2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018 Alyssa Rosenzweig
5 * Copyright (C) 2019 Collabora, Ltd.
6 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
29 #include "util/u_debug.h"
30 #include "util/u_memory.h"
31 #include "util/format/u_format.h"
32 #include "util/format/u_format_s3tc.h"
33 #include "util/u_video.h"
34 #include "util/u_screen.h"
35 #include "util/os_time.h"
36 #include "util/u_process.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_screen.h"
39 #include "draw/draw_context.h"
43 #include "drm-uapi/drm_fourcc.h"
44 #include "drm-uapi/panfrost_drm.h"
47 #include "pan_screen.h"
48 #include "pan_resource.h"
49 #include "pan_public.h"
51 #include "pandecode/decode.h"
53 #include "pan_context.h"
54 #include "midgard/midgard_compile.h"
55 #include "bifrost/bifrost_compile.h"
56 #include "panfrost-quirks.h"
58 static const struct debug_named_value debug_options
[] = {
59 {"msgs", PAN_DBG_MSGS
, "Print debug messages"},
60 {"trace", PAN_DBG_TRACE
, "Trace the command stream"},
61 {"deqp", PAN_DBG_DEQP
, "Hacks for dEQP"},
62 {"afbc", PAN_DBG_AFBC
, "Enable non-conformant AFBC impl"},
63 {"sync", PAN_DBG_SYNC
, "Wait for each job's completion and check for any GPU fault"},
64 {"precompile", PAN_DBG_PRECOMPILE
, "Precompile shaders for shader-db"},
65 {"gles3", PAN_DBG_GLES3
, "Enable experimental GLES3 implementation"},
69 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug
, "PAN_MESA_DEBUG", debug_options
, 0)
74 panfrost_get_name(struct pipe_screen
*screen
)
76 return panfrost_model_name(pan_device(screen
)->gpu_id
);
80 panfrost_get_vendor(struct pipe_screen
*screen
)
86 panfrost_get_device_vendor(struct pipe_screen
*screen
)
92 panfrost_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
94 /* We expose in-dev stuff for dEQP that we don't want apps to use yet */
95 bool is_deqp
= pan_debug
& PAN_DBG_DEQP
;
97 /* Our GLES3 implementation is WIP */
98 bool is_gles3
= pan_debug
& PAN_DBG_GLES3
;
102 case PIPE_CAP_NPOT_TEXTURES
:
103 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
104 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
105 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
106 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
107 case PIPE_CAP_POINT_SPRITE
:
110 case PIPE_CAP_MAX_RENDER_TARGETS
:
111 return is_gles3
? 4 : 1;
113 /* Throttling frames breaks pipelining */
114 case PIPE_CAP_THROTTLE
:
117 case PIPE_CAP_OCCLUSION_QUERY
:
119 case PIPE_CAP_QUERY_TIME_ELAPSED
:
120 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
121 case PIPE_CAP_QUERY_TIMESTAMP
:
122 case PIPE_CAP_QUERY_SO_OVERFLOW
:
125 case PIPE_CAP_TEXTURE_SWIZZLE
:
128 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
129 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE
:
132 case PIPE_CAP_TGSI_INSTANCEID
:
133 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
134 case PIPE_CAP_PRIMITIVE_RESTART
:
137 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
138 return is_gles3
? 4 : 0;
139 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
140 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
141 return is_gles3
? 64 : 0;
142 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
145 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
148 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
149 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
150 return is_gles3
? 140 : 120;
151 case PIPE_CAP_ESSL_FEATURE_LEVEL
:
152 return is_gles3
? 300 : 120;
154 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
159 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
162 /* For faking GLES 3.1 for dEQP-GLES31 */
163 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS
:
164 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS
:
165 case PIPE_CAP_IMAGE_LOAD_FORMATTED
:
166 case PIPE_CAP_CUBE_MAP_ARRAY
:
169 /* For faking compute shaders */
170 case PIPE_CAP_COMPUTE
:
173 /* TODO: Where does this req come from in practice? */
174 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
177 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
179 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
180 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
183 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
184 case PIPE_CAP_INDEP_BLEND_ENABLE
:
185 case PIPE_CAP_INDEP_BLEND_FUNC
:
188 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
189 /* Hardware is natively upper left */
192 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
193 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
194 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
195 case PIPE_CAP_GENERATE_MIPMAP
:
198 /* We would prefer varyings */
199 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
200 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
203 /* I really don't want to set this CAP but let's not swim against the
205 case PIPE_CAP_TGSI_TEXCOORD
:
208 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
209 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
212 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
:
215 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
218 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
221 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
224 case PIPE_CAP_ENDIANNESS
:
225 return PIPE_ENDIAN_NATIVE
;
227 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
230 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
233 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
236 case PIPE_CAP_VENDOR_ID
:
237 case PIPE_CAP_DEVICE_ID
:
240 case PIPE_CAP_ACCELERATED
:
242 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
243 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
244 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
245 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
248 case PIPE_CAP_VIDEO_MEMORY
: {
249 uint64_t system_memory
;
251 if (!os_get_total_physical_memory(&system_memory
))
254 return (int)(system_memory
>> 20);
257 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
260 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
263 case PIPE_CAP_MAX_VARYINGS
:
266 case PIPE_CAP_ALPHA_TEST
:
267 case PIPE_CAP_FLATSHADE
:
268 case PIPE_CAP_TWO_SIDED_COLOR
:
269 case PIPE_CAP_CLIP_PLANES
:
272 case PIPE_CAP_PACKED_STREAM_OUTPUT
:
275 case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED
:
276 case PIPE_CAP_PSIZ_CLAMPED
:
280 return u_pipe_screen_get_param_defaults(screen
, param
);
285 panfrost_get_shader_param(struct pipe_screen
*screen
,
286 enum pipe_shader_type shader
,
287 enum pipe_shader_cap param
)
289 bool is_deqp
= pan_debug
& PAN_DBG_DEQP
;
290 struct panfrost_device
*dev
= pan_device(screen
);
292 if (shader
!= PIPE_SHADER_VERTEX
&&
293 shader
!= PIPE_SHADER_FRAGMENT
&&
294 !(shader
== PIPE_SHADER_COMPUTE
&& is_deqp
))
297 /* this is probably not totally correct.. but it's a start: */
299 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
300 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
301 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
302 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
305 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
308 case PIPE_SHADER_CAP_MAX_INPUTS
:
311 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
312 return shader
== PIPE_SHADER_FRAGMENT
? 4 : 16;
314 case PIPE_SHADER_CAP_MAX_TEMPS
:
315 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
317 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
318 return 16 * 1024 * sizeof(float);
320 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
321 return PAN_MAX_CONST_BUFFERS
;
323 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
326 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
328 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
331 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
334 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
337 case PIPE_SHADER_CAP_SUBROUTINES
:
340 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
343 case PIPE_SHADER_CAP_INTEGERS
:
346 case PIPE_SHADER_CAP_FP16
:
347 return !(dev
->quirks
& MIDGARD_BROKEN_FP16
);
349 case PIPE_SHADER_CAP_INT64_ATOMICS
:
350 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
351 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
352 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
353 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
354 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
357 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
358 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
359 return 16; /* XXX: How many? */
361 case PIPE_SHADER_CAP_PREFERRED_IR
:
362 return PIPE_SHADER_IR_NIR
;
364 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
365 return (1 << PIPE_SHADER_IR_NIR
) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED
);
367 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
370 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
371 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
372 return is_deqp
? 8 : 0;
373 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
374 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
377 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
378 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
382 DBG("unknown shader param %d\n", param
);
390 panfrost_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
393 case PIPE_CAPF_MAX_LINE_WIDTH
:
396 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
397 return 255.0; /* arbitrary */
399 case PIPE_CAPF_MAX_POINT_WIDTH
:
402 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
405 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
408 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
409 return 16.0; /* arbitrary */
411 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
412 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
413 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
417 debug_printf("Unexpected PIPE_CAPF %d query\n", param
);
423 * Query format support for creating a texture, drawing surface, etc.
424 * \param format the format to test
425 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
428 panfrost_is_format_supported( struct pipe_screen
*screen
,
429 enum pipe_format format
,
430 enum pipe_texture_target target
,
431 unsigned sample_count
,
432 unsigned storage_sample_count
,
435 const struct util_format_description
*format_desc
;
437 assert(target
== PIPE_BUFFER
||
438 target
== PIPE_TEXTURE_1D
||
439 target
== PIPE_TEXTURE_1D_ARRAY
||
440 target
== PIPE_TEXTURE_2D
||
441 target
== PIPE_TEXTURE_2D_ARRAY
||
442 target
== PIPE_TEXTURE_RECT
||
443 target
== PIPE_TEXTURE_3D
||
444 target
== PIPE_TEXTURE_CUBE
||
445 target
== PIPE_TEXTURE_CUBE_ARRAY
);
447 format_desc
= util_format_description(format
);
452 /* MSAA 4x supported, but no more. Technically some revisions of the
453 * hardware can go up to 16x but we don't support higher modes yet. */
455 if (sample_count
> 1 && !(pan_debug
& PAN_DBG_DEQP
))
458 if (sample_count
> 4)
461 if (MAX2(sample_count
, 1) != MAX2(storage_sample_count
, 1))
464 /* Format wishlist */
465 if (format
== PIPE_FORMAT_X8Z24_UNORM
)
468 if (format
== PIPE_FORMAT_A1B5G5R5_UNORM
||
469 format
== PIPE_FORMAT_X1B5G5R5_UNORM
||
470 format
== PIPE_FORMAT_B2G3R3_UNORM
)
474 if (format
== PIPE_FORMAT_B5G5R5A1_UNORM
)
477 /* Don't confuse poorly written apps (workaround dEQP bug) that expect
478 * more alpha than they ask for */
480 bool scanout
= bind
& (PIPE_BIND_SCANOUT
| PIPE_BIND_SHARED
| PIPE_BIND_DISPLAY_TARGET
);
481 bool renderable
= bind
& PIPE_BIND_RENDER_TARGET
;
483 if (scanout
&& renderable
&& !util_format_is_rgba8_variant(format_desc
))
486 switch (format_desc
->layout
) {
487 case UTIL_FORMAT_LAYOUT_PLAIN
:
488 case UTIL_FORMAT_LAYOUT_OTHER
:
490 case UTIL_FORMAT_LAYOUT_ETC
:
491 case UTIL_FORMAT_LAYOUT_ASTC
:
497 if (format_desc
->channel
[0].size
> 32)
500 /* Internally, formats that are depth/stencil renderable are limited.
502 * In particular: Z16, Z24, Z24S8, S8 are all identical from the GPU
503 * rendering perspective. That is, we render to Z24S8 (which we can
504 * AFBC compress), ignore the different when texturing (who cares?),
505 * and then in the off-chance there's a CPU read we blit back to
508 * ...alternatively, we can make the state tracker deal with that. */
510 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
512 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
513 case PIPE_FORMAT_Z24X8_UNORM
:
514 case PIPE_FORMAT_Z32_UNORM
:
515 case PIPE_FORMAT_Z32_FLOAT
:
516 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
528 panfrost_get_compute_param(struct pipe_screen
*pscreen
, enum pipe_shader_ir ir_type
,
529 enum pipe_compute_cap param
, void *ret
)
531 const char * const ir
= "panfrost";
533 if (!(pan_debug
& PAN_DBG_DEQP
))
536 #define RET(x) do { \
538 memcpy(ret, x, sizeof(x)); \
543 case PIPE_COMPUTE_CAP_ADDRESS_BITS
:
544 RET((uint32_t []){ 64 });
546 case PIPE_COMPUTE_CAP_IR_TARGET
:
548 sprintf(ret
, "%s", ir
);
549 return strlen(ir
) * sizeof(char);
551 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
552 RET((uint64_t []) { 3 });
554 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
555 RET(((uint64_t []) { 65535, 65535, 65535 }));
557 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
558 RET(((uint64_t []) { 1024, 1024, 64 }));
560 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
561 RET((uint64_t []) { 1024 });
563 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
:
564 RET((uint64_t []) { 1024*1024*512 /* Maybe get memory */ });
566 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
:
567 RET((uint64_t []) { 32768 });
569 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
:
570 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
:
571 RET((uint64_t []) { 4096 });
573 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
:
574 RET((uint64_t []) { 1024*1024*512 /* Maybe get memory */ });
576 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
:
577 RET((uint32_t []) { 800 /* MHz -- TODO */ });
579 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
:
580 RET((uint32_t []) { 9999 }); // TODO
582 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
:
583 RET((uint32_t []) { 1 }); // TODO
585 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE
:
586 RET((uint32_t []) { 32 }); // TODO
588 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK
:
589 RET((uint64_t []) { 1024 }); // TODO
596 panfrost_destroy_screen(struct pipe_screen
*pscreen
)
598 panfrost_close_device(pan_device(pscreen
));
599 ralloc_free(pscreen
);
603 panfrost_get_timestamp(struct pipe_screen
*_screen
)
605 return os_time_get_nano();
609 panfrost_fence_reference(struct pipe_screen
*pscreen
,
610 struct pipe_fence_handle
**ptr
,
611 struct pipe_fence_handle
*fence
)
613 struct panfrost_fence
**p
= (struct panfrost_fence
**)ptr
;
614 struct panfrost_fence
*f
= (struct panfrost_fence
*)fence
;
615 struct panfrost_fence
*old
= *p
;
617 if (pipe_reference(&(*p
)->reference
, &f
->reference
)) {
618 util_dynarray_foreach(&old
->syncfds
, int, fd
)
620 util_dynarray_fini(&old
->syncfds
);
627 panfrost_fence_finish(struct pipe_screen
*pscreen
,
628 struct pipe_context
*ctx
,
629 struct pipe_fence_handle
*fence
,
632 struct panfrost_device
*dev
= pan_device(pscreen
);
633 struct panfrost_fence
*f
= (struct panfrost_fence
*)fence
;
634 struct util_dynarray syncobjs
;
637 /* All fences were already signaled */
638 if (!util_dynarray_num_elements(&f
->syncfds
, int))
641 util_dynarray_init(&syncobjs
, NULL
);
642 util_dynarray_foreach(&f
->syncfds
, int, fd
) {
645 ret
= drmSyncobjCreate(dev
->fd
, 0, &syncobj
);
648 ret
= drmSyncobjImportSyncFile(dev
->fd
, syncobj
, *fd
);
650 util_dynarray_append(&syncobjs
, uint32_t, syncobj
);
653 uint64_t abs_timeout
= os_time_get_absolute_timeout(timeout
);
654 if (abs_timeout
== OS_TIMEOUT_INFINITE
)
655 abs_timeout
= INT64_MAX
;
657 ret
= drmSyncobjWait(dev
->fd
, util_dynarray_begin(&syncobjs
),
658 util_dynarray_num_elements(&syncobjs
, uint32_t),
659 abs_timeout
, DRM_SYNCOBJ_WAIT_FLAGS_WAIT_ALL
,
662 util_dynarray_foreach(&syncobjs
, uint32_t, syncobj
)
663 drmSyncobjDestroy(dev
->fd
, *syncobj
);
668 struct panfrost_fence
*
669 panfrost_fence_create(struct panfrost_context
*ctx
,
670 struct util_dynarray
*fences
)
672 struct panfrost_device
*device
= pan_device(ctx
->base
.screen
);
673 struct panfrost_fence
*f
= calloc(1, sizeof(*f
));
677 util_dynarray_init(&f
->syncfds
, NULL
);
679 /* Export fences from all pending batches. */
680 util_dynarray_foreach(fences
, struct panfrost_batch_fence
*, fence
) {
683 /* The fence is already signaled, no need to export it. */
684 if ((*fence
)->signaled
)
687 drmSyncobjExportSyncFile(device
->fd
, (*fence
)->syncobj
, &fd
);
689 fprintf(stderr
, "export failed: %m\n");
692 util_dynarray_append(&f
->syncfds
, int, fd
);
695 pipe_reference_init(&f
->reference
, 1);
701 panfrost_screen_get_compiler_options(struct pipe_screen
*pscreen
,
702 enum pipe_shader_ir ir
,
703 enum pipe_shader_type shader
)
705 if (pan_device(pscreen
)->quirks
& IS_BIFROST
)
706 return &bifrost_nir_options
;
708 return &midgard_nir_options
;
712 panfrost_create_screen(int fd
, struct renderonly
*ro
)
714 pan_debug
= debug_get_option_pan_debug();
716 /* Blacklist apps known to be buggy under Panfrost */
717 const char *proc
= util_get_process_name();
718 const char *blacklist
[] = {
723 for (unsigned i
= 0; i
< ARRAY_SIZE(blacklist
); ++i
) {
724 if ((strcmp(blacklist
[i
], proc
) == 0))
728 /* Create the screen */
729 struct panfrost_screen
*screen
= rzalloc(NULL
, struct panfrost_screen
);
734 struct panfrost_device
*dev
= pan_device(&screen
->base
);
735 panfrost_open_device(screen
, fd
, dev
);
738 dev
->ro
= renderonly_dup(ro
);
740 DBG("Failed to dup renderonly object\n");
746 /* Check if we're loading against a supported GPU model. */
748 switch (dev
->gpu_id
) {
749 case 0x720: /* T720 */
750 case 0x750: /* T760 */
751 case 0x820: /* T820 */
752 case 0x860: /* T860 */
755 /* Fail to load against untested models */
756 debug_printf("panfrost: Unsupported model %X", dev
->gpu_id
);
757 panfrost_destroy_screen(&(screen
->base
));
761 if (pan_debug
& (PAN_DBG_TRACE
| PAN_DBG_SYNC
))
762 pandecode_initialize(!(pan_debug
& PAN_DBG_TRACE
));
764 screen
->base
.destroy
= panfrost_destroy_screen
;
766 screen
->base
.get_name
= panfrost_get_name
;
767 screen
->base
.get_vendor
= panfrost_get_vendor
;
768 screen
->base
.get_device_vendor
= panfrost_get_device_vendor
;
769 screen
->base
.get_param
= panfrost_get_param
;
770 screen
->base
.get_shader_param
= panfrost_get_shader_param
;
771 screen
->base
.get_compute_param
= panfrost_get_compute_param
;
772 screen
->base
.get_paramf
= panfrost_get_paramf
;
773 screen
->base
.get_timestamp
= panfrost_get_timestamp
;
774 screen
->base
.is_format_supported
= panfrost_is_format_supported
;
775 screen
->base
.context_create
= panfrost_create_context
;
776 screen
->base
.get_compiler_options
= panfrost_screen_get_compiler_options
;
777 screen
->base
.fence_reference
= panfrost_fence_reference
;
778 screen
->base
.fence_finish
= panfrost_fence_finish
;
779 screen
->base
.set_damage_region
= panfrost_resource_set_damage_region
;
781 panfrost_resource_screen_init(&screen
->base
);
783 return &screen
->base
;