panfrost/decode: Decode exception status
[mesa.git] / src / gallium / drivers / panfrost / pandecode / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26 #include <panfrost-job.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <memory.h>
30 #include <stdbool.h>
31 #include <stdarg.h>
32 #include "decode.h"
33 #include "util/u_math.h"
34
35 #include "../pan_pretty_print.h"
36 #include "../midgard/disassemble.h"
37 #include "../bifrost/disassemble.h"
38 int pandecode_replay_jc(mali_ptr jc_gpu_va, bool bifrost);
39
40 #define MEMORY_PROP(obj, p) {\
41 if (obj->p) { \
42 char *a = pointer_as_memory_reference(obj->p); \
43 pandecode_prop("%s = %s", #p, a); \
44 free(a); \
45 } \
46 }
47
48 #define DYN_MEMORY_PROP(obj, no, p) { \
49 if (obj->p) \
50 pandecode_prop("%s = %s_%d_p", #p, #p, no); \
51 }
52
53 /* Semantic logging type.
54 *
55 * Raw: for raw messages to be printed as is.
56 * Message: for helpful information to be commented out in replays.
57 * Property: for properties of a struct
58 *
59 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
60 */
61
62 enum pandecode_log_type {
63 PANDECODE_RAW,
64 PANDECODE_MESSAGE,
65 PANDECODE_PROPERTY
66 };
67
68 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
69 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
70 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
71
72 unsigned pandecode_indent = 0;
73
74 static void
75 pandecode_make_indent(void)
76 {
77 for (unsigned i = 0; i < pandecode_indent; ++i)
78 printf(" ");
79 }
80
81 static void
82 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
83 {
84 va_list ap;
85
86 pandecode_make_indent();
87
88 if (type == PANDECODE_MESSAGE)
89 printf("// ");
90 else if (type == PANDECODE_PROPERTY)
91 printf(".");
92
93 va_start(ap, format);
94 vprintf(format, ap);
95 va_end(ap);
96
97 if (type == PANDECODE_PROPERTY)
98 printf(",\n");
99 }
100
101 static void
102 pandecode_log_cont(const char *format, ...)
103 {
104 va_list ap;
105
106 va_start(ap, format);
107 vprintf(format, ap);
108 va_end(ap);
109 }
110
111 struct pandecode_flag_info {
112 u64 flag;
113 const char *name;
114 };
115
116 static void
117 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
118 u64 flags)
119 {
120 bool decodable_flags_found = false;
121
122 for (int i = 0; flag_info[i].name; i++) {
123 if ((flags & flag_info[i].flag) != flag_info[i].flag)
124 continue;
125
126 if (!decodable_flags_found) {
127 decodable_flags_found = true;
128 } else {
129 pandecode_log_cont(" | ");
130 }
131
132 pandecode_log_cont("%s", flag_info[i].name);
133
134 flags &= ~flag_info[i].flag;
135 }
136
137 if (decodable_flags_found) {
138 if (flags)
139 pandecode_log_cont(" | 0x%" PRIx64, flags);
140 } else {
141 pandecode_log_cont("0x%" PRIx64, flags);
142 }
143 }
144
145 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
146 static const struct pandecode_flag_info gl_enable_flag_info[] = {
147 FLAG_INFO(OCCLUSION_QUERY),
148 FLAG_INFO(OCCLUSION_PRECISE),
149 FLAG_INFO(FRONT_CCW_TOP),
150 FLAG_INFO(CULL_FACE_FRONT),
151 FLAG_INFO(CULL_FACE_BACK),
152 {}
153 };
154 #undef FLAG_INFO
155
156 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
157 static const struct pandecode_flag_info clear_flag_info[] = {
158 FLAG_INFO(FAST),
159 FLAG_INFO(SLOW),
160 FLAG_INFO(SLOW_STENCIL),
161 {}
162 };
163 #undef FLAG_INFO
164
165 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
166 static const struct pandecode_flag_info mask_flag_info[] = {
167 FLAG_INFO(R),
168 FLAG_INFO(G),
169 FLAG_INFO(B),
170 FLAG_INFO(A),
171 {}
172 };
173 #undef FLAG_INFO
174
175 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
176 static const struct pandecode_flag_info u3_flag_info[] = {
177 FLAG_INFO(HAS_MSAA),
178 FLAG_INFO(CAN_DISCARD),
179 FLAG_INFO(HAS_BLEND_SHADER),
180 FLAG_INFO(DEPTH_TEST),
181 {}
182 };
183
184 static const struct pandecode_flag_info u4_flag_info[] = {
185 FLAG_INFO(NO_MSAA),
186 FLAG_INFO(NO_DITHER),
187 FLAG_INFO(DEPTH_RANGE_A),
188 FLAG_INFO(DEPTH_RANGE_B),
189 FLAG_INFO(STENCIL_TEST),
190 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER),
191 {}
192 };
193 #undef FLAG_INFO
194
195 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
196 static const struct pandecode_flag_info fb_fmt_flag_info[] = {
197 FLAG_INFO(MSAA_A),
198 FLAG_INFO(MSAA_B),
199 FLAG_INFO(MSAA_8),
200 {}
201 };
202 #undef FLAG_INFO
203
204 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
205 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
206 FLAG_INFO(MSAA),
207 FLAG_INFO(SRGB),
208 {}
209 };
210 #undef FLAG_INFO
211
212 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
213 static const struct pandecode_flag_info mfbd_extra_flag_info[] = {
214 FLAG_INFO(PRESENT),
215 FLAG_INFO(AFBC),
216 FLAG_INFO(ZS),
217 {}
218 };
219 #undef FLAG_INFO
220
221 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
222 static const struct pandecode_flag_info shader_midgard1_flag_info [] = {
223 FLAG_INFO(EARLY_Z),
224 FLAG_INFO(HELPER_INVOCATIONS),
225 FLAG_INFO(READS_TILEBUFFER),
226 FLAG_INFO(READS_ZS),
227 {}
228 };
229 #undef FLAG_INFO
230
231 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
232 static const struct pandecode_flag_info mfbd_flag_info [] = {
233 FLAG_INFO(DEPTH_WRITE),
234 FLAG_INFO(EXTRA),
235 {}
236 };
237 #undef FLAG_INFO
238
239
240 extern char *replace_fragment;
241 extern char *replace_vertex;
242
243 static char *
244 pandecode_job_type_name(enum mali_job_type type)
245 {
246 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
247
248 switch (type) {
249 DEFINE_CASE(NULL);
250 DEFINE_CASE(SET_VALUE);
251 DEFINE_CASE(CACHE_FLUSH);
252 DEFINE_CASE(COMPUTE);
253 DEFINE_CASE(VERTEX);
254 DEFINE_CASE(TILER);
255 DEFINE_CASE(FUSED);
256 DEFINE_CASE(FRAGMENT);
257
258 case JOB_NOT_STARTED:
259 return "NOT_STARTED";
260
261 default:
262 pandecode_log("Warning! Unknown job type %x\n", type);
263 return "!?!?!?";
264 }
265
266 #undef DEFINE_CASE
267 }
268
269 static char *
270 pandecode_draw_mode_name(enum mali_draw_mode mode)
271 {
272 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
273
274 switch (mode) {
275 DEFINE_CASE(DRAW_NONE);
276 DEFINE_CASE(POINTS);
277 DEFINE_CASE(LINES);
278 DEFINE_CASE(TRIANGLES);
279 DEFINE_CASE(TRIANGLE_STRIP);
280 DEFINE_CASE(TRIANGLE_FAN);
281 DEFINE_CASE(LINE_STRIP);
282 DEFINE_CASE(LINE_LOOP);
283 DEFINE_CASE(POLYGON);
284 DEFINE_CASE(QUADS);
285 DEFINE_CASE(QUAD_STRIP);
286
287 default:
288 return "MALI_TRIANGLES /* XXX: Unknown GL mode, check dump */";
289 }
290
291 #undef DEFINE_CASE
292 }
293
294 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
295 static char *
296 pandecode_func_name(enum mali_func mode)
297 {
298 switch (mode) {
299 DEFINE_CASE(NEVER);
300 DEFINE_CASE(LESS);
301 DEFINE_CASE(EQUAL);
302 DEFINE_CASE(LEQUAL);
303 DEFINE_CASE(GREATER);
304 DEFINE_CASE(NOTEQUAL);
305 DEFINE_CASE(GEQUAL);
306 DEFINE_CASE(ALWAYS);
307
308 default:
309 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
310 }
311 }
312 #undef DEFINE_CASE
313
314 /* Why is this duplicated? Who knows... */
315 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
316 static char *
317 pandecode_alt_func_name(enum mali_alt_func mode)
318 {
319 switch (mode) {
320 DEFINE_CASE(NEVER);
321 DEFINE_CASE(LESS);
322 DEFINE_CASE(EQUAL);
323 DEFINE_CASE(LEQUAL);
324 DEFINE_CASE(GREATER);
325 DEFINE_CASE(NOTEQUAL);
326 DEFINE_CASE(GEQUAL);
327 DEFINE_CASE(ALWAYS);
328
329 default:
330 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
331 }
332 }
333 #undef DEFINE_CASE
334
335 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
336 static char *
337 pandecode_stencil_op_name(enum mali_stencil_op op)
338 {
339 switch (op) {
340 DEFINE_CASE(KEEP);
341 DEFINE_CASE(REPLACE);
342 DEFINE_CASE(ZERO);
343 DEFINE_CASE(INVERT);
344 DEFINE_CASE(INCR_WRAP);
345 DEFINE_CASE(DECR_WRAP);
346 DEFINE_CASE(INCR);
347 DEFINE_CASE(DECR);
348
349 default:
350 return "MALI_STENCIL_KEEP /* XXX: Unknown stencil op, check dump */";
351 }
352 }
353
354 #undef DEFINE_CASE
355
356 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
357 static char *pandecode_attr_mode_name(enum mali_attr_mode mode)
358 {
359 switch(mode) {
360 DEFINE_CASE(UNUSED);
361 DEFINE_CASE(LINEAR);
362 DEFINE_CASE(POT_DIVIDE);
363 DEFINE_CASE(MODULO);
364 DEFINE_CASE(NPOT_DIVIDE);
365 default: return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */";
366 }
367 }
368
369 #undef DEFINE_CASE
370
371 #define DEFINE_CASE(name) case MALI_CHANNEL_## name: return "MALI_CHANNEL_" #name
372 static char *
373 pandecode_channel_name(enum mali_channel channel)
374 {
375 switch (channel) {
376 DEFINE_CASE(RED);
377 DEFINE_CASE(GREEN);
378 DEFINE_CASE(BLUE);
379 DEFINE_CASE(ALPHA);
380 DEFINE_CASE(ZERO);
381 DEFINE_CASE(ONE);
382 DEFINE_CASE(RESERVED_0);
383 DEFINE_CASE(RESERVED_1);
384
385 default:
386 return "MALI_CHANNEL_ZERO /* XXX: Unknown channel, check dump */";
387 }
388 }
389 #undef DEFINE_CASE
390
391 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
392 static char *
393 pandecode_wrap_mode_name(enum mali_wrap_mode op)
394 {
395 switch (op) {
396 DEFINE_CASE(REPEAT);
397 DEFINE_CASE(CLAMP_TO_EDGE);
398 DEFINE_CASE(CLAMP_TO_BORDER);
399 DEFINE_CASE(MIRRORED_REPEAT);
400
401 default:
402 return "MALI_WRAP_REPEAT /* XXX: Unknown wrap mode, check dump */";
403 }
404 }
405 #undef DEFINE_CASE
406
407 #define DEFINE_CASE(name) case MALI_TEX_## name: return "MALI_TEX_" #name
408 static char *
409 pandecode_texture_type(enum mali_texture_type type)
410 {
411 switch (type) {
412 DEFINE_CASE(1D);
413 DEFINE_CASE(2D);
414 DEFINE_CASE(3D);
415 DEFINE_CASE(CUBE);
416
417 default:
418 unreachable("Unknown case");
419 }
420 }
421 #undef DEFINE_CASE
422
423 #define DEFINE_CASE(name) case MALI_MFBD_BLOCK_## name: return "MALI_MFBD_BLOCK_" #name
424 static char *
425 pandecode_mfbd_block_format(enum mali_mfbd_block_format fmt)
426 {
427 switch (fmt) {
428 DEFINE_CASE(TILED);
429 DEFINE_CASE(UNKNOWN);
430 DEFINE_CASE(LINEAR);
431 DEFINE_CASE(AFBC);
432
433 default:
434 unreachable("Invalid case");
435 }
436 }
437 #undef DEFINE_CASE
438
439 static inline char *
440 pandecode_decode_fbd_type(enum mali_fbd_type type)
441 {
442 if (type == MALI_SFBD) return "SFBD";
443 else if (type == MALI_MFBD) return "MFBD";
444 else return "WATFBD /* XXX */";
445 }
446
447 static void
448 pandecode_replay_sfbd(uint64_t gpu_va, int job_no)
449 {
450 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
451 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
452
453 pandecode_log("struct mali_single_framebuffer framebuffer_%d = {\n", job_no);
454 pandecode_indent++;
455
456 pandecode_prop("unknown1 = 0x%" PRIx32, s->unknown1);
457 pandecode_prop("unknown2 = 0x%" PRIx32, s->unknown2);
458
459 pandecode_log(".format = ");
460 pandecode_log_decoded_flags(fb_fmt_flag_info, s->format);
461 pandecode_log_cont(",\n");
462
463 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", s->width + 1);
464 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", s->height + 1);
465
466 MEMORY_PROP(s, framebuffer);
467 pandecode_prop("stride = %d", s->stride);
468
469 /* Earlier in the actual commandstream -- right before width -- but we
470 * delay to flow nicer */
471
472 pandecode_log(".clear_flags = ");
473 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
474 pandecode_log_cont(",\n");
475
476 if (s->depth_buffer | s->depth_buffer_enable) {
477 MEMORY_PROP(s, depth_buffer);
478 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s->depth_buffer_enable));
479 }
480
481 if (s->stencil_buffer | s->stencil_buffer_enable) {
482 MEMORY_PROP(s, stencil_buffer);
483 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s->stencil_buffer_enable));
484 }
485
486 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
487 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
488 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
489 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
490 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
491 }
492
493 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
494 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
495 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
496 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
497 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
498 }
499
500 if (s->clear_stencil) {
501 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
502 }
503
504 MEMORY_PROP(s, unknown_address_0);
505 MEMORY_PROP(s, tiler_polygon_list);
506 MEMORY_PROP(s, tiler_polygon_list_body);
507
508 pandecode_prop("tiler_resolution_check = 0x%" PRIx32, s->tiler_resolution_check);
509 pandecode_prop("tiler_hierarchy_mask = 0x%" PRIx16, s->tiler_hierarchy_mask);
510 pandecode_prop("tiler_flags = 0x%" PRIx16, s->tiler_flags);
511
512 MEMORY_PROP(s, tiler_heap_free);
513 MEMORY_PROP(s, tiler_heap_end);
514
515 pandecode_indent--;
516 pandecode_log("};\n");
517
518 pandecode_prop("zero0 = 0x%" PRIx64, s->zero0);
519 pandecode_prop("zero1 = 0x%" PRIx64, s->zero1);
520 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
521 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
522
523 printf(".zero3 = {");
524
525 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
526 printf("%X, ", s->zero3[i]);
527
528 printf("},\n");
529
530 printf(".zero6 = {");
531
532 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
533 printf("%X, ", s->zero6[i]);
534
535 printf("},\n");
536 }
537
538 static void
539 pandecode_u32_slide(unsigned name, const u32 *slide, unsigned count)
540 {
541 pandecode_log(".unknown%d = {", name);
542
543 for (int i = 0; i < count; ++i)
544 printf("%X, ", slide[i]);
545
546 pandecode_log("},\n");
547 }
548
549 #define SHORT_SLIDE(num) \
550 pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num))
551
552 static void
553 pandecode_compute_fbd(uint64_t gpu_va, int job_no)
554 {
555 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
556 const struct mali_compute_fbd *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
557
558 pandecode_log("struct mali_compute_fbd framebuffer_%d = {\n", job_no);
559 pandecode_indent++;
560
561 SHORT_SLIDE(1);
562
563 pandecode_indent--;
564 printf("},\n");
565 }
566
567 static void
568 pandecode_replay_swizzle(unsigned swizzle)
569 {
570 pandecode_prop("swizzle = %s | (%s << 3) | (%s << 6) | (%s << 9)",
571 pandecode_channel_name((swizzle >> 0) & 0x7),
572 pandecode_channel_name((swizzle >> 3) & 0x7),
573 pandecode_channel_name((swizzle >> 6) & 0x7),
574 pandecode_channel_name((swizzle >> 9) & 0x7));
575 }
576
577 static void
578 pandecode_rt_format(struct mali_rt_format format)
579 {
580 pandecode_log(".format = {\n");
581 pandecode_indent++;
582
583 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
584 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
585 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
586
587 pandecode_prop("block = %s",
588 pandecode_mfbd_block_format(format.block));
589
590 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
591 MALI_NEGATIVE(format.nr_channels));
592
593 pandecode_log(".flags = ");
594 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
595 pandecode_log_cont(",\n");
596
597 pandecode_replay_swizzle(format.swizzle);
598
599 pandecode_prop("unk4 = 0x%" PRIx32, format.unk4);
600
601 pandecode_indent--;
602 pandecode_log("},\n");
603 }
604
605 static void
606 pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct bifrost_framebuffer *fb)
607 {
608 pandecode_log("struct bifrost_render_target rts_list_%d[] = {\n", job_no);
609 pandecode_indent++;
610
611 for (int i = 0; i < MALI_NEGATIVE(fb->rt_count_1); i++) {
612 mali_ptr rt_va = gpu_va + i * sizeof(struct bifrost_render_target);
613 struct pandecode_mapped_memory *mem =
614 pandecode_find_mapped_gpu_mem_containing(rt_va);
615 const struct bifrost_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
616
617 pandecode_log("{\n");
618 pandecode_indent++;
619
620 pandecode_rt_format(rt->format);
621
622 if (rt->format.block == MALI_MFBD_BLOCK_AFBC) {
623 pandecode_log(".afbc = {\n");
624 pandecode_indent++;
625
626 char *a = pointer_as_memory_reference(rt->afbc.metadata);
627 pandecode_prop("metadata = %s", a);
628 free(a);
629
630 pandecode_prop("stride = %d", rt->afbc.stride);
631 pandecode_prop("unk = 0x%" PRIx32, rt->afbc.unk);
632
633 pandecode_indent--;
634 pandecode_log("},\n");
635 } else {
636 pandecode_log(".chunknown = {\n");
637 pandecode_indent++;
638
639 pandecode_prop("unk = 0x%" PRIx64, rt->chunknown.unk);
640
641 char *a = pointer_as_memory_reference(rt->chunknown.pointer);
642 pandecode_prop("pointer = %s", a);
643 free(a);
644
645 pandecode_indent--;
646 pandecode_log("},\n");
647 }
648
649 MEMORY_PROP(rt, framebuffer);
650 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
651
652 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
653 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
654 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
655 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
656 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
657 }
658
659 if (rt->zero1 || rt->zero2 || rt->zero3) {
660 pandecode_msg("render target zeros tripped\n");
661 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
662 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
663 pandecode_prop("zero3 = 0x%" PRIx32, rt->zero3);
664 }
665
666 pandecode_indent--;
667 pandecode_log("},\n");
668 }
669
670 pandecode_indent--;
671 pandecode_log("};\n");
672 }
673
674 static unsigned
675 pandecode_replay_mfbd_bfr(uint64_t gpu_va, int job_no, bool with_render_targets)
676 {
677 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
678 const struct bifrost_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
679
680 if (fb->sample_locations) {
681 /* The blob stores all possible sample locations in a single buffer
682 * allocated on startup, and just switches the pointer when switching
683 * MSAA state. For now, we just put the data into the cmdstream, but we
684 * should do something like what the blob does with a real driver.
685 *
686 * There seem to be 32 slots for sample locations, followed by another
687 * 16. The second 16 is just the center location followed by 15 zeros
688 * in all the cases I've identified (maybe shader vs. depth/color
689 * samples?).
690 */
691
692 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->sample_locations);
693
694 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->sample_locations);
695
696 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
697 pandecode_indent++;
698
699 for (int i = 0; i < 32 + 16; i++) {
700 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
701 }
702
703 pandecode_indent--;
704 pandecode_log("};\n");
705 }
706
707 pandecode_log("struct bifrost_framebuffer framebuffer_%d = {\n", job_no);
708 pandecode_indent++;
709
710 pandecode_prop("unk0 = 0x%x", fb->unk0);
711
712 if (fb->sample_locations)
713 pandecode_prop("sample_locations = sample_locations_%d", job_no);
714
715 /* Assume that unknown1 was emitted in the last job for
716 * now */
717 MEMORY_PROP(fb, unknown1);
718
719 pandecode_prop("tiler_polygon_list_size = 0x%x", fb->tiler_polygon_list_size);
720 pandecode_prop("tiler_hierarchy_mask = 0x%" PRIx16, fb->tiler_hierarchy_mask);
721 pandecode_prop("tiler_flags = 0x%" PRIx16, fb->tiler_flags);
722
723 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
724 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
725 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
726 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
727
728 pandecode_prop("unk1 = 0x%x", fb->unk1);
729 pandecode_prop("unk2 = 0x%x", fb->unk2);
730 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
731 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
732
733 pandecode_log(".mfbd_flags = ");
734 pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
735 pandecode_log_cont(",\n");
736
737 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
738 pandecode_prop("clear_depth = %f", fb->clear_depth);
739
740 pandecode_prop("unknown2 = 0x%x", fb->unknown2);
741 MEMORY_PROP(fb, scratchpad);
742 MEMORY_PROP(fb, tiler_polygon_list);
743 MEMORY_PROP(fb, tiler_polygon_list_body);
744 MEMORY_PROP(fb, tiler_heap_start);
745 MEMORY_PROP(fb, tiler_heap_end);
746
747 if (fb->zero3 || fb->zero4) {
748 pandecode_msg("framebuffer zeros tripped\n");
749 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
750 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
751 }
752
753 bool nonzero_weights = false;
754
755 for (unsigned w = 0; w < ARRAY_SIZE(fb->tiler_weights); ++w) {
756 nonzero_weights |= fb->tiler_weights[w] != 0x0;
757 }
758
759 if (nonzero_weights) {
760 pandecode_log(".tiler_weights = {");
761
762 for (unsigned w = 0; w < ARRAY_SIZE(fb->tiler_weights); ++w) {
763 pandecode_log("%d, ", fb->tiler_weights[w]);
764 }
765
766 pandecode_log("},");
767 }
768
769 pandecode_indent--;
770 pandecode_log("};\n");
771
772 gpu_va += sizeof(struct bifrost_framebuffer);
773
774 if ((fb->mfbd_flags & MALI_MFBD_EXTRA) && with_render_targets) {
775 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
776 const struct bifrost_fb_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
777
778 pandecode_log("struct bifrost_fb_extra fb_extra_%d = {\n", job_no);
779 pandecode_indent++;
780
781 MEMORY_PROP(fbx, checksum);
782
783 if (fbx->checksum_stride)
784 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
785
786 pandecode_log(".flags = ");
787 pandecode_log_decoded_flags(mfbd_extra_flag_info, fbx->flags);
788 pandecode_log_cont(",\n");
789
790 if (fbx->flags & MALI_EXTRA_AFBC_ZS) {
791 pandecode_log(".ds_afbc = {\n");
792 pandecode_indent++;
793
794 MEMORY_PROP((&fbx->ds_afbc), depth_stencil_afbc_metadata);
795 pandecode_prop("depth_stencil_afbc_stride = %d",
796 fbx->ds_afbc.depth_stencil_afbc_stride);
797 MEMORY_PROP((&fbx->ds_afbc), depth_stencil);
798
799 if (fbx->ds_afbc.zero1 || fbx->ds_afbc.padding) {
800 pandecode_msg("Depth/stencil AFBC zeros tripped\n");
801 pandecode_prop("zero1 = 0x%" PRIx32,
802 fbx->ds_afbc.zero1);
803 pandecode_prop("padding = 0x%" PRIx64,
804 fbx->ds_afbc.padding);
805 }
806
807 pandecode_indent--;
808 pandecode_log("},\n");
809 } else {
810 pandecode_log(".ds_linear = {\n");
811 pandecode_indent++;
812
813 if (fbx->ds_linear.depth) {
814 MEMORY_PROP((&fbx->ds_linear), depth);
815 pandecode_prop("depth_stride = %d",
816 fbx->ds_linear.depth_stride);
817 }
818
819 if (fbx->ds_linear.stencil) {
820 MEMORY_PROP((&fbx->ds_linear), stencil);
821 pandecode_prop("stencil_stride = %d",
822 fbx->ds_linear.stencil_stride);
823 }
824
825 if (fbx->ds_linear.depth_stride_zero ||
826 fbx->ds_linear.stencil_stride_zero ||
827 fbx->ds_linear.zero1 || fbx->ds_linear.zero2) {
828 pandecode_msg("Depth/stencil zeros tripped\n");
829 pandecode_prop("depth_stride_zero = 0x%x",
830 fbx->ds_linear.depth_stride_zero);
831 pandecode_prop("stencil_stride_zero = 0x%x",
832 fbx->ds_linear.stencil_stride_zero);
833 pandecode_prop("zero1 = 0x%" PRIx32,
834 fbx->ds_linear.zero1);
835 pandecode_prop("zero2 = 0x%" PRIx32,
836 fbx->ds_linear.zero2);
837 }
838
839 pandecode_indent--;
840 pandecode_log("},\n");
841 }
842
843 if (fbx->zero3 || fbx->zero4) {
844 pandecode_msg("fb_extra zeros tripped\n");
845 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
846 pandecode_prop("zero4 = 0x%" PRIx64, fbx->zero4);
847 }
848
849 pandecode_indent--;
850 pandecode_log("};\n");
851
852 gpu_va += sizeof(struct bifrost_fb_extra);
853 }
854
855 if (with_render_targets)
856 pandecode_render_target(gpu_va, job_no, fb);
857
858 /* Passback the render target count */
859 return MALI_NEGATIVE(fb->rt_count_1);
860 }
861
862 static void
863 pandecode_replay_attributes(const struct pandecode_mapped_memory *mem,
864 mali_ptr addr, int job_no, char *suffix,
865 int count, bool varying)
866 {
867 char *prefix = varying ? "varyings" : "attributes";
868
869 union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count);
870
871 char base[128];
872 snprintf(base, sizeof(base), "%s_data_%d%s", prefix, job_no, suffix);
873
874 for (int i = 0; i < count; ++i) {
875 enum mali_attr_mode mode = attr[i].elements & 7;
876
877 if (mode == MALI_ATTR_UNUSED)
878 continue;
879
880 mali_ptr raw_elements = attr[i].elements & ~7;
881
882 /* TODO: Do we maybe want to dump the attribute values
883 * themselves given the specified format? Or is that too hard?
884 * */
885
886 char *a = pointer_as_memory_reference(raw_elements);
887 pandecode_log("mali_ptr %s_%d_p = %s;\n", base, i, a);
888 free(a);
889 }
890
891 pandecode_log("union mali_attr %s_%d[] = {\n", prefix, job_no);
892 pandecode_indent++;
893
894 for (int i = 0; i < count; ++i) {
895 pandecode_log("{\n");
896 pandecode_indent++;
897
898 pandecode_prop("elements = (%s_%d_p) | %s", base, i, pandecode_attr_mode_name(attr[i].elements & 7));
899 pandecode_prop("shift = %d", attr[i].shift);
900 pandecode_prop("extra_flags = %d", attr[i].extra_flags);
901 pandecode_prop("stride = 0x%" PRIx32, attr[i].stride);
902 pandecode_prop("size = 0x%" PRIx32, attr[i].size);
903 pandecode_indent--;
904 pandecode_log("}, \n");
905
906 if ((attr[i].elements & 7) == MALI_ATTR_NPOT_DIVIDE) {
907 i++;
908 pandecode_log("{\n");
909 pandecode_indent++;
910 pandecode_prop("unk = 0x%x", attr[i].unk);
911 pandecode_prop("magic_divisor = 0x%08x", attr[i].magic_divisor);
912 if (attr[i].zero != 0)
913 pandecode_prop("zero = 0x%x /* XXX zero tripped */", attr[i].zero);
914 pandecode_prop("divisor = %d", attr[i].divisor);
915 pandecode_indent--;
916 pandecode_log("}, \n");
917 }
918
919 }
920
921 pandecode_indent--;
922 pandecode_log("};\n");
923 }
924
925 static mali_ptr
926 pandecode_replay_shader_address(const char *name, mali_ptr ptr)
927 {
928 /* TODO: Decode flags */
929 mali_ptr shader_ptr = ptr & ~15;
930
931 char *a = pointer_as_memory_reference(shader_ptr);
932 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
933 free(a);
934
935 return shader_ptr;
936 }
937
938 static bool
939 all_zero(unsigned *buffer, unsigned count)
940 {
941 for (unsigned i = 0; i < count; ++i) {
942 if (buffer[i])
943 return false;
944 }
945
946 return true;
947 }
948
949 static void
950 pandecode_replay_stencil(const char *name, const struct mali_stencil_test *stencil)
951 {
952 if (all_zero((unsigned *) stencil, sizeof(stencil) / sizeof(unsigned)))
953 return;
954
955 const char *func = pandecode_func_name(stencil->func);
956 const char *sfail = pandecode_stencil_op_name(stencil->sfail);
957 const char *dpfail = pandecode_stencil_op_name(stencil->dpfail);
958 const char *dppass = pandecode_stencil_op_name(stencil->dppass);
959
960 if (stencil->zero)
961 pandecode_msg("Stencil zero tripped: %X\n", stencil->zero);
962
963 pandecode_log(".stencil_%s = {\n", name);
964 pandecode_indent++;
965 pandecode_prop("ref = %d", stencil->ref);
966 pandecode_prop("mask = 0x%02X", stencil->mask);
967 pandecode_prop("func = %s", func);
968 pandecode_prop("sfail = %s", sfail);
969 pandecode_prop("dpfail = %s", dpfail);
970 pandecode_prop("dppass = %s", dppass);
971 pandecode_indent--;
972 pandecode_log("},\n");
973 }
974
975 static void
976 pandecode_replay_blend_equation(const struct mali_blend_equation *blend)
977 {
978 if (blend->zero1)
979 pandecode_msg("Blend zero tripped: %X\n", blend->zero1);
980
981 pandecode_log(".equation = {\n");
982 pandecode_indent++;
983
984 pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode);
985 pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode);
986
987 pandecode_log(".color_mask = ");
988 pandecode_log_decoded_flags(mask_flag_info, blend->color_mask);
989 pandecode_log_cont(",\n");
990
991 pandecode_indent--;
992 pandecode_log("},\n");
993 }
994
995 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
996
997 static unsigned
998 decode_bifrost_constant(u16 constant)
999 {
1000 float lo = (float) (constant & 0xFF);
1001 float hi = (float) (constant >> 8);
1002
1003 return (hi / 255.0) + (lo / 65535.0);
1004 }
1005
1006 static mali_ptr
1007 pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
1008 {
1009 struct bifrost_blend_rt *b =
1010 ((struct bifrost_blend_rt *) descs) + rt_no;
1011
1012 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1013 pandecode_indent++;
1014
1015 pandecode_prop("flags = 0x%" PRIx16, b->flags);
1016 pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
1017 b->constant, decode_bifrost_constant(b->constant));
1018
1019 /* TODO figure out blend shader enable bit */
1020 pandecode_replay_blend_equation(&b->equation);
1021 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1022 pandecode_prop("index = 0x%" PRIx16, b->index);
1023 pandecode_prop("shader = 0x%" PRIx32, b->shader);
1024
1025 pandecode_indent--;
1026 pandecode_log("},\n");
1027
1028 return 0;
1029 }
1030
1031 static mali_ptr
1032 pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
1033 {
1034 if (all_zero((unsigned *) blend, sizeof(blend) / sizeof(unsigned)))
1035 return 0;
1036
1037 pandecode_log(".blend = {\n");
1038 pandecode_indent++;
1039
1040 if (is_shader) {
1041 pandecode_replay_shader_address("shader", blend->shader);
1042 } else {
1043 pandecode_replay_blend_equation(&blend->equation);
1044 pandecode_prop("constant = %f", blend->constant);
1045 }
1046
1047 pandecode_indent--;
1048 pandecode_log("},\n");
1049
1050 /* Return blend shader to disassemble if present */
1051 return is_shader ? (blend->shader & ~0xF) : 0;
1052 }
1053
1054 static mali_ptr
1055 pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
1056 {
1057 struct midgard_blend_rt *b =
1058 ((struct midgard_blend_rt *) descs) + rt_no;
1059
1060 /* Flags determine presence of blend shader */
1061 bool is_shader = (b->flags & 0xF) >= 0x2;
1062
1063 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1064 pandecode_indent++;
1065
1066 pandecode_prop("flags = 0x%" PRIx64, b->flags);
1067
1068 mali_ptr shader = pandecode_midgard_blend(&b->blend, is_shader);
1069
1070 pandecode_indent--;
1071 pandecode_log("};\n");
1072
1073 return shader;
1074 }
1075
1076 static int
1077 pandecode_replay_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
1078 {
1079 char base[128];
1080 char *prefix = varying ? "varying" : "attribute";
1081 unsigned max_index = 0;
1082 snprintf(base, sizeof(base), "%s_meta", prefix);
1083
1084 pandecode_log("struct mali_attr_meta %s_%d%s[] = {\n", base, job_no, suffix);
1085 pandecode_indent++;
1086
1087 struct mali_attr_meta *attr_meta;
1088 mali_ptr p = varying ? (v->varying_meta & ~0xF) : v->attribute_meta;
1089
1090 struct pandecode_mapped_memory *attr_mem = pandecode_find_mapped_gpu_mem_containing(p);
1091
1092 for (int i = 0; i < count; ++i, p += sizeof(struct mali_attr_meta)) {
1093 attr_meta = pandecode_fetch_gpu_mem(attr_mem, p,
1094 sizeof(*attr_mem));
1095
1096 pandecode_log("{\n");
1097 pandecode_indent++;
1098 pandecode_prop("index = %d", attr_meta->index);
1099
1100 if (attr_meta->index > max_index)
1101 max_index = attr_meta->index;
1102 pandecode_replay_swizzle(attr_meta->swizzle);
1103 pandecode_prop("format = %s", pandecode_format_name(attr_meta->format));
1104
1105 pandecode_prop("unknown1 = 0x%" PRIx64, (u64) attr_meta->unknown1);
1106 pandecode_prop("unknown3 = 0x%" PRIx64, (u64) attr_meta->unknown3);
1107 pandecode_prop("src_offset = 0x%" PRIx64, (u64) attr_meta->src_offset);
1108 pandecode_indent--;
1109 pandecode_log("},\n");
1110
1111 }
1112
1113 pandecode_indent--;
1114 pandecode_log("};\n");
1115
1116 return max_index;
1117 }
1118
1119 static void
1120 pandecode_replay_indices(uintptr_t pindices, uint32_t index_count, int job_no)
1121 {
1122 struct pandecode_mapped_memory *imem = pandecode_find_mapped_gpu_mem_containing(pindices);
1123
1124 if (imem) {
1125 /* Indices are literally just a u32 array :) */
1126
1127 uint32_t *PANDECODE_PTR_VAR(indices, imem, pindices);
1128
1129 pandecode_log("uint32_t indices_%d[] = {\n", job_no);
1130 pandecode_indent++;
1131
1132 for (unsigned i = 0; i < (index_count + 1); i += 3)
1133 pandecode_log("%d, %d, %d,\n",
1134 indices[i],
1135 indices[i + 1],
1136 indices[i + 2]);
1137
1138 pandecode_indent--;
1139 pandecode_log("};\n");
1140 }
1141 }
1142
1143 /* return bits [lo, hi) of word */
1144 static u32
1145 bits(u32 word, u32 lo, u32 hi)
1146 {
1147 if (hi - lo >= 32)
1148 return word; // avoid undefined behavior with the shift
1149
1150 return (word >> lo) & ((1 << (hi - lo)) - 1);
1151 }
1152
1153 static void
1154 pandecode_replay_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no)
1155 {
1156 pandecode_log_cont("{\n");
1157 pandecode_indent++;
1158
1159 pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count);
1160 pandecode_prop("size_y_shift = %d", p->size_y_shift);
1161 pandecode_prop("size_z_shift = %d", p->size_z_shift);
1162 pandecode_prop("workgroups_x_shift = %d", p->workgroups_x_shift);
1163 pandecode_prop("workgroups_y_shift = %d", p->workgroups_y_shift);
1164 pandecode_prop("workgroups_z_shift = %d", p->workgroups_z_shift);
1165 pandecode_prop("workgroups_x_shift_2 = 0x%" PRIx32, p->workgroups_x_shift_2);
1166
1167 /* Decode invocation_count. See the comment before the definition of
1168 * invocation_count for an explanation.
1169 */
1170 pandecode_msg("size: (%d, %d, %d)\n",
1171 bits(p->invocation_count, 0, p->size_y_shift) + 1,
1172 bits(p->invocation_count, p->size_y_shift, p->size_z_shift) + 1,
1173 bits(p->invocation_count, p->size_z_shift,
1174 p->workgroups_x_shift) + 1);
1175 pandecode_msg("workgroups: (%d, %d, %d)\n",
1176 bits(p->invocation_count, p->workgroups_x_shift,
1177 p->workgroups_y_shift) + 1,
1178 bits(p->invocation_count, p->workgroups_y_shift,
1179 p->workgroups_z_shift) + 1,
1180 bits(p->invocation_count, p->workgroups_z_shift,
1181 32) + 1);
1182
1183 /* TODO: Decode */
1184 if (p->unknown_draw)
1185 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
1186
1187 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
1188
1189 pandecode_prop("draw_mode = %s", pandecode_draw_mode_name(p->draw_mode));
1190
1191 /* Index count only exists for tiler jobs anyway */
1192
1193 if (p->index_count)
1194 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
1195
1196 if (p->negative_start)
1197 pandecode_prop("negative_start = %d", p->negative_start);
1198
1199 DYN_MEMORY_PROP(p, job_no, indices);
1200
1201 if (p->zero1) {
1202 pandecode_msg("Zero tripped\n");
1203 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1204 }
1205
1206 pandecode_indent--;
1207 pandecode_log("},\n");
1208 }
1209
1210 static void
1211 pandecode_replay_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1212 {
1213 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1214
1215 struct mali_uniform_buffer_meta *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1216
1217 for (int i = 0; i < ubufs_count; i++) {
1218 mali_ptr ptr = ubufs[i].ptr << 2;
1219 struct pandecode_mapped_memory *umem2 = pandecode_find_mapped_gpu_mem_containing(ptr);
1220 uint32_t *PANDECODE_PTR_VAR(ubuf, umem2, ptr);
1221 char name[50];
1222 snprintf(name, sizeof(name), "ubuf_%d", i);
1223 /* The blob uses ubuf 0 to upload internal stuff and
1224 * uniforms that won't fit/are accessed indirectly, so
1225 * it puts it in the batchbuffer.
1226 */
1227 pandecode_log("uint32_t %s_%d[] = {\n", name, job_no);
1228 pandecode_indent++;
1229
1230 for (int j = 0; j <= ubufs[i].size; j++) {
1231 for (int k = 0; k < 4; k++) {
1232 if (k == 0)
1233 pandecode_log("0x%"PRIx32", ", ubuf[4 * j + k]);
1234 else
1235 pandecode_log_cont("0x%"PRIx32", ", ubuf[4 * j + k]);
1236
1237 }
1238
1239 pandecode_log_cont("\n");
1240 }
1241
1242 pandecode_indent--;
1243 pandecode_log("};\n");
1244 }
1245
1246 pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%d[] = {\n",
1247 job_no);
1248 pandecode_indent++;
1249
1250 for (int i = 0; i < ubufs_count; i++) {
1251 pandecode_log("{\n");
1252 pandecode_indent++;
1253 pandecode_prop("size = MALI_POSITIVE(%d)", ubufs[i].size + 1);
1254 pandecode_prop("ptr = ubuf_%d_%d_p >> 2", i, job_no);
1255 pandecode_indent--;
1256 pandecode_log("},\n");
1257 }
1258
1259 pandecode_indent--;
1260 pandecode_log("};\n");
1261 }
1262
1263 static void
1264 pandecode_replay_scratchpad(uintptr_t pscratchpad, int job_no, char *suffix)
1265 {
1266
1267 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(pscratchpad);
1268
1269 struct bifrost_scratchpad *PANDECODE_PTR_VAR(scratchpad, mem, pscratchpad);
1270
1271 if (scratchpad->zero)
1272 pandecode_msg("XXX scratchpad zero tripped");
1273
1274 pandecode_log("struct bifrost_scratchpad scratchpad_%d%s = {\n", job_no, suffix);
1275 pandecode_indent++;
1276
1277 pandecode_prop("flags = 0x%x", scratchpad->flags);
1278 MEMORY_PROP(scratchpad, gpu_scratchpad);
1279
1280 pandecode_indent--;
1281 pandecode_log("};\n");
1282 }
1283
1284 static void
1285 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1286 bool is_bifrost)
1287 {
1288 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1289 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1290
1291 /* Compute maximum possible size */
1292 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1293
1294 /* Print some boilerplate to clearly denote the assembly (which doesn't
1295 * obey indentation rules), and actually do the disassembly! */
1296
1297 printf("\n\n");
1298
1299 if (is_bifrost) {
1300 disassemble_bifrost(code, sz, false);
1301 } else {
1302 disassemble_midgard(code, sz);
1303 }
1304
1305 printf("\n\n");
1306 }
1307
1308 static void
1309 pandecode_replay_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
1310 int job_no, enum mali_job_type job_type,
1311 char *suffix, bool is_bifrost)
1312 {
1313 mali_ptr shader_meta_ptr = (u64) (uintptr_t) (p->_shader_upper << 4);
1314 struct pandecode_mapped_memory *attr_mem;
1315
1316 unsigned rt_count = 1;
1317
1318 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1319 * are the only things actually needed from the FBD, vertex/tiler jobs
1320 * no longer reference the FBD -- instead, this field points to some
1321 * info about the scratchpad.
1322 */
1323 if (is_bifrost)
1324 pandecode_replay_scratchpad(p->framebuffer & ~FBD_TYPE, job_no, suffix);
1325 else if (p->framebuffer & MALI_MFBD)
1326 rt_count = pandecode_replay_mfbd_bfr((u64) ((uintptr_t) p->framebuffer) & FBD_MASK, job_no, false);
1327 else if (job_type == JOB_TYPE_COMPUTE)
1328 pandecode_compute_fbd((u64) (uintptr_t) p->framebuffer, job_no);
1329 else
1330 pandecode_replay_sfbd((u64) (uintptr_t) p->framebuffer, job_no);
1331
1332 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
1333 int texture_count = 0, sampler_count = 0;
1334
1335 if (shader_meta_ptr) {
1336 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr);
1337 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, shader_meta_ptr);
1338
1339 pandecode_log("struct mali_shader_meta shader_meta_%d%s = {\n", job_no, suffix);
1340 pandecode_indent++;
1341
1342 /* Save for dumps */
1343 attribute_count = s->attribute_count;
1344 varying_count = s->varying_count;
1345 texture_count = s->texture_count;
1346 sampler_count = s->sampler_count;
1347
1348 if (is_bifrost) {
1349 uniform_count = s->bifrost2.uniform_count;
1350 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
1351 } else {
1352 uniform_count = s->midgard1.uniform_count;
1353 uniform_buffer_count = s->midgard1.uniform_buffer_count;
1354 }
1355
1356 mali_ptr shader_ptr = pandecode_replay_shader_address("shader", s->shader);
1357
1358 pandecode_prop("texture_count = %" PRId16, s->texture_count);
1359 pandecode_prop("sampler_count = %" PRId16, s->sampler_count);
1360 pandecode_prop("attribute_count = %" PRId16, s->attribute_count);
1361 pandecode_prop("varying_count = %" PRId16, s->varying_count);
1362
1363 if (is_bifrost) {
1364 pandecode_log(".bifrost1 = {\n");
1365 pandecode_indent++;
1366
1367 pandecode_prop("uniform_buffer_count = %" PRId32, s->bifrost1.uniform_buffer_count);
1368 pandecode_prop("unk1 = 0x%" PRIx32, s->bifrost1.unk1);
1369
1370 pandecode_indent--;
1371 pandecode_log("},\n");
1372 } else {
1373 pandecode_log(".midgard1 = {\n");
1374 pandecode_indent++;
1375
1376 pandecode_prop("uniform_count = %" PRId16, s->midgard1.uniform_count);
1377 pandecode_prop("uniform_buffer_count = %" PRId16, s->midgard1.uniform_buffer_count);
1378 pandecode_prop("work_count = %" PRId16, s->midgard1.work_count);
1379
1380 pandecode_log(".flags = ");
1381 pandecode_log_decoded_flags(shader_midgard1_flag_info, s->midgard1.flags);
1382 pandecode_log_cont(",\n");
1383
1384 pandecode_prop("unknown2 = 0x%" PRIx32, s->midgard1.unknown2);
1385
1386 pandecode_indent--;
1387 pandecode_log("},\n");
1388 }
1389
1390 if (s->depth_units || s->depth_factor) {
1391 if (is_bifrost)
1392 pandecode_prop("depth_units = %f", s->depth_units);
1393 else
1394 pandecode_prop("depth_units = MALI_NEGATIVE(%f)", s->depth_units - 1.0f);
1395
1396 pandecode_prop("depth_factor = %f", s->depth_factor);
1397 }
1398
1399 if (s->alpha_coverage) {
1400 bool invert_alpha_coverage = s->alpha_coverage & 0xFFF0;
1401 uint16_t inverted_coverage = invert_alpha_coverage ? ~s->alpha_coverage : s->alpha_coverage;
1402
1403 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
1404 invert_alpha_coverage ? "~" : "",
1405 MALI_GET_ALPHA_COVERAGE(inverted_coverage));
1406 }
1407
1408 if (s->unknown2_3 || s->unknown2_4) {
1409 pandecode_log(".unknown2_3 = ");
1410
1411 int unknown2_3 = s->unknown2_3;
1412 int unknown2_4 = s->unknown2_4;
1413
1414 /* We're not quite sure what these flags mean without the depth test, if anything */
1415
1416 if (unknown2_3 & (MALI_DEPTH_TEST | MALI_DEPTH_FUNC_MASK)) {
1417 const char *func = pandecode_func_name(MALI_GET_DEPTH_FUNC(unknown2_3));
1418 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
1419
1420 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
1421 }
1422
1423 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
1424 pandecode_log_cont(",\n");
1425
1426 pandecode_log(".unknown2_4 = ");
1427 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
1428 pandecode_log_cont(",\n");
1429 }
1430
1431 if (s->stencil_mask_front || s->stencil_mask_back) {
1432 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
1433 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
1434 }
1435
1436 pandecode_replay_stencil("front", &s->stencil_front);
1437 pandecode_replay_stencil("back", &s->stencil_back);
1438
1439 if (is_bifrost) {
1440 pandecode_log(".bifrost2 = {\n");
1441 pandecode_indent++;
1442
1443 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
1444 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
1445 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
1446 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
1447
1448 pandecode_indent--;
1449 pandecode_log("},\n");
1450 } else if (s->midgard2.unknown2_7) {
1451 pandecode_log(".midgard2 = {\n");
1452 pandecode_indent++;
1453
1454 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
1455 pandecode_indent--;
1456 pandecode_log("},\n");
1457 }
1458
1459 if (s->unknown2_8)
1460 pandecode_prop("unknown2_8 = 0x%" PRIx32, s->unknown2_8);
1461
1462 if (!is_bifrost) {
1463 /* TODO: Blend shaders routing/disasm */
1464
1465 pandecode_midgard_blend(&s->blend, false);
1466 }
1467
1468 pandecode_indent--;
1469 pandecode_log("};\n");
1470
1471 /* MRT blend fields are used whenever MFBD is used, with
1472 * per-RT descriptors */
1473
1474 if (job_type == JOB_TYPE_TILER) {
1475 void* blend_base = (void *) (s + 1);
1476
1477 for (unsigned i = 0; i < rt_count; i++) {
1478 mali_ptr shader = 0;
1479
1480 if (is_bifrost)
1481 shader = pandecode_bifrost_blend(blend_base, job_no, i);
1482 else
1483 shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
1484
1485 if (shader)
1486 pandecode_shader_disassemble(shader, job_no, job_type, false);
1487 }
1488 }
1489
1490 pandecode_shader_disassemble(shader_ptr, job_no, job_type, is_bifrost);
1491 } else
1492 pandecode_msg("<no shader>\n");
1493
1494 if (p->viewport) {
1495 struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
1496 struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
1497
1498 pandecode_log("struct mali_viewport viewport_%d%s = {\n", job_no, suffix);
1499 pandecode_indent++;
1500
1501 pandecode_prop("clip_minx = %f", f->clip_minx);
1502 pandecode_prop("clip_miny = %f", f->clip_miny);
1503 pandecode_prop("clip_minz = %f", f->clip_minz);
1504 pandecode_prop("clip_maxx = %f", f->clip_maxx);
1505 pandecode_prop("clip_maxy = %f", f->clip_maxy);
1506 pandecode_prop("clip_maxz = %f", f->clip_maxz);
1507
1508 /* Only the higher coordinates are MALI_POSITIVE scaled */
1509
1510 pandecode_prop("viewport0 = { %d, %d }",
1511 f->viewport0[0], f->viewport0[1]);
1512
1513 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
1514 f->viewport1[0] + 1, f->viewport1[1] + 1);
1515
1516 pandecode_indent--;
1517 pandecode_log("};\n");
1518 }
1519
1520 if (p->attribute_meta) {
1521 unsigned max_attr_index = pandecode_replay_attribute_meta(job_no, attribute_count, p, false, suffix);
1522
1523 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
1524 pandecode_replay_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index + 1, false);
1525 }
1526
1527 /* Varyings are encoded like attributes but not actually sent; we just
1528 * pass a zero buffer with the right stride/size set, (or whatever)
1529 * since the GPU will write to it itself */
1530
1531 if (p->varyings) {
1532 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
1533
1534 /* Number of descriptors depends on whether there are
1535 * non-internal varyings */
1536
1537 pandecode_replay_attributes(attr_mem, p->varyings, job_no, suffix, varying_count > 1 ? 4 : 1, true);
1538 }
1539
1540 if (p->varying_meta) {
1541 pandecode_replay_attribute_meta(job_no, varying_count, p, true, suffix);
1542 }
1543
1544 bool is_compute = job_type == JOB_TYPE_COMPUTE;
1545
1546 if (p->uniforms && !is_compute) {
1547 int rows = uniform_count, width = 4;
1548 size_t sz = rows * width * sizeof(float);
1549
1550 struct pandecode_mapped_memory *uniform_mem = pandecode_find_mapped_gpu_mem_containing(p->uniforms);
1551 pandecode_fetch_gpu_mem(uniform_mem, p->uniforms, sz);
1552 u32 *PANDECODE_PTR_VAR(uniforms, uniform_mem, p->uniforms);
1553
1554 pandecode_log("u32 uniforms_%d%s[] = {\n", job_no, suffix);
1555
1556 pandecode_indent++;
1557
1558 for (int row = 0; row < rows; row++) {
1559 for (int i = 0; i < width; i++) {
1560 u32 v = uniforms[i];
1561 float f;
1562 memcpy(&f, &v, sizeof(v));
1563 pandecode_log_cont("%X /* %f */, ", v, f);
1564 }
1565
1566 pandecode_log_cont("\n");
1567
1568 uniforms += width;
1569 }
1570
1571 pandecode_indent--;
1572 pandecode_log("};\n");
1573 } else if (p->uniforms) {
1574 int rows = uniform_count * 2;
1575 size_t sz = rows * sizeof(mali_ptr);
1576
1577 struct pandecode_mapped_memory *uniform_mem = pandecode_find_mapped_gpu_mem_containing(p->uniforms);
1578 pandecode_fetch_gpu_mem(uniform_mem, p->uniforms, sz);
1579 mali_ptr *PANDECODE_PTR_VAR(uniforms, uniform_mem, p->uniforms);
1580
1581 pandecode_log("mali_ptr uniforms_%d%s[] = {\n", job_no, suffix);
1582
1583 pandecode_indent++;
1584
1585 for (int row = 0; row < rows; row++) {
1586 char *a = pointer_as_memory_reference(uniforms[row]);
1587 pandecode_log("%s,\n", a);
1588 free(a);
1589 }
1590
1591 pandecode_indent--;
1592 pandecode_log("};\n");
1593
1594 }
1595
1596 if (p->uniform_buffers) {
1597 pandecode_replay_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
1598 }
1599
1600 if (p->texture_trampoline) {
1601 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(p->texture_trampoline);
1602
1603 if (mmem) {
1604 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline);
1605
1606 pandecode_log("uint64_t texture_trampoline_%d[] = {\n", job_no);
1607 pandecode_indent++;
1608
1609 for (int tex = 0; tex < texture_count; ++tex) {
1610 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
1611 char *a = pointer_as_memory_reference(*u);
1612 pandecode_log("%s,\n", a);
1613 free(a);
1614 }
1615
1616 pandecode_indent--;
1617 pandecode_log("};\n");
1618
1619 /* Now, finally, descend down into the texture descriptor */
1620 for (int tex = 0; tex < texture_count; ++tex) {
1621 mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr));
1622 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
1623
1624 if (tmem) {
1625 struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, *u);
1626
1627 pandecode_log("struct mali_texture_descriptor texture_descriptor_%d_%d = {\n", job_no, tex);
1628 pandecode_indent++;
1629
1630 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", t->width + 1);
1631 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", t->height + 1);
1632 pandecode_prop("depth = MALI_POSITIVE(%" PRId16 ")", t->depth + 1);
1633 pandecode_prop("array_size = MALI_POSITIVE(%" PRId16 ")", t->array_size + 1);
1634 pandecode_prop("unknown3 = %" PRId16, t->unknown3);
1635 pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
1636 pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels);
1637
1638 struct mali_texture_format f = t->format;
1639
1640 pandecode_log(".format = {\n");
1641 pandecode_indent++;
1642
1643 pandecode_replay_swizzle(f.swizzle);
1644 pandecode_prop("format = %s", pandecode_format_name(f.format));
1645 pandecode_prop("type = %s", pandecode_texture_type(f.type));
1646 pandecode_prop("srgb = %" PRId32, f.srgb);
1647 pandecode_prop("unknown1 = %" PRId32, f.unknown1);
1648 pandecode_prop("usage2 = 0x%" PRIx32, f.usage2);
1649
1650 pandecode_indent--;
1651 pandecode_log("},\n");
1652
1653 pandecode_replay_swizzle(t->swizzle);
1654
1655 if (t->swizzle_zero) {
1656 /* Shouldn't happen */
1657 pandecode_msg("Swizzle zero tripped but replay will be fine anyway");
1658 pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
1659 }
1660
1661 pandecode_prop("unknown3 = 0x%" PRIx32, t->unknown3);
1662
1663 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
1664 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
1665 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
1666
1667 pandecode_log(".payload = {\n");
1668 pandecode_indent++;
1669
1670 /* A bunch of bitmap pointers follow.
1671 * We work out the correct number,
1672 * based on the mipmap/cubemap
1673 * properties, but dump extra
1674 * possibilities to futureproof */
1675
1676 int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels);
1677 bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE;
1678
1679 /* Miptree for each face */
1680 if (f.type == MALI_TEX_CUBE)
1681 bitmap_count *= 6;
1682
1683 /* Array of textures */
1684 bitmap_count *= MALI_NEGATIVE(t->array_size);
1685
1686 /* Stride for each element */
1687 if (manual_stride)
1688 bitmap_count *= 2;
1689
1690 /* Sanity check the size */
1691 int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
1692 assert (bitmap_count <= max_count);
1693
1694 /* Dump more to be safe, but not _that_ much more */
1695 int safe_count = MIN2(bitmap_count * 2, max_count);
1696
1697 for (int i = 0; i < safe_count; ++i) {
1698 char *prefix = (i >= bitmap_count) ? "// " : "";
1699
1700 /* How we dump depends if this is a stride or a pointer */
1701
1702 if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) {
1703 /* signed 32-bit snuck in as a 64-bit pointer */
1704 uint64_t stride_set = t->payload[i];
1705 uint32_t clamped_stride = stride_set;
1706 int32_t stride = clamped_stride;
1707 assert(stride_set == clamped_stride);
1708 pandecode_log("%s(mali_ptr) %d /* stride */, \n", prefix, stride);
1709 } else {
1710 char *a = pointer_as_memory_reference(t->payload[i]);
1711 pandecode_log("%s%s, \n", prefix, a);
1712 free(a);
1713 }
1714 }
1715
1716 pandecode_indent--;
1717 pandecode_log("},\n");
1718
1719 pandecode_indent--;
1720 pandecode_log("};\n");
1721 }
1722 }
1723 }
1724 }
1725
1726 if (p->sampler_descriptor) {
1727 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->sampler_descriptor);
1728
1729 if (smem) {
1730 struct mali_sampler_descriptor *s;
1731
1732 mali_ptr d = p->sampler_descriptor;
1733
1734 for (int i = 0; i < sampler_count; ++i) {
1735 s = pandecode_fetch_gpu_mem(smem, d + sizeof(*s) * i, sizeof(*s));
1736
1737 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%d_%d = {\n", job_no, i);
1738 pandecode_indent++;
1739
1740 /* Only the lower two bits are understood right now; the rest we display as hex */
1741 pandecode_log(".filter_mode = MALI_TEX_MIN(%s) | MALI_TEX_MAG(%s) | 0x%" PRIx32",\n",
1742 MALI_FILTER_NAME(s->filter_mode & MALI_TEX_MIN_MASK),
1743 MALI_FILTER_NAME(s->filter_mode & MALI_TEX_MAG_MASK),
1744 s->filter_mode & ~3);
1745
1746 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
1747 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
1748
1749 pandecode_prop("wrap_s = %s", pandecode_wrap_mode_name(s->wrap_s));
1750 pandecode_prop("wrap_t = %s", pandecode_wrap_mode_name(s->wrap_t));
1751 pandecode_prop("wrap_r = %s", pandecode_wrap_mode_name(s->wrap_r));
1752
1753 pandecode_prop("compare_func = %s", pandecode_alt_func_name(s->compare_func));
1754
1755 if (s->zero || s->zero2) {
1756 pandecode_msg("Zero tripped\n");
1757 pandecode_prop("zero = 0x%X, 0x%X\n", s->zero, s->zero2);
1758 }
1759
1760 pandecode_prop("seamless_cube_map = %d", s->seamless_cube_map);
1761
1762 pandecode_prop("border_color = { %f, %f, %f, %f }",
1763 s->border_color[0],
1764 s->border_color[1],
1765 s->border_color[2],
1766 s->border_color[3]);
1767
1768 pandecode_indent--;
1769 pandecode_log("};\n");
1770 }
1771 }
1772 }
1773 }
1774
1775 static void
1776 pandecode_replay_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
1777 {
1778 pandecode_log_cont("{\n");
1779 pandecode_indent++;
1780
1781 MEMORY_PROP(p, position_varying);
1782 DYN_MEMORY_PROP(p, job_no, uniform_buffers);
1783 DYN_MEMORY_PROP(p, job_no, texture_trampoline);
1784 DYN_MEMORY_PROP(p, job_no, sampler_descriptor);
1785 DYN_MEMORY_PROP(p, job_no, uniforms);
1786 DYN_MEMORY_PROP(p, job_no, attributes);
1787 DYN_MEMORY_PROP(p, job_no, attribute_meta);
1788 DYN_MEMORY_PROP(p, job_no, varyings);
1789 DYN_MEMORY_PROP(p, job_no, varying_meta);
1790 DYN_MEMORY_PROP(p, job_no, viewport);
1791 DYN_MEMORY_PROP(p, job_no, occlusion_counter);
1792
1793 if (is_bifrost)
1794 pandecode_prop("framebuffer = scratchpad_%d_p", job_no);
1795 else
1796 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no, p->framebuffer & MALI_MFBD ? "MALI_MFBD" : "0");
1797
1798 pandecode_prop("_shader_upper = (shader_meta_%d_p) >> 4", job_no);
1799 pandecode_prop("flags = %d", p->flags);
1800
1801 pandecode_indent--;
1802 pandecode_log("},\n");
1803 }
1804
1805 static void
1806 pandecode_replay_vertex_only_bfr(struct bifrost_vertex_only *v)
1807 {
1808 pandecode_log_cont("{\n");
1809 pandecode_indent++;
1810
1811 pandecode_prop("unk2 = 0x%x", v->unk2);
1812
1813 if (v->zero0 || v->zero1) {
1814 pandecode_msg("vertex only zero tripped");
1815 pandecode_prop("zero0 = 0x%" PRIx32, v->zero0);
1816 pandecode_prop("zero1 = 0x%" PRIx64, v->zero1);
1817 }
1818
1819 pandecode_indent--;
1820 pandecode_log("}\n");
1821 }
1822
1823 static void
1824 pandecode_replay_tiler_heap_meta(mali_ptr gpu_va, int job_no)
1825 {
1826
1827 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1828 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
1829
1830 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no);
1831 pandecode_indent++;
1832
1833 if (h->zero) {
1834 pandecode_msg("tiler heap zero tripped\n");
1835 pandecode_prop("zero = 0x%x", h->zero);
1836 }
1837
1838 for (int i = 0; i < 12; i++) {
1839 if (h->zeros[i] != 0) {
1840 pandecode_msg("tiler heap zero %d tripped, value %x\n",
1841 i, h->zeros[i]);
1842 }
1843 }
1844
1845 pandecode_prop("heap_size = 0x%x", h->heap_size);
1846 MEMORY_PROP(h, tiler_heap_start);
1847 MEMORY_PROP(h, tiler_heap_free);
1848
1849 /* this might point to the beginning of another buffer, when it's
1850 * really the end of the tiler heap buffer, so we have to be careful
1851 * here.
1852 */
1853 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
1854 pandecode_prop("tiler_heap_end = %s + 1", a);
1855 free(a);
1856
1857 pandecode_indent--;
1858 pandecode_log("};\n");
1859 }
1860
1861 static void
1862 pandecode_replay_tiler_meta(mali_ptr gpu_va, int job_no)
1863 {
1864 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1865 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
1866
1867 pandecode_replay_tiler_heap_meta(t->tiler_heap_meta, job_no);
1868
1869 pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no);
1870 pandecode_indent++;
1871
1872 if (t->zero0 || t->zero1) {
1873 pandecode_msg("tiler meta zero tripped");
1874 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
1875 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
1876 }
1877
1878 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
1879 pandecode_prop("flags = 0x%" PRIx16, t->flags);
1880
1881 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
1882 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
1883 DYN_MEMORY_PROP(t, job_no, tiler_heap_meta);
1884
1885 for (int i = 0; i < 12; i++) {
1886 if (t->zeros[i] != 0) {
1887 pandecode_msg("tiler heap zero %d tripped, value %" PRIx64 "\n",
1888 i, t->zeros[i]);
1889 }
1890 }
1891
1892 pandecode_indent--;
1893 pandecode_log("};\n");
1894 }
1895
1896 static void
1897 pandecode_replay_gl_enables(uint32_t gl_enables, int job_type)
1898 {
1899 pandecode_log(".gl_enables = ");
1900
1901 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
1902
1903 pandecode_log_cont(",\n");
1904 }
1905
1906 static void
1907 pandecode_replay_primitive_size(union midgard_primitive_size u, bool constant)
1908 {
1909 if (u.pointer == 0x0)
1910 return;
1911
1912 pandecode_log(".primitive_size = {\n");
1913 pandecode_indent++;
1914
1915 if (constant) {
1916 pandecode_prop("constant = %f", u.constant);
1917 } else {
1918 MEMORY_PROP((&u), pointer);
1919 }
1920
1921 pandecode_indent--;
1922 pandecode_log("},\n");
1923 }
1924
1925 static void
1926 pandecode_replay_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
1927 {
1928 pandecode_log_cont("{\n");
1929 pandecode_indent++;
1930
1931 /* TODO: gl_PointSize on Bifrost */
1932 pandecode_replay_primitive_size(t->primitive_size, true);
1933
1934 DYN_MEMORY_PROP(t, job_no, tiler_meta);
1935 pandecode_replay_gl_enables(t->gl_enables, JOB_TYPE_TILER);
1936
1937 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
1938 || t->zero6 || t->zero7 || t->zero8) {
1939 pandecode_msg("tiler only zero tripped");
1940 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
1941 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
1942 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
1943 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
1944 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
1945 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
1946 pandecode_prop("zero7 = 0x%" PRIx32, t->zero7);
1947 pandecode_prop("zero8 = 0x%" PRIx64, t->zero8);
1948 }
1949
1950 pandecode_indent--;
1951 pandecode_log("},\n");
1952 }
1953
1954 static int
1955 pandecode_replay_vertex_job_bfr(const struct mali_job_descriptor_header *h,
1956 const struct pandecode_mapped_memory *mem,
1957 mali_ptr payload, int job_no)
1958 {
1959 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
1960
1961 pandecode_replay_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true);
1962
1963 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no);
1964 pandecode_indent++;
1965
1966 pandecode_log(".prefix = ");
1967 pandecode_replay_vertex_tiler_prefix(&v->prefix, job_no);
1968
1969 pandecode_log(".vertex = ");
1970 pandecode_replay_vertex_only_bfr(&v->vertex);
1971
1972 pandecode_log(".postfix = ");
1973 pandecode_replay_vertex_tiler_postfix(&v->postfix, job_no, true);
1974
1975 pandecode_indent--;
1976 pandecode_log("};\n");
1977
1978 return sizeof(*v);
1979 }
1980
1981 static int
1982 pandecode_replay_tiler_job_bfr(const struct mali_job_descriptor_header *h,
1983 const struct pandecode_mapped_memory *mem,
1984 mali_ptr payload, int job_no)
1985 {
1986 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
1987
1988 pandecode_replay_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true);
1989
1990 pandecode_replay_indices(t->prefix.indices, t->prefix.index_count, job_no);
1991 pandecode_replay_tiler_meta(t->tiler.tiler_meta, job_no);
1992
1993 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no);
1994 pandecode_indent++;
1995
1996 pandecode_log(".prefix = ");
1997 pandecode_replay_vertex_tiler_prefix(&t->prefix, job_no);
1998
1999 pandecode_log(".tiler = ");
2000 pandecode_replay_tiler_only_bfr(&t->tiler, job_no);
2001
2002 pandecode_log(".postfix = ");
2003 pandecode_replay_vertex_tiler_postfix(&t->postfix, job_no, true);
2004
2005 pandecode_indent--;
2006 pandecode_log("};\n");
2007
2008 return sizeof(*t);
2009 }
2010
2011 static int
2012 pandecode_replay_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
2013 const struct pandecode_mapped_memory *mem,
2014 mali_ptr payload, int job_no)
2015 {
2016 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
2017
2018 pandecode_replay_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false);
2019
2020 pandecode_replay_indices(v->prefix.indices, v->prefix.index_count, job_no);
2021
2022 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
2023 pandecode_indent++;
2024
2025 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
2026 pandecode_replay_primitive_size(v->primitive_size, !has_primitive_pointer);
2027
2028 pandecode_log(".prefix = ");
2029 pandecode_replay_vertex_tiler_prefix(&v->prefix, job_no);
2030
2031 pandecode_replay_gl_enables(v->gl_enables, h->job_type);
2032
2033 if (v->draw_start)
2034 pandecode_prop("draw_start = %d", v->draw_start);
2035
2036 #ifndef __LP64__
2037
2038 if (v->zero3) {
2039 pandecode_msg("Zero tripped\n");
2040 pandecode_prop("zero3 = 0x%" PRIx32, v->zero3);
2041 }
2042
2043 #endif
2044
2045 if (v->zero5) {
2046 pandecode_msg("Zero tripped\n");
2047 pandecode_prop("zero5 = 0x%" PRIx64, v->zero5);
2048 }
2049
2050 pandecode_log(".postfix = ");
2051 pandecode_replay_vertex_tiler_postfix(&v->postfix, job_no, false);
2052
2053 pandecode_indent--;
2054 pandecode_log("};\n");
2055
2056 return sizeof(*v);
2057 }
2058
2059 static int
2060 pandecode_replay_fragment_job(const struct pandecode_mapped_memory *mem,
2061 mali_ptr payload, int job_no,
2062 bool is_bifrost)
2063 {
2064 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
2065
2066 bool fbd_dumped = false;
2067
2068 if (!is_bifrost && (s->framebuffer & FBD_TYPE) == MALI_SFBD) {
2069 /* Only SFBDs are understood, not MFBDs. We're speculating,
2070 * based on the versioning, kernel code, etc, that the
2071 * difference is between Single FrameBuffer Descriptor and
2072 * Multiple FrmaeBuffer Descriptor; the change apparently lines
2073 * up with multi-framebuffer support being added (T7xx onwards,
2074 * including Gxx). In any event, there's some field shuffling
2075 * that we haven't looked into yet. */
2076
2077 pandecode_replay_sfbd(s->framebuffer & FBD_MASK, job_no);
2078 fbd_dumped = true;
2079 } else if ((s->framebuffer & FBD_TYPE) == MALI_MFBD) {
2080 /* We don't know if Bifrost supports SFBD's at all, since the
2081 * driver never uses them. And the format is different from
2082 * Midgard anyways, due to the tiler heap and scratchpad being
2083 * moved out into separate structures, so it's not clear what a
2084 * Bifrost SFBD would even look like without getting an actual
2085 * trace, which appears impossible.
2086 */
2087
2088 pandecode_replay_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true);
2089 fbd_dumped = true;
2090 }
2091
2092 uintptr_t p = (uintptr_t) s->framebuffer & FBD_MASK;
2093
2094 pandecode_log("struct mali_payload_fragment payload_%d = {\n", job_no);
2095 pandecode_indent++;
2096
2097 /* See the comments by the macro definitions for mathematical context
2098 * on why this is so weird */
2099
2100 if (MALI_TILE_COORD_FLAGS(s->max_tile_coord) || MALI_TILE_COORD_FLAGS(s->min_tile_coord))
2101 pandecode_msg("Tile coordinate flag missed, replay wrong\n");
2102
2103 pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)",
2104 MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT,
2105 MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT);
2106
2107 pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)",
2108 (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT,
2109 (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT);
2110
2111 /* If the FBD was just decoded, we can refer to it by pointer. If not,
2112 * we have to fallback on offsets. */
2113
2114 const char *fbd_type = s->framebuffer & MALI_MFBD ? "MALI_MFBD" : "MALI_SFBD";
2115
2116 if (fbd_dumped)
2117 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no, fbd_type);
2118 else
2119 pandecode_prop("framebuffer = %s | %s", pointer_as_memory_reference(p), fbd_type);
2120
2121 pandecode_indent--;
2122 pandecode_log("};\n");
2123
2124 return sizeof(*s);
2125 }
2126
2127 static int job_descriptor_number = 0;
2128
2129 int
2130 pandecode_replay_jc(mali_ptr jc_gpu_va, bool bifrost)
2131 {
2132 struct mali_job_descriptor_header *h;
2133
2134 int start_number = 0;
2135
2136 bool first = true;
2137 bool last_size;
2138
2139 do {
2140 struct pandecode_mapped_memory *mem =
2141 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
2142
2143 void *payload;
2144
2145 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
2146
2147 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2148 * high 32-bits of the 64-bit pointer are reused to store
2149 * something else.
2150 */
2151 int offset = h->job_descriptor_size == MALI_JOB_32 &&
2152 h->job_type != JOB_TYPE_FRAGMENT ? 4 : 0;
2153 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset;
2154
2155 payload = pandecode_fetch_gpu_mem(mem, payload_ptr,
2156 MALI_PAYLOAD_SIZE);
2157
2158 int job_no = job_descriptor_number++;
2159
2160 if (first)
2161 start_number = job_no;
2162
2163 pandecode_log("struct mali_job_descriptor_header job_%d = {\n", job_no);
2164 pandecode_indent++;
2165
2166 pandecode_prop("job_type = %s", pandecode_job_type_name(h->job_type));
2167
2168 /* Save for next job fixing */
2169 last_size = h->job_descriptor_size;
2170
2171 if (h->job_descriptor_size)
2172 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
2173
2174 if (h->exception_status != 0x1)
2175 pandecode_prop("exception_status = %x (source ID: 0x%x access: 0x%x exception: 0x%x)",
2176 h->exception_status,
2177 (h->exception_status >> 16) & 0xFFFF,
2178 (h->exception_status >> 8) & 0x3,
2179 h->exception_status & 0xFF);
2180
2181 if (h->first_incomplete_task)
2182 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
2183
2184 if (h->fault_pointer)
2185 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
2186
2187 if (h->job_barrier)
2188 pandecode_prop("job_barrier = %d", h->job_barrier);
2189
2190 pandecode_prop("job_index = %d", h->job_index);
2191
2192 if (h->unknown_flags)
2193 pandecode_prop("unknown_flags = %d", h->unknown_flags);
2194
2195 if (h->job_dependency_index_1)
2196 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
2197
2198 if (h->job_dependency_index_2)
2199 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
2200
2201 pandecode_indent--;
2202 pandecode_log("};\n");
2203
2204 /* Do not touch the field yet -- decode the payload first, and
2205 * don't touch that either. This is essential for the uploads
2206 * to occur in sequence and therefore be dynamically allocated
2207 * correctly. Do note the size, however, for that related
2208 * reason. */
2209
2210 switch (h->job_type) {
2211 case JOB_TYPE_SET_VALUE: {
2212 struct mali_payload_set_value *s = payload;
2213
2214 pandecode_log("struct mali_payload_set_value payload_%d = {\n", job_no);
2215 pandecode_indent++;
2216 MEMORY_PROP(s, out);
2217 pandecode_prop("unknown = 0x%" PRIX64, s->unknown);
2218 pandecode_indent--;
2219 pandecode_log("};\n");
2220
2221 break;
2222 }
2223
2224 case JOB_TYPE_TILER:
2225 case JOB_TYPE_VERTEX:
2226 case JOB_TYPE_COMPUTE:
2227 if (bifrost) {
2228 if (h->job_type == JOB_TYPE_TILER)
2229 pandecode_replay_tiler_job_bfr(h, mem, payload_ptr, job_no);
2230 else
2231 pandecode_replay_vertex_job_bfr(h, mem, payload_ptr, job_no);
2232 } else
2233 pandecode_replay_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no);
2234
2235 break;
2236
2237 case JOB_TYPE_FRAGMENT:
2238 pandecode_replay_fragment_job(mem, payload_ptr, job_no, bifrost);
2239 break;
2240
2241 default:
2242 break;
2243 }
2244
2245 /* Handle linkage */
2246
2247 if (!first) {
2248 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no - 1);
2249
2250 if (last_size)
2251 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no);
2252 else
2253 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no);
2254 }
2255
2256 first = false;
2257
2258 } while ((jc_gpu_va = h->job_descriptor_size ? h->next_job_64 : h->next_job_32));
2259
2260 return start_number;
2261 }