panfrost: Stop passing screen around for BO operations
[mesa.git] / src / gallium / drivers / panfrost / pan_screen.h
1 /**************************************************************************
2 *
3 * Copyright 2018-2019 Alyssa Rosenzweig
4 * Copyright 2018-2019 Collabora, Ltd.
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28
29 #ifndef PAN_SCREEN_H
30 #define PAN_SCREEN_H
31
32 #include <xf86drm.h>
33 #include "pipe/p_screen.h"
34 #include "pipe/p_defines.h"
35 #include "renderonly/renderonly.h"
36 #include "util/u_dynarray.h"
37 #include "util/bitset.h"
38
39 #include <panfrost-misc.h>
40 #include "pan_allocate.h"
41
42 struct panfrost_batch;
43 struct panfrost_context;
44 struct panfrost_resource;
45 struct panfrost_screen;
46
47 /* Driver limits */
48 #define PAN_MAX_CONST_BUFFERS 16
49
50 /* Transient slab size. This is a balance between fragmentation against cache
51 * locality and ease of bookkeeping */
52
53 #define TRANSIENT_SLAB_PAGES (32) /* 128kb */
54 #define TRANSIENT_SLAB_SIZE (4096 * TRANSIENT_SLAB_PAGES)
55
56 /* Maximum number of transient slabs so we don't need dynamic arrays. Most
57 * interesting Mali boards are 4GB RAM max, so if the entire RAM was filled
58 * with transient slabs, you could never exceed (4GB / TRANSIENT_SLAB_SIZE)
59 * allocations anyway. By capping, we can use a fixed-size bitset for tracking
60 * free slabs, eliminating quite a bit of complexity. We can pack the free
61 * state of 8 slabs into a single byte, so for 128kb transient slabs the bitset
62 * occupies a cheap 4kb of memory */
63
64 #define MAX_TRANSIENT_SLABS (1024*1024 / TRANSIENT_SLAB_PAGES)
65
66 /* How many power-of-two levels in the BO cache do we want? 2^12
67 * minimum chosen as it is the page size that all allocations are
68 * rounded to */
69
70 #define MIN_BO_CACHE_BUCKET (12) /* 2^12 = 4KB */
71 #define MAX_BO_CACHE_BUCKET (22) /* 2^22 = 4MB */
72
73 /* Fencepost problem, hence the off-by-one */
74 #define NR_BO_CACHE_BUCKETS (MAX_BO_CACHE_BUCKET - MIN_BO_CACHE_BUCKET + 1)
75
76 struct panfrost_screen {
77 struct pipe_screen base;
78 int fd;
79
80 /* Properties of the GPU in use */
81 unsigned gpu_id;
82 bool require_sfbd;
83
84 drmVersionPtr kernel_version;
85
86 struct renderonly *ro;
87
88 pthread_mutex_t bo_cache_lock;
89
90 /* The BO cache is a set of buckets with power-of-two sizes ranging
91 * from 2^12 (4096, the page size) to 2^(12 + MAX_BO_CACHE_BUCKETS).
92 * Each bucket is a linked list of free panfrost_bo objects. */
93
94 struct list_head bo_cache[NR_BO_CACHE_BUCKETS];
95 };
96
97 static inline struct panfrost_screen *
98 pan_screen(struct pipe_screen *p)
99 {
100 return (struct panfrost_screen *)p;
101 }
102
103 struct panfrost_fence *
104 panfrost_fence_create(struct panfrost_context *ctx);
105
106 #endif /* PAN_SCREEN_H */