2 * Copyright (C) 2018-2019 Alyssa Rosenzweig
3 * Copyright (C) 2019 Collabora, Ltd.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include "pan_context.h"
27 #include "util/u_prim.h"
30 panfrost_emit_varyings(
31 struct panfrost_context
*ctx
,
32 union mali_attr
*slot
,
36 /* Fill out the descriptor */
37 slot
->stride
= stride
;
38 slot
->size
= stride
* count
;
39 slot
->shift
= slot
->extra_flags
= 0;
41 struct panfrost_transfer transfer
=
42 panfrost_allocate_transient(ctx
, slot
->size
);
44 slot
->elements
= transfer
.gpu
| MALI_ATTR_LINEAR
;
50 panfrost_emit_streamout(
51 struct panfrost_context
*ctx
,
52 union mali_attr
*slot
,
56 struct pipe_stream_output_target
*target
)
58 /* Fill out the descriptor */
59 slot
->stride
= stride
* 4;
60 slot
->shift
= slot
->extra_flags
= 0;
62 unsigned max_size
= target
->buffer_size
;
63 unsigned expected_size
= slot
->stride
* count
;
65 slot
->size
= MIN2(max_size
, expected_size
);
67 /* Grab the BO and bind it to the batch */
68 struct panfrost_job
*batch
= panfrost_get_job_for_fbo(ctx
);
69 struct panfrost_bo
*bo
= pan_resource(target
->buffer
)->bo
;
70 panfrost_job_add_bo(batch
, bo
);
72 mali_ptr addr
= bo
->gpu
+ target
->buffer_offset
+ (offset
* slot
->stride
);
73 slot
->elements
= addr
;
76 /* Given a shader and buffer indices, link varying metadata together */
79 is_special_varying(gl_varying_slot loc
)
82 case VARYING_SLOT_POS
:
83 case VARYING_SLOT_PSIZ
:
84 case VARYING_SLOT_PNTC
:
85 case VARYING_SLOT_FACE
:
93 panfrost_emit_varying_meta(
94 void *outptr
, struct panfrost_shader_state
*ss
,
95 signed general
, signed gl_Position
,
96 signed gl_PointSize
, signed gl_PointCoord
,
97 signed gl_FrontFacing
)
99 struct mali_attr_meta
*out
= (struct mali_attr_meta
*) outptr
;
101 for (unsigned i
= 0; i
< ss
->tripipe
->varying_count
; ++i
) {
102 gl_varying_slot location
= ss
->varyings_loc
[i
];
106 case VARYING_SLOT_POS
:
109 case VARYING_SLOT_PSIZ
:
110 index
= gl_PointSize
;
112 case VARYING_SLOT_PNTC
:
113 index
= gl_PointCoord
;
115 case VARYING_SLOT_FACE
:
116 index
= gl_FrontFacing
;
124 out
[i
].index
= index
;
129 has_point_coord(unsigned mask
, gl_varying_slot loc
)
131 if ((loc
>= VARYING_SLOT_TEX0
) && (loc
<= VARYING_SLOT_TEX7
))
132 return (mask
& (1 << (loc
- VARYING_SLOT_TEX0
)));
133 else if (loc
== VARYING_SLOT_PNTC
)
134 return (mask
& (1 << 8));
139 /* Helpers for manipulating stream out information so we can pack varyings
140 * accordingly. Compute the src_offset for a given captured varying */
142 static struct pipe_stream_output
143 pan_get_so(struct pipe_stream_output_info
*info
, gl_varying_slot loc
)
145 for (unsigned i
= 0; i
< info
->num_outputs
; ++i
) {
146 if (info
->output
[i
].register_index
== loc
)
147 return info
->output
[i
];
150 unreachable("Varying not captured");
154 static enum mali_format
155 pan_xfb_format(unsigned nr_components
)
157 switch (nr_components
) {
158 case 1: return MALI_R32F
;
159 case 2: return MALI_RG32F
;
160 case 3: return MALI_RGB32F
;
161 case 4: return MALI_RGBA32F
;
162 default: unreachable("Invalid format");
167 panfrost_emit_varying_descriptor(
168 struct panfrost_context
*ctx
,
169 unsigned vertex_count
)
171 /* Load the shaders */
173 struct panfrost_shader_state
*vs
= &ctx
->shader
[PIPE_SHADER_VERTEX
]->variants
[ctx
->shader
[PIPE_SHADER_VERTEX
]->active_variant
];
174 struct panfrost_shader_state
*fs
= &ctx
->shader
[PIPE_SHADER_FRAGMENT
]->variants
[ctx
->shader
[PIPE_SHADER_FRAGMENT
]->active_variant
];
175 unsigned int num_gen_varyings
= 0;
177 /* Allocate the varying descriptor */
179 size_t vs_size
= sizeof(struct mali_attr_meta
) * vs
->tripipe
->varying_count
;
180 size_t fs_size
= sizeof(struct mali_attr_meta
) * fs
->tripipe
->varying_count
;
182 struct panfrost_transfer trans
= panfrost_allocate_transient(ctx
,
185 struct pipe_stream_output_info so
= vs
->stream_output
;
187 /* Check if this varying is linked by us. This is the case for
188 * general-purpose, non-captured varyings. If it is, link it. If it's
189 * not, use the provided stream out information to determine the
190 * offset, since it was already linked for us. */
192 for (unsigned i
= 0; i
< vs
->tripipe
->varying_count
; i
++) {
193 gl_varying_slot loc
= vs
->varyings_loc
[i
];
195 bool special
= is_special_varying(loc
);
196 bool captured
= ((vs
->so_mask
& (1ll << loc
)) ? true : false);
199 struct pipe_stream_output o
= pan_get_so(&so
, loc
);
201 unsigned dst_offset
= o
.dst_offset
* 4; /* dwords */
202 vs
->varyings
[i
].src_offset
= dst_offset
;
203 } else if (!special
) {
204 vs
->varyings
[i
].src_offset
= 16 * (num_gen_varyings
++);
208 /* Conversely, we need to set src_offset for the captured varyings.
209 * Here, the layout is defined by the stream out info, not us */
211 /* Link up with fragment varyings */
212 bool reads_point_coord
= fs
->reads_point_coord
;
214 for (unsigned i
= 0; i
< fs
->tripipe
->varying_count
; i
++) {
215 gl_varying_slot loc
= fs
->varyings_loc
[i
];
219 for (unsigned j
= 0; j
< vs
->tripipe
->varying_count
; ++j
) {
220 if (vs
->varyings_loc
[j
] == loc
) {
226 /* Either assign or reuse */
228 fs
->varyings
[i
].src_offset
= vs
->varyings
[vs_idx
].src_offset
;
230 fs
->varyings
[i
].src_offset
= 16 * (num_gen_varyings
++);
232 if (has_point_coord(fs
->point_sprite_mask
, loc
))
233 reads_point_coord
= true;
236 memcpy(trans
.cpu
, vs
->varyings
, vs_size
);
237 memcpy(trans
.cpu
+ vs_size
, fs
->varyings
, fs_size
);
239 union mali_attr varyings
[PIPE_MAX_ATTRIBS
];
240 memset(varyings
, 0, sizeof(varyings
));
242 /* Figure out how many streamout buffers could be bound */
243 unsigned so_count
= ctx
->streamout
.num_targets
;
244 for (unsigned i
= 0; i
< vs
->tripipe
->varying_count
; i
++) {
245 gl_varying_slot loc
= vs
->varyings_loc
[i
];
247 bool captured
= ((vs
->so_mask
& (1ll << loc
)) ? true : false);
248 if (!captured
) continue;
250 struct pipe_stream_output o
= pan_get_so(&so
, loc
);
251 so_count
= MAX2(so_count
, o
.output_buffer
+ 1);
254 signed idx
= so_count
;
255 signed general
= idx
++;
256 signed gl_Position
= idx
++;
257 signed gl_PointSize
= vs
->writes_point_size
? (idx
++) : -1;
258 signed gl_PointCoord
= reads_point_coord
? (idx
++) : -1;
259 signed gl_FrontFacing
= fs
->reads_face
? (idx
++) : -1;
260 signed gl_FragCoord
= fs
->reads_frag_coord
? (idx
++) : -1;
262 /* Emit the stream out buffers */
264 unsigned output_count
= u_stream_outputs_for_vertices(
265 ctx
->active_prim
, ctx
->vertex_count
);
267 for (unsigned i
= 0; i
< so_count
; ++i
) {
268 struct pipe_stream_output_target
*target
=
269 (i
< ctx
->streamout
.num_targets
) ? ctx
->streamout
.targets
[i
] : NULL
;
272 panfrost_emit_streamout(ctx
, &varyings
[i
], so
.stride
[i
], ctx
->streamout
.offsets
[i
], output_count
, target
);
274 /* Emit a dummy buffer */
275 panfrost_emit_varyings(ctx
, &varyings
[i
], so
.stride
[i
] * 4, output_count
);
277 /* Clear the attribute type */
278 varyings
[i
].elements
&= ~0xF;
282 panfrost_emit_varyings(ctx
, &varyings
[general
], num_gen_varyings
* 16,
285 /* fp32 vec4 gl_Position */
286 ctx
->payloads
[PIPE_SHADER_FRAGMENT
].postfix
.position_varying
=
287 panfrost_emit_varyings(ctx
, &varyings
[gl_Position
],
288 sizeof(float) * 4, vertex_count
);
291 if (vs
->writes_point_size
)
292 ctx
->payloads
[PIPE_SHADER_FRAGMENT
].primitive_size
.pointer
=
293 panfrost_emit_varyings(ctx
, &varyings
[gl_PointSize
],
296 if (reads_point_coord
)
297 varyings
[gl_PointCoord
].elements
= MALI_VARYING_POINT_COORD
;
300 varyings
[gl_FrontFacing
].elements
= MALI_VARYING_FRONT_FACING
;
302 if (fs
->reads_frag_coord
)
303 varyings
[gl_FragCoord
].elements
= MALI_VARYING_FRAG_COORD
;
305 /* Let's go ahead and link varying meta to the buffer in question, now
306 * that that information is available. VARYING_SLOT_POS is mapped to
307 * gl_FragCoord for fragment shaders but gl_Positionf or vertex shaders
310 panfrost_emit_varying_meta(trans
.cpu
, vs
,
311 general
, gl_Position
, gl_PointSize
,
312 gl_PointCoord
, gl_FrontFacing
);
314 panfrost_emit_varying_meta(trans
.cpu
+ vs_size
, fs
,
315 general
, gl_FragCoord
, gl_PointSize
,
316 gl_PointCoord
, gl_FrontFacing
);
318 /* Replace streamout */
320 struct mali_attr_meta
*ovs
= (struct mali_attr_meta
*) (trans
.cpu
);
321 struct mali_attr_meta
*ofs
= (struct mali_attr_meta
*) (trans
.cpu
+ vs_size
);
323 for (unsigned i
= 0; i
< vs
->tripipe
->varying_count
; i
++) {
324 gl_varying_slot loc
= vs
->varyings_loc
[i
];
326 bool captured
= ((vs
->so_mask
& (1ll << loc
)) ? true : false);
327 if (!captured
) continue;
329 struct pipe_stream_output o
= pan_get_so(&so
, loc
);
330 ovs
[i
].index
= o
.output_buffer
;
332 /* Set the type appropriately. TODO: Integer varyings XXX */
333 assert(o
.stream
== 0);
334 ovs
[i
].format
= pan_xfb_format(o
.num_components
);
335 ovs
[i
].swizzle
= panfrost_get_default_swizzle(o
.num_components
);
337 /* Link to the fragment */
341 for (unsigned j
= 0; j
< fs
->tripipe
->varying_count
; ++j
) {
342 if (fs
->varyings_loc
[j
] == loc
) {
349 ofs
[fs_idx
].index
= ovs
[i
].index
;
350 ofs
[fs_idx
].format
= ovs
[i
].format
;
351 ofs
[fs_idx
].swizzle
= ovs
[i
].swizzle
;
355 /* Replace point sprite */
356 for (unsigned i
= 0; i
< fs
->tripipe
->varying_count
; i
++) {
357 /* If we have a point sprite replacement, handle that here. We
358 * have to translate location first. TODO: Flip y in shader.
359 * We're already keying ... just time crunch .. */
361 if (has_point_coord(fs
->point_sprite_mask
, fs
->varyings_loc
[i
])) {
362 ofs
[i
].index
= gl_PointCoord
;
364 /* Swizzle out the z/w to 0/1 */
365 ofs
[i
].format
= MALI_RG16F
;
367 panfrost_get_default_swizzle(2);
371 /* Fix up unaligned addresses */
372 for (unsigned i
= 0; i
< so_count
; ++i
) {
373 if (varyings
[i
].elements
< MALI_VARYING_SPECIAL
)
376 unsigned align
= (varyings
[i
].elements
& 63);
378 /* While we're at it, the SO buffers are linear */
381 varyings
[i
].elements
|= MALI_ATTR_LINEAR
;
385 /* We need to adjust alignment */
386 varyings
[i
].elements
&= ~63;
387 varyings
[i
].elements
|= MALI_ATTR_LINEAR
;
388 varyings
[i
].size
+= align
;
390 for (unsigned v
= 0; v
< vs
->tripipe
->varying_count
; ++v
) {
391 if (ovs
[v
].index
== i
)
392 ovs
[v
].src_offset
= vs
->varyings
[v
].src_offset
+ align
;
395 for (unsigned f
= 0; f
< fs
->tripipe
->varying_count
; ++f
) {
396 if (ofs
[f
].index
== i
)
397 ofs
[f
].src_offset
= fs
->varyings
[f
].src_offset
+ align
;
401 mali_ptr varyings_p
= panfrost_upload_transient(ctx
, &varyings
, idx
* sizeof(union mali_attr
));
402 ctx
->payloads
[PIPE_SHADER_VERTEX
].postfix
.varyings
= varyings_p
;
403 ctx
->payloads
[PIPE_SHADER_FRAGMENT
].postfix
.varyings
= varyings_p
;
405 ctx
->payloads
[PIPE_SHADER_VERTEX
].postfix
.varying_meta
= trans
.gpu
;
406 ctx
->payloads
[PIPE_SHADER_FRAGMENT
].postfix
.varying_meta
= trans
.gpu
+ vs_size
;