panfrost: AFBC buffers must be cache-line aligned
[mesa.git] / src / gallium / drivers / panfrost / pan_resource.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018-2019 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 * Authors (Collabora):
27 * Tomeu Vizoso <tomeu.vizoso@collabora.com>
28 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
29 *
30 */
31
32 #include <xf86drm.h>
33 #include <fcntl.h>
34 #include "drm-uapi/drm_fourcc.h"
35
36 #include "state_tracker/winsys_handle.h"
37 #include "util/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_surface.h"
40 #include "util/u_transfer.h"
41 #include "util/u_transfer_helper.h"
42 #include "util/u_gen_mipmap.h"
43
44 #include "pan_context.h"
45 #include "pan_screen.h"
46 #include "pan_resource.h"
47 #include "pan_util.h"
48 #include "pan_tiling.h"
49
50 static struct pipe_resource *
51 panfrost_resource_from_handle(struct pipe_screen *pscreen,
52 const struct pipe_resource *templat,
53 struct winsys_handle *whandle,
54 unsigned usage)
55 {
56 struct panfrost_screen *screen = pan_screen(pscreen);
57 struct panfrost_resource *rsc;
58 struct pipe_resource *prsc;
59
60 assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
61
62 rsc = rzalloc(pscreen, struct panfrost_resource);
63 if (!rsc)
64 return NULL;
65
66 prsc = &rsc->base;
67
68 *prsc = *templat;
69
70 pipe_reference_init(&prsc->reference, 1);
71 prsc->screen = pscreen;
72
73 rsc->bo = panfrost_drm_import_bo(screen, whandle->handle);
74 rsc->slices[0].stride = whandle->stride;
75 rsc->slices[0].initialized = true;
76
77 if (screen->ro) {
78 rsc->scanout =
79 renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
80 /* failure is expected in some cases.. */
81 }
82
83 return prsc;
84 }
85
86 static boolean
87 panfrost_resource_get_handle(struct pipe_screen *pscreen,
88 struct pipe_context *ctx,
89 struct pipe_resource *pt,
90 struct winsys_handle *handle,
91 unsigned usage)
92 {
93 struct panfrost_screen *screen = pan_screen(pscreen);
94 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
95 struct renderonly_scanout *scanout = rsrc->scanout;
96
97 handle->modifier = DRM_FORMAT_MOD_INVALID;
98
99 if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
100 return FALSE;
101 } else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
102 if (renderonly_get_handle(scanout, handle))
103 return TRUE;
104
105 handle->handle = rsrc->bo->gem_handle;
106 handle->stride = rsrc->slices[0].stride;
107 return TRUE;
108 } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
109 if (scanout) {
110 struct drm_prime_handle args = {
111 .handle = scanout->handle,
112 .flags = DRM_CLOEXEC,
113 };
114
115 int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
116 if (ret == -1)
117 return FALSE;
118
119 handle->stride = scanout->stride;
120 handle->handle = args.fd;
121
122 return TRUE;
123 } else {
124 int fd = panfrost_drm_export_bo(screen, rsrc->bo);
125
126 if (fd < 0)
127 return FALSE;
128
129 handle->handle = fd;
130 handle->stride = rsrc->slices[0].stride;
131 return TRUE;
132 }
133 }
134
135 return FALSE;
136 }
137
138 static void
139 panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
140 {
141 //DBG("TODO %s\n", __func__);
142 }
143
144 static struct pipe_surface *
145 panfrost_create_surface(struct pipe_context *pipe,
146 struct pipe_resource *pt,
147 const struct pipe_surface *surf_tmpl)
148 {
149 struct pipe_surface *ps = NULL;
150
151 ps = rzalloc(pipe, struct pipe_surface);
152
153 if (ps) {
154 pipe_reference_init(&ps->reference, 1);
155 pipe_resource_reference(&ps->texture, pt);
156 ps->context = pipe;
157 ps->format = surf_tmpl->format;
158
159 if (pt->target != PIPE_BUFFER) {
160 assert(surf_tmpl->u.tex.level <= pt->last_level);
161 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
162 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
163 ps->u.tex.level = surf_tmpl->u.tex.level;
164 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
165 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
166 } else {
167 /* setting width as number of elements should get us correct renderbuffer width */
168 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
169 ps->height = pt->height0;
170 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
171 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
172 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
173 assert(ps->u.buf.last_element < ps->width);
174 }
175 }
176
177 return ps;
178 }
179
180 static void
181 panfrost_surface_destroy(struct pipe_context *pipe,
182 struct pipe_surface *surf)
183 {
184 assert(surf->texture);
185 pipe_resource_reference(&surf->texture, NULL);
186 ralloc_free(surf);
187 }
188
189 static struct pipe_resource *
190 panfrost_create_scanout_res(struct pipe_screen *screen,
191 const struct pipe_resource *template)
192 {
193 struct panfrost_screen *pscreen = pan_screen(screen);
194 struct pipe_resource scanout_templat = *template;
195 struct renderonly_scanout *scanout;
196 struct winsys_handle handle;
197 struct pipe_resource *res;
198
199 scanout = renderonly_scanout_for_resource(&scanout_templat,
200 pscreen->ro, &handle);
201 if (!scanout)
202 return NULL;
203
204 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
205 /* TODO: handle modifiers? */
206 res = screen->resource_from_handle(screen, template, &handle,
207 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE);
208 close(handle.handle);
209 if (!res)
210 return NULL;
211
212 struct panfrost_resource *pres = pan_resource(res);
213
214 pres->scanout = scanout;
215
216 return res;
217 }
218
219 /* Computes sizes for checksumming, which is 8 bytes per 16x16 tile */
220
221 #define CHECKSUM_TILE_WIDTH 16
222 #define CHECKSUM_TILE_HEIGHT 16
223 #define CHECKSUM_BYTES_PER_TILE 8
224
225 static unsigned
226 panfrost_compute_checksum_sizes(
227 struct panfrost_slice *slice,
228 unsigned width,
229 unsigned height)
230 {
231 unsigned aligned_width = ALIGN_POT(width, CHECKSUM_TILE_WIDTH);
232 unsigned aligned_height = ALIGN_POT(height, CHECKSUM_TILE_HEIGHT);
233
234 unsigned tile_count_x = aligned_width / CHECKSUM_TILE_WIDTH;
235 unsigned tile_count_y = aligned_height / CHECKSUM_TILE_HEIGHT;
236
237 slice->checksum_stride = tile_count_x * CHECKSUM_BYTES_PER_TILE;
238
239 return slice->checksum_stride * tile_count_y;
240 }
241
242 /* Setup the mip tree given a particular layout, possibly with checksumming */
243
244 static void
245 panfrost_setup_slices(struct panfrost_resource *pres, size_t *bo_size)
246 {
247 struct pipe_resource *res = &pres->base;
248 unsigned width = res->width0;
249 unsigned height = res->height0;
250 unsigned depth = res->depth0;
251 unsigned bytes_per_pixel = util_format_get_blocksize(res->format);
252
253 assert(depth > 0);
254
255 /* Tiled operates blockwise; linear is packed. Also, anything
256 * we render to has to be tile-aligned. Maybe not strictly
257 * necessary, but we're not *that* pressed for memory and it
258 * makes code a lot simpler */
259
260 bool renderable = res->bind &
261 (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DEPTH_STENCIL);
262 bool afbc = pres->layout == PAN_AFBC;
263 bool tiled = pres->layout == PAN_TILED;
264 bool should_align = renderable || tiled;
265
266 /* We don't know how to specify a 2D stride for 3D textures */
267
268 bool can_align_stride =
269 res->target != PIPE_TEXTURE_3D;
270
271 should_align &= can_align_stride;
272
273 unsigned offset = 0;
274 unsigned size_2d = 0;
275
276 for (unsigned l = 0; l <= res->last_level; ++l) {
277 struct panfrost_slice *slice = &pres->slices[l];
278
279 unsigned effective_width = width;
280 unsigned effective_height = height;
281 unsigned effective_depth = depth;
282
283 if (should_align) {
284 effective_width = ALIGN_POT(effective_width, 16);
285 effective_height = ALIGN_POT(effective_height, 16);
286
287 /* We don't need to align depth */
288 }
289
290 /* Align levels to cache-line as a performance improvement for
291 * linear/tiled and as a requirement for AFBC */
292
293 offset = ALIGN_POT(offset, 64);
294
295 slice->offset = offset;
296
297 /* Compute the would-be stride */
298 unsigned stride = bytes_per_pixel * effective_width;
299
300 /* ..but cache-line align it for performance */
301 if (can_align_stride && pres->layout == PAN_LINEAR)
302 stride = ALIGN_POT(stride, 64);
303
304 slice->stride = stride;
305
306 unsigned slice_one_size = slice->stride * effective_height;
307 unsigned slice_full_size = slice_one_size * effective_depth;
308
309 /* Report 2D size for 3D texturing */
310
311 if (l == 0)
312 size_2d = slice_one_size;
313
314 /* Compute AFBC sizes if necessary */
315 if (afbc) {
316 slice->header_size =
317 panfrost_afbc_header_size(width, height);
318
319 offset += slice->header_size;
320 }
321
322 offset += slice_full_size;
323
324 /* Add a checksum region if necessary */
325 if (pres->checksummed) {
326 slice->checksum_offset = offset;
327
328 unsigned size = panfrost_compute_checksum_sizes(
329 slice, width, height);
330
331 offset += size;
332 }
333
334 width = u_minify(width, 1);
335 height = u_minify(height, 1);
336 depth = u_minify(depth, 1);
337 }
338
339 assert(res->array_size);
340
341 if (res->target != PIPE_TEXTURE_3D) {
342 /* Arrays and cubemaps have the entire miptree duplicated */
343
344 pres->cubemap_stride = ALIGN_POT(offset, 64);
345 *bo_size = ALIGN_POT(pres->cubemap_stride * res->array_size, 4096);
346 } else {
347 /* 3D strides across the 2D layers */
348 assert(res->array_size == 1);
349
350 pres->cubemap_stride = size_2d;
351 *bo_size = ALIGN_POT(offset, 4096);
352 }
353 }
354
355 static void
356 panfrost_resource_create_bo(struct panfrost_screen *screen, struct panfrost_resource *pres)
357 {
358 struct pipe_resource *res = &pres->base;
359
360 /* Based on the usage, figure out what storing will be used. There are
361 * various tradeoffs:
362 *
363 * Linear: the basic format, bad for memory bandwidth, bad for cache
364 * use. Zero-copy, though. Renderable.
365 *
366 * Tiled: Not compressed, but cache-optimized. Expensive to write into
367 * (due to software tiling), but cheap to sample from. Ideal for most
368 * textures.
369 *
370 * AFBC: Compressed and renderable (so always desirable for non-scanout
371 * rendertargets). Cheap to sample from. The format is black box, so we
372 * can't read/write from software.
373 */
374
375 /* Tiling textures is almost always faster, unless we only use it once */
376
377 bool is_texture = (res->bind & PIPE_BIND_SAMPLER_VIEW);
378 bool is_2d = res->depth0 == 1 && res->array_size == 1;
379 bool is_streaming = (res->usage != PIPE_USAGE_STREAM);
380
381 bool should_tile = is_streaming && is_texture && is_2d;
382
383 /* Depth/stencil can't be tiled, only linear or AFBC */
384 should_tile &= !(res->bind & PIPE_BIND_DEPTH_STENCIL);
385
386 /* FBOs we would like to checksum, if at all possible */
387 bool can_checksum = !(res->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED));
388 bool should_checksum = res->bind & PIPE_BIND_RENDER_TARGET;
389
390 pres->checksummed = can_checksum && should_checksum;
391
392 /* Set the layout appropriately */
393 pres->layout = should_tile ? PAN_TILED : PAN_LINEAR;
394
395 size_t bo_size;
396
397 panfrost_setup_slices(pres, &bo_size);
398
399 /* We create a BO immediately but don't bother mapping, since we don't
400 * care to map e.g. FBOs which the CPU probably won't touch */
401 pres->bo = panfrost_drm_create_bo(screen, bo_size, PAN_ALLOCATE_DELAY_MMAP);
402 }
403
404 static struct pipe_resource *
405 panfrost_resource_create(struct pipe_screen *screen,
406 const struct pipe_resource *template)
407 {
408 /* Make sure we're familiar */
409 switch (template->target) {
410 case PIPE_BUFFER:
411 case PIPE_TEXTURE_1D:
412 case PIPE_TEXTURE_2D:
413 case PIPE_TEXTURE_3D:
414 case PIPE_TEXTURE_CUBE:
415 case PIPE_TEXTURE_RECT:
416 case PIPE_TEXTURE_2D_ARRAY:
417 break;
418 default:
419 DBG("Unknown texture target %d\n", template->target);
420 assert(0);
421 }
422
423 if (template->bind &
424 (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED))
425 return panfrost_create_scanout_res(screen, template);
426
427 struct panfrost_resource *so = rzalloc(screen, struct panfrost_resource);
428 struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
429
430 so->base = *template;
431 so->base.screen = screen;
432
433 pipe_reference_init(&so->base.reference, 1);
434
435 util_range_init(&so->valid_buffer_range);
436
437 panfrost_resource_create_bo(pscreen, so);
438 return (struct pipe_resource *)so;
439 }
440
441 void
442 panfrost_bo_reference(struct panfrost_bo *bo)
443 {
444 pipe_reference(NULL, &bo->reference);
445 }
446
447 void
448 panfrost_bo_unreference(struct pipe_screen *screen, struct panfrost_bo *bo)
449 {
450 /* When the reference count goes to zero, we need to cleanup */
451
452 if (pipe_reference(&bo->reference, NULL))
453 panfrost_drm_release_bo(pan_screen(screen), bo, true);
454 }
455
456 static void
457 panfrost_resource_destroy(struct pipe_screen *screen,
458 struct pipe_resource *pt)
459 {
460 struct panfrost_screen *pscreen = pan_screen(screen);
461 struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
462
463 if (rsrc->scanout)
464 renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
465
466 if (rsrc->bo)
467 panfrost_bo_unreference(screen, rsrc->bo);
468
469 util_range_destroy(&rsrc->valid_buffer_range);
470 ralloc_free(rsrc);
471 }
472
473 static void *
474 panfrost_transfer_map(struct pipe_context *pctx,
475 struct pipe_resource *resource,
476 unsigned level,
477 unsigned usage, /* a combination of PIPE_TRANSFER_x */
478 const struct pipe_box *box,
479 struct pipe_transfer **out_transfer)
480 {
481 int bytes_per_pixel = util_format_get_blocksize(resource->format);
482 struct panfrost_resource *rsrc = pan_resource(resource);
483 struct panfrost_bo *bo = rsrc->bo;
484
485 struct panfrost_gtransfer *transfer = rzalloc(pctx, struct panfrost_gtransfer);
486 transfer->base.level = level;
487 transfer->base.usage = usage;
488 transfer->base.box = *box;
489
490 pipe_resource_reference(&transfer->base.resource, resource);
491
492 *out_transfer = &transfer->base;
493
494 /* If we haven't already mmaped, now's the time */
495
496 if (!bo->cpu) {
497 struct panfrost_screen *screen = pan_screen(pctx->screen);
498 panfrost_drm_mmap_bo(screen, bo);
499 }
500
501 /* Check if we're bound for rendering and this is a read pixels. If so,
502 * we need to flush */
503
504 struct panfrost_context *ctx = pan_context(pctx);
505 struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
506
507 bool is_bound = false;
508
509 for (unsigned c = 0; c < fb->nr_cbufs; ++c) {
510 is_bound |= fb->cbufs[c]->texture == resource;
511 }
512
513 if (is_bound && (usage & PIPE_TRANSFER_READ)) {
514 assert(level == 0);
515 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
516 }
517
518 /* TODO: Respect usage flags */
519
520 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
521 /* TODO: reallocate */
522 //printf("debug: Missed reallocate\n");
523 } else if ((usage & PIPE_TRANSFER_WRITE)
524 && resource->target == PIPE_BUFFER
525 && !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
526 /* No flush for writes to uninitialized */
527 } else if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
528 if (usage & PIPE_TRANSFER_WRITE) {
529 /* STUB: flush reading */
530 //printf("debug: missed reading flush %d\n", resource->target);
531 } else if (usage & PIPE_TRANSFER_READ) {
532 /* STUB: flush writing */
533 //printf("debug: missed writing flush %d (%d-%d)\n", resource->target, box->x, box->x + box->width);
534 } else {
535 /* Why are you even mapping?! */
536 }
537 }
538
539 if (rsrc->layout != PAN_LINEAR) {
540 /* Non-linear resources need to be indirectly mapped */
541
542 if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
543 return NULL;
544
545 transfer->base.stride = box->width * bytes_per_pixel;
546 transfer->base.layer_stride = transfer->base.stride * box->height;
547 transfer->map = rzalloc_size(transfer, transfer->base.layer_stride * box->depth);
548 assert(box->depth == 1);
549
550 if ((usage & PIPE_TRANSFER_READ) && rsrc->slices[level].initialized) {
551 if (rsrc->layout == PAN_AFBC) {
552 DBG("Unimplemented: reads from AFBC");
553 } else if (rsrc->layout == PAN_TILED) {
554 panfrost_load_tiled_image(
555 transfer->map,
556 bo->cpu + rsrc->slices[level].offset,
557 box,
558 transfer->base.stride,
559 rsrc->slices[level].stride,
560 util_format_get_blocksize(resource->format));
561 }
562 }
563
564 return transfer->map;
565 } else {
566 transfer->base.stride = rsrc->slices[level].stride;
567 transfer->base.layer_stride = rsrc->cubemap_stride;
568
569 /* By mapping direct-write, we're implicitly already
570 * initialized (maybe), so be conservative */
571
572 if ((usage & PIPE_TRANSFER_WRITE) && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
573 rsrc->slices[level].initialized = true;
574
575 return bo->cpu
576 + rsrc->slices[level].offset
577 + transfer->base.box.z * rsrc->cubemap_stride
578 + transfer->base.box.y * rsrc->slices[level].stride
579 + transfer->base.box.x * bytes_per_pixel;
580 }
581 }
582
583 static void
584 panfrost_transfer_unmap(struct pipe_context *pctx,
585 struct pipe_transfer *transfer)
586 {
587 /* Gallium expects writeback here, so we tile */
588
589 struct panfrost_gtransfer *trans = pan_transfer(transfer);
590 struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
591
592 if (trans->map) {
593 struct panfrost_bo *bo = prsrc->bo;
594
595 if (transfer->usage & PIPE_TRANSFER_WRITE) {
596 unsigned level = transfer->level;
597 prsrc->slices[level].initialized = true;
598
599 if (prsrc->layout == PAN_AFBC) {
600 DBG("Unimplemented: writes to AFBC\n");
601 } else if (prsrc->layout == PAN_TILED) {
602 assert(transfer->box.depth == 1);
603
604 panfrost_store_tiled_image(
605 bo->cpu + prsrc->slices[level].offset,
606 trans->map,
607 &transfer->box,
608 prsrc->slices[level].stride,
609 transfer->stride,
610 util_format_get_blocksize(prsrc->base.format));
611 }
612 }
613 }
614
615
616 util_range_add(&prsrc->valid_buffer_range,
617 transfer->box.x,
618 transfer->box.x + transfer->box.width);
619
620 /* Derefence the resource */
621 pipe_resource_reference(&transfer->resource, NULL);
622
623 /* Transfer itself is RALLOCed at the moment */
624 ralloc_free(transfer);
625 }
626
627 static void
628 panfrost_transfer_flush_region(struct pipe_context *pctx,
629 struct pipe_transfer *transfer,
630 const struct pipe_box *box)
631 {
632 struct panfrost_resource *rsc = pan_resource(transfer->resource);
633
634 if (transfer->resource->target == PIPE_BUFFER) {
635 util_range_add(&rsc->valid_buffer_range,
636 transfer->box.x + box->x,
637 transfer->box.x + box->x + box->width);
638 }
639 }
640
641 static void
642 panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
643 {
644 //DBG("TODO %s\n", __func__);
645 }
646
647 static enum pipe_format
648 panfrost_resource_get_internal_format(struct pipe_resource *prsrc) {
649 return prsrc->format;
650 }
651
652 static boolean
653 panfrost_generate_mipmap(
654 struct pipe_context *pctx,
655 struct pipe_resource *prsrc,
656 enum pipe_format format,
657 unsigned base_level,
658 unsigned last_level,
659 unsigned first_layer,
660 unsigned last_layer)
661 {
662 struct panfrost_context *ctx = pan_context(pctx);
663 struct panfrost_resource *rsrc = pan_resource(prsrc);
664
665 /* Generating a mipmap invalidates the written levels, so make that
666 * explicit so we don't try to wallpaper them back and end up with
667 * u_blitter recursion */
668
669 assert(rsrc->bo);
670 for (unsigned l = base_level + 1; l <= last_level; ++l)
671 rsrc->slices[l].initialized = false;
672
673 /* Beyond that, we just delegate the hard stuff. We're careful to
674 * include flushes on both ends to make sure the data is really valid.
675 * We could be doing a lot better perf-wise, especially once we have
676 * reorder-type optimizations in place. But for now prioritize
677 * correctness. */
678
679 struct panfrost_job *job = panfrost_get_job_for_fbo(ctx);
680 bool has_draws = job->last_job.gpu;
681
682 if (has_draws)
683 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
684
685 /* We've flushed the original buffer if needed, now trigger a blit */
686
687 bool blit_res = util_gen_mipmap(
688 pctx, prsrc, format,
689 base_level, last_level,
690 first_layer, last_layer,
691 PIPE_TEX_FILTER_LINEAR);
692
693 /* If the blit was successful, flush once more. If it wasn't, well, let
694 * the state tracker deal with it. */
695
696 if (blit_res)
697 panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
698
699 return blit_res;
700 }
701
702 /* Computes the address to a texture at a particular slice */
703
704 mali_ptr
705 panfrost_get_texture_address(
706 struct panfrost_resource *rsrc,
707 unsigned level, unsigned face)
708 {
709 unsigned level_offset = rsrc->slices[level].offset;
710 unsigned face_offset = face * rsrc->cubemap_stride;
711
712 return rsrc->bo->gpu + level_offset + face_offset;
713 }
714
715 static void
716 panfrost_resource_set_stencil(struct pipe_resource *prsrc,
717 struct pipe_resource *stencil)
718 {
719 pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
720 }
721
722 static struct pipe_resource *
723 panfrost_resource_get_stencil(struct pipe_resource *prsrc)
724 {
725 return &pan_resource(prsrc)->separate_stencil->base;
726 }
727
728 static const struct u_transfer_vtbl transfer_vtbl = {
729 .resource_create = panfrost_resource_create,
730 .resource_destroy = panfrost_resource_destroy,
731 .transfer_map = panfrost_transfer_map,
732 .transfer_unmap = panfrost_transfer_unmap,
733 .transfer_flush_region = panfrost_transfer_flush_region,
734 .get_internal_format = panfrost_resource_get_internal_format,
735 .set_stencil = panfrost_resource_set_stencil,
736 .get_stencil = panfrost_resource_get_stencil,
737 };
738
739 void
740 panfrost_resource_screen_init(struct panfrost_screen *pscreen)
741 {
742 //pscreen->base.resource_create_with_modifiers =
743 // panfrost_resource_create_with_modifiers;
744 pscreen->base.resource_create = u_transfer_helper_resource_create;
745 pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
746 pscreen->base.resource_from_handle = panfrost_resource_from_handle;
747 pscreen->base.resource_get_handle = panfrost_resource_get_handle;
748 pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
749 true, false,
750 true, true);
751 }
752
753 void
754 panfrost_resource_context_init(struct pipe_context *pctx)
755 {
756 pctx->transfer_map = u_transfer_helper_transfer_map;
757 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
758 pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
759 pctx->buffer_subdata = u_default_buffer_subdata;
760 pctx->create_surface = panfrost_create_surface;
761 pctx->surface_destroy = panfrost_surface_destroy;
762 pctx->resource_copy_region = util_resource_copy_region;
763 pctx->blit = panfrost_blit;
764 pctx->generate_mipmap = panfrost_generate_mipmap;
765 pctx->flush_resource = panfrost_flush_resource;
766 pctx->invalidate_resource = panfrost_invalidate_resource;
767 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
768 pctx->buffer_subdata = u_default_buffer_subdata;
769 pctx->texture_subdata = u_default_texture_subdata;
770 }