r300g: Cleanup header includes.
[mesa.git] / src / gallium / drivers / r300 / r300_context.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "draw/draw_context.h"
24
25 #include "pipe/p_inlines.h"
26
27 #include "tgsi/tgsi_scan.h"
28
29 #include "util/u_hash_table.h"
30 #include "util/u_memory.h"
31 #include "util/u_simple_list.h"
32
33 #include "r300_clear.h"
34 #include "r300_context.h"
35 #include "r300_flush.h"
36 #include "r300_query.h"
37 #include "r300_screen.h"
38 #include "r300_state_derived.h"
39 #include "r300_state_invariant.h"
40 #include "r300_winsys.h"
41
42 static boolean r300_draw_range_elements(struct pipe_context* pipe,
43 struct pipe_buffer* indexBuffer,
44 unsigned indexSize,
45 unsigned minIndex,
46 unsigned maxIndex,
47 unsigned mode,
48 unsigned start,
49 unsigned count)
50 {
51 struct r300_context* r300 = r300_context(pipe);
52 int i;
53
54 for (i = 0; i < r300->vertex_buffer_count; i++) {
55 void* buf = pipe_buffer_map(pipe->screen,
56 r300->vertex_buffers[i].buffer,
57 PIPE_BUFFER_USAGE_CPU_READ);
58 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
59 }
60
61 if (indexBuffer) {
62 void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
63 PIPE_BUFFER_USAGE_CPU_READ);
64 draw_set_mapped_element_buffer_range(r300->draw, indexSize,
65 minIndex, maxIndex, indices);
66 } else {
67 draw_set_mapped_element_buffer(r300->draw, 0, NULL);
68 }
69
70 draw_set_mapped_constant_buffer(r300->draw,
71 r300->shader_constants[PIPE_SHADER_VERTEX].constants,
72 r300->shader_constants[PIPE_SHADER_VERTEX].count *
73 (sizeof(float) * 4));
74
75 draw_arrays(r300->draw, mode, start, count);
76
77 for (i = 0; i < r300->vertex_buffer_count; i++) {
78 pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer);
79 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
80 }
81
82 if (indexBuffer) {
83 pipe_buffer_unmap(pipe->screen, indexBuffer);
84 draw_set_mapped_element_buffer_range(r300->draw, 0, start,
85 start + count - 1, NULL);
86 }
87
88 return TRUE;
89 }
90
91 static boolean r300_draw_elements(struct pipe_context* pipe,
92 struct pipe_buffer* indexBuffer,
93 unsigned indexSize, unsigned mode,
94 unsigned start, unsigned count)
95 {
96 return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
97 mode, start, count);
98 }
99
100 static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
101 unsigned start, unsigned count)
102 {
103 return r300_draw_elements(pipe, NULL, 0, mode, start, count);
104 }
105
106 static enum pipe_error r300_clear_hash_table(void* key, void* value,
107 void* data)
108 {
109 FREE(key);
110 FREE(value);
111 return PIPE_OK;
112 }
113
114 static void r300_destroy_context(struct pipe_context* context)
115 {
116 struct r300_context* r300 = r300_context(context);
117 struct r300_query* query, * temp;
118
119 util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table,
120 NULL);
121 util_hash_table_destroy(r300->shader_hash_table);
122
123 draw_destroy(r300->draw);
124
125 /* Free the OQ BO. */
126 context->screen->buffer_destroy(r300->oqbo);
127
128 /* If there are any queries pending or not destroyed, remove them now. */
129 foreach_s(query, temp, &r300->query_list) {
130 remove_from_list(query);
131 FREE(query);
132 }
133
134 FREE(r300->blend_color_state);
135 FREE(r300->rs_block);
136 FREE(r300->scissor_state);
137 FREE(r300->viewport_state);
138 FREE(r300);
139 }
140
141 static unsigned int
142 r300_is_texture_referenced( struct pipe_context *pipe,
143 struct pipe_texture *texture,
144 unsigned face, unsigned level)
145 {
146 /**
147 * FIXME: Optimize.
148 */
149
150 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
151 }
152
153 static unsigned int
154 r300_is_buffer_referenced( struct pipe_context *pipe,
155 struct pipe_buffer *buf)
156 {
157 /**
158 * FIXME: Optimize.
159 */
160
161 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
162 }
163
164 static void r300_flush_cb(void *data)
165 {
166 struct r300_context* const cs_context_copy = data;
167
168 cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
169 }
170
171 struct pipe_context* r300_create_context(struct pipe_screen* screen,
172 struct r300_winsys* r300_winsys)
173 {
174 struct r300_context* r300 = CALLOC_STRUCT(r300_context);
175
176 if (!r300)
177 return NULL;
178
179 r300->winsys = r300_winsys;
180
181 r300->context.winsys = (struct pipe_winsys*)r300_winsys;
182 r300->context.screen = screen;
183
184 r300_init_debug(r300);
185
186 r300->context.destroy = r300_destroy_context;
187
188 r300->context.clear = r300_clear;
189
190 r300->context.draw_arrays = r300_draw_arrays;
191 r300->context.draw_elements = r300_draw_elements;
192 r300->context.draw_range_elements = r300_draw_range_elements;
193
194 r300->context.is_texture_referenced = r300_is_texture_referenced;
195 r300->context.is_buffer_referenced = r300_is_buffer_referenced;
196
197 r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash,
198 r300_shader_key_compare);
199
200 r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
201 r300->rs_block = CALLOC_STRUCT(r300_rs_block);
202 r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);
203 r300->viewport_state = CALLOC_STRUCT(r300_viewport_state);
204
205 /* Create a Draw. This is used for vert collation and SW TCL. */
206 r300->draw = draw_create();
207 /* Enable our renderer. */
208 draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
209 /* Disable Draw's clipping if TCL is present. */
210 draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl);
211 /* Force Draw to never do viewport transform, since (again) we can do
212 * transform in hardware, always. */
213 draw_set_viewport_state(r300->draw, &r300_viewport_identity);
214
215 /* Open up the OQ BO. */
216 r300->oqbo = screen->buffer_create(screen, 4096,
217 PIPE_BUFFER_USAGE_VERTEX, 4096);
218
219 r300_init_flush_functions(r300);
220
221 r300_init_query_functions(r300);
222
223 /* r300_init_surface_functions(r300); */
224
225 r300_init_state_functions(r300);
226
227 r300_emit_invariant_state(r300);
228
229 r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
230 r300->dirty_state = R300_NEW_KITCHEN_SINK;
231 r300->dirty_hw++;
232 make_empty_list(&r300->query_list);
233 return &r300->context;
234 }