panfrost/midgard: Apply code styling
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2018-2019 Alyssa Rosenzweig
4 * Copyright 2018-2019 Collabora, Ltd.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 #ifndef PAN_SCREEN_H
30 #define PAN_SCREEN_H
31
32 #include "pipe/p_screen.h"
33 #include "pipe/p_defines.h"
34 #include "renderonly/renderonly.h"
35
36 #include <panfrost-misc.h>
37 #include "pan_allocate.h"
38
39 struct panfrost_context;
40 struct panfrost_resource;
41 struct panfrost_screen;
42
43 /* Flags for allocated memory */
44 #define PAN_ALLOCATE_EXECUTE (1 << 0)
45 #define PAN_ALLOCATE_GROWABLE (1 << 1)
46 #define PAN_ALLOCATE_INVISIBLE (1 << 2)
47 #define PAN_ALLOCATE_COHERENT_LOCAL (1 << 3)
48
49 struct panfrost_screen {
50 struct pipe_screen base;
51 int fd;
52 unsigned gpu_id;
53
54 struct renderonly *ro;
55
56 /* Memory management is based on subdividing slabs with AMD's allocator */
57 struct pb_slabs slabs;
58
59 /* TODO: Where? */
60 struct panfrost_resource *display_target;
61
62 /* While we're busy building up the job for frame N, the GPU is
63 * still busy executing frame N-1. So hold a reference to
64 * yesterjob */
65 int last_fragment_flushed;
66 struct panfrost_job *last_job;
67 };
68
69 static inline struct panfrost_screen *
70 pan_screen(struct pipe_screen *p)
71 {
72 return (struct panfrost_screen *)p;
73 }
74
75 void
76 panfrost_drm_allocate_slab(struct panfrost_screen *screen,
77 struct panfrost_memory *mem,
78 size_t pages,
79 bool same_va,
80 int extra_flags,
81 int commit_count,
82 int extent);
83 void
84 panfrost_drm_free_slab(struct panfrost_screen *screen,
85 struct panfrost_memory *mem);
86 struct panfrost_bo *
87 panfrost_drm_create_bo(struct panfrost_screen *screen, size_t size,
88 uint32_t flags);
89 void
90 panfrost_drm_release_bo(struct panfrost_screen *screen, struct panfrost_bo *bo);
91 struct panfrost_bo *
92 panfrost_drm_import_bo(struct panfrost_screen *screen, int fd);
93 int
94 panfrost_drm_export_bo(struct panfrost_screen *screen, const struct panfrost_bo *bo);
95 int
96 panfrost_drm_submit_vs_fs_job(struct panfrost_context *ctx, bool has_draws,
97 bool is_scanout);
98 void
99 panfrost_drm_force_flush_fragment(struct panfrost_context *ctx,
100 struct pipe_fence_handle **fence);
101 unsigned
102 panfrost_drm_query_gpu_version(struct panfrost_screen *screen);
103 int
104 panfrost_drm_init_context(struct panfrost_context *ctx);
105 void
106 panfrost_drm_fence_reference(struct pipe_screen *screen,
107 struct pipe_fence_handle **ptr,
108 struct pipe_fence_handle *fence);
109 boolean
110 panfrost_drm_fence_finish(struct pipe_screen *pscreen,
111 struct pipe_context *ctx,
112 struct pipe_fence_handle *fence,
113 uint64_t timeout);
114
115 #endif /* PAN_SCREEN_H */