Merge remote branch 'origin/7.8'
[mesa.git] / src / gallium / drivers / r300 / r300_context.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "draw/draw_context.h"
24
25 #include "util/u_memory.h"
26 #include "util/u_simple_list.h"
27
28 #include "r300_blit.h"
29 #include "r300_context.h"
30 #include "r300_emit.h"
31 #include "r300_flush.h"
32 #include "r300_query.h"
33 #include "r300_render.h"
34 #include "r300_screen.h"
35 #include "r300_state_invariant.h"
36 #include "r300_texture.h"
37
38 #include "radeon_winsys.h"
39
40 static void r300_destroy_context(struct pipe_context* context)
41 {
42 struct r300_context* r300 = r300_context(context);
43 struct r300_query* query, * temp;
44
45 util_blitter_destroy(r300->blitter);
46 draw_destroy(r300->draw);
47
48 /* Free the OQ BO. */
49 context->screen->buffer_destroy(r300->oqbo);
50
51 /* If there are any queries pending or not destroyed, remove them now. */
52 foreach_s(query, temp, &r300->query_list) {
53 remove_from_list(query);
54 FREE(query);
55 }
56
57 FREE(r300->blend_color_state.state);
58 FREE(r300->clip_state.state);
59 FREE(r300->fb_state.state);
60 FREE(r300->rs_block_state.state);
61 FREE(r300->scissor_state.state);
62 FREE(r300->textures_state.state);
63 FREE(r300->vap_output_state.state);
64 FREE(r300->viewport_state.state);
65 FREE(r300->ztop_state.state);
66 FREE(r300);
67 }
68
69 static unsigned int
70 r300_is_texture_referenced(struct pipe_context *pipe,
71 struct pipe_texture *texture,
72 unsigned face, unsigned level)
73 {
74 return pipe->is_buffer_referenced(pipe,
75 ((struct r300_texture *)texture)->buffer);
76 }
77
78 static unsigned int
79 r300_is_buffer_referenced(struct pipe_context *pipe,
80 struct pipe_buffer *buf)
81 {
82 /* This only checks to see whether actual hardware buffers are
83 * referenced. Since we use managed BOs and transfers, it's actually not
84 * possible for pipe_buffers to ever reference the actual hardware, so
85 * buffers are never referenced.
86 */
87
88 /* XXX: that doesn't make sense given that
89 * r300_is_texture_referenced is implemented on top of this
90 * function and hardware can certainly refer to textures
91 * directly...
92 */
93 return 0;
94 }
95
96 static void r300_flush_cb(void *data)
97 {
98 struct r300_context* const cs_context_copy = data;
99
100 cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL);
101 }
102
103 #define R300_INIT_ATOM(atomname, atomsize) \
104 r300->atomname.name = #atomname; \
105 r300->atomname.state = NULL; \
106 r300->atomname.size = atomsize; \
107 r300->atomname.emit = r300_emit_##atomname; \
108 r300->atomname.dirty = FALSE; \
109 insert_at_tail(&r300->atom_list, &r300->atomname);
110
111 static void r300_setup_atoms(struct r300_context* r300)
112 {
113 boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500;
114 boolean has_tcl = r300_screen(r300->context.screen)->caps->has_tcl;
115
116 /* Create the actual atom list.
117 *
118 * Each atom is examined and emitted in the order it appears here, which
119 * can affect performance and conformance if not handled with care.
120 *
121 * Some atoms never change size, others change every emit - those have
122 * the size of 0 here. */
123 make_empty_list(&r300->atom_list);
124 R300_INIT_ATOM(invariant_state, 71);
125 R300_INIT_ATOM(ztop_state, 2);
126 R300_INIT_ATOM(blend_state, 8);
127 R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
128 R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
129 R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
130 R300_INIT_ATOM(fb_state, 0);
131 R300_INIT_ATOM(rs_state, 0);
132 R300_INIT_ATOM(scissor_state, 3);
133 R300_INIT_ATOM(viewport_state, 9);
134 R300_INIT_ATOM(rs_block_state, 0);
135 R300_INIT_ATOM(vertex_stream_state, 0);
136 R300_INIT_ATOM(vap_output_state, 6);
137 R300_INIT_ATOM(pvs_flush, 2);
138 R300_INIT_ATOM(vs_state, 0);
139 R300_INIT_ATOM(texture_cache_inval, 2);
140 R300_INIT_ATOM(textures_state, 0);
141
142 /* Some non-CSO atoms need explicit space to store the state locally. */
143 r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
144 r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state);
145 r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
146 r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
147 r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
148 r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
149 r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state);
150 r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
151 r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
152 }
153
154 struct pipe_context* r300_create_context(struct pipe_screen* screen,
155 void *priv)
156 {
157 struct r300_context* r300 = CALLOC_STRUCT(r300_context);
158 struct r300_screen* r300screen = r300_screen(screen);
159 struct radeon_winsys* radeon_winsys = r300screen->radeon_winsys;
160
161 if (!r300)
162 return NULL;
163
164 r300screen->ctx = (struct pipe_context*)r300;
165
166 r300->winsys = radeon_winsys;
167
168 r300->context.winsys = (struct pipe_winsys*)radeon_winsys;
169 r300->context.screen = screen;
170 r300->context.priv = priv;
171
172 r300->context.destroy = r300_destroy_context;
173
174 r300->context.clear = r300_clear;
175 r300->context.surface_copy = r300_surface_copy;
176 r300->context.surface_fill = r300_surface_fill;
177
178 if (r300screen->caps->has_tcl) {
179 r300->context.draw_arrays = r300_draw_arrays;
180 r300->context.draw_elements = r300_draw_elements;
181 r300->context.draw_range_elements = r300_draw_range_elements;
182 } else {
183 r300->context.draw_arrays = r300_swtcl_draw_arrays;
184 r300->context.draw_elements = r300_draw_elements;
185 r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
186
187 /* Create a Draw. This is used for SW TCL. */
188 r300->draw = draw_create();
189 /* Enable our renderer. */
190 draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
191 /* Enable Draw's clipping. */
192 draw_set_driver_clipping(r300->draw, FALSE);
193 /* Force Draw to never do viewport transform, since we can do
194 * transform in hardware, always. */
195 draw_set_viewport_state(r300->draw, &r300_viewport_identity);
196 }
197
198 r300->context.is_texture_referenced = r300_is_texture_referenced;
199 r300->context.is_buffer_referenced = r300_is_buffer_referenced;
200
201 r300_setup_atoms(r300);
202
203 /* Open up the OQ BO. */
204 r300->oqbo = screen->buffer_create(screen, 4096,
205 PIPE_BUFFER_USAGE_VERTEX, 4096);
206 make_empty_list(&r300->query_list);
207
208 r300_init_flush_functions(r300);
209
210 r300_init_query_functions(r300);
211
212 /* r300_init_surface_functions(r300); */
213
214 r300_init_state_functions(r300);
215
216 r300->invariant_state.dirty = TRUE;
217
218 r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300);
219 r300->dirty_hw++;
220
221 r300->blitter = util_blitter_create(&r300->context);
222
223 return &r300->context;
224 }