2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 #include <panfrost-job.h>
32 #include "util/u_math.h"
34 #include "../pan_pretty_print.h"
35 #include "../midgard/disassemble.h"
36 #include "../bifrost/disassemble.h"
37 int pandecode_replay_jc(mali_ptr jc_gpu_va
, bool bifrost
);
39 #define MEMORY_PROP(obj, p) {\
40 char *a = pointer_as_memory_reference(obj->p); \
41 pandecode_prop("%s = %s", #p, a); \
45 #define MEMORY_COMMENT(obj, p) {\
46 char *a = pointer_as_memory_reference(obj->p); \
47 pandecode_msg("%s = %s\n", #p, a); \
51 #define DYN_MEMORY_PROP(obj, no, p) { \
53 pandecode_prop("%s = %s_%d_p", #p, #p, no); \
56 /* Semantic logging type.
58 * Raw: for raw messages to be printed as is.
59 * Message: for helpful information to be commented out in replays.
60 * Property: for properties of a struct
62 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
65 enum pandecode_log_type
{
71 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
72 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
73 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
75 unsigned pandecode_indent
= 0;
78 pandecode_make_indent(void)
80 for (unsigned i
= 0; i
< pandecode_indent
; ++i
)
85 pandecode_log_typed(enum pandecode_log_type type
, const char *format
, ...)
89 pandecode_make_indent();
91 if (type
== PANDECODE_MESSAGE
)
93 else if (type
== PANDECODE_PROPERTY
)
100 if (type
== PANDECODE_PROPERTY
)
105 pandecode_log_cont(const char *format
, ...)
109 va_start(ap
, format
);
114 struct pandecode_flag_info
{
120 pandecode_log_decoded_flags(const struct pandecode_flag_info
*flag_info
,
123 bool decodable_flags_found
= false;
125 for (int i
= 0; flag_info
[i
].name
; i
++) {
126 if ((flags
& flag_info
[i
].flag
) != flag_info
[i
].flag
)
129 if (!decodable_flags_found
) {
130 decodable_flags_found
= true;
132 pandecode_log_cont(" | ");
135 pandecode_log_cont("%s", flag_info
[i
].name
);
137 flags
&= ~flag_info
[i
].flag
;
140 if (decodable_flags_found
) {
142 pandecode_log_cont(" | 0x%" PRIx64
, flags
);
144 pandecode_log_cont("0x%" PRIx64
, flags
);
148 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
149 static const struct pandecode_flag_info gl_enable_flag_info
[] = {
150 FLAG_INFO(OCCLUSION_QUERY
),
151 FLAG_INFO(OCCLUSION_PRECISE
),
152 FLAG_INFO(FRONT_CCW_TOP
),
153 FLAG_INFO(CULL_FACE_FRONT
),
154 FLAG_INFO(CULL_FACE_BACK
),
159 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
160 static const struct pandecode_flag_info clear_flag_info
[] = {
163 FLAG_INFO(SLOW_STENCIL
),
168 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
169 static const struct pandecode_flag_info mask_flag_info
[] = {
178 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
179 static const struct pandecode_flag_info u3_flag_info
[] = {
181 FLAG_INFO(CAN_DISCARD
),
182 FLAG_INFO(HAS_BLEND_SHADER
),
183 FLAG_INFO(DEPTH_TEST
),
187 static const struct pandecode_flag_info u4_flag_info
[] = {
189 FLAG_INFO(NO_DITHER
),
190 FLAG_INFO(DEPTH_RANGE_A
),
191 FLAG_INFO(DEPTH_RANGE_B
),
192 FLAG_INFO(STENCIL_TEST
),
193 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER
),
198 #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag }
199 static const struct pandecode_flag_info fb_fmt_flag_info
[] = {
207 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
208 static const struct pandecode_flag_info mfbd_fmt_flag_info
[] = {
215 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
216 static const struct pandecode_flag_info mfbd_extra_flag_info
[] = {
224 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
225 static const struct pandecode_flag_info shader_unknown1_flag_info
[] = {
226 FLAG_INFO(NO_ALPHA_TO_COVERAGE
),
227 FLAG_INFO(READS_TILEBUFFER
),
233 extern char *replace_fragment
;
234 extern char *replace_vertex
;
237 pandecode_job_type_name(enum mali_job_type type
)
239 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
243 DEFINE_CASE(SET_VALUE
);
244 DEFINE_CASE(CACHE_FLUSH
);
245 DEFINE_CASE(COMPUTE
);
249 DEFINE_CASE(FRAGMENT
);
251 case JOB_NOT_STARTED
:
252 return "NOT_STARTED";
255 pandecode_log("Warning! Unknown job type %x\n", type
);
263 pandecode_draw_mode_name(enum mali_draw_mode mode
)
265 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
268 DEFINE_CASE(DRAW_NONE
);
271 DEFINE_CASE(TRIANGLES
);
272 DEFINE_CASE(TRIANGLE_STRIP
);
273 DEFINE_CASE(TRIANGLE_FAN
);
274 DEFINE_CASE(LINE_STRIP
);
275 DEFINE_CASE(LINE_LOOP
);
276 DEFINE_CASE(POLYGON
);
278 DEFINE_CASE(QUAD_STRIP
);
281 return "MALI_TRIANGLES /* XXX: Unknown GL mode, check dump */";
287 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
289 pandecode_func_name(enum mali_func mode
)
296 DEFINE_CASE(GREATER
);
297 DEFINE_CASE(NOTEQUAL
);
302 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
307 /* Why is this duplicated? Who knows... */
308 #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name
310 pandecode_alt_func_name(enum mali_alt_func mode
)
317 DEFINE_CASE(GREATER
);
318 DEFINE_CASE(NOTEQUAL
);
323 return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */";
328 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
330 pandecode_stencil_op_name(enum mali_stencil_op op
)
334 DEFINE_CASE(REPLACE
);
337 DEFINE_CASE(INCR_WRAP
);
338 DEFINE_CASE(DECR_WRAP
);
343 return "MALI_STENCIL_KEEP /* XXX: Unknown stencil op, check dump */";
349 #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name
350 static char *pandecode_attr_mode_name(enum mali_attr_mode mode
)
355 DEFINE_CASE(POT_DIVIDE
);
357 DEFINE_CASE(NPOT_DIVIDE
);
358 default: return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */";
364 #define DEFINE_CASE(name) case MALI_CHANNEL_## name: return "MALI_CHANNEL_" #name
366 pandecode_channel_name(enum mali_channel channel
)
375 DEFINE_CASE(RESERVED_0
);
376 DEFINE_CASE(RESERVED_1
);
379 return "MALI_CHANNEL_ZERO /* XXX: Unknown channel, check dump */";
384 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
386 pandecode_wrap_mode_name(enum mali_wrap_mode op
)
390 DEFINE_CASE(CLAMP_TO_EDGE
);
391 DEFINE_CASE(CLAMP_TO_BORDER
);
392 DEFINE_CASE(MIRRORED_REPEAT
);
395 return "MALI_WRAP_REPEAT /* XXX: Unknown wrap mode, check dump */";
401 pandecode_decode_fbd_type(enum mali_fbd_type type
)
403 if (type
== MALI_SFBD
) return "SFBD";
404 else if (type
== MALI_MFBD
) return "MFBD";
405 else return "WATFBD /* XXX */";
409 pandecode_replay_sfbd(uint64_t gpu_va
, int job_no
)
411 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
412 const struct mali_single_framebuffer
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
414 pandecode_log("struct mali_single_framebuffer framebuffer_%d = {\n", job_no
);
417 pandecode_prop("unknown1 = 0x%" PRIx32
, s
->unknown1
);
418 pandecode_prop("unknown2 = 0x%" PRIx32
, s
->unknown2
);
420 pandecode_log(".format = ");
421 pandecode_log_decoded_flags(fb_fmt_flag_info
, s
->format
);
422 pandecode_log_cont(",\n");
424 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", s
->width
+ 1);
425 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", s
->height
+ 1);
427 MEMORY_PROP(s
, framebuffer
);
428 pandecode_prop("stride = %d", s
->stride
);
430 /* Earlier in the actual commandstream -- right before width -- but we
431 * delay to flow nicer */
433 pandecode_log(".clear_flags = ");
434 pandecode_log_decoded_flags(clear_flag_info
, s
->clear_flags
);
435 pandecode_log_cont(",\n");
437 if (s
->depth_buffer
| s
->depth_buffer_enable
) {
438 MEMORY_PROP(s
, depth_buffer
);
439 pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s
->depth_buffer_enable
));
442 if (s
->stencil_buffer
| s
->stencil_buffer_enable
) {
443 MEMORY_PROP(s
, stencil_buffer
);
444 pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s
->stencil_buffer_enable
));
447 if (s
->clear_color_1
| s
->clear_color_2
| s
->clear_color_3
| s
->clear_color_4
) {
448 pandecode_prop("clear_color_1 = 0x%" PRIx32
, s
->clear_color_1
);
449 pandecode_prop("clear_color_2 = 0x%" PRIx32
, s
->clear_color_2
);
450 pandecode_prop("clear_color_3 = 0x%" PRIx32
, s
->clear_color_3
);
451 pandecode_prop("clear_color_4 = 0x%" PRIx32
, s
->clear_color_4
);
454 if (s
->clear_depth_1
!= 0 || s
->clear_depth_2
!= 0 || s
->clear_depth_3
!= 0 || s
->clear_depth_4
!= 0) {
455 pandecode_prop("clear_depth_1 = %f", s
->clear_depth_1
);
456 pandecode_prop("clear_depth_2 = %f", s
->clear_depth_2
);
457 pandecode_prop("clear_depth_3 = %f", s
->clear_depth_3
);
458 pandecode_prop("clear_depth_4 = %f", s
->clear_depth_4
);
461 if (s
->clear_stencil
) {
462 pandecode_prop("clear_stencil = 0x%x", s
->clear_stencil
);
465 MEMORY_PROP(s
, unknown_address_0
);
466 MEMORY_PROP(s
, unknown_address_1
);
467 MEMORY_PROP(s
, unknown_address_2
);
469 pandecode_prop("resolution_check = 0x%" PRIx32
, s
->resolution_check
);
470 pandecode_prop("tiler_flags = 0x%" PRIx32
, s
->tiler_flags
);
472 MEMORY_PROP(s
, tiler_heap_free
);
473 MEMORY_PROP(s
, tiler_heap_end
);
476 pandecode_log("};\n");
478 pandecode_prop("zero0 = 0x%" PRIx64
, s
->zero0
);
479 pandecode_prop("zero1 = 0x%" PRIx64
, s
->zero1
);
480 pandecode_prop("zero2 = 0x%" PRIx32
, s
->zero2
);
481 pandecode_prop("zero4 = 0x%" PRIx32
, s
->zero4
);
483 printf(".zero3 = {");
485 for (int i
= 0; i
< sizeof(s
->zero3
) / sizeof(s
->zero3
[0]); ++i
)
486 printf("%X, ", s
->zero3
[i
]);
490 printf(".zero6 = {");
492 for (int i
= 0; i
< sizeof(s
->zero6
) / sizeof(s
->zero6
[0]); ++i
)
493 printf("%X, ", s
->zero6
[i
]);
499 pandecode_replay_swizzle(unsigned swizzle
)
501 pandecode_prop("swizzle = %s | (%s << 3) | (%s << 6) | (%s << 9)",
502 pandecode_channel_name((swizzle
>> 0) & 0x7),
503 pandecode_channel_name((swizzle
>> 3) & 0x7),
504 pandecode_channel_name((swizzle
>> 6) & 0x7),
505 pandecode_channel_name((swizzle
>> 9) & 0x7));
509 pandecode_rt_format(struct mali_rt_format format
)
511 pandecode_log(".format = {\n");
514 pandecode_prop("unk1 = 0x%" PRIx32
, format
.unk1
);
515 pandecode_prop("unk2 = 0x%" PRIx32
, format
.unk2
);
517 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
518 MALI_NEGATIVE(format
.nr_channels
));
520 pandecode_log(".flags = ");
521 pandecode_log_decoded_flags(mfbd_fmt_flag_info
, format
.flags
);
522 pandecode_log_cont(",\n");
524 pandecode_replay_swizzle(format
.swizzle
);
526 pandecode_prop("unk4 = 0x%" PRIx32
, format
.unk4
);
529 pandecode_log("},\n");
533 pandecode_replay_mfbd_bfr(uint64_t gpu_va
, int job_no
)
535 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
536 const struct bifrost_framebuffer
*PANDECODE_PTR_VAR(fb
, mem
, (mali_ptr
) gpu_va
);
538 if (fb
->sample_locations
) {
539 /* The blob stores all possible sample locations in a single buffer
540 * allocated on startup, and just switches the pointer when switching
541 * MSAA state. For now, we just put the data into the cmdstream, but we
542 * should do something like what the blob does with a real driver.
544 * There seem to be 32 slots for sample locations, followed by another
545 * 16. The second 16 is just the center location followed by 15 zeros
546 * in all the cases I've identified (maybe shader vs. depth/color
550 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(fb
->sample_locations
);
552 const u16
*PANDECODE_PTR_VAR(samples
, smem
, fb
->sample_locations
);
554 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no
);
557 for (int i
= 0; i
< 32 + 16; i
++) {
558 pandecode_log("%d, %d,\n", samples
[2 * i
], samples
[2 * i
+ 1]);
562 pandecode_log("};\n");
565 pandecode_log("struct bifrost_framebuffer framebuffer_%d = {\n", job_no
);
568 pandecode_prop("unk0 = 0x%x", fb
->unk0
);
570 if (fb
->sample_locations
)
571 pandecode_prop("sample_locations = sample_locations_%d", job_no
);
573 /* Assume that unknown1 and tiler_meta were emitted in the last job for
575 /*pandecode_prop("unknown1 = unknown1_%d_p", job_no - 1);
576 pandecode_prop("tiler_meta = tiler_meta_%d_p", job_no - 1);*/
577 MEMORY_PROP(fb
, unknown1
);
578 MEMORY_PROP(fb
, tiler_meta
);
580 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb
->width1
+ 1);
581 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb
->height1
+ 1);
582 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb
->width2
+ 1);
583 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb
->height2
+ 1);
585 pandecode_prop("unk1 = 0x%x", fb
->unk1
);
586 pandecode_prop("unk2 = 0x%x", fb
->unk2
);
587 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb
->rt_count_1
+ 1);
588 pandecode_prop("rt_count_2 = %d", fb
->rt_count_2
);
590 pandecode_prop("unk3 = 0x%x", fb
->unk3
);
591 pandecode_prop("clear_stencil = 0x%x", fb
->clear_stencil
);
592 pandecode_prop("clear_depth = %f", fb
->clear_depth
);
594 pandecode_prop("unknown2 = 0x%x", fb
->unknown2
);
595 MEMORY_PROP(fb
, scratchpad
);
596 MEMORY_PROP(fb
, tiler_scratch_start
);
597 MEMORY_PROP(fb
, tiler_scratch_middle
);
598 MEMORY_PROP(fb
, tiler_heap_start
);
599 MEMORY_PROP(fb
, tiler_heap_end
);
601 if (fb
->zero3
|| fb
->zero4
|| fb
->zero9
|| fb
->zero10
|| fb
->zero11
|| fb
->zero12
) {
602 pandecode_msg("framebuffer zeros tripped\n");
603 pandecode_prop("zero3 = 0x%" PRIx32
, fb
->zero3
);
604 pandecode_prop("zero4 = 0x%" PRIx32
, fb
->zero4
);
605 pandecode_prop("zero9 = 0x%" PRIx64
, fb
->zero9
);
606 pandecode_prop("zero10 = 0x%" PRIx64
, fb
->zero10
);
607 pandecode_prop("zero11 = 0x%" PRIx64
, fb
->zero11
);
608 pandecode_prop("zero12 = 0x%" PRIx64
, fb
->zero12
);
612 pandecode_log("};\n");
614 gpu_va
+= sizeof(struct bifrost_framebuffer
);
616 if (fb
->unk3
& MALI_MFBD_EXTRA
) {
617 mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
618 const struct bifrost_fb_extra
*PANDECODE_PTR_VAR(fbx
, mem
, (mali_ptr
) gpu_va
);
620 pandecode_log("struct bifrost_fb_extra fb_extra_%d = {\n", job_no
);
623 MEMORY_PROP(fbx
, checksum
);
625 if (fbx
->checksum_stride
)
626 pandecode_prop("checksum_stride = %d", fbx
->checksum_stride
);
628 pandecode_log(".flags = ");
629 pandecode_log_decoded_flags(mfbd_extra_flag_info
, fbx
->flags
);
630 pandecode_log_cont(",\n");
632 if (fbx
->flags
& MALI_EXTRA_AFBC_ZS
) {
633 pandecode_log(".ds_afbc = {\n");
636 MEMORY_PROP((&fbx
->ds_afbc
), depth_stencil_afbc_metadata
);
637 pandecode_prop("depth_stencil_afbc_stride = %d",
638 fbx
->ds_afbc
.depth_stencil_afbc_stride
);
639 MEMORY_PROP((&fbx
->ds_afbc
), depth_stencil
);
641 if (fbx
->ds_afbc
.zero1
|| fbx
->ds_afbc
.padding
) {
642 pandecode_msg("Depth/stencil AFBC zeros tripped\n");
643 pandecode_prop("zero1 = 0x%" PRIx32
,
645 pandecode_prop("padding = 0x%" PRIx64
,
646 fbx
->ds_afbc
.padding
);
650 pandecode_log("},\n");
652 pandecode_log(".ds_linear = {\n");
655 if (fbx
->ds_linear
.depth
) {
656 MEMORY_PROP((&fbx
->ds_linear
), depth
);
657 pandecode_prop("depth_stride = %d",
658 fbx
->ds_linear
.depth_stride
);
661 if (fbx
->ds_linear
.stencil
) {
662 MEMORY_PROP((&fbx
->ds_linear
), stencil
);
663 pandecode_prop("stencil_stride = %d",
664 fbx
->ds_linear
.stencil_stride
);
667 if (fbx
->ds_linear
.depth_stride_zero
||
668 fbx
->ds_linear
.stencil_stride_zero
||
669 fbx
->ds_linear
.zero1
|| fbx
->ds_linear
.zero2
) {
670 pandecode_msg("Depth/stencil zeros tripped\n");
671 pandecode_prop("depth_stride_zero = 0x%x",
672 fbx
->ds_linear
.depth_stride_zero
);
673 pandecode_prop("stencil_stride_zero = 0x%x",
674 fbx
->ds_linear
.stencil_stride_zero
);
675 pandecode_prop("zero1 = 0x%" PRIx32
,
676 fbx
->ds_linear
.zero1
);
677 pandecode_prop("zero2 = 0x%" PRIx32
,
678 fbx
->ds_linear
.zero2
);
682 pandecode_log("},\n");
685 if (fbx
->zero3
|| fbx
->zero4
) {
686 pandecode_msg("fb_extra zeros tripped\n");
687 pandecode_prop("zero3 = 0x%" PRIx64
, fbx
->zero3
);
688 pandecode_prop("zero4 = 0x%" PRIx64
, fbx
->zero4
);
692 pandecode_log("};\n");
694 gpu_va
+= sizeof(struct bifrost_fb_extra
);
697 pandecode_log("struct bifrost_render_target rts_list_%d[] = {\n", job_no
);
700 for (int i
= 0; i
< MALI_NEGATIVE(fb
->rt_count_1
); i
++) {
701 mali_ptr rt_va
= gpu_va
+ i
* sizeof(struct bifrost_render_target
);
702 mem
= pandecode_find_mapped_gpu_mem_containing(rt_va
);
703 const struct bifrost_render_target
*PANDECODE_PTR_VAR(rt
, mem
, (mali_ptr
) rt_va
);
705 pandecode_log("{\n");
708 pandecode_rt_format(rt
->format
);
710 /* TODO: How the actual heck does AFBC enabling work here? */
712 pandecode_log(".afbc = {\n");
715 char *a
= pointer_as_memory_reference(rt
->afbc
.metadata
);
716 pandecode_prop("metadata = %s", a
);
719 pandecode_prop("stride = %d", rt
->afbc
.stride
);
720 pandecode_prop("unk = 0x%" PRIx32
, rt
->afbc
.unk
);
723 pandecode_log("},\n");
725 pandecode_log(".chunknown = {\n");
728 pandecode_prop("unk = 0x%" PRIx64
, rt
->chunknown
.unk
);
730 char *a
= pointer_as_memory_reference(rt
->chunknown
.pointer
);
731 pandecode_prop("pointer = %s", a
);
735 pandecode_log("},\n");
738 MEMORY_PROP(rt
, framebuffer
);
739 pandecode_prop("framebuffer_stride = %d", rt
->framebuffer_stride
);
741 if (rt
->clear_color_1
| rt
->clear_color_2
| rt
->clear_color_3
| rt
->clear_color_4
) {
742 pandecode_prop("clear_color_1 = 0x%" PRIx32
, rt
->clear_color_1
);
743 pandecode_prop("clear_color_2 = 0x%" PRIx32
, rt
->clear_color_2
);
744 pandecode_prop("clear_color_3 = 0x%" PRIx32
, rt
->clear_color_3
);
745 pandecode_prop("clear_color_4 = 0x%" PRIx32
, rt
->clear_color_4
);
748 if (rt
->zero1
|| rt
->zero2
|| rt
->zero3
) {
749 pandecode_msg("render target zeros tripped\n");
750 pandecode_prop("zero1 = 0x%" PRIx64
, rt
->zero1
);
751 pandecode_prop("zero2 = 0x%" PRIx32
, rt
->zero2
);
752 pandecode_prop("zero3 = 0x%" PRIx32
, rt
->zero3
);
756 pandecode_log("},\n");
760 pandecode_log("};\n");
764 pandecode_replay_attributes(const struct pandecode_mapped_memory
*mem
,
765 mali_ptr addr
, int job_no
, char *suffix
,
766 int count
, bool varying
)
768 char *prefix
= varying
? "varyings" : "attributes";
770 union mali_attr
*attr
= pandecode_fetch_gpu_mem(mem
, addr
, sizeof(union mali_attr
) * count
);
773 snprintf(base
, sizeof(base
), "%s_data_%d%s", prefix
, job_no
, suffix
);
775 for (int i
= 0; i
< count
; ++i
) {
776 enum mali_attr_mode mode
= attr
[i
].elements
& 7;
778 if (mode
== MALI_ATTR_UNUSED
)
781 mali_ptr raw_elements
= attr
[i
].elements
& ~7;
783 /* TODO: Do we maybe want to dump the attribute values
784 * themselves given the specified format? Or is that too hard?
787 char *a
= pointer_as_memory_reference(raw_elements
);
788 pandecode_log("mali_ptr %s_%d_p = %s;\n", base
, i
, a
);
792 pandecode_log("union mali_attr %s_%d[] = {\n", prefix
, job_no
);
795 for (int i
= 0; i
< count
; ++i
) {
796 pandecode_log("{\n");
799 pandecode_prop("elements = (%s_%d_p) | %s", base
, i
, pandecode_attr_mode_name(attr
[i
].elements
& 7));
800 pandecode_prop("shift = %d", attr
[i
].shift
);
801 pandecode_prop("extra_flags = %d", attr
[i
].extra_flags
);
802 pandecode_prop("stride = 0x%" PRIx32
, attr
[i
].stride
);
803 pandecode_prop("size = 0x%" PRIx32
, attr
[i
].size
);
805 pandecode_log("}, \n");
807 if ((attr
[i
].elements
& 7) == MALI_ATTR_NPOT_DIVIDE
) {
809 pandecode_log("{\n");
811 pandecode_prop("unk = 0x%x", attr
[i
].unk
);
812 pandecode_prop("magic_divisor = 0x%08x", attr
[i
].magic_divisor
);
813 if (attr
[i
].zero
!= 0)
814 pandecode_prop("zero = 0x%x /* XXX zero tripped */", attr
[i
].zero
);
815 pandecode_prop("divisor = %d", attr
[i
].divisor
);
817 pandecode_log("}, \n");
823 pandecode_log("};\n");
827 pandecode_replay_shader_address(const char *name
, mali_ptr ptr
)
829 /* TODO: Decode flags */
830 mali_ptr shader_ptr
= ptr
& ~15;
832 char *a
= pointer_as_memory_reference(shader_ptr
);
833 pandecode_prop("%s = (%s) | %d", name
, a
, (int) (ptr
& 15));
840 pandecode_replay_stencil(const char *name
, const struct mali_stencil_test
*stencil
)
842 const char *func
= pandecode_func_name(stencil
->func
);
843 const char *sfail
= pandecode_stencil_op_name(stencil
->sfail
);
844 const char *dpfail
= pandecode_stencil_op_name(stencil
->dpfail
);
845 const char *dppass
= pandecode_stencil_op_name(stencil
->dppass
);
848 pandecode_msg("Stencil zero tripped: %X\n", stencil
->zero
);
850 pandecode_log(".stencil_%s = {\n", name
);
852 pandecode_prop("ref = %d", stencil
->ref
);
853 pandecode_prop("mask = 0x%02X", stencil
->mask
);
854 pandecode_prop("func = %s", func
);
855 pandecode_prop("sfail = %s", sfail
);
856 pandecode_prop("dpfail = %s", dpfail
);
857 pandecode_prop("dppass = %s", dppass
);
859 pandecode_log("},\n");
863 pandecode_replay_blend_equation(const struct mali_blend_equation
*blend
)
866 pandecode_msg("Blend zero tripped: %X\n", blend
->zero1
);
868 pandecode_log(".equation = {\n");
871 pandecode_prop("rgb_mode = 0x%X", blend
->rgb_mode
);
872 pandecode_prop("alpha_mode = 0x%X", blend
->alpha_mode
);
874 pandecode_log(".color_mask = ");
875 pandecode_log_decoded_flags(mask_flag_info
, blend
->color_mask
);
876 pandecode_log_cont(",\n");
879 pandecode_log("},\n");
882 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
885 decode_bifrost_constant(u16 constant
)
887 float lo
= (float) (constant
& 0xFF);
888 float hi
= (float) (constant
>> 8);
890 return (hi
/ 255.0) + (lo
/ 65535.0);
894 pandecode_bifrost_blend(void *descs
, int job_no
, int rt_no
)
896 struct bifrost_blend_rt
*b
=
897 ((struct bifrost_blend_rt
*) descs
) + rt_no
;
899 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
902 pandecode_prop("flags = 0x%" PRIx16
, b
->flags
);
903 pandecode_prop("constant = 0x%" PRIx8
" /* %f */",
904 b
->constant
, decode_bifrost_constant(b
->constant
));
906 /* TODO figure out blend shader enable bit */
907 pandecode_replay_blend_equation(&b
->equation
);
908 pandecode_prop("unk2 = 0x%" PRIx16
, b
->unk2
);
909 pandecode_prop("index = 0x%" PRIx16
, b
->index
);
910 pandecode_prop("shader = 0x%" PRIx32
, b
->shader
);
913 pandecode_log("},\n");
919 pandecode_midgard_blend(union midgard_blend
*blend
, bool is_shader
)
921 pandecode_log(".blend = {\n");
925 pandecode_replay_shader_address("shader", blend
->shader
);
927 pandecode_replay_blend_equation(&blend
->equation
);
928 pandecode_prop("constant = %f", blend
->constant
);
932 pandecode_log("},\n");
934 /* Return blend shader to disassemble if present */
935 return is_shader
? (blend
->shader
& ~0xF) : 0;
939 pandecode_midgard_blend_mrt(void *descs
, int job_no
, int rt_no
)
941 struct midgard_blend_rt
*b
=
942 ((struct midgard_blend_rt
*) descs
) + rt_no
;
944 /* Flags determine presence of blend shader */
945 bool is_shader
= (b
->flags
& 0xF) >= 0x2;
947 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
950 pandecode_prop("flags = 0x%" PRIx64
, b
->flags
);
952 mali_ptr shader
= pandecode_midgard_blend(&b
->blend
, is_shader
);
955 pandecode_log("};\n");
961 pandecode_replay_attribute_meta(int job_no
, int count
, const struct mali_vertex_tiler_postfix
*v
, bool varying
, char *suffix
)
964 char *prefix
= varying
? "varying" : "attribute";
965 unsigned max_index
= 0;
966 snprintf(base
, sizeof(base
), "%s_meta", prefix
);
968 pandecode_log("struct mali_attr_meta %s_%d%s[] = {\n", base
, job_no
, suffix
);
971 struct mali_attr_meta
*attr_meta
;
972 mali_ptr p
= varying
? (v
->varying_meta
& ~0xF) : v
->attribute_meta
;
974 struct pandecode_mapped_memory
*attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
);
976 for (int i
= 0; i
< count
; ++i
, p
+= sizeof(struct mali_attr_meta
)) {
977 attr_meta
= pandecode_fetch_gpu_mem(attr_mem
, p
,
980 pandecode_log("{\n");
982 pandecode_prop("index = %d", attr_meta
->index
);
984 if (attr_meta
->index
> max_index
)
985 max_index
= attr_meta
->index
;
986 pandecode_replay_swizzle(attr_meta
->swizzle
);
987 pandecode_prop("format = %s", pandecode_format_name(attr_meta
->format
));
989 pandecode_prop("unknown1 = 0x%" PRIx64
, (u64
) attr_meta
->unknown1
);
990 pandecode_prop("unknown3 = 0x%" PRIx64
, (u64
) attr_meta
->unknown3
);
991 pandecode_prop("src_offset = 0x%" PRIx64
, (u64
) attr_meta
->src_offset
);
993 pandecode_log("},\n");
998 pandecode_log("};\n");
1004 pandecode_replay_indices(uintptr_t pindices
, uint32_t index_count
, int job_no
)
1006 struct pandecode_mapped_memory
*imem
= pandecode_find_mapped_gpu_mem_containing(pindices
);
1009 /* Indices are literally just a u32 array :) */
1011 uint32_t *PANDECODE_PTR_VAR(indices
, imem
, pindices
);
1013 pandecode_log("uint32_t indices_%d[] = {\n", job_no
);
1016 for (unsigned i
= 0; i
< (index_count
+ 1); i
+= 3)
1017 pandecode_log("%d, %d, %d,\n",
1023 pandecode_log("};\n");
1027 /* return bits [lo, hi) of word */
1029 bits(u32 word
, u32 lo
, u32 hi
)
1032 return word
; // avoid undefined behavior with the shift
1034 return (word
>> lo
) & ((1 << (hi
- lo
)) - 1);
1038 pandecode_replay_vertex_tiler_prefix(struct mali_vertex_tiler_prefix
*p
, int job_no
)
1040 pandecode_log_cont("{\n");
1043 pandecode_prop("invocation_count = %" PRIx32
, p
->invocation_count
);
1044 pandecode_prop("size_y_shift = %d", p
->size_y_shift
);
1045 pandecode_prop("size_z_shift = %d", p
->size_z_shift
);
1046 pandecode_prop("workgroups_x_shift = %d", p
->workgroups_x_shift
);
1047 pandecode_prop("workgroups_y_shift = %d", p
->workgroups_y_shift
);
1048 pandecode_prop("workgroups_z_shift = %d", p
->workgroups_z_shift
);
1049 pandecode_prop("workgroups_x_shift_2 = 0x%" PRIx32
, p
->workgroups_x_shift_2
);
1051 /* Decode invocation_count. See the comment before the definition of
1052 * invocation_count for an explanation.
1054 pandecode_msg("size: (%d, %d, %d)\n",
1055 bits(p
->invocation_count
, 0, p
->size_y_shift
) + 1,
1056 bits(p
->invocation_count
, p
->size_y_shift
, p
->size_z_shift
) + 1,
1057 bits(p
->invocation_count
, p
->size_z_shift
,
1058 p
->workgroups_x_shift
) + 1);
1059 pandecode_msg("workgroups: (%d, %d, %d)\n",
1060 bits(p
->invocation_count
, p
->workgroups_x_shift
,
1061 p
->workgroups_y_shift
) + 1,
1062 bits(p
->invocation_count
, p
->workgroups_y_shift
,
1063 p
->workgroups_z_shift
) + 1,
1064 bits(p
->invocation_count
, p
->workgroups_z_shift
,
1068 pandecode_prop("unknown_draw = 0x%" PRIx32
, p
->unknown_draw
);
1069 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32
, p
->workgroups_x_shift_3
);
1071 pandecode_prop("draw_mode = %s", pandecode_draw_mode_name(p
->draw_mode
));
1073 /* Index count only exists for tiler jobs anyway */
1076 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32
")", p
->index_count
+ 1);
1078 pandecode_prop("negative_start = %d", p
->negative_start
);
1080 DYN_MEMORY_PROP(p
, job_no
, indices
);
1083 pandecode_msg("Zero tripped\n");
1084 pandecode_prop("zero1 = 0x%" PRIx32
, p
->zero1
);
1088 pandecode_log("},\n");
1092 pandecode_replay_uniform_buffers(mali_ptr pubufs
, int ubufs_count
, int job_no
)
1094 struct pandecode_mapped_memory
*umem
= pandecode_find_mapped_gpu_mem_containing(pubufs
);
1096 struct mali_uniform_buffer_meta
*PANDECODE_PTR_VAR(ubufs
, umem
, pubufs
);
1098 for (int i
= 0; i
< ubufs_count
; i
++) {
1099 mali_ptr ptr
= ubufs
[i
].ptr
<< 2;
1100 struct pandecode_mapped_memory
*umem2
= pandecode_find_mapped_gpu_mem_containing(ptr
);
1101 uint32_t *PANDECODE_PTR_VAR(ubuf
, umem2
, ptr
);
1103 snprintf(name
, sizeof(name
), "ubuf_%d", i
);
1104 /* The blob uses ubuf 0 to upload internal stuff and
1105 * uniforms that won't fit/are accessed indirectly, so
1106 * it puts it in the batchbuffer.
1108 pandecode_log("uint32_t %s_%d[] = {\n", name
, job_no
);
1111 for (int j
= 0; j
<= ubufs
[i
].size
; j
++) {
1112 for (int k
= 0; k
< 4; k
++) {
1114 pandecode_log("0x%"PRIx32
", ", ubuf
[4 * j
+ k
]);
1116 pandecode_log_cont("0x%"PRIx32
", ", ubuf
[4 * j
+ k
]);
1120 pandecode_log_cont("\n");
1124 pandecode_log("};\n");
1127 pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%d[] = {\n",
1131 for (int i
= 0; i
< ubufs_count
; i
++) {
1132 pandecode_log("{\n");
1134 pandecode_prop("size = MALI_POSITIVE(%d)", ubufs
[i
].size
+ 1);
1135 pandecode_prop("ptr = ubuf_%d_%d_p >> 2", i
, job_no
);
1137 pandecode_log("},\n");
1141 pandecode_log("};\n");
1145 pandecode_replay_scratchpad(uintptr_t pscratchpad
, int job_no
, char *suffix
)
1148 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(pscratchpad
);
1150 struct bifrost_scratchpad
*PANDECODE_PTR_VAR(scratchpad
, mem
, pscratchpad
);
1152 if (scratchpad
->zero
)
1153 pandecode_msg("XXX scratchpad zero tripped");
1155 pandecode_log("struct bifrost_scratchpad scratchpad_%d%s = {\n", job_no
, suffix
);
1158 pandecode_prop("flags = 0x%x", scratchpad
->flags
);
1159 MEMORY_PROP(scratchpad
, gpu_scratchpad
);
1162 pandecode_log("};\n");
1166 pandecode_shader_disassemble(mali_ptr shader_ptr
, int shader_no
, int type
,
1169 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(shader_ptr
);
1170 uint8_t *PANDECODE_PTR_VAR(code
, mem
, shader_ptr
);
1172 /* Compute maximum possible size */
1173 size_t sz
= mem
->length
- (shader_ptr
- mem
->gpu_va
);
1175 /* Print some boilerplate to clearly denote the assembly (which doesn't
1176 * obey indentation rules), and actually do the disassembly! */
1181 disassemble_bifrost(code
, sz
, false);
1183 disassemble_midgard(code
, sz
);
1190 pandecode_replay_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix
*p
,
1191 int job_no
, enum mali_job_type job_type
,
1192 char *suffix
, bool is_bifrost
)
1194 mali_ptr shader_meta_ptr
= (u64
) (uintptr_t) (p
->_shader_upper
<< 4);
1195 struct pandecode_mapped_memory
*attr_mem
;
1197 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1198 * are the only things actually needed from the FBD, vertex/tiler jobs
1199 * no longer reference the FBD -- instead, this field points to some
1200 * info about the scratchpad.
1203 pandecode_replay_scratchpad(p
->framebuffer
& ~FBD_TYPE
, job_no
, suffix
);
1204 else if (p
->framebuffer
& MALI_MFBD
)
1205 pandecode_replay_mfbd_bfr((u64
) ((uintptr_t) p
->framebuffer
) & FBD_MASK
, job_no
);
1207 pandecode_replay_sfbd((u64
) (uintptr_t) p
->framebuffer
, job_no
);
1209 int varying_count
= 0, attribute_count
= 0, uniform_count
= 0, uniform_buffer_count
= 0;
1210 int texture_count
= 0, sampler_count
= 0;
1212 if (shader_meta_ptr
) {
1213 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr
);
1214 struct mali_shader_meta
*PANDECODE_PTR_VAR(s
, smem
, shader_meta_ptr
);
1216 pandecode_log("struct mali_shader_meta shader_meta_%d%s = {\n", job_no
, suffix
);
1219 /* Save for dumps */
1220 attribute_count
= s
->attribute_count
;
1221 varying_count
= s
->varying_count
;
1222 texture_count
= s
->texture_count
;
1223 sampler_count
= s
->sampler_count
;
1226 uniform_count
= s
->bifrost2
.uniform_count
;
1227 uniform_buffer_count
= s
->bifrost1
.uniform_buffer_count
;
1229 uniform_count
= s
->midgard1
.uniform_count
;
1230 /* TODO figure this out */
1231 uniform_buffer_count
= 1;
1234 mali_ptr shader_ptr
= pandecode_replay_shader_address("shader", s
->shader
);
1236 pandecode_prop("texture_count = %" PRId16
, s
->texture_count
);
1237 pandecode_prop("sampler_count = %" PRId16
, s
->sampler_count
);
1238 pandecode_prop("attribute_count = %" PRId16
, s
->attribute_count
);
1239 pandecode_prop("varying_count = %" PRId16
, s
->varying_count
);
1242 pandecode_log(".bifrost1 = {\n");
1245 pandecode_prop("uniform_buffer_count = %" PRId32
, s
->bifrost1
.uniform_buffer_count
);
1246 pandecode_prop("unk1 = 0x%" PRIx32
, s
->bifrost1
.unk1
);
1249 pandecode_log("},\n");
1251 pandecode_log(".midgard1 = {\n");
1254 pandecode_prop("uniform_count = %" PRId16
, s
->midgard1
.uniform_count
);
1255 pandecode_prop("work_count = %" PRId16
, s
->midgard1
.work_count
);
1257 pandecode_log(".unknown1 = ");
1258 pandecode_log_decoded_flags(shader_unknown1_flag_info
, s
->midgard1
.unknown1
);
1259 pandecode_log_cont(",\n");
1261 pandecode_prop("unknown2 = 0x%" PRIx32
, s
->midgard1
.unknown2
);
1264 pandecode_log("},\n");
1267 if (s
->depth_units
|| s
->depth_factor
) {
1269 pandecode_prop("depth_units = %f", s
->depth_units
);
1271 pandecode_prop("depth_units = MALI_NEGATIVE(%f)", s
->depth_units
- 1.0f
);
1273 pandecode_prop("depth_factor = %f", s
->depth_factor
);
1276 bool invert_alpha_coverage
= s
->alpha_coverage
& 0xFFF0;
1277 uint16_t inverted_coverage
= invert_alpha_coverage
? ~s
->alpha_coverage
: s
->alpha_coverage
;
1279 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
1280 invert_alpha_coverage
? "~" : "",
1281 MALI_GET_ALPHA_COVERAGE(inverted_coverage
));
1283 pandecode_log(".unknown2_3 = ");
1285 int unknown2_3
= s
->unknown2_3
;
1286 int unknown2_4
= s
->unknown2_4
;
1288 /* We're not quite sure what these flags mean without the depth test, if anything */
1290 if (unknown2_3
& (MALI_DEPTH_TEST
| MALI_DEPTH_FUNC_MASK
)) {
1291 const char *func
= pandecode_func_name(MALI_GET_DEPTH_FUNC(unknown2_3
));
1292 unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
1294 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func
);
1297 pandecode_log_decoded_flags(u3_flag_info
, unknown2_3
);
1298 pandecode_log_cont(",\n");
1300 pandecode_prop("stencil_mask_front = 0x%02X", s
->stencil_mask_front
);
1301 pandecode_prop("stencil_mask_back = 0x%02X", s
->stencil_mask_back
);
1303 pandecode_log(".unknown2_4 = ");
1304 pandecode_log_decoded_flags(u4_flag_info
, unknown2_4
);
1305 pandecode_log_cont(",\n");
1307 pandecode_replay_stencil("front", &s
->stencil_front
);
1308 pandecode_replay_stencil("back", &s
->stencil_back
);
1311 pandecode_log(".bifrost2 = {\n");
1314 pandecode_prop("unk3 = 0x%" PRIx32
, s
->bifrost2
.unk3
);
1315 pandecode_prop("preload_regs = 0x%" PRIx32
, s
->bifrost2
.preload_regs
);
1316 pandecode_prop("uniform_count = %" PRId32
, s
->bifrost2
.uniform_count
);
1317 pandecode_prop("unk4 = 0x%" PRIx32
, s
->bifrost2
.unk4
);
1320 pandecode_log("},\n");
1322 pandecode_log(".midgard2 = {\n");
1325 pandecode_prop("unknown2_7 = 0x%" PRIx32
, s
->midgard2
.unknown2_7
);
1327 pandecode_log("},\n");
1330 pandecode_prop("unknown2_8 = 0x%" PRIx32
, s
->unknown2_8
);
1333 /* TODO: Blend shaders routing/disasm */
1335 pandecode_midgard_blend(&s
->blend
, false);
1339 pandecode_log("};\n");
1341 /* MRT blend fields are used whenever MFBD is used, with
1342 * per-RT descriptors */
1344 if (job_type
== JOB_TYPE_TILER
) {
1345 void* blend_base
= (void *) (s
+ 1);
1347 for (unsigned i
= 0; i
< 4; i
++) {
1348 mali_ptr shader
= 0;
1351 shader
= pandecode_bifrost_blend(blend_base
, job_no
, i
);
1353 shader
= pandecode_midgard_blend_mrt(blend_base
, job_no
, i
);
1356 pandecode_shader_disassemble(shader
, job_no
, job_type
, false);
1360 pandecode_shader_disassemble(shader_ptr
, job_no
, job_type
, is_bifrost
);
1362 pandecode_msg("<no shader>\n");
1365 struct pandecode_mapped_memory
*fmem
= pandecode_find_mapped_gpu_mem_containing(p
->viewport
);
1366 struct mali_viewport
*PANDECODE_PTR_VAR(f
, fmem
, p
->viewport
);
1368 pandecode_log("struct mali_viewport viewport_%d%s = {\n", job_no
, suffix
);
1371 pandecode_prop("clip_minx = %f", f
->clip_minx
);
1372 pandecode_prop("clip_miny = %f", f
->clip_miny
);
1373 pandecode_prop("clip_minz = %f", f
->clip_minz
);
1374 pandecode_prop("clip_maxx = %f", f
->clip_maxx
);
1375 pandecode_prop("clip_maxy = %f", f
->clip_maxy
);
1376 pandecode_prop("clip_maxz = %f", f
->clip_maxz
);
1378 /* Only the higher coordinates are MALI_POSITIVE scaled */
1380 pandecode_prop("viewport0 = { %d, %d }",
1381 f
->viewport0
[0], f
->viewport0
[1]);
1383 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
1384 f
->viewport1
[0] + 1, f
->viewport1
[1] + 1);
1387 pandecode_log("};\n");
1390 if (p
->attribute_meta
) {
1391 unsigned max_attr_index
= pandecode_replay_attribute_meta(job_no
, attribute_count
, p
, false, suffix
);
1393 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->attributes
);
1394 pandecode_replay_attributes(attr_mem
, p
->attributes
, job_no
, suffix
, max_attr_index
+ 1, false);
1397 /* Varyings are encoded like attributes but not actually sent; we just
1398 * pass a zero buffer with the right stride/size set, (or whatever)
1399 * since the GPU will write to it itself */
1402 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->varyings
);
1404 /* Number of descriptors depends on whether there are
1405 * non-internal varyings */
1407 pandecode_replay_attributes(attr_mem
, p
->varyings
, job_no
, suffix
, varying_count
> 1 ? 4 : 1, true);
1410 if (p
->varying_meta
) {
1411 pandecode_replay_attribute_meta(job_no
, varying_count
, p
, true, suffix
);
1415 int rows
= uniform_count
, width
= 4;
1416 size_t sz
= rows
* width
* sizeof(float);
1418 struct pandecode_mapped_memory
*uniform_mem
= pandecode_find_mapped_gpu_mem_containing(p
->uniforms
);
1419 pandecode_fetch_gpu_mem(uniform_mem
, p
->uniforms
, sz
);
1420 float *PANDECODE_PTR_VAR(uniforms
, uniform_mem
, p
->uniforms
);
1422 pandecode_log("float uniforms_%d%s[] = {\n", job_no
, suffix
);
1426 for (int row
= 0; row
< rows
; row
++) {
1427 for (int i
= 0; i
< width
; i
++)
1428 pandecode_log_cont("%ff, ", uniforms
[i
]);
1430 pandecode_log_cont("\n");
1436 pandecode_log("};\n");
1439 if (p
->uniform_buffers
) {
1440 pandecode_replay_uniform_buffers(p
->uniform_buffers
, uniform_buffer_count
, job_no
);
1443 if (p
->texture_trampoline
) {
1444 struct pandecode_mapped_memory
*mmem
= pandecode_find_mapped_gpu_mem_containing(p
->texture_trampoline
);
1447 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
);
1449 pandecode_log("uint64_t texture_trampoline_%d[] = {\n", job_no
);
1452 for (int tex
= 0; tex
< texture_count
; ++tex
) {
1453 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
1454 char *a
= pointer_as_memory_reference(*u
);
1455 pandecode_log("%s,\n", a
);
1460 pandecode_log("};\n");
1462 /* Now, finally, descend down into the texture descriptor */
1463 for (int tex
= 0; tex
< texture_count
; ++tex
) {
1464 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, p
->texture_trampoline
+ tex
* sizeof(mali_ptr
));
1465 struct pandecode_mapped_memory
*tmem
= pandecode_find_mapped_gpu_mem_containing(*u
);
1468 struct mali_texture_descriptor
*PANDECODE_PTR_VAR(t
, tmem
, *u
);
1470 pandecode_log("struct mali_texture_descriptor texture_descriptor_%d_%d = {\n", job_no
, tex
);
1473 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", t
->width
+ 1);
1474 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", t
->height
+ 1);
1475 pandecode_prop("depth = MALI_POSITIVE(%" PRId16
")", t
->depth
+ 1);
1477 pandecode_prop("unknown1 = %" PRId16
, t
->unknown1
);
1478 pandecode_prop("unknown3 = %" PRId16
, t
->unknown3
);
1479 pandecode_prop("unknown3A = %" PRId8
, t
->unknown3A
);
1480 pandecode_prop("nr_mipmap_levels = %" PRId8
, t
->nr_mipmap_levels
);
1482 struct mali_texture_format f
= t
->format
;
1484 pandecode_log(".format = {\n");
1487 pandecode_replay_swizzle(f
.swizzle
);
1488 pandecode_prop("format = %s", pandecode_format_name(f
.format
));
1490 pandecode_prop("usage1 = 0x%" PRIx32
, f
.usage1
);
1491 pandecode_prop("is_not_cubemap = %" PRId32
, f
.is_not_cubemap
);
1492 pandecode_prop("usage2 = 0x%" PRIx32
, f
.usage2
);
1495 pandecode_log("},\n");
1497 pandecode_replay_swizzle(t
->swizzle
);
1499 if (t
->swizzle_zero
) {
1500 /* Shouldn't happen */
1501 pandecode_msg("Swizzle zero tripped but replay will be fine anyway");
1502 pandecode_prop("swizzle_zero = %d", t
->swizzle_zero
);
1505 pandecode_prop("unknown3 = 0x%" PRIx32
, t
->unknown3
);
1507 pandecode_prop("unknown5 = 0x%" PRIx32
, t
->unknown5
);
1508 pandecode_prop("unknown6 = 0x%" PRIx32
, t
->unknown6
);
1509 pandecode_prop("unknown7 = 0x%" PRIx32
, t
->unknown7
);
1511 pandecode_log(".swizzled_bitmaps = {\n");
1514 /* A bunch of bitmap pointers follow.
1515 * We work out the correct number,
1516 * based on the mipmap/cubemap
1517 * properties, but dump extra
1518 * possibilities to futureproof */
1520 int bitmap_count
= MALI_NEGATIVE(t
->nr_mipmap_levels
);
1522 if (!f
.is_not_cubemap
) {
1523 /* Miptree for each face */
1527 if (f
.usage2
& MALI_TEX_MANUAL_STRIDE
) {
1528 /* Stride for each... what exactly? TODO More traces */
1530 if (bitmap_count
> 1) {
1531 pandecode_msg("Manual stride with mip/cubemaps, decode uncertain");
1534 /* This is a guess, we've only
1535 * seen for 1-level non-mip 2D
1541 int max_count
= sizeof(t
->swizzled_bitmaps
) / sizeof(t
->swizzled_bitmaps
[0]);
1543 if (bitmap_count
> max_count
) {
1544 pandecode_msg("XXX: bitmap count tripped");
1545 bitmap_count
= max_count
;
1548 /* Dump more to be safe, but not _that_ much more */
1549 int safe_count
= MIN2(bitmap_count
* 2, max_count
);
1551 for (int i
= 0; i
< safe_count
; ++i
) {
1552 char *prefix
= (i
>= bitmap_count
) ? "// " : "";
1554 /* How we dump depends if this is a stride or a pointer */
1556 if ((f
.usage2
& MALI_TEX_MANUAL_STRIDE
) && ((i
+ 1) == bitmap_count
)) {
1557 /* signed 32-bit snuck in as a 64-bit pointer */
1558 uint64_t stride_set
= t
->swizzled_bitmaps
[i
];
1559 uint32_t clamped_stride
= stride_set
;
1560 int32_t stride
= clamped_stride
;
1561 assert(stride_set
== clamped_stride
);
1562 pandecode_log("%s(mali_ptr) %d /* stride */, \n", prefix
, stride
);
1564 char *a
= pointer_as_memory_reference(t
->swizzled_bitmaps
[i
]);
1565 pandecode_log("%s%s, \n", prefix
, a
);
1571 pandecode_log("},\n");
1574 pandecode_log("};\n");
1580 if (p
->sampler_descriptor
) {
1581 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(p
->sampler_descriptor
);
1584 struct mali_sampler_descriptor
*s
;
1586 mali_ptr d
= p
->sampler_descriptor
;
1588 for (int i
= 0; i
< sampler_count
; ++i
) {
1589 s
= pandecode_fetch_gpu_mem(smem
, d
+ sizeof(*s
) * i
, sizeof(*s
));
1591 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%d_%d = {\n", job_no
, i
);
1594 /* Only the lower two bits are understood right now; the rest we display as hex */
1595 pandecode_log(".filter_mode = MALI_TEX_MIN(%s) | MALI_TEX_MAG(%s) | 0x%" PRIx32
",\n",
1596 MALI_FILTER_NAME(s
->filter_mode
& MALI_TEX_MIN_MASK
),
1597 MALI_FILTER_NAME(s
->filter_mode
& MALI_TEX_MAG_MASK
),
1598 s
->filter_mode
& ~3);
1600 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->min_lod
));
1601 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->max_lod
));
1603 pandecode_prop("wrap_s = %s", pandecode_wrap_mode_name(s
->wrap_s
));
1604 pandecode_prop("wrap_t = %s", pandecode_wrap_mode_name(s
->wrap_t
));
1605 pandecode_prop("wrap_r = %s", pandecode_wrap_mode_name(s
->wrap_r
));
1607 pandecode_prop("compare_func = %s", pandecode_alt_func_name(s
->compare_func
));
1609 if (s
->zero
|| s
->zero2
) {
1610 pandecode_msg("Zero tripped\n");
1611 pandecode_prop("zero = 0x%X, 0x%X\n", s
->zero
, s
->zero2
);
1614 pandecode_prop("unknown2 = %d", s
->unknown2
);
1616 pandecode_prop("border_color = { %f, %f, %f, %f }",
1620 s
->border_color
[3]);
1623 pandecode_log("};\n");
1630 pandecode_replay_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix
*p
, int job_no
, bool is_bifrost
)
1632 pandecode_log_cont("{\n");
1635 MEMORY_PROP(p
, position_varying
);
1636 MEMORY_COMMENT(p
, position_varying
);
1637 DYN_MEMORY_PROP(p
, job_no
, uniform_buffers
);
1638 MEMORY_COMMENT(p
, uniform_buffers
);
1639 DYN_MEMORY_PROP(p
, job_no
, texture_trampoline
);
1640 MEMORY_COMMENT(p
, texture_trampoline
);
1641 DYN_MEMORY_PROP(p
, job_no
, sampler_descriptor
);
1642 MEMORY_COMMENT(p
, sampler_descriptor
);
1643 DYN_MEMORY_PROP(p
, job_no
, uniforms
);
1644 MEMORY_COMMENT(p
, uniforms
);
1645 DYN_MEMORY_PROP(p
, job_no
, attributes
);
1646 MEMORY_COMMENT(p
, attributes
);
1647 DYN_MEMORY_PROP(p
, job_no
, attribute_meta
);
1648 MEMORY_COMMENT(p
, attribute_meta
);
1649 DYN_MEMORY_PROP(p
, job_no
, varyings
);
1650 MEMORY_COMMENT(p
, varyings
);
1651 DYN_MEMORY_PROP(p
, job_no
, varying_meta
);
1652 MEMORY_COMMENT(p
, varying_meta
);
1653 DYN_MEMORY_PROP(p
, job_no
, viewport
);
1654 MEMORY_COMMENT(p
, viewport
);
1655 DYN_MEMORY_PROP(p
, job_no
, occlusion_counter
);
1656 MEMORY_COMMENT(p
, occlusion_counter
);
1657 MEMORY_COMMENT(p
, framebuffer
& ~1);
1658 pandecode_msg("%" PRIx64
"\n", p
->viewport
);
1659 pandecode_msg("%" PRIx64
"\n", p
->framebuffer
);
1662 pandecode_prop("framebuffer = scratchpad_%d_p", job_no
);
1664 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no
, p
->framebuffer
& MALI_MFBD
? "MALI_MFBD" : "0");
1666 pandecode_prop("_shader_upper = (shader_meta_%d_p) >> 4", job_no
);
1667 pandecode_prop("flags = %d", p
->flags
);
1670 pandecode_log("},\n");
1674 pandecode_replay_vertex_only_bfr(struct bifrost_vertex_only
*v
)
1676 pandecode_log_cont("{\n");
1679 pandecode_prop("unk2 = 0x%x", v
->unk2
);
1681 if (v
->zero0
|| v
->zero1
) {
1682 pandecode_msg("vertex only zero tripped");
1683 pandecode_prop("zero0 = 0x%" PRIx32
, v
->zero0
);
1684 pandecode_prop("zero1 = 0x%" PRIx64
, v
->zero1
);
1688 pandecode_log("}\n");
1692 pandecode_replay_tiler_heap_meta(mali_ptr gpu_va
, int job_no
)
1695 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1696 const struct bifrost_tiler_heap_meta
*PANDECODE_PTR_VAR(h
, mem
, gpu_va
);
1698 pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no
);
1702 pandecode_msg("tiler heap zero tripped\n");
1703 pandecode_prop("zero = 0x%x", h
->zero
);
1706 for (int i
= 0; i
< 12; i
++) {
1707 if (h
->zeros
[i
] != 0) {
1708 pandecode_msg("tiler heap zero %d tripped, value %x\n",
1713 pandecode_prop("heap_size = 0x%x", h
->heap_size
);
1714 MEMORY_PROP(h
, tiler_heap_start
);
1715 MEMORY_PROP(h
, tiler_heap_free
);
1717 /* this might point to the beginning of another buffer, when it's
1718 * really the end of the tiler heap buffer, so we have to be careful
1721 char *a
= pointer_as_memory_reference(h
->tiler_heap_end
- 1);
1722 pandecode_prop("tiler_heap_end = %s + 1", a
);
1726 pandecode_log("};\n");
1730 pandecode_replay_tiler_meta(mali_ptr gpu_va
, int job_no
)
1732 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1733 const struct bifrost_tiler_meta
*PANDECODE_PTR_VAR(t
, mem
, gpu_va
);
1735 pandecode_replay_tiler_heap_meta(t
->tiler_heap_meta
, job_no
);
1737 pandecode_log("struct mali_tiler_meta tiler_meta_%d = {\n", job_no
);
1740 if (t
->zero0
|| t
->zero1
) {
1741 pandecode_msg("tiler meta zero tripped");
1742 pandecode_prop("zero0 = 0x%" PRIx64
, t
->zero0
);
1743 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
1746 pandecode_prop("unk = 0x%x", t
->unk
);
1747 pandecode_prop("width = MALI_POSITIVE(%d)", t
->width
+ 1);
1748 pandecode_prop("height = MALI_POSITIVE(%d)", t
->height
+ 1);
1749 DYN_MEMORY_PROP(t
, job_no
, tiler_heap_meta
);
1751 for (int i
= 0; i
< 12; i
++) {
1752 if (t
->zeros
[i
] != 0) {
1753 pandecode_msg("tiler heap zero %d tripped, value %" PRIx64
"\n",
1759 pandecode_log("};\n");
1763 pandecode_replay_gl_enables(uint32_t gl_enables
, int job_type
)
1765 pandecode_log(".gl_enables = ");
1767 pandecode_log_decoded_flags(gl_enable_flag_info
, gl_enables
);
1769 pandecode_log_cont(",\n");
1773 pandecode_replay_primitive_size(union midgard_primitive_size u
, bool constant
)
1775 pandecode_log(".primitive_size = {\n");
1779 pandecode_prop("constant = %f", u
.constant
);
1781 MEMORY_PROP((&u
), pointer
);
1785 pandecode_log("},\n");
1789 pandecode_replay_tiler_only_bfr(const struct bifrost_tiler_only
*t
, int job_no
)
1791 pandecode_log_cont("{\n");
1794 /* TODO: gl_PointSize on Bifrost */
1795 pandecode_replay_primitive_size(t
->primitive_size
, true);
1797 DYN_MEMORY_PROP(t
, job_no
, tiler_meta
);
1798 pandecode_replay_gl_enables(t
->gl_enables
, JOB_TYPE_TILER
);
1800 if (t
->zero1
|| t
->zero2
|| t
->zero3
|| t
->zero4
|| t
->zero5
1801 || t
->zero6
|| t
->zero7
|| t
->zero8
) {
1802 pandecode_msg("tiler only zero tripped");
1803 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
1804 pandecode_prop("zero2 = 0x%" PRIx64
, t
->zero2
);
1805 pandecode_prop("zero3 = 0x%" PRIx64
, t
->zero3
);
1806 pandecode_prop("zero4 = 0x%" PRIx64
, t
->zero4
);
1807 pandecode_prop("zero5 = 0x%" PRIx64
, t
->zero5
);
1808 pandecode_prop("zero6 = 0x%" PRIx64
, t
->zero6
);
1809 pandecode_prop("zero7 = 0x%" PRIx32
, t
->zero7
);
1810 pandecode_prop("zero8 = 0x%" PRIx64
, t
->zero8
);
1814 pandecode_log("},\n");
1818 pandecode_replay_vertex_job_bfr(const struct mali_job_descriptor_header
*h
,
1819 const struct pandecode_mapped_memory
*mem
,
1820 mali_ptr payload
, int job_no
)
1822 struct bifrost_payload_vertex
*PANDECODE_PTR_VAR(v
, mem
, payload
);
1824 pandecode_replay_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", true);
1826 pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no
);
1829 pandecode_log(".prefix = ");
1830 pandecode_replay_vertex_tiler_prefix(&v
->prefix
, job_no
);
1832 pandecode_log(".vertex = ");
1833 pandecode_replay_vertex_only_bfr(&v
->vertex
);
1835 pandecode_log(".postfix = ");
1836 pandecode_replay_vertex_tiler_postfix(&v
->postfix
, job_no
, true);
1839 pandecode_log("};\n");
1845 pandecode_replay_tiler_job_bfr(const struct mali_job_descriptor_header
*h
,
1846 const struct pandecode_mapped_memory
*mem
,
1847 mali_ptr payload
, int job_no
)
1849 struct bifrost_payload_tiler
*PANDECODE_PTR_VAR(t
, mem
, payload
);
1851 pandecode_replay_vertex_tiler_postfix_pre(&t
->postfix
, job_no
, h
->job_type
, "", true);
1853 pandecode_replay_indices(t
->prefix
.indices
, t
->prefix
.index_count
, job_no
);
1854 pandecode_replay_tiler_meta(t
->tiler
.tiler_meta
, job_no
);
1856 pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no
);
1859 pandecode_log(".prefix = ");
1860 pandecode_replay_vertex_tiler_prefix(&t
->prefix
, job_no
);
1862 pandecode_log(".tiler = ");
1863 pandecode_replay_tiler_only_bfr(&t
->tiler
, job_no
);
1865 pandecode_log(".postfix = ");
1866 pandecode_replay_vertex_tiler_postfix(&t
->postfix
, job_no
, true);
1869 pandecode_log("};\n");
1875 pandecode_replay_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header
*h
,
1876 const struct pandecode_mapped_memory
*mem
,
1877 mali_ptr payload
, int job_no
)
1879 struct midgard_payload_vertex_tiler
*PANDECODE_PTR_VAR(v
, mem
, payload
);
1881 char *a
= pointer_as_memory_reference(payload
);
1882 pandecode_msg("vt payload: %s\n", a
);
1885 pandecode_replay_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", false);
1887 pandecode_replay_indices(v
->prefix
.indices
, v
->prefix
.index_count
, job_no
);
1889 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no
);
1892 bool has_primitive_pointer
= v
->prefix
.unknown_draw
& MALI_DRAW_VARYING_SIZE
;
1893 pandecode_replay_primitive_size(v
->primitive_size
, !has_primitive_pointer
);
1895 pandecode_log(".prefix = ");
1896 pandecode_replay_vertex_tiler_prefix(&v
->prefix
, job_no
);
1898 pandecode_replay_gl_enables(v
->gl_enables
, h
->job_type
);
1899 pandecode_prop("draw_start = %d", v
->draw_start
);
1904 pandecode_msg("Zero tripped\n");
1905 pandecode_prop("zero3 = 0x%" PRIx32
, v
->zero3
);
1911 pandecode_msg("Zero tripped\n");
1912 pandecode_prop("zero5 = 0x%" PRIx64
, v
->zero5
);
1915 pandecode_log(".postfix = ");
1916 pandecode_replay_vertex_tiler_postfix(&v
->postfix
, job_no
, false);
1919 pandecode_log("};\n");
1925 pandecode_replay_fragment_job(const struct pandecode_mapped_memory
*mem
,
1926 mali_ptr payload
, int job_no
,
1929 const struct mali_payload_fragment
*PANDECODE_PTR_VAR(s
, mem
, payload
);
1931 bool fbd_dumped
= false;
1933 if (!is_bifrost
&& (s
->framebuffer
& FBD_TYPE
) == MALI_SFBD
) {
1934 /* Only SFBDs are understood, not MFBDs. We're speculating,
1935 * based on the versioning, kernel code, etc, that the
1936 * difference is between Single FrameBuffer Descriptor and
1937 * Multiple FrmaeBuffer Descriptor; the change apparently lines
1938 * up with multi-framebuffer support being added (T7xx onwards,
1939 * including Gxx). In any event, there's some field shuffling
1940 * that we haven't looked into yet. */
1942 pandecode_replay_sfbd(s
->framebuffer
& FBD_MASK
, job_no
);
1944 } else if ((s
->framebuffer
& FBD_TYPE
) == MALI_MFBD
) {
1945 /* We don't know if Bifrost supports SFBD's at all, since the
1946 * driver never uses them. And the format is different from
1947 * Midgard anyways, due to the tiler heap and scratchpad being
1948 * moved out into separate structures, so it's not clear what a
1949 * Bifrost SFBD would even look like without getting an actual
1950 * trace, which appears impossible.
1953 pandecode_replay_mfbd_bfr(s
->framebuffer
& FBD_MASK
, job_no
);
1957 uintptr_t p
= (uintptr_t) s
->framebuffer
& FBD_MASK
;
1959 pandecode_log("struct mali_payload_fragment payload_%d = {\n", job_no
);
1962 /* See the comments by the macro definitions for mathematical context
1963 * on why this is so weird */
1965 if (MALI_TILE_COORD_FLAGS(s
->max_tile_coord
) || MALI_TILE_COORD_FLAGS(s
->min_tile_coord
))
1966 pandecode_msg("Tile coordinate flag missed, replay wrong\n");
1968 pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)",
1969 MALI_TILE_COORD_X(s
->min_tile_coord
) << MALI_TILE_SHIFT
,
1970 MALI_TILE_COORD_Y(s
->min_tile_coord
) << MALI_TILE_SHIFT
);
1972 pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)",
1973 (MALI_TILE_COORD_X(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
,
1974 (MALI_TILE_COORD_Y(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
);
1976 /* If the FBD was just decoded, we can refer to it by pointer. If not,
1977 * we have to fallback on offsets. */
1979 const char *fbd_type
= s
->framebuffer
& MALI_MFBD
? "MALI_MFBD" : "MALI_SFBD";
1982 pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no
, fbd_type
);
1984 pandecode_prop("framebuffer = %s | %s", pointer_as_memory_reference(p
), fbd_type
);
1987 pandecode_log("};\n");
1992 static int job_descriptor_number
= 0;
1995 pandecode_replay_jc(mali_ptr jc_gpu_va
, bool bifrost
)
1997 struct mali_job_descriptor_header
*h
;
1999 int start_number
= 0;
2005 struct pandecode_mapped_memory
*mem
=
2006 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va
);
2010 h
= PANDECODE_PTR(mem
, jc_gpu_va
, struct mali_job_descriptor_header
);
2012 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2013 * high 32-bits of the 64-bit pointer are reused to store
2016 int offset
= h
->job_descriptor_size
== MALI_JOB_32
&&
2017 h
->job_type
!= JOB_TYPE_FRAGMENT
? 4 : 0;
2018 mali_ptr payload_ptr
= jc_gpu_va
+ sizeof(*h
) - offset
;
2020 payload
= pandecode_fetch_gpu_mem(mem
, payload_ptr
,
2023 int job_no
= job_descriptor_number
++;
2026 start_number
= job_no
;
2028 pandecode_log("struct mali_job_descriptor_header job_%d = {\n", job_no
);
2031 pandecode_prop("job_type = %s", pandecode_job_type_name(h
->job_type
));
2033 /* Save for next job fixing */
2034 last_size
= h
->job_descriptor_size
;
2036 if (h
->job_descriptor_size
)
2037 pandecode_prop("job_descriptor_size = %d", h
->job_descriptor_size
);
2039 if (h
->exception_status
)
2040 pandecode_prop("exception_status = %d", h
->exception_status
);
2042 if (h
->first_incomplete_task
)
2043 pandecode_prop("first_incomplete_task = %d", h
->first_incomplete_task
);
2045 if (h
->fault_pointer
)
2046 pandecode_prop("fault_pointer = 0x%" PRIx64
, h
->fault_pointer
);
2049 pandecode_prop("job_barrier = %d", h
->job_barrier
);
2051 pandecode_prop("job_index = %d", h
->job_index
);
2053 if (h
->unknown_flags
)
2054 pandecode_prop("unknown_flags = %d", h
->unknown_flags
);
2056 if (h
->job_dependency_index_1
)
2057 pandecode_prop("job_dependency_index_1 = %d", h
->job_dependency_index_1
);
2059 if (h
->job_dependency_index_2
)
2060 pandecode_prop("job_dependency_index_2 = %d", h
->job_dependency_index_2
);
2063 pandecode_log("};\n");
2065 /* Do not touch the field yet -- decode the payload first, and
2066 * don't touch that either. This is essential for the uploads
2067 * to occur in sequence and therefore be dynamically allocated
2068 * correctly. Do note the size, however, for that related
2071 switch (h
->job_type
) {
2072 case JOB_TYPE_SET_VALUE
: {
2073 struct mali_payload_set_value
*s
= payload
;
2075 pandecode_log("struct mali_payload_set_value payload_%d = {\n", job_no
);
2077 MEMORY_PROP(s
, out
);
2078 pandecode_prop("unknown = 0x%" PRIX64
, s
->unknown
);
2080 pandecode_log("};\n");
2085 case JOB_TYPE_TILER
:
2086 case JOB_TYPE_VERTEX
:
2087 case JOB_TYPE_COMPUTE
:
2089 if (h
->job_type
== JOB_TYPE_TILER
)
2090 pandecode_replay_tiler_job_bfr(h
, mem
, payload_ptr
, job_no
);
2092 pandecode_replay_vertex_job_bfr(h
, mem
, payload_ptr
, job_no
);
2094 pandecode_replay_vertex_or_tiler_job_mdg(h
, mem
, payload_ptr
, job_no
);
2098 case JOB_TYPE_FRAGMENT
:
2099 pandecode_replay_fragment_job(mem
, payload_ptr
, job_no
, bifrost
);
2106 /* Handle linkage */
2109 pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no
- 1);
2112 pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no
);
2114 pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no
);
2119 } while ((jc_gpu_va
= h
->job_descriptor_size
? h
->next_job_64
: h
->next_job_32
));
2121 return start_number
;