db249014e5f9932117f4f7ce7b1b2bc1a9292bed
[mesa.git] / src / gallium / drivers / r300 / r300_context.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "draw/draw_context.h"
24
25 #include "util/u_memory.h"
26 #include "util/u_sampler.h"
27 #include "util/u_simple_list.h"
28 #include "util/u_upload_mgr.h"
29
30 #include "r300_cb.h"
31 #include "r300_context.h"
32 #include "r300_emit.h"
33 #include "r300_screen.h"
34 #include "r300_screen_buffer.h"
35 #include "r300_winsys.h"
36
37 static void r300_update_num_contexts(struct r300_screen *r300screen,
38 int diff)
39 {
40 pipe_mutex_lock(r300screen->num_contexts_mutex);
41 if (diff > 0) {
42 r300screen->num_contexts++;
43
44 if (r300screen->num_contexts > 1)
45 util_slab_set_thread_safety(&r300screen->pool_buffers,
46 UTIL_SLAB_MULTITHREADED);
47 } else {
48 r300screen->num_contexts--;
49
50 if (r300screen->num_contexts <= 1)
51 util_slab_set_thread_safety(&r300screen->pool_buffers,
52 UTIL_SLAB_SINGLETHREADED);
53 }
54 pipe_mutex_unlock(r300screen->num_contexts_mutex);
55 }
56
57 static void r300_release_referenced_objects(struct r300_context *r300)
58 {
59 struct pipe_framebuffer_state *fb =
60 (struct pipe_framebuffer_state*)r300->fb_state.state;
61 struct r300_textures_state *textures =
62 (struct r300_textures_state*)r300->textures_state.state;
63 struct r300_query *query, *temp;
64 unsigned i;
65
66 /* Framebuffer state. */
67 util_unreference_framebuffer_state(fb);
68
69 /* Textures. */
70 for (i = 0; i < textures->sampler_view_count; i++)
71 pipe_sampler_view_reference(
72 (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
73
74 /* The special dummy texture for texkill. */
75 if (r300->texkill_sampler) {
76 pipe_sampler_view_reference(
77 (struct pipe_sampler_view**)&r300->texkill_sampler,
78 NULL);
79 }
80
81 /* The dummy VBO. */
82 pipe_resource_reference(&r300->dummy_vb, NULL);
83
84 /* The SWTCL VBO. */
85 pipe_resource_reference(&r300->vbo, NULL);
86
87 /* If there are any queries pending or not destroyed, remove them now. */
88 foreach_s(query, temp, &r300->query_list) {
89 remove_from_list(query);
90 FREE(query);
91 }
92
93 r300->context.delete_depth_stencil_alpha_state(&r300->context,
94 r300->dsa_decompress_zmask);
95 }
96
97 static void r300_destroy_context(struct pipe_context* context)
98 {
99 struct r300_context* r300 = r300_context(context);
100
101 if (r300->blitter)
102 util_blitter_destroy(r300->blitter);
103 if (r300->draw)
104 draw_destroy(r300->draw);
105
106 if (r300->vbuf_mgr)
107 u_vbuf_mgr_destroy(r300->vbuf_mgr);
108
109 /* XXX: This function assumes r300->query_list was initialized */
110 r300_release_referenced_objects(r300);
111
112 if (r300->cs)
113 r300->rws->cs_destroy(r300->cs);
114
115 /* XXX: No way to tell if this was initialized or not? */
116 util_slab_destroy(&r300->pool_transfers);
117
118 r300_update_num_contexts(r300->screen, -1);
119
120 /* Free the structs allocated in r300_setup_atoms() */
121 if (r300->aa_state.state) {
122 FREE(r300->aa_state.state);
123 FREE(r300->blend_color_state.state);
124 FREE(r300->clip_state.state);
125 FREE(r300->fb_state.state);
126 FREE(r300->gpu_flush.state);
127 FREE(r300->hyperz_state.state);
128 FREE(r300->invariant_state.state);
129 FREE(r300->rs_block_state.state);
130 FREE(r300->scissor_state.state);
131 FREE(r300->textures_state.state);
132 FREE(r300->vap_invariant_state.state);
133 FREE(r300->viewport_state.state);
134 FREE(r300->ztop_state.state);
135 FREE(r300->fs_constants.state);
136 FREE(r300->vs_constants.state);
137 if (!r300->screen->caps.has_tcl) {
138 FREE(r300->vertex_stream_state.state);
139 }
140 }
141 FREE(r300);
142 }
143
144 void r300_flush_cb(void *data)
145 {
146 struct r300_context* const cs_context_copy = data;
147
148 cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
149 }
150
151 #define R300_INIT_ATOM(atomname, atomsize) \
152 do { \
153 r300->atomname.name = #atomname; \
154 r300->atomname.state = NULL; \
155 r300->atomname.size = atomsize; \
156 r300->atomname.emit = r300_emit_##atomname; \
157 r300->atomname.dirty = FALSE; \
158 } while (0)
159
160 #define R300_ALLOC_ATOM(atomname, statetype) \
161 do { \
162 r300->atomname.state = CALLOC_STRUCT(statetype); \
163 if (r300->atomname.state == NULL) \
164 return FALSE; \
165 } while (0)
166
167 static boolean r300_setup_atoms(struct r300_context* r300)
168 {
169 boolean is_rv350 = r300->screen->caps.is_rv350;
170 boolean is_r500 = r300->screen->caps.is_r500;
171 boolean has_tcl = r300->screen->caps.has_tcl;
172 boolean drm_2_3_0 = r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
173 boolean drm_2_6_0 = r300->rws->get_value(r300->rws, R300_VID_DRM_2_6_0);
174 boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
175 boolean has_hiz_ram = r300->screen->caps.hiz_ram > 0;
176
177 /* Create the actual atom list.
178 *
179 * Some atoms never change size, others change every emit - those have
180 * the size of 0 here.
181 *
182 * NOTE: The framebuffer state is split into these atoms:
183 * - gpu_flush (unpipelined regs)
184 * - aa_state (unpipelined regs)
185 * - fb_state (unpipelined regs)
186 * - hyperz_state (unpipelined regs followed by pipelined ones)
187 * - fb_state_pipelined (pipelined regs)
188 * The motivation behind this is to be able to emit a strict
189 * subset of the regs, and to have reasonable register ordering. */
190 /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
191 R300_INIT_ATOM(gpu_flush, 9);
192 R300_INIT_ATOM(aa_state, 4);
193 R300_INIT_ATOM(fb_state, 0);
194 R300_INIT_ATOM(hyperz_state, is_r500 || (is_rv350 && drm_2_6_0) ? 10 : 8);
195 /* ZB (unpipelined), SC. */
196 R300_INIT_ATOM(ztop_state, 2);
197 /* ZB, FG. */
198 R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
199 /* RB3D. */
200 R300_INIT_ATOM(blend_state, 8);
201 R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
202 /* SC. */
203 R300_INIT_ATOM(scissor_state, 3);
204 /* GB, FG, GA, SU, SC, RB3D. */
205 R300_INIT_ATOM(invariant_state, 18 + (is_rv350 ? 4 : 0));
206 /* VAP. */
207 R300_INIT_ATOM(viewport_state, 9);
208 R300_INIT_ATOM(pvs_flush, 2);
209 R300_INIT_ATOM(vap_invariant_state, 9);
210 R300_INIT_ATOM(vertex_stream_state, 0);
211 R300_INIT_ATOM(vs_state, 0);
212 R300_INIT_ATOM(vs_constants, 0);
213 R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
214 /* VAP, RS, GA, GB, SU, SC. */
215 R300_INIT_ATOM(rs_block_state, 0);
216 R300_INIT_ATOM(rs_state, 0);
217 /* SC, US. */
218 R300_INIT_ATOM(fb_state_pipelined, 5 + (drm_2_3_0 ? 3 : 0));
219 /* US. */
220 R300_INIT_ATOM(fs, 0);
221 R300_INIT_ATOM(fs_rc_constant_state, 0);
222 R300_INIT_ATOM(fs_constants, 0);
223 /* TX. */
224 R300_INIT_ATOM(texture_cache_inval, 2);
225 R300_INIT_ATOM(textures_state, 0);
226 if (can_hyperz) {
227 /* HiZ Clear */
228 if (has_hiz_ram)
229 R300_INIT_ATOM(hiz_clear, 4);
230 /* zmask clear */
231 R300_INIT_ATOM(zmask_clear, 4);
232 }
233 /* ZB (unpipelined), SU. */
234 R300_INIT_ATOM(query_start, 4);
235
236 /* Replace emission functions for r500. */
237 if (is_r500) {
238 r300->fs.emit = r500_emit_fs;
239 r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
240 r300->fs_constants.emit = r500_emit_fs_constants;
241 }
242
243 /* Some non-CSO atoms need explicit space to store the state locally. */
244 R300_ALLOC_ATOM(aa_state, r300_aa_state);
245 R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
246 R300_ALLOC_ATOM(clip_state, r300_clip_state);
247 R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
248 R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
249 R300_ALLOC_ATOM(textures_state, r300_textures_state);
250 R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
251 R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
252 R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
253 R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
254 R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
255 R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
256 R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
257 R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
258 R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
259 if (!r300->screen->caps.has_tcl) {
260 R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
261 }
262
263 /* Some non-CSO atoms don't use the state pointer. */
264 r300->fb_state_pipelined.allow_null_state = TRUE;
265 r300->fs_rc_constant_state.allow_null_state = TRUE;
266 r300->pvs_flush.allow_null_state = TRUE;
267 r300->query_start.allow_null_state = TRUE;
268 r300->texture_cache_inval.allow_null_state = TRUE;
269
270 /* Some states must be marked as dirty here to properly set up
271 * hardware in the first command stream. */
272 r300_mark_atom_dirty(r300, &r300->invariant_state);
273 r300_mark_atom_dirty(r300, &r300->pvs_flush);
274 r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
275 r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
276 r300_mark_atom_dirty(r300, &r300->textures_state);
277
278 return TRUE;
279 }
280
281 /* Not every state tracker calls every driver function before the first draw
282 * call and we must initialize the command buffers somehow. */
283 static void r300_init_states(struct pipe_context *pipe)
284 {
285 struct r300_context *r300 = r300_context(pipe);
286 struct pipe_blend_color bc = {{0}};
287 struct pipe_clip_state cs = {{{0}}};
288 struct pipe_scissor_state ss = {0};
289 struct r300_clip_state *clip =
290 (struct r300_clip_state*)r300->clip_state.state;
291 struct r300_gpu_flush *gpuflush =
292 (struct r300_gpu_flush*)r300->gpu_flush.state;
293 struct r300_vap_invariant_state *vap_invariant =
294 (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
295 struct r300_invariant_state *invariant =
296 (struct r300_invariant_state*)r300->invariant_state.state;
297
298 CB_LOCALS;
299
300 pipe->set_blend_color(pipe, &bc);
301 pipe->set_scissor_state(pipe, &ss);
302
303 /* Initialize the clip state. */
304 if (r300->screen->caps.has_tcl) {
305 pipe->set_clip_state(pipe, &cs);
306 } else {
307 BEGIN_CB(clip->cb, 2);
308 OUT_CB_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
309 END_CB;
310 }
311
312 /* Initialize the GPU flush. */
313 {
314 BEGIN_CB(gpuflush->cb_flush_clean, 6);
315
316 /* Flush and free renderbuffer caches. */
317 OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
318 R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
319 R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
320 OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
321 R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
322 R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
323
324 /* Wait until the GPU is idle.
325 * This fixes random pixels sometimes appearing probably caused
326 * by incomplete rendering. */
327 OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
328 END_CB;
329 }
330
331 /* Initialize the VAP invariant state. */
332 {
333 BEGIN_CB(vap_invariant->cb, 9);
334 OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
335 OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
336 OUT_CB_32F(1.0);
337 OUT_CB_32F(1.0);
338 OUT_CB_32F(1.0);
339 OUT_CB_32F(1.0);
340 OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
341 END_CB;
342 }
343
344 /* Initialize the invariant state. */
345 {
346 BEGIN_CB(invariant->cb, r300->invariant_state.size);
347 OUT_CB_REG(R300_GB_SELECT, 0);
348 OUT_CB_REG(R300_FG_FOG_BLEND, 0);
349 OUT_CB_REG(R300_GA_ROUND_MODE, 1);
350 OUT_CB_REG(R300_GA_OFFSET, 0);
351 OUT_CB_REG(R300_SU_TEX_WRAP, 0);
352 OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
353 OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
354 OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
355 OUT_CB_REG(R300_SC_SCREENDOOR, 0xffffff);
356
357 if (r300->screen->caps.is_rv350) {
358 OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
359 OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
360 }
361 END_CB;
362 }
363
364 /* Initialize the hyperz state. */
365 {
366 struct r300_hyperz_state *hyperz =
367 (struct r300_hyperz_state*)r300->hyperz_state.state;
368 BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
369 OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
370 R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
371 OUT_CB_REG(R300_ZB_BW_CNTL, 0);
372 OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
373 OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
374
375 if (r300->screen->caps.is_r500 ||
376 (r300->screen->caps.is_rv350 &&
377 r300->rws->get_value(r300->rws, R300_VID_DRM_2_6_0))) {
378 OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
379 }
380 END_CB;
381 }
382 }
383
384 struct pipe_context* r300_create_context(struct pipe_screen* screen,
385 void *priv)
386 {
387 struct r300_context* r300 = CALLOC_STRUCT(r300_context);
388 struct r300_screen* r300screen = r300_screen(screen);
389 struct r300_winsys_screen *rws = r300screen->rws;
390
391 if (!r300)
392 return NULL;
393
394 r300_update_num_contexts(r300screen, 1);
395
396 r300->rws = rws;
397 r300->screen = r300screen;
398
399 r300->context.winsys = (struct pipe_winsys*)rws;
400 r300->context.screen = screen;
401 r300->context.priv = priv;
402
403 r300->context.destroy = r300_destroy_context;
404
405 make_empty_list(&r300->query_list);
406
407 util_slab_create(&r300->pool_transfers,
408 sizeof(struct pipe_transfer), 64,
409 UTIL_SLAB_SINGLETHREADED);
410
411 r300->cs = rws->cs_create(rws);
412 if (r300->cs == NULL)
413 goto fail;
414
415 if (!r300screen->caps.has_tcl) {
416 /* Create a Draw. This is used for SW TCL. */
417 r300->draw = draw_create(&r300->context);
418 if (r300->draw == NULL)
419 goto fail;
420 /* Enable our renderer. */
421 draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
422 /* Disable converting points/lines to triangles. */
423 draw_wide_line_threshold(r300->draw, 10000000.f);
424 draw_wide_point_threshold(r300->draw, 10000000.f);
425 }
426
427 if (!r300_setup_atoms(r300))
428 goto fail;
429
430 r300_init_blit_functions(r300);
431 r300_init_flush_functions(r300);
432 r300_init_query_functions(r300);
433 r300_init_state_functions(r300);
434 r300_init_resource_functions(r300);
435
436 r300->vbuf_mgr = u_vbuf_mgr_create(&r300->context, 1024 * 1024, 16,
437 PIPE_BIND_VERTEX_BUFFER |
438 PIPE_BIND_INDEX_BUFFER,
439 U_VERTEX_FETCH_DWORD_ALIGNED);
440 if (!r300->vbuf_mgr)
441 goto fail;
442
443 r300->blitter = util_blitter_create(&r300->context);
444 if (r300->blitter == NULL)
445 goto fail;
446
447 /* Render functions must be initialized after blitter. */
448 r300_init_render_functions(r300);
449 r300_init_states(&r300->context);
450
451 rws->cs_set_flush(r300->cs, r300_flush_cb, r300);
452
453 /* The KIL opcode needs the first texture unit to be enabled
454 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
455 * dummy texture there. */
456 if (!r300->screen->caps.is_r500) {
457 struct pipe_resource *tex;
458 struct pipe_resource rtempl = {{0}};
459 struct pipe_sampler_view vtempl = {{0}};
460
461 rtempl.target = PIPE_TEXTURE_2D;
462 rtempl.format = PIPE_FORMAT_I8_UNORM;
463 rtempl.bind = PIPE_BIND_SAMPLER_VIEW;
464 rtempl.usage = PIPE_USAGE_IMMUTABLE;
465 rtempl.width0 = 1;
466 rtempl.height0 = 1;
467 rtempl.depth0 = 1;
468 tex = screen->resource_create(screen, &rtempl);
469
470 u_sampler_view_default_template(&vtempl, tex, tex->format);
471
472 r300->texkill_sampler = (struct r300_sampler_view*)
473 r300->context.create_sampler_view(&r300->context, tex, &vtempl);
474
475 pipe_resource_reference(&tex, NULL);
476 }
477
478 {
479 struct pipe_resource vb;
480 memset(&vb, 0, sizeof(vb));
481 vb.target = PIPE_BUFFER;
482 vb.format = PIPE_FORMAT_R8_UNORM;
483 vb.bind = PIPE_BIND_VERTEX_BUFFER;
484 vb.usage = PIPE_USAGE_IMMUTABLE;
485 vb.width0 = sizeof(float) * 16;
486 vb.height0 = 1;
487 vb.depth0 = 1;
488
489 r300->dummy_vb = screen->resource_create(screen, &vb);
490 }
491
492 {
493 struct pipe_depth_stencil_alpha_state dsa;
494 memset(&dsa, 0, sizeof(dsa));
495 dsa.depth.writemask = 1;
496
497 r300->dsa_decompress_zmask =
498 r300->context.create_depth_stencil_alpha_state(&r300->context,
499 &dsa);
500 }
501
502 /* Print driver info. */
503 #ifdef DEBUG
504 {
505 #else
506 if (DBG_ON(r300, DBG_INFO)) {
507 #endif
508 fprintf(stderr,
509 "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
510 "r300: GART size: %d MB, VRAM size: %d MB\n"
511 "r300: AA compression: %s, Z compression: %s, HiZ: %s\n",
512 rws->get_value(rws, R300_VID_DRM_MAJOR),
513 rws->get_value(rws, R300_VID_DRM_MINOR),
514 rws->get_value(rws, R300_VID_DRM_PATCHLEVEL),
515 screen->get_name(screen),
516 rws->get_value(rws, R300_VID_PCI_ID),
517 rws->get_value(rws, R300_VID_GB_PIPES),
518 rws->get_value(rws, R300_VID_Z_PIPES),
519 rws->get_value(rws, R300_VID_GART_SIZE) >> 20,
520 rws->get_value(rws, R300_VID_VRAM_SIZE) >> 20,
521 rws->get_value(rws, R300_CAN_AACOMPRESS) ? "YES" : "NO",
522 rws->get_value(rws, R300_CAN_HYPERZ) &&
523 r300->screen->caps.zmask_ram ? "YES" : "NO",
524 rws->get_value(rws, R300_CAN_HYPERZ) &&
525 r300->screen->caps.hiz_ram ? "YES" : "NO");
526 }
527
528 return &r300->context;
529
530 fail:
531 r300_destroy_context(&r300->context);
532 return NULL;
533 }