2 * Copyright (C) 2018-2019 Alyssa Rosenzweig
3 * Copyright (C) 2019 Collabora, Ltd.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include "pan_context.h"
27 #include "util/u_prim.h"
30 panfrost_emit_varyings(
31 struct panfrost_context
*ctx
,
32 union mali_attr
*slot
,
36 /* Fill out the descriptor */
37 slot
->stride
= stride
;
38 slot
->size
= stride
* count
;
39 slot
->shift
= slot
->extra_flags
= 0;
41 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
42 struct panfrost_transfer transfer
=
43 panfrost_allocate_transient(batch
, slot
->size
);
45 slot
->elements
= transfer
.gpu
| MALI_ATTR_LINEAR
;
51 panfrost_emit_streamout(
52 struct panfrost_context
*ctx
,
53 union mali_attr
*slot
,
57 struct pipe_stream_output_target
*target
)
59 /* Fill out the descriptor */
60 slot
->stride
= stride
* 4;
61 slot
->shift
= slot
->extra_flags
= 0;
63 unsigned max_size
= target
->buffer_size
;
64 unsigned expected_size
= slot
->stride
* count
;
66 slot
->size
= MIN2(max_size
, expected_size
);
68 /* Grab the BO and bind it to the batch */
69 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
70 struct panfrost_bo
*bo
= pan_resource(target
->buffer
)->bo
;
71 panfrost_batch_add_bo(batch
, bo
);
73 mali_ptr addr
= bo
->gpu
+ target
->buffer_offset
+ (offset
* slot
->stride
);
74 slot
->elements
= addr
;
77 /* Given a shader and buffer indices, link varying metadata together */
80 is_special_varying(gl_varying_slot loc
)
83 case VARYING_SLOT_POS
:
84 case VARYING_SLOT_PSIZ
:
85 case VARYING_SLOT_PNTC
:
86 case VARYING_SLOT_FACE
:
94 panfrost_emit_varying_meta(
95 void *outptr
, struct panfrost_shader_state
*ss
,
96 signed general
, signed gl_Position
,
97 signed gl_PointSize
, signed gl_PointCoord
,
98 signed gl_FrontFacing
)
100 struct mali_attr_meta
*out
= (struct mali_attr_meta
*) outptr
;
102 for (unsigned i
= 0; i
< ss
->tripipe
->varying_count
; ++i
) {
103 gl_varying_slot location
= ss
->varyings_loc
[i
];
107 case VARYING_SLOT_POS
:
110 case VARYING_SLOT_PSIZ
:
111 index
= gl_PointSize
;
113 case VARYING_SLOT_PNTC
:
114 index
= gl_PointCoord
;
116 case VARYING_SLOT_FACE
:
117 index
= gl_FrontFacing
;
125 out
[i
].index
= index
;
130 has_point_coord(unsigned mask
, gl_varying_slot loc
)
132 if ((loc
>= VARYING_SLOT_TEX0
) && (loc
<= VARYING_SLOT_TEX7
))
133 return (mask
& (1 << (loc
- VARYING_SLOT_TEX0
)));
134 else if (loc
== VARYING_SLOT_PNTC
)
135 return (mask
& (1 << 8));
140 /* Helpers for manipulating stream out information so we can pack varyings
141 * accordingly. Compute the src_offset for a given captured varying */
143 static struct pipe_stream_output
144 pan_get_so(struct pipe_stream_output_info
*info
, gl_varying_slot loc
)
146 for (unsigned i
= 0; i
< info
->num_outputs
; ++i
) {
147 if (info
->output
[i
].register_index
== loc
)
148 return info
->output
[i
];
151 unreachable("Varying not captured");
155 static enum mali_format
156 pan_xfb_format(unsigned nr_components
)
158 switch (nr_components
) {
159 case 1: return MALI_R32F
;
160 case 2: return MALI_RG32F
;
161 case 3: return MALI_RGB32F
;
162 case 4: return MALI_RGBA32F
;
163 default: unreachable("Invalid format");
168 panfrost_emit_varying_descriptor(
169 struct panfrost_context
*ctx
,
170 unsigned vertex_count
)
172 /* Load the shaders */
174 struct panfrost_shader_state
*vs
= &ctx
->shader
[PIPE_SHADER_VERTEX
]->variants
[ctx
->shader
[PIPE_SHADER_VERTEX
]->active_variant
];
175 struct panfrost_shader_state
*fs
= &ctx
->shader
[PIPE_SHADER_FRAGMENT
]->variants
[ctx
->shader
[PIPE_SHADER_FRAGMENT
]->active_variant
];
176 unsigned int num_gen_varyings
= 0;
178 /* Allocate the varying descriptor */
180 size_t vs_size
= sizeof(struct mali_attr_meta
) * vs
->tripipe
->varying_count
;
181 size_t fs_size
= sizeof(struct mali_attr_meta
) * fs
->tripipe
->varying_count
;
183 struct panfrost_batch
*batch
= panfrost_get_batch_for_fbo(ctx
);
184 struct panfrost_transfer trans
= panfrost_allocate_transient(batch
,
187 struct pipe_stream_output_info so
= vs
->stream_output
;
189 /* Check if this varying is linked by us. This is the case for
190 * general-purpose, non-captured varyings. If it is, link it. If it's
191 * not, use the provided stream out information to determine the
192 * offset, since it was already linked for us. */
194 for (unsigned i
= 0; i
< vs
->tripipe
->varying_count
; i
++) {
195 gl_varying_slot loc
= vs
->varyings_loc
[i
];
197 bool special
= is_special_varying(loc
);
198 bool captured
= ((vs
->so_mask
& (1ll << loc
)) ? true : false);
201 struct pipe_stream_output o
= pan_get_so(&so
, loc
);
203 unsigned dst_offset
= o
.dst_offset
* 4; /* dwords */
204 vs
->varyings
[i
].src_offset
= dst_offset
;
205 } else if (!special
) {
206 vs
->varyings
[i
].src_offset
= 16 * (num_gen_varyings
++);
210 /* Conversely, we need to set src_offset for the captured varyings.
211 * Here, the layout is defined by the stream out info, not us */
213 /* Link up with fragment varyings */
214 bool reads_point_coord
= fs
->reads_point_coord
;
216 for (unsigned i
= 0; i
< fs
->tripipe
->varying_count
; i
++) {
217 gl_varying_slot loc
= fs
->varyings_loc
[i
];
221 for (unsigned j
= 0; j
< vs
->tripipe
->varying_count
; ++j
) {
222 if (vs
->varyings_loc
[j
] == loc
) {
228 /* Either assign or reuse */
230 fs
->varyings
[i
].src_offset
= vs
->varyings
[vs_idx
].src_offset
;
232 fs
->varyings
[i
].src_offset
= 16 * (num_gen_varyings
++);
234 if (has_point_coord(fs
->point_sprite_mask
, loc
))
235 reads_point_coord
= true;
238 memcpy(trans
.cpu
, vs
->varyings
, vs_size
);
239 memcpy(trans
.cpu
+ vs_size
, fs
->varyings
, fs_size
);
241 union mali_attr varyings
[PIPE_MAX_ATTRIBS
];
242 memset(varyings
, 0, sizeof(varyings
));
244 /* Figure out how many streamout buffers could be bound */
245 unsigned so_count
= ctx
->streamout
.num_targets
;
246 for (unsigned i
= 0; i
< vs
->tripipe
->varying_count
; i
++) {
247 gl_varying_slot loc
= vs
->varyings_loc
[i
];
249 bool captured
= ((vs
->so_mask
& (1ll << loc
)) ? true : false);
250 if (!captured
) continue;
252 struct pipe_stream_output o
= pan_get_so(&so
, loc
);
253 so_count
= MAX2(so_count
, o
.output_buffer
+ 1);
256 signed idx
= so_count
;
257 signed general
= idx
++;
258 signed gl_Position
= idx
++;
259 signed gl_PointSize
= vs
->writes_point_size
? (idx
++) : -1;
260 signed gl_PointCoord
= reads_point_coord
? (idx
++) : -1;
261 signed gl_FrontFacing
= fs
->reads_face
? (idx
++) : -1;
262 signed gl_FragCoord
= fs
->reads_frag_coord
? (idx
++) : -1;
264 /* Emit the stream out buffers */
266 unsigned output_count
= u_stream_outputs_for_vertices(
267 ctx
->active_prim
, ctx
->vertex_count
);
269 for (unsigned i
= 0; i
< so_count
; ++i
) {
270 struct pipe_stream_output_target
*target
=
271 (i
< ctx
->streamout
.num_targets
) ? ctx
->streamout
.targets
[i
] : NULL
;
274 panfrost_emit_streamout(ctx
, &varyings
[i
], so
.stride
[i
], ctx
->streamout
.offsets
[i
], output_count
, target
);
276 /* Emit a dummy buffer */
277 panfrost_emit_varyings(ctx
, &varyings
[i
], so
.stride
[i
] * 4, output_count
);
279 /* Clear the attribute type */
280 varyings
[i
].elements
&= ~0xF;
284 panfrost_emit_varyings(ctx
, &varyings
[general
], num_gen_varyings
* 16,
287 /* fp32 vec4 gl_Position */
288 ctx
->payloads
[PIPE_SHADER_FRAGMENT
].postfix
.position_varying
=
289 panfrost_emit_varyings(ctx
, &varyings
[gl_Position
],
290 sizeof(float) * 4, vertex_count
);
293 if (vs
->writes_point_size
)
294 ctx
->payloads
[PIPE_SHADER_FRAGMENT
].primitive_size
.pointer
=
295 panfrost_emit_varyings(ctx
, &varyings
[gl_PointSize
],
298 if (reads_point_coord
)
299 varyings
[gl_PointCoord
].elements
= MALI_VARYING_POINT_COORD
;
302 varyings
[gl_FrontFacing
].elements
= MALI_VARYING_FRONT_FACING
;
304 if (fs
->reads_frag_coord
)
305 varyings
[gl_FragCoord
].elements
= MALI_VARYING_FRAG_COORD
;
307 /* Let's go ahead and link varying meta to the buffer in question, now
308 * that that information is available. VARYING_SLOT_POS is mapped to
309 * gl_FragCoord for fragment shaders but gl_Positionf or vertex shaders
312 panfrost_emit_varying_meta(trans
.cpu
, vs
,
313 general
, gl_Position
, gl_PointSize
,
314 gl_PointCoord
, gl_FrontFacing
);
316 panfrost_emit_varying_meta(trans
.cpu
+ vs_size
, fs
,
317 general
, gl_FragCoord
, gl_PointSize
,
318 gl_PointCoord
, gl_FrontFacing
);
320 /* Replace streamout */
322 struct mali_attr_meta
*ovs
= (struct mali_attr_meta
*) (trans
.cpu
);
323 struct mali_attr_meta
*ofs
= (struct mali_attr_meta
*) (trans
.cpu
+ vs_size
);
325 for (unsigned i
= 0; i
< vs
->tripipe
->varying_count
; i
++) {
326 gl_varying_slot loc
= vs
->varyings_loc
[i
];
328 bool captured
= ((vs
->so_mask
& (1ll << loc
)) ? true : false);
329 if (!captured
) continue;
331 struct pipe_stream_output o
= pan_get_so(&so
, loc
);
332 ovs
[i
].index
= o
.output_buffer
;
334 /* Set the type appropriately. TODO: Integer varyings XXX */
335 assert(o
.stream
== 0);
336 ovs
[i
].format
= pan_xfb_format(o
.num_components
);
337 ovs
[i
].swizzle
= panfrost_get_default_swizzle(o
.num_components
);
339 /* Link to the fragment */
343 for (unsigned j
= 0; j
< fs
->tripipe
->varying_count
; ++j
) {
344 if (fs
->varyings_loc
[j
] == loc
) {
351 ofs
[fs_idx
].index
= ovs
[i
].index
;
352 ofs
[fs_idx
].format
= ovs
[i
].format
;
353 ofs
[fs_idx
].swizzle
= ovs
[i
].swizzle
;
357 /* Replace point sprite */
358 for (unsigned i
= 0; i
< fs
->tripipe
->varying_count
; i
++) {
359 /* If we have a point sprite replacement, handle that here. We
360 * have to translate location first. TODO: Flip y in shader.
361 * We're already keying ... just time crunch .. */
363 if (has_point_coord(fs
->point_sprite_mask
, fs
->varyings_loc
[i
])) {
364 ofs
[i
].index
= gl_PointCoord
;
366 /* Swizzle out the z/w to 0/1 */
367 ofs
[i
].format
= MALI_RG16F
;
369 panfrost_get_default_swizzle(2);
373 /* Fix up unaligned addresses */
374 for (unsigned i
= 0; i
< so_count
; ++i
) {
375 if (varyings
[i
].elements
< MALI_VARYING_SPECIAL
)
378 unsigned align
= (varyings
[i
].elements
& 63);
380 /* While we're at it, the SO buffers are linear */
383 varyings
[i
].elements
|= MALI_ATTR_LINEAR
;
387 /* We need to adjust alignment */
388 varyings
[i
].elements
&= ~63;
389 varyings
[i
].elements
|= MALI_ATTR_LINEAR
;
390 varyings
[i
].size
+= align
;
392 for (unsigned v
= 0; v
< vs
->tripipe
->varying_count
; ++v
) {
393 if (ovs
[v
].index
== i
)
394 ovs
[v
].src_offset
= vs
->varyings
[v
].src_offset
+ align
;
397 for (unsigned f
= 0; f
< fs
->tripipe
->varying_count
; ++f
) {
398 if (ofs
[f
].index
== i
)
399 ofs
[f
].src_offset
= fs
->varyings
[f
].src_offset
+ align
;
403 mali_ptr varyings_p
= panfrost_upload_transient(batch
, &varyings
, idx
* sizeof(union mali_attr
));
404 ctx
->payloads
[PIPE_SHADER_VERTEX
].postfix
.varyings
= varyings_p
;
405 ctx
->payloads
[PIPE_SHADER_FRAGMENT
].postfix
.varyings
= varyings_p
;
407 ctx
->payloads
[PIPE_SHADER_VERTEX
].postfix
.varying_meta
= trans
.gpu
;
408 ctx
->payloads
[PIPE_SHADER_FRAGMENT
].postfix
.varying_meta
= trans
.gpu
+ vs_size
;