panfrost: Add ETC1/ETC2 texture formats
[mesa.git] / src / gallium / drivers / panfrost / pan_resource.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018-2019 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Authors (Collabora):
27 * Tomeu Vizoso <tomeu.vizoso@collabora.com>
28 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
29 *
30 */
31
32 #include <xf86drm.h>
33 #include <fcntl.h>
34 #include "drm-uapi/drm_fourcc.h"
35
36 #include "state_tracker/winsys_handle.h"
37 #include "util/format/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_surface.h"
40 #include "util/u_transfer.h"
41 #include "util/u_transfer_helper.h"
42 #include "util/u_gen_mipmap.h"
43
44 #include "pan_bo.h"
45 #include "pan_context.h"
46 #include "pan_screen.h"
47 #include "pan_resource.h"
48 #include "pan_util.h"
49 #include "pan_tiling.h"
50 #include "panfrost-quirks.h"
51
52 void
53 panfrost_resource_reset_damage(struct panfrost_resource *pres)
54 {
55 /* We set the damage extent to the full resource size but keep the
56 * damage box empty so that the FB content is reloaded by default.
57 */
58 memset(&pres->damage, 0, sizeof(pres->damage));
59 pres->damage.extent.maxx = pres->base.width0;
60 pres->damage.extent.maxy = pres->base.height0;
61 }
62
63 static struct pipe_resource *
64 panfrost_resource_from_handle(struct pipe_screen *pscreen,
65 const struct pipe_resource *templat,
66 struct winsys_handle *whandle,
67 unsigned usage)
68 {
69 struct panfrost_screen *screen = pan_screen(pscreen);
70 struct panfrost_resource *rsc;
71 struct pipe_resource *prsc;
72
73 assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
74
75 rsc = rzalloc(pscreen, struct panfrost_resource);
76 if (!rsc)
77 return NULL;
78
79 prsc = &rsc->base;
80
81 *prsc = *templat;
82
83 pipe_reference_init(&prsc->reference, 1);
84 prsc->screen = pscreen;
85
86 rsc->bo = panfrost_bo_import(screen, whandle->handle);
87 rsc->internal_format = templat->format;
88 rsc->slices[0].stride = whandle->stride;
89 rsc->slices[0].offset = whandle->offset;
90 rsc->slices[0].initialized = true;
91 panfrost_resource_reset_damage(rsc);
92
93 if (screen->ro) {
94 rsc->scanout =
95 renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
96 /* failure is expected in some cases.. */
97 }
98
99 return prsc;
100 }
101
102 static bool
103 panfrost_resource_get_handle(struct pipe_screen *pscreen,
104 struct pipe_context *ctx,
105 struct pipe_resource *pt,
106 struct winsys_handle *handle,
107 unsigned usage)
108 {
109 struct panfrost_screen *screen = pan_screen(pscreen);
110 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
111 struct renderonly_scanout *scanout = rsrc->scanout;
112
113 handle->modifier = DRM_FORMAT_MOD_INVALID;
114
115 if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
116 return false;
117 } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
118 if (renderonly_get_handle(scanout, handle))
119 return true;
120
121 handle->handle = rsrc->bo->gem_handle;
122 handle->stride = rsrc->slices[0].stride;
123 handle->offset = rsrc->slices[0].offset;
124 return TRUE;
125 } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
126 if (scanout) {
127 struct drm_prime_handle args = {
128 .handle = scanout->handle,
129 .flags = DRM_CLOEXEC,
130 };
131
132 int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
133 if (ret == -1)
134 return false;
135
136 handle->stride = scanout->stride;
137 handle->handle = args.fd;
138
139 return true;
140 } else {
141 int fd = panfrost_bo_export(rsrc->bo);
142
143 if (fd < 0)
144 return false;
145
146 handle->handle = fd;
147 handle->stride = rsrc->slices[0].stride;
148 handle->offset = rsrc->slices[0].offset;
149 return true;
150 }
151 }
152
153 return false;
154 }
155
156 static void
157 panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
158 {
159 //DBG("TODO %s\n", __func__);
160 }
161
162 static struct pipe_surface *
163 panfrost_create_surface(struct pipe_context *pipe,
164 struct pipe_resource *pt,
165 const struct pipe_surface *surf_tmpl)
166 {
167 struct pipe_surface *ps = NULL;
168
169 ps = rzalloc(pipe, struct pipe_surface);
170
171 if (ps) {
172 pipe_reference_init(&ps->reference, 1);
173 pipe_resource_reference(&ps->texture, pt);
174 ps->context = pipe;
175 ps->format = surf_tmpl->format;
176
177 if (pt->target != PIPE_BUFFER) {
178 assert(surf_tmpl->u.tex.level <= pt->last_level);
179 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
180 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
181 ps->u.tex.level = surf_tmpl->u.tex.level;
182 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
183 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
184 } else {
185 /* setting width as number of elements should get us correct renderbuffer width */
186 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
187 ps->height = pt->height0;
188 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
189 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
190 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
191 assert(ps->u.buf.last_element < ps->width);
192 }
193 }
194
195 return ps;
196 }
197
198 static void
199 panfrost_surface_destroy(struct pipe_context *pipe,
200 struct pipe_surface *surf)
201 {
202 assert(surf->texture);
203 pipe_resource_reference(&surf->texture, NULL);
204 ralloc_free(surf);
205 }
206
207 static struct pipe_resource *
208 panfrost_create_scanout_res(struct pipe_screen *screen,
209 const struct pipe_resource *template)
210 {
211 struct panfrost_screen *pscreen = pan_screen(screen);
212 struct pipe_resource scanout_templat = *template;
213 struct renderonly_scanout *scanout;
214 struct winsys_handle handle;
215 struct pipe_resource *res;
216
217 scanout = renderonly_scanout_for_resource(&scanout_templat,
218 pscreen->ro, &handle);
219 if (!scanout)
220 return NULL;
221
222 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
223 /* TODO: handle modifiers? */
224 res = screen->resource_from_handle(screen, template, &handle,
225 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE);
226 close(handle.handle);
227 if (!res)
228 return NULL;
229
230 struct panfrost_resource *pres = pan_resource(res);
231
232 pres->scanout = scanout;
233
234 return res;
235 }
236
237 /* Computes sizes for checksumming, which is 8 bytes per 16x16 tile */
238
239 #define CHECKSUM_TILE_WIDTH 16
240 #define CHECKSUM_TILE_HEIGHT 16
241 #define CHECKSUM_BYTES_PER_TILE 8
242
243 static unsigned
244 panfrost_compute_checksum_sizes(
245 struct panfrost_slice *slice,
246 unsigned width,
247 unsigned height)
248 {
249 unsigned aligned_width = ALIGN_POT(width, CHECKSUM_TILE_WIDTH);
250 unsigned aligned_height = ALIGN_POT(height, CHECKSUM_TILE_HEIGHT);
251
252 unsigned tile_count_x = aligned_width / CHECKSUM_TILE_WIDTH;
253 unsigned tile_count_y = aligned_height / CHECKSUM_TILE_HEIGHT;
254
255 slice->checksum_stride = tile_count_x * CHECKSUM_BYTES_PER_TILE;
256
257 return slice->checksum_stride * tile_count_y;
258 }
259
260 /* Setup the mip tree given a particular layout, possibly with checksumming */
261
262 static void
263 panfrost_setup_slices(struct panfrost_resource *pres, size_t *bo_size)
264 {
265 struct pipe_resource *res = &pres->base;
266 unsigned width = res->width0;
267 unsigned height = res->height0;
268 unsigned depth = res->depth0;
269 unsigned bytes_per_pixel = util_format_get_blocksize(res->format);
270
271 assert(depth > 0);
272
273 /* Tiled operates blockwise; linear is packed. Also, anything
274 * we render to has to be tile-aligned. Maybe not strictly
275 * necessary, but we're not *that* pressed for memory and it
276 * makes code a lot simpler */
277
278 bool renderable = res->bind &
279 (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
280 bool afbc = pres->layout == PAN_AFBC;
281 bool tiled = pres->layout == PAN_TILED;
282 bool should_align = renderable || tiled;
283
284 /* We don't know how to specify a 2D stride for 3D textures */
285
286 bool can_align_stride =
287 res->target != PIPE_TEXTURE_3D;
288
289 should_align &= can_align_stride;
290
291 unsigned offset = 0;
292 unsigned size_2d = 0;
293
294 for (unsigned l = 0; l <= res->last_level; ++l) {
295 struct panfrost_slice *slice = &pres->slices[l];
296
297 unsigned effective_width = width;
298 unsigned effective_height = height;
299 unsigned effective_depth = depth;
300
301 if (should_align) {
302 effective_width = ALIGN_POT(effective_width, 16);
303 effective_height = ALIGN_POT(effective_height, 16);
304
305 /* We don't need to align depth */
306 }
307
308 /* Align levels to cache-line as a performance improvement for
309 * linear/tiled and as a requirement for AFBC */
310
311 offset = ALIGN_POT(offset, 64);
312
313 slice->offset = offset;
314
315 /* Compute the would-be stride */
316 unsigned stride = bytes_per_pixel * effective_width;
317
318 if (util_format_is_compressed(res->format))
319 stride /= 4;
320
321 /* ..but cache-line align it for performance */
322 if (can_align_stride && pres->layout == PAN_LINEAR)
323 stride = ALIGN_POT(stride, 64);
324
325 slice->stride = stride;
326
327 unsigned slice_one_size = slice->stride * effective_height;
328 unsigned slice_full_size = slice_one_size * effective_depth;
329
330 slice->size0 = slice_one_size;
331
332 /* Report 2D size for 3D texturing */
333
334 if (l == 0)
335 size_2d = slice_one_size;
336
337 /* Compute AFBC sizes if necessary */
338 if (afbc) {
339 slice->header_size =
340 panfrost_afbc_header_size(width, height);
341
342 offset += slice->header_size;
343 }
344
345 offset += slice_full_size;
346
347 /* Add a checksum region if necessary */
348 if (pres->checksummed) {
349 slice->checksum_offset = offset;
350
351 unsigned size = panfrost_compute_checksum_sizes(
352 slice, width, height);
353
354 offset += size;
355 }
356
357 width = u_minify(width, 1);
358 height = u_minify(height, 1);
359 depth = u_minify(depth, 1);
360 }
361
362 assert(res->array_size);
363
364 if (res->target != PIPE_TEXTURE_3D) {
365 /* Arrays and cubemaps have the entire miptree duplicated */
366
367 pres->cubemap_stride = ALIGN_POT(offset, 64);
368 *bo_size = ALIGN_POT(pres->cubemap_stride * res->array_size, 4096);
369 } else {
370 /* 3D strides across the 2D layers */
371 assert(res->array_size == 1);
372
373 pres->cubemap_stride = size_2d;
374 *bo_size = ALIGN_POT(offset, 4096);
375 }
376 }
377
378 static void
379 panfrost_resource_create_bo(struct panfrost_screen *screen, struct panfrost_resource *pres)
380 {
381 struct pipe_resource *res = &pres->base;
382
383 /* Based on the usage, figure out what storing will be used. There are
384 * various tradeoffs:
385 *
386 * Linear: the basic format, bad for memory bandwidth, bad for cache
387 * use. Zero-copy, though. Renderable.
388 *
389 * Tiled: Not compressed, but cache-optimized. Expensive to write into
390 * (due to software tiling), but cheap to sample from. Ideal for most
391 * textures.
392 *
393 * AFBC: Compressed and renderable (so always desirable for non-scanout
394 * rendertargets). Cheap to sample from. The format is black box, so we
395 * can't read/write from software.
396 *
397 * Tiling textures is almost always faster, unless we only use it once.
398 * Only a few types of resources can be tiled, ensure the bind is only
399 * (a combination of) one of the following */
400
401 const unsigned valid_binding =
402 PIPE_BIND_DEPTH_STENCIL |
403 PIPE_BIND_RENDER_TARGET |
404 PIPE_BIND_BLENDABLE |
405 PIPE_BIND_SAMPLER_VIEW |
406 PIPE_BIND_DISPLAY_TARGET;
407
408 unsigned bpp = util_format_get_blocksizebits(res->format);
409 bool is_2d = (res->target == PIPE_TEXTURE_2D);
410 bool is_sane_bpp = bpp == 8 || bpp == 16 || bpp == 32 || bpp == 64 || bpp == 128;
411 bool should_tile = (res->usage != PIPE_USAGE_STREAM);
412 bool must_tile = (res->bind & PIPE_BIND_DEPTH_STENCIL) && (screen->quirks & MIDGARD_SFBD);
413 bool can_tile = is_2d && is_sane_bpp && ((res->bind & ~valid_binding) == 0);
414
415 /* FBOs we would like to checksum, if at all possible */
416 bool can_checksum = !(res->bind & ~valid_binding);
417 bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
418
419 pres->checksummed = can_checksum && should_checksum;
420
421 /* Set the layout appropriately */
422 assert(!(must_tile && !can_tile)); /* must_tile => can_tile */
423 pres->layout = ((can_tile && should_tile) || must_tile) ? PAN_TILED : PAN_LINEAR;
424
425 size_t bo_size;
426
427 panfrost_setup_slices(pres, &bo_size);
428
429 /* We create a BO immediately but don't bother mapping, since we don't
430 * care to map e.g. FBOs which the CPU probably won't touch */
431 pres->bo = panfrost_bo_create(screen, bo_size, PAN_BO_DELAY_MMAP);
432 }
433
434 void
435 panfrost_resource_set_damage_region(struct pipe_screen *screen,
436 struct pipe_resource *res,
437 unsigned int nrects,
438 const struct pipe_box *rects)
439 {
440 struct panfrost_resource *pres = pan_resource(res);
441 struct pipe_box *damage_rect = &pres->damage.biggest_rect;
442 struct pipe_scissor_state *damage_extent = &pres->damage.extent;
443 unsigned int i;
444
445 if (!nrects) {
446 panfrost_resource_reset_damage(pres);
447 return;
448 }
449
450 /* We keep track of 2 different things here:
451 * 1 the damage extent: the quad including all damage regions. Will be
452 * used restrict the rendering area
453 * 2 the biggest damage rectangle: when there are more than one damage
454 * rect we keep the biggest one and will generate 4 wallpaper quads
455 * out of it (see panfrost_draw_wallpaper() for more details). We
456 * might want to do something smarter at some point.
457 *
458 * _________________________________
459 * | |
460 * | _________________________ |
461 * | | rect1| _________| |
462 * | |______|_____ | rect 3: | |
463 * | | | rect2 | | biggest | |
464 * | | |_______| | rect | |
465 * | |_______________|_________| |
466 * | damage extent |
467 * |_______________________________|
468 * resource
469 */
470 memset(&pres->damage, 0, sizeof(pres->damage));
471 damage_extent->minx = 0xffff;
472 damage_extent->miny = 0xffff;
473 for (i = 0; i < nrects; i++) {
474 int x = rects[i].x, w = rects[i].width, h = rects[i].height;
475 int y = res->height0 - (rects[i].y + h);
476
477 /* Clamp x,y,w,h to prevent negative values. */
478 if (x < 0) {
479 h += x;
480 x = 0;
481 }
482 if (y < 0) {
483 w += y;
484 y = 0;
485 }
486 w = MAX2(w, 0);
487 h = MAX2(h, 0);
488
489 if (damage_rect->width * damage_rect->height < w * h)
490 u_box_2d(x, y, w, h, damage_rect);
491
492 damage_extent->minx = MIN2(damage_extent->minx, x);
493 damage_extent->miny = MIN2(damage_extent->miny, y);
494 damage_extent->maxx = MAX2(damage_extent->maxx,
495 MIN2(x + w, res->width0));
496 damage_extent->maxy = MAX2(damage_extent->maxy,
497 MIN2(y + h, res->height0));
498 }
499 }
500
501 static struct pipe_resource *
502 panfrost_resource_create(struct pipe_screen *screen,
503 const struct pipe_resource *template)
504 {
505 /* Make sure we're familiar */
506 switch (template->target) {
507 case PIPE_BUFFER:
508 case PIPE_TEXTURE_1D:
509 case PIPE_TEXTURE_2D:
510 case PIPE_TEXTURE_3D:
511 case PIPE_TEXTURE_CUBE:
512 case PIPE_TEXTURE_RECT:
513 case PIPE_TEXTURE_2D_ARRAY:
514 break;
515 default:
516 DBG("Unknown texture target %d\n", template->target);
517 assert(0);
518 }
519
520 if (template->bind &
521 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED))
522 return panfrost_create_scanout_res(screen, template);
523
524 struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
525 struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
526
527 so->base = *template;
528 so->base.screen = screen;
529 so->internal_format = template->format;
530
531 pipe_reference_init(&so->base.reference, 1);
532
533 util_range_init(&so->valid_buffer_range);
534
535 panfrost_resource_create_bo(pscreen, so);
536 panfrost_resource_reset_damage(so);
537
538 return (struct pipe_resource *)so;
539 }
540
541 static void
542 panfrost_resource_destroy(struct pipe_screen *screen,
543 struct pipe_resource *pt)
544 {
545 struct panfrost_screen *pscreen = pan_screen(screen);
546 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
547
548 if (rsrc->scanout)
549 renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
550
551 if (rsrc->bo)
552 panfrost_bo_unreference(rsrc->bo);
553
554 util_range_destroy(&rsrc->valid_buffer_range);
555 ralloc_free(rsrc);
556 }
557
558 static void *
559 panfrost_transfer_map(struct pipe_context *pctx,
560 struct pipe_resource *resource,
561 unsigned level,
562 unsigned usage, /* a combination of PIPE_TRANSFER_x */
563 const struct pipe_box *box,
564 struct pipe_transfer **out_transfer)
565 {
566 int bytes_per_pixel = util_format_get_blocksize(resource->format);
567 struct panfrost_resource *rsrc = pan_resource(resource);
568 struct panfrost_bo *bo = rsrc->bo;
569
570 struct panfrost_gtransfer *transfer = rzalloc(pctx, struct panfrost_gtransfer);
571 transfer->base.level = level;
572 transfer->base.usage = usage;
573 transfer->base.box = *box;
574
575 pipe_resource_reference(&transfer->base.resource, resource);
576
577 *out_transfer = &transfer->base;
578
579 /* If we haven't already mmaped, now's the time */
580 panfrost_bo_mmap(bo);
581
582 /* Check if we're bound for rendering and this is a read pixels. If so,
583 * we need to flush */
584
585 struct panfrost_context *ctx = pan_context(pctx);
586 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
587
588 bool is_bound = false;
589
590 for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
591 /* If cbufs is NULL, we're definitely not bound here */
592
593 if (fb->cbufs[c])
594 is_bound |= fb->cbufs[c]->texture == resource;
595 }
596
597 if (is_bound && (usage & PIPE_TRANSFER_READ))
598 assert(level == 0);
599
600 /* TODO: Respect usage flags */
601
602 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
603 /* If the BO is used by one of the pending batches or if it's
604 * not ready yet (still accessed by one of the already flushed
605 * batches), we try to allocate a new one to avoid waiting.
606 */
607 if (panfrost_pending_batches_access_bo(ctx, bo) ||
608 !panfrost_bo_wait(bo, 0, PAN_BO_ACCESS_RW)) {
609 struct panfrost_screen *screen = pan_screen(pctx->screen);
610 /* We want the BO to be MMAPed. */
611 uint32_t flags = bo->flags & ~PAN_BO_DELAY_MMAP;
612 struct panfrost_bo *newbo = NULL;
613
614 /* When the BO has been imported/exported, we can't
615 * replace it by another one, otherwise the
616 * importer/exporter wouldn't see the change we're
617 * doing to it.
618 */
619 if (!(bo->flags & (PAN_BO_IMPORTED | PAN_BO_EXPORTED)))
620 newbo = panfrost_bo_create(screen, bo->size,
621 flags);
622
623 if (newbo) {
624 panfrost_bo_unreference(bo);
625 rsrc->bo = newbo;
626 bo = newbo;
627 } else {
628 uint32_t access = PAN_BO_ACCESS_RW;
629
630 /* Allocation failed or was impossible, let's
631 * fall back on a flush+wait.
632 */
633 panfrost_flush_batches_accessing_bo(ctx, bo,
634 access);
635 panfrost_bo_wait(bo, INT64_MAX, access);
636 }
637 }
638 } else if ((usage & PIPE_TRANSFER_WRITE)
639 && resource->target == PIPE_BUFFER
640 && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
641 /* No flush for writes to uninitialized */
642 } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
643 if (usage & PIPE_TRANSFER_WRITE) {
644 panfrost_flush_batches_accessing_bo(ctx, bo, PAN_BO_ACCESS_RW);
645 panfrost_bo_wait(bo, INT64_MAX, PAN_BO_ACCESS_RW);
646 } else if (usage & PIPE_TRANSFER_READ) {
647 panfrost_flush_batches_accessing_bo(ctx, bo, PAN_BO_ACCESS_WRITE);
648 panfrost_bo_wait(bo, INT64_MAX, PAN_BO_ACCESS_WRITE);
649 } else {
650 /* Why are you even mapping?! */
651 }
652 }
653
654 if (rsrc->layout != PAN_LINEAR) {
655 /* Non-linear resources need to be indirectly mapped */
656
657 if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
658 return NULL;
659
660 transfer->base.stride = box->width * bytes_per_pixel;
661 transfer->base.layer_stride = transfer->base.stride * box->height;
662 transfer->map = rzalloc_size(transfer, transfer->base.layer_stride * box->depth);
663 assert(box->depth == 1);
664
665 if ((usage & PIPE_TRANSFER_READ) && rsrc->slices[level].initialized) {
666 if (rsrc->layout == PAN_AFBC) {
667 DBG("Unimplemented: reads from AFBC");
668 } else if (rsrc->layout == PAN_TILED) {
669 panfrost_load_tiled_image(
670 transfer->map,
671 bo->cpu + rsrc->slices[level].offset,
672 box->x, box->y, box->width, box->height,
673 transfer->base.stride,
674 rsrc->slices[level].stride,
675 resource->format);
676 }
677 }
678
679 return transfer->map;
680 } else {
681 transfer->base.stride = rsrc->slices[level].stride;
682 if (resource->target == PIPE_TEXTURE_3D)
683 transfer->base.layer_stride = rsrc->slices[level].size0;
684 else
685 transfer->base.layer_stride = rsrc->cubemap_stride;
686
687 /* By mapping direct-write, we're implicitly already
688 * initialized (maybe), so be conservative */
689
690 if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
691 rsrc->slices[level].initialized = true;
692
693 return bo->cpu
694 + rsrc->slices[level].offset
695 + transfer->base.box.z * transfer->base.layer_stride
696 + transfer->base.box.y * rsrc->slices[level].stride
697 + transfer->base.box.x * bytes_per_pixel;
698 }
699 }
700
701 static void
702 panfrost_transfer_unmap(struct pipe_context *pctx,
703 struct pipe_transfer *transfer)
704 {
705 /* Gallium expects writeback here, so we tile */
706
707 struct panfrost_gtransfer *trans = pan_transfer(transfer);
708 struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
709
710 /* Mark whatever we wrote as written */
711 if (transfer->usage & PIPE_TRANSFER_WRITE)
712 prsrc->slices[transfer->level].initialized = true;
713
714 if (trans->map) {
715 struct panfrost_bo *bo = prsrc->bo;
716
717 if (transfer->usage & PIPE_TRANSFER_WRITE) {
718 if (prsrc->layout == PAN_AFBC) {
719 DBG("Unimplemented: writes to AFBC\n");
720 } else if (prsrc->layout == PAN_TILED) {
721 assert(transfer->box.depth == 1);
722
723 panfrost_store_tiled_image(
724 bo->cpu + prsrc->slices[transfer->level].offset,
725 trans->map,
726 transfer->box.x, transfer->box.y,
727 transfer->box.width, transfer->box.height,
728 prsrc->slices[transfer->level].stride,
729 transfer->stride,
730 prsrc->base.format);
731 }
732 }
733 }
734
735
736 util_range_add(&prsrc->base, &prsrc->valid_buffer_range,
737 transfer->box.x,
738 transfer->box.x + transfer->box.width);
739
740 /* Derefence the resource */
741 pipe_resource_reference(&transfer->resource, NULL);
742
743 /* Transfer itself is RALLOCed at the moment */
744 ralloc_free(transfer);
745 }
746
747 static void
748 panfrost_transfer_flush_region(struct pipe_context *pctx,
749 struct pipe_transfer *transfer,
750 const struct pipe_box *box)
751 {
752 struct panfrost_resource *rsc = pan_resource(transfer->resource);
753
754 if (transfer->resource->target == PIPE_BUFFER) {
755 util_range_add(&rsc->base, &rsc->valid_buffer_range,
756 transfer->box.x + box->x,
757 transfer->box.x + box->x + box->width);
758 } else {
759 unsigned level = transfer->level;
760 rsc->slices[level].initialized = true;
761 }
762 }
763
764 static void
765 panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
766 {
767 //DBG("TODO %s\n", __func__);
768 }
769
770 static enum pipe_format
771 panfrost_resource_get_internal_format(struct pipe_resource *rsrc) {
772 struct panfrost_resource *prsrc = (struct panfrost_resource *) rsrc;
773 return prsrc->internal_format;
774 }
775
776 static bool
777 panfrost_generate_mipmap(
778 struct pipe_context *pctx,
779 struct pipe_resource *prsrc,
780 enum pipe_format format,
781 unsigned base_level,
782 unsigned last_level,
783 unsigned first_layer,
784 unsigned last_layer)
785 {
786 struct panfrost_context *ctx = pan_context(pctx);
787 struct panfrost_resource *rsrc = pan_resource(prsrc);
788
789 /* Generating a mipmap invalidates the written levels, so make that
790 * explicit so we don't try to wallpaper them back and end up with
791 * u_blitter recursion */
792
793 assert(rsrc->bo);
794 for (unsigned l = base_level + 1; l <= last_level; ++l)
795 rsrc->slices[l].initialized = false;
796
797 /* Beyond that, we just delegate the hard stuff. We're careful to
798 * include flushes on both ends to make sure the data is really valid.
799 * We could be doing a lot better perf-wise, especially once we have
800 * reorder-type optimizations in place. But for now prioritize
801 * correctness. */
802
803 panfrost_flush_batches_accessing_bo(ctx, rsrc->bo, PAN_BO_ACCESS_RW);
804 panfrost_bo_wait(rsrc->bo, INT64_MAX, PAN_BO_ACCESS_RW);
805
806 /* We've flushed the original buffer if needed, now trigger a blit */
807
808 bool blit_res = util_gen_mipmap(
809 pctx, prsrc, format,
810 base_level, last_level,
811 first_layer, last_layer,
812 PIPE_TEX_FILTER_LINEAR);
813
814 /* If the blit was successful, flush once more. If it wasn't, well, let
815 * the state tracker deal with it. */
816
817 if (blit_res) {
818 panfrost_flush_batches_accessing_bo(ctx, rsrc->bo, PAN_BO_ACCESS_WRITE);
819 panfrost_bo_wait(rsrc->bo, INT64_MAX, PAN_BO_ACCESS_WRITE);
820 }
821
822 return blit_res;
823 }
824
825 /* Computes the address to a texture at a particular slice */
826
827 mali_ptr
828 panfrost_get_texture_address(
829 struct panfrost_resource *rsrc,
830 unsigned level, unsigned face)
831 {
832 unsigned level_offset = rsrc->slices[level].offset;
833 unsigned face_offset = face * rsrc->cubemap_stride;
834
835 return rsrc->bo->gpu + level_offset + face_offset;
836 }
837
838 /* Given a resource that has already been allocated, hint that it should use a
839 * given layout. These are suggestions, not commands; it is perfectly legal to
840 * stub out this function, but there will be performance implications. */
841
842 void
843 panfrost_resource_hint_layout(
844 struct panfrost_screen *screen,
845 struct panfrost_resource *rsrc,
846 enum panfrost_memory_layout layout,
847 signed weight)
848 {
849 /* Nothing to do, although a sophisticated implementation might store
850 * the hint */
851
852 if (rsrc->layout == layout)
853 return;
854
855 /* We don't use the weight yet, but we should check that it's positive
856 * (semantically meaning that we should choose the given `layout`) */
857
858 if (weight <= 0)
859 return;
860
861 /* Check if the preferred layout is legal for this buffer */
862
863 if (layout == PAN_AFBC) {
864 bool can_afbc = panfrost_format_supports_afbc(rsrc->base.format);
865 bool is_scanout = rsrc->base.bind &
866 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED);
867
868 if (!can_afbc || is_scanout)
869 return;
870 }
871
872 /* Simple heuristic so far: if the resource is uninitialized, switch to
873 * the hinted layout. If it is initialized, keep the original layout.
874 * This misses some cases where it would be beneficial to switch and
875 * blit. */
876
877 bool is_initialized = false;
878
879 for (unsigned i = 0; i < MAX_MIP_LEVELS; ++i)
880 is_initialized |= rsrc->slices[i].initialized;
881
882 if (is_initialized)
883 return;
884
885 /* We're uninitialized, so do a layout switch. Reinitialize slices. */
886
887 size_t new_size;
888 rsrc->layout = layout;
889 panfrost_setup_slices(rsrc, &new_size);
890
891 /* If we grew in size, reallocate the BO */
892 if (new_size > rsrc->bo->size) {
893 panfrost_bo_unreference(rsrc->bo);
894 rsrc->bo = panfrost_bo_create(screen, new_size, PAN_BO_DELAY_MMAP);
895 }
896 }
897
898 static void
899 panfrost_resource_set_stencil(struct pipe_resource *prsrc,
900 struct pipe_resource *stencil)
901 {
902 pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
903 }
904
905 static struct pipe_resource *
906 panfrost_resource_get_stencil(struct pipe_resource *prsrc)
907 {
908 return &pan_resource(prsrc)->separate_stencil->base;
909 }
910
911 static const struct u_transfer_vtbl transfer_vtbl = {
912 .resource_create = panfrost_resource_create,
913 .resource_destroy = panfrost_resource_destroy,
914 .transfer_map = panfrost_transfer_map,
915 .transfer_unmap = panfrost_transfer_unmap,
916 .transfer_flush_region = panfrost_transfer_flush_region,
917 .get_internal_format = panfrost_resource_get_internal_format,
918 .set_stencil = panfrost_resource_set_stencil,
919 .get_stencil = panfrost_resource_get_stencil,
920 };
921
922 void
923 panfrost_resource_screen_init(struct panfrost_screen *pscreen)
924 {
925 //pscreen->base.resource_create_with_modifiers =
926 // panfrost_resource_create_with_modifiers;
927 pscreen->base.resource_create = u_transfer_helper_resource_create;
928 pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
929 pscreen->base.resource_from_handle = panfrost_resource_from_handle;
930 pscreen->base.resource_get_handle = panfrost_resource_get_handle;
931 pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
932 true, false,
933 true, true);
934 }
935
936 void
937 panfrost_resource_context_init(struct pipe_context *pctx)
938 {
939 pctx->transfer_map = u_transfer_helper_transfer_map;
940 pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
941 pctx->create_surface = panfrost_create_surface;
942 pctx->surface_destroy = panfrost_surface_destroy;
943 pctx->resource_copy_region = util_resource_copy_region;
944 pctx->blit = panfrost_blit;
945 pctx->generate_mipmap = panfrost_generate_mipmap;
946 pctx->flush_resource = panfrost_flush_resource;
947 pctx->invalidate_resource = panfrost_invalidate_resource;
948 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
949 pctx->buffer_subdata = u_default_buffer_subdata;
950 pctx->texture_subdata = u_default_texture_subdata;
951 }