panfrost: Disable DXT-style texture compression
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
6 * Copyright 2019 Collabora, Ltd.
7 * All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the
11 * "Software"), to deal in the Software without restriction, including
12 * without limitation the rights to use, copy, modify, merge, publish,
13 * distribute, sub license, and/or sell copies of the Software, and to
14 * permit persons to whom the Software is furnished to do so, subject to
15 * the following conditions:
16 *
17 * The above copyright notice and this permission notice (including the
18 * next paragraph) shall be included in all copies or substantial portions
19 * of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
24 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
25 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
26 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
27 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 *
29 **************************************************************************/
30
31
32 #include "util/u_debug.h"
33 #include "util/u_memory.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_video.h"
37 #include "util/u_screen.h"
38 #include "util/os_time.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_screen.h"
41 #include "draw/draw_context.h"
42 #include <xf86drm.h>
43
44 #include <fcntl.h>
45
46 #include "drm-uapi/drm_fourcc.h"
47
48 #include "pan_screen.h"
49 #include "pan_resource.h"
50 #include "pan_public.h"
51 #include "pan_util.h"
52 #include "pandecode/decode.h"
53
54 #include "pan_context.h"
55 #include "midgard/midgard_compile.h"
56
57 static const struct debug_named_value debug_options[] = {
58 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
59 {"trace", PAN_DBG_TRACE, "Trace the command stream"},
60 DEBUG_NAMED_VALUE_END
61 };
62
63 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
64
65 int pan_debug = 0;
66
67 struct panfrost_driver *panfrost_create_drm_driver(int fd);
68
69 static const char *
70 panfrost_get_name(struct pipe_screen *screen)
71 {
72 return "panfrost";
73 }
74
75 static const char *
76 panfrost_get_vendor(struct pipe_screen *screen)
77 {
78 return "panfrost";
79 }
80
81 static const char *
82 panfrost_get_device_vendor(struct pipe_screen *screen)
83 {
84 return "Arm";
85 }
86
87 static int
88 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
89 {
90 switch (param) {
91 case PIPE_CAP_NPOT_TEXTURES:
92 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
93 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
94 return 1;
95
96 case PIPE_CAP_SM3:
97 case PIPE_CAP_POINT_SPRITE:
98 return 1;
99
100 case PIPE_CAP_MAX_RENDER_TARGETS:
101 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
102 return 1;
103
104 case PIPE_CAP_OCCLUSION_QUERY:
105 case PIPE_CAP_QUERY_TIME_ELAPSED:
106 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
107 return 1; /* TODO: Queries */
108
109 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
110 case PIPE_CAP_TEXTURE_SWIZZLE:
111 return 1;
112
113 /* TODO: ES3. We expose these caps so we can access higher dEQP
114 * tests; in actuality they are nonfunctional */
115 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
116 return 4;
117 case PIPE_CAP_TGSI_INSTANCEID:
118 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
119 return 1;
120
121 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
122 return 4096;
123 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
124 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
125 return 13;
126
127 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
128 return 1;
129
130 case PIPE_CAP_INDEP_BLEND_ENABLE:
131 return 1;
132
133 case PIPE_CAP_INDEP_BLEND_FUNC:
134 return 1;
135
136 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
137 /* Hardware is natively upper left */
138 return 0;
139
140 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
141 return 1;
142 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
143 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
144 return 1;
145
146 case PIPE_CAP_GENERATE_MIPMAP:
147 return 1;
148
149 case PIPE_CAP_DEPTH_CLIP_DISABLE:
150 return 1;
151
152 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
153 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
154 return 16 * 4;
155
156 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
157 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
158 return 1024;
159
160 case PIPE_CAP_MAX_VERTEX_STREAMS:
161 return 1;
162
163 case PIPE_CAP_SHADER_STENCIL_EXPORT:
164 return 1;
165
166 case PIPE_CAP_SEAMLESS_CUBE_MAP:
167 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
168 return 1;
169
170 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
171 return 256; /* for GL3 */
172
173 case PIPE_CAP_CONDITIONAL_RENDER:
174 return 1;
175
176 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
177 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
178 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
179 return 1;
180
181 case PIPE_CAP_GLSL_FEATURE_LEVEL:
182 return 330;
183
184 case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
185 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
186 return 0;
187
188 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
189 case PIPE_CAP_DOUBLES:
190 case PIPE_CAP_INT64:
191 case PIPE_CAP_INT64_DIVMOD:
192 return 1;
193
194 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
195 return 16;
196
197 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
198 return 0xffff;
199
200 case PIPE_CAP_QUERY_TIMESTAMP:
201 case PIPE_CAP_CUBE_MAP_ARRAY:
202 return 1;
203
204 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
205 return 1;
206
207 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
208 return 65536;
209
210 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
211 return 0;
212
213 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
214 return 0;
215
216 case PIPE_CAP_MAX_VIEWPORTS:
217 return PIPE_MAX_VIEWPORTS;
218
219 case PIPE_CAP_ENDIANNESS:
220 return PIPE_ENDIAN_NATIVE;
221
222 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
223 return 4;
224
225 case PIPE_CAP_TEXTURE_GATHER_SM5:
226 case PIPE_CAP_TEXTURE_QUERY_LOD:
227 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
228 case PIPE_CAP_SAMPLER_VIEW_TARGET:
229 case PIPE_CAP_FAKE_SW_MSAA:
230 return 1;
231
232 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
233 return -32;
234
235 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
236 return 31;
237
238 case PIPE_CAP_DRAW_INDIRECT:
239 return 1;
240
241 case PIPE_CAP_QUERY_SO_OVERFLOW:
242 return 1;
243
244 case PIPE_CAP_VENDOR_ID:
245 return 0xFFFFFFFF;
246
247 case PIPE_CAP_DEVICE_ID:
248 return 0xFFFFFFFF;
249
250 case PIPE_CAP_ACCELERATED:
251 return 1;
252
253 case PIPE_CAP_VIDEO_MEMORY: {
254 uint64_t system_memory;
255
256 if (!os_get_total_physical_memory(&system_memory))
257 return 0;
258
259 return (int)(system_memory >> 20);
260 }
261
262 case PIPE_CAP_UMA:
263 return 1;
264
265 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
266 case PIPE_CAP_CLIP_HALFZ:
267 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
268 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
269 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
270 case PIPE_CAP_CULL_DISTANCE:
271 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
272 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
273 case PIPE_CAP_CLEAR_TEXTURE:
274 return 1;
275
276 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
277 return 4;
278
279 case PIPE_CAP_MAX_VARYINGS:
280 return 16;
281
282 default:
283 return u_pipe_screen_get_param_defaults(screen, param);
284 }
285 }
286
287 static int
288 panfrost_get_shader_param(struct pipe_screen *screen,
289 enum pipe_shader_type shader,
290 enum pipe_shader_cap param)
291 {
292 if (shader != PIPE_SHADER_VERTEX &&
293 shader != PIPE_SHADER_FRAGMENT) {
294 return 0;
295 }
296
297 /* this is probably not totally correct.. but it's a start: */
298 switch (param) {
299 case PIPE_SHADER_CAP_SCALAR_ISA:
300 return 0;
301
302 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
303 return 0;
304 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
305 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
306 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
307 return 16384;
308
309 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
310 return 1024;
311
312 case PIPE_SHADER_CAP_MAX_INPUTS:
313 return 16;
314
315 case PIPE_SHADER_CAP_MAX_OUTPUTS:
316 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
317
318 case PIPE_SHADER_CAP_MAX_TEMPS:
319 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
320
321 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
322 return 16 * 1024 * sizeof(float);
323
324 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
325 return 16;
326
327 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
328 return 0;
329
330 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
331 return 1;
332 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
333 return 0;
334
335 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
336 return 0;
337
338 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
339 return 1;
340
341 case PIPE_SHADER_CAP_SUBROUTINES:
342 return 0;
343
344 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
345 return 0;
346
347 case PIPE_SHADER_CAP_INTEGERS:
348 return 1;
349
350 case PIPE_SHADER_CAP_INT64_ATOMICS:
351 case PIPE_SHADER_CAP_FP16:
352 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
353 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
354 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
355 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
356 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
357 return 0;
358
359 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
360 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
361 return 16; /* XXX: How many? */
362
363 case PIPE_SHADER_CAP_PREFERRED_IR:
364 return PIPE_SHADER_IR_NIR;
365
366 case PIPE_SHADER_CAP_SUPPORTED_IRS:
367 return 0;
368
369 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
370 return 32;
371
372 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
373 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
374 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
375 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
376 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
377 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
378 return 0;
379
380 default:
381 fprintf(stderr, "unknown shader param %d\n", param);
382 return 0;
383 }
384
385 return 0;
386 }
387
388 static float
389 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
390 {
391 switch (param) {
392 case PIPE_CAPF_MAX_LINE_WIDTH:
393
394 /* fall-through */
395 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
396 return 255.0; /* arbitrary */
397
398 case PIPE_CAPF_MAX_POINT_WIDTH:
399
400 /* fall-through */
401 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
402 return 255.0; /* arbitrary */
403
404 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
405 return 16.0;
406
407 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
408 return 16.0; /* arbitrary */
409
410 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
411 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
412 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
413 return 0.0f;
414
415 default:
416 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
417 return 0.0;
418 }
419 }
420
421 /**
422 * Query format support for creating a texture, drawing surface, etc.
423 * \param format the format to test
424 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
425 */
426 static boolean
427 panfrost_is_format_supported( struct pipe_screen *screen,
428 enum pipe_format format,
429 enum pipe_texture_target target,
430 unsigned sample_count,
431 unsigned storage_sample_count,
432 unsigned bind)
433 {
434 const struct util_format_description *format_desc;
435
436 assert(target == PIPE_BUFFER ||
437 target == PIPE_TEXTURE_1D ||
438 target == PIPE_TEXTURE_1D_ARRAY ||
439 target == PIPE_TEXTURE_2D ||
440 target == PIPE_TEXTURE_2D_ARRAY ||
441 target == PIPE_TEXTURE_RECT ||
442 target == PIPE_TEXTURE_3D ||
443 target == PIPE_TEXTURE_CUBE ||
444 target == PIPE_TEXTURE_CUBE_ARRAY);
445
446 format_desc = util_format_description(format);
447
448 if (!format_desc)
449 return FALSE;
450
451 if (sample_count > 1)
452 return FALSE;
453
454 /* Format wishlist */
455 if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
456 return FALSE;
457
458 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
459 return FALSE;
460
461 if (bind & PIPE_BIND_RENDER_TARGET) {
462 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
463 return FALSE;
464
465 if (format == PIPE_FORMAT_B5G6R5_UNORM)
466 return TRUE;
467
468 /* Check for vaguely 8UNORM formats. Looser than
469 * util_format_is_rgba8_variant, since it permits R8 (for
470 * instance) */
471
472 for (unsigned chan = 0; chan < 4; ++chan) {
473 enum util_format_type t = format_desc->channel[chan].type;
474 if (t == UTIL_FORMAT_TYPE_VOID) continue;
475 if (t != UTIL_FORMAT_TYPE_UNSIGNED) return FALSE;
476 if (!format_desc->channel[chan].normalized) return FALSE;
477 if (format_desc->channel[chan].size != 8) return FALSE;
478 }
479
480 /*
481 * Although possible, it is unnatural to render into compressed or YUV
482 * surfaces. So disable these here to avoid going into weird paths
483 * inside the state trackers.
484 */
485 if (format_desc->block.width != 1 ||
486 format_desc->block.height != 1)
487 return FALSE;
488 }
489
490 if (bind & PIPE_BIND_DEPTH_STENCIL) {
491 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
492 return FALSE;
493 }
494
495 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
496 /* Compressed formats not yet hooked up. */
497 return FALSE;
498 }
499
500 return TRUE;
501 }
502
503
504 static void
505 panfrost_destroy_screen(struct pipe_screen *pscreen)
506 {
507 struct panfrost_screen *screen = pan_screen(pscreen);
508 panfrost_resource_screen_deinit(screen);
509 ralloc_free(screen);
510 }
511
512 static void
513 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
514 struct pipe_resource *resource,
515 unsigned level, unsigned layer,
516 void *context_private,
517 struct pipe_box *sub_box)
518 {
519 /* TODO: Display target integration */
520 }
521
522 static uint64_t
523 panfrost_get_timestamp(struct pipe_screen *_screen)
524 {
525 return os_time_get_nano();
526 }
527
528 static void
529 panfrost_fence_reference(struct pipe_screen *pscreen,
530 struct pipe_fence_handle **ptr,
531 struct pipe_fence_handle *fence)
532 {
533 panfrost_drm_fence_reference(pscreen, ptr, fence);
534 }
535
536 static boolean
537 panfrost_fence_finish(struct pipe_screen *pscreen,
538 struct pipe_context *ctx,
539 struct pipe_fence_handle *fence,
540 uint64_t timeout)
541 {
542 return panfrost_drm_fence_finish(pscreen, ctx, fence, timeout);
543 }
544
545 static const void *
546 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
547 enum pipe_shader_ir ir,
548 enum pipe_shader_type shader)
549 {
550 return &midgard_nir_options;
551 }
552
553 struct pipe_screen *
554 panfrost_create_screen(int fd, struct renderonly *ro)
555 {
556 struct panfrost_screen *screen = rzalloc(NULL, struct panfrost_screen);
557
558 pan_debug = debug_get_option_pan_debug();
559
560 if (!screen)
561 return NULL;
562
563 if (ro) {
564 screen->ro = renderonly_dup(ro);
565 if (!screen->ro) {
566 fprintf(stderr, "Failed to dup renderonly object\n");
567 free(screen);
568 return NULL;
569 }
570 }
571
572 screen->fd = fd;
573
574 if (pan_debug & PAN_DBG_TRACE)
575 pandecode_initialize();
576
577 screen->base.destroy = panfrost_destroy_screen;
578
579 screen->base.get_name = panfrost_get_name;
580 screen->base.get_vendor = panfrost_get_vendor;
581 screen->base.get_device_vendor = panfrost_get_device_vendor;
582 screen->base.get_param = panfrost_get_param;
583 screen->base.get_shader_param = panfrost_get_shader_param;
584 screen->base.get_paramf = panfrost_get_paramf;
585 screen->base.get_timestamp = panfrost_get_timestamp;
586 screen->base.is_format_supported = panfrost_is_format_supported;
587 screen->base.context_create = panfrost_create_context;
588 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
589 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
590 screen->base.fence_reference = panfrost_fence_reference;
591 screen->base.fence_finish = panfrost_fence_finish;
592
593 screen->last_fragment_flushed = true;
594 screen->last_job = NULL;
595
596 panfrost_resource_screen_init(screen);
597
598 return &screen->base;
599 }