panfrost/midgard: Don't try to "alias" texture registers
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
6 * Copyright 2019 Collabora, Ltd.
7 * All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the
11 * "Software"), to deal in the Software without restriction, including
12 * without limitation the rights to use, copy, modify, merge, publish,
13 * distribute, sub license, and/or sell copies of the Software, and to
14 * permit persons to whom the Software is furnished to do so, subject to
15 * the following conditions:
16 *
17 * The above copyright notice and this permission notice (including the
18 * next paragraph) shall be included in all copies or substantial portions
19 * of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
24 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
25 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
26 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
27 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 *
29 **************************************************************************/
30
31
32 #include "util/u_debug.h"
33 #include "util/u_memory.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_video.h"
37 #include "util/u_screen.h"
38 #include "util/os_time.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_screen.h"
41 #include "draw/draw_context.h"
42 #include <xf86drm.h>
43
44 #include <fcntl.h>
45
46 #include "drm-uapi/drm_fourcc.h"
47
48 #include "pan_screen.h"
49 #include "pan_resource.h"
50 #include "pan_public.h"
51 #include "pan_util.h"
52 #include "pandecode/decode.h"
53
54 #include "pan_context.h"
55 #include "midgard/midgard_compile.h"
56
57 static const struct debug_named_value debug_options[] = {
58 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
59 {"trace", PAN_DBG_TRACE, "Trace the command stream"},
60 DEBUG_NAMED_VALUE_END
61 };
62
63 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
64
65 int pan_debug = 0;
66
67 static const char *
68 panfrost_get_name(struct pipe_screen *screen)
69 {
70 return "panfrost";
71 }
72
73 static const char *
74 panfrost_get_vendor(struct pipe_screen *screen)
75 {
76 return "panfrost";
77 }
78
79 static const char *
80 panfrost_get_device_vendor(struct pipe_screen *screen)
81 {
82 return "Arm";
83 }
84
85 static int
86 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
87 {
88 switch (param) {
89 case PIPE_CAP_NPOT_TEXTURES:
90 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
91 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
92 return 1;
93
94 case PIPE_CAP_SM3:
95 case PIPE_CAP_POINT_SPRITE:
96 return 1;
97
98 case PIPE_CAP_MAX_RENDER_TARGETS:
99 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
100 return 1;
101
102 case PIPE_CAP_OCCLUSION_QUERY:
103 case PIPE_CAP_QUERY_TIME_ELAPSED:
104 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
105 return 1; /* TODO: Queries */
106
107 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
108 case PIPE_CAP_TEXTURE_SWIZZLE:
109 return 1;
110
111 /* TODO: ES3. We expose these caps so we can access higher dEQP
112 * tests; in actuality they are nonfunctional */
113 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
114 return 4;
115 case PIPE_CAP_TGSI_INSTANCEID:
116 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
117 return 1;
118
119 /* TODO: Where does this req come from in practice? */
120 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
121 return 1;
122
123 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
124 return 4096;
125 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
126 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
127 return 13;
128
129 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
130 return 1;
131
132 case PIPE_CAP_INDEP_BLEND_ENABLE:
133 return 1;
134
135 case PIPE_CAP_INDEP_BLEND_FUNC:
136 return 1;
137
138 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
139 /* Hardware is natively upper left */
140 return 0;
141
142 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
143 return 1;
144 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
145 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
146 return 1;
147
148 case PIPE_CAP_GENERATE_MIPMAP:
149 return 1;
150
151 case PIPE_CAP_DEPTH_CLIP_DISABLE:
152 return 1;
153
154 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
155 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
156 return 16 * 4;
157
158 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
159 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
160 return 1024;
161
162 case PIPE_CAP_MAX_VERTEX_STREAMS:
163 return 1;
164
165 case PIPE_CAP_SHADER_STENCIL_EXPORT:
166 return 1;
167
168 case PIPE_CAP_SEAMLESS_CUBE_MAP:
169 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
170 return 1;
171
172 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
173 return 256; /* for GL3 */
174
175 case PIPE_CAP_CONDITIONAL_RENDER:
176 return 1;
177
178 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
179 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
180 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
181 return 1;
182
183 case PIPE_CAP_GLSL_FEATURE_LEVEL:
184 return 330;
185
186 case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
187 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
188 return 0;
189
190 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
191 case PIPE_CAP_DOUBLES:
192 case PIPE_CAP_INT64:
193 case PIPE_CAP_INT64_DIVMOD:
194 return 1;
195
196 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
197 return 16;
198
199 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
200 return 0xffff;
201
202 case PIPE_CAP_QUERY_TIMESTAMP:
203 case PIPE_CAP_CUBE_MAP_ARRAY:
204 return 1;
205
206 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
207 return 1;
208
209 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
210 return 65536;
211
212 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
213 return 0;
214
215 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
216 return 0;
217
218 case PIPE_CAP_MAX_VIEWPORTS:
219 return PIPE_MAX_VIEWPORTS;
220
221 case PIPE_CAP_ENDIANNESS:
222 return PIPE_ENDIAN_NATIVE;
223
224 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
225 return 4;
226
227 case PIPE_CAP_TEXTURE_GATHER_SM5:
228 case PIPE_CAP_TEXTURE_QUERY_LOD:
229 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
230 case PIPE_CAP_SAMPLER_VIEW_TARGET:
231 case PIPE_CAP_FAKE_SW_MSAA:
232 return 1;
233
234 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
235 return -32;
236
237 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
238 return 31;
239
240 case PIPE_CAP_DRAW_INDIRECT:
241 return 1;
242
243 case PIPE_CAP_QUERY_SO_OVERFLOW:
244 return 1;
245
246 case PIPE_CAP_VENDOR_ID:
247 return 0xFFFFFFFF;
248
249 case PIPE_CAP_DEVICE_ID:
250 return 0xFFFFFFFF;
251
252 case PIPE_CAP_ACCELERATED:
253 return 1;
254
255 case PIPE_CAP_VIDEO_MEMORY: {
256 uint64_t system_memory;
257
258 if (!os_get_total_physical_memory(&system_memory))
259 return 0;
260
261 return (int)(system_memory >> 20);
262 }
263
264 case PIPE_CAP_UMA:
265 return 1;
266
267 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
268 case PIPE_CAP_CLIP_HALFZ:
269 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
270 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
271 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
272 case PIPE_CAP_CULL_DISTANCE:
273 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
274 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
275 case PIPE_CAP_CLEAR_TEXTURE:
276 return 1;
277
278 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
279 return 4;
280
281 case PIPE_CAP_MAX_VARYINGS:
282 return 16;
283
284 default:
285 return u_pipe_screen_get_param_defaults(screen, param);
286 }
287 }
288
289 static int
290 panfrost_get_shader_param(struct pipe_screen *screen,
291 enum pipe_shader_type shader,
292 enum pipe_shader_cap param)
293 {
294 if (shader != PIPE_SHADER_VERTEX &&
295 shader != PIPE_SHADER_FRAGMENT) {
296 return 0;
297 }
298
299 /* this is probably not totally correct.. but it's a start: */
300 switch (param) {
301 case PIPE_SHADER_CAP_SCALAR_ISA:
302 return 0;
303
304 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
305 return 0;
306 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
307 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
308 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
309 return 16384;
310
311 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
312 return 1024;
313
314 case PIPE_SHADER_CAP_MAX_INPUTS:
315 return 16;
316
317 case PIPE_SHADER_CAP_MAX_OUTPUTS:
318 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
319
320 case PIPE_SHADER_CAP_MAX_TEMPS:
321 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
322
323 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
324 return 16 * 1024 * sizeof(float);
325
326 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
327 return 16;
328
329 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
330 return 0;
331
332 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
333 return 1;
334 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
335 return 0;
336
337 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
338 return 0;
339
340 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
341 return 1;
342
343 case PIPE_SHADER_CAP_SUBROUTINES:
344 return 0;
345
346 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
347 return 0;
348
349 case PIPE_SHADER_CAP_INTEGERS:
350 return 1;
351
352 case PIPE_SHADER_CAP_INT64_ATOMICS:
353 case PIPE_SHADER_CAP_FP16:
354 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
355 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
356 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
357 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
358 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
359 return 0;
360
361 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
362 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
363 return 16; /* XXX: How many? */
364
365 case PIPE_SHADER_CAP_PREFERRED_IR:
366 return PIPE_SHADER_IR_NIR;
367
368 case PIPE_SHADER_CAP_SUPPORTED_IRS:
369 return 0;
370
371 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
372 return 32;
373
374 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
375 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
376 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
377 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
378 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
379 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
380 return 0;
381
382 default:
383 fprintf(stderr, "unknown shader param %d\n", param);
384 return 0;
385 }
386
387 return 0;
388 }
389
390 static float
391 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
392 {
393 switch (param) {
394 case PIPE_CAPF_MAX_LINE_WIDTH:
395
396 /* fall-through */
397 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
398 return 255.0; /* arbitrary */
399
400 case PIPE_CAPF_MAX_POINT_WIDTH:
401
402 /* fall-through */
403 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
404 return 255.0; /* arbitrary */
405
406 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
407 return 16.0;
408
409 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
410 return 16.0; /* arbitrary */
411
412 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
413 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
414 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
415 return 0.0f;
416
417 default:
418 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
419 return 0.0;
420 }
421 }
422
423 /**
424 * Query format support for creating a texture, drawing surface, etc.
425 * \param format the format to test
426 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
427 */
428 static boolean
429 panfrost_is_format_supported( struct pipe_screen *screen,
430 enum pipe_format format,
431 enum pipe_texture_target target,
432 unsigned sample_count,
433 unsigned storage_sample_count,
434 unsigned bind)
435 {
436 const struct util_format_description *format_desc;
437
438 assert(target == PIPE_BUFFER ||
439 target == PIPE_TEXTURE_1D ||
440 target == PIPE_TEXTURE_1D_ARRAY ||
441 target == PIPE_TEXTURE_2D ||
442 target == PIPE_TEXTURE_2D_ARRAY ||
443 target == PIPE_TEXTURE_RECT ||
444 target == PIPE_TEXTURE_3D ||
445 target == PIPE_TEXTURE_CUBE ||
446 target == PIPE_TEXTURE_CUBE_ARRAY);
447
448 format_desc = util_format_description(format);
449
450 if (!format_desc)
451 return FALSE;
452
453 if (sample_count > 1)
454 return FALSE;
455
456 /* Format wishlist */
457 if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
458 return FALSE;
459
460 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
461 return FALSE;
462
463 /* TODO */
464 if (format == PIPE_FORMAT_B5G5R5A1_UNORM)
465 return FALSE;
466
467 /* Don't confuse poorly written apps (workaround dEQP bug) that expect
468 * more alpha than they ask for */
469 bool scanout = bind & (PIPE_BIND_SCANOUT | PIPE_BIND_SHARED | PIPE_BIND_DISPLAY_TARGET);
470 if (scanout && !util_format_is_rgba8_variant(format_desc))
471 return FALSE;
472
473 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
474 format_desc->layout != UTIL_FORMAT_LAYOUT_OTHER) {
475 /* Compressed formats not yet hooked up. */
476 return FALSE;
477 }
478
479 return TRUE;
480 }
481
482
483 static void
484 panfrost_destroy_screen(struct pipe_screen *pscreen)
485 {
486 struct panfrost_screen *screen = pan_screen(pscreen);
487 panfrost_resource_screen_deinit(screen);
488 ralloc_free(screen);
489 }
490
491 static void
492 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
493 struct pipe_resource *resource,
494 unsigned level, unsigned layer,
495 void *context_private,
496 struct pipe_box *sub_box)
497 {
498 /* TODO: Display target integration */
499 }
500
501 static uint64_t
502 panfrost_get_timestamp(struct pipe_screen *_screen)
503 {
504 return os_time_get_nano();
505 }
506
507 static void
508 panfrost_fence_reference(struct pipe_screen *pscreen,
509 struct pipe_fence_handle **ptr,
510 struct pipe_fence_handle *fence)
511 {
512 panfrost_drm_fence_reference(pscreen, ptr, fence);
513 }
514
515 static boolean
516 panfrost_fence_finish(struct pipe_screen *pscreen,
517 struct pipe_context *ctx,
518 struct pipe_fence_handle *fence,
519 uint64_t timeout)
520 {
521 return panfrost_drm_fence_finish(pscreen, ctx, fence, timeout);
522 }
523
524 static const void *
525 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
526 enum pipe_shader_ir ir,
527 enum pipe_shader_type shader)
528 {
529 return &midgard_nir_options;
530 }
531
532 struct pipe_screen *
533 panfrost_create_screen(int fd, struct renderonly *ro)
534 {
535 struct panfrost_screen *screen = rzalloc(NULL, struct panfrost_screen);
536
537 pan_debug = debug_get_option_pan_debug();
538
539 if (!screen)
540 return NULL;
541
542 if (ro) {
543 screen->ro = renderonly_dup(ro);
544 if (!screen->ro) {
545 fprintf(stderr, "Failed to dup renderonly object\n");
546 free(screen);
547 return NULL;
548 }
549 }
550
551 screen->fd = fd;
552
553 if (pan_debug & PAN_DBG_TRACE)
554 pandecode_initialize();
555
556 screen->base.destroy = panfrost_destroy_screen;
557
558 screen->base.get_name = panfrost_get_name;
559 screen->base.get_vendor = panfrost_get_vendor;
560 screen->base.get_device_vendor = panfrost_get_device_vendor;
561 screen->base.get_param = panfrost_get_param;
562 screen->base.get_shader_param = panfrost_get_shader_param;
563 screen->base.get_paramf = panfrost_get_paramf;
564 screen->base.get_timestamp = panfrost_get_timestamp;
565 screen->base.is_format_supported = panfrost_is_format_supported;
566 screen->base.context_create = panfrost_create_context;
567 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
568 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
569 screen->base.fence_reference = panfrost_fence_reference;
570 screen->base.fence_finish = panfrost_fence_finish;
571
572 screen->last_fragment_flushed = true;
573 screen->last_job = NULL;
574
575 panfrost_resource_screen_init(screen);
576
577 return &screen->base;
578 }