1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
23 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
24 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33 #include "util/u_format_s3tc.h"
34 #include "util/u_video.h"
35 #include "util/u_screen.h"
36 #include "util/os_time.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_screen.h"
39 #include "draw/draw_context.h"
44 #include "drm_fourcc.h"
46 #include "pan_screen.h"
47 #include "pan_resource.h"
48 #include "pan_public.h"
50 #include "pan_context.h"
53 panfrost_get_name(struct pipe_screen
*screen
)
59 panfrost_get_vendor(struct pipe_screen
*screen
)
65 panfrost_get_device_vendor(struct pipe_screen
*screen
)
71 panfrost_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
74 case PIPE_CAP_NPOT_TEXTURES
:
75 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
76 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
80 case PIPE_CAP_POINT_SPRITE
:
83 case PIPE_CAP_MAX_RENDER_TARGETS
:
84 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
87 case PIPE_CAP_OCCLUSION_QUERY
:
88 case PIPE_CAP_QUERY_TIME_ELAPSED
:
89 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
90 return 1; /* TODO: Queries */
92 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
93 case PIPE_CAP_TEXTURE_SWIZZLE
:
96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
97 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
98 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
101 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
104 case PIPE_CAP_INDEP_BLEND_ENABLE
:
107 case PIPE_CAP_INDEP_BLEND_FUNC
:
110 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
111 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
112 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
113 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
116 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
119 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
120 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
123 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
124 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
127 case PIPE_CAP_MAX_VERTEX_STREAMS
:
130 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
133 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
134 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
137 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
138 return 256; /* for GL3 */
140 case PIPE_CAP_CONDITIONAL_RENDER
:
143 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
144 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
145 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
148 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
151 case PIPE_CAP_USER_VERTEX_BUFFERS
: /* TODO */
152 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
155 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
156 case PIPE_CAP_DOUBLES
:
158 case PIPE_CAP_INT64_DIVMOD
:
161 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
164 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
:
167 case PIPE_CAP_QUERY_TIMESTAMP
:
168 case PIPE_CAP_CUBE_MAP_ARRAY
:
171 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
174 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
177 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
180 case PIPE_CAP_TGSI_TEXCOORD
:
181 return 1; /* XXX: What should this me exactly? */
183 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
186 case PIPE_CAP_MAX_VIEWPORTS
:
187 return PIPE_MAX_VIEWPORTS
;
189 case PIPE_CAP_ENDIANNESS
:
190 return PIPE_ENDIAN_NATIVE
;
192 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
195 case PIPE_CAP_TEXTURE_GATHER_SM5
:
196 case PIPE_CAP_TEXTURE_QUERY_LOD
:
197 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
198 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
199 case PIPE_CAP_FAKE_SW_MSAA
:
202 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
205 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
208 case PIPE_CAP_DRAW_INDIRECT
:
211 case PIPE_CAP_QUERY_SO_OVERFLOW
:
214 case PIPE_CAP_VENDOR_ID
:
217 case PIPE_CAP_DEVICE_ID
:
220 case PIPE_CAP_ACCELERATED
:
223 case PIPE_CAP_VIDEO_MEMORY
: {
224 uint64_t system_memory
;
226 if (!os_get_total_physical_memory(&system_memory
))
229 return (int)(system_memory
>> 20);
235 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
236 case PIPE_CAP_CLIP_HALFZ
:
237 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
238 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
239 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
240 case PIPE_CAP_CULL_DISTANCE
:
241 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
242 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
243 case PIPE_CAP_CLEAR_TEXTURE
:
246 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
250 return u_pipe_screen_get_param_defaults(screen
, param
);
255 panfrost_get_shader_param(struct pipe_screen
*screen
,
256 enum pipe_shader_type shader
,
257 enum pipe_shader_cap param
)
259 if (shader
!= PIPE_SHADER_VERTEX
&&
260 shader
!= PIPE_SHADER_FRAGMENT
) {
264 /* this is probably not totally correct.. but it's a start: */
266 case PIPE_SHADER_CAP_SCALAR_ISA
:
269 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
270 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
271 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
272 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
275 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
278 case PIPE_SHADER_CAP_MAX_INPUTS
:
281 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
282 return shader
== PIPE_SHADER_FRAGMENT
? 1 : 8;
284 case PIPE_SHADER_CAP_MAX_TEMPS
:
285 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
287 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
288 return 16 * 1024 * sizeof(float);
290 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
293 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
296 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
297 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
298 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
301 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
304 case PIPE_SHADER_CAP_SUBROUTINES
:
307 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
310 case PIPE_SHADER_CAP_INTEGERS
:
313 case PIPE_SHADER_CAP_INT64_ATOMICS
:
314 case PIPE_SHADER_CAP_FP16
:
315 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
316 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
317 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
318 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
319 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
322 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
323 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
324 return 16; /* XXX: How many? */
326 case PIPE_SHADER_CAP_PREFERRED_IR
:
327 return PIPE_SHADER_IR_NIR
;
329 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
332 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
335 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
336 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
337 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
338 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
339 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
340 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
344 fprintf(stderr
, "unknown shader param %d\n", param
);
352 panfrost_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
355 case PIPE_CAPF_MAX_LINE_WIDTH
:
358 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
359 return 255.0; /* arbitrary */
361 case PIPE_CAPF_MAX_POINT_WIDTH
:
364 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
365 return 255.0; /* arbitrary */
367 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
370 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
371 return 16.0; /* arbitrary */
374 debug_printf("Unexpected PIPE_CAPF %d query\n", param
);
380 * Query format support for creating a texture, drawing surface, etc.
381 * \param format the format to test
382 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
385 panfrost_is_format_supported( struct pipe_screen
*screen
,
386 enum pipe_format format
,
387 enum pipe_texture_target target
,
388 unsigned sample_count
,
389 unsigned storage_sample_count
,
392 const struct util_format_description
*format_desc
;
394 assert(target
== PIPE_BUFFER
||
395 target
== PIPE_TEXTURE_1D
||
396 target
== PIPE_TEXTURE_1D_ARRAY
||
397 target
== PIPE_TEXTURE_2D
||
398 target
== PIPE_TEXTURE_2D_ARRAY
||
399 target
== PIPE_TEXTURE_RECT
||
400 target
== PIPE_TEXTURE_3D
||
401 target
== PIPE_TEXTURE_CUBE
||
402 target
== PIPE_TEXTURE_CUBE_ARRAY
);
404 format_desc
= util_format_description(format
);
409 if (sample_count
> 1)
412 /* Format wishlist */
413 if (format
== PIPE_FORMAT_Z24X8_UNORM
|| format
== PIPE_FORMAT_X8Z24_UNORM
)
416 if (bind
& PIPE_BIND_RENDER_TARGET
) {
417 /* We don't support rendering into anything but RGBA8 yet. We
418 * need more formats for spec compliance, but for now, honesty
419 * is the best policy <3 */
421 if (!util_format_is_rgba8_variant(format_desc
))
424 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
)
428 * Although possible, it is unnatural to render into compressed or YUV
429 * surfaces. So disable these here to avoid going into weird paths
430 * inside the state trackers.
432 if (format_desc
->block
.width
!= 1 ||
433 format_desc
->block
.height
!= 1)
437 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
438 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
442 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
||
443 format_desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
) {
444 /* Compressed formats not yet hooked up. */
448 if ((bind
& (PIPE_BIND_RENDER_TARGET
| PIPE_BIND_SAMPLER_VIEW
)) &&
449 ((bind
& PIPE_BIND_DISPLAY_TARGET
) == 0) &&
450 target
!= PIPE_BUFFER
) {
451 const struct util_format_description
*desc
=
452 util_format_description(format
);
454 if (desc
->nr_channels
== 3 && desc
->is_array
) {
455 /* Don't support any 3-component formats for rendering/texturing
456 * since we don't support the corresponding 8-bit 3 channel UNORM
457 * formats. This allows us to support GL_ARB_copy_image between
458 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
459 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
460 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
472 panfrost_destroy_screen( struct pipe_screen
*screen
)
478 panfrost_flush_frontbuffer(struct pipe_screen
*_screen
,
479 struct pipe_resource
*resource
,
480 unsigned level
, unsigned layer
,
481 void *context_private
,
482 struct pipe_box
*sub_box
)
484 /* TODO: Display target integration */
488 panfrost_get_timestamp(struct pipe_screen
*_screen
)
490 return os_time_get_nano();
494 panfrost_fence_reference(struct pipe_screen
*screen
,
495 struct pipe_fence_handle
**ptr
,
496 struct pipe_fence_handle
*fence
)
502 panfrost_fence_finish(struct pipe_screen
*screen
,
503 struct pipe_context
*ctx
,
504 struct pipe_fence_handle
*fence
,
512 panfrost_screen_get_compiler_options(struct pipe_screen
*pscreen
,
513 enum pipe_shader_ir ir
,
514 enum pipe_shader_type shader
)
520 panfrost_create_screen(int fd
, struct renderonly
*ro
, bool is_drm
)
522 struct panfrost_screen
*screen
= CALLOC_STRUCT(panfrost_screen
);
528 screen
->ro
= renderonly_dup(ro
);
530 fprintf(stderr
, "Failed to dup renderonly object\n");
536 screen
->base
.destroy
= panfrost_destroy_screen
;
538 screen
->base
.get_name
= panfrost_get_name
;
539 screen
->base
.get_vendor
= panfrost_get_vendor
;
540 screen
->base
.get_device_vendor
= panfrost_get_device_vendor
;
541 screen
->base
.get_param
= panfrost_get_param
;
542 screen
->base
.get_shader_param
= panfrost_get_shader_param
;
543 screen
->base
.get_paramf
= panfrost_get_paramf
;
544 screen
->base
.get_timestamp
= panfrost_get_timestamp
;
545 screen
->base
.is_format_supported
= panfrost_is_format_supported
;
546 //screen->base.context_create = panfrost_create_context;
547 screen
->base
.flush_frontbuffer
= panfrost_flush_frontbuffer
;
548 screen
->base
.get_compiler_options
= panfrost_screen_get_compiler_options
;
549 screen
->base
.fence_reference
= panfrost_fence_reference
;
550 screen
->base
.fence_finish
= panfrost_fence_finish
;
552 screen
->last_fragment_id
= -1;
553 screen
->last_fragment_flushed
= true;
555 fprintf(stderr
, "stub: Upstream panfrost (use downstream fork)\n");