panfrost: Remove the perf counters interface
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2014 Broadcom
5 * Copyright 2018 Alyssa Rosenzweig
6 * Copyright 2019 Collabora
7 * All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the
11 * "Software"), to deal in the Software without restriction, including
12 * without limitation the rights to use, copy, modify, merge, publish,
13 * distribute, sub license, and/or sell copies of the Software, and to
14 * permit persons to whom the Software is furnished to do so, subject to
15 * the following conditions:
16 *
17 * The above copyright notice and this permission notice (including the
18 * next paragraph) shall be included in all copies or substantial portions
19 * of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
24 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
25 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
26 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
27 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 *
29 **************************************************************************/
30
31
32 #include "util/u_debug.h"
33 #include "util/u_memory.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_video.h"
37 #include "util/u_screen.h"
38 #include "util/os_time.h"
39 #include "pipe/p_defines.h"
40 #include "pipe/p_screen.h"
41 #include "draw/draw_context.h"
42 #include <xf86drm.h>
43
44 #include <fcntl.h>
45
46 #include "drm-uapi/drm_fourcc.h"
47
48 #include "pan_screen.h"
49 #include "pan_resource.h"
50 #include "pan_public.h"
51 #include "pan_util.h"
52 #include "pandecode/decode.h"
53
54 #include "pan_context.h"
55 #include "midgard/midgard_compile.h"
56
57 static const struct debug_named_value debug_options[] = {
58 {"msgs", PAN_DBG_MSGS, "Print debug messages"},
59 {"trace", PAN_DBG_TRACE, "Trace the command stream"},
60 DEBUG_NAMED_VALUE_END
61 };
62
63 DEBUG_GET_ONCE_FLAGS_OPTION(pan_debug, "PAN_MESA_DEBUG", debug_options, 0)
64
65 int pan_debug = 0;
66
67 struct panfrost_driver *panfrost_create_drm_driver(int fd);
68
69 static const char *
70 panfrost_get_name(struct pipe_screen *screen)
71 {
72 return "panfrost";
73 }
74
75 static const char *
76 panfrost_get_vendor(struct pipe_screen *screen)
77 {
78 return "panfrost";
79 }
80
81 static const char *
82 panfrost_get_device_vendor(struct pipe_screen *screen)
83 {
84 return "Arm";
85 }
86
87 static int
88 panfrost_get_param(struct pipe_screen *screen, enum pipe_cap param)
89 {
90 switch (param) {
91 case PIPE_CAP_NPOT_TEXTURES:
92 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
93 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
94 return 1;
95
96 case PIPE_CAP_SM3:
97 case PIPE_CAP_POINT_SPRITE:
98 return 1;
99
100 case PIPE_CAP_MAX_RENDER_TARGETS:
101 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
102 return 1;
103
104 case PIPE_CAP_OCCLUSION_QUERY:
105 case PIPE_CAP_QUERY_TIME_ELAPSED:
106 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
107 return 1; /* TODO: Queries */
108
109 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
110 case PIPE_CAP_TEXTURE_SWIZZLE:
111 return 1;
112
113 /* TODO: ES3. We expose these caps so we can access higher dEQP
114 * tests; in actuality they are nonfunctional */
115 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
116 return 4;
117 case PIPE_CAP_TGSI_INSTANCEID:
118 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
119 return 1;
120
121 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
122 return 4096;
123 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
124 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
125 return 13;
126
127 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
128 return 1;
129
130 case PIPE_CAP_INDEP_BLEND_ENABLE:
131 return 1;
132
133 case PIPE_CAP_INDEP_BLEND_FUNC:
134 return 1;
135
136 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
137 /* Hardware is natively upper left */
138 return 0;
139
140 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
141 return 1;
142 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
143 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
144 return 1;
145
146 case PIPE_CAP_DEPTH_CLIP_DISABLE:
147 return 1;
148
149 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
150 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
151 return 16 * 4;
152
153 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
154 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
155 return 1024;
156
157 case PIPE_CAP_MAX_VERTEX_STREAMS:
158 return 1;
159
160 case PIPE_CAP_SHADER_STENCIL_EXPORT:
161 return 1;
162
163 case PIPE_CAP_SEAMLESS_CUBE_MAP:
164 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
165 return 1;
166
167 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
168 return 256; /* for GL3 */
169
170 case PIPE_CAP_CONDITIONAL_RENDER:
171 return 1;
172
173 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
174 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
175 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
176 return 1;
177
178 case PIPE_CAP_GLSL_FEATURE_LEVEL:
179 return 330;
180
181 case PIPE_CAP_USER_VERTEX_BUFFERS: /* TODO */
182 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
183 return 0;
184
185 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
186 case PIPE_CAP_DOUBLES:
187 case PIPE_CAP_INT64:
188 case PIPE_CAP_INT64_DIVMOD:
189 return 1;
190
191 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
192 return 16;
193
194 case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
195 return 0xffff;
196
197 case PIPE_CAP_QUERY_TIMESTAMP:
198 case PIPE_CAP_CUBE_MAP_ARRAY:
199 return 1;
200
201 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
202 return 1;
203
204 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
205 return 65536;
206
207 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
208 return 0;
209
210 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
211 return 0;
212
213 case PIPE_CAP_MAX_VIEWPORTS:
214 return PIPE_MAX_VIEWPORTS;
215
216 case PIPE_CAP_ENDIANNESS:
217 return PIPE_ENDIAN_NATIVE;
218
219 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
220 return 4;
221
222 case PIPE_CAP_TEXTURE_GATHER_SM5:
223 case PIPE_CAP_TEXTURE_QUERY_LOD:
224 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
225 case PIPE_CAP_SAMPLER_VIEW_TARGET:
226 case PIPE_CAP_FAKE_SW_MSAA:
227 return 1;
228
229 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
230 return -32;
231
232 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
233 return 31;
234
235 case PIPE_CAP_DRAW_INDIRECT:
236 return 1;
237
238 case PIPE_CAP_QUERY_SO_OVERFLOW:
239 return 1;
240
241 case PIPE_CAP_VENDOR_ID:
242 return 0xFFFFFFFF;
243
244 case PIPE_CAP_DEVICE_ID:
245 return 0xFFFFFFFF;
246
247 case PIPE_CAP_ACCELERATED:
248 return 1;
249
250 case PIPE_CAP_VIDEO_MEMORY: {
251 uint64_t system_memory;
252
253 if (!os_get_total_physical_memory(&system_memory))
254 return 0;
255
256 return (int)(system_memory >> 20);
257 }
258
259 case PIPE_CAP_UMA:
260 return 1;
261
262 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
263 case PIPE_CAP_CLIP_HALFZ:
264 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
265 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
266 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
267 case PIPE_CAP_CULL_DISTANCE:
268 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
269 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
270 case PIPE_CAP_CLEAR_TEXTURE:
271 return 1;
272
273 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
274 return 4;
275
276 case PIPE_CAP_MAX_VARYINGS:
277 return 16;
278
279 default:
280 return u_pipe_screen_get_param_defaults(screen, param);
281 }
282 }
283
284 static int
285 panfrost_get_shader_param(struct pipe_screen *screen,
286 enum pipe_shader_type shader,
287 enum pipe_shader_cap param)
288 {
289 if (shader != PIPE_SHADER_VERTEX &&
290 shader != PIPE_SHADER_FRAGMENT) {
291 return 0;
292 }
293
294 /* this is probably not totally correct.. but it's a start: */
295 switch (param) {
296 case PIPE_SHADER_CAP_SCALAR_ISA:
297 return 0;
298
299 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
300 return 0;
301 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
302 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
303 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
304 return 16384;
305
306 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
307 return 1024;
308
309 case PIPE_SHADER_CAP_MAX_INPUTS:
310 return 16;
311
312 case PIPE_SHADER_CAP_MAX_OUTPUTS:
313 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8;
314
315 case PIPE_SHADER_CAP_MAX_TEMPS:
316 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
317
318 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
319 return 16 * 1024 * sizeof(float);
320
321 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
322 return 4;
323
324 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
325 return 0;
326
327 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
328 return 1;
329 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
330 return 0;
331
332 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
333 return 0;
334
335 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
336 return 1;
337
338 case PIPE_SHADER_CAP_SUBROUTINES:
339 return 0;
340
341 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
342 return 0;
343
344 case PIPE_SHADER_CAP_INTEGERS:
345 return 1;
346
347 case PIPE_SHADER_CAP_INT64_ATOMICS:
348 case PIPE_SHADER_CAP_FP16:
349 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
350 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
351 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
352 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
353 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
354 return 0;
355
356 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
357 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
358 return 16; /* XXX: How many? */
359
360 case PIPE_SHADER_CAP_PREFERRED_IR:
361 return PIPE_SHADER_IR_NIR;
362
363 case PIPE_SHADER_CAP_SUPPORTED_IRS:
364 return 0;
365
366 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
367 return 32;
368
369 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
370 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
371 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
372 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
373 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
374 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
375 return 0;
376
377 default:
378 fprintf(stderr, "unknown shader param %d\n", param);
379 return 0;
380 }
381
382 return 0;
383 }
384
385 static float
386 panfrost_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
387 {
388 switch (param) {
389 case PIPE_CAPF_MAX_LINE_WIDTH:
390
391 /* fall-through */
392 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
393 return 255.0; /* arbitrary */
394
395 case PIPE_CAPF_MAX_POINT_WIDTH:
396
397 /* fall-through */
398 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
399 return 255.0; /* arbitrary */
400
401 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
402 return 16.0;
403
404 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
405 return 16.0; /* arbitrary */
406
407 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
408 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
409 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
410 return 0.0f;
411
412 default:
413 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
414 return 0.0;
415 }
416 }
417
418 /**
419 * Query format support for creating a texture, drawing surface, etc.
420 * \param format the format to test
421 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
422 */
423 static boolean
424 panfrost_is_format_supported( struct pipe_screen *screen,
425 enum pipe_format format,
426 enum pipe_texture_target target,
427 unsigned sample_count,
428 unsigned storage_sample_count,
429 unsigned bind)
430 {
431 const struct util_format_description *format_desc;
432
433 assert(target == PIPE_BUFFER ||
434 target == PIPE_TEXTURE_1D ||
435 target == PIPE_TEXTURE_1D_ARRAY ||
436 target == PIPE_TEXTURE_2D ||
437 target == PIPE_TEXTURE_2D_ARRAY ||
438 target == PIPE_TEXTURE_RECT ||
439 target == PIPE_TEXTURE_3D ||
440 target == PIPE_TEXTURE_CUBE ||
441 target == PIPE_TEXTURE_CUBE_ARRAY);
442
443 format_desc = util_format_description(format);
444
445 if (!format_desc)
446 return FALSE;
447
448 if (sample_count > 1)
449 return FALSE;
450
451 /* Format wishlist */
452 if (format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_X8Z24_UNORM)
453 return FALSE;
454
455 if (format == PIPE_FORMAT_A1B5G5R5_UNORM || format == PIPE_FORMAT_X1B5G5R5_UNORM)
456 return FALSE;
457
458 if (bind & PIPE_BIND_RENDER_TARGET) {
459 /* TODO: Support all the formats! :) */
460 bool supported = util_format_is_rgba8_variant(format_desc);
461 supported |= format == PIPE_FORMAT_B5G6R5_UNORM;
462
463 if (!supported)
464 return FALSE;
465
466 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
467 return FALSE;
468
469 /*
470 * Although possible, it is unnatural to render into compressed or YUV
471 * surfaces. So disable these here to avoid going into weird paths
472 * inside the state trackers.
473 */
474 if (format_desc->block.width != 1 ||
475 format_desc->block.height != 1)
476 return FALSE;
477 }
478
479 if (bind & PIPE_BIND_DEPTH_STENCIL) {
480 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
481 return FALSE;
482 }
483
484 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
485 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
486 format_desc->layout == UTIL_FORMAT_LAYOUT_ETC) {
487 /* Compressed formats not yet hooked up. */
488 return FALSE;
489 }
490
491 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
492 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
493 target != PIPE_BUFFER) {
494 const struct util_format_description *desc =
495 util_format_description(format);
496
497 if (desc->nr_channels == 3 && desc->is_array) {
498 /* Don't support any 3-component formats for rendering/texturing
499 * since we don't support the corresponding 8-bit 3 channel UNORM
500 * formats. This allows us to support GL_ARB_copy_image between
501 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
502 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
503 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
504 * (different bpp).
505 */
506 return FALSE;
507 }
508 }
509
510 return TRUE;
511 }
512
513
514 static void
515 panfrost_destroy_screen(struct pipe_screen *pscreen)
516 {
517 struct panfrost_screen *screen = pan_screen(pscreen);
518 panfrost_resource_screen_deinit(screen);
519 ralloc_free(screen);
520 }
521
522 static void
523 panfrost_flush_frontbuffer(struct pipe_screen *_screen,
524 struct pipe_resource *resource,
525 unsigned level, unsigned layer,
526 void *context_private,
527 struct pipe_box *sub_box)
528 {
529 /* TODO: Display target integration */
530 }
531
532 static uint64_t
533 panfrost_get_timestamp(struct pipe_screen *_screen)
534 {
535 return os_time_get_nano();
536 }
537
538 static void
539 panfrost_fence_reference(struct pipe_screen *pscreen,
540 struct pipe_fence_handle **ptr,
541 struct pipe_fence_handle *fence)
542 {
543 struct panfrost_screen *screen = pan_screen(pscreen);
544 screen->driver->fence_reference(pscreen, ptr, fence);
545 }
546
547 static boolean
548 panfrost_fence_finish(struct pipe_screen *pscreen,
549 struct pipe_context *ctx,
550 struct pipe_fence_handle *fence,
551 uint64_t timeout)
552 {
553 struct panfrost_screen *screen = pan_screen(pscreen);
554 return screen->driver->fence_finish(pscreen, ctx, fence, timeout);
555 }
556
557 static const void *
558 panfrost_screen_get_compiler_options(struct pipe_screen *pscreen,
559 enum pipe_shader_ir ir,
560 enum pipe_shader_type shader)
561 {
562 return &midgard_nir_options;
563 }
564
565 struct pipe_screen *
566 panfrost_create_screen(int fd, struct renderonly *ro)
567 {
568 struct panfrost_screen *screen = rzalloc(NULL, struct panfrost_screen);
569
570 pan_debug = debug_get_option_pan_debug();
571
572 if (!screen)
573 return NULL;
574
575 if (ro) {
576 screen->ro = renderonly_dup(ro);
577 if (!screen->ro) {
578 fprintf(stderr, "Failed to dup renderonly object\n");
579 free(screen);
580 return NULL;
581 }
582 }
583
584 screen->driver = panfrost_create_drm_driver(fd);
585
586 if (pan_debug & PAN_DBG_TRACE)
587 pandecode_initialize();
588
589 screen->base.destroy = panfrost_destroy_screen;
590
591 screen->base.get_name = panfrost_get_name;
592 screen->base.get_vendor = panfrost_get_vendor;
593 screen->base.get_device_vendor = panfrost_get_device_vendor;
594 screen->base.get_param = panfrost_get_param;
595 screen->base.get_shader_param = panfrost_get_shader_param;
596 screen->base.get_paramf = panfrost_get_paramf;
597 screen->base.get_timestamp = panfrost_get_timestamp;
598 screen->base.is_format_supported = panfrost_is_format_supported;
599 screen->base.context_create = panfrost_create_context;
600 screen->base.flush_frontbuffer = panfrost_flush_frontbuffer;
601 screen->base.get_compiler_options = panfrost_screen_get_compiler_options;
602 screen->base.fence_reference = panfrost_fence_reference;
603 screen->base.fence_finish = panfrost_fence_finish;
604
605 screen->last_fragment_flushed = true;
606 screen->last_job = NULL;
607
608 panfrost_resource_screen_init(screen);
609
610 return &screen->base;
611 }