panfrost: Use u_pipe_screen_get_param_defaults
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
23 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
24 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33 #include "util/u_format_s3tc.h"
34 #include "util/u_video.h"
35 #include "util/u_screen.h"
36 #include "util/os_time.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_screen.h"
39 #include "draw/draw_context.h"
40 #include <xf86drm.h>
41
42 #include <fcntl.h>
43
44 #include "drm_fourcc.h"
45
46 #include "pan_screen.h"
47 #include "pan_resource.h"
48 #include "pan_public.h"
49
50 #include "pan_context.h"
51
52 static const char *
53 panfrost_get_name(struct pipe_screen *screen)
54 {
55 return "panfrost";
56 }
57
58 static const char *
59 panfrost_get_vendor(struct pipe_screen *screen)
60 {
61 return "panfrost";
62 }
63
64 static const char *
65 panfrost_get_device_vendor(struct pipe_screen *screen)
66 {
67 return "Arm";
68 }
69
70 static int
71 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
72 {
73 switch (param) {
74 case PIPE_CAP_NPOT_TEXTURES:
75 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
76 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
77 return 1;
78
79 case PIPE_CAP_SM3:
80 case PIPE_CAP_POINT_SPRITE:
81 return 1;
82
83 case PIPE_CAP_MAX_RENDER_TARGETS:
84 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
85 return 1;
86
87 case PIPE_CAP_OCCLUSION_QUERY:
88 case PIPE_CAP_QUERY_TIME_ELAPSED:
89 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
90 return 1; /* TODO: Queries */
91
92 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
93 case PIPE_CAP_TEXTURE_SWIZZLE:
94 return 1;
95
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
97 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
99 return 13;
100
101 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
102 return 1;
103
104 case PIPE_CAP_INDEP_BLEND_ENABLE:
105 return 1;
106
107 case PIPE_CAP_INDEP_BLEND_FUNC:
108 return 1;
109
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
111 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
113 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
114 return 1;
115
116 case PIPE_CAP_DEPTH_CLIP_DISABLE:
117 return 1;
118
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
121 return 16 * 4;
122
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
125 return 1024;
126
127 case PIPE_CAP_MAX_VERTEX_STREAMS:
128 return 1;
129
130 case PIPE_CAP_SHADER_STENCIL_EXPORT:
131 return 1;
132
133 case PIPE_CAP_SEAMLESS_CUBE_MAP:
134 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
135 return 1;
136
137 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
138 return 256; /* for GL3 */
139
140 case PIPE_CAP_CONDITIONAL_RENDER:
141 return 1;
142
143 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
144 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
145 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
146 return 1;
147
148 case PIPE_CAP_GLSL_FEATURE_LEVEL:
149 return 330;
150
151 case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
152 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
153 return 0;
154
155 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
156 case PIPE_CAP_DOUBLES:
157 case PIPE_CAP_INT64:
158 case PIPE_CAP_INT64_DIVMOD:
159 return 1;
160
161 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
162 return 16;
163
164 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
165 return 0xffff;
166
167 case PIPE_CAP_QUERY_TIMESTAMP:
168 case PIPE_CAP_CUBE_MAP_ARRAY:
169 return 1;
170
171 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
172 return 1;
173
174 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
175 return 65536;
176
177 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
178 return 0;
179
180 case PIPE_CAP_TGSI_TEXCOORD:
181 return 1; /* XXX: What should this me exactly? */
182
183 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
184 return 0;
185
186 case PIPE_CAP_MAX_VIEWPORTS:
187 return PIPE_MAX_VIEWPORTS;
188
189 case PIPE_CAP_ENDIANNESS:
190 return PIPE_ENDIAN_NATIVE;
191
192 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
193 return 4;
194
195 case PIPE_CAP_TEXTURE_GATHER_SM5:
196 case PIPE_CAP_TEXTURE_QUERY_LOD:
197 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
198 case PIPE_CAP_SAMPLER_VIEW_TARGET:
199 case PIPE_CAP_FAKE_SW_MSAA:
200 return 1;
201
202 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
203 return -32;
204
205 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
206 return 31;
207
208 case PIPE_CAP_DRAW_INDIRECT:
209 return 1;
210
211 case PIPE_CAP_QUERY_SO_OVERFLOW:
212 return 1;
213
214 case PIPE_CAP_VENDOR_ID:
215 return 0xFFFFFFFF;
216
217 case PIPE_CAP_DEVICE_ID:
218 return 0xFFFFFFFF;
219
220 case PIPE_CAP_ACCELERATED:
221 return 1;
222
223 case PIPE_CAP_VIDEO_MEMORY: {
224 uint64_t system_memory;
225
226 if (!os_get_total_physical_memory(&system_memory))
227 return 0;
228
229 return (int)(system_memory >> 20);
230 }
231
232 case PIPE_CAP_UMA:
233 return 1;
234
235 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
236 case PIPE_CAP_CLIP_HALFZ:
237 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
238 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
239 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
240 case PIPE_CAP_CULL_DISTANCE:
241 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
242 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
243 case PIPE_CAP_CLEAR_TEXTURE:
244 return 1;
245
246 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
247 return 4;
248
249 default:
250 return u_pipe_screen_get_param_defaults(screen, param);
251 }
252 }
253
254 static int
255 panfrost_get_shader_param(struct pipe_screen *screen,
256 enum pipe_shader_type shader,
257 enum pipe_shader_cap param)
258 {
259 if (shader != PIPE_SHADER_VERTEX &&
260 shader != PIPE_SHADER_FRAGMENT) {
261 return 0;
262 }
263
264 /* this is probably not totally correct.. but it's a start: */
265 switch (param) {
266 case PIPE_SHADER_CAP_SCALAR_ISA:
267 return 0;
268
269 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
270 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
271 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
272 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
273 return 16384;
274
275 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
276 return 1024;
277
278 case PIPE_SHADER_CAP_MAX_INPUTS:
279 return 16;
280
281 case PIPE_SHADER_CAP_MAX_OUTPUTS:
282 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
283
284 case PIPE_SHADER_CAP_MAX_TEMPS:
285 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
286
287 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
288 return 16 * 1024 * sizeof(float);
289
290 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
291 return 1;
292
293 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
294 return 0;
295
296 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
297 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
298 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
299 return 0;
300
301 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
302 return 1;
303
304 case PIPE_SHADER_CAP_SUBROUTINES:
305 return 0;
306
307 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
308 return 0;
309
310 case PIPE_SHADER_CAP_INTEGERS:
311 return 1;
312
313 case PIPE_SHADER_CAP_INT64_ATOMICS:
314 case PIPE_SHADER_CAP_FP16:
315 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
316 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
317 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
318 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
319 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
320 return 0;
321
322 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
323 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
324 return 16; /* XXX: How many? */
325
326 case PIPE_SHADER_CAP_PREFERRED_IR:
327 return PIPE_SHADER_IR_NIR;
328
329 case PIPE_SHADER_CAP_SUPPORTED_IRS:
330 return 0;
331
332 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
333 return 32;
334
335 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
336 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
337 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
338 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
339 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
340 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
341 return 0;
342
343 default:
344 fprintf(stderr, "unknown shader param %d\n", param);
345 return 0;
346 }
347
348 return 0;
349 }
350
351 static float
352 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
353 {
354 switch (param) {
355 case PIPE_CAPF_MAX_LINE_WIDTH:
356
357 /* fall-through */
358 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
359 return 255.0; /* arbitrary */
360
361 case PIPE_CAPF_MAX_POINT_WIDTH:
362
363 /* fall-through */
364 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
365 return 255.0; /* arbitrary */
366
367 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
368 return 16.0;
369
370 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
371 return 16.0; /* arbitrary */
372
373 default:
374 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
375 return 0.0;
376 }
377 }
378
379 /**
380 * Query format support for creating a texture, drawing surface, etc.
381 * \param format the format to test
382 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
383 */
384 static boolean
385 panfrost_is_format_supported( struct pipe_screen *screen,
386 enum pipe_format format,
387 enum pipe_texture_target target,
388 unsigned sample_count,
389 unsigned storage_sample_count,
390 unsigned bind)
391 {
392 const struct util_format_description *format_desc;
393
394 assert(target == PIPE_BUFFER ||
395 target == PIPE_TEXTURE_1D ||
396 target == PIPE_TEXTURE_1D_ARRAY ||
397 target == PIPE_TEXTURE_2D ||
398 target == PIPE_TEXTURE_2D_ARRAY ||
399 target == PIPE_TEXTURE_RECT ||
400 target == PIPE_TEXTURE_3D ||
401 target == PIPE_TEXTURE_CUBE ||
402 target == PIPE_TEXTURE_CUBE_ARRAY);
403
404 format_desc = util_format_description(format);
405
406 if (!format_desc)
407 return FALSE;
408
409 if (sample_count > 1)
410 return FALSE;
411
412 /* Format wishlist */
413 if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
414 return FALSE;
415
416 if (bind & PIPE_BIND_RENDER_TARGET) {
417 /* We don't support rendering into anything but RGBA8 yet. We
418 * need more formats for spec compliance, but for now, honesty
419 * is the best policy <3 */
420
421 if (!util_format_is_rgba8_variant(format_desc))
422 return FALSE;
423
424 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
425 return FALSE;
426
427 /*
428 * Although possible, it is unnatural to render into compressed or YUV
429 * surfaces. So disable these here to avoid going into weird paths
430 * inside the state trackers.
431 */
432 if (format_desc->block.width != 1 ||
433 format_desc->block.height != 1)
434 return FALSE;
435 }
436
437 if (bind & PIPE_BIND_DEPTH_STENCIL) {
438 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
439 return FALSE;
440 }
441
442 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
443 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
444 /* Compressed formats not yet hooked up. */
445 return FALSE;
446 }
447
448 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
449 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
450 target != PIPE_BUFFER) {
451 const struct util_format_description *desc =
452 util_format_description(format);
453
454 if (desc->nr_channels == 3 && desc->is_array) {
455 /* Don't support any 3-component formats for rendering/texturing
456 * since we don't support the corresponding 8-bit 3 channel UNORM
457 * formats. This allows us to support GL_ARB_copy_image between
458 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
459 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
460 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
461 * (different bpp).
462 */
463 return FALSE;
464 }
465 }
466
467 return TRUE;
468 }
469
470
471 static void
472 panfrost_destroy_screen( struct pipe_screen *screen )
473 {
474 FREE(screen);
475 }
476
477 static void
478 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
479 struct pipe_resource *resource,
480 unsigned level, unsigned layer,
481 void *context_private,
482 struct pipe_box *sub_box)
483 {
484 /* TODO: Display target integration */
485 }
486
487 static uint64_t
488 panfrost_get_timestamp(struct pipe_screen *_screen)
489 {
490 return os_time_get_nano();
491 }
492
493 static void
494 panfrost_fence_reference(struct pipe_screen *screen,
495 struct pipe_fence_handle **ptr,
496 struct pipe_fence_handle *fence)
497 {
498 *ptr = fence;
499 }
500
501 static boolean
502 panfrost_fence_finish(struct pipe_screen *screen,
503 struct pipe_context *ctx,
504 struct pipe_fence_handle *fence,
505 uint64_t timeout)
506 {
507 assert(fence);
508 return TRUE;
509 }
510
511 static const void *
512 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
513 enum pipe_shader_ir ir,
514 enum pipe_shader_type shader)
515 {
516 return NULL;
517 }
518
519 struct pipe_screen *
520 panfrost_create_screen(int fd, struct renderonly *ro, bool is_drm)
521 {
522 struct panfrost_screen *screen = CALLOC_STRUCT(panfrost_screen);
523
524 if (!screen)
525 return NULL;
526
527 if (ro) {
528 screen->ro = renderonly_dup(ro);
529 if (!screen->ro) {
530 fprintf(stderr, "Failed to dup renderonly object\n");
531 free(screen);
532 return NULL;
533 }
534 }
535
536 screen->base.destroy = panfrost_destroy_screen;
537
538 screen->base.get_name = panfrost_get_name;
539 screen->base.get_vendor = panfrost_get_vendor;
540 screen->base.get_device_vendor = panfrost_get_device_vendor;
541 screen->base.get_param = panfrost_get_param;
542 screen->base.get_shader_param = panfrost_get_shader_param;
543 screen->base.get_paramf = panfrost_get_paramf;
544 screen->base.get_timestamp = panfrost_get_timestamp;
545 screen->base.is_format_supported = panfrost_is_format_supported;
546 //screen->base.context_create = panfrost_create_context;
547 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
548 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
549 screen->base.fence_reference = panfrost_fence_reference;
550 screen->base.fence_finish = panfrost_fence_finish;
551
552 screen->last_fragment_id = -1;
553 screen->last_fragment_flushed = true;
554
555 fprintf(stderr, "stub: Upstream panfrost (use downstream fork)\n");
556 return NULL;
557 }