panfrost: Remove unused display target field
[mesa.git] / src / gallium / drivers / panfrost / pan_resource.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018-2019 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Authors (Collabora):
27 * Tomeu Vizoso <tomeu.vizoso@collabora.com>
28 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
29 *
30 */
31
32 #include <xf86drm.h>
33 #include <fcntl.h>
34 #include "drm-uapi/drm_fourcc.h"
35
36 #include "state_tracker/winsys_handle.h"
37 #include "util/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_surface.h"
40 #include "util/u_transfer.h"
41 #include "util/u_transfer_helper.h"
42 #include "util/u_gen_mipmap.h"
43
44 #include "pan_context.h"
45 #include "pan_screen.h"
46 #include "pan_resource.h"
47 #include "pan_util.h"
48 #include "pan_tiling.h"
49
50 static struct pipe_resource *
51 panfrost_resource_from_handle(struct pipe_screen *pscreen,
52 const struct pipe_resource *templat,
53 struct winsys_handle *whandle,
54 unsigned usage)
55 {
56 struct panfrost_screen *screen = pan_screen(pscreen);
57 struct panfrost_resource *rsc;
58 struct pipe_resource *prsc;
59
60 assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
61
62 rsc = rzalloc(pscreen, struct panfrost_resource);
63 if (!rsc)
64 return NULL;
65
66 prsc = &rsc->base;
67
68 *prsc = *templat;
69
70 pipe_reference_init(&prsc->reference, 1);
71 prsc->screen = pscreen;
72
73 rsc->bo = panfrost_drm_import_bo(screen, whandle->handle);
74 rsc->slices[0].stride = whandle->stride;
75 rsc->slices[0].initialized = true;
76
77 if (screen->ro) {
78 rsc->scanout =
79 renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
80 /* failure is expected in some cases.. */
81 }
82
83 return prsc;
84 }
85
86 static boolean
87 panfrost_resource_get_handle(struct pipe_screen *pscreen,
88 struct pipe_context *ctx,
89 struct pipe_resource *pt,
90 struct winsys_handle *handle,
91 unsigned usage)
92 {
93 struct panfrost_screen *screen = pan_screen(pscreen);
94 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
95 struct renderonly_scanout *scanout = rsrc->scanout;
96
97 handle->modifier = DRM_FORMAT_MOD_INVALID;
98
99 if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
100 return FALSE;
101 } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
102 if (renderonly_get_handle(scanout, handle))
103 return TRUE;
104
105 handle->handle = rsrc->bo->gem_handle;
106 handle->stride = rsrc->slices[0].stride;
107 return TRUE;
108 } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
109 if (scanout) {
110 struct drm_prime_handle args = {
111 .handle = scanout->handle,
112 .flags = DRM_CLOEXEC,
113 };
114
115 int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
116 if (ret == -1)
117 return FALSE;
118
119 handle->stride = scanout->stride;
120 handle->handle = args.fd;
121
122 return TRUE;
123 } else {
124 int fd = panfrost_drm_export_bo(screen, rsrc->bo);
125
126 if (fd < 0)
127 return FALSE;
128
129 handle->handle = fd;
130 handle->stride = rsrc->slices[0].stride;
131 return TRUE;
132 }
133 }
134
135 return FALSE;
136 }
137
138 static void
139 panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
140 {
141 //DBG("TODO %s\n", __func__);
142 }
143
144 static struct pipe_surface *
145 panfrost_create_surface(struct pipe_context *pipe,
146 struct pipe_resource *pt,
147 const struct pipe_surface *surf_tmpl)
148 {
149 struct pipe_surface *ps = NULL;
150
151 ps = rzalloc(pipe, struct pipe_surface);
152
153 if (ps) {
154 pipe_reference_init(&ps->reference, 1);
155 pipe_resource_reference(&ps->texture, pt);
156 ps->context = pipe;
157 ps->format = surf_tmpl->format;
158
159 if (pt->target != PIPE_BUFFER) {
160 assert(surf_tmpl->u.tex.level <= pt->last_level);
161 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
162 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
163 ps->u.tex.level = surf_tmpl->u.tex.level;
164 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
165 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
166 } else {
167 /* setting width as number of elements should get us correct renderbuffer width */
168 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
169 ps->height = pt->height0;
170 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
171 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
172 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
173 assert(ps->u.buf.last_element < ps->width);
174 }
175 }
176
177 return ps;
178 }
179
180 static void
181 panfrost_surface_destroy(struct pipe_context *pipe,
182 struct pipe_surface *surf)
183 {
184 assert(surf->texture);
185 pipe_resource_reference(&surf->texture, NULL);
186 ralloc_free(surf);
187 }
188
189 static struct pipe_resource *
190 panfrost_create_scanout_res(struct pipe_screen *screen,
191 const struct pipe_resource *template)
192 {
193 struct panfrost_screen *pscreen = pan_screen(screen);
194 struct pipe_resource scanout_templat = *template;
195 struct renderonly_scanout *scanout;
196 struct winsys_handle handle;
197 struct pipe_resource *res;
198
199 scanout = renderonly_scanout_for_resource(&scanout_templat,
200 pscreen->ro, &handle);
201 if (!scanout)
202 return NULL;
203
204 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
205 /* TODO: handle modifiers? */
206 res = screen->resource_from_handle(screen, template, &handle,
207 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE);
208 close(handle.handle);
209 if (!res)
210 return NULL;
211
212 struct panfrost_resource *pres = pan_resource(res);
213
214 pres->scanout = scanout;
215
216 return res;
217 }
218
219 /* Computes sizes for checksumming, which is 8 bytes per 16x16 tile */
220
221 #define CHECKSUM_TILE_WIDTH 16
222 #define CHECKSUM_TILE_HEIGHT 16
223 #define CHECKSUM_BYTES_PER_TILE 8
224
225 static unsigned
226 panfrost_compute_checksum_sizes(
227 struct panfrost_slice *slice,
228 unsigned width,
229 unsigned height)
230 {
231 unsigned aligned_width = ALIGN_POT(width, CHECKSUM_TILE_WIDTH);
232 unsigned aligned_height = ALIGN_POT(height, CHECKSUM_TILE_HEIGHT);
233
234 unsigned tile_count_x = aligned_width / CHECKSUM_TILE_WIDTH;
235 unsigned tile_count_y = aligned_height / CHECKSUM_TILE_HEIGHT;
236
237 slice->checksum_stride = tile_count_x * CHECKSUM_BYTES_PER_TILE;
238
239 return slice->checksum_stride * tile_count_y;
240 }
241
242 /* Setup the mip tree given a particular layout, possibly with checksumming */
243
244 static void
245 panfrost_setup_slices(struct panfrost_resource *pres, size_t *bo_size)
246 {
247 struct pipe_resource *res = &pres->base;
248 unsigned width = res->width0;
249 unsigned height = res->height0;
250 unsigned depth = res->depth0;
251 unsigned bytes_per_pixel = util_format_get_blocksize(res->format);
252
253 assert(depth > 0);
254
255 /* Tiled operates blockwise; linear is packed. Also, anything
256 * we render to has to be tile-aligned. Maybe not strictly
257 * necessary, but we're not *that* pressed for memory and it
258 * makes code a lot simpler */
259
260 bool renderable = res->bind &
261 (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
262 bool afbc = pres->layout == PAN_AFBC;
263 bool tiled = pres->layout == PAN_TILED;
264 bool should_align = renderable || tiled;
265
266 /* We don't know how to specify a 2D stride for 3D textures */
267
268 bool can_align_stride =
269 res->target != PIPE_TEXTURE_3D;
270
271 should_align &= can_align_stride;
272
273 unsigned offset = 0;
274 unsigned size_2d = 0;
275
276 for (unsigned l = 0; l <= res->last_level; ++l) {
277 struct panfrost_slice *slice = &pres->slices[l];
278
279 unsigned effective_width = width;
280 unsigned effective_height = height;
281 unsigned effective_depth = depth;
282
283 if (should_align) {
284 effective_width = ALIGN_POT(effective_width, 16);
285 effective_height = ALIGN_POT(effective_height, 16);
286
287 /* We don't need to align depth */
288 }
289
290 slice->offset = offset;
291
292 /* Compute the would-be stride */
293 unsigned stride = bytes_per_pixel * effective_width;
294
295 /* ..but cache-line align it for performance */
296 if (can_align_stride && pres->layout == PAN_LINEAR)
297 stride = ALIGN_POT(stride, 64);
298
299 slice->stride = stride;
300
301 unsigned slice_one_size = slice->stride * effective_height;
302 unsigned slice_full_size = slice_one_size * effective_depth;
303
304 /* Report 2D size for 3D texturing */
305
306 if (l == 0)
307 size_2d = slice_one_size;
308
309 /* Compute AFBC sizes if necessary */
310 if (afbc) {
311 slice->header_size =
312 panfrost_afbc_header_size(width, height);
313
314 offset += slice->header_size;
315 }
316
317 offset += slice_full_size;
318
319 /* Add a checksum region if necessary */
320 if (pres->checksummed) {
321 slice->checksum_offset = offset;
322
323 unsigned size = panfrost_compute_checksum_sizes(
324 slice, width, height);
325
326 offset += size;
327 }
328
329 width = u_minify(width, 1);
330 height = u_minify(height, 1);
331 depth = u_minify(depth, 1);
332 }
333
334 assert(res->array_size);
335
336 if (res->target != PIPE_TEXTURE_3D) {
337 /* Arrays and cubemaps have the entire miptree duplicated */
338
339 pres->cubemap_stride = ALIGN_POT(offset, 64);
340 *bo_size = ALIGN_POT(pres->cubemap_stride * res->array_size, 4096);
341 } else {
342 /* 3D strides across the 2D layers */
343 assert(res->array_size == 1);
344
345 pres->cubemap_stride = size_2d;
346 *bo_size = ALIGN_POT(offset, 4096);
347 }
348 }
349
350 static void
351 panfrost_resource_create_bo(struct panfrost_screen *screen, struct panfrost_resource *pres)
352 {
353 struct pipe_resource *res = &pres->base;
354
355 /* Based on the usage, figure out what storing will be used. There are
356 * various tradeoffs:
357 *
358 * Linear: the basic format, bad for memory bandwidth, bad for cache
359 * use. Zero-copy, though. Renderable.
360 *
361 * Tiled: Not compressed, but cache-optimized. Expensive to write into
362 * (due to software tiling), but cheap to sample from. Ideal for most
363 * textures.
364 *
365 * AFBC: Compressed and renderable (so always desirable for non-scanout
366 * rendertargets). Cheap to sample from. The format is black box, so we
367 * can't read/write from software.
368 */
369
370 /* Tiling textures is almost always faster, unless we only use it once */
371
372 bool is_texture = (res->bind & PIPE_BIND_SAMPLER_VIEW);
373 bool is_2d = res->depth0 == 1 && res->array_size == 1;
374 bool is_streaming = (res->usage != PIPE_USAGE_STREAM);
375
376 bool should_tile = is_streaming && is_texture && is_2d;
377
378 /* Depth/stencil can't be tiled, only linear or AFBC */
379 should_tile &= !(res->bind & PIPE_BIND_DEPTH_STENCIL);
380
381 /* FBOs we would like to checksum, if at all possible */
382 bool can_checksum = !(res->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
383 bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
384
385 pres->checksummed = can_checksum && should_checksum;
386
387 /* Set the layout appropriately */
388 pres->layout = should_tile ? PAN_TILED : PAN_LINEAR;
389
390 size_t bo_size;
391
392 panfrost_setup_slices(pres, &bo_size);
393 pres->bo = panfrost_drm_create_bo(screen, bo_size, 0);
394 }
395
396 static struct pipe_resource *
397 panfrost_resource_create(struct pipe_screen *screen,
398 const struct pipe_resource *template)
399 {
400 /* Make sure we're familiar */
401 switch (template->target) {
402 case PIPE_BUFFER:
403 case PIPE_TEXTURE_1D:
404 case PIPE_TEXTURE_2D:
405 case PIPE_TEXTURE_3D:
406 case PIPE_TEXTURE_CUBE:
407 case PIPE_TEXTURE_RECT:
408 case PIPE_TEXTURE_2D_ARRAY:
409 break;
410 default:
411 DBG("Unknown texture target %d\n", template->target);
412 assert(0);
413 }
414
415 if (template->bind &
416 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED))
417 return panfrost_create_scanout_res(screen, template);
418
419 struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
420 struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
421
422 so->base = *template;
423 so->base.screen = screen;
424
425 pipe_reference_init(&so->base.reference, 1);
426
427 util_range_init(&so->valid_buffer_range);
428
429 panfrost_resource_create_bo(pscreen, so);
430 return (struct pipe_resource *)so;
431 }
432
433 void
434 panfrost_bo_reference(struct panfrost_bo *bo)
435 {
436 pipe_reference(NULL, &bo->reference);
437 }
438
439 void
440 panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
441 {
442 /* When the reference count goes to zero, we need to cleanup */
443
444 if (pipe_reference(&bo->reference, NULL))
445 panfrost_drm_release_bo(pan_screen(screen), bo);
446 }
447
448 static void
449 panfrost_resource_destroy(struct pipe_screen *screen,
450 struct pipe_resource *pt)
451 {
452 struct panfrost_screen *pscreen = pan_screen(screen);
453 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
454
455 if (rsrc->scanout)
456 renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
457
458 if (rsrc->bo)
459 panfrost_bo_unreference(screen, rsrc->bo);
460
461 util_range_destroy(&rsrc->valid_buffer_range);
462 ralloc_free(rsrc);
463 }
464
465 static void *
466 panfrost_transfer_map(struct pipe_context *pctx,
467 struct pipe_resource *resource,
468 unsigned level,
469 unsigned usage, /* a combination of PIPE_TRANSFER_x */
470 const struct pipe_box *box,
471 struct pipe_transfer **out_transfer)
472 {
473 int bytes_per_pixel = util_format_get_blocksize(resource->format);
474 struct panfrost_resource *rsrc = pan_resource(resource);
475 struct panfrost_bo *bo = rsrc->bo;
476
477 struct panfrost_gtransfer *transfer = rzalloc(pctx, struct panfrost_gtransfer);
478 transfer->base.level = level;
479 transfer->base.usage = usage;
480 transfer->base.box = *box;
481
482 pipe_resource_reference(&transfer->base.resource, resource);
483
484 *out_transfer = &transfer->base;
485
486 /* Check if we're bound for rendering and this is a read pixels. If so,
487 * we need to flush */
488
489 struct panfrost_context *ctx = pan_context(pctx);
490 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
491
492 bool is_bound = false;
493
494 for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
495 is_bound |= fb->cbufs[c]->texture == resource;
496 }
497
498 if (is_bound && (usage & PIPE_TRANSFER_READ)) {
499 assert(level == 0);
500 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
501 }
502
503 /* TODO: Respect usage flags */
504
505 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
506 /* TODO: reallocate */
507 //printf("debug: Missed reallocate\n");
508 } else if ((usage & PIPE_TRANSFER_WRITE)
509 && resource->target == PIPE_BUFFER
510 && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
511 /* No flush for writes to uninitialized */
512 } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
513 if (usage & PIPE_TRANSFER_WRITE) {
514 /* STUB: flush reading */
515 //printf("debug: missed reading flush %d\n", resource->target);
516 } else if (usage & PIPE_TRANSFER_READ) {
517 /* STUB: flush writing */
518 //printf("debug: missed writing flush %d (%d-%d)\n", resource->target, box->x, box->x + box->width);
519 } else {
520 /* Why are you even mapping?! */
521 }
522 }
523
524 if (rsrc->layout != PAN_LINEAR) {
525 /* Non-linear resources need to be indirectly mapped */
526
527 if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
528 return NULL;
529
530 transfer->base.stride = box->width * bytes_per_pixel;
531 transfer->base.layer_stride = transfer->base.stride * box->height;
532 transfer->map = rzalloc_size(transfer, transfer->base.layer_stride * box->depth);
533 assert(box->depth == 1);
534
535 if ((usage & PIPE_TRANSFER_READ) && rsrc->slices[level].initialized) {
536 if (rsrc->layout == PAN_AFBC) {
537 DBG("Unimplemented: reads from AFBC");
538 } else if (rsrc->layout == PAN_TILED) {
539 panfrost_load_tiled_image(
540 transfer->map,
541 bo->cpu + rsrc->slices[level].offset,
542 box,
543 transfer->base.stride,
544 rsrc->slices[level].stride,
545 util_format_get_blocksize(resource->format));
546 }
547 }
548
549 return transfer->map;
550 } else {
551 transfer->base.stride = rsrc->slices[level].stride;
552 transfer->base.layer_stride = rsrc->cubemap_stride;
553
554 /* By mapping direct-write, we're implicitly already
555 * initialized (maybe), so be conservative */
556
557 if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
558 rsrc->slices[level].initialized = true;
559
560 return bo->cpu
561 + rsrc->slices[level].offset
562 + transfer->base.box.z * rsrc->cubemap_stride
563 + transfer->base.box.y * rsrc->slices[level].stride
564 + transfer->base.box.x * bytes_per_pixel;
565 }
566 }
567
568 static void
569 panfrost_transfer_unmap(struct pipe_context *pctx,
570 struct pipe_transfer *transfer)
571 {
572 /* Gallium expects writeback here, so we tile */
573
574 struct panfrost_gtransfer *trans = pan_transfer(transfer);
575 struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
576
577 if (trans->map) {
578 struct panfrost_bo *bo = prsrc->bo;
579
580 if (transfer->usage & PIPE_TRANSFER_WRITE) {
581 unsigned level = transfer->level;
582 prsrc->slices[level].initialized = true;
583
584 if (prsrc->layout == PAN_AFBC) {
585 DBG("Unimplemented: writes to AFBC\n");
586 } else if (prsrc->layout == PAN_TILED) {
587 assert(transfer->box.depth == 1);
588
589 panfrost_store_tiled_image(
590 bo->cpu + prsrc->slices[level].offset,
591 trans->map,
592 &transfer->box,
593 prsrc->slices[level].stride,
594 transfer->stride,
595 util_format_get_blocksize(prsrc->base.format));
596 }
597 }
598 }
599
600
601 util_range_add(&prsrc->valid_buffer_range,
602 transfer->box.x,
603 transfer->box.x + transfer->box.width);
604
605 /* Derefence the resource */
606 pipe_resource_reference(&transfer->resource, NULL);
607
608 /* Transfer itself is RALLOCed at the moment */
609 ralloc_free(transfer);
610 }
611
612 static void
613 panfrost_transfer_flush_region(struct pipe_context *pctx,
614 struct pipe_transfer *transfer,
615 const struct pipe_box *box)
616 {
617 struct panfrost_resource *rsc = pan_resource(transfer->resource);
618
619 if (transfer->resource->target == PIPE_BUFFER) {
620 util_range_add(&rsc->valid_buffer_range,
621 transfer->box.x + box->x,
622 transfer->box.x + box->x + box->width);
623 }
624 }
625
626 static struct pb_slab *
627 panfrost_slab_alloc(void *priv, unsigned heap, unsigned entry_size, unsigned group_index)
628 {
629 struct panfrost_screen *screen = (struct panfrost_screen *) priv;
630 struct panfrost_memory *mem = rzalloc(screen, struct panfrost_memory);
631
632 size_t slab_size = (1 << (MAX_SLAB_ENTRY_SIZE + 1));
633
634 mem->slab.num_entries = slab_size / entry_size;
635 mem->slab.num_free = mem->slab.num_entries;
636
637 LIST_INITHEAD(&mem->slab.free);
638 for (unsigned i = 0; i < mem->slab.num_entries; ++i) {
639 /* Create a slab entry */
640 struct panfrost_memory_entry *entry = rzalloc(mem, struct panfrost_memory_entry);
641 entry->offset = entry_size * i;
642
643 entry->base.slab = &mem->slab;
644 entry->base.group_index = group_index;
645
646 LIST_ADDTAIL(&entry->base.head, &mem->slab.free);
647 }
648
649 /* Actually allocate the memory from kernel-space. Mapped, same_va, no
650 * special flags */
651
652 panfrost_drm_allocate_slab(screen, mem, slab_size / 4096, true, 0, 0, 0);
653
654 return &mem->slab;
655 }
656
657 static bool
658 panfrost_slab_can_reclaim(void *priv, struct pb_slab_entry *entry)
659 {
660 struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
661 return p_entry->freed;
662 }
663
664 static void
665 panfrost_slab_free(void *priv, struct pb_slab *slab)
666 {
667 struct panfrost_memory *mem = (struct panfrost_memory *) slab;
668 struct panfrost_screen *screen = (struct panfrost_screen *) priv;
669
670 panfrost_drm_free_slab(screen, mem);
671 ralloc_free(mem);
672 }
673
674 static void
675 panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
676 {
677 //DBG("TODO %s\n", __func__);
678 }
679
680 static enum pipe_format
681 panfrost_resource_get_internal_format(struct pipe_resource *prsrc) {
682 return prsrc->format;
683 }
684
685 static boolean
686 panfrost_generate_mipmap(
687 struct pipe_context *pctx,
688 struct pipe_resource *prsrc,
689 enum pipe_format format,
690 unsigned base_level,
691 unsigned last_level,
692 unsigned first_layer,
693 unsigned last_layer)
694 {
695 struct panfrost_context *ctx = pan_context(pctx);
696 struct panfrost_resource *rsrc = pan_resource(prsrc);
697
698 /* Generating a mipmap invalidates the written levels, so make that
699 * explicit so we don't try to wallpaper them back and end up with
700 * u_blitter recursion */
701
702 assert(rsrc->bo);
703 for (unsigned l = base_level + 1; l <= last_level; ++l)
704 rsrc->slices[l].initialized = false;
705
706 /* Beyond that, we just delegate the hard stuff. We're careful to
707 * include flushes on both ends to make sure the data is really valid.
708 * We could be doing a lot better perf-wise, especially once we have
709 * reorder-type optimizations in place. But for now prioritize
710 * correctness. */
711
712 struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
713 bool has_draws = job->last_job.gpu;
714
715 if (has_draws)
716 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
717
718 /* We've flushed the original buffer if needed, now trigger a blit */
719
720 bool blit_res = util_gen_mipmap(
721 pctx, prsrc, format,
722 base_level, last_level,
723 first_layer, last_layer,
724 PIPE_TEX_FILTER_LINEAR);
725
726 /* If the blit was successful, flush once more. If it wasn't, well, let
727 * the state tracker deal with it. */
728
729 if (blit_res)
730 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
731
732 return blit_res;
733 }
734
735 /* Computes the address to a texture at a particular slice */
736
737 mali_ptr
738 panfrost_get_texture_address(
739 struct panfrost_resource *rsrc,
740 unsigned level, unsigned face)
741 {
742 unsigned level_offset = rsrc->slices[level].offset;
743 unsigned face_offset = face * rsrc->cubemap_stride;
744
745 return rsrc->bo->gpu + level_offset + face_offset;
746 }
747
748 static void
749 panfrost_resource_set_stencil(struct pipe_resource *prsrc,
750 struct pipe_resource *stencil)
751 {
752 pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
753 }
754
755 static struct pipe_resource *
756 panfrost_resource_get_stencil(struct pipe_resource *prsrc)
757 {
758 return &pan_resource(prsrc)->separate_stencil->base;
759 }
760
761 static const struct u_transfer_vtbl transfer_vtbl = {
762 .resource_create = panfrost_resource_create,
763 .resource_destroy = panfrost_resource_destroy,
764 .transfer_map = panfrost_transfer_map,
765 .transfer_unmap = panfrost_transfer_unmap,
766 .transfer_flush_region = panfrost_transfer_flush_region,
767 .get_internal_format = panfrost_resource_get_internal_format,
768 .set_stencil = panfrost_resource_set_stencil,
769 .get_stencil = panfrost_resource_get_stencil,
770 };
771
772 void
773 panfrost_resource_screen_init(struct panfrost_screen *pscreen)
774 {
775 //pscreen->base.resource_create_with_modifiers =
776 // panfrost_resource_create_with_modifiers;
777 pscreen->base.resource_create = u_transfer_helper_resource_create;
778 pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
779 pscreen->base.resource_from_handle = panfrost_resource_from_handle;
780 pscreen->base.resource_get_handle = panfrost_resource_get_handle;
781 pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
782 true, false,
783 true, true);
784
785 pb_slabs_init(&pscreen->slabs,
786 MIN_SLAB_ENTRY_SIZE,
787 MAX_SLAB_ENTRY_SIZE,
788
789 3, /* Number of heaps */
790
791 pscreen,
792
793 panfrost_slab_can_reclaim,
794 panfrost_slab_alloc,
795 panfrost_slab_free);
796 }
797
798 void
799 panfrost_resource_screen_deinit(struct panfrost_screen *pscreen)
800 {
801 pb_slabs_deinit(&pscreen->slabs);
802 }
803
804 void
805 panfrost_resource_context_init(struct pipe_context *pctx)
806 {
807 pctx->transfer_map = u_transfer_helper_transfer_map;
808 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
809 pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
810 pctx->buffer_subdata = u_default_buffer_subdata;
811 pctx->create_surface = panfrost_create_surface;
812 pctx->surface_destroy = panfrost_surface_destroy;
813 pctx->resource_copy_region = util_resource_copy_region;
814 pctx->blit = panfrost_blit;
815 pctx->generate_mipmap = panfrost_generate_mipmap;
816 pctx->flush_resource = panfrost_flush_resource;
817 pctx->invalidate_resource = panfrost_invalidate_resource;
818 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
819 pctx->buffer_subdata = u_default_buffer_subdata;
820 pctx->texture_subdata = u_default_texture_subdata;
821 }