panfrost: Remove unused nir_lower_framebuffer pass
[mesa.git] / src / gallium / drivers / panfrost / pan_resource.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018-2019 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Authors (Collabora):
27 * Tomeu Vizoso <tomeu.vizoso@collabora.com>
28 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
29 *
30 */
31
32 #include <xf86drm.h>
33 #include <fcntl.h>
34 #include "drm-uapi/drm_fourcc.h"
35
36 #include "frontend/winsys_handle.h"
37 #include "util/format/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_surface.h"
40 #include "util/u_transfer.h"
41 #include "util/u_transfer_helper.h"
42 #include "util/u_gen_mipmap.h"
43
44 #include "pan_bo.h"
45 #include "pan_context.h"
46 #include "pan_screen.h"
47 #include "pan_resource.h"
48 #include "pan_util.h"
49 #include "pan_tiling.h"
50 #include "pandecode/decode.h"
51 #include "panfrost-quirks.h"
52
53 /* Wrapper around panfrost_bo_create that handles pandecode */
54
55 struct panfrost_bo *
56 pan_bo_create(struct panfrost_device *dev, size_t size, uint32_t flags)
57 {
58 struct panfrost_bo *bo = panfrost_bo_create(dev, size, flags);
59
60 if (pan_debug & (PAN_DBG_TRACE | PAN_DBG_SYNC)) {
61 if (flags & PAN_BO_INVISIBLE)
62 pandecode_inject_mmap(bo->gpu, NULL, bo->size, NULL);
63 else if (!(flags & PAN_BO_DELAY_MMAP))
64 pandecode_inject_mmap(bo->gpu, bo->cpu, bo->size, NULL);
65 }
66
67 return bo;
68 }
69
70 void
71 panfrost_resource_reset_damage(struct panfrost_resource *pres)
72 {
73 /* We set the damage extent to the full resource size but keep the
74 * damage box empty so that the FB content is reloaded by default.
75 */
76 memset(&pres->damage, 0, sizeof(pres->damage));
77 pres->damage.extent.maxx = pres->base.width0;
78 pres->damage.extent.maxy = pres->base.height0;
79 }
80
81 static struct pipe_resource *
82 panfrost_resource_from_handle(struct pipe_screen *pscreen,
83 const struct pipe_resource *templat,
84 struct winsys_handle *whandle,
85 unsigned usage)
86 {
87 struct panfrost_device *dev = pan_device(pscreen);
88 struct panfrost_resource *rsc;
89 struct pipe_resource *prsc;
90
91 assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
92
93 rsc = rzalloc(pscreen, struct panfrost_resource);
94 if (!rsc)
95 return NULL;
96
97 prsc = &rsc->base;
98
99 *prsc = *templat;
100
101 pipe_reference_init(&prsc->reference, 1);
102 prsc->screen = pscreen;
103
104 rsc->bo = panfrost_bo_import(dev, whandle->handle);
105 rsc->internal_format = templat->format;
106 rsc->layout = MALI_TEXTURE_LINEAR;
107 rsc->slices[0].stride = whandle->stride;
108 rsc->slices[0].offset = whandle->offset;
109 rsc->slices[0].initialized = true;
110 panfrost_resource_reset_damage(rsc);
111
112 if (dev->quirks & IS_BIFROST &&
113 templat->bind & PIPE_BIND_RENDER_TARGET) {
114 unsigned size = panfrost_compute_checksum_size(
115 &rsc->slices[0], templat->width0, templat->height0);
116 rsc->slices[0].checksum_bo = pan_bo_create(dev, size, 0);
117 rsc->checksummed = true;
118 }
119
120 if (dev->ro) {
121 rsc->scanout =
122 renderonly_create_gpu_import_for_resource(prsc, dev->ro, NULL);
123 /* failure is expected in some cases.. */
124 }
125
126 return prsc;
127 }
128
129 static bool
130 panfrost_resource_get_handle(struct pipe_screen *pscreen,
131 struct pipe_context *ctx,
132 struct pipe_resource *pt,
133 struct winsys_handle *handle,
134 unsigned usage)
135 {
136 struct panfrost_device *dev = pan_device(pscreen);
137 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
138 struct renderonly_scanout *scanout = rsrc->scanout;
139
140 handle->modifier = DRM_FORMAT_MOD_INVALID;
141
142 if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
143 return false;
144 } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
145 if (renderonly_get_handle(scanout, handle))
146 return true;
147
148 handle->handle = rsrc->bo->gem_handle;
149 handle->stride = rsrc->slices[0].stride;
150 handle->offset = rsrc->slices[0].offset;
151 return TRUE;
152 } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
153 if (scanout) {
154 struct drm_prime_handle args = {
155 .handle = scanout->handle,
156 .flags = DRM_CLOEXEC,
157 };
158
159 int ret = drmIoctl(dev->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
160 if (ret == -1)
161 return false;
162
163 handle->stride = scanout->stride;
164 handle->handle = args.fd;
165
166 return true;
167 } else {
168 int fd = panfrost_bo_export(rsrc->bo);
169
170 if (fd < 0)
171 return false;
172
173 handle->handle = fd;
174 handle->stride = rsrc->slices[0].stride;
175 handle->offset = rsrc->slices[0].offset;
176 return true;
177 }
178 }
179
180 return false;
181 }
182
183 static void
184 panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
185 {
186 //DBG("TODO %s\n", __func__);
187 }
188
189 static struct pipe_surface *
190 panfrost_create_surface(struct pipe_context *pipe,
191 struct pipe_resource *pt,
192 const struct pipe_surface *surf_tmpl)
193 {
194 struct pipe_surface *ps = NULL;
195
196 ps = rzalloc(pipe, struct pipe_surface);
197
198 if (ps) {
199 pipe_reference_init(&ps->reference, 1);
200 pipe_resource_reference(&ps->texture, pt);
201 ps->context = pipe;
202 ps->format = surf_tmpl->format;
203
204 if (pt->target != PIPE_BUFFER) {
205 assert(surf_tmpl->u.tex.level <= pt->last_level);
206 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
207 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
208 ps->u.tex.level = surf_tmpl->u.tex.level;
209 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
210 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
211 } else {
212 /* setting width as number of elements should get us correct renderbuffer width */
213 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
214 ps->height = pt->height0;
215 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
216 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
217 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
218 assert(ps->u.buf.last_element < ps->width);
219 }
220 }
221
222 return ps;
223 }
224
225 static void
226 panfrost_surface_destroy(struct pipe_context *pipe,
227 struct pipe_surface *surf)
228 {
229 assert(surf->texture);
230 pipe_resource_reference(&surf->texture, NULL);
231 ralloc_free(surf);
232 }
233
234 static struct pipe_resource *
235 panfrost_create_scanout_res(struct pipe_screen *screen,
236 const struct pipe_resource *template)
237 {
238 struct panfrost_device *dev = pan_device(screen);
239 struct pipe_resource scanout_templat = *template;
240 struct renderonly_scanout *scanout;
241 struct winsys_handle handle;
242 struct pipe_resource *res;
243
244 scanout = renderonly_scanout_for_resource(&scanout_templat,
245 dev->ro, &handle);
246 if (!scanout)
247 return NULL;
248
249 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
250 /* TODO: handle modifiers? */
251 res = screen->resource_from_handle(screen, template, &handle,
252 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE);
253 close(handle.handle);
254 if (!res)
255 return NULL;
256
257 struct panfrost_resource *pres = pan_resource(res);
258
259 pres->scanout = scanout;
260
261 return res;
262 }
263
264 /* Setup the mip tree given a particular layout, possibly with checksumming */
265
266 static void
267 panfrost_setup_slices(struct panfrost_resource *pres, size_t *bo_size)
268 {
269 struct pipe_resource *res = &pres->base;
270 unsigned width = res->width0;
271 unsigned height = res->height0;
272 unsigned depth = res->depth0;
273 unsigned bytes_per_pixel = util_format_get_blocksize(pres->internal_format);
274
275 assert(depth > 0);
276
277 /* Tiled operates blockwise; linear is packed. Also, anything
278 * we render to has to be tile-aligned. Maybe not strictly
279 * necessary, but we're not *that* pressed for memory and it
280 * makes code a lot simpler */
281
282 bool renderable = res->bind &
283 (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
284 bool afbc = pres->layout == MALI_TEXTURE_AFBC;
285 bool tiled = pres->layout == MALI_TEXTURE_TILED;
286 bool should_align = renderable || tiled;
287
288 /* We don't know how to specify a 2D stride for 3D textures */
289
290 bool can_align_stride =
291 res->target != PIPE_TEXTURE_3D;
292
293 should_align &= can_align_stride;
294
295 unsigned offset = 0;
296 unsigned size_2d = 0;
297
298 for (unsigned l = 0; l <= res->last_level; ++l) {
299 struct panfrost_slice *slice = &pres->slices[l];
300
301 unsigned effective_width = width;
302 unsigned effective_height = height;
303 unsigned effective_depth = depth;
304
305 if (should_align) {
306 effective_width = ALIGN_POT(effective_width, 16);
307 effective_height = ALIGN_POT(effective_height, 16);
308
309 /* We don't need to align depth */
310 }
311
312 /* Align levels to cache-line as a performance improvement for
313 * linear/tiled and as a requirement for AFBC */
314
315 offset = ALIGN_POT(offset, 64);
316
317 slice->offset = offset;
318
319 /* Compute the would-be stride */
320 unsigned stride = bytes_per_pixel * effective_width;
321
322 if (util_format_is_compressed(pres->internal_format))
323 stride /= 4;
324
325 /* ..but cache-line align it for performance */
326 if (can_align_stride && pres->layout == MALI_TEXTURE_LINEAR)
327 stride = ALIGN_POT(stride, 64);
328
329 slice->stride = stride;
330
331 unsigned slice_one_size = slice->stride * effective_height;
332 unsigned slice_full_size = slice_one_size * effective_depth;
333
334 slice->size0 = slice_one_size;
335
336 /* Report 2D size for 3D texturing */
337
338 if (l == 0)
339 size_2d = slice_one_size;
340
341 /* Compute AFBC sizes if necessary */
342 if (afbc) {
343 slice->header_size =
344 panfrost_afbc_header_size(width, height);
345
346 offset += slice->header_size;
347 }
348
349 offset += slice_full_size;
350
351 /* Add a checksum region if necessary */
352 if (pres->checksummed) {
353 slice->checksum_offset = offset;
354
355 unsigned size = panfrost_compute_checksum_size(
356 slice, width, height);
357
358 offset += size;
359 }
360
361 width = u_minify(width, 1);
362 height = u_minify(height, 1);
363 depth = u_minify(depth, 1);
364 }
365
366 assert(res->array_size);
367
368 if (res->target != PIPE_TEXTURE_3D) {
369 /* Arrays and cubemaps have the entire miptree duplicated */
370
371 pres->cubemap_stride = ALIGN_POT(offset, 64);
372 *bo_size = ALIGN_POT(pres->cubemap_stride * res->array_size, 4096);
373 } else {
374 /* 3D strides across the 2D layers */
375 assert(res->array_size == 1);
376
377 pres->cubemap_stride = size_2d;
378 *bo_size = ALIGN_POT(offset, 4096);
379 }
380 }
381
382 static void
383 panfrost_resource_create_bo(struct panfrost_device *dev, struct panfrost_resource *pres)
384 {
385 struct pipe_resource *res = &pres->base;
386
387 /* Based on the usage, figure out what storing will be used. There are
388 * various tradeoffs:
389 *
390 * Linear: the basic format, bad for memory bandwidth, bad for cache
391 * use. Zero-copy, though. Renderable.
392 *
393 * Tiled: Not compressed, but cache-optimized. Expensive to write into
394 * (due to software tiling), but cheap to sample from. Ideal for most
395 * textures.
396 *
397 * AFBC: Compressed and renderable (so always desirable for non-scanout
398 * rendertargets). Cheap to sample from. The format is black box, so we
399 * can't read/write from software.
400 *
401 * Tiling textures is almost always faster, unless we only use it once.
402 * Only a few types of resources can be tiled, ensure the bind is only
403 * (a combination of) one of the following */
404
405 const unsigned valid_binding =
406 PIPE_BIND_DEPTH_STENCIL |
407 PIPE_BIND_RENDER_TARGET |
408 PIPE_BIND_BLENDABLE |
409 PIPE_BIND_SAMPLER_VIEW |
410 PIPE_BIND_DISPLAY_TARGET;
411
412 unsigned bpp = util_format_get_blocksizebits(pres->internal_format);
413 bool is_2d = (res->target == PIPE_TEXTURE_2D) || (res->target == PIPE_TEXTURE_RECT);
414 bool is_sane_bpp = bpp == 8 || bpp == 16 || bpp == 24 || bpp == 32 || bpp == 64 || bpp == 128;
415 bool should_tile = (res->usage != PIPE_USAGE_STREAM);
416 bool must_tile = (res->bind & PIPE_BIND_DEPTH_STENCIL) &&
417 (dev->quirks & (MIDGARD_SFBD | IS_BIFROST));
418 bool can_tile = is_2d && is_sane_bpp && ((res->bind & ~valid_binding) == 0);
419
420 /* FBOs we would like to checksum, if at all possible */
421 bool can_checksum = !(res->bind & ~valid_binding);
422 bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
423
424 pres->checksummed = can_checksum && should_checksum;
425
426 /* Set the layout appropriately */
427 assert(!(must_tile && !can_tile)); /* must_tile => can_tile */
428 pres->layout = ((can_tile && should_tile) || must_tile) ? MALI_TEXTURE_TILED : MALI_TEXTURE_LINEAR;
429
430 size_t bo_size;
431
432 panfrost_setup_slices(pres, &bo_size);
433
434 /* We create a BO immediately but don't bother mapping, since we don't
435 * care to map e.g. FBOs which the CPU probably won't touch */
436 pres->bo = pan_bo_create(dev, bo_size, PAN_BO_DELAY_MMAP);
437 }
438
439 void
440 panfrost_resource_set_damage_region(struct pipe_screen *screen,
441 struct pipe_resource *res,
442 unsigned int nrects,
443 const struct pipe_box *rects)
444 {
445 struct panfrost_resource *pres = pan_resource(res);
446 struct pipe_box *damage_rect = &pres->damage.biggest_rect;
447 struct pipe_scissor_state *damage_extent = &pres->damage.extent;
448 unsigned int i;
449
450 if (!nrects) {
451 panfrost_resource_reset_damage(pres);
452 return;
453 }
454
455 /* We keep track of 2 different things here:
456 * 1 the damage extent: the quad including all damage regions. Will be
457 * used restrict the rendering area
458 * 2 the biggest damage rectangle: when there are more than one damage
459 * rect we keep the biggest one and will generate 4 wallpaper quads
460 * out of it (see panfrost_draw_wallpaper() for more details). We
461 * might want to do something smarter at some point.
462 *
463 * _________________________________
464 * | |
465 * | _________________________ |
466 * | | rect1| _________| |
467 * | |______|_____ | rect 3: | |
468 * | | | rect2 | | biggest | |
469 * | | |_______| | rect | |
470 * | |_______________|_________| |
471 * | damage extent |
472 * |_______________________________|
473 * resource
474 */
475 memset(&pres->damage, 0, sizeof(pres->damage));
476 damage_extent->minx = 0xffff;
477 damage_extent->miny = 0xffff;
478 for (i = 0; i < nrects; i++) {
479 int x = rects[i].x, w = rects[i].width, h = rects[i].height;
480 int y = res->height0 - (rects[i].y + h);
481
482 /* Clamp x,y,w,h to prevent negative values. */
483 if (x < 0) {
484 h += x;
485 x = 0;
486 }
487 if (y < 0) {
488 w += y;
489 y = 0;
490 }
491 w = MAX2(w, 0);
492 h = MAX2(h, 0);
493
494 if (damage_rect->width * damage_rect->height < w * h)
495 u_box_2d(x, y, w, h, damage_rect);
496
497 damage_extent->minx = MIN2(damage_extent->minx, x);
498 damage_extent->miny = MIN2(damage_extent->miny, y);
499 damage_extent->maxx = MAX2(damage_extent->maxx,
500 MIN2(x + w, res->width0));
501 damage_extent->maxy = MAX2(damage_extent->maxy,
502 MIN2(y + h, res->height0));
503 }
504 }
505
506 static struct pipe_resource *
507 panfrost_resource_create(struct pipe_screen *screen,
508 const struct pipe_resource *template)
509 {
510 /* Make sure we're familiar */
511 switch (template->target) {
512 case PIPE_BUFFER:
513 case PIPE_TEXTURE_1D:
514 case PIPE_TEXTURE_2D:
515 case PIPE_TEXTURE_3D:
516 case PIPE_TEXTURE_CUBE:
517 case PIPE_TEXTURE_RECT:
518 case PIPE_TEXTURE_2D_ARRAY:
519 break;
520 default:
521 DBG("Unknown texture target %d\n", template->target);
522 assert(0);
523 }
524
525 if (template->bind &
526 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED))
527 return panfrost_create_scanout_res(screen, template);
528
529 struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
530 struct panfrost_device *dev = pan_device(screen);
531
532 so->base = *template;
533 so->base.screen = screen;
534 so->internal_format = template->format;
535
536 pipe_reference_init(&so->base.reference, 1);
537
538 util_range_init(&so->valid_buffer_range);
539
540 panfrost_resource_create_bo(dev, so);
541 panfrost_resource_reset_damage(so);
542
543 if (template->bind & PIPE_BIND_INDEX_BUFFER)
544 so->index_cache = rzalloc(so, struct panfrost_minmax_cache);
545
546 return (struct pipe_resource *)so;
547 }
548
549 static void
550 panfrost_resource_destroy(struct pipe_screen *screen,
551 struct pipe_resource *pt)
552 {
553 struct panfrost_device *dev = pan_device(screen);
554 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
555
556 if (rsrc->scanout)
557 renderonly_scanout_destroy(rsrc->scanout, dev->ro);
558
559 if (rsrc->bo)
560 panfrost_bo_unreference(rsrc->bo);
561
562 if (rsrc->slices[0].checksum_bo)
563 panfrost_bo_unreference(rsrc->slices[0].checksum_bo);
564
565 util_range_destroy(&rsrc->valid_buffer_range);
566 ralloc_free(rsrc);
567 }
568
569
570 static void *
571 panfrost_transfer_map(struct pipe_context *pctx,
572 struct pipe_resource *resource,
573 unsigned level,
574 unsigned usage, /* a combination of PIPE_TRANSFER_x */
575 const struct pipe_box *box,
576 struct pipe_transfer **out_transfer)
577 {
578 struct panfrost_context *ctx = pan_context(pctx);
579 struct panfrost_resource *rsrc = pan_resource(resource);
580 int bytes_per_pixel = util_format_get_blocksize(rsrc->internal_format);
581 struct panfrost_bo *bo = rsrc->bo;
582
583 struct panfrost_gtransfer *transfer = rzalloc(pctx, struct panfrost_gtransfer);
584 transfer->base.level = level;
585 transfer->base.usage = usage;
586 transfer->base.box = *box;
587
588 pipe_resource_reference(&transfer->base.resource, resource);
589
590 *out_transfer = &transfer->base;
591
592 /* If we haven't already mmaped, now's the time */
593 panfrost_bo_mmap(bo);
594
595 if (pan_debug & (PAN_DBG_TRACE | PAN_DBG_SYNC))
596 pandecode_inject_mmap(bo->gpu, bo->cpu, bo->size, NULL);
597
598 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
599 /* If the BO is used by one of the pending batches or if it's
600 * not ready yet (still accessed by one of the already flushed
601 * batches), we try to allocate a new one to avoid waiting.
602 */
603 if (panfrost_pending_batches_access_bo(ctx, bo) ||
604 !panfrost_bo_wait(bo, 0, PAN_BO_ACCESS_RW)) {
605 struct panfrost_device *dev = pan_device(pctx->screen);
606 /* We want the BO to be MMAPed. */
607 uint32_t flags = bo->flags & ~PAN_BO_DELAY_MMAP;
608 struct panfrost_bo *newbo = NULL;
609
610 /* When the BO has been imported/exported, we can't
611 * replace it by another one, otherwise the
612 * importer/exporter wouldn't see the change we're
613 * doing to it.
614 */
615 if (!(bo->flags & (PAN_BO_IMPORTED | PAN_BO_EXPORTED)))
616 newbo = pan_bo_create(dev, bo->size,
617 flags);
618
619 if (newbo) {
620 panfrost_bo_unreference(bo);
621 rsrc->bo = newbo;
622 bo = newbo;
623 } else {
624 uint32_t access = PAN_BO_ACCESS_RW;
625
626 /* Allocation failed or was impossible, let's
627 * fall back on a flush+wait.
628 */
629 panfrost_flush_batches_accessing_bo(ctx, bo,
630 access);
631 panfrost_bo_wait(bo, INT64_MAX, access);
632 }
633 }
634 } else if ((usage & PIPE_TRANSFER_WRITE)
635 && resource->target == PIPE_BUFFER
636 && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
637 /* No flush for writes to uninitialized */
638 } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
639 if (usage & PIPE_TRANSFER_WRITE) {
640 panfrost_flush_batches_accessing_bo(ctx, bo, PAN_BO_ACCESS_RW);
641 panfrost_bo_wait(bo, INT64_MAX, PAN_BO_ACCESS_RW);
642 } else if (usage & PIPE_TRANSFER_READ) {
643 panfrost_flush_batches_accessing_bo(ctx, bo, PAN_BO_ACCESS_WRITE);
644 panfrost_bo_wait(bo, INT64_MAX, PAN_BO_ACCESS_WRITE);
645 }
646 }
647
648 if (rsrc->layout != MALI_TEXTURE_LINEAR) {
649 /* Non-linear resources need to be indirectly mapped */
650
651 if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
652 return NULL;
653
654 transfer->base.stride = box->width * bytes_per_pixel;
655 transfer->base.layer_stride = transfer->base.stride * box->height;
656 transfer->map = ralloc_size(transfer, transfer->base.layer_stride * box->depth);
657 assert(box->depth == 1);
658
659 if ((usage & PIPE_TRANSFER_READ) && rsrc->slices[level].initialized) {
660 if (rsrc->layout == MALI_TEXTURE_AFBC) {
661 DBG("Unimplemented: reads from AFBC");
662 } else if (rsrc->layout == MALI_TEXTURE_TILED) {
663 panfrost_load_tiled_image(
664 transfer->map,
665 bo->cpu + rsrc->slices[level].offset,
666 box->x, box->y, box->width, box->height,
667 transfer->base.stride,
668 rsrc->slices[level].stride,
669 rsrc->internal_format);
670 }
671 }
672
673 return transfer->map;
674 } else {
675 /* Direct, persistent writes create holes in time for
676 * caching... I don't know if this is actually possible but we
677 * should still get it right */
678
679 unsigned dpw = PIPE_TRANSFER_MAP_DIRECTLY | PIPE_TRANSFER_WRITE | PIPE_TRANSFER_PERSISTENT;
680
681 if ((usage & dpw) == dpw && rsrc->index_cache)
682 return NULL;
683
684 transfer->base.stride = rsrc->slices[level].stride;
685 transfer->base.layer_stride = panfrost_get_layer_stride(
686 rsrc->slices, rsrc->base.target == PIPE_TEXTURE_3D,
687 rsrc->cubemap_stride, level);
688
689 /* By mapping direct-write, we're implicitly already
690 * initialized (maybe), so be conservative */
691
692 if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
693 rsrc->slices[level].initialized = true;
694 panfrost_minmax_cache_invalidate(rsrc->index_cache, &transfer->base);
695 }
696
697 return bo->cpu
698 + rsrc->slices[level].offset
699 + transfer->base.box.z * transfer->base.layer_stride
700 + transfer->base.box.y * rsrc->slices[level].stride
701 + transfer->base.box.x * bytes_per_pixel;
702 }
703 }
704
705 static void
706 panfrost_transfer_unmap(struct pipe_context *pctx,
707 struct pipe_transfer *transfer)
708 {
709 /* Gallium expects writeback here, so we tile */
710
711 struct panfrost_gtransfer *trans = pan_transfer(transfer);
712 struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
713
714 /* Mark whatever we wrote as written */
715 if (transfer->usage & PIPE_TRANSFER_WRITE)
716 prsrc->slices[transfer->level].initialized = true;
717
718 if (trans->map) {
719 struct panfrost_bo *bo = prsrc->bo;
720
721 if (transfer->usage & PIPE_TRANSFER_WRITE) {
722 if (prsrc->layout == MALI_TEXTURE_AFBC) {
723 DBG("Unimplemented: writes to AFBC\n");
724 } else if (prsrc->layout == MALI_TEXTURE_TILED) {
725 assert(transfer->box.depth == 1);
726
727 panfrost_store_tiled_image(
728 bo->cpu + prsrc->slices[transfer->level].offset,
729 trans->map,
730 transfer->box.x, transfer->box.y,
731 transfer->box.width, transfer->box.height,
732 prsrc->slices[transfer->level].stride,
733 transfer->stride,
734 prsrc->internal_format);
735 }
736 }
737 }
738
739
740 util_range_add(&prsrc->base, &prsrc->valid_buffer_range,
741 transfer->box.x,
742 transfer->box.x + transfer->box.width);
743
744 panfrost_minmax_cache_invalidate(prsrc->index_cache, transfer);
745
746 /* Derefence the resource */
747 pipe_resource_reference(&transfer->resource, NULL);
748
749 /* Transfer itself is RALLOCed at the moment */
750 ralloc_free(transfer);
751 }
752
753 static void
754 panfrost_transfer_flush_region(struct pipe_context *pctx,
755 struct pipe_transfer *transfer,
756 const struct pipe_box *box)
757 {
758 struct panfrost_resource *rsc = pan_resource(transfer->resource);
759
760 if (transfer->resource->target == PIPE_BUFFER) {
761 util_range_add(&rsc->base, &rsc->valid_buffer_range,
762 transfer->box.x + box->x,
763 transfer->box.x + box->x + box->width);
764 } else {
765 unsigned level = transfer->level;
766 rsc->slices[level].initialized = true;
767 }
768 }
769
770 static void
771 panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
772 {
773 //DBG("TODO %s\n", __func__);
774 }
775
776 static enum pipe_format
777 panfrost_resource_get_internal_format(struct pipe_resource *rsrc)
778 {
779 struct panfrost_resource *prsrc = (struct panfrost_resource *) rsrc;
780 return prsrc->internal_format;
781 }
782
783 static bool
784 panfrost_generate_mipmap(
785 struct pipe_context *pctx,
786 struct pipe_resource *prsrc,
787 enum pipe_format format,
788 unsigned base_level,
789 unsigned last_level,
790 unsigned first_layer,
791 unsigned last_layer)
792 {
793 struct panfrost_resource *rsrc = pan_resource(prsrc);
794
795 /* Generating a mipmap invalidates the written levels, so make that
796 * explicit so we don't try to wallpaper them back and end up with
797 * u_blitter recursion */
798
799 assert(rsrc->bo);
800 for (unsigned l = base_level + 1; l <= last_level; ++l)
801 rsrc->slices[l].initialized = false;
802
803 /* Beyond that, we just delegate the hard stuff. */
804
805 bool blit_res = util_gen_mipmap(
806 pctx, prsrc, format,
807 base_level, last_level,
808 first_layer, last_layer,
809 PIPE_TEX_FILTER_LINEAR);
810
811 return blit_res;
812 }
813
814 /* Computes the address to a texture at a particular slice */
815
816 mali_ptr
817 panfrost_get_texture_address(
818 struct panfrost_resource *rsrc,
819 unsigned level, unsigned face)
820 {
821 bool is_3d = rsrc->base.target == PIPE_TEXTURE_3D;
822 return rsrc->bo->gpu + panfrost_texture_offset(rsrc->slices, is_3d, rsrc->cubemap_stride, level, face);
823 }
824
825 /* Given a resource that has already been allocated, hint that it should use a
826 * given layout. These are suggestions, not commands; it is perfectly legal to
827 * stub out this function, but there will be performance implications. */
828
829 void
830 panfrost_resource_hint_layout(
831 struct panfrost_device *dev,
832 struct panfrost_resource *rsrc,
833 enum mali_texture_layout layout,
834 signed weight)
835 {
836 /* Nothing to do, although a sophisticated implementation might store
837 * the hint */
838
839 if (rsrc->layout == layout)
840 return;
841
842 /* We don't use the weight yet, but we should check that it's positive
843 * (semantically meaning that we should choose the given `layout`) */
844
845 if (weight <= 0)
846 return;
847
848 /* Check if the preferred layout is legal for this buffer */
849
850 if (layout == MALI_TEXTURE_AFBC) {
851 bool can_afbc = panfrost_format_supports_afbc(rsrc->internal_format);
852 bool is_scanout = rsrc->base.bind &
853 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
854
855 if (!can_afbc || is_scanout)
856 return;
857 }
858
859 /* Simple heuristic so far: if the resource is uninitialized, switch to
860 * the hinted layout. If it is initialized, keep the original layout.
861 * This misses some cases where it would be beneficial to switch and
862 * blit. */
863
864 bool is_initialized = false;
865
866 for (unsigned i = 0; i < MAX_MIP_LEVELS; ++i)
867 is_initialized |= rsrc->slices[i].initialized;
868
869 if (is_initialized)
870 return;
871
872 /* We're uninitialized, so do a layout switch. Reinitialize slices. */
873
874 size_t new_size;
875 rsrc->layout = layout;
876 panfrost_setup_slices(rsrc, &new_size);
877
878 /* If we grew in size, reallocate the BO */
879 if (new_size > rsrc->bo->size) {
880 panfrost_bo_unreference(rsrc->bo);
881 rsrc->bo = pan_bo_create(dev, new_size, PAN_BO_DELAY_MMAP);
882 }
883
884 /* TODO: If there are textures bound, regenerate their descriptors */
885 }
886
887 static void
888 panfrost_resource_set_stencil(struct pipe_resource *prsrc,
889 struct pipe_resource *stencil)
890 {
891 pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
892 }
893
894 static struct pipe_resource *
895 panfrost_resource_get_stencil(struct pipe_resource *prsrc)
896 {
897 return &pan_resource(prsrc)->separate_stencil->base;
898 }
899
900 static const struct u_transfer_vtbl transfer_vtbl = {
901 .resource_create = panfrost_resource_create,
902 .resource_destroy = panfrost_resource_destroy,
903 .transfer_map = panfrost_transfer_map,
904 .transfer_unmap = panfrost_transfer_unmap,
905 .transfer_flush_region = panfrost_transfer_flush_region,
906 .get_internal_format = panfrost_resource_get_internal_format,
907 .set_stencil = panfrost_resource_set_stencil,
908 .get_stencil = panfrost_resource_get_stencil,
909 };
910
911 void
912 panfrost_resource_screen_init(struct pipe_screen *pscreen)
913 {
914 //pscreen->base.resource_create_with_modifiers =
915 // panfrost_resource_create_with_modifiers;
916 pscreen->resource_create = u_transfer_helper_resource_create;
917 pscreen->resource_destroy = u_transfer_helper_resource_destroy;
918 pscreen->resource_from_handle = panfrost_resource_from_handle;
919 pscreen->resource_get_handle = panfrost_resource_get_handle;
920 pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
921 true, false,
922 true, true);
923 }
924
925 void
926 panfrost_resource_context_init(struct pipe_context *pctx)
927 {
928 pctx->transfer_map = u_transfer_helper_transfer_map;
929 pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
930 pctx->create_surface = panfrost_create_surface;
931 pctx->surface_destroy = panfrost_surface_destroy;
932 pctx->resource_copy_region = util_resource_copy_region;
933 pctx->blit = panfrost_blit;
934 pctx->generate_mipmap = panfrost_generate_mipmap;
935 pctx->flush_resource = panfrost_flush_resource;
936 pctx->invalidate_resource = panfrost_invalidate_resource;
937 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
938 pctx->buffer_subdata = u_default_buffer_subdata;
939 pctx->texture_subdata = u_default_texture_subdata;
940 }