panfrost: Get rid of the "free imported BO" logic
[mesa.git] / src / gallium / drivers / panfrost / pan_resource.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018-2019 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Authors (Collabora):
27 * Tomeu Vizoso <tomeu.vizoso@collabora.com>
28 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
29 *
30 */
31
32 #include <xf86drm.h>
33 #include <fcntl.h>
34 #include "drm-uapi/drm_fourcc.h"
35
36 #include "state_tracker/winsys_handle.h"
37 #include "util/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_surface.h"
40 #include "util/u_transfer.h"
41 #include "util/u_transfer_helper.h"
42 #include "util/u_gen_mipmap.h"
43
44 #include "pan_context.h"
45 #include "pan_screen.h"
46 #include "pan_resource.h"
47 #include "pan_util.h"
48 #include "pan_tiling.h"
49
50 static struct pipe_resource *
51 panfrost_resource_from_handle(struct pipe_screen *pscreen,
52 const struct pipe_resource *templat,
53 struct winsys_handle *whandle,
54 unsigned usage)
55 {
56 struct panfrost_screen *screen = pan_screen(pscreen);
57 struct panfrost_resource *rsc;
58 struct pipe_resource *prsc;
59
60 assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
61
62 rsc = rzalloc(pscreen, struct panfrost_resource);
63 if (!rsc)
64 return NULL;
65
66 prsc = &rsc->base;
67
68 *prsc = *templat;
69
70 pipe_reference_init(&prsc->reference, 1);
71 prsc->screen = pscreen;
72
73 rsc->bo = panfrost_drm_import_bo(screen, whandle);
74 rsc->bo->slices[0].stride = whandle->stride;
75 rsc->bo->slices[0].initialized = true;
76
77 if (screen->ro) {
78 rsc->scanout =
79 renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
80 /* failure is expected in some cases.. */
81 }
82
83 return prsc;
84 }
85
86 static boolean
87 panfrost_resource_get_handle(struct pipe_screen *pscreen,
88 struct pipe_context *ctx,
89 struct pipe_resource *pt,
90 struct winsys_handle *handle,
91 unsigned usage)
92 {
93 struct panfrost_screen *screen = pan_screen(pscreen);
94 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
95 struct renderonly_scanout *scanout = rsrc->scanout;
96
97 handle->modifier = DRM_FORMAT_MOD_INVALID;
98
99 if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
100 return FALSE;
101 } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
102 if (renderonly_get_handle(scanout, handle))
103 return TRUE;
104
105 handle->handle = rsrc->bo->gem_handle;
106 handle->stride = rsrc->bo->slices[0].stride;
107 return TRUE;
108 } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
109 if (scanout) {
110 struct drm_prime_handle args = {
111 .handle = scanout->handle,
112 .flags = DRM_CLOEXEC,
113 };
114
115 int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
116 if (ret == -1)
117 return FALSE;
118
119 handle->stride = scanout->stride;
120 handle->handle = args.fd;
121
122 return TRUE;
123 } else
124 return panfrost_drm_export_bo(screen, rsrc->bo->gem_handle,
125 rsrc->bo->slices[0].stride,
126 handle);
127 }
128
129 return FALSE;
130 }
131
132 static void
133 panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
134 {
135 //DBG("TODO %s\n", __func__);
136 }
137
138 static struct pipe_surface *
139 panfrost_create_surface(struct pipe_context *pipe,
140 struct pipe_resource *pt,
141 const struct pipe_surface *surf_tmpl)
142 {
143 struct pipe_surface *ps = NULL;
144
145 ps = rzalloc(pipe, struct pipe_surface);
146
147 if (ps) {
148 pipe_reference_init(&ps->reference, 1);
149 pipe_resource_reference(&ps->texture, pt);
150 ps->context = pipe;
151 ps->format = surf_tmpl->format;
152
153 if (pt->target != PIPE_BUFFER) {
154 assert(surf_tmpl->u.tex.level <= pt->last_level);
155 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
156 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
157 ps->u.tex.level = surf_tmpl->u.tex.level;
158 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
159 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
160 } else {
161 /* setting width as number of elements should get us correct renderbuffer width */
162 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
163 ps->height = pt->height0;
164 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
165 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
166 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
167 assert(ps->u.buf.last_element < ps->width);
168 }
169 }
170
171 return ps;
172 }
173
174 static void
175 panfrost_surface_destroy(struct pipe_context *pipe,
176 struct pipe_surface *surf)
177 {
178 assert(surf->texture);
179 pipe_resource_reference(&surf->texture, NULL);
180 ralloc_free(surf);
181 }
182
183 static struct pipe_resource *
184 panfrost_create_scanout_res(struct pipe_screen *screen,
185 const struct pipe_resource *template)
186 {
187 struct panfrost_screen *pscreen = pan_screen(screen);
188 struct pipe_resource scanout_templat = *template;
189 struct renderonly_scanout *scanout;
190 struct winsys_handle handle;
191 struct pipe_resource *res;
192
193 scanout = renderonly_scanout_for_resource(&scanout_templat,
194 pscreen->ro, &handle);
195 if (!scanout)
196 return NULL;
197
198 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
199 /* TODO: handle modifiers? */
200 res = screen->resource_from_handle(screen, template, &handle,
201 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE);
202 close(handle.handle);
203 if (!res)
204 return NULL;
205
206 struct panfrost_resource *pres = pan_resource(res);
207
208 pres->scanout = scanout;
209 pscreen->display_target = pres;
210
211 return res;
212 }
213
214 /* Computes sizes for checksumming, which is 8 bytes per 16x16 tile */
215
216 #define CHECKSUM_TILE_WIDTH 16
217 #define CHECKSUM_TILE_HEIGHT 16
218 #define CHECKSUM_BYTES_PER_TILE 8
219
220 static unsigned
221 panfrost_compute_checksum_sizes(
222 struct panfrost_slice *slice,
223 unsigned width,
224 unsigned height)
225 {
226 unsigned aligned_width = ALIGN(width, CHECKSUM_TILE_WIDTH);
227 unsigned aligned_height = ALIGN(height, CHECKSUM_TILE_HEIGHT);
228
229 unsigned tile_count_x = aligned_width / CHECKSUM_TILE_WIDTH;
230 unsigned tile_count_y = aligned_height / CHECKSUM_TILE_HEIGHT;
231
232 slice->checksum_stride = tile_count_x * CHECKSUM_BYTES_PER_TILE;
233
234 return slice->checksum_stride * tile_count_y;
235 }
236
237 /* Setup the mip tree given a particular layout, possibly with checksumming */
238
239 static void
240 panfrost_setup_slices(const struct pipe_resource *tmpl, struct panfrost_bo *bo)
241 {
242 unsigned width = tmpl->width0;
243 unsigned height = tmpl->height0;
244 unsigned depth = tmpl->depth0;
245 unsigned bytes_per_pixel = util_format_get_blocksize(tmpl->format);
246
247 assert(depth > 0);
248
249 /* Tiled operates blockwise; linear is packed. Also, anything
250 * we render to has to be tile-aligned. Maybe not strictly
251 * necessary, but we're not *that* pressed for memory and it
252 * makes code a lot simpler */
253
254 bool renderable = tmpl->bind &
255 (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
256 bool afbc = bo->layout == PAN_AFBC;
257 bool tiled = bo->layout == PAN_TILED;
258 bool should_align = renderable || tiled;
259
260 /* We don't know how to specify a 2D stride for 3D textures */
261
262 bool can_align_stride =
263 tmpl->target != PIPE_TEXTURE_3D;
264
265 should_align &= can_align_stride;
266
267 unsigned offset = 0;
268 unsigned size_2d = 0;
269
270 for (unsigned l = 0; l <= tmpl->last_level; ++l) {
271 struct panfrost_slice *slice = &bo->slices[l];
272
273 unsigned effective_width = width;
274 unsigned effective_height = height;
275 unsigned effective_depth = depth;
276
277 if (should_align) {
278 effective_width = ALIGN(effective_width, 16);
279 effective_height = ALIGN(effective_height, 16);
280
281 /* We don't need to align depth */
282 }
283
284 slice->offset = offset;
285
286 /* Compute the would-be stride */
287 unsigned stride = bytes_per_pixel * effective_width;
288
289 /* ..but cache-line align it for performance */
290 if (can_align_stride && bo->layout == PAN_LINEAR)
291 stride = ALIGN(stride, 64);
292
293 slice->stride = stride;
294
295 unsigned slice_one_size = slice->stride * effective_height;
296 unsigned slice_full_size = slice_one_size * effective_depth;
297
298 /* Report 2D size for 3D texturing */
299
300 if (l == 0)
301 size_2d = slice_one_size;
302
303 /* Compute AFBC sizes if necessary */
304 if (afbc) {
305 slice->header_size =
306 panfrost_afbc_header_size(width, height);
307
308 offset += slice->header_size;
309 }
310
311 offset += slice_full_size;
312
313 /* Add a checksum region if necessary */
314 if (bo->checksummed) {
315 slice->checksum_offset = offset;
316
317 unsigned size = panfrost_compute_checksum_sizes(
318 slice, width, height);
319
320 offset += size;
321 }
322
323 width = u_minify(width, 1);
324 height = u_minify(height, 1);
325 depth = u_minify(depth, 1);
326 }
327
328 assert(tmpl->array_size);
329
330 if (tmpl->target != PIPE_TEXTURE_3D) {
331 /* Arrays and cubemaps have the entire miptree duplicated */
332
333 bo->cubemap_stride = ALIGN(offset, 64);
334 bo->size = ALIGN(bo->cubemap_stride * tmpl->array_size, 4096);
335 } else {
336 /* 3D strides across the 2D layers */
337 assert(tmpl->array_size == 1);
338
339 bo->cubemap_stride = size_2d;
340 bo->size = ALIGN(offset, 4096);
341 }
342 }
343
344 static struct panfrost_bo *
345 panfrost_create_bo(struct panfrost_screen *screen, const struct pipe_resource *template)
346 {
347 struct panfrost_bo *bo = rzalloc(screen, struct panfrost_bo);
348 pipe_reference_init(&bo->reference, 1);
349
350 /* Based on the usage, figure out what storing will be used. There are
351 * various tradeoffs:
352 *
353 * Linear: the basic format, bad for memory bandwidth, bad for cache
354 * use. Zero-copy, though. Renderable.
355 *
356 * Tiled: Not compressed, but cache-optimized. Expensive to write into
357 * (due to software tiling), but cheap to sample from. Ideal for most
358 * textures.
359 *
360 * AFBC: Compressed and renderable (so always desirable for non-scanout
361 * rendertargets). Cheap to sample from. The format is black box, so we
362 * can't read/write from software.
363 */
364
365 /* Tiling textures is almost always faster, unless we only use it once */
366
367 bool is_texture = (template->bind & PIPE_BIND_SAMPLER_VIEW);
368 bool is_2d = template->depth0 == 1 && template->array_size == 1;
369 bool is_streaming = (template->usage != PIPE_USAGE_STREAM);
370
371 bool should_tile = is_streaming && is_texture && is_2d;
372
373 /* Depth/stencil can't be tiled, only linear or AFBC */
374 should_tile &= !(template->bind & PIPE_BIND_DEPTH_STENCIL);
375
376 /* FBOs we would like to checksum, if at all possible */
377 bool can_checksum = !(template->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
378 bool should_checksum = template->bind & PIPE_BIND_RENDER_TARGET;
379
380 bo->checksummed = can_checksum && should_checksum;
381
382 /* Set the layout appropriately */
383 bo->layout = should_tile ? PAN_TILED : PAN_LINEAR;
384
385 panfrost_setup_slices(template, bo);
386
387 struct panfrost_memory mem;
388
389 panfrost_drm_allocate_slab(screen, &mem, bo->size / 4096, true, 0, 0, 0);
390
391 bo->cpu = mem.cpu;
392 bo->gpu = mem.gpu;
393 bo->gem_handle = mem.gem_handle;
394
395 return bo;
396 }
397
398 static struct pipe_resource *
399 panfrost_resource_create(struct pipe_screen *screen,
400 const struct pipe_resource *template)
401 {
402 /* Make sure we're familiar */
403 switch (template->target) {
404 case PIPE_BUFFER:
405 case PIPE_TEXTURE_1D:
406 case PIPE_TEXTURE_2D:
407 case PIPE_TEXTURE_3D:
408 case PIPE_TEXTURE_CUBE:
409 case PIPE_TEXTURE_RECT:
410 case PIPE_TEXTURE_2D_ARRAY:
411 break;
412 default:
413 DBG("Unknown texture target %d\n", template->target);
414 assert(0);
415 }
416
417 if (template->bind &
418 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED))
419 return panfrost_create_scanout_res(screen, template);
420
421 struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
422 struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
423
424 so->base = *template;
425 so->base.screen = screen;
426
427 pipe_reference_init(&so->base.reference, 1);
428
429 util_range_init(&so->valid_buffer_range);
430
431 so->bo = panfrost_create_bo(pscreen, template);
432 return (struct pipe_resource *)so;
433 }
434
435 static void
436 panfrost_destroy_bo(struct panfrost_screen *screen, struct panfrost_bo *bo)
437 {
438 struct panfrost_memory mem = {
439 .cpu = bo->cpu,
440 .gpu = bo->gpu,
441 .size = bo->size,
442 .gem_handle = bo->gem_handle,
443 };
444
445 panfrost_drm_free_slab(screen, &mem);
446 ralloc_free(bo);
447 }
448
449 void
450 panfrost_bo_reference(struct panfrost_bo *bo)
451 {
452 pipe_reference(NULL, &bo->reference);
453 }
454
455 void
456 panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
457 {
458 /* When the reference count goes to zero, we need to cleanup */
459
460 if (pipe_reference(&bo->reference, NULL)) {
461 panfrost_destroy_bo(pan_screen(screen), bo);
462 }
463 }
464
465 static void
466 panfrost_resource_destroy(struct pipe_screen *screen,
467 struct pipe_resource *pt)
468 {
469 struct panfrost_screen *pscreen = pan_screen(screen);
470 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
471
472 if (rsrc->scanout)
473 renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
474
475 if (rsrc->bo)
476 panfrost_bo_unreference(screen, rsrc->bo);
477
478 util_range_destroy(&rsrc->valid_buffer_range);
479 ralloc_free(rsrc);
480 }
481
482 static void *
483 panfrost_transfer_map(struct pipe_context *pctx,
484 struct pipe_resource *resource,
485 unsigned level,
486 unsigned usage, /* a combination of PIPE_TRANSFER_x */
487 const struct pipe_box *box,
488 struct pipe_transfer **out_transfer)
489 {
490 int bytes_per_pixel = util_format_get_blocksize(resource->format);
491 struct panfrost_resource *rsrc = pan_resource(resource);
492 struct panfrost_bo *bo = rsrc->bo;
493
494 struct panfrost_gtransfer *transfer = rzalloc(pctx, struct panfrost_gtransfer);
495 transfer->base.level = level;
496 transfer->base.usage = usage;
497 transfer->base.box = *box;
498
499 pipe_resource_reference(&transfer->base.resource, resource);
500
501 *out_transfer = &transfer->base;
502
503 /* Check if we're bound for rendering and this is a read pixels. If so,
504 * we need to flush */
505
506 struct panfrost_context *ctx = pan_context(pctx);
507 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
508
509 bool is_bound = false;
510
511 for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
512 is_bound |= fb->cbufs[c]->texture == resource;
513 }
514
515 if (is_bound && (usage & PIPE_TRANSFER_READ)) {
516 assert(level == 0);
517 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
518 }
519
520 /* TODO: Respect usage flags */
521
522 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
523 /* TODO: reallocate */
524 //printf("debug: Missed reallocate\n");
525 } else if ((usage & PIPE_TRANSFER_WRITE)
526 && resource->target == PIPE_BUFFER
527 && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
528 /* No flush for writes to uninitialized */
529 } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
530 if (usage & PIPE_TRANSFER_WRITE) {
531 /* STUB: flush reading */
532 //printf("debug: missed reading flush %d\n", resource->target);
533 } else if (usage & PIPE_TRANSFER_READ) {
534 /* STUB: flush writing */
535 //printf("debug: missed writing flush %d (%d-%d)\n", resource->target, box->x, box->x + box->width);
536 } else {
537 /* Why are you even mapping?! */
538 }
539 }
540
541 if (bo->layout != PAN_LINEAR) {
542 /* Non-linear resources need to be indirectly mapped */
543
544 if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
545 return NULL;
546
547 transfer->base.stride = box->width * bytes_per_pixel;
548 transfer->base.layer_stride = transfer->base.stride * box->height;
549 transfer->map = rzalloc_size(transfer, transfer->base.layer_stride * box->depth);
550 assert(box->depth == 1);
551
552 if ((usage & PIPE_TRANSFER_READ) && bo->slices[level].initialized) {
553 if (bo->layout == PAN_AFBC) {
554 DBG("Unimplemented: reads from AFBC");
555 } else if (bo->layout == PAN_TILED) {
556 panfrost_load_tiled_image(
557 transfer->map,
558 bo->cpu + bo->slices[level].offset,
559 box,
560 transfer->base.stride,
561 bo->slices[level].stride,
562 util_format_get_blocksize(resource->format));
563 }
564 }
565
566 return transfer->map;
567 } else {
568 transfer->base.stride = bo->slices[level].stride;
569 transfer->base.layer_stride = bo->cubemap_stride;
570
571 /* By mapping direct-write, we're implicitly already
572 * initialized (maybe), so be conservative */
573
574 if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
575 bo->slices[level].initialized = true;
576
577 return bo->cpu
578 + bo->slices[level].offset
579 + transfer->base.box.z * bo->cubemap_stride
580 + transfer->base.box.y * bo->slices[level].stride
581 + transfer->base.box.x * bytes_per_pixel;
582 }
583 }
584
585 static void
586 panfrost_transfer_unmap(struct pipe_context *pctx,
587 struct pipe_transfer *transfer)
588 {
589 /* Gallium expects writeback here, so we tile */
590
591 struct panfrost_gtransfer *trans = pan_transfer(transfer);
592 struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
593
594 if (trans->map) {
595 struct panfrost_bo *bo = prsrc->bo;
596
597 if (transfer->usage & PIPE_TRANSFER_WRITE) {
598 unsigned level = transfer->level;
599 bo->slices[level].initialized = true;
600
601 if (bo->layout == PAN_AFBC) {
602 DBG("Unimplemented: writes to AFBC\n");
603 } else if (bo->layout == PAN_TILED) {
604 assert(transfer->box.depth == 1);
605
606 panfrost_store_tiled_image(
607 bo->cpu + bo->slices[level].offset,
608 trans->map,
609 &transfer->box,
610 bo->slices[level].stride,
611 transfer->stride,
612 util_format_get_blocksize(prsrc->base.format));
613 }
614 }
615 }
616
617
618 util_range_add(&prsrc->valid_buffer_range,
619 transfer->box.x,
620 transfer->box.x + transfer->box.width);
621
622 /* Derefence the resource */
623 pipe_resource_reference(&transfer->resource, NULL);
624
625 /* Transfer itself is RALLOCed at the moment */
626 ralloc_free(transfer);
627 }
628
629 static void
630 panfrost_transfer_flush_region(struct pipe_context *pctx,
631 struct pipe_transfer *transfer,
632 const struct pipe_box *box)
633 {
634 struct panfrost_resource *rsc = pan_resource(transfer->resource);
635
636 if (transfer->resource->target == PIPE_BUFFER) {
637 util_range_add(&rsc->valid_buffer_range,
638 transfer->box.x + box->x,
639 transfer->box.x + box->x + box->width);
640 }
641 }
642
643 static struct pb_slab *
644 panfrost_slab_alloc(void *priv, unsigned heap, unsigned entry_size, unsigned group_index)
645 {
646 struct panfrost_screen *screen = (struct panfrost_screen *) priv;
647 struct panfrost_memory *mem = rzalloc(screen, struct panfrost_memory);
648
649 size_t slab_size = (1 << (MAX_SLAB_ENTRY_SIZE + 1));
650
651 mem->slab.num_entries = slab_size / entry_size;
652 mem->slab.num_free = mem->slab.num_entries;
653
654 LIST_INITHEAD(&mem->slab.free);
655 for (unsigned i = 0; i < mem->slab.num_entries; ++i) {
656 /* Create a slab entry */
657 struct panfrost_memory_entry *entry = rzalloc(mem, struct panfrost_memory_entry);
658 entry->offset = entry_size * i;
659
660 entry->base.slab = &mem->slab;
661 entry->base.group_index = group_index;
662
663 LIST_ADDTAIL(&entry->base.head, &mem->slab.free);
664 }
665
666 /* Actually allocate the memory from kernel-space. Mapped, same_va, no
667 * special flags */
668
669 panfrost_drm_allocate_slab(screen, mem, slab_size / 4096, true, 0, 0, 0);
670
671 return &mem->slab;
672 }
673
674 static bool
675 panfrost_slab_can_reclaim(void *priv, struct pb_slab_entry *entry)
676 {
677 struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
678 return p_entry->freed;
679 }
680
681 static void
682 panfrost_slab_free(void *priv, struct pb_slab *slab)
683 {
684 struct panfrost_memory *mem = (struct panfrost_memory *) slab;
685 struct panfrost_screen *screen = (struct panfrost_screen *) priv;
686
687 panfrost_drm_free_slab(screen, mem);
688 ralloc_free(mem);
689 }
690
691 static void
692 panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
693 {
694 //DBG("TODO %s\n", __func__);
695 }
696
697 static enum pipe_format
698 panfrost_resource_get_internal_format(struct pipe_resource *prsrc)
699 {
700 return prsrc->format;
701 }
702
703 static boolean
704 panfrost_generate_mipmap(
705 struct pipe_context *pctx,
706 struct pipe_resource *prsrc,
707 enum pipe_format format,
708 unsigned base_level,
709 unsigned last_level,
710 unsigned first_layer,
711 unsigned last_layer)
712 {
713 struct panfrost_context *ctx = pan_context(pctx);
714 struct panfrost_resource *rsrc = pan_resource(prsrc);
715
716 /* Generating a mipmap invalidates the written levels, so make that
717 * explicit so we don't try to wallpaper them back and end up with
718 * u_blitter recursion */
719
720 assert(rsrc->bo);
721 for (unsigned l = base_level + 1; l <= last_level; ++l)
722 rsrc->bo->slices[l].initialized = false;
723
724 /* Beyond that, we just delegate the hard stuff. We're careful to
725 * include flushes on both ends to make sure the data is really valid.
726 * We could be doing a lot better perf-wise, especially once we have
727 * reorder-type optimizations in place. But for now prioritize
728 * correctness. */
729
730 struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
731 bool has_draws = job->last_job.gpu;
732
733 if (has_draws)
734 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
735
736 /* We've flushed the original buffer if needed, now trigger a blit */
737
738 bool blit_res = util_gen_mipmap(
739 pctx, prsrc, format,
740 base_level, last_level,
741 first_layer, last_layer,
742 PIPE_TEX_FILTER_LINEAR);
743
744 /* If the blit was successful, flush once more. If it wasn't, well, let
745 * the state tracker deal with it. */
746
747 if (blit_res)
748 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
749
750 return blit_res;
751 }
752
753 /* Computes the address to a texture at a particular slice */
754
755 mali_ptr
756 panfrost_get_texture_address(
757 struct panfrost_resource *rsrc,
758 unsigned level, unsigned face)
759 {
760 unsigned level_offset = rsrc->bo->slices[level].offset;
761 unsigned face_offset = face * rsrc->bo->cubemap_stride;
762
763 return rsrc->bo->gpu + level_offset + face_offset;
764 }
765
766 static void
767 panfrost_resource_set_stencil(struct pipe_resource *prsrc,
768 struct pipe_resource *stencil)
769 {
770 pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
771 }
772
773 static struct pipe_resource *
774 panfrost_resource_get_stencil(struct pipe_resource *prsrc)
775 {
776 return &pan_resource(prsrc)->separate_stencil->base;
777 }
778
779 static const struct u_transfer_vtbl transfer_vtbl = {
780 .resource_create = panfrost_resource_create,
781 .resource_destroy = panfrost_resource_destroy,
782 .transfer_map = panfrost_transfer_map,
783 .transfer_unmap = panfrost_transfer_unmap,
784 .transfer_flush_region = panfrost_transfer_flush_region,
785 .get_internal_format = panfrost_resource_get_internal_format,
786 .set_stencil = panfrost_resource_set_stencil,
787 .get_stencil = panfrost_resource_get_stencil,
788 };
789
790 void
791 panfrost_resource_screen_init(struct panfrost_screen *pscreen)
792 {
793 //pscreen->base.resource_create_with_modifiers =
794 // panfrost_resource_create_with_modifiers;
795 pscreen->base.resource_create = u_transfer_helper_resource_create;
796 pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
797 pscreen->base.resource_from_handle = panfrost_resource_from_handle;
798 pscreen->base.resource_get_handle = panfrost_resource_get_handle;
799 pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
800 true, false,
801 true, true);
802
803 pb_slabs_init(&pscreen->slabs,
804 MIN_SLAB_ENTRY_SIZE,
805 MAX_SLAB_ENTRY_SIZE,
806
807 3, /* Number of heaps */
808
809 pscreen,
810
811 panfrost_slab_can_reclaim,
812 panfrost_slab_alloc,
813 panfrost_slab_free);
814 }
815
816 void
817 panfrost_resource_screen_deinit(struct panfrost_screen *pscreen)
818 {
819 pb_slabs_deinit(&pscreen->slabs);
820 }
821
822 void
823 panfrost_resource_context_init(struct pipe_context *pctx)
824 {
825 pctx->transfer_map = u_transfer_helper_transfer_map;
826 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
827 pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
828 pctx->buffer_subdata = u_default_buffer_subdata;
829 pctx->create_surface = panfrost_create_surface;
830 pctx->surface_destroy = panfrost_surface_destroy;
831 pctx->resource_copy_region = util_resource_copy_region;
832 pctx->blit = panfrost_blit;
833 pctx->generate_mipmap = panfrost_generate_mipmap;
834 pctx->flush_resource = panfrost_flush_resource;
835 pctx->invalidate_resource = panfrost_invalidate_resource;
836 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
837 pctx->buffer_subdata = u_default_buffer_subdata;
838 pctx->texture_subdata = u_default_texture_subdata;
839 }