2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include <panfrost-job.h>
33 #include "util/u_math.h"
35 #include "../pan_pretty_print.h"
36 #include "../midgard/disassemble.h"
37 #include "../bifrost/disassemble.h"
38 int pandecode_replay_jc(mali_ptr jc_gpu_va
, bool bifrost
);
40 #define MEMORY_PROP(obj, p) {\
41 char *a = pointer_as_memory_reference(obj->p); \
42 pandecode_prop("%s = %s", #p, a); \
46 #define MEMORY_COMMENT(obj, p) {\
47 char *a = pointer_as_memory_reference(obj->p); \
48 pandecode_msg("%s = %s\n", #p, a); \
52 #define DYN_MEMORY_PROP(obj, no, p) { \
54 pandecode_prop("%s = %s_%d_p", #p, #p, no); \
57 /* Semantic logging type.
59 * Raw: for raw messages to be printed as is.
60 * Message: for helpful information to be commented out in replays.
61 * Property: for properties of a struct
63 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
66 enum pandecode_log_type
{
72 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
73 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
74 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
76 unsigned pandecode_indent
= 0;
79 pandecode_make_indent(void)
81 for (unsigned i
= 0; i
< pandecode_indent
; ++i
)
86 pandecode_log_typed(enum pandecode_log_type type
, const char *format
, ...)
90 pandecode_make_indent();
92 if (type
== PANDECODE_MESSAGE
)
94 else if (type
== PANDECODE_PROPERTY
)
101 if (type
== PANDECODE_PROPERTY
)
106 pandecode_log_cont(const char *format
, ...)
110 va_start(ap
, format
);
115 struct pandecode_flag_info
{
121 pandecode_log_decoded_flags(const struct pandecode_flag_info
*flag_info
,
124 bool decodable_flags_found
= false;
126 for (int i
= 0; flag_info
[i
].name
; i
++) {
127 if ((flags
& flag_info
[i
].flag
) != flag_info
[i
].flag
)
130 if (!decodable_flags_found
) {
131 decodable_flags_found
= true;
133 pandecode_log_cont(" | ");
136 pandecode_log_cont("%s", flag_info
[i
].name
);
138 flags
&= ~flag_info
[i
].flag
;
141 if (decodable_flags_found
) {
143 pandecode_log_cont(" | 0x%" PRIx64
, flags
);
145 pandecode_log_cont("0x%" PRIx64
, flags
);
149 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
150 static const struct pandecode_flag_info gl_enable_flag_info
[] = {
151 FLAG_INFO(OCCLUSION_QUERY
),
152 FLAG_INFO(OCCLUSION_PRECISE
),
153 FLAG_INFO(FRONT_CCW_TOP
),
154 FLAG_INFO(CULL_FACE_FRONT
),
155 FLAG_INFO(CULL_FACE_BACK
),
160 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
161 static const struct pandecode_flag_info clear_flag_info
[] = {
164 FLAG_INFO(SLOW_STENCIL
),
169 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
170 static const struct pandecode_flag_info mask_flag_info
[] = {
179 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
180 static const struct pandecode_flag_info u3_flag_info
[] = {
182 FLAG_INFO(CAN_DISCARD
),
183 FLAG_INFO(HAS_BLEND_SHADER
),
184 FLAG_INFO(DEPTH_TEST
),
188 static const struct pandecode_flag_info u4_flag_info
[] = {
190 FLAG_INFO(NO_DITHER
),
191 FLAG_INFO(DEPTH_RANGE_A
),
192 FLAG_INFO(DEPTH_RANGE_B
),
193 FLAG_INFO(STENCIL_TEST
),
194 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER
),
199 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
200 static const struct pandecode_flag_info fb_fmt_flag_info
[] = {
208 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
209 static const struct pandecode_flag_info mfbd_fmt_flag_info
[] = {
215 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
216 static const struct pandecode_flag_info mfbd_extra_flag_info
[] = {
224 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
225 static const struct pandecode_flag_info shader_unknown1_flag_info
[] = {
227 FLAG_INFO(HELPER_INVOCATIONS
),
228 FLAG_INFO(READS_TILEBUFFER
),
234 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
235 static const struct pandecode_flag_info mfbd_flag_info
[] = {
236 FLAG_INFO(DEPTH_WRITE
),
243 extern char *replace_fragment
;
244 extern char *replace_vertex
;
247 pandecode_job_type_name(enum mali_job_type type
)
249 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
253 DEFINE_CASE(SET_VALUE
);
254 DEFINE_CASE(CACHE_FLUSH
);
255 DEFINE_CASE(COMPUTE
);
259 DEFINE_CASE(FRAGMENT
);
261 case JOB_NOT_STARTED
:
262 return "NOT_STARTED";
265 pandecode_log("Warning! Unknown job type %x\n", type
);
273 pandecode_draw_mode_name(enum mali_draw_mode mode
)
275 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
278 DEFINE_CASE(DRAW_NONE
);
281 DEFINE_CASE(TRIANGLES
);
282 DEFINE_CASE(TRIANGLE_STRIP
);
283 DEFINE_CASE(TRIANGLE_FAN
);
284 DEFINE_CASE(LINE_STRIP
);
285 DEFINE_CASE(LINE_LOOP
);
286 DEFINE_CASE(POLYGON
);
288 DEFINE_CASE(QUAD_STRIP
);
291 return "MALI_TRIANGLES /* XXX: Unknown GL mode, check dump */";
297 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
299 pandecode_func_name(enum mali_func mode
)
306 DEFINE_CASE(GREATER
);
307 DEFINE_CASE(NOTEQUAL
);
312 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
317 /* Why is this duplicated? Who knows... */
318 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
320 pandecode_alt_func_name(enum mali_alt_func mode
)
327 DEFINE_CASE(GREATER
);
328 DEFINE_CASE(NOTEQUAL
);
333 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
338 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
340 pandecode_stencil_op_name(enum mali_stencil_op op
)
344 DEFINE_CASE(REPLACE
);
347 DEFINE_CASE(INCR_WRAP
);
348 DEFINE_CASE(DECR_WRAP
);
353 return "MALI_STENCIL_KEEP /* XXX: Unknown stencil op, check dump */";
359 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
360 static char *pandecode_attr_mode_name(enum mali_attr_mode mode
)
365 DEFINE_CASE(POT_DIVIDE
);
367 DEFINE_CASE(NPOT_DIVIDE
);
368 default: return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */";
374 #define DEFINE_CASE(name) case MALI_CHANNEL_## name: return "MALI_CHANNEL_" #name
376 pandecode_channel_name(enum mali_channel channel
)
385 DEFINE_CASE(RESERVED_0
);
386 DEFINE_CASE(RESERVED_1
);
389 return "MALI_CHANNEL_ZERO /* XXX: Unknown channel, check dump */";
394 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
396 pandecode_wrap_mode_name(enum mali_wrap_mode op
)
400 DEFINE_CASE(CLAMP_TO_EDGE
);
401 DEFINE_CASE(CLAMP_TO_BORDER
);
402 DEFINE_CASE(MIRRORED_REPEAT
);
405 return "MALI_WRAP_REPEAT /* XXX: Unknown wrap mode, check dump */";
410 #define DEFINE_CASE(name) case MALI_TEX_## name: return "MALI_TEX_" #name
412 pandecode_texture_type(enum mali_texture_type type
)
421 unreachable("Unknown case");
426 #define DEFINE_CASE(name) case MALI_MFBD_BLOCK_## name: return "MALI_MFBD_BLOCK_" #name
428 pandecode_mfbd_block_format(enum mali_mfbd_block_format fmt
)
432 DEFINE_CASE(UNKNOWN
);
437 unreachable("Invalid case");
443 pandecode_decode_fbd_type(enum mali_fbd_type type
)
445 if (type
== MALI_SFBD
) return "SFBD";
446 else if (type
== MALI_MFBD
) return "MFBD";
447 else return "WATFBD /* XXX */";
451 pandecode_replay_sfbd(uint64_t gpu_va
, int job_no
)
453 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
454 const struct mali_single_framebuffer
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
456 pandecode_log("struct mali_single_framebuffer framebuffer_%d = {\n", job_no
);
459 pandecode_prop("unknown1 = 0x%" PRIx32
, s
->unknown1
);
460 pandecode_prop("unknown2 = 0x%" PRIx32
, s
->unknown2
);
462 pandecode_log(".format = ");
463 pandecode_log_decoded_flags(fb_fmt_flag_info
, s
->format
);
464 pandecode_log_cont(",\n");
466 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", s
->width
+ 1);
467 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", s
->height
+ 1);
469 MEMORY_PROP(s
, framebuffer
);
470 pandecode_prop("stride = %d", s
->stride
);
472 /* Earlier in the actual commandstream -- right before width -- but we
473 * delay to flow nicer */
475 pandecode_log(".clear_flags = ");
476 pandecode_log_decoded_flags(clear_flag_info
, s
->clear_flags
);
477 pandecode_log_cont(",\n");
479 if (s
->depth_buffer
| s
->depth_buffer_enable
) {
480 MEMORY_PROP(s
, depth_buffer
);
481 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s
->depth_buffer_enable
));
484 if (s
->stencil_buffer
| s
->stencil_buffer_enable
) {
485 MEMORY_PROP(s
, stencil_buffer
);
486 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s
->stencil_buffer_enable
));
489 if (s
->clear_color_1
| s
->clear_color_2
| s
->clear_color_3
| s
->clear_color_4
) {
490 pandecode_prop("clear_color_1 = 0x%" PRIx32
, s
->clear_color_1
);
491 pandecode_prop("clear_color_2 = 0x%" PRIx32
, s
->clear_color_2
);
492 pandecode_prop("clear_color_3 = 0x%" PRIx32
, s
->clear_color_3
);
493 pandecode_prop("clear_color_4 = 0x%" PRIx32
, s
->clear_color_4
);
496 if (s
->clear_depth_1
!= 0 || s
->clear_depth_2
!= 0 || s
->clear_depth_3
!= 0 || s
->clear_depth_4
!= 0) {
497 pandecode_prop("clear_depth_1 = %f", s
->clear_depth_1
);
498 pandecode_prop("clear_depth_2 = %f", s
->clear_depth_2
);
499 pandecode_prop("clear_depth_3 = %f", s
->clear_depth_3
);
500 pandecode_prop("clear_depth_4 = %f", s
->clear_depth_4
);
503 if (s
->clear_stencil
) {
504 pandecode_prop("clear_stencil = 0x%x", s
->clear_stencil
);
507 MEMORY_PROP(s
, unknown_address_0
);
508 MEMORY_PROP(s
, tiler_polygon_list
);
509 MEMORY_PROP(s
, tiler_polygon_list_body
);
511 pandecode_prop("tiler_resolution_check = 0x%" PRIx32
, s
->tiler_resolution_check
);
512 pandecode_prop("tiler_hierarchy_mask = 0x%" PRIx16
, s
->tiler_hierarchy_mask
);
513 pandecode_prop("tiler_flags = 0x%" PRIx16
, s
->tiler_flags
);
515 MEMORY_PROP(s
, tiler_heap_free
);
516 MEMORY_PROP(s
, tiler_heap_end
);
519 pandecode_log("};\n");
521 pandecode_prop("zero0 = 0x%" PRIx64
, s
->zero0
);
522 pandecode_prop("zero1 = 0x%" PRIx64
, s
->zero1
);
523 pandecode_prop("zero2 = 0x%" PRIx32
, s
->zero2
);
524 pandecode_prop("zero4 = 0x%" PRIx32
, s
->zero4
);
526 printf(".zero3 = {");
528 for (int i
= 0; i
< sizeof(s
->zero3
) / sizeof(s
->zero3
[0]); ++i
)
529 printf("%X, ", s
->zero3
[i
]);
533 printf(".zero6 = {");
535 for (int i
= 0; i
< sizeof(s
->zero6
) / sizeof(s
->zero6
[0]); ++i
)
536 printf("%X, ", s
->zero6
[i
]);
542 pandecode_replay_swizzle(unsigned swizzle
)
544 pandecode_prop("swizzle = %s | (%s << 3) | (%s << 6) | (%s << 9)",
545 pandecode_channel_name((swizzle
>> 0) & 0x7),
546 pandecode_channel_name((swizzle
>> 3) & 0x7),
547 pandecode_channel_name((swizzle
>> 6) & 0x7),
548 pandecode_channel_name((swizzle
>> 9) & 0x7));
552 pandecode_rt_format(struct mali_rt_format format
)
554 pandecode_log(".format = {\n");
557 pandecode_prop("unk1 = 0x%" PRIx32
, format
.unk1
);
558 pandecode_prop("unk2 = 0x%" PRIx32
, format
.unk2
);
559 pandecode_prop("unk3 = 0x%" PRIx32
, format
.unk3
);
561 pandecode_prop("block = %s",
562 pandecode_mfbd_block_format(format
.block
));
564 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
565 MALI_NEGATIVE(format
.nr_channels
));
567 pandecode_log(".flags = ");
568 pandecode_log_decoded_flags(mfbd_fmt_flag_info
, format
.flags
);
569 pandecode_log_cont(",\n");
571 pandecode_replay_swizzle(format
.swizzle
);
573 pandecode_prop("unk4 = 0x%" PRIx32
, format
.unk4
);
576 pandecode_log("},\n");
580 pandecode_render_target(uint64_t gpu_va
, unsigned job_no
, const struct bifrost_framebuffer
*fb
)
582 pandecode_log("struct bifrost_render_target rts_list_%d[] = {\n", job_no
);
585 for (int i
= 0; i
< MALI_NEGATIVE(fb
->rt_count_1
); i
++) {
586 mali_ptr rt_va
= gpu_va
+ i
* sizeof(struct bifrost_render_target
);
587 struct pandecode_mapped_memory
*mem
=
588 pandecode_find_mapped_gpu_mem_containing(rt_va
);
589 const struct bifrost_render_target
*PANDECODE_PTR_VAR(rt
, mem
, (mali_ptr
) rt_va
);
591 pandecode_log("{\n");
594 pandecode_rt_format(rt
->format
);
596 /* TODO: How the actual heck does AFBC enabling work here? */
598 pandecode_log(".afbc = {\n");
601 char *a
= pointer_as_memory_reference(rt
->afbc
.metadata
);
602 pandecode_prop("metadata = %s", a
);
605 pandecode_prop("stride = %d", rt
->afbc
.stride
);
606 pandecode_prop("unk = 0x%" PRIx32
, rt
->afbc
.unk
);
609 pandecode_log("},\n");
611 pandecode_log(".chunknown = {\n");
614 pandecode_prop("unk = 0x%" PRIx64
, rt
->chunknown
.unk
);
616 char *a
= pointer_as_memory_reference(rt
->chunknown
.pointer
);
617 pandecode_prop("pointer = %s", a
);
621 pandecode_log("},\n");
624 MEMORY_PROP(rt
, framebuffer
);
625 pandecode_prop("framebuffer_stride = %d", rt
->framebuffer_stride
);
627 if (rt
->clear_color_1
| rt
->clear_color_2
| rt
->clear_color_3
| rt
->clear_color_4
) {
628 pandecode_prop("clear_color_1 = 0x%" PRIx32
, rt
->clear_color_1
);
629 pandecode_prop("clear_color_2 = 0x%" PRIx32
, rt
->clear_color_2
);
630 pandecode_prop("clear_color_3 = 0x%" PRIx32
, rt
->clear_color_3
);
631 pandecode_prop("clear_color_4 = 0x%" PRIx32
, rt
->clear_color_4
);
634 if (rt
->zero1
|| rt
->zero2
|| rt
->zero3
) {
635 pandecode_msg("render target zeros tripped\n");
636 pandecode_prop("zero1 = 0x%" PRIx64
, rt
->zero1
);
637 pandecode_prop("zero2 = 0x%" PRIx32
, rt
->zero2
);
638 pandecode_prop("zero3 = 0x%" PRIx32
, rt
->zero3
);
642 pandecode_log("},\n");
646 pandecode_log("};\n");
650 pandecode_replay_mfbd_bfr(uint64_t gpu_va
, int job_no
, bool with_render_targets
)
652 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
653 const struct bifrost_framebuffer
*PANDECODE_PTR_VAR(fb
, mem
, (mali_ptr
) gpu_va
);
655 if (fb
->sample_locations
) {
656 /* The blob stores all possible sample locations in a single buffer
657 * allocated on startup, and just switches the pointer when switching
658 * MSAA state. For now, we just put the data into the cmdstream, but we
659 * should do something like what the blob does with a real driver.
661 * There seem to be 32 slots for sample locations, followed by another
662 * 16. The second 16 is just the center location followed by 15 zeros
663 * in all the cases I've identified (maybe shader vs. depth/color
667 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(fb
->sample_locations
);
669 const u16
*PANDECODE_PTR_VAR(samples
, smem
, fb
->sample_locations
);
671 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no
);
674 for (int i
= 0; i
< 32 + 16; i
++) {
675 pandecode_log("%d, %d,\n", samples
[2 * i
], samples
[2 * i
+ 1]);
679 pandecode_log("};\n");
682 pandecode_log("struct bifrost_framebuffer framebuffer_%d = {\n", job_no
);
685 pandecode_prop("unk0 = 0x%x", fb
->unk0
);
687 if (fb
->sample_locations
)
688 pandecode_prop("sample_locations = sample_locations_%d", job_no
);
690 /* Assume that unknown1 was emitted in the last job for
692 MEMORY_PROP(fb
, unknown1
);
694 pandecode_prop("tiler_polygon_list_size = 0x%x", fb
->tiler_polygon_list_size
);
695 pandecode_prop("tiler_hierarchy_mask = 0x%" PRIx16
, fb
->tiler_hierarchy_mask
);
696 pandecode_prop("tiler_flags = 0x%" PRIx16
, fb
->tiler_flags
);
698 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb
->width1
+ 1);
699 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb
->height1
+ 1);
700 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb
->width2
+ 1);
701 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb
->height2
+ 1);
703 pandecode_prop("unk1 = 0x%x", fb
->unk1
);
704 pandecode_prop("unk2 = 0x%x", fb
->unk2
);
705 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb
->rt_count_1
+ 1);
706 pandecode_prop("rt_count_2 = %d", fb
->rt_count_2
);
708 pandecode_log(".mfbd_flags = ");
709 pandecode_log_decoded_flags(mfbd_flag_info
, fb
->mfbd_flags
);
710 pandecode_log_cont(",\n");
712 pandecode_prop("clear_stencil = 0x%x", fb
->clear_stencil
);
713 pandecode_prop("clear_depth = %f", fb
->clear_depth
);
715 pandecode_prop("unknown2 = 0x%x", fb
->unknown2
);
716 MEMORY_PROP(fb
, scratchpad
);
717 MEMORY_PROP(fb
, tiler_polygon_list
);
718 MEMORY_PROP(fb
, tiler_polygon_list_body
);
719 MEMORY_PROP(fb
, tiler_heap_start
);
720 MEMORY_PROP(fb
, tiler_heap_end
);
722 if (fb
->zero3
|| fb
->zero4
) {
723 pandecode_msg("framebuffer zeros tripped\n");
724 pandecode_prop("zero3 = 0x%" PRIx32
, fb
->zero3
);
725 pandecode_prop("zero4 = 0x%" PRIx32
, fb
->zero4
);
728 bool nonzero_weights
= false;
730 for (unsigned w
= 0; w
< ARRAY_SIZE(fb
->tiler_weights
); ++w
) {
731 nonzero_weights
|= fb
->tiler_weights
[w
] != 0x0;
734 if (nonzero_weights
) {
735 pandecode_log(".tiler_weights = {");
737 for (unsigned w
= 0; w
< ARRAY_SIZE(fb
->tiler_weights
); ++w
) {
738 pandecode_log("%d, ", fb
->tiler_weights
[w
]);
745 pandecode_log("};\n");
747 gpu_va
+= sizeof(struct bifrost_framebuffer
);
749 if ((fb
->mfbd_flags
& MALI_MFBD_EXTRA
) && with_render_targets
) {
750 mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
751 const struct bifrost_fb_extra
*PANDECODE_PTR_VAR(fbx
, mem
, (mali_ptr
) gpu_va
);
753 pandecode_log("struct bifrost_fb_extra fb_extra_%d = {\n", job_no
);
756 MEMORY_PROP(fbx
, checksum
);
758 if (fbx
->checksum_stride
)
759 pandecode_prop("checksum_stride = %d", fbx
->checksum_stride
);
761 pandecode_log(".flags = ");
762 pandecode_log_decoded_flags(mfbd_extra_flag_info
, fbx
->flags
);
763 pandecode_log_cont(",\n");
765 if (fbx
->flags
& MALI_EXTRA_AFBC_ZS
) {
766 pandecode_log(".ds_afbc = {\n");
769 MEMORY_PROP((&fbx
->ds_afbc
), depth_stencil_afbc_metadata
);
770 pandecode_prop("depth_stencil_afbc_stride = %d",
771 fbx
->ds_afbc
.depth_stencil_afbc_stride
);
772 MEMORY_PROP((&fbx
->ds_afbc
), depth_stencil
);
774 if (fbx
->ds_afbc
.zero1
|| fbx
->ds_afbc
.padding
) {
775 pandecode_msg("Depth/stencil AFBC zeros tripped\n");
776 pandecode_prop("zero1 = 0x%" PRIx32
,
778 pandecode_prop("padding = 0x%" PRIx64
,
779 fbx
->ds_afbc
.padding
);
783 pandecode_log("},\n");
785 pandecode_log(".ds_linear = {\n");
788 if (fbx
->ds_linear
.depth
) {
789 MEMORY_PROP((&fbx
->ds_linear
), depth
);
790 pandecode_prop("depth_stride = %d",
791 fbx
->ds_linear
.depth_stride
);
794 if (fbx
->ds_linear
.stencil
) {
795 MEMORY_PROP((&fbx
->ds_linear
), stencil
);
796 pandecode_prop("stencil_stride = %d",
797 fbx
->ds_linear
.stencil_stride
);
800 if (fbx
->ds_linear
.depth_stride_zero
||
801 fbx
->ds_linear
.stencil_stride_zero
||
802 fbx
->ds_linear
.zero1
|| fbx
->ds_linear
.zero2
) {
803 pandecode_msg("Depth/stencil zeros tripped\n");
804 pandecode_prop("depth_stride_zero = 0x%x",
805 fbx
->ds_linear
.depth_stride_zero
);
806 pandecode_prop("stencil_stride_zero = 0x%x",
807 fbx
->ds_linear
.stencil_stride_zero
);
808 pandecode_prop("zero1 = 0x%" PRIx32
,
809 fbx
->ds_linear
.zero1
);
810 pandecode_prop("zero2 = 0x%" PRIx32
,
811 fbx
->ds_linear
.zero2
);
815 pandecode_log("},\n");
818 if (fbx
->zero3
|| fbx
->zero4
) {
819 pandecode_msg("fb_extra zeros tripped\n");
820 pandecode_prop("zero3 = 0x%" PRIx64
, fbx
->zero3
);
821 pandecode_prop("zero4 = 0x%" PRIx64
, fbx
->zero4
);
825 pandecode_log("};\n");
827 gpu_va
+= sizeof(struct bifrost_fb_extra
);
830 if (with_render_targets
)
831 pandecode_render_target(gpu_va
, job_no
, fb
);
835 pandecode_replay_attributes(const struct pandecode_mapped_memory
*mem
,
836 mali_ptr addr
, int job_no
, char *suffix
,
837 int count
, bool varying
)
839 char *prefix
= varying
? "varyings" : "attributes";
841 union mali_attr
*attr
= pandecode_fetch_gpu_mem(mem
, addr
, sizeof(union mali_attr
) * count
);
844 snprintf(base
, sizeof(base
), "%s_data_%d%s", prefix
, job_no
, suffix
);
846 for (int i
= 0; i
< count
; ++i
) {
847 enum mali_attr_mode mode
= attr
[i
].elements
& 7;
849 if (mode
== MALI_ATTR_UNUSED
)
852 mali_ptr raw_elements
= attr
[i
].elements
& ~7;
854 /* TODO: Do we maybe want to dump the attribute values
855 * themselves given the specified format? Or is that too hard?
858 char *a
= pointer_as_memory_reference(raw_elements
);
859 pandecode_log("mali_ptr %s_%d_p = %s;\n", base
, i
, a
);
863 pandecode_log("union mali_attr %s_%d[] = {\n", prefix
, job_no
);
866 for (int i
= 0; i
< count
; ++i
) {
867 pandecode_log("{\n");
870 pandecode_prop("elements = (%s_%d_p) | %s", base
, i
, pandecode_attr_mode_name(attr
[i
].elements
& 7));
871 pandecode_prop("shift = %d", attr
[i
].shift
);
872 pandecode_prop("extra_flags = %d", attr
[i
].extra_flags
);
873 pandecode_prop("stride = 0x%" PRIx32
, attr
[i
].stride
);
874 pandecode_prop("size = 0x%" PRIx32
, attr
[i
].size
);
876 pandecode_log("}, \n");
878 if ((attr
[i
].elements
& 7) == MALI_ATTR_NPOT_DIVIDE
) {
880 pandecode_log("{\n");
882 pandecode_prop("unk = 0x%x", attr
[i
].unk
);
883 pandecode_prop("magic_divisor = 0x%08x", attr
[i
].magic_divisor
);
884 if (attr
[i
].zero
!= 0)
885 pandecode_prop("zero = 0x%x /* XXX zero tripped */", attr
[i
].zero
);
886 pandecode_prop("divisor = %d", attr
[i
].divisor
);
888 pandecode_log("}, \n");
894 pandecode_log("};\n");
898 pandecode_replay_shader_address(const char *name
, mali_ptr ptr
)
900 /* TODO: Decode flags */
901 mali_ptr shader_ptr
= ptr
& ~15;
903 char *a
= pointer_as_memory_reference(shader_ptr
);
904 pandecode_prop("%s = (%s) | %d", name
, a
, (int) (ptr
& 15));
911 pandecode_replay_stencil(const char *name
, const struct mali_stencil_test
*stencil
)
913 const char *func
= pandecode_func_name(stencil
->func
);
914 const char *sfail
= pandecode_stencil_op_name(stencil
->sfail
);
915 const char *dpfail
= pandecode_stencil_op_name(stencil
->dpfail
);
916 const char *dppass
= pandecode_stencil_op_name(stencil
->dppass
);
919 pandecode_msg("Stencil zero tripped: %X\n", stencil
->zero
);
921 pandecode_log(".stencil_%s = {\n", name
);
923 pandecode_prop("ref = %d", stencil
->ref
);
924 pandecode_prop("mask = 0x%02X", stencil
->mask
);
925 pandecode_prop("func = %s", func
);
926 pandecode_prop("sfail = %s", sfail
);
927 pandecode_prop("dpfail = %s", dpfail
);
928 pandecode_prop("dppass = %s", dppass
);
930 pandecode_log("},\n");
934 pandecode_replay_blend_equation(const struct mali_blend_equation
*blend
)
937 pandecode_msg("Blend zero tripped: %X\n", blend
->zero1
);
939 pandecode_log(".equation = {\n");
942 pandecode_prop("rgb_mode = 0x%X", blend
->rgb_mode
);
943 pandecode_prop("alpha_mode = 0x%X", blend
->alpha_mode
);
945 pandecode_log(".color_mask = ");
946 pandecode_log_decoded_flags(mask_flag_info
, blend
->color_mask
);
947 pandecode_log_cont(",\n");
950 pandecode_log("},\n");
953 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
956 decode_bifrost_constant(u16 constant
)
958 float lo
= (float) (constant
& 0xFF);
959 float hi
= (float) (constant
>> 8);
961 return (hi
/ 255.0) + (lo
/ 65535.0);
965 pandecode_bifrost_blend(void *descs
, int job_no
, int rt_no
)
967 struct bifrost_blend_rt
*b
=
968 ((struct bifrost_blend_rt
*) descs
) + rt_no
;
970 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
973 pandecode_prop("flags = 0x%" PRIx16
, b
->flags
);
974 pandecode_prop("constant = 0x%" PRIx8
" /* %f */",
975 b
->constant
, decode_bifrost_constant(b
->constant
));
977 /* TODO figure out blend shader enable bit */
978 pandecode_replay_blend_equation(&b
->equation
);
979 pandecode_prop("unk2 = 0x%" PRIx16
, b
->unk2
);
980 pandecode_prop("index = 0x%" PRIx16
, b
->index
);
981 pandecode_prop("shader = 0x%" PRIx32
, b
->shader
);
984 pandecode_log("},\n");
990 pandecode_midgard_blend(union midgard_blend
*blend
, bool is_shader
)
992 pandecode_log(".blend = {\n");
996 pandecode_replay_shader_address("shader", blend
->shader
);
998 pandecode_replay_blend_equation(&blend
->equation
);
999 pandecode_prop("constant = %f", blend
->constant
);
1003 pandecode_log("},\n");
1005 /* Return blend shader to disassemble if present */
1006 return is_shader
? (blend
->shader
& ~0xF) : 0;
1010 pandecode_midgard_blend_mrt(void *descs
, int job_no
, int rt_no
)
1012 struct midgard_blend_rt
*b
=
1013 ((struct midgard_blend_rt
*) descs
) + rt_no
;
1015 /* Flags determine presence of blend shader */
1016 bool is_shader
= (b
->flags
& 0xF) >= 0x2;
1018 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1021 pandecode_prop("flags = 0x%" PRIx64
, b
->flags
);
1023 mali_ptr shader
= pandecode_midgard_blend(&b
->blend
, is_shader
);
1026 pandecode_log("};\n");
1032 pandecode_replay_attribute_meta(int job_no
, int count
, const struct mali_vertex_tiler_postfix
*v
, bool varying
, char *suffix
)
1035 char *prefix
= varying
? "varying" : "attribute";
1036 unsigned max_index
= 0;
1037 snprintf(base
, sizeof(base
), "%s_meta", prefix
);
1039 pandecode_log("struct mali_attr_meta %s_%d%s[] = {\n", base
, job_no
, suffix
);
1042 struct mali_attr_meta
*attr_meta
;
1043 mali_ptr p
= varying
? (v
->varying_meta
& ~0xF) : v
->attribute_meta
;
1045 struct pandecode_mapped_memory
*attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
);
1047 for (int i
= 0; i
< count
; ++i
, p
+= sizeof(struct mali_attr_meta
)) {
1048 attr_meta
= pandecode_fetch_gpu_mem(attr_mem
, p
,
1051 pandecode_log("{\n");
1053 pandecode_prop("index = %d", attr_meta
->index
);
1055 if (attr_meta
->index
> max_index
)
1056 max_index
= attr_meta
->index
;
1057 pandecode_replay_swizzle(attr_meta
->swizzle
);
1058 pandecode_prop("format = %s", pandecode_format_name(attr_meta
->format
));
1060 pandecode_prop("unknown1 = 0x%" PRIx64
, (u64
) attr_meta
->unknown1
);
1061 pandecode_prop("unknown3 = 0x%" PRIx64
, (u64
) attr_meta
->unknown3
);
1062 pandecode_prop("src_offset = 0x%" PRIx64
, (u64
) attr_meta
->src_offset
);
1064 pandecode_log("},\n");
1069 pandecode_log("};\n");
1075 pandecode_replay_indices(uintptr_t pindices
, uint32_t index_count
, int job_no
)
1077 struct pandecode_mapped_memory
*imem
= pandecode_find_mapped_gpu_mem_containing(pindices
);
1080 /* Indices are literally just a u32 array :) */
1082 uint32_t *PANDECODE_PTR_VAR(indices
, imem
, pindices
);
1084 pandecode_log("uint32_t indices_%d[] = {\n", job_no
);
1087 for (unsigned i
= 0; i
< (index_count
+ 1); i
+= 3)
1088 pandecode_log("%d, %d, %d,\n",
1094 pandecode_log("};\n");
1098 /* return bits [lo, hi) of word */
1100 bits(u32 word
, u32 lo
, u32 hi
)
1103 return word
; // avoid undefined behavior with the shift
1105 return (word
>> lo
) & ((1 << (hi
- lo
)) - 1);
1109 pandecode_replay_vertex_tiler_prefix(struct mali_vertex_tiler_prefix
*p
, int job_no
)
1111 pandecode_log_cont("{\n");
1114 pandecode_prop("invocation_count = %" PRIx32
, p
->invocation_count
);
1115 pandecode_prop("size_y_shift = %d", p
->size_y_shift
);
1116 pandecode_prop("size_z_shift = %d", p
->size_z_shift
);
1117 pandecode_prop("workgroups_x_shift = %d", p
->workgroups_x_shift
);
1118 pandecode_prop("workgroups_y_shift = %d", p
->workgroups_y_shift
);
1119 pandecode_prop("workgroups_z_shift = %d", p
->workgroups_z_shift
);
1120 pandecode_prop("workgroups_x_shift_2 = 0x%" PRIx32
, p
->workgroups_x_shift_2
);
1122 /* Decode invocation_count. See the comment before the definition of
1123 * invocation_count for an explanation.
1125 pandecode_msg("size: (%d, %d, %d)\n",
1126 bits(p
->invocation_count
, 0, p
->size_y_shift
) + 1,
1127 bits(p
->invocation_count
, p
->size_y_shift
, p
->size_z_shift
) + 1,
1128 bits(p
->invocation_count
, p
->size_z_shift
,
1129 p
->workgroups_x_shift
) + 1);
1130 pandecode_msg("workgroups: (%d, %d, %d)\n",
1131 bits(p
->invocation_count
, p
->workgroups_x_shift
,
1132 p
->workgroups_y_shift
) + 1,
1133 bits(p
->invocation_count
, p
->workgroups_y_shift
,
1134 p
->workgroups_z_shift
) + 1,
1135 bits(p
->invocation_count
, p
->workgroups_z_shift
,
1139 pandecode_prop("unknown_draw = 0x%" PRIx32
, p
->unknown_draw
);
1140 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32
, p
->workgroups_x_shift_3
);
1142 pandecode_prop("draw_mode = %s", pandecode_draw_mode_name(p
->draw_mode
));
1144 /* Index count only exists for tiler jobs anyway */
1147 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32
")", p
->index_count
+ 1);
1149 pandecode_prop("negative_start = %d", p
->negative_start
);
1151 DYN_MEMORY_PROP(p
, job_no
, indices
);
1154 pandecode_msg("Zero tripped\n");
1155 pandecode_prop("zero1 = 0x%" PRIx32
, p
->zero1
);
1159 pandecode_log("},\n");
1163 pandecode_replay_uniform_buffers(mali_ptr pubufs
, int ubufs_count
, int job_no
)
1165 struct pandecode_mapped_memory
*umem
= pandecode_find_mapped_gpu_mem_containing(pubufs
);
1167 struct mali_uniform_buffer_meta
*PANDECODE_PTR_VAR(ubufs
, umem
, pubufs
);
1169 for (int i
= 0; i
< ubufs_count
; i
++) {
1170 mali_ptr ptr
= ubufs
[i
].ptr
<< 2;
1171 struct pandecode_mapped_memory
*umem2
= pandecode_find_mapped_gpu_mem_containing(ptr
);
1172 uint32_t *PANDECODE_PTR_VAR(ubuf
, umem2
, ptr
);
1174 snprintf(name
, sizeof(name
), "ubuf_%d", i
);
1175 /* The blob uses ubuf 0 to upload internal stuff and
1176 * uniforms that won't fit/are accessed indirectly, so
1177 * it puts it in the batchbuffer.
1179 pandecode_log("uint32_t %s_%d[] = {\n", name
, job_no
);
1182 for (int j
= 0; j
<= ubufs
[i
].size
; j
++) {
1183 for (int k
= 0; k
< 4; k
++) {
1185 pandecode_log("0x%"PRIx32
", ", ubuf
[4 * j
+ k
]);
1187 pandecode_log_cont("0x%"PRIx32
", ", ubuf
[4 * j
+ k
]);
1191 pandecode_log_cont("\n");
1195 pandecode_log("};\n");
1198 pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%d[] = {\n",
1202 for (int i
= 0; i
< ubufs_count
; i
++) {
1203 pandecode_log("{\n");
1205 pandecode_prop("size = MALI_POSITIVE(%d)", ubufs
[i
].size
+ 1);
1206 pandecode_prop("ptr = ubuf_%d_%d_p >> 2", i
, job_no
);
1208 pandecode_log("},\n");
1212 pandecode_log("};\n");
1216 pandecode_replay_scratchpad(uintptr_t pscratchpad
, int job_no
, char *suffix
)
1219 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(pscratchpad
);
1221 struct bifrost_scratchpad
*PANDECODE_PTR_VAR(scratchpad
, mem
, pscratchpad
);
1223 if (scratchpad
->zero
)
1224 pandecode_msg("XXX scratchpad zero tripped");
1226 pandecode_log("struct bifrost_scratchpad scratchpad_%d%s = {\n", job_no
, suffix
);
1229 pandecode_prop("flags = 0x%x", scratchpad
->flags
);
1230 MEMORY_PROP(scratchpad
, gpu_scratchpad
);
1233 pandecode_log("};\n");
1237 pandecode_shader_disassemble(mali_ptr shader_ptr
, int shader_no
, int type
,
1240 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(shader_ptr
);
1241 uint8_t *PANDECODE_PTR_VAR(code
, mem
, shader_ptr
);
1243 /* Compute maximum possible size */
1244 size_t sz
= mem
->length
- (shader_ptr
- mem
->gpu_va
);
1246 /* Print some boilerplate to clearly denote the assembly (which doesn't
1247 * obey indentation rules), and actually do the disassembly! */
1252 disassemble_bifrost(code
, sz
, false);
1254 disassemble_midgard(code
, sz
);
1261 pandecode_replay_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix
*p
,
1262 int job_no
, enum mali_job_type job_type
,
1263 char *suffix
, bool is_bifrost
)
1265 mali_ptr shader_meta_ptr
= (u64
) (uintptr_t) (p
->_shader_upper
<< 4);
1266 struct pandecode_mapped_memory
*attr_mem
;
1268 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1269 * are the only things actually needed from the FBD, vertex/tiler jobs
1270 * no longer reference the FBD -- instead, this field points to some
1271 * info about the scratchpad.
1274 pandecode_replay_scratchpad(p
->framebuffer
& ~FBD_TYPE
, job_no
, suffix
);
1275 else if (p
->framebuffer
& MALI_MFBD
)
1276 pandecode_replay_mfbd_bfr((u64
) ((uintptr_t) p
->framebuffer
) & FBD_MASK
, job_no
, false);
1278 pandecode_replay_sfbd((u64
) (uintptr_t) p
->framebuffer
, job_no
);
1280 int varying_count
= 0, attribute_count
= 0, uniform_count
= 0, uniform_buffer_count
= 0;
1281 int texture_count
= 0, sampler_count
= 0;
1283 if (shader_meta_ptr
) {
1284 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr
);
1285 struct mali_shader_meta
*PANDECODE_PTR_VAR(s
, smem
, shader_meta_ptr
);
1287 pandecode_log("struct mali_shader_meta shader_meta_%d%s = {\n", job_no
, suffix
);
1290 /* Save for dumps */
1291 attribute_count
= s
->attribute_count
;
1292 varying_count
= s
->varying_count
;
1293 texture_count
= s
->texture_count
;
1294 sampler_count
= s
->sampler_count
;
1297 uniform_count
= s
->bifrost2
.uniform_count
;
1298 uniform_buffer_count
= s
->bifrost1
.uniform_buffer_count
;
1300 uniform_count
= s
->midgard1
.uniform_count
;
1301 /* TODO figure this out */
1302 uniform_buffer_count
= 1;
1305 mali_ptr shader_ptr
= pandecode_replay_shader_address("shader", s
->shader
);
1307 pandecode_prop("texture_count = %" PRId16
, s
->texture_count
);
1308 pandecode_prop("sampler_count = %" PRId16
, s
->sampler_count
);
1309 pandecode_prop("attribute_count = %" PRId16
, s
->attribute_count
);
1310 pandecode_prop("varying_count = %" PRId16
, s
->varying_count
);
1313 pandecode_log(".bifrost1 = {\n");
1316 pandecode_prop("uniform_buffer_count = %" PRId32
, s
->bifrost1
.uniform_buffer_count
);
1317 pandecode_prop("unk1 = 0x%" PRIx32
, s
->bifrost1
.unk1
);
1320 pandecode_log("},\n");
1322 pandecode_log(".midgard1 = {\n");
1325 pandecode_prop("uniform_count = %" PRId16
, s
->midgard1
.uniform_count
);
1326 pandecode_prop("work_count = %" PRId16
, s
->midgard1
.work_count
);
1328 pandecode_log(".unknown1 = ");
1329 pandecode_log_decoded_flags(shader_unknown1_flag_info
, s
->midgard1
.unknown1
);
1330 pandecode_log_cont(",\n");
1332 pandecode_prop("unknown2 = 0x%" PRIx32
, s
->midgard1
.unknown2
);
1335 pandecode_log("},\n");
1338 if (s
->depth_units
|| s
->depth_factor
) {
1340 pandecode_prop("depth_units = %f", s
->depth_units
);
1342 pandecode_prop("depth_units = MALI_NEGATIVE(%f)", s
->depth_units
- 1.0f
);
1344 pandecode_prop("depth_factor = %f", s
->depth_factor
);
1347 bool invert_alpha_coverage
= s
->alpha_coverage
& 0xFFF0;
1348 uint16_t inverted_coverage
= invert_alpha_coverage
? ~s
->alpha_coverage
: s
->alpha_coverage
;
1350 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
1351 invert_alpha_coverage
? "~" : "",
1352 MALI_GET_ALPHA_COVERAGE(inverted_coverage
));
1354 pandecode_log(".unknown2_3 = ");
1356 int unknown2_3
= s
->unknown2_3
;
1357 int unknown2_4
= s
->unknown2_4
;
1359 /* We're not quite sure what these flags mean without the depth test, if anything */
1361 if (unknown2_3
& (MALI_DEPTH_TEST
| MALI_DEPTH_FUNC_MASK
)) {
1362 const char *func
= pandecode_func_name(MALI_GET_DEPTH_FUNC(unknown2_3
));
1363 unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
1365 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func
);
1368 pandecode_log_decoded_flags(u3_flag_info
, unknown2_3
);
1369 pandecode_log_cont(",\n");
1371 pandecode_prop("stencil_mask_front = 0x%02X", s
->stencil_mask_front
);
1372 pandecode_prop("stencil_mask_back = 0x%02X", s
->stencil_mask_back
);
1374 pandecode_log(".unknown2_4 = ");
1375 pandecode_log_decoded_flags(u4_flag_info
, unknown2_4
);
1376 pandecode_log_cont(",\n");
1378 pandecode_replay_stencil("front", &s
->stencil_front
);
1379 pandecode_replay_stencil("back", &s
->stencil_back
);
1382 pandecode_log(".bifrost2 = {\n");
1385 pandecode_prop("unk3 = 0x%" PRIx32
, s
->bifrost2
.unk3
);
1386 pandecode_prop("preload_regs = 0x%" PRIx32
, s
->bifrost2
.preload_regs
);
1387 pandecode_prop("uniform_count = %" PRId32
, s
->bifrost2
.uniform_count
);
1388 pandecode_prop("unk4 = 0x%" PRIx32
, s
->bifrost2
.unk4
);
1391 pandecode_log("},\n");
1393 pandecode_log(".midgard2 = {\n");
1396 pandecode_prop("unknown2_7 = 0x%" PRIx32
, s
->midgard2
.unknown2_7
);
1398 pandecode_log("},\n");
1401 pandecode_prop("unknown2_8 = 0x%" PRIx32
, s
->unknown2_8
);
1404 /* TODO: Blend shaders routing/disasm */
1406 pandecode_midgard_blend(&s
->blend
, false);
1410 pandecode_log("};\n");
1412 /* MRT blend fields are used whenever MFBD is used, with
1413 * per-RT descriptors */
1415 if (job_type
== JOB_TYPE_TILER
) {
1416 void* blend_base
= (void *) (s
+ 1);
1418 for (unsigned i
= 0; i
< 4; i
++) {
1419 mali_ptr shader
= 0;
1422 shader
= pandecode_bifrost_blend(blend_base
, job_no
, i
);
1424 shader
= pandecode_midgard_blend_mrt(blend_base
, job_no
, i
);
1427 pandecode_shader_disassemble(shader
, job_no
, job_type
, false);
1431 pandecode_shader_disassemble(shader_ptr
, job_no
, job_type
, is_bifrost
);
1433 pandecode_msg("<no shader>\n");
1436 struct pandecode_mapped_memory
*fmem
= pandecode_find_mapped_gpu_mem_containing(p
->viewport
);
1437 struct mali_viewport
*PANDECODE_PTR_VAR(f
, fmem
, p
->viewport
);
1439 pandecode_log("struct mali_viewport viewport_%d%s = {\n", job_no
, suffix
);
1442 pandecode_prop("clip_minx = %f", f
->clip_minx
);
1443 pandecode_prop("clip_miny = %f", f
->clip_miny
);
1444 pandecode_prop("clip_minz = %f", f
->clip_minz
);
1445 pandecode_prop("clip_maxx = %f", f
->clip_maxx
);
1446 pandecode_prop("clip_maxy = %f", f
->clip_maxy
);
1447 pandecode_prop("clip_maxz = %f", f
->clip_maxz
);
1449 /* Only the higher coordinates are MALI_POSITIVE scaled */
1451 pandecode_prop("viewport0 = { %d, %d }",
1452 f
->viewport0
[0], f
->viewport0
[1]);
1454 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
1455 f
->viewport1
[0] + 1, f
->viewport1
[1] + 1);
1458 pandecode_log("};\n");
1461 if (p
->attribute_meta
) {
1462 unsigned max_attr_index
= pandecode_replay_attribute_meta(job_no
, attribute_count
, p
, false, suffix
);
1464 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->attributes
);
1465 pandecode_replay_attributes(attr_mem
, p
->attributes
, job_no
, suffix
, max_attr_index
+ 1, false);
1468 /* Varyings are encoded like attributes but not actually sent; we just
1469 * pass a zero buffer with the right stride/size set, (or whatever)
1470 * since the GPU will write to it itself */
1473 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->varyings
);
1475 /* Number of descriptors depends on whether there are
1476 * non-internal varyings */
1478 pandecode_replay_attributes(attr_mem
, p
->varyings
, job_no
, suffix
, varying_count
> 1 ? 4 : 1, true);
1481 if (p
->varying_meta
) {
1482 pandecode_replay_attribute_meta(job_no
, varying_count
, p
, true, suffix
);
1486 int rows
= uniform_count
, width
= 4;
1487 size_t sz
= rows
* width
* sizeof(float);
1489 struct pandecode_mapped_memory
*uniform_mem
= pandecode_find_mapped_gpu_mem_containing(p
->uniforms
);
1490 pandecode_fetch_gpu_mem(uniform_mem
, p
->uniforms
, sz
);
1491 float *PANDECODE_PTR_VAR(uniforms
, uniform_mem
, p
->uniforms
);
1493 pandecode_log("float uniforms_%d%s[] = {\n", job_no
, suffix
);
1497 for (int row
= 0; row
< rows
; row
++) {
1498 for (int i
= 0; i
< width
; i
++)
1499 pandecode_log_cont("%ff, ", uniforms
[i
]);
1501 pandecode_log_cont("\n");
1507 pandecode_log("};\n");
1510 if (p
->uniform_buffers
) {
1511 pandecode_replay_uniform_buffers(p
->uniform_buffers
, uniform_buffer_count
, job_no
);
1514 if (p
->texture_trampoline
) {
1515 struct pandecode_mapped_memory
*mmem
= pandecode_find_mapped_gpu_mem_containing(p
->texture_trampoline
);
1518 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
);
1520 pandecode_log("uint64_t texture_trampoline_%d[] = {\n", job_no
);
1523 for (int tex
= 0; tex
< texture_count
; ++tex
) {
1524 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
1525 char *a
= pointer_as_memory_reference(*u
);
1526 pandecode_log("%s,\n", a
);
1531 pandecode_log("};\n");
1533 /* Now, finally, descend down into the texture descriptor */
1534 for (int tex
= 0; tex
< texture_count
; ++tex
) {
1535 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
1536 struct pandecode_mapped_memory
*tmem
= pandecode_find_mapped_gpu_mem_containing(*u
);
1539 struct mali_texture_descriptor
*PANDECODE_PTR_VAR(t
, tmem
, *u
);
1541 pandecode_log("struct mali_texture_descriptor texture_descriptor_%d_%d = {\n", job_no
, tex
);
1544 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", t
->width
+ 1);
1545 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", t
->height
+ 1);
1546 pandecode_prop("depth = MALI_POSITIVE(%" PRId16
")", t
->depth
+ 1);
1547 pandecode_prop("array_size = MALI_POSITIVE(%" PRId16
")", t
->array_size
+ 1);
1548 pandecode_prop("unknown3 = %" PRId16
, t
->unknown3
);
1549 pandecode_prop("unknown3A = %" PRId8
, t
->unknown3A
);
1550 pandecode_prop("nr_mipmap_levels = %" PRId8
, t
->nr_mipmap_levels
);
1552 struct mali_texture_format f
= t
->format
;
1554 pandecode_log(".format = {\n");
1557 pandecode_replay_swizzle(f
.swizzle
);
1558 pandecode_prop("format = %s", pandecode_format_name(f
.format
));
1559 pandecode_prop("type = %s", pandecode_texture_type(f
.type
));
1560 pandecode_prop("srgb = %" PRId32
, f
.srgb
);
1561 pandecode_prop("unknown1 = %" PRId32
, f
.unknown1
);
1562 pandecode_prop("usage2 = 0x%" PRIx32
, f
.usage2
);
1565 pandecode_log("},\n");
1567 pandecode_replay_swizzle(t
->swizzle
);
1569 if (t
->swizzle_zero
) {
1570 /* Shouldn't happen */
1571 pandecode_msg("Swizzle zero tripped but replay will be fine anyway");
1572 pandecode_prop("swizzle_zero = %d", t
->swizzle_zero
);
1575 pandecode_prop("unknown3 = 0x%" PRIx32
, t
->unknown3
);
1577 pandecode_prop("unknown5 = 0x%" PRIx32
, t
->unknown5
);
1578 pandecode_prop("unknown6 = 0x%" PRIx32
, t
->unknown6
);
1579 pandecode_prop("unknown7 = 0x%" PRIx32
, t
->unknown7
);
1581 pandecode_log(".payload = {\n");
1584 /* A bunch of bitmap pointers follow.
1585 * We work out the correct number,
1586 * based on the mipmap/cubemap
1587 * properties, but dump extra
1588 * possibilities to futureproof */
1590 int bitmap_count
= MALI_NEGATIVE(t
->nr_mipmap_levels
);
1591 bool manual_stride
= f
.usage2
& MALI_TEX_MANUAL_STRIDE
;
1593 /* Miptree for each face */
1594 if (f
.type
== MALI_TEX_CUBE
)
1597 /* Array of textures */
1598 bitmap_count
*= MALI_NEGATIVE(t
->array_size
);
1600 /* Stride for each element */
1604 /* Sanity check the size */
1605 int max_count
= sizeof(t
->payload
) / sizeof(t
->payload
[0]);
1606 assert (bitmap_count
<= max_count
);
1608 /* Dump more to be safe, but not _that_ much more */
1609 int safe_count
= MIN2(bitmap_count
* 2, max_count
);
1611 for (int i
= 0; i
< safe_count
; ++i
) {
1612 char *prefix
= (i
>= bitmap_count
) ? "// " : "";
1614 /* How we dump depends if this is a stride or a pointer */
1616 if ((f
.usage2
& MALI_TEX_MANUAL_STRIDE
) && (i
& 1)) {
1617 /* signed 32-bit snuck in as a 64-bit pointer */
1618 uint64_t stride_set
= t
->payload
[i
];
1619 uint32_t clamped_stride
= stride_set
;
1620 int32_t stride
= clamped_stride
;
1621 assert(stride_set
== clamped_stride
);
1622 pandecode_log("%s(mali_ptr) %d /* stride */, \n", prefix
, stride
);
1624 char *a
= pointer_as_memory_reference(t
->payload
[i
]);
1625 pandecode_log("%s%s, \n", prefix
, a
);
1631 pandecode_log("},\n");
1634 pandecode_log("};\n");
1640 if (p
->sampler_descriptor
) {
1641 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(p
->sampler_descriptor
);
1644 struct mali_sampler_descriptor
*s
;
1646 mali_ptr d
= p
->sampler_descriptor
;
1648 for (int i
= 0; i
< sampler_count
; ++i
) {
1649 s
= pandecode_fetch_gpu_mem(smem
, d
+ sizeof(*s
) * i
, sizeof(*s
));
1651 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%d_%d = {\n", job_no
, i
);
1654 /* Only the lower two bits are understood right now; the rest we display as hex */
1655 pandecode_log(".filter_mode = MALI_TEX_MIN(%s) | MALI_TEX_MAG(%s) | 0x%" PRIx32
",\n",
1656 MALI_FILTER_NAME(s
->filter_mode
& MALI_TEX_MIN_MASK
),
1657 MALI_FILTER_NAME(s
->filter_mode
& MALI_TEX_MAG_MASK
),
1658 s
->filter_mode
& ~3);
1660 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->min_lod
));
1661 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->max_lod
));
1663 pandecode_prop("wrap_s = %s", pandecode_wrap_mode_name(s
->wrap_s
));
1664 pandecode_prop("wrap_t = %s", pandecode_wrap_mode_name(s
->wrap_t
));
1665 pandecode_prop("wrap_r = %s", pandecode_wrap_mode_name(s
->wrap_r
));
1667 pandecode_prop("compare_func = %s", pandecode_alt_func_name(s
->compare_func
));
1669 if (s
->zero
|| s
->zero2
) {
1670 pandecode_msg("Zero tripped\n");
1671 pandecode_prop("zero = 0x%X, 0x%X\n", s
->zero
, s
->zero2
);
1674 pandecode_prop("unknown2 = %d", s
->unknown2
);
1676 pandecode_prop("border_color = { %f, %f, %f, %f }",
1680 s
->border_color
[3]);
1683 pandecode_log("};\n");
1690 pandecode_replay_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix
*p
, int job_no
, bool is_bifrost
)
1692 pandecode_log_cont("{\n");
1695 MEMORY_PROP(p
, position_varying
);
1696 MEMORY_COMMENT(p
, position_varying
);
1697 DYN_MEMORY_PROP(p
, job_no
, uniform_buffers
);
1698 MEMORY_COMMENT(p
, uniform_buffers
);
1699 DYN_MEMORY_PROP(p
, job_no
, texture_trampoline
);
1700 MEMORY_COMMENT(p
, texture_trampoline
);
1701 DYN_MEMORY_PROP(p
, job_no
, sampler_descriptor
);
1702 MEMORY_COMMENT(p
, sampler_descriptor
);
1703 DYN_MEMORY_PROP(p
, job_no
, uniforms
);
1704 MEMORY_COMMENT(p
, uniforms
);
1705 DYN_MEMORY_PROP(p
, job_no
, attributes
);
1706 MEMORY_COMMENT(p
, attributes
);
1707 DYN_MEMORY_PROP(p
, job_no
, attribute_meta
);
1708 MEMORY_COMMENT(p
, attribute_meta
);
1709 DYN_MEMORY_PROP(p
, job_no
, varyings
);
1710 MEMORY_COMMENT(p
, varyings
);
1711 DYN_MEMORY_PROP(p
, job_no
, varying_meta
);
1712 MEMORY_COMMENT(p
, varying_meta
);
1713 DYN_MEMORY_PROP(p
, job_no
, viewport
);
1714 MEMORY_COMMENT(p
, viewport
);
1715 DYN_MEMORY_PROP(p
, job_no
, occlusion_counter
);
1716 MEMORY_COMMENT(p
, occlusion_counter
);
1717 MEMORY_COMMENT(p
, framebuffer
& ~1);
1718 pandecode_msg("%" PRIx64
"\n", p
->viewport
);
1719 pandecode_msg("%" PRIx64
"\n", p
->framebuffer
);
1722 pandecode_prop("framebuffer = scratchpad_%d_p", job_no
);
1724 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no
, p
->framebuffer
& MALI_MFBD
? "MALI_MFBD" : "0");
1726 pandecode_prop("_shader_upper = (shader_meta_%d_p) >> 4", job_no
);
1727 pandecode_prop("flags = %d", p
->flags
);
1730 pandecode_log("},\n");
1734 pandecode_replay_vertex_only_bfr(struct bifrost_vertex_only
*v
)
1736 pandecode_log_cont("{\n");
1739 pandecode_prop("unk2 = 0x%x", v
->unk2
);
1741 if (v
->zero0
|| v
->zero1
) {
1742 pandecode_msg("vertex only zero tripped");
1743 pandecode_prop("zero0 = 0x%" PRIx32
, v
->zero0
);
1744 pandecode_prop("zero1 = 0x%" PRIx64
, v
->zero1
);
1748 pandecode_log("}\n");
1752 pandecode_replay_tiler_heap_meta(mali_ptr gpu_va
, int job_no
)
1755 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1756 const struct bifrost_tiler_heap_meta
*PANDECODE_PTR_VAR(h
, mem
, gpu_va
);
1758 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no
);
1762 pandecode_msg("tiler heap zero tripped\n");
1763 pandecode_prop("zero = 0x%x", h
->zero
);
1766 for (int i
= 0; i
< 12; i
++) {
1767 if (h
->zeros
[i
] != 0) {
1768 pandecode_msg("tiler heap zero %d tripped, value %x\n",
1773 pandecode_prop("heap_size = 0x%x", h
->heap_size
);
1774 MEMORY_PROP(h
, tiler_heap_start
);
1775 MEMORY_PROP(h
, tiler_heap_free
);
1777 /* this might point to the beginning of another buffer, when it's
1778 * really the end of the tiler heap buffer, so we have to be careful
1781 char *a
= pointer_as_memory_reference(h
->tiler_heap_end
- 1);
1782 pandecode_prop("tiler_heap_end = %s + 1", a
);
1786 pandecode_log("};\n");
1790 pandecode_replay_tiler_meta(mali_ptr gpu_va
, int job_no
)
1792 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1793 const struct bifrost_tiler_meta
*PANDECODE_PTR_VAR(t
, mem
, gpu_va
);
1795 pandecode_replay_tiler_heap_meta(t
->tiler_heap_meta
, job_no
);
1797 pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no
);
1800 if (t
->zero0
|| t
->zero1
) {
1801 pandecode_msg("tiler meta zero tripped");
1802 pandecode_prop("zero0 = 0x%" PRIx64
, t
->zero0
);
1803 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
1806 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
1807 pandecode_prop("flags = 0x%" PRIx16
, t
->flags
);
1809 pandecode_prop("width = MALI_POSITIVE(%d)", t
->width
+ 1);
1810 pandecode_prop("height = MALI_POSITIVE(%d)", t
->height
+ 1);
1811 DYN_MEMORY_PROP(t
, job_no
, tiler_heap_meta
);
1813 for (int i
= 0; i
< 12; i
++) {
1814 if (t
->zeros
[i
] != 0) {
1815 pandecode_msg("tiler heap zero %d tripped, value %" PRIx64
"\n",
1821 pandecode_log("};\n");
1825 pandecode_replay_gl_enables(uint32_t gl_enables
, int job_type
)
1827 pandecode_log(".gl_enables = ");
1829 pandecode_log_decoded_flags(gl_enable_flag_info
, gl_enables
);
1831 pandecode_log_cont(",\n");
1835 pandecode_replay_primitive_size(union midgard_primitive_size u
, bool constant
)
1837 pandecode_log(".primitive_size = {\n");
1841 pandecode_prop("constant = %f", u
.constant
);
1843 MEMORY_PROP((&u
), pointer
);
1847 pandecode_log("},\n");
1851 pandecode_replay_tiler_only_bfr(const struct bifrost_tiler_only
*t
, int job_no
)
1853 pandecode_log_cont("{\n");
1856 /* TODO: gl_PointSize on Bifrost */
1857 pandecode_replay_primitive_size(t
->primitive_size
, true);
1859 DYN_MEMORY_PROP(t
, job_no
, tiler_meta
);
1860 pandecode_replay_gl_enables(t
->gl_enables
, JOB_TYPE_TILER
);
1862 if (t
->zero1
|| t
->zero2
|| t
->zero3
|| t
->zero4
|| t
->zero5
1863 || t
->zero6
|| t
->zero7
|| t
->zero8
) {
1864 pandecode_msg("tiler only zero tripped");
1865 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
1866 pandecode_prop("zero2 = 0x%" PRIx64
, t
->zero2
);
1867 pandecode_prop("zero3 = 0x%" PRIx64
, t
->zero3
);
1868 pandecode_prop("zero4 = 0x%" PRIx64
, t
->zero4
);
1869 pandecode_prop("zero5 = 0x%" PRIx64
, t
->zero5
);
1870 pandecode_prop("zero6 = 0x%" PRIx64
, t
->zero6
);
1871 pandecode_prop("zero7 = 0x%" PRIx32
, t
->zero7
);
1872 pandecode_prop("zero8 = 0x%" PRIx64
, t
->zero8
);
1876 pandecode_log("},\n");
1880 pandecode_replay_vertex_job_bfr(const struct mali_job_descriptor_header
*h
,
1881 const struct pandecode_mapped_memory
*mem
,
1882 mali_ptr payload
, int job_no
)
1884 struct bifrost_payload_vertex
*PANDECODE_PTR_VAR(v
, mem
, payload
);
1886 pandecode_replay_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", true);
1888 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no
);
1891 pandecode_log(".prefix = ");
1892 pandecode_replay_vertex_tiler_prefix(&v
->prefix
, job_no
);
1894 pandecode_log(".vertex = ");
1895 pandecode_replay_vertex_only_bfr(&v
->vertex
);
1897 pandecode_log(".postfix = ");
1898 pandecode_replay_vertex_tiler_postfix(&v
->postfix
, job_no
, true);
1901 pandecode_log("};\n");
1907 pandecode_replay_tiler_job_bfr(const struct mali_job_descriptor_header
*h
,
1908 const struct pandecode_mapped_memory
*mem
,
1909 mali_ptr payload
, int job_no
)
1911 struct bifrost_payload_tiler
*PANDECODE_PTR_VAR(t
, mem
, payload
);
1913 pandecode_replay_vertex_tiler_postfix_pre(&t
->postfix
, job_no
, h
->job_type
, "", true);
1915 pandecode_replay_indices(t
->prefix
.indices
, t
->prefix
.index_count
, job_no
);
1916 pandecode_replay_tiler_meta(t
->tiler
.tiler_meta
, job_no
);
1918 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no
);
1921 pandecode_log(".prefix = ");
1922 pandecode_replay_vertex_tiler_prefix(&t
->prefix
, job_no
);
1924 pandecode_log(".tiler = ");
1925 pandecode_replay_tiler_only_bfr(&t
->tiler
, job_no
);
1927 pandecode_log(".postfix = ");
1928 pandecode_replay_vertex_tiler_postfix(&t
->postfix
, job_no
, true);
1931 pandecode_log("};\n");
1937 pandecode_replay_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header
*h
,
1938 const struct pandecode_mapped_memory
*mem
,
1939 mali_ptr payload
, int job_no
)
1941 struct midgard_payload_vertex_tiler
*PANDECODE_PTR_VAR(v
, mem
, payload
);
1943 char *a
= pointer_as_memory_reference(payload
);
1944 pandecode_msg("vt payload: %s\n", a
);
1947 pandecode_replay_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", false);
1949 pandecode_replay_indices(v
->prefix
.indices
, v
->prefix
.index_count
, job_no
);
1951 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no
);
1954 bool has_primitive_pointer
= v
->prefix
.unknown_draw
& MALI_DRAW_VARYING_SIZE
;
1955 pandecode_replay_primitive_size(v
->primitive_size
, !has_primitive_pointer
);
1957 pandecode_log(".prefix = ");
1958 pandecode_replay_vertex_tiler_prefix(&v
->prefix
, job_no
);
1960 pandecode_replay_gl_enables(v
->gl_enables
, h
->job_type
);
1961 pandecode_prop("draw_start = %d", v
->draw_start
);
1966 pandecode_msg("Zero tripped\n");
1967 pandecode_prop("zero3 = 0x%" PRIx32
, v
->zero3
);
1973 pandecode_msg("Zero tripped\n");
1974 pandecode_prop("zero5 = 0x%" PRIx64
, v
->zero5
);
1977 pandecode_log(".postfix = ");
1978 pandecode_replay_vertex_tiler_postfix(&v
->postfix
, job_no
, false);
1981 pandecode_log("};\n");
1987 pandecode_replay_fragment_job(const struct pandecode_mapped_memory
*mem
,
1988 mali_ptr payload
, int job_no
,
1991 const struct mali_payload_fragment
*PANDECODE_PTR_VAR(s
, mem
, payload
);
1993 bool fbd_dumped
= false;
1995 if (!is_bifrost
&& (s
->framebuffer
& FBD_TYPE
) == MALI_SFBD
) {
1996 /* Only SFBDs are understood, not MFBDs. We're speculating,
1997 * based on the versioning, kernel code, etc, that the
1998 * difference is between Single FrameBuffer Descriptor and
1999 * Multiple FrmaeBuffer Descriptor; the change apparently lines
2000 * up with multi-framebuffer support being added (T7xx onwards,
2001 * including Gxx). In any event, there's some field shuffling
2002 * that we haven't looked into yet. */
2004 pandecode_replay_sfbd(s
->framebuffer
& FBD_MASK
, job_no
);
2006 } else if ((s
->framebuffer
& FBD_TYPE
) == MALI_MFBD
) {
2007 /* We don't know if Bifrost supports SFBD's at all, since the
2008 * driver never uses them. And the format is different from
2009 * Midgard anyways, due to the tiler heap and scratchpad being
2010 * moved out into separate structures, so it's not clear what a
2011 * Bifrost SFBD would even look like without getting an actual
2012 * trace, which appears impossible.
2015 pandecode_replay_mfbd_bfr(s
->framebuffer
& FBD_MASK
, job_no
, true);
2019 uintptr_t p
= (uintptr_t) s
->framebuffer
& FBD_MASK
;
2021 pandecode_log("struct mali_payload_fragment payload_%d = {\n", job_no
);
2024 /* See the comments by the macro definitions for mathematical context
2025 * on why this is so weird */
2027 if (MALI_TILE_COORD_FLAGS(s
->max_tile_coord
) || MALI_TILE_COORD_FLAGS(s
->min_tile_coord
))
2028 pandecode_msg("Tile coordinate flag missed, replay wrong\n");
2030 pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)",
2031 MALI_TILE_COORD_X(s
->min_tile_coord
) << MALI_TILE_SHIFT
,
2032 MALI_TILE_COORD_Y(s
->min_tile_coord
) << MALI_TILE_SHIFT
);
2034 pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)",
2035 (MALI_TILE_COORD_X(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
,
2036 (MALI_TILE_COORD_Y(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
);
2038 /* If the FBD was just decoded, we can refer to it by pointer. If not,
2039 * we have to fallback on offsets. */
2041 const char *fbd_type
= s
->framebuffer
& MALI_MFBD
? "MALI_MFBD" : "MALI_SFBD";
2044 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no
, fbd_type
);
2046 pandecode_prop("framebuffer = %s | %s", pointer_as_memory_reference(p
), fbd_type
);
2049 pandecode_log("};\n");
2054 static int job_descriptor_number
= 0;
2057 pandecode_replay_jc(mali_ptr jc_gpu_va
, bool bifrost
)
2059 struct mali_job_descriptor_header
*h
;
2061 int start_number
= 0;
2067 struct pandecode_mapped_memory
*mem
=
2068 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va
);
2072 h
= PANDECODE_PTR(mem
, jc_gpu_va
, struct mali_job_descriptor_header
);
2074 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2075 * high 32-bits of the 64-bit pointer are reused to store
2078 int offset
= h
->job_descriptor_size
== MALI_JOB_32
&&
2079 h
->job_type
!= JOB_TYPE_FRAGMENT
? 4 : 0;
2080 mali_ptr payload_ptr
= jc_gpu_va
+ sizeof(*h
) - offset
;
2082 payload
= pandecode_fetch_gpu_mem(mem
, payload_ptr
,
2085 int job_no
= job_descriptor_number
++;
2088 start_number
= job_no
;
2090 pandecode_log("struct mali_job_descriptor_header job_%d = {\n", job_no
);
2093 pandecode_prop("job_type = %s", pandecode_job_type_name(h
->job_type
));
2095 /* Save for next job fixing */
2096 last_size
= h
->job_descriptor_size
;
2098 if (h
->job_descriptor_size
)
2099 pandecode_prop("job_descriptor_size = %d", h
->job_descriptor_size
);
2101 if (h
->exception_status
)
2102 pandecode_prop("exception_status = %d", h
->exception_status
);
2104 if (h
->first_incomplete_task
)
2105 pandecode_prop("first_incomplete_task = %d", h
->first_incomplete_task
);
2107 if (h
->fault_pointer
)
2108 pandecode_prop("fault_pointer = 0x%" PRIx64
, h
->fault_pointer
);
2111 pandecode_prop("job_barrier = %d", h
->job_barrier
);
2113 pandecode_prop("job_index = %d", h
->job_index
);
2115 if (h
->unknown_flags
)
2116 pandecode_prop("unknown_flags = %d", h
->unknown_flags
);
2118 if (h
->job_dependency_index_1
)
2119 pandecode_prop("job_dependency_index_1 = %d", h
->job_dependency_index_1
);
2121 if (h
->job_dependency_index_2
)
2122 pandecode_prop("job_dependency_index_2 = %d", h
->job_dependency_index_2
);
2125 pandecode_log("};\n");
2127 /* Do not touch the field yet -- decode the payload first, and
2128 * don't touch that either. This is essential for the uploads
2129 * to occur in sequence and therefore be dynamically allocated
2130 * correctly. Do note the size, however, for that related
2133 switch (h
->job_type
) {
2134 case JOB_TYPE_SET_VALUE
: {
2135 struct mali_payload_set_value
*s
= payload
;
2137 pandecode_log("struct mali_payload_set_value payload_%d = {\n", job_no
);
2139 MEMORY_PROP(s
, out
);
2140 pandecode_prop("unknown = 0x%" PRIX64
, s
->unknown
);
2142 pandecode_log("};\n");
2147 case JOB_TYPE_TILER
:
2148 case JOB_TYPE_VERTEX
:
2149 case JOB_TYPE_COMPUTE
:
2151 if (h
->job_type
== JOB_TYPE_TILER
)
2152 pandecode_replay_tiler_job_bfr(h
, mem
, payload_ptr
, job_no
);
2154 pandecode_replay_vertex_job_bfr(h
, mem
, payload_ptr
, job_no
);
2156 pandecode_replay_vertex_or_tiler_job_mdg(h
, mem
, payload_ptr
, job_no
);
2160 case JOB_TYPE_FRAGMENT
:
2161 pandecode_replay_fragment_job(mem
, payload_ptr
, job_no
, bifrost
);
2168 /* Handle linkage */
2171 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no
- 1);
2174 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no
);
2176 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no
);
2181 } while ((jc_gpu_va
= h
->job_descriptor_size
? h
->next_job_64
: h
->next_job_32
));
2183 return start_number
;