Merge remote branch 'main/radeon-rewrite'
[mesa.git] / src / gallium / drivers / r300 / r300_context.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "r300_context.h"
24
25 static boolean r300_draw_range_elements(struct pipe_context* pipe,
26 struct pipe_buffer* indexBuffer,
27 unsigned indexSize,
28 unsigned minIndex,
29 unsigned maxIndex,
30 unsigned mode,
31 unsigned start,
32 unsigned count)
33 {
34 struct r300_context* r300 = r300_context(pipe);
35 int i;
36
37 for (i = 0; i < r300->vertex_buffer_count; i++) {
38 void* buf = pipe_buffer_map(pipe->screen,
39 r300->vertex_buffers[i].buffer,
40 PIPE_BUFFER_USAGE_CPU_READ);
41 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
42 }
43
44 if (indexBuffer) {
45 void* indices = pipe_buffer_map(pipe->screen, indexBuffer,
46 PIPE_BUFFER_USAGE_CPU_READ);
47 draw_set_mapped_element_buffer_range(r300->draw, indexSize,
48 minIndex, maxIndex, indices);
49 } else {
50 draw_set_mapped_element_buffer(r300->draw, 0, NULL);
51 }
52
53 draw_set_mapped_constant_buffer(r300->draw,
54 r300->shader_constants[PIPE_SHADER_VERTEX].constants,
55 r300->shader_constants[PIPE_SHADER_VERTEX].user_count *
56 (sizeof(float) * 4));
57
58 draw_arrays(r300->draw, mode, start, count);
59
60 for (i = 0; i < r300->vertex_buffer_count; i++) {
61 pipe_buffer_unmap(pipe->screen, r300->vertex_buffers[i].buffer);
62 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
63 }
64
65 if (indexBuffer) {
66 pipe_buffer_unmap(pipe->screen, indexBuffer);
67 draw_set_mapped_element_buffer_range(r300->draw, 0, start,
68 start + count - 1, NULL);
69 }
70
71 return TRUE;
72 }
73
74 static boolean r300_draw_elements(struct pipe_context* pipe,
75 struct pipe_buffer* indexBuffer,
76 unsigned indexSize, unsigned mode,
77 unsigned start, unsigned count)
78 {
79 return r300_draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
80 mode, start, count);
81 }
82
83 static boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
84 unsigned start, unsigned count)
85 {
86 return r300_draw_elements(pipe, NULL, 0, mode, start, count);
87 }
88
89 static void r300_destroy_context(struct pipe_context* context) {
90 struct r300_context* r300 = r300_context(context);
91
92 draw_destroy(r300->draw);
93
94 FREE(r300->blend_color_state);
95 FREE(r300->rs_block);
96 FREE(r300->scissor_state);
97 FREE(r300->viewport_state);
98 FREE(r300);
99 }
100
101 static unsigned int
102 r300_is_texture_referenced( struct pipe_context *pipe,
103 struct pipe_texture *texture,
104 unsigned face, unsigned level)
105 {
106 /**
107 * FIXME: Optimize.
108 */
109
110 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
111 }
112
113 static unsigned int
114 r300_is_buffer_referenced( struct pipe_context *pipe,
115 struct pipe_buffer *buf)
116 {
117 /**
118 * FIXME: Optimize.
119 */
120
121 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
122 }
123
124 struct pipe_context* r300_create_context(struct pipe_screen* screen,
125 struct r300_winsys* r300_winsys)
126 {
127 struct r300_context* r300 = CALLOC_STRUCT(r300_context);
128
129 if (!r300)
130 return NULL;
131
132 r300->winsys = r300_winsys;
133
134 r300->context.winsys = (struct pipe_winsys*)r300_winsys;
135 r300->context.screen = r300_screen(screen);
136
137 r300->context.destroy = r300_destroy_context;
138
139 r300->context.clear = r300_clear;
140
141 r300->context.draw_arrays = r300_draw_arrays;
142 r300->context.draw_elements = r300_draw_elements;
143 r300->context.draw_range_elements = r300_draw_range_elements;
144
145 r300->context.is_texture_referenced = r300_is_texture_referenced;
146 r300->context.is_buffer_referenced = r300_is_buffer_referenced;
147
148 /* Create a Draw. This is used for vert collation and SW TCL. */
149 r300->draw = draw_create();
150 /* Enable our renderer. */
151 draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
152 /* Disable Draw's clipping if TCL is present. */
153 draw_set_driver_clipping(r300->draw, r300_screen(screen)->caps->has_tcl);
154 /* Force Draw to never do viewport transform, since (again) we can do
155 * transform in hardware, always. */
156 draw_set_viewport_state(r300->draw, &r300_viewport_identity);
157
158 r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state);
159 r300->rs_block = CALLOC_STRUCT(r300_rs_block);
160 r300->scissor_state = CALLOC_STRUCT(r300_scissor_state);
161 r300->viewport_state = CALLOC_STRUCT(r300_viewport_state);
162
163 r300_init_flush_functions(r300);
164
165 r300_init_query_functions(r300);
166
167 r300_init_surface_functions(r300);
168
169 r300_init_state_functions(r300);
170
171 r300_emit_invariant_state(r300);
172 r300->dirty_state = R300_NEW_KITCHEN_SINK;
173 r300->dirty_hw++;
174
175 return &r300->context;
176 }