c956ba439fae485171460c14cdbb0367921b5d9e
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
23 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
24 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31 #include "util/u_debug.h"
32 #include "util/u_memory.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_video.h"
36 #include "util/u_screen.h"
37 #include "util/os_time.h"
38 #include "pipe/p_defines.h"
39 #include "pipe/p_screen.h"
40 #include "draw/draw_context.h"
41 #include <xf86drm.h>
42
43 #include <fcntl.h>
44
45 #include "drm-uapi/drm_fourcc.h"
46
47 #include "pan_screen.h"
48 #include "pan_resource.h"
49 #include "pan_public.h"
50 #include "pan_util.h"
51
52 #include "pan_context.h"
53 #include "midgard/midgard_compile.h"
54
55 static const struct debug_named_value debug_options[] = {
56 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
57 DEBUG_NAMED_VALUE_END
58 };
59
60 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
61
62 int pan_debug = 0;
63
64 struct panfrost_driver *panfrost_create_drm_driver(int fd);
65
66 const char *pan_counters_base = NULL;
67
68 static const char *
69 panfrost_get_name(struct pipe_screen *screen)
70 {
71 return "panfrost";
72 }
73
74 static const char *
75 panfrost_get_vendor(struct pipe_screen *screen)
76 {
77 return "panfrost";
78 }
79
80 static const char *
81 panfrost_get_device_vendor(struct pipe_screen *screen)
82 {
83 return "Arm";
84 }
85
86 static int
87 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
88 {
89 switch (param) {
90 case PIPE_CAP_NPOT_TEXTURES:
91 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
92 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
93 return 1;
94
95 case PIPE_CAP_SM3:
96 case PIPE_CAP_POINT_SPRITE:
97 return 1;
98
99 case PIPE_CAP_MAX_RENDER_TARGETS:
100 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
101 return 1;
102
103 case PIPE_CAP_OCCLUSION_QUERY:
104 case PIPE_CAP_QUERY_TIME_ELAPSED:
105 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
106 return 1; /* TODO: Queries */
107
108 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
109 case PIPE_CAP_TEXTURE_SWIZZLE:
110 return 1;
111
112 /* TODO: ES3. We expose these caps so we can access higher dEQP
113 * tests; in actuality they are nonfunctional */
114 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
115 return 4;
116 case PIPE_CAP_TGSI_INSTANCEID:
117 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
118 return 1;
119
120 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
121 return 4096;
122 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
123 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
124 return 13;
125
126 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
127 return 1;
128
129 case PIPE_CAP_INDEP_BLEND_ENABLE:
130 return 1;
131
132 case PIPE_CAP_INDEP_BLEND_FUNC:
133 return 1;
134
135 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
136 /* Hardware is natively upper left */
137 return 0;
138
139 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
140 return 1;
141 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
142 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
143 return 1;
144
145 case PIPE_CAP_DEPTH_CLIP_DISABLE:
146 return 1;
147
148 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
149 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
150 return 16 * 4;
151
152 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
153 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
154 return 1024;
155
156 case PIPE_CAP_MAX_VERTEX_STREAMS:
157 return 1;
158
159 case PIPE_CAP_SHADER_STENCIL_EXPORT:
160 return 1;
161
162 case PIPE_CAP_SEAMLESS_CUBE_MAP:
163 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
164 return 1;
165
166 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
167 return 256; /* for GL3 */
168
169 case PIPE_CAP_CONDITIONAL_RENDER:
170 return 1;
171
172 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
173 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
174 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
175 return 1;
176
177 case PIPE_CAP_GLSL_FEATURE_LEVEL:
178 return 330;
179
180 case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
181 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
182 return 0;
183
184 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
185 case PIPE_CAP_DOUBLES:
186 case PIPE_CAP_INT64:
187 case PIPE_CAP_INT64_DIVMOD:
188 return 1;
189
190 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
191 return 16;
192
193 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
194 return 0xffff;
195
196 case PIPE_CAP_QUERY_TIMESTAMP:
197 case PIPE_CAP_CUBE_MAP_ARRAY:
198 return 1;
199
200 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
201 return 1;
202
203 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
204 return 65536;
205
206 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
207 return 0;
208
209 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
210 return 0;
211
212 case PIPE_CAP_MAX_VIEWPORTS:
213 return PIPE_MAX_VIEWPORTS;
214
215 case PIPE_CAP_ENDIANNESS:
216 return PIPE_ENDIAN_NATIVE;
217
218 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
219 return 4;
220
221 case PIPE_CAP_TEXTURE_GATHER_SM5:
222 case PIPE_CAP_TEXTURE_QUERY_LOD:
223 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
224 case PIPE_CAP_SAMPLER_VIEW_TARGET:
225 case PIPE_CAP_FAKE_SW_MSAA:
226 return 1;
227
228 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
229 return -32;
230
231 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
232 return 31;
233
234 case PIPE_CAP_DRAW_INDIRECT:
235 return 1;
236
237 case PIPE_CAP_QUERY_SO_OVERFLOW:
238 return 1;
239
240 case PIPE_CAP_VENDOR_ID:
241 return 0xFFFFFFFF;
242
243 case PIPE_CAP_DEVICE_ID:
244 return 0xFFFFFFFF;
245
246 case PIPE_CAP_ACCELERATED:
247 return 1;
248
249 case PIPE_CAP_VIDEO_MEMORY: {
250 uint64_t system_memory;
251
252 if (!os_get_total_physical_memory(&system_memory))
253 return 0;
254
255 return (int)(system_memory >> 20);
256 }
257
258 case PIPE_CAP_UMA:
259 return 1;
260
261 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
262 case PIPE_CAP_CLIP_HALFZ:
263 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
264 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
265 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
266 case PIPE_CAP_CULL_DISTANCE:
267 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
268 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
269 case PIPE_CAP_CLEAR_TEXTURE:
270 return 1;
271
272 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
273 return 4;
274
275 case PIPE_CAP_MAX_VARYINGS:
276 return 16;
277
278 default:
279 return u_pipe_screen_get_param_defaults(screen, param);
280 }
281 }
282
283 static int
284 panfrost_get_shader_param(struct pipe_screen *screen,
285 enum pipe_shader_type shader,
286 enum pipe_shader_cap param)
287 {
288 if (shader != PIPE_SHADER_VERTEX &&
289 shader != PIPE_SHADER_FRAGMENT) {
290 return 0;
291 }
292
293 /* this is probably not totally correct.. but it's a start: */
294 switch (param) {
295 case PIPE_SHADER_CAP_SCALAR_ISA:
296 return 0;
297
298 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
299 return 0;
300 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
301 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
302 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
303 return 16384;
304
305 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
306 return 1024;
307
308 case PIPE_SHADER_CAP_MAX_INPUTS:
309 return 16;
310
311 case PIPE_SHADER_CAP_MAX_OUTPUTS:
312 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
313
314 case PIPE_SHADER_CAP_MAX_TEMPS:
315 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
316
317 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
318 return 16 * 1024 * sizeof(float);
319
320 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
321 return 4;
322
323 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
324 return 0;
325
326 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
327 return 1;
328 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
329 return 0;
330
331 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
332 return 0;
333
334 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
335 return 1;
336
337 case PIPE_SHADER_CAP_SUBROUTINES:
338 return 0;
339
340 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
341 return 0;
342
343 case PIPE_SHADER_CAP_INTEGERS:
344 return 1;
345
346 case PIPE_SHADER_CAP_INT64_ATOMICS:
347 case PIPE_SHADER_CAP_FP16:
348 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
349 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
350 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
351 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
352 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
353 return 0;
354
355 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
356 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
357 return 16; /* XXX: How many? */
358
359 case PIPE_SHADER_CAP_PREFERRED_IR:
360 return PIPE_SHADER_IR_NIR;
361
362 case PIPE_SHADER_CAP_SUPPORTED_IRS:
363 return 0;
364
365 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
366 return 32;
367
368 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
369 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
370 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
371 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
372 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
373 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
374 return 0;
375
376 default:
377 fprintf(stderr, "unknown shader param %d\n", param);
378 return 0;
379 }
380
381 return 0;
382 }
383
384 static float
385 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
386 {
387 switch (param) {
388 case PIPE_CAPF_MAX_LINE_WIDTH:
389
390 /* fall-through */
391 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
392 return 255.0; /* arbitrary */
393
394 case PIPE_CAPF_MAX_POINT_WIDTH:
395
396 /* fall-through */
397 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
398 return 255.0; /* arbitrary */
399
400 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
401 return 16.0;
402
403 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
404 return 16.0; /* arbitrary */
405
406 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
407 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
408 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
409 return 0.0f;
410
411 default:
412 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
413 return 0.0;
414 }
415 }
416
417 /**
418 * Query format support for creating a texture, drawing surface, etc.
419 * \param format the format to test
420 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
421 */
422 static boolean
423 panfrost_is_format_supported( struct pipe_screen *screen,
424 enum pipe_format format,
425 enum pipe_texture_target target,
426 unsigned sample_count,
427 unsigned storage_sample_count,
428 unsigned bind)
429 {
430 const struct util_format_description *format_desc;
431
432 assert(target == PIPE_BUFFER ||
433 target == PIPE_TEXTURE_1D ||
434 target == PIPE_TEXTURE_1D_ARRAY ||
435 target == PIPE_TEXTURE_2D ||
436 target == PIPE_TEXTURE_2D_ARRAY ||
437 target == PIPE_TEXTURE_RECT ||
438 target == PIPE_TEXTURE_3D ||
439 target == PIPE_TEXTURE_CUBE ||
440 target == PIPE_TEXTURE_CUBE_ARRAY);
441
442 format_desc = util_format_description(format);
443
444 if (!format_desc)
445 return FALSE;
446
447 if (sample_count > 1)
448 return FALSE;
449
450 /* Format wishlist */
451 if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
452 return FALSE;
453
454 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
455 return FALSE;
456
457 if (bind & PIPE_BIND_RENDER_TARGET) {
458 /* TODO: Support all the formats! :) */
459 bool supported = util_format_is_rgba8_variant(format_desc);
460 supported |= format == PIPE_FORMAT_B5G6R5_UNORM;
461
462 if (!supported)
463 return FALSE;
464
465 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
466 return FALSE;
467
468 /*
469 * Although possible, it is unnatural to render into compressed or YUV
470 * surfaces. So disable these here to avoid going into weird paths
471 * inside the state trackers.
472 */
473 if (format_desc->block.width != 1 ||
474 format_desc->block.height != 1)
475 return FALSE;
476 }
477
478 if (bind & PIPE_BIND_DEPTH_STENCIL) {
479 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
480 return FALSE;
481 }
482
483 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
484 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
485 format_desc->layout == UTIL_FORMAT_LAYOUT_ETC) {
486 /* Compressed formats not yet hooked up. */
487 return FALSE;
488 }
489
490 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
491 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
492 target != PIPE_BUFFER) {
493 const struct util_format_description *desc =
494 util_format_description(format);
495
496 if (desc->nr_channels == 3 && desc->is_array) {
497 /* Don't support any 3-component formats for rendering/texturing
498 * since we don't support the corresponding 8-bit 3 channel UNORM
499 * formats. This allows us to support GL_ARB_copy_image between
500 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
501 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
502 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
503 * (different bpp).
504 */
505 return FALSE;
506 }
507 }
508
509 return TRUE;
510 }
511
512
513 static void
514 panfrost_destroy_screen( struct pipe_screen *screen )
515 {
516 FREE(screen);
517 }
518
519 static void
520 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
521 struct pipe_resource *resource,
522 unsigned level, unsigned layer,
523 void *context_private,
524 struct pipe_box *sub_box)
525 {
526 /* TODO: Display target integration */
527 }
528
529 static uint64_t
530 panfrost_get_timestamp(struct pipe_screen *_screen)
531 {
532 return os_time_get_nano();
533 }
534
535 static void
536 panfrost_fence_reference(struct pipe_screen *pscreen,
537 struct pipe_fence_handle **ptr,
538 struct pipe_fence_handle *fence)
539 {
540 struct panfrost_screen *screen = pan_screen(pscreen);
541 screen->driver->fence_reference(pscreen, ptr, fence);
542 }
543
544 static boolean
545 panfrost_fence_finish(struct pipe_screen *pscreen,
546 struct pipe_context *ctx,
547 struct pipe_fence_handle *fence,
548 uint64_t timeout)
549 {
550 struct panfrost_screen *screen = pan_screen(pscreen);
551 return screen->driver->fence_finish(pscreen, ctx, fence, timeout);
552 }
553
554 static const void *
555 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
556 enum pipe_shader_ir ir,
557 enum pipe_shader_type shader)
558 {
559 return &midgard_nir_options;
560 }
561
562 struct pipe_screen *
563 panfrost_create_screen(int fd, struct renderonly *ro)
564 {
565 struct panfrost_screen *screen = CALLOC_STRUCT(panfrost_screen);
566
567 pan_debug = debug_get_option_pan_debug();
568
569 if (!screen)
570 return NULL;
571
572 if (ro) {
573 screen->ro = renderonly_dup(ro);
574 if (!screen->ro) {
575 fprintf(stderr, "Failed to dup renderonly object\n");
576 free(screen);
577 return NULL;
578 }
579 }
580
581 screen->driver = panfrost_create_drm_driver(fd);
582
583 /* Dump memory and/or performance counters iff asked for in the environment */
584 const char *pantrace_base = getenv("PANTRACE_BASE");
585 pan_counters_base = getenv("PANCOUNTERS_BASE");
586
587 if (pantrace_base) {
588 pantrace_initialize(pantrace_base);
589 }
590
591 if (pan_counters_base) {
592 screen->driver->allocate_slab(screen, &screen->perf_counters, 64, true, 0, 0, 0);
593 screen->driver->enable_counters(screen);
594 }
595
596 screen->base.destroy = panfrost_destroy_screen;
597
598 screen->base.get_name = panfrost_get_name;
599 screen->base.get_vendor = panfrost_get_vendor;
600 screen->base.get_device_vendor = panfrost_get_device_vendor;
601 screen->base.get_param = panfrost_get_param;
602 screen->base.get_shader_param = panfrost_get_shader_param;
603 screen->base.get_paramf = panfrost_get_paramf;
604 screen->base.get_timestamp = panfrost_get_timestamp;
605 screen->base.is_format_supported = panfrost_is_format_supported;
606 screen->base.context_create = panfrost_create_context;
607 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
608 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
609 screen->base.fence_reference = panfrost_fence_reference;
610 screen->base.fence_finish = panfrost_fence_finish;
611
612 screen->last_fragment_flushed = true;
613 screen->last_job = NULL;
614
615 panfrost_resource_screen_init(screen);
616
617 return &screen->base;
618 }