3af82f6ae0c992dfe29ce2c8b58562a15cb7408d
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
23 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
24 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_video.h"
36 #include "util/u_screen.h"
37 #include "util/os_time.h"
38 #include "pipe/p_defines.h"
39 #include "pipe/p_screen.h"
40 #include "draw/draw_context.h"
41 #include <xf86drm.h>
42
43 #include <fcntl.h>
44
45 #include "drm-uapi/drm_fourcc.h"
46
47 #include "pan_screen.h"
48 #include "pan_resource.h"
49 #include "pan_public.h"
50 #include "pan_util.h"
51
52 #include "pan_context.h"
53 #include "midgard/midgard_compile.h"
54
55 static const struct debug_named_value debug_options[] = {
56 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
57 DEBUG_NAMED_VALUE_END
58 };
59
60 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
61
62 int pan_debug = 0;
63
64 struct panfrost_driver *panfrost_create_drm_driver(int fd);
65
66 const char *pan_counters_base = NULL;
67
68 static const char *
69 panfrost_get_name(struct pipe_screen *screen)
70 {
71 return "panfrost";
72 }
73
74 static const char *
75 panfrost_get_vendor(struct pipe_screen *screen)
76 {
77 return "panfrost";
78 }
79
80 static const char *
81 panfrost_get_device_vendor(struct pipe_screen *screen)
82 {
83 return "Arm";
84 }
85
86 static int
87 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
88 {
89 switch (param) {
90 case PIPE_CAP_NPOT_TEXTURES:
91 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
92 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
93 return 1;
94
95 case PIPE_CAP_SM3:
96 case PIPE_CAP_POINT_SPRITE:
97 return 1;
98
99 case PIPE_CAP_MAX_RENDER_TARGETS:
100 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
101 return 1;
102
103 case PIPE_CAP_OCCLUSION_QUERY:
104 case PIPE_CAP_QUERY_TIME_ELAPSED:
105 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
106 return 1; /* TODO: Queries */
107
108 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
109 case PIPE_CAP_TEXTURE_SWIZZLE:
110 return 1;
111
112 /* TODO: ES3. We expose these caps so we can access higher dEQP
113 * tests; in actuality they are nonfunctional */
114 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
115 return 4;
116 case PIPE_CAP_TGSI_INSTANCEID:
117 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
118 return 1;
119
120 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
121 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
122 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
123 return 13;
124
125 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
126 return 1;
127
128 case PIPE_CAP_INDEP_BLEND_ENABLE:
129 return 1;
130
131 case PIPE_CAP_INDEP_BLEND_FUNC:
132 return 1;
133
134 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
135 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
136 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
137 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
138 return 1;
139
140 case PIPE_CAP_DEPTH_CLIP_DISABLE:
141 return 1;
142
143 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
144 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
145 return 16 * 4;
146
147 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
148 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
149 return 1024;
150
151 case PIPE_CAP_MAX_VERTEX_STREAMS:
152 return 1;
153
154 case PIPE_CAP_SHADER_STENCIL_EXPORT:
155 return 1;
156
157 case PIPE_CAP_SEAMLESS_CUBE_MAP:
158 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
159 return 1;
160
161 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
162 return 256; /* for GL3 */
163
164 case PIPE_CAP_CONDITIONAL_RENDER:
165 return 1;
166
167 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
168 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
169 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
170 return 1;
171
172 case PIPE_CAP_GLSL_FEATURE_LEVEL:
173 return 330;
174
175 case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
176 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
177 return 0;
178
179 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
180 case PIPE_CAP_DOUBLES:
181 case PIPE_CAP_INT64:
182 case PIPE_CAP_INT64_DIVMOD:
183 return 1;
184
185 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
186 return 16;
187
188 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
189 return 0xffff;
190
191 case PIPE_CAP_QUERY_TIMESTAMP:
192 case PIPE_CAP_CUBE_MAP_ARRAY:
193 return 1;
194
195 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
196 return 1;
197
198 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
199 return 65536;
200
201 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
202 return 0;
203
204 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
205 return 0;
206
207 case PIPE_CAP_MAX_VIEWPORTS:
208 return PIPE_MAX_VIEWPORTS;
209
210 case PIPE_CAP_ENDIANNESS:
211 return PIPE_ENDIAN_NATIVE;
212
213 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
214 return 4;
215
216 case PIPE_CAP_TEXTURE_GATHER_SM5:
217 case PIPE_CAP_TEXTURE_QUERY_LOD:
218 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
219 case PIPE_CAP_SAMPLER_VIEW_TARGET:
220 case PIPE_CAP_FAKE_SW_MSAA:
221 return 1;
222
223 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
224 return -32;
225
226 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
227 return 31;
228
229 case PIPE_CAP_DRAW_INDIRECT:
230 return 1;
231
232 case PIPE_CAP_QUERY_SO_OVERFLOW:
233 return 1;
234
235 case PIPE_CAP_VENDOR_ID:
236 return 0xFFFFFFFF;
237
238 case PIPE_CAP_DEVICE_ID:
239 return 0xFFFFFFFF;
240
241 case PIPE_CAP_ACCELERATED:
242 return 1;
243
244 case PIPE_CAP_VIDEO_MEMORY: {
245 uint64_t system_memory;
246
247 if (!os_get_total_physical_memory(&system_memory))
248 return 0;
249
250 return (int)(system_memory >> 20);
251 }
252
253 case PIPE_CAP_UMA:
254 return 1;
255
256 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
257 case PIPE_CAP_CLIP_HALFZ:
258 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
259 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
260 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
261 case PIPE_CAP_CULL_DISTANCE:
262 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
263 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
264 case PIPE_CAP_CLEAR_TEXTURE:
265 return 1;
266
267 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
268 return 4;
269
270 case PIPE_CAP_MAX_VARYINGS:
271 return 16;
272
273 default:
274 return u_pipe_screen_get_param_defaults(screen, param);
275 }
276 }
277
278 static int
279 panfrost_get_shader_param(struct pipe_screen *screen,
280 enum pipe_shader_type shader,
281 enum pipe_shader_cap param)
282 {
283 if (shader != PIPE_SHADER_VERTEX &&
284 shader != PIPE_SHADER_FRAGMENT) {
285 return 0;
286 }
287
288 /* this is probably not totally correct.. but it's a start: */
289 switch (param) {
290 case PIPE_SHADER_CAP_SCALAR_ISA:
291 return 0;
292
293 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
294 return 0;
295 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
296 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
297 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
298 return 16384;
299
300 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
301 return 1024;
302
303 case PIPE_SHADER_CAP_MAX_INPUTS:
304 return 16;
305
306 case PIPE_SHADER_CAP_MAX_OUTPUTS:
307 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
308
309 case PIPE_SHADER_CAP_MAX_TEMPS:
310 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
311
312 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
313 return 16 * 1024 * sizeof(float);
314
315 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
316 return 4;
317
318 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
319 return 0;
320
321 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
322 return 1;
323 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
324 return 0;
325
326 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
327 return 0;
328
329 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
330 return 1;
331
332 case PIPE_SHADER_CAP_SUBROUTINES:
333 return 0;
334
335 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
336 return 0;
337
338 case PIPE_SHADER_CAP_INTEGERS:
339 return 1;
340
341 case PIPE_SHADER_CAP_INT64_ATOMICS:
342 case PIPE_SHADER_CAP_FP16:
343 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
344 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
345 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
346 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
347 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
348 return 0;
349
350 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
351 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
352 return 16; /* XXX: How many? */
353
354 case PIPE_SHADER_CAP_PREFERRED_IR:
355 return PIPE_SHADER_IR_NIR;
356
357 case PIPE_SHADER_CAP_SUPPORTED_IRS:
358 return 0;
359
360 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
361 return 32;
362
363 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
364 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
365 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
366 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
367 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
368 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
369 return 0;
370
371 default:
372 fprintf(stderr, "unknown shader param %d\n", param);
373 return 0;
374 }
375
376 return 0;
377 }
378
379 static float
380 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
381 {
382 switch (param) {
383 case PIPE_CAPF_MAX_LINE_WIDTH:
384
385 /* fall-through */
386 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
387 return 255.0; /* arbitrary */
388
389 case PIPE_CAPF_MAX_POINT_WIDTH:
390
391 /* fall-through */
392 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
393 return 255.0; /* arbitrary */
394
395 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
396 return 16.0;
397
398 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
399 return 16.0; /* arbitrary */
400
401 default:
402 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
403 return 0.0;
404 }
405 }
406
407 /**
408 * Query format support for creating a texture, drawing surface, etc.
409 * \param format the format to test
410 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
411 */
412 static boolean
413 panfrost_is_format_supported( struct pipe_screen *screen,
414 enum pipe_format format,
415 enum pipe_texture_target target,
416 unsigned sample_count,
417 unsigned storage_sample_count,
418 unsigned bind)
419 {
420 const struct util_format_description *format_desc;
421
422 assert(target == PIPE_BUFFER ||
423 target == PIPE_TEXTURE_1D ||
424 target == PIPE_TEXTURE_1D_ARRAY ||
425 target == PIPE_TEXTURE_2D ||
426 target == PIPE_TEXTURE_2D_ARRAY ||
427 target == PIPE_TEXTURE_RECT ||
428 target == PIPE_TEXTURE_3D ||
429 target == PIPE_TEXTURE_CUBE ||
430 target == PIPE_TEXTURE_CUBE_ARRAY);
431
432 format_desc = util_format_description(format);
433
434 if (!format_desc)
435 return FALSE;
436
437 if (sample_count > 1)
438 return FALSE;
439
440 /* Format wishlist */
441 if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
442 return FALSE;
443
444 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
445 return FALSE;
446
447 if (bind & PIPE_BIND_RENDER_TARGET) {
448 /* TODO: Support all the formats! :) */
449 bool supported = util_format_is_rgba8_variant(format_desc);
450 supported |= format == PIPE_FORMAT_B5G6R5_UNORM;
451
452 if (!supported)
453 return FALSE;
454
455 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
456 return FALSE;
457
458 /*
459 * Although possible, it is unnatural to render into compressed or YUV
460 * surfaces. So disable these here to avoid going into weird paths
461 * inside the state trackers.
462 */
463 if (format_desc->block.width != 1 ||
464 format_desc->block.height != 1)
465 return FALSE;
466 }
467
468 if (bind & PIPE_BIND_DEPTH_STENCIL) {
469 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
470 return FALSE;
471 }
472
473 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
474 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
475 format_desc->layout == UTIL_FORMAT_LAYOUT_ETC) {
476 /* Compressed formats not yet hooked up. */
477 return FALSE;
478 }
479
480 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
481 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
482 target != PIPE_BUFFER) {
483 const struct util_format_description *desc =
484 util_format_description(format);
485
486 if (desc->nr_channels == 3 && desc->is_array) {
487 /* Don't support any 3-component formats for rendering/texturing
488 * since we don't support the corresponding 8-bit 3 channel UNORM
489 * formats. This allows us to support GL_ARB_copy_image between
490 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
491 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
492 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
493 * (different bpp).
494 */
495 return FALSE;
496 }
497 }
498
499 return TRUE;
500 }
501
502
503 static void
504 panfrost_destroy_screen( struct pipe_screen *screen )
505 {
506 FREE(screen);
507 }
508
509 static void
510 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
511 struct pipe_resource *resource,
512 unsigned level, unsigned layer,
513 void *context_private,
514 struct pipe_box *sub_box)
515 {
516 /* TODO: Display target integration */
517 }
518
519 static uint64_t
520 panfrost_get_timestamp(struct pipe_screen *_screen)
521 {
522 return os_time_get_nano();
523 }
524
525 static void
526 panfrost_fence_reference(struct pipe_screen *pscreen,
527 struct pipe_fence_handle **ptr,
528 struct pipe_fence_handle *fence)
529 {
530 struct panfrost_screen *screen = pan_screen(pscreen);
531 screen->driver->fence_reference(pscreen, ptr, fence);
532 }
533
534 static boolean
535 panfrost_fence_finish(struct pipe_screen *pscreen,
536 struct pipe_context *ctx,
537 struct pipe_fence_handle *fence,
538 uint64_t timeout)
539 {
540 struct panfrost_screen *screen = pan_screen(pscreen);
541 return screen->driver->fence_finish(pscreen, ctx, fence, timeout);
542 }
543
544 static const void *
545 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
546 enum pipe_shader_ir ir,
547 enum pipe_shader_type shader)
548 {
549 return &midgard_nir_options;
550 }
551
552 struct pipe_screen *
553 panfrost_create_screen(int fd, struct renderonly *ro)
554 {
555 struct panfrost_screen *screen = CALLOC_STRUCT(panfrost_screen);
556
557 pan_debug = debug_get_option_pan_debug();
558
559 if (!screen)
560 return NULL;
561
562 if (ro) {
563 screen->ro = renderonly_dup(ro);
564 if (!screen->ro) {
565 fprintf(stderr, "Failed to dup renderonly object\n");
566 free(screen);
567 return NULL;
568 }
569 }
570
571 screen->driver = panfrost_create_drm_driver(fd);
572
573 /* Dump memory and/or performance counters iff asked for in the environment */
574 const char *pantrace_base = getenv("PANTRACE_BASE");
575 pan_counters_base = getenv("PANCOUNTERS_BASE");
576
577 if (pantrace_base) {
578 pantrace_initialize(pantrace_base);
579 }
580
581 if (pan_counters_base) {
582 screen->driver->allocate_slab(screen, &screen->perf_counters, 64, true, 0, 0, 0);
583 screen->driver->enable_counters(screen);
584 }
585
586 screen->base.destroy = panfrost_destroy_screen;
587
588 screen->base.get_name = panfrost_get_name;
589 screen->base.get_vendor = panfrost_get_vendor;
590 screen->base.get_device_vendor = panfrost_get_device_vendor;
591 screen->base.get_param = panfrost_get_param;
592 screen->base.get_shader_param = panfrost_get_shader_param;
593 screen->base.get_paramf = panfrost_get_paramf;
594 screen->base.get_timestamp = panfrost_get_timestamp;
595 screen->base.is_format_supported = panfrost_is_format_supported;
596 screen->base.context_create = panfrost_create_context;
597 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
598 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
599 screen->base.fence_reference = panfrost_fence_reference;
600 screen->base.fence_finish = panfrost_fence_finish;
601
602 screen->last_fragment_flushed = true;
603 screen->last_job = NULL;
604
605 panfrost_resource_screen_init(screen);
606
607 return &screen->base;
608 }