util: Move gallium's PIPE_FORMAT utils to /util/format/
[mesa.git] / src / gallium / drivers / panfrost / pan_resource.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018-2019 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Authors (Collabora):
27 * Tomeu Vizoso <tomeu.vizoso@collabora.com>
28 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
29 *
30 */
31
32 #include <xf86drm.h>
33 #include <fcntl.h>
34 #include "drm-uapi/drm_fourcc.h"
35
36 #include "state_tracker/winsys_handle.h"
37 #include "util/format/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_surface.h"
40 #include "util/u_transfer.h"
41 #include "util/u_transfer_helper.h"
42 #include "util/u_gen_mipmap.h"
43
44 #include "pan_bo.h"
45 #include "pan_context.h"
46 #include "pan_screen.h"
47 #include "pan_resource.h"
48 #include "pan_util.h"
49 #include "pan_tiling.h"
50
51 static void
52 panfrost_resource_reset_damage(struct panfrost_resource *pres)
53 {
54 /* We set the damage extent to the full resource size but keep the
55 * damage box empty so that the FB content is reloaded by default.
56 */
57 memset(&pres->damage, 0, sizeof(pres->damage));
58 pres->damage.extent.maxx = pres->base.width0;
59 pres->damage.extent.maxy = pres->base.height0;
60 }
61
62 static struct pipe_resource *
63 panfrost_resource_from_handle(struct pipe_screen *pscreen,
64 const struct pipe_resource *templat,
65 struct winsys_handle *whandle,
66 unsigned usage)
67 {
68 struct panfrost_screen *screen = pan_screen(pscreen);
69 struct panfrost_resource *rsc;
70 struct pipe_resource *prsc;
71
72 assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
73
74 rsc = rzalloc(pscreen, struct panfrost_resource);
75 if (!rsc)
76 return NULL;
77
78 prsc = &rsc->base;
79
80 *prsc = *templat;
81
82 pipe_reference_init(&prsc->reference, 1);
83 prsc->screen = pscreen;
84
85 rsc->bo = panfrost_bo_import(screen, whandle->handle);
86 rsc->slices[0].stride = whandle->stride;
87 rsc->slices[0].offset = whandle->offset;
88 rsc->slices[0].initialized = true;
89 panfrost_resource_reset_damage(rsc);
90
91 if (screen->ro) {
92 rsc->scanout =
93 renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
94 /* failure is expected in some cases.. */
95 }
96
97 return prsc;
98 }
99
100 static bool
101 panfrost_resource_get_handle(struct pipe_screen *pscreen,
102 struct pipe_context *ctx,
103 struct pipe_resource *pt,
104 struct winsys_handle *handle,
105 unsigned usage)
106 {
107 struct panfrost_screen *screen = pan_screen(pscreen);
108 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
109 struct renderonly_scanout *scanout = rsrc->scanout;
110
111 handle->modifier = DRM_FORMAT_MOD_INVALID;
112
113 if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
114 return false;
115 } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
116 if (renderonly_get_handle(scanout, handle))
117 return true;
118
119 handle->handle = rsrc->bo->gem_handle;
120 handle->stride = rsrc->slices[0].stride;
121 handle->offset = rsrc->slices[0].offset;
122 return TRUE;
123 } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
124 if (scanout) {
125 struct drm_prime_handle args = {
126 .handle = scanout->handle,
127 .flags = DRM_CLOEXEC,
128 };
129
130 int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
131 if (ret == -1)
132 return false;
133
134 handle->stride = scanout->stride;
135 handle->handle = args.fd;
136
137 return true;
138 } else {
139 int fd = panfrost_bo_export(rsrc->bo);
140
141 if (fd < 0)
142 return false;
143
144 handle->handle = fd;
145 handle->stride = rsrc->slices[0].stride;
146 handle->offset = rsrc->slices[0].offset;
147 return true;
148 }
149 }
150
151 return false;
152 }
153
154 static void
155 panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
156 {
157 //DBG("TODO %s\n", __func__);
158 }
159
160 static struct pipe_surface *
161 panfrost_create_surface(struct pipe_context *pipe,
162 struct pipe_resource *pt,
163 const struct pipe_surface *surf_tmpl)
164 {
165 struct pipe_surface *ps = NULL;
166
167 ps = rzalloc(pipe, struct pipe_surface);
168
169 if (ps) {
170 pipe_reference_init(&ps->reference, 1);
171 pipe_resource_reference(&ps->texture, pt);
172 ps->context = pipe;
173 ps->format = surf_tmpl->format;
174
175 if (pt->target != PIPE_BUFFER) {
176 assert(surf_tmpl->u.tex.level <= pt->last_level);
177 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
178 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
179 ps->u.tex.level = surf_tmpl->u.tex.level;
180 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
181 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
182 } else {
183 /* setting width as number of elements should get us correct renderbuffer width */
184 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
185 ps->height = pt->height0;
186 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
187 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
188 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
189 assert(ps->u.buf.last_element < ps->width);
190 }
191 }
192
193 return ps;
194 }
195
196 static void
197 panfrost_surface_destroy(struct pipe_context *pipe,
198 struct pipe_surface *surf)
199 {
200 assert(surf->texture);
201 pipe_resource_reference(&surf->texture, NULL);
202 ralloc_free(surf);
203 }
204
205 static struct pipe_resource *
206 panfrost_create_scanout_res(struct pipe_screen *screen,
207 const struct pipe_resource *template)
208 {
209 struct panfrost_screen *pscreen = pan_screen(screen);
210 struct pipe_resource scanout_templat = *template;
211 struct renderonly_scanout *scanout;
212 struct winsys_handle handle;
213 struct pipe_resource *res;
214
215 scanout = renderonly_scanout_for_resource(&scanout_templat,
216 pscreen->ro, &handle);
217 if (!scanout)
218 return NULL;
219
220 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
221 /* TODO: handle modifiers? */
222 res = screen->resource_from_handle(screen, template, &handle,
223 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE);
224 close(handle.handle);
225 if (!res)
226 return NULL;
227
228 struct panfrost_resource *pres = pan_resource(res);
229
230 pres->scanout = scanout;
231
232 return res;
233 }
234
235 /* Computes sizes for checksumming, which is 8 bytes per 16x16 tile */
236
237 #define CHECKSUM_TILE_WIDTH 16
238 #define CHECKSUM_TILE_HEIGHT 16
239 #define CHECKSUM_BYTES_PER_TILE 8
240
241 static unsigned
242 panfrost_compute_checksum_sizes(
243 struct panfrost_slice *slice,
244 unsigned width,
245 unsigned height)
246 {
247 unsigned aligned_width = ALIGN_POT(width, CHECKSUM_TILE_WIDTH);
248 unsigned aligned_height = ALIGN_POT(height, CHECKSUM_TILE_HEIGHT);
249
250 unsigned tile_count_x = aligned_width / CHECKSUM_TILE_WIDTH;
251 unsigned tile_count_y = aligned_height / CHECKSUM_TILE_HEIGHT;
252
253 slice->checksum_stride = tile_count_x * CHECKSUM_BYTES_PER_TILE;
254
255 return slice->checksum_stride * tile_count_y;
256 }
257
258 /* Setup the mip tree given a particular layout, possibly with checksumming */
259
260 static void
261 panfrost_setup_slices(struct panfrost_resource *pres, size_t *bo_size)
262 {
263 struct pipe_resource *res = &pres->base;
264 unsigned width = res->width0;
265 unsigned height = res->height0;
266 unsigned depth = res->depth0;
267 unsigned bytes_per_pixel = util_format_get_blocksize(res->format);
268
269 assert(depth > 0);
270
271 /* Tiled operates blockwise; linear is packed. Also, anything
272 * we render to has to be tile-aligned. Maybe not strictly
273 * necessary, but we're not *that* pressed for memory and it
274 * makes code a lot simpler */
275
276 bool renderable = res->bind &
277 (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
278 bool afbc = pres->layout == PAN_AFBC;
279 bool tiled = pres->layout == PAN_TILED;
280 bool should_align = renderable || tiled;
281
282 /* We don't know how to specify a 2D stride for 3D textures */
283
284 bool can_align_stride =
285 res->target != PIPE_TEXTURE_3D;
286
287 should_align &= can_align_stride;
288
289 unsigned offset = 0;
290 unsigned size_2d = 0;
291
292 for (unsigned l = 0; l <= res->last_level; ++l) {
293 struct panfrost_slice *slice = &pres->slices[l];
294
295 unsigned effective_width = width;
296 unsigned effective_height = height;
297 unsigned effective_depth = depth;
298
299 if (should_align) {
300 effective_width = ALIGN_POT(effective_width, 16);
301 effective_height = ALIGN_POT(effective_height, 16);
302
303 /* We don't need to align depth */
304 }
305
306 /* Align levels to cache-line as a performance improvement for
307 * linear/tiled and as a requirement for AFBC */
308
309 offset = ALIGN_POT(offset, 64);
310
311 slice->offset = offset;
312
313 /* Compute the would-be stride */
314 unsigned stride = bytes_per_pixel * effective_width;
315
316 /* ..but cache-line align it for performance */
317 if (can_align_stride && pres->layout == PAN_LINEAR)
318 stride = ALIGN_POT(stride, 64);
319
320 slice->stride = stride;
321
322 unsigned slice_one_size = slice->stride * effective_height;
323 unsigned slice_full_size = slice_one_size * effective_depth;
324
325 /* Report 2D size for 3D texturing */
326
327 if (l == 0)
328 size_2d = slice_one_size;
329
330 /* Compute AFBC sizes if necessary */
331 if (afbc) {
332 slice->header_size =
333 panfrost_afbc_header_size(width, height);
334
335 offset += slice->header_size;
336 }
337
338 offset += slice_full_size;
339
340 /* Add a checksum region if necessary */
341 if (pres->checksummed) {
342 slice->checksum_offset = offset;
343
344 unsigned size = panfrost_compute_checksum_sizes(
345 slice, width, height);
346
347 offset += size;
348 }
349
350 width = u_minify(width, 1);
351 height = u_minify(height, 1);
352 depth = u_minify(depth, 1);
353 }
354
355 assert(res->array_size);
356
357 if (res->target != PIPE_TEXTURE_3D) {
358 /* Arrays and cubemaps have the entire miptree duplicated */
359
360 pres->cubemap_stride = ALIGN_POT(offset, 64);
361 *bo_size = ALIGN_POT(pres->cubemap_stride * res->array_size, 4096);
362 } else {
363 /* 3D strides across the 2D layers */
364 assert(res->array_size == 1);
365
366 pres->cubemap_stride = size_2d;
367 *bo_size = ALIGN_POT(offset, 4096);
368 }
369 }
370
371 static void
372 panfrost_resource_create_bo(struct panfrost_screen *screen, struct panfrost_resource *pres)
373 {
374 struct pipe_resource *res = &pres->base;
375
376 /* Based on the usage, figure out what storing will be used. There are
377 * various tradeoffs:
378 *
379 * Linear: the basic format, bad for memory bandwidth, bad for cache
380 * use. Zero-copy, though. Renderable.
381 *
382 * Tiled: Not compressed, but cache-optimized. Expensive to write into
383 * (due to software tiling), but cheap to sample from. Ideal for most
384 * textures.
385 *
386 * AFBC: Compressed and renderable (so always desirable for non-scanout
387 * rendertargets). Cheap to sample from. The format is black box, so we
388 * can't read/write from software.
389 */
390
391 /* Tiling textures is almost always faster, unless we only use it once */
392
393 bool is_texture = (res->bind & PIPE_BIND_SAMPLER_VIEW);
394 bool is_2d = res->depth0 == 1 && res->array_size == 1;
395 bool is_streaming = (res->usage != PIPE_USAGE_STREAM);
396
397 bool should_tile = is_streaming && is_texture && is_2d;
398
399 /* Depth/stencil can't be tiled, only linear or AFBC */
400 should_tile &= !(res->bind & PIPE_BIND_DEPTH_STENCIL);
401
402 /* FBOs we would like to checksum, if at all possible */
403 bool can_checksum = !(res->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
404 bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
405
406 pres->checksummed = can_checksum && should_checksum;
407
408 /* Set the layout appropriately */
409 pres->layout = should_tile ? PAN_TILED : PAN_LINEAR;
410
411 size_t bo_size;
412
413 panfrost_setup_slices(pres, &bo_size);
414
415 /* We create a BO immediately but don't bother mapping, since we don't
416 * care to map e.g. FBOs which the CPU probably won't touch */
417 pres->bo = panfrost_bo_create(screen, bo_size, PAN_BO_DELAY_MMAP);
418 }
419
420 void
421 panfrost_resource_set_damage_region(struct pipe_screen *screen,
422 struct pipe_resource *res,
423 unsigned int nrects,
424 const struct pipe_box *rects)
425 {
426 struct panfrost_resource *pres = pan_resource(res);
427 struct pipe_box *damage_rect = &pres->damage.biggest_rect;
428 struct pipe_scissor_state *damage_extent = &pres->damage.extent;
429 unsigned int i;
430
431 if (!nrects) {
432 panfrost_resource_reset_damage(pres);
433 return;
434 }
435
436 /* We keep track of 2 different things here:
437 * 1 the damage extent: the quad including all damage regions. Will be
438 * used restrict the rendering area
439 * 2 the biggest damage rectangle: when there are more than one damage
440 * rect we keep the biggest one and will generate 4 wallpaper quads
441 * out of it (see panfrost_draw_wallpaper() for more details). We
442 * might want to do something smarter at some point.
443 *
444 * _________________________________
445 * | |
446 * | _________________________ |
447 * | | rect1| _________| |
448 * | |______|_____ | rect 3: | |
449 * | | | rect2 | | biggest | |
450 * | | |_______| | rect | |
451 * | |_______________|_________| |
452 * | damage extent |
453 * |_______________________________|
454 * resource
455 */
456 memset(&pres->damage, 0, sizeof(pres->damage));
457 damage_extent->minx = 0xffff;
458 damage_extent->miny = 0xffff;
459 for (i = 0; i < nrects; i++) {
460 int x = rects[i].x, w = rects[i].width, h = rects[i].height;
461 int y = res->height0 - (rects[i].y + h);
462
463 /* Clamp x,y,w,h to prevent negative values. */
464 if (x < 0) {
465 h += x;
466 x = 0;
467 }
468 if (y < 0) {
469 w += y;
470 y = 0;
471 }
472 w = MAX2(w, 0);
473 h = MAX2(h, 0);
474
475 if (damage_rect->width * damage_rect->height < w * h)
476 u_box_2d(x, y, w, h, damage_rect);
477
478 damage_extent->minx = MIN2(damage_extent->minx, x);
479 damage_extent->miny = MIN2(damage_extent->miny, y);
480 damage_extent->maxx = MAX2(damage_extent->maxx,
481 MIN2(x + w, res->width0));
482 damage_extent->maxy = MAX2(damage_extent->maxy,
483 MIN2(y + h, res->height0));
484 }
485 }
486
487 static struct pipe_resource *
488 panfrost_resource_create(struct pipe_screen *screen,
489 const struct pipe_resource *template)
490 {
491 /* Make sure we're familiar */
492 switch (template->target) {
493 case PIPE_BUFFER:
494 case PIPE_TEXTURE_1D:
495 case PIPE_TEXTURE_2D:
496 case PIPE_TEXTURE_3D:
497 case PIPE_TEXTURE_CUBE:
498 case PIPE_TEXTURE_RECT:
499 case PIPE_TEXTURE_2D_ARRAY:
500 break;
501 default:
502 DBG("Unknown texture target %d\n", template->target);
503 assert(0);
504 }
505
506 if (template->bind &
507 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED))
508 return panfrost_create_scanout_res(screen, template);
509
510 struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
511 struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
512
513 so->base = *template;
514 so->base.screen = screen;
515
516 pipe_reference_init(&so->base.reference, 1);
517
518 util_range_init(&so->valid_buffer_range);
519
520 panfrost_resource_create_bo(pscreen, so);
521 panfrost_resource_reset_damage(so);
522
523 return (struct pipe_resource *)so;
524 }
525
526 static void
527 panfrost_resource_destroy(struct pipe_screen *screen,
528 struct pipe_resource *pt)
529 {
530 struct panfrost_screen *pscreen = pan_screen(screen);
531 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
532
533 if (rsrc->scanout)
534 renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
535
536 if (rsrc->bo)
537 panfrost_bo_unreference(rsrc->bo);
538
539 util_range_destroy(&rsrc->valid_buffer_range);
540 ralloc_free(rsrc);
541 }
542
543 static void *
544 panfrost_transfer_map(struct pipe_context *pctx,
545 struct pipe_resource *resource,
546 unsigned level,
547 unsigned usage, /* a combination of PIPE_TRANSFER_x */
548 const struct pipe_box *box,
549 struct pipe_transfer **out_transfer)
550 {
551 int bytes_per_pixel = util_format_get_blocksize(resource->format);
552 struct panfrost_resource *rsrc = pan_resource(resource);
553 struct panfrost_bo *bo = rsrc->bo;
554
555 struct panfrost_gtransfer *transfer = rzalloc(pctx, struct panfrost_gtransfer);
556 transfer->base.level = level;
557 transfer->base.usage = usage;
558 transfer->base.box = *box;
559
560 pipe_resource_reference(&transfer->base.resource, resource);
561
562 *out_transfer = &transfer->base;
563
564 /* If we haven't already mmaped, now's the time */
565 panfrost_bo_mmap(bo);
566
567 /* Check if we're bound for rendering and this is a read pixels. If so,
568 * we need to flush */
569
570 struct panfrost_context *ctx = pan_context(pctx);
571 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
572
573 bool is_bound = false;
574
575 for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
576 /* If cbufs is NULL, we're definitely not bound here */
577
578 if (fb->cbufs[c])
579 is_bound |= fb->cbufs[c]->texture == resource;
580 }
581
582 if (is_bound && (usage & PIPE_TRANSFER_READ))
583 assert(level == 0);
584
585 /* TODO: Respect usage flags */
586
587 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
588 /* If the BO is used by one of the pending batches or if it's
589 * not ready yet (still accessed by one of the already flushed
590 * batches), we try to allocate a new one to avoid waiting.
591 */
592 if (panfrost_pending_batches_access_bo(ctx, bo) ||
593 !panfrost_bo_wait(bo, 0, PAN_BO_ACCESS_RW)) {
594 struct panfrost_screen *screen = pan_screen(pctx->screen);
595 /* We want the BO to be MMAPed. */
596 uint32_t flags = bo->flags & ~PAN_BO_DELAY_MMAP;
597 struct panfrost_bo *newbo = NULL;
598
599 /* When the BO has been imported/exported, we can't
600 * replace it by another one, otherwise the
601 * importer/exporter wouldn't see the change we're
602 * doing to it.
603 */
604 if (!(bo->flags & (PAN_BO_IMPORTED | PAN_BO_EXPORTED)))
605 newbo = panfrost_bo_create(screen, bo->size,
606 flags);
607
608 if (newbo) {
609 panfrost_bo_unreference(bo);
610 rsrc->bo = newbo;
611 bo = newbo;
612 } else {
613 uint32_t access = PAN_BO_ACCESS_RW;
614
615 /* Allocation failed or was impossible, let's
616 * fall back on a flush+wait.
617 */
618 panfrost_flush_batches_accessing_bo(ctx, bo,
619 access);
620 panfrost_bo_wait(bo, INT64_MAX, access);
621 }
622 }
623 } else if ((usage & PIPE_TRANSFER_WRITE)
624 && resource->target == PIPE_BUFFER
625 && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
626 /* No flush for writes to uninitialized */
627 } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
628 if (usage & PIPE_TRANSFER_WRITE) {
629 panfrost_flush_batches_accessing_bo(ctx, bo, PAN_BO_ACCESS_RW);
630 panfrost_bo_wait(bo, INT64_MAX, PAN_BO_ACCESS_RW);
631 } else if (usage & PIPE_TRANSFER_READ) {
632 panfrost_flush_batches_accessing_bo(ctx, bo, PAN_BO_ACCESS_WRITE);
633 panfrost_bo_wait(bo, INT64_MAX, PAN_BO_ACCESS_WRITE);
634 } else {
635 /* Why are you even mapping?! */
636 }
637 }
638
639 if (rsrc->layout != PAN_LINEAR) {
640 /* Non-linear resources need to be indirectly mapped */
641
642 if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
643 return NULL;
644
645 transfer->base.stride = box->width * bytes_per_pixel;
646 transfer->base.layer_stride = transfer->base.stride * box->height;
647 transfer->map = rzalloc_size(transfer, transfer->base.layer_stride * box->depth);
648 assert(box->depth == 1);
649
650 if ((usage & PIPE_TRANSFER_READ) && rsrc->slices[level].initialized) {
651 if (rsrc->layout == PAN_AFBC) {
652 DBG("Unimplemented: reads from AFBC");
653 } else if (rsrc->layout == PAN_TILED) {
654 panfrost_load_tiled_image(
655 transfer->map,
656 bo->cpu + rsrc->slices[level].offset,
657 box,
658 transfer->base.stride,
659 rsrc->slices[level].stride,
660 util_format_get_blocksize(resource->format));
661 }
662 }
663
664 return transfer->map;
665 } else {
666 transfer->base.stride = rsrc->slices[level].stride;
667 transfer->base.layer_stride = rsrc->cubemap_stride;
668
669 /* By mapping direct-write, we're implicitly already
670 * initialized (maybe), so be conservative */
671
672 if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
673 rsrc->slices[level].initialized = true;
674
675 return bo->cpu
676 + rsrc->slices[level].offset
677 + transfer->base.box.z * rsrc->cubemap_stride
678 + transfer->base.box.y * rsrc->slices[level].stride
679 + transfer->base.box.x * bytes_per_pixel;
680 }
681 }
682
683 static void
684 panfrost_transfer_unmap(struct pipe_context *pctx,
685 struct pipe_transfer *transfer)
686 {
687 /* Gallium expects writeback here, so we tile */
688
689 struct panfrost_gtransfer *trans = pan_transfer(transfer);
690 struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
691
692 /* Mark whatever we wrote as written */
693 if (transfer->usage & PIPE_TRANSFER_WRITE)
694 prsrc->slices[transfer->level].initialized = true;
695
696 if (trans->map) {
697 struct panfrost_bo *bo = prsrc->bo;
698
699 if (transfer->usage & PIPE_TRANSFER_WRITE) {
700 if (prsrc->layout == PAN_AFBC) {
701 DBG("Unimplemented: writes to AFBC\n");
702 } else if (prsrc->layout == PAN_TILED) {
703 assert(transfer->box.depth == 1);
704
705 panfrost_store_tiled_image(
706 bo->cpu + prsrc->slices[transfer->level].offset,
707 trans->map,
708 &transfer->box,
709 prsrc->slices[transfer->level].stride,
710 transfer->stride,
711 util_format_get_blocksize(prsrc->base.format));
712 }
713 }
714 }
715
716
717 util_range_add(&prsrc->base, &prsrc->valid_buffer_range,
718 transfer->box.x,
719 transfer->box.x + transfer->box.width);
720
721 /* Derefence the resource */
722 pipe_resource_reference(&transfer->resource, NULL);
723
724 /* Transfer itself is RALLOCed at the moment */
725 ralloc_free(transfer);
726 }
727
728 static void
729 panfrost_transfer_flush_region(struct pipe_context *pctx,
730 struct pipe_transfer *transfer,
731 const struct pipe_box *box)
732 {
733 struct panfrost_resource *rsc = pan_resource(transfer->resource);
734
735 if (transfer->resource->target == PIPE_BUFFER) {
736 util_range_add(&rsc->base, &rsc->valid_buffer_range,
737 transfer->box.x + box->x,
738 transfer->box.x + box->x + box->width);
739 } else {
740 unsigned level = transfer->level;
741 rsc->slices[level].initialized = true;
742 }
743 }
744
745 static void
746 panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
747 {
748 //DBG("TODO %s\n", __func__);
749 }
750
751 static enum pipe_format
752 panfrost_resource_get_internal_format(struct pipe_resource *prsrc) {
753 return prsrc->format;
754 }
755
756 static bool
757 panfrost_generate_mipmap(
758 struct pipe_context *pctx,
759 struct pipe_resource *prsrc,
760 enum pipe_format format,
761 unsigned base_level,
762 unsigned last_level,
763 unsigned first_layer,
764 unsigned last_layer)
765 {
766 struct panfrost_context *ctx = pan_context(pctx);
767 struct panfrost_resource *rsrc = pan_resource(prsrc);
768
769 /* Generating a mipmap invalidates the written levels, so make that
770 * explicit so we don't try to wallpaper them back and end up with
771 * u_blitter recursion */
772
773 assert(rsrc->bo);
774 for (unsigned l = base_level + 1; l <= last_level; ++l)
775 rsrc->slices[l].initialized = false;
776
777 /* Beyond that, we just delegate the hard stuff. We're careful to
778 * include flushes on both ends to make sure the data is really valid.
779 * We could be doing a lot better perf-wise, especially once we have
780 * reorder-type optimizations in place. But for now prioritize
781 * correctness. */
782
783 panfrost_flush_batches_accessing_bo(ctx, rsrc->bo, PAN_BO_ACCESS_RW);
784 panfrost_bo_wait(rsrc->bo, INT64_MAX, PAN_BO_ACCESS_RW);
785
786 /* We've flushed the original buffer if needed, now trigger a blit */
787
788 bool blit_res = util_gen_mipmap(
789 pctx, prsrc, format,
790 base_level, last_level,
791 first_layer, last_layer,
792 PIPE_TEX_FILTER_LINEAR);
793
794 /* If the blit was successful, flush once more. If it wasn't, well, let
795 * the state tracker deal with it. */
796
797 if (blit_res) {
798 panfrost_flush_batches_accessing_bo(ctx, rsrc->bo, PAN_BO_ACCESS_WRITE);
799 panfrost_bo_wait(rsrc->bo, INT64_MAX, PAN_BO_ACCESS_WRITE);
800 }
801
802 return blit_res;
803 }
804
805 /* Computes the address to a texture at a particular slice */
806
807 mali_ptr
808 panfrost_get_texture_address(
809 struct panfrost_resource *rsrc,
810 unsigned level, unsigned face)
811 {
812 unsigned level_offset = rsrc->slices[level].offset;
813 unsigned face_offset = face * rsrc->cubemap_stride;
814
815 return rsrc->bo->gpu + level_offset + face_offset;
816 }
817
818 /* Given a resource that has already been allocated, hint that it should use a
819 * given layout. These are suggestions, not commands; it is perfectly legal to
820 * stub out this function, but there will be performance implications. */
821
822 void
823 panfrost_resource_hint_layout(
824 struct panfrost_screen *screen,
825 struct panfrost_resource *rsrc,
826 enum panfrost_memory_layout layout,
827 signed weight)
828 {
829 /* Nothing to do, although a sophisticated implementation might store
830 * the hint */
831
832 if (rsrc->layout == layout)
833 return;
834
835 /* We don't use the weight yet, but we should check that it's positive
836 * (semantically meaning that we should choose the given `layout`) */
837
838 if (weight <= 0)
839 return;
840
841 /* Check if the preferred layout is legal for this buffer */
842
843 if (layout == PAN_AFBC) {
844 bool can_afbc = panfrost_format_supports_afbc(rsrc->base.format);
845 bool is_scanout = rsrc->base.bind &
846 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
847
848 if (!can_afbc || is_scanout)
849 return;
850 }
851
852 /* Simple heuristic so far: if the resource is uninitialized, switch to
853 * the hinted layout. If it is initialized, keep the original layout.
854 * This misses some cases where it would be beneficial to switch and
855 * blit. */
856
857 bool is_initialized = false;
858
859 for (unsigned i = 0; i < MAX_MIP_LEVELS; ++i)
860 is_initialized |= rsrc->slices[i].initialized;
861
862 if (is_initialized)
863 return;
864
865 /* We're uninitialized, so do a layout switch. Reinitialize slices. */
866
867 size_t new_size;
868 rsrc->layout = layout;
869 panfrost_setup_slices(rsrc, &new_size);
870
871 /* If we grew in size, reallocate the BO */
872 if (new_size > rsrc->bo->size) {
873 panfrost_bo_unreference(rsrc->bo);
874 rsrc->bo = panfrost_bo_create(screen, new_size, PAN_BO_DELAY_MMAP);
875 }
876 }
877
878 static void
879 panfrost_resource_set_stencil(struct pipe_resource *prsrc,
880 struct pipe_resource *stencil)
881 {
882 pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
883 }
884
885 static struct pipe_resource *
886 panfrost_resource_get_stencil(struct pipe_resource *prsrc)
887 {
888 return &pan_resource(prsrc)->separate_stencil->base;
889 }
890
891 static const struct u_transfer_vtbl transfer_vtbl = {
892 .resource_create = panfrost_resource_create,
893 .resource_destroy = panfrost_resource_destroy,
894 .transfer_map = panfrost_transfer_map,
895 .transfer_unmap = panfrost_transfer_unmap,
896 .transfer_flush_region = panfrost_transfer_flush_region,
897 .get_internal_format = panfrost_resource_get_internal_format,
898 .set_stencil = panfrost_resource_set_stencil,
899 .get_stencil = panfrost_resource_get_stencil,
900 };
901
902 void
903 panfrost_resource_screen_init(struct panfrost_screen *pscreen)
904 {
905 //pscreen->base.resource_create_with_modifiers =
906 // panfrost_resource_create_with_modifiers;
907 pscreen->base.resource_create = u_transfer_helper_resource_create;
908 pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
909 pscreen->base.resource_from_handle = panfrost_resource_from_handle;
910 pscreen->base.resource_get_handle = panfrost_resource_get_handle;
911 pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
912 true, false,
913 true, true);
914 }
915
916 void
917 panfrost_resource_context_init(struct pipe_context *pctx)
918 {
919 pctx->transfer_map = u_transfer_helper_transfer_map;
920 pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
921 pctx->create_surface = panfrost_create_surface;
922 pctx->surface_destroy = panfrost_surface_destroy;
923 pctx->resource_copy_region = util_resource_copy_region;
924 pctx->blit = panfrost_blit;
925 pctx->generate_mipmap = panfrost_generate_mipmap;
926 pctx->flush_resource = panfrost_flush_resource;
927 pctx->invalidate_resource = panfrost_invalidate_resource;
928 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
929 pctx->buffer_subdata = u_default_buffer_subdata;
930 pctx->texture_subdata = u_default_texture_subdata;
931 }