panfrost: Combine has_afbc/tiled in layout enum
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
23 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
24 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_video.h"
36 #include "util/u_screen.h"
37 #include "util/os_time.h"
38 #include "pipe/p_defines.h"
39 #include "pipe/p_screen.h"
40 #include "draw/draw_context.h"
41 #include <xf86drm.h>
42
43 #include <fcntl.h>
44
45 #include "drm-uapi/drm_fourcc.h"
46
47 #include "pan_screen.h"
48 #include "pan_resource.h"
49 #include "pan_public.h"
50 #include "pan_util.h"
51
52 #include "pan_context.h"
53 #include "midgard/midgard_compile.h"
54
55 static const struct debug_named_value debug_options[] = {
56 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
57 {"shaders", PAN_DBG_SHADERS, "Dump shaders in NIR"},
58 DEBUG_NAMED_VALUE_END
59 };
60
61 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
62
63 int pan_debug = 0;
64
65 struct panfrost_driver *panfrost_create_drm_driver(int fd);
66 struct panfrost_driver *panfrost_create_nondrm_driver(int fd);
67
68 const char *pan_counters_base = NULL;
69
70 static const char *
71 panfrost_get_name(struct pipe_screen *screen)
72 {
73 return "panfrost";
74 }
75
76 static const char *
77 panfrost_get_vendor(struct pipe_screen *screen)
78 {
79 return "panfrost";
80 }
81
82 static const char *
83 panfrost_get_device_vendor(struct pipe_screen *screen)
84 {
85 return "Arm";
86 }
87
88 static int
89 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
90 {
91 switch (param) {
92 case PIPE_CAP_NPOT_TEXTURES:
93 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
94 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
95 return 1;
96
97 case PIPE_CAP_SM3:
98 case PIPE_CAP_POINT_SPRITE:
99 return 1;
100
101 case PIPE_CAP_MAX_RENDER_TARGETS:
102 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
103 return 1;
104
105 case PIPE_CAP_OCCLUSION_QUERY:
106 case PIPE_CAP_QUERY_TIME_ELAPSED:
107 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
108 return 1; /* TODO: Queries */
109
110 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
111 case PIPE_CAP_TEXTURE_SWIZZLE:
112 return 1;
113
114 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
115 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
116 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
117 return 13;
118
119 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
120 return 1;
121
122 case PIPE_CAP_INDEP_BLEND_ENABLE:
123 return 1;
124
125 case PIPE_CAP_INDEP_BLEND_FUNC:
126 return 1;
127
128 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
129 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
130 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
131 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
132 return 1;
133
134 case PIPE_CAP_DEPTH_CLIP_DISABLE:
135 return 1;
136
137 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
138 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
139 return 16 * 4;
140
141 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
142 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
143 return 1024;
144
145 case PIPE_CAP_MAX_VERTEX_STREAMS:
146 return 1;
147
148 case PIPE_CAP_SHADER_STENCIL_EXPORT:
149 return 1;
150
151 case PIPE_CAP_SEAMLESS_CUBE_MAP:
152 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
153 return 1;
154
155 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
156 return 256; /* for GL3 */
157
158 case PIPE_CAP_CONDITIONAL_RENDER:
159 return 1;
160
161 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
162 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
163 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
164 return 1;
165
166 case PIPE_CAP_GLSL_FEATURE_LEVEL:
167 return 330;
168
169 case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
170 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
171 return 0;
172
173 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
174 case PIPE_CAP_DOUBLES:
175 case PIPE_CAP_INT64:
176 case PIPE_CAP_INT64_DIVMOD:
177 return 1;
178
179 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
180 return 16;
181
182 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
183 return 0xffff;
184
185 case PIPE_CAP_QUERY_TIMESTAMP:
186 case PIPE_CAP_CUBE_MAP_ARRAY:
187 return 1;
188
189 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
190 return 1;
191
192 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
193 return 65536;
194
195 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
196 return 0;
197
198 case PIPE_CAP_TGSI_TEXCOORD:
199 return 1; /* XXX: What should this me exactly? */
200
201 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
202 return 0;
203
204 case PIPE_CAP_MAX_VIEWPORTS:
205 return PIPE_MAX_VIEWPORTS;
206
207 case PIPE_CAP_ENDIANNESS:
208 return PIPE_ENDIAN_NATIVE;
209
210 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
211 return 4;
212
213 case PIPE_CAP_TEXTURE_GATHER_SM5:
214 case PIPE_CAP_TEXTURE_QUERY_LOD:
215 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
216 case PIPE_CAP_SAMPLER_VIEW_TARGET:
217 case PIPE_CAP_FAKE_SW_MSAA:
218 return 1;
219
220 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
221 return -32;
222
223 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
224 return 31;
225
226 case PIPE_CAP_DRAW_INDIRECT:
227 return 1;
228
229 case PIPE_CAP_QUERY_SO_OVERFLOW:
230 return 1;
231
232 case PIPE_CAP_VENDOR_ID:
233 return 0xFFFFFFFF;
234
235 case PIPE_CAP_DEVICE_ID:
236 return 0xFFFFFFFF;
237
238 case PIPE_CAP_ACCELERATED:
239 return 1;
240
241 case PIPE_CAP_VIDEO_MEMORY: {
242 uint64_t system_memory;
243
244 if (!os_get_total_physical_memory(&system_memory))
245 return 0;
246
247 return (int)(system_memory >> 20);
248 }
249
250 case PIPE_CAP_UMA:
251 return 1;
252
253 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
254 case PIPE_CAP_CLIP_HALFZ:
255 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
256 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
257 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
258 case PIPE_CAP_CULL_DISTANCE:
259 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
260 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
261 case PIPE_CAP_CLEAR_TEXTURE:
262 return 1;
263
264 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
265 return 4;
266
267 case PIPE_CAP_MAX_VARYINGS:
268 return 16;
269
270 default:
271 return u_pipe_screen_get_param_defaults(screen, param);
272 }
273 }
274
275 static int
276 panfrost_get_shader_param(struct pipe_screen *screen,
277 enum pipe_shader_type shader,
278 enum pipe_shader_cap param)
279 {
280 if (shader != PIPE_SHADER_VERTEX &&
281 shader != PIPE_SHADER_FRAGMENT) {
282 return 0;
283 }
284
285 /* this is probably not totally correct.. but it's a start: */
286 switch (param) {
287 case PIPE_SHADER_CAP_SCALAR_ISA:
288 return 0;
289
290 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
291 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
292 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
293 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
294 return 16384;
295
296 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
297 return 1024;
298
299 case PIPE_SHADER_CAP_MAX_INPUTS:
300 return 16;
301
302 case PIPE_SHADER_CAP_MAX_OUTPUTS:
303 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
304
305 case PIPE_SHADER_CAP_MAX_TEMPS:
306 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
307
308 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
309 return 16 * 1024 * sizeof(float);
310
311 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
312 return 1;
313
314 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
315 return 0;
316
317 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
318 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
319 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
320 return 0;
321
322 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
323 return 1;
324
325 case PIPE_SHADER_CAP_SUBROUTINES:
326 return 0;
327
328 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
329 return 0;
330
331 case PIPE_SHADER_CAP_INTEGERS:
332 return 1;
333
334 case PIPE_SHADER_CAP_INT64_ATOMICS:
335 case PIPE_SHADER_CAP_FP16:
336 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
337 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
338 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
339 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
340 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
341 return 0;
342
343 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
344 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
345 return 16; /* XXX: How many? */
346
347 case PIPE_SHADER_CAP_PREFERRED_IR:
348 return PIPE_SHADER_IR_NIR;
349
350 case PIPE_SHADER_CAP_SUPPORTED_IRS:
351 return 0;
352
353 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
354 return 32;
355
356 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
357 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
358 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
359 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
360 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
361 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
362 return 0;
363
364 default:
365 fprintf(stderr, "unknown shader param %d\n", param);
366 return 0;
367 }
368
369 return 0;
370 }
371
372 static float
373 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
374 {
375 switch (param) {
376 case PIPE_CAPF_MAX_LINE_WIDTH:
377
378 /* fall-through */
379 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
380 return 255.0; /* arbitrary */
381
382 case PIPE_CAPF_MAX_POINT_WIDTH:
383
384 /* fall-through */
385 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
386 return 255.0; /* arbitrary */
387
388 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
389 return 16.0;
390
391 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
392 return 16.0; /* arbitrary */
393
394 default:
395 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
396 return 0.0;
397 }
398 }
399
400 /**
401 * Query format support for creating a texture, drawing surface, etc.
402 * \param format the format to test
403 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
404 */
405 static boolean
406 panfrost_is_format_supported( struct pipe_screen *screen,
407 enum pipe_format format,
408 enum pipe_texture_target target,
409 unsigned sample_count,
410 unsigned storage_sample_count,
411 unsigned bind)
412 {
413 const struct util_format_description *format_desc;
414
415 assert(target == PIPE_BUFFER ||
416 target == PIPE_TEXTURE_1D ||
417 target == PIPE_TEXTURE_1D_ARRAY ||
418 target == PIPE_TEXTURE_2D ||
419 target == PIPE_TEXTURE_2D_ARRAY ||
420 target == PIPE_TEXTURE_RECT ||
421 target == PIPE_TEXTURE_3D ||
422 target == PIPE_TEXTURE_CUBE ||
423 target == PIPE_TEXTURE_CUBE_ARRAY);
424
425 format_desc = util_format_description(format);
426
427 if (!format_desc)
428 return FALSE;
429
430 if (sample_count > 1)
431 return FALSE;
432
433 /* Format wishlist */
434 if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
435 return FALSE;
436
437 if (bind & PIPE_BIND_RENDER_TARGET) {
438 /* We don't support rendering into anything but RGBA8 yet. We
439 * need more formats for spec compliance, but for now, honesty
440 * is the best policy <3 */
441
442 if (!util_format_is_rgba8_variant(format_desc))
443 return FALSE;
444
445 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
446 return FALSE;
447
448 /*
449 * Although possible, it is unnatural to render into compressed or YUV
450 * surfaces. So disable these here to avoid going into weird paths
451 * inside the state trackers.
452 */
453 if (format_desc->block.width != 1 ||
454 format_desc->block.height != 1)
455 return FALSE;
456 }
457
458 if (bind & PIPE_BIND_DEPTH_STENCIL) {
459 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
460 return FALSE;
461 }
462
463 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
464 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
465 /* Compressed formats not yet hooked up. */
466 return FALSE;
467 }
468
469 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
470 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
471 target != PIPE_BUFFER) {
472 const struct util_format_description *desc =
473 util_format_description(format);
474
475 if (desc->nr_channels == 3 && desc->is_array) {
476 /* Don't support any 3-component formats for rendering/texturing
477 * since we don't support the corresponding 8-bit 3 channel UNORM
478 * formats. This allows us to support GL_ARB_copy_image between
479 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
480 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
481 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
482 * (different bpp).
483 */
484 return FALSE;
485 }
486 }
487
488 return TRUE;
489 }
490
491
492 static void
493 panfrost_destroy_screen( struct pipe_screen *screen )
494 {
495 FREE(screen);
496 }
497
498 static void
499 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
500 struct pipe_resource *resource,
501 unsigned level, unsigned layer,
502 void *context_private,
503 struct pipe_box *sub_box)
504 {
505 /* TODO: Display target integration */
506 }
507
508 static uint64_t
509 panfrost_get_timestamp(struct pipe_screen *_screen)
510 {
511 return os_time_get_nano();
512 }
513
514 static void
515 panfrost_fence_reference(struct pipe_screen *pscreen,
516 struct pipe_fence_handle **ptr,
517 struct pipe_fence_handle *fence)
518 {
519 struct panfrost_screen *screen = pan_screen(pscreen);
520 screen->driver->fence_reference(pscreen, ptr, fence);
521 }
522
523 static boolean
524 panfrost_fence_finish(struct pipe_screen *pscreen,
525 struct pipe_context *ctx,
526 struct pipe_fence_handle *fence,
527 uint64_t timeout)
528 {
529 struct panfrost_screen *screen = pan_screen(pscreen);
530 return screen->driver->fence_finish(pscreen, ctx, fence, timeout);
531 }
532
533 static const void *
534 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
535 enum pipe_shader_ir ir,
536 enum pipe_shader_type shader)
537 {
538 return &midgard_nir_options;
539 }
540
541 struct pipe_screen *
542 panfrost_create_screen(int fd, struct renderonly *ro, bool is_drm)
543 {
544 struct panfrost_screen *screen = CALLOC_STRUCT(panfrost_screen);
545
546 pan_debug = debug_get_option_pan_debug();
547
548 if (!screen)
549 return NULL;
550
551 if (ro) {
552 screen->ro = renderonly_dup(ro);
553 if (!screen->ro) {
554 fprintf(stderr, "Failed to dup renderonly object\n");
555 free(screen);
556 return NULL;
557 }
558 }
559
560 if (is_drm) {
561 screen->driver = panfrost_create_drm_driver(fd);
562 } else {
563 #ifdef PAN_NONDRM_OVERLAY
564 screen->driver = panfrost_create_nondrm_driver(fd);
565 #else
566 fprintf(stderr, "Legacy (non-DRM) operation requires out-of-tree overlay\n");
567 return NULL;
568 #endif
569 }
570
571 /* Dump memory and/or performance counters iff asked for in the environment */
572 const char *pantrace_base = getenv("PANTRACE_BASE");
573 pan_counters_base = getenv("PANCOUNTERS_BASE");
574
575 if (pantrace_base) {
576 pantrace_initialize(pantrace_base);
577 }
578
579 if (pan_counters_base) {
580 screen->driver->allocate_slab(screen, &screen->perf_counters, 64, true, 0, 0, 0);
581 screen->driver->enable_counters(screen);
582 }
583
584 screen->base.destroy = panfrost_destroy_screen;
585
586 screen->base.get_name = panfrost_get_name;
587 screen->base.get_vendor = panfrost_get_vendor;
588 screen->base.get_device_vendor = panfrost_get_device_vendor;
589 screen->base.get_param = panfrost_get_param;
590 screen->base.get_shader_param = panfrost_get_shader_param;
591 screen->base.get_paramf = panfrost_get_paramf;
592 screen->base.get_timestamp = panfrost_get_timestamp;
593 screen->base.is_format_supported = panfrost_is_format_supported;
594 screen->base.context_create = panfrost_create_context;
595 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
596 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
597 screen->base.fence_reference = panfrost_fence_reference;
598 screen->base.fence_finish = panfrost_fence_finish;
599
600 screen->last_fragment_id = -1;
601 screen->last_fragment_flushed = true;
602
603 panfrost_resource_screen_init(screen);
604
605 return &screen->base;
606 }