294fc456fa10d7f7d43df60a7ba9548789ab531d
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 */
27
28 #include "util/u_debug.h"
29 #include "util/u_memory.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_video.h"
33 #include "util/u_screen.h"
34 #include "util/os_time.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include <xf86drm.h>
39
40 #include <fcntl.h>
41
42 #include "drm-uapi/drm_fourcc.h"
43
44 #include "pan_screen.h"
45 #include "pan_resource.h"
46 #include "pan_public.h"
47 #include "pan_util.h"
48 #include "pandecode/decode.h"
49
50 #include "pan_context.h"
51 #include "midgard/midgard_compile.h"
52
53 static const struct debug_named_value debug_options[] = {
54 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
55 {"trace", PAN_DBG_TRACE, "Trace the command stream"},
56 {"deqp", PAN_DBG_DEQP, "Hacks for dEQP"},
57 {"afbc", PAN_DBG_AFBC, "Enable non-conformant AFBC impl"},
58 DEBUG_NAMED_VALUE_END
59 };
60
61 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
62
63 int pan_debug = 0;
64
65 static const char *
66 panfrost_get_name(struct pipe_screen *screen)
67 {
68 return "panfrost";
69 }
70
71 static const char *
72 panfrost_get_vendor(struct pipe_screen *screen)
73 {
74 return "panfrost";
75 }
76
77 static const char *
78 panfrost_get_device_vendor(struct pipe_screen *screen)
79 {
80 return "Arm";
81 }
82
83 static int
84 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
85 {
86 /* We expose in-dev stuff for dEQP that we don't want apps to use yet */
87 bool is_deqp = pan_debug & PAN_DBG_DEQP;
88
89 switch (param) {
90 case PIPE_CAP_NPOT_TEXTURES:
91 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
92 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
93 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
94 case PIPE_CAP_VERTEX_SHADER_SATURATE:
95 case PIPE_CAP_POINT_SPRITE:
96 return 1;
97
98 case PIPE_CAP_MAX_RENDER_TARGETS:
99 return is_deqp ? 4 : 1;
100
101
102 case PIPE_CAP_OCCLUSION_QUERY:
103 return 1;
104 case PIPE_CAP_QUERY_TIME_ELAPSED:
105 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
106 case PIPE_CAP_QUERY_TIMESTAMP:
107 case PIPE_CAP_QUERY_SO_OVERFLOW:
108 return 0;
109
110 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
111 case PIPE_CAP_TEXTURE_SWIZZLE:
112 return 1;
113
114 case PIPE_CAP_TGSI_INSTANCEID:
115 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
116 return is_deqp ? 1 : 0;
117
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return is_deqp ? 4 : 0;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
121 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
122 return is_deqp ? 64 : 0;
123
124 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
125 return is_deqp ? 256 : 0; /* for GL3 */
126
127 case PIPE_CAP_GLSL_FEATURE_LEVEL:
128 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
129 return is_deqp ? 140 : 120;
130 case PIPE_CAP_ESSL_FEATURE_LEVEL:
131 return is_deqp ? 300 : 120;
132
133 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
134 return is_deqp ? 16 : 0;
135
136 case PIPE_CAP_CUBE_MAP_ARRAY:
137 return is_deqp;
138
139 /* For faking GLES 3.1 for dEQP-GLES31 */
140 case PIPE_CAP_TEXTURE_MULTISAMPLE:
141 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
142 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
143 case PIPE_CAP_IMAGE_LOAD_FORMATTED:
144 return is_deqp;
145
146 /* TODO: Where does this req come from in practice? */
147 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
148 return 1;
149
150 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
151 return 4096;
152 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
153 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
154 return 13;
155
156 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
157 case PIPE_CAP_INDEP_BLEND_ENABLE:
158 case PIPE_CAP_INDEP_BLEND_FUNC:
159 return 1;
160
161 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
162 /* Hardware is natively upper left */
163 return 0;
164
165 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
168 case PIPE_CAP_GENERATE_MIPMAP:
169 return 1;
170
171 case PIPE_CAP_SEAMLESS_CUBE_MAP:
172 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
173 return 1;
174
175 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
176 return 0xffff;
177
178 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
179 return 1;
180
181 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
182 return 65536;
183
184 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
185 return 0;
186
187 case PIPE_CAP_ENDIANNESS:
188 return PIPE_ENDIAN_NATIVE;
189
190 case PIPE_CAP_SAMPLER_VIEW_TARGET:
191 return 1;
192
193 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
194 return -8;
195
196 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
197 return 7;
198
199 case PIPE_CAP_VENDOR_ID:
200 case PIPE_CAP_DEVICE_ID:
201 return 0xFFFFFFFF;
202
203 case PIPE_CAP_ACCELERATED:
204 case PIPE_CAP_UMA:
205 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
206 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
207 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
208 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
209 return 1;
210
211 case PIPE_CAP_VIDEO_MEMORY: {
212 uint64_t system_memory;
213
214 if (!os_get_total_physical_memory(&system_memory))
215 return 0;
216
217 return (int)(system_memory >> 20);
218 }
219
220 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
221 return 4;
222
223 case PIPE_CAP_MAX_VARYINGS:
224 return 16;
225
226 default:
227 return u_pipe_screen_get_param_defaults(screen, param);
228 }
229 }
230
231 static int
232 panfrost_get_shader_param(struct pipe_screen *screen,
233 enum pipe_shader_type shader,
234 enum pipe_shader_cap param)
235 {
236 if (shader != PIPE_SHADER_VERTEX &&
237 shader != PIPE_SHADER_FRAGMENT) {
238 return 0;
239 }
240
241 bool is_deqp = pan_debug & PAN_DBG_DEQP;
242
243 /* this is probably not totally correct.. but it's a start: */
244 switch (param) {
245 case PIPE_SHADER_CAP_SCALAR_ISA:
246 return 0;
247
248 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
249 return 0;
250 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
251 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
252 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
253 return 16384;
254
255 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
256 return 1024;
257
258 case PIPE_SHADER_CAP_MAX_INPUTS:
259 return 16;
260
261 case PIPE_SHADER_CAP_MAX_OUTPUTS:
262 return shader == PIPE_SHADER_FRAGMENT ? 4 : 8;
263
264 case PIPE_SHADER_CAP_MAX_TEMPS:
265 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
266
267 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
268 return 16 * 1024 * sizeof(float);
269
270 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
271 return PAN_MAX_CONST_BUFFERS;
272
273 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
274 return 0;
275
276 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
277 return 1;
278 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
279 return 0;
280
281 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
282 return 0;
283
284 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
285 return 1;
286
287 case PIPE_SHADER_CAP_SUBROUTINES:
288 return 0;
289
290 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
291 return 0;
292
293 case PIPE_SHADER_CAP_INTEGERS:
294 return 1;
295
296 case PIPE_SHADER_CAP_INT64_ATOMICS:
297 case PIPE_SHADER_CAP_FP16:
298 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
299 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
300 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
301 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
302 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
303 return 0;
304
305 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
306 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
307 return 16; /* XXX: How many? */
308
309 case PIPE_SHADER_CAP_PREFERRED_IR:
310 return PIPE_SHADER_IR_NIR;
311
312 case PIPE_SHADER_CAP_SUPPORTED_IRS:
313 return 0;
314
315 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
316 return 32;
317
318 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
319 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
320 return is_deqp;
321 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
322 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
323 return 0;
324
325 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
326 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
327 return 0;
328
329 default:
330 fprintf(stderr, "unknown shader param %d\n", param);
331 return 0;
332 }
333
334 return 0;
335 }
336
337 static float
338 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
339 {
340 switch (param) {
341 case PIPE_CAPF_MAX_LINE_WIDTH:
342
343 /* fall-through */
344 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
345 return 255.0; /* arbitrary */
346
347 case PIPE_CAPF_MAX_POINT_WIDTH:
348
349 /* fall-through */
350 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
351 return 1024.0;
352
353 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
354 return 16.0;
355
356 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
357 return 16.0; /* arbitrary */
358
359 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
360 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
361 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
362 return 0.0f;
363
364 default:
365 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
366 return 0.0;
367 }
368 }
369
370 /**
371 * Query format support for creating a texture, drawing surface, etc.
372 * \param format the format to test
373 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
374 */
375 static bool
376 panfrost_is_format_supported( struct pipe_screen *screen,
377 enum pipe_format format,
378 enum pipe_texture_target target,
379 unsigned sample_count,
380 unsigned storage_sample_count,
381 unsigned bind)
382 {
383 const struct util_format_description *format_desc;
384
385 assert(target == PIPE_BUFFER ||
386 target == PIPE_TEXTURE_1D ||
387 target == PIPE_TEXTURE_1D_ARRAY ||
388 target == PIPE_TEXTURE_2D ||
389 target == PIPE_TEXTURE_2D_ARRAY ||
390 target == PIPE_TEXTURE_RECT ||
391 target == PIPE_TEXTURE_3D ||
392 target == PIPE_TEXTURE_CUBE ||
393 target == PIPE_TEXTURE_CUBE_ARRAY);
394
395 format_desc = util_format_description(format);
396
397 if (!format_desc)
398 return false;
399
400 if (sample_count > 1)
401 return false;
402
403 /* Format wishlist */
404 if (format == PIPE_FORMAT_X8Z24_UNORM)
405 return false;
406
407 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
408 return false;
409
410 /* TODO */
411 if (format == PIPE_FORMAT_B5G5R5A1_UNORM)
412 return FALSE;
413
414 /* Don't confuse poorly written apps (workaround dEQP bug) that expect
415 * more alpha than they ask for */
416
417 bool scanout = bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED | PIPE_BIND_DISPLAY_TARGET);
418 bool renderable = bind & PIPE_BIND_RENDER_TARGET;
419
420 if (scanout && renderable && !util_format_is_rgba8_variant(format_desc))
421 return false;
422
423 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
424 format_desc->layout != UTIL_FORMAT_LAYOUT_OTHER) {
425 /* Compressed formats not yet hooked up. */
426 return false;
427 }
428
429 /* Internally, formats that are depth/stencil renderable are limited.
430 *
431 * In particular: Z16, Z24, Z24S8, S8 are all identical from the GPU
432 * rendering perspective. That is, we render to Z24S8 (which we can
433 * AFBC compress), ignore the different when texturing (who cares?),
434 * and then in the off-chance there's a CPU read we blit back to
435 * staging.
436 *
437 * ...alternatively, we can make the state tracker deal with that. */
438
439 if (bind & PIPE_BIND_DEPTH_STENCIL) {
440 switch (format) {
441 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
442 case PIPE_FORMAT_Z24X8_UNORM:
443 case PIPE_FORMAT_Z32_UNORM:
444 case PIPE_FORMAT_Z32_FLOAT:
445 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
446 return true;
447
448 default:
449 return false;
450 }
451 }
452
453 return true;
454 }
455
456
457 static void
458 panfrost_destroy_screen(struct pipe_screen *pscreen)
459 {
460 struct panfrost_screen *screen = pan_screen(pscreen);
461 panfrost_bo_cache_evict_all(screen);
462 ralloc_free(screen);
463 }
464
465 static void
466 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
467 struct pipe_resource *resource,
468 unsigned level, unsigned layer,
469 void *context_private,
470 struct pipe_box *sub_box)
471 {
472 /* TODO: Display target integration */
473 }
474
475 static uint64_t
476 panfrost_get_timestamp(struct pipe_screen *_screen)
477 {
478 return os_time_get_nano();
479 }
480
481 static void
482 panfrost_fence_reference(struct pipe_screen *pscreen,
483 struct pipe_fence_handle **ptr,
484 struct pipe_fence_handle *fence)
485 {
486 panfrost_drm_fence_reference(pscreen, ptr, fence);
487 }
488
489 static bool
490 panfrost_fence_finish(struct pipe_screen *pscreen,
491 struct pipe_context *ctx,
492 struct pipe_fence_handle *fence,
493 uint64_t timeout)
494 {
495 return panfrost_drm_fence_finish(pscreen, ctx, fence, timeout);
496 }
497
498 static const void *
499 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
500 enum pipe_shader_ir ir,
501 enum pipe_shader_type shader)
502 {
503 return &midgard_nir_options;
504 }
505
506 struct pipe_screen *
507 panfrost_create_screen(int fd, struct renderonly *ro)
508 {
509 struct panfrost_screen *screen = rzalloc(NULL, struct panfrost_screen);
510
511 pan_debug = debug_get_option_pan_debug();
512
513 if (!screen)
514 return NULL;
515
516 if (ro) {
517 screen->ro = renderonly_dup(ro);
518 if (!screen->ro) {
519 fprintf(stderr, "Failed to dup renderonly object\n");
520 free(screen);
521 return NULL;
522 }
523 }
524
525 screen->fd = fd;
526
527 screen->gpu_id = panfrost_drm_query_gpu_version(screen);
528
529 /* Check if we're loading against a supported GPU model. */
530
531 switch (screen->gpu_id) {
532 case 0x750: /* T760 */
533 case 0x820: /* T820 */
534 case 0x860: /* T860 */
535 break;
536 default:
537 /* Fail to load against untested models */
538 debug_printf("panfrost: Unsupported model %X",
539 screen->gpu_id);
540 return NULL;
541 }
542
543 util_dynarray_init(&screen->transient_bo, screen);
544
545 for (unsigned i = 0; i < ARRAY_SIZE(screen->bo_cache); ++i)
546 list_inithead(&screen->bo_cache[i]);
547
548 if (pan_debug & PAN_DBG_TRACE)
549 pandecode_initialize();
550
551 screen->base.destroy = panfrost_destroy_screen;
552
553 screen->base.get_name = panfrost_get_name;
554 screen->base.get_vendor = panfrost_get_vendor;
555 screen->base.get_device_vendor = panfrost_get_device_vendor;
556 screen->base.get_param = panfrost_get_param;
557 screen->base.get_shader_param = panfrost_get_shader_param;
558 screen->base.get_paramf = panfrost_get_paramf;
559 screen->base.get_timestamp = panfrost_get_timestamp;
560 screen->base.is_format_supported = panfrost_is_format_supported;
561 screen->base.context_create = panfrost_create_context;
562 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
563 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
564 screen->base.fence_reference = panfrost_fence_reference;
565 screen->base.fence_finish = panfrost_fence_finish;
566
567 screen->last_fragment_flushed = true;
568 screen->last_job = NULL;
569
570 panfrost_resource_screen_init(screen);
571
572 return &screen->base;
573 }