lima,panfrost: Move lima_tiling.c/h to /src/panfrost
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
6 * Copyright 2019 Collabora
7 * All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the
11 * "Software"), to deal in the Software without restriction, including
12 * without limitation the rights to use, copy, modify, merge, publish,
13 * distribute, sub license, and/or sell copies of the Software, and to
14 * permit persons to whom the Software is furnished to do so, subject to
15 * the following conditions:
16 *
17 * The above copyright notice and this permission notice (including the
18 * next paragraph) shall be included in all copies or substantial portions
19 * of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
24 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
25 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
26 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
27 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 *
29 **************************************************************************/
30
31
32 #include "util/u_debug.h"
33 #include "util/u_memory.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_video.h"
37 #include "util/u_screen.h"
38 #include "util/os_time.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_screen.h"
41 #include "draw/draw_context.h"
42 #include <xf86drm.h>
43
44 #include <fcntl.h>
45
46 #include "drm-uapi/drm_fourcc.h"
47
48 #include "pan_screen.h"
49 #include "pan_resource.h"
50 #include "pan_public.h"
51 #include "pan_util.h"
52 #include "pandecode/decode.h"
53
54 #include "pan_context.h"
55 #include "midgard/midgard_compile.h"
56
57 static const struct debug_named_value debug_options[] = {
58 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
59 {"trace", PAN_DBG_TRACE, "Trace the command stream"},
60 DEBUG_NAMED_VALUE_END
61 };
62
63 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
64
65 int pan_debug = 0;
66
67 struct panfrost_driver *panfrost_create_drm_driver(int fd);
68
69 const char *pan_counters_base = NULL;
70
71 static const char *
72 panfrost_get_name(struct pipe_screen *screen)
73 {
74 return "panfrost";
75 }
76
77 static const char *
78 panfrost_get_vendor(struct pipe_screen *screen)
79 {
80 return "panfrost";
81 }
82
83 static const char *
84 panfrost_get_device_vendor(struct pipe_screen *screen)
85 {
86 return "Arm";
87 }
88
89 static int
90 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
91 {
92 switch (param) {
93 case PIPE_CAP_NPOT_TEXTURES:
94 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
95 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
96 return 1;
97
98 case PIPE_CAP_SM3:
99 case PIPE_CAP_POINT_SPRITE:
100 return 1;
101
102 case PIPE_CAP_MAX_RENDER_TARGETS:
103 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
104 return 1;
105
106 case PIPE_CAP_OCCLUSION_QUERY:
107 case PIPE_CAP_QUERY_TIME_ELAPSED:
108 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
109 return 1; /* TODO: Queries */
110
111 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
112 case PIPE_CAP_TEXTURE_SWIZZLE:
113 return 1;
114
115 /* TODO: ES3. We expose these caps so we can access higher dEQP
116 * tests; in actuality they are nonfunctional */
117 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
118 return 4;
119 case PIPE_CAP_TGSI_INSTANCEID:
120 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
121 return 1;
122
123 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
124 return 4096;
125 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
126 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
127 return 13;
128
129 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
130 return 1;
131
132 case PIPE_CAP_INDEP_BLEND_ENABLE:
133 return 1;
134
135 case PIPE_CAP_INDEP_BLEND_FUNC:
136 return 1;
137
138 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
139 /* Hardware is natively upper left */
140 return 0;
141
142 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
143 return 1;
144 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
145 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
146 return 1;
147
148 case PIPE_CAP_DEPTH_CLIP_DISABLE:
149 return 1;
150
151 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
152 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
153 return 16 * 4;
154
155 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
156 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
157 return 1024;
158
159 case PIPE_CAP_MAX_VERTEX_STREAMS:
160 return 1;
161
162 case PIPE_CAP_SHADER_STENCIL_EXPORT:
163 return 1;
164
165 case PIPE_CAP_SEAMLESS_CUBE_MAP:
166 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
167 return 1;
168
169 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
170 return 256; /* for GL3 */
171
172 case PIPE_CAP_CONDITIONAL_RENDER:
173 return 1;
174
175 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
176 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
177 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
178 return 1;
179
180 case PIPE_CAP_GLSL_FEATURE_LEVEL:
181 return 330;
182
183 case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
184 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
185 return 0;
186
187 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
188 case PIPE_CAP_DOUBLES:
189 case PIPE_CAP_INT64:
190 case PIPE_CAP_INT64_DIVMOD:
191 return 1;
192
193 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
194 return 16;
195
196 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
197 return 0xffff;
198
199 case PIPE_CAP_QUERY_TIMESTAMP:
200 case PIPE_CAP_CUBE_MAP_ARRAY:
201 return 1;
202
203 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
204 return 1;
205
206 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
207 return 65536;
208
209 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
210 return 0;
211
212 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
213 return 0;
214
215 case PIPE_CAP_MAX_VIEWPORTS:
216 return PIPE_MAX_VIEWPORTS;
217
218 case PIPE_CAP_ENDIANNESS:
219 return PIPE_ENDIAN_NATIVE;
220
221 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
222 return 4;
223
224 case PIPE_CAP_TEXTURE_GATHER_SM5:
225 case PIPE_CAP_TEXTURE_QUERY_LOD:
226 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
227 case PIPE_CAP_SAMPLER_VIEW_TARGET:
228 case PIPE_CAP_FAKE_SW_MSAA:
229 return 1;
230
231 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
232 return -32;
233
234 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
235 return 31;
236
237 case PIPE_CAP_DRAW_INDIRECT:
238 return 1;
239
240 case PIPE_CAP_QUERY_SO_OVERFLOW:
241 return 1;
242
243 case PIPE_CAP_VENDOR_ID:
244 return 0xFFFFFFFF;
245
246 case PIPE_CAP_DEVICE_ID:
247 return 0xFFFFFFFF;
248
249 case PIPE_CAP_ACCELERATED:
250 return 1;
251
252 case PIPE_CAP_VIDEO_MEMORY: {
253 uint64_t system_memory;
254
255 if (!os_get_total_physical_memory(&system_memory))
256 return 0;
257
258 return (int)(system_memory >> 20);
259 }
260
261 case PIPE_CAP_UMA:
262 return 1;
263
264 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
265 case PIPE_CAP_CLIP_HALFZ:
266 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
267 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
268 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
269 case PIPE_CAP_CULL_DISTANCE:
270 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
271 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
272 case PIPE_CAP_CLEAR_TEXTURE:
273 return 1;
274
275 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
276 return 4;
277
278 case PIPE_CAP_MAX_VARYINGS:
279 return 16;
280
281 default:
282 return u_pipe_screen_get_param_defaults(screen, param);
283 }
284 }
285
286 static int
287 panfrost_get_shader_param(struct pipe_screen *screen,
288 enum pipe_shader_type shader,
289 enum pipe_shader_cap param)
290 {
291 if (shader != PIPE_SHADER_VERTEX &&
292 shader != PIPE_SHADER_FRAGMENT) {
293 return 0;
294 }
295
296 /* this is probably not totally correct.. but it's a start: */
297 switch (param) {
298 case PIPE_SHADER_CAP_SCALAR_ISA:
299 return 0;
300
301 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
302 return 0;
303 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
304 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
305 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
306 return 16384;
307
308 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
309 return 1024;
310
311 case PIPE_SHADER_CAP_MAX_INPUTS:
312 return 16;
313
314 case PIPE_SHADER_CAP_MAX_OUTPUTS:
315 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
316
317 case PIPE_SHADER_CAP_MAX_TEMPS:
318 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
319
320 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
321 return 16 * 1024 * sizeof(float);
322
323 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
324 return 4;
325
326 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
327 return 0;
328
329 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
330 return 1;
331 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
332 return 0;
333
334 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
335 return 0;
336
337 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
338 return 1;
339
340 case PIPE_SHADER_CAP_SUBROUTINES:
341 return 0;
342
343 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
344 return 0;
345
346 case PIPE_SHADER_CAP_INTEGERS:
347 return 1;
348
349 case PIPE_SHADER_CAP_INT64_ATOMICS:
350 case PIPE_SHADER_CAP_FP16:
351 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
352 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
353 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
354 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
355 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
356 return 0;
357
358 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
359 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
360 return 16; /* XXX: How many? */
361
362 case PIPE_SHADER_CAP_PREFERRED_IR:
363 return PIPE_SHADER_IR_NIR;
364
365 case PIPE_SHADER_CAP_SUPPORTED_IRS:
366 return 0;
367
368 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
369 return 32;
370
371 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
372 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
373 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
374 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
375 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
376 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
377 return 0;
378
379 default:
380 fprintf(stderr, "unknown shader param %d\n", param);
381 return 0;
382 }
383
384 return 0;
385 }
386
387 static float
388 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
389 {
390 switch (param) {
391 case PIPE_CAPF_MAX_LINE_WIDTH:
392
393 /* fall-through */
394 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
395 return 255.0; /* arbitrary */
396
397 case PIPE_CAPF_MAX_POINT_WIDTH:
398
399 /* fall-through */
400 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
401 return 255.0; /* arbitrary */
402
403 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
404 return 16.0;
405
406 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
407 return 16.0; /* arbitrary */
408
409 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
410 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
411 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
412 return 0.0f;
413
414 default:
415 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
416 return 0.0;
417 }
418 }
419
420 /**
421 * Query format support for creating a texture, drawing surface, etc.
422 * \param format the format to test
423 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
424 */
425 static boolean
426 panfrost_is_format_supported( struct pipe_screen *screen,
427 enum pipe_format format,
428 enum pipe_texture_target target,
429 unsigned sample_count,
430 unsigned storage_sample_count,
431 unsigned bind)
432 {
433 const struct util_format_description *format_desc;
434
435 assert(target == PIPE_BUFFER ||
436 target == PIPE_TEXTURE_1D ||
437 target == PIPE_TEXTURE_1D_ARRAY ||
438 target == PIPE_TEXTURE_2D ||
439 target == PIPE_TEXTURE_2D_ARRAY ||
440 target == PIPE_TEXTURE_RECT ||
441 target == PIPE_TEXTURE_3D ||
442 target == PIPE_TEXTURE_CUBE ||
443 target == PIPE_TEXTURE_CUBE_ARRAY);
444
445 format_desc = util_format_description(format);
446
447 if (!format_desc)
448 return FALSE;
449
450 if (sample_count > 1)
451 return FALSE;
452
453 /* Format wishlist */
454 if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
455 return FALSE;
456
457 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
458 return FALSE;
459
460 if (bind & PIPE_BIND_RENDER_TARGET) {
461 /* TODO: Support all the formats! :) */
462 bool supported = util_format_is_rgba8_variant(format_desc);
463 supported |= format == PIPE_FORMAT_B5G6R5_UNORM;
464
465 if (!supported)
466 return FALSE;
467
468 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
469 return FALSE;
470
471 /*
472 * Although possible, it is unnatural to render into compressed or YUV
473 * surfaces. So disable these here to avoid going into weird paths
474 * inside the state trackers.
475 */
476 if (format_desc->block.width != 1 ||
477 format_desc->block.height != 1)
478 return FALSE;
479 }
480
481 if (bind & PIPE_BIND_DEPTH_STENCIL) {
482 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
483 return FALSE;
484 }
485
486 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
487 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
488 format_desc->layout == UTIL_FORMAT_LAYOUT_ETC) {
489 /* Compressed formats not yet hooked up. */
490 return FALSE;
491 }
492
493 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
494 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
495 target != PIPE_BUFFER) {
496 const struct util_format_description *desc =
497 util_format_description(format);
498
499 if (desc->nr_channels == 3 && desc->is_array) {
500 /* Don't support any 3-component formats for rendering/texturing
501 * since we don't support the corresponding 8-bit 3 channel UNORM
502 * formats. This allows us to support GL_ARB_copy_image between
503 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
504 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
505 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
506 * (different bpp).
507 */
508 return FALSE;
509 }
510 }
511
512 return TRUE;
513 }
514
515
516 static void
517 panfrost_destroy_screen(struct pipe_screen *pscreen)
518 {
519 struct panfrost_screen *screen = pan_screen(pscreen);
520 panfrost_resource_screen_deinit(screen);
521 ralloc_free(screen);
522 }
523
524 static void
525 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
526 struct pipe_resource *resource,
527 unsigned level, unsigned layer,
528 void *context_private,
529 struct pipe_box *sub_box)
530 {
531 /* TODO: Display target integration */
532 }
533
534 static uint64_t
535 panfrost_get_timestamp(struct pipe_screen *_screen)
536 {
537 return os_time_get_nano();
538 }
539
540 static void
541 panfrost_fence_reference(struct pipe_screen *pscreen,
542 struct pipe_fence_handle **ptr,
543 struct pipe_fence_handle *fence)
544 {
545 struct panfrost_screen *screen = pan_screen(pscreen);
546 screen->driver->fence_reference(pscreen, ptr, fence);
547 }
548
549 static boolean
550 panfrost_fence_finish(struct pipe_screen *pscreen,
551 struct pipe_context *ctx,
552 struct pipe_fence_handle *fence,
553 uint64_t timeout)
554 {
555 struct panfrost_screen *screen = pan_screen(pscreen);
556 return screen->driver->fence_finish(pscreen, ctx, fence, timeout);
557 }
558
559 static const void *
560 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
561 enum pipe_shader_ir ir,
562 enum pipe_shader_type shader)
563 {
564 return &midgard_nir_options;
565 }
566
567 struct pipe_screen *
568 panfrost_create_screen(int fd, struct renderonly *ro)
569 {
570 struct panfrost_screen *screen = rzalloc(NULL, struct panfrost_screen);
571
572 pan_debug = debug_get_option_pan_debug();
573
574 if (!screen)
575 return NULL;
576
577 if (ro) {
578 screen->ro = renderonly_dup(ro);
579 if (!screen->ro) {
580 fprintf(stderr, "Failed to dup renderonly object\n");
581 free(screen);
582 return NULL;
583 }
584 }
585
586 screen->driver = panfrost_create_drm_driver(fd);
587
588 /* Dump performance counters iff asked for in the environment */
589 pan_counters_base = getenv("PANCOUNTERS_BASE");
590
591 if (pan_counters_base) {
592 screen->driver->allocate_slab(screen, &screen->perf_counters, 64, true, 0, 0, 0);
593 screen->driver->enable_counters(screen);
594 }
595
596 if (pan_debug & PAN_DBG_TRACE)
597 pandecode_initialize();
598
599 screen->base.destroy = panfrost_destroy_screen;
600
601 screen->base.get_name = panfrost_get_name;
602 screen->base.get_vendor = panfrost_get_vendor;
603 screen->base.get_device_vendor = panfrost_get_device_vendor;
604 screen->base.get_param = panfrost_get_param;
605 screen->base.get_shader_param = panfrost_get_shader_param;
606 screen->base.get_paramf = panfrost_get_paramf;
607 screen->base.get_timestamp = panfrost_get_timestamp;
608 screen->base.is_format_supported = panfrost_is_format_supported;
609 screen->base.context_create = panfrost_create_context;
610 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
611 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
612 screen->base.fence_reference = panfrost_fence_reference;
613 screen->base.fence_finish = panfrost_fence_finish;
614
615 screen->last_fragment_flushed = true;
616 screen->last_job = NULL;
617
618 panfrost_resource_screen_init(screen);
619
620 return &screen->base;
621 }