1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
23 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
24 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_video.h"
36 #include "util/u_screen.h"
37 #include "util/os_time.h"
38 #include "pipe/p_defines.h"
39 #include "pipe/p_screen.h"
40 #include "draw/draw_context.h"
45 #include "drm-uapi/drm_fourcc.h"
47 #include "pan_screen.h"
48 #include "pan_resource.h"
49 #include "pan_public.h"
52 #include "pan_context.h"
53 #include "midgard/midgard_compile.h"
55 static const struct debug_named_value debug_options
[] = {
56 {"msgs", PAN_DBG_MSGS
, "Print debug messages"},
60 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug
, "PAN_MESA_DEBUG", debug_options
, 0)
64 struct panfrost_driver
*panfrost_create_drm_driver(int fd
);
66 const char *pan_counters_base
= NULL
;
69 panfrost_get_name(struct pipe_screen
*screen
)
75 panfrost_get_vendor(struct pipe_screen
*screen
)
81 panfrost_get_device_vendor(struct pipe_screen
*screen
)
87 panfrost_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
90 case PIPE_CAP_NPOT_TEXTURES
:
91 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
92 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
96 case PIPE_CAP_POINT_SPRITE
:
99 case PIPE_CAP_MAX_RENDER_TARGETS
:
100 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
103 case PIPE_CAP_OCCLUSION_QUERY
:
104 case PIPE_CAP_QUERY_TIME_ELAPSED
:
105 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
106 return 1; /* TODO: Queries */
108 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
109 case PIPE_CAP_TEXTURE_SWIZZLE
:
112 /* TODO: ES3. We expose these caps so we can access higher dEQP
113 * tests; in actuality they are nonfunctional */
114 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
116 case PIPE_CAP_TGSI_INSTANCEID
:
117 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
120 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
121 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
122 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
125 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
128 case PIPE_CAP_INDEP_BLEND_ENABLE
:
131 case PIPE_CAP_INDEP_BLEND_FUNC
:
134 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
135 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
136 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
137 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
140 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
143 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
144 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
147 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
148 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
151 case PIPE_CAP_MAX_VERTEX_STREAMS
:
154 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
157 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
158 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
161 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
162 return 256; /* for GL3 */
164 case PIPE_CAP_CONDITIONAL_RENDER
:
167 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
168 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
169 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
172 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
175 case PIPE_CAP_USER_VERTEX_BUFFERS
: /* TODO */
176 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
179 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
180 case PIPE_CAP_DOUBLES
:
182 case PIPE_CAP_INT64_DIVMOD
:
185 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
188 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
:
191 case PIPE_CAP_QUERY_TIMESTAMP
:
192 case PIPE_CAP_CUBE_MAP_ARRAY
:
195 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
198 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
201 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
204 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
207 case PIPE_CAP_MAX_VIEWPORTS
:
208 return PIPE_MAX_VIEWPORTS
;
210 case PIPE_CAP_ENDIANNESS
:
211 return PIPE_ENDIAN_NATIVE
;
213 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
216 case PIPE_CAP_TEXTURE_GATHER_SM5
:
217 case PIPE_CAP_TEXTURE_QUERY_LOD
:
218 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
219 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
220 case PIPE_CAP_FAKE_SW_MSAA
:
223 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
226 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
229 case PIPE_CAP_DRAW_INDIRECT
:
232 case PIPE_CAP_QUERY_SO_OVERFLOW
:
235 case PIPE_CAP_VENDOR_ID
:
238 case PIPE_CAP_DEVICE_ID
:
241 case PIPE_CAP_ACCELERATED
:
244 case PIPE_CAP_VIDEO_MEMORY
: {
245 uint64_t system_memory
;
247 if (!os_get_total_physical_memory(&system_memory
))
250 return (int)(system_memory
>> 20);
256 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
257 case PIPE_CAP_CLIP_HALFZ
:
258 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
259 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
260 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
261 case PIPE_CAP_CULL_DISTANCE
:
262 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
263 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
264 case PIPE_CAP_CLEAR_TEXTURE
:
267 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
270 case PIPE_CAP_MAX_VARYINGS
:
274 return u_pipe_screen_get_param_defaults(screen
, param
);
279 panfrost_get_shader_param(struct pipe_screen
*screen
,
280 enum pipe_shader_type shader
,
281 enum pipe_shader_cap param
)
283 if (shader
!= PIPE_SHADER_VERTEX
&&
284 shader
!= PIPE_SHADER_FRAGMENT
) {
288 /* this is probably not totally correct.. but it's a start: */
290 case PIPE_SHADER_CAP_SCALAR_ISA
:
293 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
295 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
296 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
297 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
300 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
303 case PIPE_SHADER_CAP_MAX_INPUTS
:
306 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
307 return shader
== PIPE_SHADER_FRAGMENT
? 1 : 8;
309 case PIPE_SHADER_CAP_MAX_TEMPS
:
310 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
312 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
313 return 16 * 1024 * sizeof(float);
315 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
318 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
321 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
323 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
326 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
329 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
332 case PIPE_SHADER_CAP_SUBROUTINES
:
335 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
338 case PIPE_SHADER_CAP_INTEGERS
:
341 case PIPE_SHADER_CAP_INT64_ATOMICS
:
342 case PIPE_SHADER_CAP_FP16
:
343 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
344 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
345 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
346 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
347 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
350 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
351 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
352 return 16; /* XXX: How many? */
354 case PIPE_SHADER_CAP_PREFERRED_IR
:
355 return PIPE_SHADER_IR_NIR
;
357 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
360 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
363 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
364 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
365 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
366 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
367 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
368 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
372 fprintf(stderr
, "unknown shader param %d\n", param
);
380 panfrost_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
383 case PIPE_CAPF_MAX_LINE_WIDTH
:
386 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
387 return 255.0; /* arbitrary */
389 case PIPE_CAPF_MAX_POINT_WIDTH
:
392 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
393 return 255.0; /* arbitrary */
395 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
398 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
399 return 16.0; /* arbitrary */
402 debug_printf("Unexpected PIPE_CAPF %d query\n", param
);
408 * Query format support for creating a texture, drawing surface, etc.
409 * \param format the format to test
410 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
413 panfrost_is_format_supported( struct pipe_screen
*screen
,
414 enum pipe_format format
,
415 enum pipe_texture_target target
,
416 unsigned sample_count
,
417 unsigned storage_sample_count
,
420 const struct util_format_description
*format_desc
;
422 assert(target
== PIPE_BUFFER
||
423 target
== PIPE_TEXTURE_1D
||
424 target
== PIPE_TEXTURE_1D_ARRAY
||
425 target
== PIPE_TEXTURE_2D
||
426 target
== PIPE_TEXTURE_2D_ARRAY
||
427 target
== PIPE_TEXTURE_RECT
||
428 target
== PIPE_TEXTURE_3D
||
429 target
== PIPE_TEXTURE_CUBE
||
430 target
== PIPE_TEXTURE_CUBE_ARRAY
);
432 format_desc
= util_format_description(format
);
437 if (sample_count
> 1)
440 /* Format wishlist */
441 if (format
== PIPE_FORMAT_Z24X8_UNORM
|| format
== PIPE_FORMAT_X8Z24_UNORM
)
444 if (format
== PIPE_FORMAT_A1B5G5R5_UNORM
|| format
== PIPE_FORMAT_X1B5G5R5_UNORM
)
447 if (bind
& PIPE_BIND_RENDER_TARGET
) {
448 /* TODO: Support all the formats! :) */
449 bool supported
= util_format_is_rgba8_variant(format_desc
);
450 supported
|= format
== PIPE_FORMAT_B5G6R5_UNORM
;
455 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
)
459 * Although possible, it is unnatural to render into compressed or YUV
460 * surfaces. So disable these here to avoid going into weird paths
461 * inside the state trackers.
463 if (format_desc
->block
.width
!= 1 ||
464 format_desc
->block
.height
!= 1)
468 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
469 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
473 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
||
474 format_desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
||
475 format_desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
) {
476 /* Compressed formats not yet hooked up. */
480 if ((bind
& (PIPE_BIND_RENDER_TARGET
| PIPE_BIND_SAMPLER_VIEW
)) &&
481 ((bind
& PIPE_BIND_DISPLAY_TARGET
) == 0) &&
482 target
!= PIPE_BUFFER
) {
483 const struct util_format_description
*desc
=
484 util_format_description(format
);
486 if (desc
->nr_channels
== 3 && desc
->is_array
) {
487 /* Don't support any 3-component formats for rendering/texturing
488 * since we don't support the corresponding 8-bit 3 channel UNORM
489 * formats. This allows us to support GL_ARB_copy_image between
490 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
491 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
492 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
504 panfrost_destroy_screen( struct pipe_screen
*screen
)
510 panfrost_flush_frontbuffer(struct pipe_screen
*_screen
,
511 struct pipe_resource
*resource
,
512 unsigned level
, unsigned layer
,
513 void *context_private
,
514 struct pipe_box
*sub_box
)
516 /* TODO: Display target integration */
520 panfrost_get_timestamp(struct pipe_screen
*_screen
)
522 return os_time_get_nano();
526 panfrost_fence_reference(struct pipe_screen
*pscreen
,
527 struct pipe_fence_handle
**ptr
,
528 struct pipe_fence_handle
*fence
)
530 struct panfrost_screen
*screen
= pan_screen(pscreen
);
531 screen
->driver
->fence_reference(pscreen
, ptr
, fence
);
535 panfrost_fence_finish(struct pipe_screen
*pscreen
,
536 struct pipe_context
*ctx
,
537 struct pipe_fence_handle
*fence
,
540 struct panfrost_screen
*screen
= pan_screen(pscreen
);
541 return screen
->driver
->fence_finish(pscreen
, ctx
, fence
, timeout
);
545 panfrost_screen_get_compiler_options(struct pipe_screen
*pscreen
,
546 enum pipe_shader_ir ir
,
547 enum pipe_shader_type shader
)
549 return &midgard_nir_options
;
553 panfrost_create_screen(int fd
, struct renderonly
*ro
)
555 struct panfrost_screen
*screen
= CALLOC_STRUCT(panfrost_screen
);
557 pan_debug
= debug_get_option_pan_debug();
563 screen
->ro
= renderonly_dup(ro
);
565 fprintf(stderr
, "Failed to dup renderonly object\n");
571 screen
->driver
= panfrost_create_drm_driver(fd
);
573 /* Dump memory and/or performance counters iff asked for in the environment */
574 const char *pantrace_base
= getenv("PANTRACE_BASE");
575 pan_counters_base
= getenv("PANCOUNTERS_BASE");
578 pantrace_initialize(pantrace_base
);
581 if (pan_counters_base
) {
582 screen
->driver
->allocate_slab(screen
, &screen
->perf_counters
, 64, true, 0, 0, 0);
583 screen
->driver
->enable_counters(screen
);
586 screen
->base
.destroy
= panfrost_destroy_screen
;
588 screen
->base
.get_name
= panfrost_get_name
;
589 screen
->base
.get_vendor
= panfrost_get_vendor
;
590 screen
->base
.get_device_vendor
= panfrost_get_device_vendor
;
591 screen
->base
.get_param
= panfrost_get_param
;
592 screen
->base
.get_shader_param
= panfrost_get_shader_param
;
593 screen
->base
.get_paramf
= panfrost_get_paramf
;
594 screen
->base
.get_timestamp
= panfrost_get_timestamp
;
595 screen
->base
.is_format_supported
= panfrost_is_format_supported
;
596 screen
->base
.context_create
= panfrost_create_context
;
597 screen
->base
.flush_frontbuffer
= panfrost_flush_frontbuffer
;
598 screen
->base
.get_compiler_options
= panfrost_screen_get_compiler_options
;
599 screen
->base
.fence_reference
= panfrost_fence_reference
;
600 screen
->base
.fence_finish
= panfrost_fence_finish
;
602 screen
->last_fragment_flushed
= true;
603 screen
->last_job
= NULL
;
605 panfrost_resource_screen_init(screen
);
607 return &screen
->base
;