1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
23 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
24 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
25 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
26 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33 #include "util/u_format_s3tc.h"
34 #include "util/u_video.h"
35 #include "util/u_screen.h"
36 #include "util/os_time.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_screen.h"
39 #include "draw/draw_context.h"
44 #include "drm_fourcc.h"
46 #include "pan_screen.h"
47 #include "pan_resource.h"
48 #include "pan_public.h"
50 #include "pan_context.h"
51 #include "midgard/midgard_compile.h"
53 struct panfrost_driver
*panfrost_create_drm_driver(int fd
);
54 struct panfrost_driver
*panfrost_create_nondrm_driver(int fd
);
57 panfrost_get_name(struct pipe_screen
*screen
)
63 panfrost_get_vendor(struct pipe_screen
*screen
)
69 panfrost_get_device_vendor(struct pipe_screen
*screen
)
75 panfrost_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
78 case PIPE_CAP_NPOT_TEXTURES
:
79 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
80 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
84 case PIPE_CAP_POINT_SPRITE
:
87 case PIPE_CAP_MAX_RENDER_TARGETS
:
88 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
91 case PIPE_CAP_OCCLUSION_QUERY
:
92 case PIPE_CAP_QUERY_TIME_ELAPSED
:
93 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
94 return 1; /* TODO: Queries */
96 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
97 case PIPE_CAP_TEXTURE_SWIZZLE
:
100 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
101 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
102 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
105 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
108 case PIPE_CAP_INDEP_BLEND_ENABLE
:
111 case PIPE_CAP_INDEP_BLEND_FUNC
:
114 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
115 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
116 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
117 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
120 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
123 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
124 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
127 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
128 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
131 case PIPE_CAP_MAX_VERTEX_STREAMS
:
134 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
137 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
138 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
141 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
142 return 256; /* for GL3 */
144 case PIPE_CAP_CONDITIONAL_RENDER
:
147 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
148 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
149 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
152 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
155 case PIPE_CAP_USER_VERTEX_BUFFERS
: /* TODO */
156 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
159 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
160 case PIPE_CAP_DOUBLES
:
162 case PIPE_CAP_INT64_DIVMOD
:
165 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
168 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
:
171 case PIPE_CAP_QUERY_TIMESTAMP
:
172 case PIPE_CAP_CUBE_MAP_ARRAY
:
175 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
178 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
181 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
184 case PIPE_CAP_TGSI_TEXCOORD
:
185 return 1; /* XXX: What should this me exactly? */
187 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
190 case PIPE_CAP_MAX_VIEWPORTS
:
191 return PIPE_MAX_VIEWPORTS
;
193 case PIPE_CAP_ENDIANNESS
:
194 return PIPE_ENDIAN_NATIVE
;
196 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
199 case PIPE_CAP_TEXTURE_GATHER_SM5
:
200 case PIPE_CAP_TEXTURE_QUERY_LOD
:
201 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
202 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
203 case PIPE_CAP_FAKE_SW_MSAA
:
206 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
209 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
212 case PIPE_CAP_DRAW_INDIRECT
:
215 case PIPE_CAP_QUERY_SO_OVERFLOW
:
218 case PIPE_CAP_VENDOR_ID
:
221 case PIPE_CAP_DEVICE_ID
:
224 case PIPE_CAP_ACCELERATED
:
227 case PIPE_CAP_VIDEO_MEMORY
: {
228 uint64_t system_memory
;
230 if (!os_get_total_physical_memory(&system_memory
))
233 return (int)(system_memory
>> 20);
239 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
240 case PIPE_CAP_CLIP_HALFZ
:
241 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
242 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
243 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
244 case PIPE_CAP_CULL_DISTANCE
:
245 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
246 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
247 case PIPE_CAP_CLEAR_TEXTURE
:
250 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
254 return u_pipe_screen_get_param_defaults(screen
, param
);
259 panfrost_get_shader_param(struct pipe_screen
*screen
,
260 enum pipe_shader_type shader
,
261 enum pipe_shader_cap param
)
263 if (shader
!= PIPE_SHADER_VERTEX
&&
264 shader
!= PIPE_SHADER_FRAGMENT
) {
268 /* this is probably not totally correct.. but it's a start: */
270 case PIPE_SHADER_CAP_SCALAR_ISA
:
273 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
274 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
275 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
276 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
279 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
282 case PIPE_SHADER_CAP_MAX_INPUTS
:
285 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
286 return shader
== PIPE_SHADER_FRAGMENT
? 1 : 8;
288 case PIPE_SHADER_CAP_MAX_TEMPS
:
289 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
291 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
292 return 16 * 1024 * sizeof(float);
294 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
297 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
300 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
301 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
302 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
305 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
308 case PIPE_SHADER_CAP_SUBROUTINES
:
311 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
314 case PIPE_SHADER_CAP_INTEGERS
:
317 case PIPE_SHADER_CAP_INT64_ATOMICS
:
318 case PIPE_SHADER_CAP_FP16
:
319 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
320 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
321 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
322 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
323 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
326 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
327 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
328 return 16; /* XXX: How many? */
330 case PIPE_SHADER_CAP_PREFERRED_IR
:
331 return PIPE_SHADER_IR_NIR
;
333 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
336 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
339 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
340 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
341 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
342 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
343 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
344 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
348 fprintf(stderr
, "unknown shader param %d\n", param
);
356 panfrost_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
359 case PIPE_CAPF_MAX_LINE_WIDTH
:
362 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
363 return 255.0; /* arbitrary */
365 case PIPE_CAPF_MAX_POINT_WIDTH
:
368 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
369 return 255.0; /* arbitrary */
371 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
374 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
375 return 16.0; /* arbitrary */
378 debug_printf("Unexpected PIPE_CAPF %d query\n", param
);
384 * Query format support for creating a texture, drawing surface, etc.
385 * \param format the format to test
386 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
389 panfrost_is_format_supported( struct pipe_screen
*screen
,
390 enum pipe_format format
,
391 enum pipe_texture_target target
,
392 unsigned sample_count
,
393 unsigned storage_sample_count
,
396 const struct util_format_description
*format_desc
;
398 assert(target
== PIPE_BUFFER
||
399 target
== PIPE_TEXTURE_1D
||
400 target
== PIPE_TEXTURE_1D_ARRAY
||
401 target
== PIPE_TEXTURE_2D
||
402 target
== PIPE_TEXTURE_2D_ARRAY
||
403 target
== PIPE_TEXTURE_RECT
||
404 target
== PIPE_TEXTURE_3D
||
405 target
== PIPE_TEXTURE_CUBE
||
406 target
== PIPE_TEXTURE_CUBE_ARRAY
);
408 format_desc
= util_format_description(format
);
413 if (sample_count
> 1)
416 /* Format wishlist */
417 if (format
== PIPE_FORMAT_Z24X8_UNORM
|| format
== PIPE_FORMAT_X8Z24_UNORM
)
420 if (bind
& PIPE_BIND_RENDER_TARGET
) {
421 /* We don't support rendering into anything but RGBA8 yet. We
422 * need more formats for spec compliance, but for now, honesty
423 * is the best policy <3 */
425 if (!util_format_is_rgba8_variant(format_desc
))
428 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
)
432 * Although possible, it is unnatural to render into compressed or YUV
433 * surfaces. So disable these here to avoid going into weird paths
434 * inside the state trackers.
436 if (format_desc
->block
.width
!= 1 ||
437 format_desc
->block
.height
!= 1)
441 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
442 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
446 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
||
447 format_desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
) {
448 /* Compressed formats not yet hooked up. */
452 if ((bind
& (PIPE_BIND_RENDER_TARGET
| PIPE_BIND_SAMPLER_VIEW
)) &&
453 ((bind
& PIPE_BIND_DISPLAY_TARGET
) == 0) &&
454 target
!= PIPE_BUFFER
) {
455 const struct util_format_description
*desc
=
456 util_format_description(format
);
458 if (desc
->nr_channels
== 3 && desc
->is_array
) {
459 /* Don't support any 3-component formats for rendering/texturing
460 * since we don't support the corresponding 8-bit 3 channel UNORM
461 * formats. This allows us to support GL_ARB_copy_image between
462 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
463 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
464 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
476 panfrost_destroy_screen( struct pipe_screen
*screen
)
482 panfrost_flush_frontbuffer(struct pipe_screen
*_screen
,
483 struct pipe_resource
*resource
,
484 unsigned level
, unsigned layer
,
485 void *context_private
,
486 struct pipe_box
*sub_box
)
488 /* TODO: Display target integration */
492 panfrost_get_timestamp(struct pipe_screen
*_screen
)
494 return os_time_get_nano();
498 panfrost_fence_reference(struct pipe_screen
*screen
,
499 struct pipe_fence_handle
**ptr
,
500 struct pipe_fence_handle
*fence
)
506 panfrost_fence_finish(struct pipe_screen
*screen
,
507 struct pipe_context
*ctx
,
508 struct pipe_fence_handle
*fence
,
516 panfrost_screen_get_compiler_options(struct pipe_screen
*pscreen
,
517 enum pipe_shader_ir ir
,
518 enum pipe_shader_type shader
)
520 return &midgard_nir_options
;
524 panfrost_create_screen(int fd
, struct renderonly
*ro
, bool is_drm
)
526 struct panfrost_screen
*screen
= CALLOC_STRUCT(panfrost_screen
);
532 screen
->ro
= renderonly_dup(ro
);
534 fprintf(stderr
, "Failed to dup renderonly object\n");
541 screen
->driver
= panfrost_create_drm_driver(fd
);
543 #ifdef PAN_NONDRM_OVERLAY
544 screen
->driver
= panfrost_create_nondrm_driver(fd
);
546 fprintf(stderr
, "Legacy (non-DRM) operation requires out-of-tree overlay\n");
551 #ifdef DUMP_PERFORMANCE_COUNTERS
552 screen
->driver
->allocate_slab(screen
, &screen
->perf_counters
, 64, true, 0, 0, 0);
553 screen
->driver
->enable_counters(screen
);
556 screen
->base
.destroy
= panfrost_destroy_screen
;
558 screen
->base
.get_name
= panfrost_get_name
;
559 screen
->base
.get_vendor
= panfrost_get_vendor
;
560 screen
->base
.get_device_vendor
= panfrost_get_device_vendor
;
561 screen
->base
.get_param
= panfrost_get_param
;
562 screen
->base
.get_shader_param
= panfrost_get_shader_param
;
563 screen
->base
.get_paramf
= panfrost_get_paramf
;
564 screen
->base
.get_timestamp
= panfrost_get_timestamp
;
565 screen
->base
.is_format_supported
= panfrost_is_format_supported
;
566 screen
->base
.context_create
= panfrost_create_context
;
567 screen
->base
.flush_frontbuffer
= panfrost_flush_frontbuffer
;
568 screen
->base
.get_compiler_options
= panfrost_screen_get_compiler_options
;
569 screen
->base
.fence_reference
= panfrost_fence_reference
;
570 screen
->base
.fence_finish
= panfrost_fence_finish
;
572 screen
->last_fragment_id
= -1;
573 screen
->last_fragment_flushed
= true;
575 panfrost_resource_screen_init(screen
);
577 return &screen
->base
;