panfrost: Remove all old allocators
[mesa.git] / src / gallium / drivers / panfrost / pan_resource.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018-2019 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Authors (Collabora):
27 * Tomeu Vizoso <tomeu.vizoso@collabora.com>
28 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
29 *
30 */
31
32 #include <xf86drm.h>
33 #include <fcntl.h>
34 #include "drm-uapi/drm_fourcc.h"
35
36 #include "state_tracker/winsys_handle.h"
37 #include "util/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_surface.h"
40 #include "util/u_transfer.h"
41 #include "util/u_transfer_helper.h"
42 #include "util/u_gen_mipmap.h"
43
44 #include "pan_context.h"
45 #include "pan_screen.h"
46 #include "pan_resource.h"
47 #include "pan_util.h"
48 #include "pan_tiling.h"
49
50 static struct pipe_resource *
51 panfrost_resource_from_handle(struct pipe_screen *pscreen,
52 const struct pipe_resource *templat,
53 struct winsys_handle *whandle,
54 unsigned usage)
55 {
56 struct panfrost_screen *screen = pan_screen(pscreen);
57 struct panfrost_resource *rsc;
58 struct pipe_resource *prsc;
59
60 assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
61
62 rsc = rzalloc(pscreen, struct panfrost_resource);
63 if (!rsc)
64 return NULL;
65
66 prsc = &rsc->base;
67
68 *prsc = *templat;
69
70 pipe_reference_init(&prsc->reference, 1);
71 prsc->screen = pscreen;
72
73 rsc->bo = panfrost_drm_import_bo(screen, whandle->handle);
74 rsc->slices[0].stride = whandle->stride;
75 rsc->slices[0].initialized = true;
76
77 if (screen->ro) {
78 rsc->scanout =
79 renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
80 /* failure is expected in some cases.. */
81 }
82
83 return prsc;
84 }
85
86 static boolean
87 panfrost_resource_get_handle(struct pipe_screen *pscreen,
88 struct pipe_context *ctx,
89 struct pipe_resource *pt,
90 struct winsys_handle *handle,
91 unsigned usage)
92 {
93 struct panfrost_screen *screen = pan_screen(pscreen);
94 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
95 struct renderonly_scanout *scanout = rsrc->scanout;
96
97 handle->modifier = DRM_FORMAT_MOD_INVALID;
98
99 if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
100 return FALSE;
101 } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
102 if (renderonly_get_handle(scanout, handle))
103 return TRUE;
104
105 handle->handle = rsrc->bo->gem_handle;
106 handle->stride = rsrc->slices[0].stride;
107 return TRUE;
108 } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
109 if (scanout) {
110 struct drm_prime_handle args = {
111 .handle = scanout->handle,
112 .flags = DRM_CLOEXEC,
113 };
114
115 int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
116 if (ret == -1)
117 return FALSE;
118
119 handle->stride = scanout->stride;
120 handle->handle = args.fd;
121
122 return TRUE;
123 } else {
124 int fd = panfrost_drm_export_bo(screen, rsrc->bo);
125
126 if (fd < 0)
127 return FALSE;
128
129 handle->handle = fd;
130 handle->stride = rsrc->slices[0].stride;
131 return TRUE;
132 }
133 }
134
135 return FALSE;
136 }
137
138 static void
139 panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
140 {
141 //DBG("TODO %s\n", __func__);
142 }
143
144 static struct pipe_surface *
145 panfrost_create_surface(struct pipe_context *pipe,
146 struct pipe_resource *pt,
147 const struct pipe_surface *surf_tmpl)
148 {
149 struct pipe_surface *ps = NULL;
150
151 ps = rzalloc(pipe, struct pipe_surface);
152
153 if (ps) {
154 pipe_reference_init(&ps->reference, 1);
155 pipe_resource_reference(&ps->texture, pt);
156 ps->context = pipe;
157 ps->format = surf_tmpl->format;
158
159 if (pt->target != PIPE_BUFFER) {
160 assert(surf_tmpl->u.tex.level <= pt->last_level);
161 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
162 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
163 ps->u.tex.level = surf_tmpl->u.tex.level;
164 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
165 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
166 } else {
167 /* setting width as number of elements should get us correct renderbuffer width */
168 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
169 ps->height = pt->height0;
170 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
171 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
172 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
173 assert(ps->u.buf.last_element < ps->width);
174 }
175 }
176
177 return ps;
178 }
179
180 static void
181 panfrost_surface_destroy(struct pipe_context *pipe,
182 struct pipe_surface *surf)
183 {
184 assert(surf->texture);
185 pipe_resource_reference(&surf->texture, NULL);
186 ralloc_free(surf);
187 }
188
189 static struct pipe_resource *
190 panfrost_create_scanout_res(struct pipe_screen *screen,
191 const struct pipe_resource *template)
192 {
193 struct panfrost_screen *pscreen = pan_screen(screen);
194 struct pipe_resource scanout_templat = *template;
195 struct renderonly_scanout *scanout;
196 struct winsys_handle handle;
197 struct pipe_resource *res;
198
199 scanout = renderonly_scanout_for_resource(&scanout_templat,
200 pscreen->ro, &handle);
201 if (!scanout)
202 return NULL;
203
204 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
205 /* TODO: handle modifiers? */
206 res = screen->resource_from_handle(screen, template, &handle,
207 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE);
208 close(handle.handle);
209 if (!res)
210 return NULL;
211
212 struct panfrost_resource *pres = pan_resource(res);
213
214 pres->scanout = scanout;
215
216 return res;
217 }
218
219 /* Computes sizes for checksumming, which is 8 bytes per 16x16 tile */
220
221 #define CHECKSUM_TILE_WIDTH 16
222 #define CHECKSUM_TILE_HEIGHT 16
223 #define CHECKSUM_BYTES_PER_TILE 8
224
225 static unsigned
226 panfrost_compute_checksum_sizes(
227 struct panfrost_slice *slice,
228 unsigned width,
229 unsigned height)
230 {
231 unsigned aligned_width = ALIGN_POT(width, CHECKSUM_TILE_WIDTH);
232 unsigned aligned_height = ALIGN_POT(height, CHECKSUM_TILE_HEIGHT);
233
234 unsigned tile_count_x = aligned_width / CHECKSUM_TILE_WIDTH;
235 unsigned tile_count_y = aligned_height / CHECKSUM_TILE_HEIGHT;
236
237 slice->checksum_stride = tile_count_x * CHECKSUM_BYTES_PER_TILE;
238
239 return slice->checksum_stride * tile_count_y;
240 }
241
242 /* Setup the mip tree given a particular layout, possibly with checksumming */
243
244 static void
245 panfrost_setup_slices(struct panfrost_resource *pres, size_t *bo_size)
246 {
247 struct pipe_resource *res = &pres->base;
248 unsigned width = res->width0;
249 unsigned height = res->height0;
250 unsigned depth = res->depth0;
251 unsigned bytes_per_pixel = util_format_get_blocksize(res->format);
252
253 assert(depth > 0);
254
255 /* Tiled operates blockwise; linear is packed. Also, anything
256 * we render to has to be tile-aligned. Maybe not strictly
257 * necessary, but we're not *that* pressed for memory and it
258 * makes code a lot simpler */
259
260 bool renderable = res->bind &
261 (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
262 bool afbc = pres->layout == PAN_AFBC;
263 bool tiled = pres->layout == PAN_TILED;
264 bool should_align = renderable || tiled;
265
266 /* We don't know how to specify a 2D stride for 3D textures */
267
268 bool can_align_stride =
269 res->target != PIPE_TEXTURE_3D;
270
271 should_align &= can_align_stride;
272
273 unsigned offset = 0;
274 unsigned size_2d = 0;
275
276 for (unsigned l = 0; l <= res->last_level; ++l) {
277 struct panfrost_slice *slice = &pres->slices[l];
278
279 unsigned effective_width = width;
280 unsigned effective_height = height;
281 unsigned effective_depth = depth;
282
283 if (should_align) {
284 effective_width = ALIGN_POT(effective_width, 16);
285 effective_height = ALIGN_POT(effective_height, 16);
286
287 /* We don't need to align depth */
288 }
289
290 slice->offset = offset;
291
292 /* Compute the would-be stride */
293 unsigned stride = bytes_per_pixel * effective_width;
294
295 /* ..but cache-line align it for performance */
296 if (can_align_stride && pres->layout == PAN_LINEAR)
297 stride = ALIGN_POT(stride, 64);
298
299 slice->stride = stride;
300
301 unsigned slice_one_size = slice->stride * effective_height;
302 unsigned slice_full_size = slice_one_size * effective_depth;
303
304 /* Report 2D size for 3D texturing */
305
306 if (l == 0)
307 size_2d = slice_one_size;
308
309 /* Compute AFBC sizes if necessary */
310 if (afbc) {
311 slice->header_size =
312 panfrost_afbc_header_size(width, height);
313
314 offset += slice->header_size;
315 }
316
317 offset += slice_full_size;
318
319 /* Add a checksum region if necessary */
320 if (pres->checksummed) {
321 slice->checksum_offset = offset;
322
323 unsigned size = panfrost_compute_checksum_sizes(
324 slice, width, height);
325
326 offset += size;
327 }
328
329 width = u_minify(width, 1);
330 height = u_minify(height, 1);
331 depth = u_minify(depth, 1);
332 }
333
334 assert(res->array_size);
335
336 if (res->target != PIPE_TEXTURE_3D) {
337 /* Arrays and cubemaps have the entire miptree duplicated */
338
339 pres->cubemap_stride = ALIGN_POT(offset, 64);
340 *bo_size = ALIGN_POT(pres->cubemap_stride * res->array_size, 4096);
341 } else {
342 /* 3D strides across the 2D layers */
343 assert(res->array_size == 1);
344
345 pres->cubemap_stride = size_2d;
346 *bo_size = ALIGN_POT(offset, 4096);
347 }
348 }
349
350 static void
351 panfrost_resource_create_bo(struct panfrost_screen *screen, struct panfrost_resource *pres)
352 {
353 struct pipe_resource *res = &pres->base;
354
355 /* Based on the usage, figure out what storing will be used. There are
356 * various tradeoffs:
357 *
358 * Linear: the basic format, bad for memory bandwidth, bad for cache
359 * use. Zero-copy, though. Renderable.
360 *
361 * Tiled: Not compressed, but cache-optimized. Expensive to write into
362 * (due to software tiling), but cheap to sample from. Ideal for most
363 * textures.
364 *
365 * AFBC: Compressed and renderable (so always desirable for non-scanout
366 * rendertargets). Cheap to sample from. The format is black box, so we
367 * can't read/write from software.
368 */
369
370 /* Tiling textures is almost always faster, unless we only use it once */
371
372 bool is_texture = (res->bind & PIPE_BIND_SAMPLER_VIEW);
373 bool is_2d = res->depth0 == 1 && res->array_size == 1;
374 bool is_streaming = (res->usage != PIPE_USAGE_STREAM);
375
376 bool should_tile = is_streaming && is_texture && is_2d;
377
378 /* Depth/stencil can't be tiled, only linear or AFBC */
379 should_tile &= !(res->bind & PIPE_BIND_DEPTH_STENCIL);
380
381 /* FBOs we would like to checksum, if at all possible */
382 bool can_checksum = !(res->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
383 bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
384
385 pres->checksummed = can_checksum && should_checksum;
386
387 /* Set the layout appropriately */
388 pres->layout = should_tile ? PAN_TILED : PAN_LINEAR;
389
390 size_t bo_size;
391
392 panfrost_setup_slices(pres, &bo_size);
393
394 /* We create a BO immediately but don't bother mapping, since we don't
395 * care to map e.g. FBOs which the CPU probably won't touch */
396 pres->bo = panfrost_drm_create_bo(screen, bo_size, PAN_ALLOCATE_DELAY_MMAP);
397 }
398
399 static struct pipe_resource *
400 panfrost_resource_create(struct pipe_screen *screen,
401 const struct pipe_resource *template)
402 {
403 /* Make sure we're familiar */
404 switch (template->target) {
405 case PIPE_BUFFER:
406 case PIPE_TEXTURE_1D:
407 case PIPE_TEXTURE_2D:
408 case PIPE_TEXTURE_3D:
409 case PIPE_TEXTURE_CUBE:
410 case PIPE_TEXTURE_RECT:
411 case PIPE_TEXTURE_2D_ARRAY:
412 break;
413 default:
414 DBG("Unknown texture target %d\n", template->target);
415 assert(0);
416 }
417
418 if (template->bind &
419 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED))
420 return panfrost_create_scanout_res(screen, template);
421
422 struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
423 struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
424
425 so->base = *template;
426 so->base.screen = screen;
427
428 pipe_reference_init(&so->base.reference, 1);
429
430 util_range_init(&so->valid_buffer_range);
431
432 panfrost_resource_create_bo(pscreen, so);
433 return (struct pipe_resource *)so;
434 }
435
436 void
437 panfrost_bo_reference(struct panfrost_bo *bo)
438 {
439 pipe_reference(NULL, &bo->reference);
440 }
441
442 void
443 panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
444 {
445 /* When the reference count goes to zero, we need to cleanup */
446
447 if (pipe_reference(&bo->reference, NULL))
448 panfrost_drm_release_bo(pan_screen(screen), bo);
449 }
450
451 static void
452 panfrost_resource_destroy(struct pipe_screen *screen,
453 struct pipe_resource *pt)
454 {
455 struct panfrost_screen *pscreen = pan_screen(screen);
456 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
457
458 if (rsrc->scanout)
459 renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
460
461 if (rsrc->bo)
462 panfrost_bo_unreference(screen, rsrc->bo);
463
464 util_range_destroy(&rsrc->valid_buffer_range);
465 ralloc_free(rsrc);
466 }
467
468 static void *
469 panfrost_transfer_map(struct pipe_context *pctx,
470 struct pipe_resource *resource,
471 unsigned level,
472 unsigned usage, /* a combination of PIPE_TRANSFER_x */
473 const struct pipe_box *box,
474 struct pipe_transfer **out_transfer)
475 {
476 int bytes_per_pixel = util_format_get_blocksize(resource->format);
477 struct panfrost_resource *rsrc = pan_resource(resource);
478 struct panfrost_bo *bo = rsrc->bo;
479
480 struct panfrost_gtransfer *transfer = rzalloc(pctx, struct panfrost_gtransfer);
481 transfer->base.level = level;
482 transfer->base.usage = usage;
483 transfer->base.box = *box;
484
485 pipe_resource_reference(&transfer->base.resource, resource);
486
487 *out_transfer = &transfer->base;
488
489 /* If we haven't already mmaped, now's the time */
490
491 if (!bo->cpu) {
492 struct panfrost_screen *screen = pan_screen(pctx->screen);
493 panfrost_drm_mmap_bo(screen, bo);
494 }
495
496 /* Check if we're bound for rendering and this is a read pixels. If so,
497 * we need to flush */
498
499 struct panfrost_context *ctx = pan_context(pctx);
500 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
501
502 bool is_bound = false;
503
504 for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
505 is_bound |= fb->cbufs[c]->texture == resource;
506 }
507
508 if (is_bound && (usage & PIPE_TRANSFER_READ)) {
509 assert(level == 0);
510 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
511 }
512
513 /* TODO: Respect usage flags */
514
515 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
516 /* TODO: reallocate */
517 //printf("debug: Missed reallocate\n");
518 } else if ((usage & PIPE_TRANSFER_WRITE)
519 && resource->target == PIPE_BUFFER
520 && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
521 /* No flush for writes to uninitialized */
522 } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
523 if (usage & PIPE_TRANSFER_WRITE) {
524 /* STUB: flush reading */
525 //printf("debug: missed reading flush %d\n", resource->target);
526 } else if (usage & PIPE_TRANSFER_READ) {
527 /* STUB: flush writing */
528 //printf("debug: missed writing flush %d (%d-%d)\n", resource->target, box->x, box->x + box->width);
529 } else {
530 /* Why are you even mapping?! */
531 }
532 }
533
534 if (rsrc->layout != PAN_LINEAR) {
535 /* Non-linear resources need to be indirectly mapped */
536
537 if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
538 return NULL;
539
540 transfer->base.stride = box->width * bytes_per_pixel;
541 transfer->base.layer_stride = transfer->base.stride * box->height;
542 transfer->map = rzalloc_size(transfer, transfer->base.layer_stride * box->depth);
543 assert(box->depth == 1);
544
545 if ((usage & PIPE_TRANSFER_READ) && rsrc->slices[level].initialized) {
546 if (rsrc->layout == PAN_AFBC) {
547 DBG("Unimplemented: reads from AFBC");
548 } else if (rsrc->layout == PAN_TILED) {
549 panfrost_load_tiled_image(
550 transfer->map,
551 bo->cpu + rsrc->slices[level].offset,
552 box,
553 transfer->base.stride,
554 rsrc->slices[level].stride,
555 util_format_get_blocksize(resource->format));
556 }
557 }
558
559 return transfer->map;
560 } else {
561 transfer->base.stride = rsrc->slices[level].stride;
562 transfer->base.layer_stride = rsrc->cubemap_stride;
563
564 /* By mapping direct-write, we're implicitly already
565 * initialized (maybe), so be conservative */
566
567 if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
568 rsrc->slices[level].initialized = true;
569
570 return bo->cpu
571 + rsrc->slices[level].offset
572 + transfer->base.box.z * rsrc->cubemap_stride
573 + transfer->base.box.y * rsrc->slices[level].stride
574 + transfer->base.box.x * bytes_per_pixel;
575 }
576 }
577
578 static void
579 panfrost_transfer_unmap(struct pipe_context *pctx,
580 struct pipe_transfer *transfer)
581 {
582 /* Gallium expects writeback here, so we tile */
583
584 struct panfrost_gtransfer *trans = pan_transfer(transfer);
585 struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
586
587 if (trans->map) {
588 struct panfrost_bo *bo = prsrc->bo;
589
590 if (transfer->usage & PIPE_TRANSFER_WRITE) {
591 unsigned level = transfer->level;
592 prsrc->slices[level].initialized = true;
593
594 if (prsrc->layout == PAN_AFBC) {
595 DBG("Unimplemented: writes to AFBC\n");
596 } else if (prsrc->layout == PAN_TILED) {
597 assert(transfer->box.depth == 1);
598
599 panfrost_store_tiled_image(
600 bo->cpu + prsrc->slices[level].offset,
601 trans->map,
602 &transfer->box,
603 prsrc->slices[level].stride,
604 transfer->stride,
605 util_format_get_blocksize(prsrc->base.format));
606 }
607 }
608 }
609
610
611 util_range_add(&prsrc->valid_buffer_range,
612 transfer->box.x,
613 transfer->box.x + transfer->box.width);
614
615 /* Derefence the resource */
616 pipe_resource_reference(&transfer->resource, NULL);
617
618 /* Transfer itself is RALLOCed at the moment */
619 ralloc_free(transfer);
620 }
621
622 static void
623 panfrost_transfer_flush_region(struct pipe_context *pctx,
624 struct pipe_transfer *transfer,
625 const struct pipe_box *box)
626 {
627 struct panfrost_resource *rsc = pan_resource(transfer->resource);
628
629 if (transfer->resource->target == PIPE_BUFFER) {
630 util_range_add(&rsc->valid_buffer_range,
631 transfer->box.x + box->x,
632 transfer->box.x + box->x + box->width);
633 }
634 }
635
636 static void
637 panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
638 {
639 //DBG("TODO %s\n", __func__);
640 }
641
642 static enum pipe_format
643 panfrost_resource_get_internal_format(struct pipe_resource *prsrc) {
644 return prsrc->format;
645 }
646
647 static boolean
648 panfrost_generate_mipmap(
649 struct pipe_context *pctx,
650 struct pipe_resource *prsrc,
651 enum pipe_format format,
652 unsigned base_level,
653 unsigned last_level,
654 unsigned first_layer,
655 unsigned last_layer)
656 {
657 struct panfrost_context *ctx = pan_context(pctx);
658 struct panfrost_resource *rsrc = pan_resource(prsrc);
659
660 /* Generating a mipmap invalidates the written levels, so make that
661 * explicit so we don't try to wallpaper them back and end up with
662 * u_blitter recursion */
663
664 assert(rsrc->bo);
665 for (unsigned l = base_level + 1; l <= last_level; ++l)
666 rsrc->slices[l].initialized = false;
667
668 /* Beyond that, we just delegate the hard stuff. We're careful to
669 * include flushes on both ends to make sure the data is really valid.
670 * We could be doing a lot better perf-wise, especially once we have
671 * reorder-type optimizations in place. But for now prioritize
672 * correctness. */
673
674 struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
675 bool has_draws = job->last_job.gpu;
676
677 if (has_draws)
678 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
679
680 /* We've flushed the original buffer if needed, now trigger a blit */
681
682 bool blit_res = util_gen_mipmap(
683 pctx, prsrc, format,
684 base_level, last_level,
685 first_layer, last_layer,
686 PIPE_TEX_FILTER_LINEAR);
687
688 /* If the blit was successful, flush once more. If it wasn't, well, let
689 * the state tracker deal with it. */
690
691 if (blit_res)
692 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
693
694 return blit_res;
695 }
696
697 /* Computes the address to a texture at a particular slice */
698
699 mali_ptr
700 panfrost_get_texture_address(
701 struct panfrost_resource *rsrc,
702 unsigned level, unsigned face)
703 {
704 unsigned level_offset = rsrc->slices[level].offset;
705 unsigned face_offset = face * rsrc->cubemap_stride;
706
707 return rsrc->bo->gpu + level_offset + face_offset;
708 }
709
710 static void
711 panfrost_resource_set_stencil(struct pipe_resource *prsrc,
712 struct pipe_resource *stencil)
713 {
714 pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
715 }
716
717 static struct pipe_resource *
718 panfrost_resource_get_stencil(struct pipe_resource *prsrc)
719 {
720 return &pan_resource(prsrc)->separate_stencil->base;
721 }
722
723 static const struct u_transfer_vtbl transfer_vtbl = {
724 .resource_create = panfrost_resource_create,
725 .resource_destroy = panfrost_resource_destroy,
726 .transfer_map = panfrost_transfer_map,
727 .transfer_unmap = panfrost_transfer_unmap,
728 .transfer_flush_region = panfrost_transfer_flush_region,
729 .get_internal_format = panfrost_resource_get_internal_format,
730 .set_stencil = panfrost_resource_set_stencil,
731 .get_stencil = panfrost_resource_get_stencil,
732 };
733
734 void
735 panfrost_resource_screen_init(struct panfrost_screen *pscreen)
736 {
737 //pscreen->base.resource_create_with_modifiers =
738 // panfrost_resource_create_with_modifiers;
739 pscreen->base.resource_create = u_transfer_helper_resource_create;
740 pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
741 pscreen->base.resource_from_handle = panfrost_resource_from_handle;
742 pscreen->base.resource_get_handle = panfrost_resource_get_handle;
743 pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
744 true, false,
745 true, true);
746 }
747
748 void
749 panfrost_resource_context_init(struct pipe_context *pctx)
750 {
751 pctx->transfer_map = u_transfer_helper_transfer_map;
752 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
753 pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
754 pctx->buffer_subdata = u_default_buffer_subdata;
755 pctx->create_surface = panfrost_create_surface;
756 pctx->surface_destroy = panfrost_surface_destroy;
757 pctx->resource_copy_region = util_resource_copy_region;
758 pctx->blit = panfrost_blit;
759 pctx->generate_mipmap = panfrost_generate_mipmap;
760 pctx->flush_resource = panfrost_flush_resource;
761 pctx->invalidate_resource = panfrost_invalidate_resource;
762 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
763 pctx->buffer_subdata = u_default_buffer_subdata;
764 pctx->texture_subdata = u_default_texture_subdata;
765 }