162470871039b4ae1f853770cadde3bd567c6535
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #include "draw/draw_vertex.h"
27
28 #include "util/u_blitter.h"
29
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
33 #include "util/u_vbuf_mgr.h"
34
35 #include "r300_defines.h"
36 #include "r300_screen.h"
37 #include "r300_winsys.h"
38
39 struct u_upload_mgr;
40 struct r300_context;
41 struct r300_fragment_shader;
42 struct r300_vertex_shader;
43 struct r300_stencilref_context;
44
45 struct r300_atom {
46 /* Name, for debugging. */
47 const char* name;
48 /* Opaque state. */
49 void* state;
50 /* Emit the state to the context. */
51 void (*emit)(struct r300_context*, unsigned, void*);
52 /* Upper bound on number of dwords to emit. */
53 unsigned size;
54 /* Whether this atom should be emitted. */
55 boolean dirty;
56 /* Whether this atom may be emitted with state == NULL. */
57 boolean allow_null_state;
58 };
59
60 struct r300_aa_state {
61 struct r300_surface *dest;
62
63 uint32_t aa_config;
64 uint32_t aaresolve_ctl;
65 };
66
67 struct r300_blend_state {
68 struct pipe_blend_state state;
69
70 uint32_t cb[8];
71 uint32_t cb_no_readwrite[8];
72 };
73
74 struct r300_blend_color_state {
75 struct pipe_blend_color state;
76 uint32_t cb[3];
77 };
78
79 struct r300_clip_state {
80 struct pipe_clip_state clip;
81
82 uint32_t cb[29];
83 };
84
85 struct r300_dsa_state {
86 struct pipe_depth_stencil_alpha_state dsa;
87
88 /* This is actually a command buffer with named dwords. */
89 uint32_t cb_begin;
90 uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
91 uint32_t cb_reg_seq;
92 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
93 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
94 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
95 uint32_t cb_reg;
96 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
97 uint32_t cb_reg1;
98 uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */
99
100 /* The same, but for FP16 alpha test. */
101 uint32_t cb_begin_fp16;
102 uint32_t alpha_function_fp16; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
103 uint32_t cb_reg_seq_fp16;
104 uint32_t z_buffer_control_fp16; /* R300_ZB_CNTL: 0x4f00 */
105 uint32_t z_stencil_control_fp16; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
106 uint32_t stencil_ref_mask_fp16; /* R300_ZB_STENCILREFMASK: 0x4f08 */
107 uint32_t cb_reg_fp16;
108 uint32_t stencil_ref_bf_fp16; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
109 uint32_t cb_reg1_fp16;
110 uint32_t alpha_value_fp16; /* R500_FG_ALPHA_VALUE: 0x4be0 */
111
112 /* The second command buffer disables zbuffer reads and writes. */
113 uint32_t cb_zb_no_readwrite[10];
114 uint32_t cb_fp16_zb_no_readwrite[10];
115
116 /* Whether a two-sided stencil is enabled. */
117 boolean two_sided;
118 /* Whether a fallback should be used for a two-sided stencil ref value. */
119 boolean two_sided_stencil_ref;
120 };
121
122 struct r300_hyperz_state {
123 int flush;
124 /* This is actually a command buffer with named dwords. */
125 uint32_t cb_flush_begin;
126 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
127 uint32_t cb_begin;
128 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
129 uint32_t cb_reg1;
130 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
131 uint32_t cb_reg2;
132 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
133 uint32_t cb_reg3;
134 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
135 };
136
137 struct r300_gpu_flush {
138 uint32_t cb_flush_clean[6];
139 };
140
141 #define RS_STATE_MAIN_SIZE 25
142
143 struct r300_rs_state {
144 /* Original rasterizer state. */
145 struct pipe_rasterizer_state rs;
146 /* Draw-specific rasterizer state. */
147 struct pipe_rasterizer_state rs_draw;
148
149 /* Command buffers. */
150 uint32_t cb_main[RS_STATE_MAIN_SIZE];
151 uint32_t cb_poly_offset_zb16[5];
152 uint32_t cb_poly_offset_zb24[5];
153
154 /* The index to cb_main where the cull_mode register value resides. */
155 unsigned cull_mode_index;
156
157 /* Whether polygon offset is enabled. */
158 boolean polygon_offset_enable;
159
160 /* This is emitted in the draw function. */
161 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
162 };
163
164 struct r300_rs_block {
165 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
166 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
167 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
168 uint32_t gb_enable;
169
170 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
171 uint32_t count; /* R300_RS_COUNT */
172 uint32_t inst_count; /* R300_RS_INST_COUNT */
173 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
174 };
175
176 struct r300_sampler_state {
177 struct pipe_sampler_state state;
178
179 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
180 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
181
182 /* Min/max LOD must be clamped to [0, last_level], thus
183 * it's dependent on a currently bound texture */
184 unsigned min_lod, max_lod;
185 };
186
187 struct r300_texture_format_state {
188 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
189 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
190 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
191 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
192 };
193
194 struct r300_sampler_view {
195 struct pipe_sampler_view base;
196
197 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
198 * derived from base. */
199 unsigned char swizzle[4];
200
201 /* Copy of r300_texture::texture_format_state with format-specific bits
202 * added. */
203 struct r300_texture_format_state format;
204
205 /* The texture cache region for this texture. */
206 uint32_t texcache_region;
207 };
208
209 struct r300_texture_sampler_state {
210 struct r300_texture_format_state format;
211 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
212 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
213 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
214 };
215
216 struct r300_textures_state {
217 /* Textures. */
218 struct r300_sampler_view *sampler_views[16];
219 int sampler_view_count;
220 /* Sampler states. */
221 struct r300_sampler_state *sampler_states[16];
222 int sampler_state_count;
223
224 /* This is the merge of the texture and sampler states. */
225 unsigned count;
226 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
227 struct r300_texture_sampler_state regs[16];
228 };
229
230 struct r300_vertex_stream_state {
231 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
232 uint32_t vap_prog_stream_cntl[8];
233 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
234 uint32_t vap_prog_stream_cntl_ext[8];
235
236 unsigned count;
237 };
238
239 struct r300_invariant_state {
240 uint32_t cb[24];
241 };
242
243 struct r300_vap_invariant_state {
244 uint32_t cb[11];
245 };
246
247 struct r300_viewport_state {
248 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
249 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
250 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
251 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
252 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
253 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
254 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
255 };
256
257 struct r300_ztop_state {
258 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
259 };
260
261 /* The next several objects are not pure Radeon state; they inherit from
262 * various Gallium classes. */
263
264 struct r300_constant_buffer {
265 /* Buffer of constants */
266 uint32_t *ptr;
267 /* Remapping table. */
268 unsigned *remap_table;
269 /* const buffer base */
270 uint32_t buffer_base;
271 };
272
273 /* Query object.
274 *
275 * This is not a subclass of pipe_query because pipe_query is never
276 * actually fully defined. So, rather than have it as a member, and do
277 * subclass-style casting, we treat pipe_query as an opaque, and just
278 * trust that our state tracker does not ever mess up query objects.
279 */
280 struct r300_query {
281 /* The kind of query. Currently only OQ is supported. */
282 unsigned type;
283 /* The number of pipes where query results are stored. */
284 unsigned num_pipes;
285 /* How many results have been written, in dwords. It's incremented
286 * after end_query and flush. */
287 unsigned num_results;
288 /* if begin has been emitted */
289 boolean begin_emitted;
290
291 /* The buffer where query results are stored. */
292 struct r300_winsys_bo *buf;
293 struct r300_winsys_cs_handle *cs_buf;
294 /* The size of the buffer. */
295 unsigned buffer_size;
296 /* The domain of the buffer. */
297 enum r300_buffer_domain domain;
298
299 /* Linked list members. */
300 struct r300_query* prev;
301 struct r300_query* next;
302 };
303
304 struct r300_surface {
305 struct pipe_surface base;
306
307 /* Winsys buffer backing the texture. */
308 struct r300_winsys_bo *buf;
309 struct r300_winsys_cs_handle *cs_buf;
310
311 enum r300_buffer_domain domain;
312
313 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
314 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
315 uint32_t pitch_zmask; /* ZMASK_PITCH */
316 uint32_t pitch_hiz; /* HIZ_PITCH */
317 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
318
319 /* Parameters dedicated to the CBZB clear. */
320 uint32_t cbzb_width; /* Aligned width. */
321 uint32_t cbzb_height; /* Half of the height. */
322 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
323 uint32_t cbzb_pitch; /* DEPTHPITCH. */
324 uint32_t cbzb_format; /* ZB_FORMAT. */
325
326 /* Whether the CBZB clear is allowed on the surface. */
327 boolean cbzb_allowed;
328 };
329
330 struct r300_texture_desc {
331 /* Width, height, and depth.
332 * Most of the time, these are equal to pipe_texture::width0, height0,
333 * and depth0. However, NPOT 3D textures must have dimensions aligned
334 * to POT, and this is the only case when these variables differ from
335 * pipe_texture. */
336 unsigned width0, height0, depth0;
337
338 /* Buffer tiling.
339 * Macrotiling is specified per-level because small mipmaps cannot
340 * be macrotiled. */
341 enum r300_buffer_tiling microtile;
342 enum r300_buffer_tiling macrotile[R300_MAX_TEXTURE_LEVELS];
343
344 /* Offsets into the buffer. */
345 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
346
347 /* Strides for each mip-level. */
348 unsigned stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
349 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
350
351 /* Size of one zslice or face or 2D image based on the texture target. */
352 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
353
354 /* Total size of this texture, in bytes,
355 * derived from the texture properties. */
356 unsigned size_in_bytes;
357
358 /* Total size of the buffer backing this texture, in bytes.
359 * It must be >= size. */
360 unsigned buffer_size_in_bytes;
361
362 /**
363 * If non-zero, override the natural texture layout with
364 * a custom stride (in bytes).
365 *
366 * \note Mipmapping fails for textures with a non-natural layout!
367 *
368 * \sa r300_texture_get_stride
369 */
370 unsigned stride_in_bytes_override;
371
372 /* Whether this texture has non-power-of-two dimensions.
373 * It can be either a regular texture or a rectangle one. */
374 boolean is_npot;
375
376 /* This flag says that hardware must use the stride for addressing
377 * instead of the width. */
378 boolean uses_stride_addressing;
379
380 /* Whether CBZB fast color clear is allowed on the miplevel. */
381 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
382
383 /* Zbuffer compression info for each miplevel. */
384 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
385 /* If zero, then disable Z compression/HiZ. */
386 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
387 unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
388 /* Zmask/HiZ strides for each miplevel. */
389 unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
390 unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
391 };
392
393 struct r300_resource
394 {
395 struct u_vbuf_resource b;
396
397 /* Winsys buffer backing this resource. */
398 struct r300_winsys_bo *buf;
399 struct r300_winsys_cs_handle *cs_buf;
400 enum r300_buffer_domain domain;
401 unsigned buf_size;
402
403 /* Constant buffers are in user memory. */
404 uint8_t *constant_buffer;
405
406 /* Texture description (addressing, layout, special features). */
407 struct r300_texture_desc tex;
408
409 /* Registers carrying texture format data. */
410 /* Only format-independent bits should be filled in. */
411 struct r300_texture_format_state tx_format;
412
413 /* Where the texture starts in the buffer. */
414 unsigned tex_offset;
415
416 /* This is the level tiling flags were last time set for.
417 * It's used to prevent redundant tiling-flags changes from happening.*/
418 unsigned surface_level;
419 };
420
421 struct r300_vertex_element_state {
422 unsigned count;
423 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
424 unsigned format_size[PIPE_MAX_ATTRIBS];
425
426 struct u_vbuf_mgr_elements *vmgr_elements;
427
428 /* The size of the vertex, in dwords. */
429 unsigned vertex_size_dwords;
430
431 struct r300_vertex_stream_state vertex_stream;
432 };
433
434 enum r300_hiz_func {
435 HIZ_FUNC_NONE,
436
437 /* The function, when determined, is set in stone
438 * until the next HiZ clear. */
439
440 /* MAX is written to the HiZ buffer.
441 * Used for LESS, LEQUAL. */
442 HIZ_FUNC_MAX,
443
444 /* MIN is written to the HiZ buffer.
445 * Used for GREATER, GEQUAL. */
446 HIZ_FUNC_MIN,
447 };
448
449 struct r300_context {
450 /* Parent class */
451 struct pipe_context context;
452
453 /* The interface to the windowing system, etc. */
454 struct r300_winsys_screen *rws;
455 /* The command stream. */
456 struct r300_winsys_cs *cs;
457 /* Screen. */
458 struct r300_screen *screen;
459
460 /* Draw module. Used mostly for SW TCL. */
461 struct draw_context* draw;
462 /* Vertex buffer for SW TCL. */
463 struct pipe_resource* vbo;
464 /* Offset and size into the SW TCL VBO. */
465 size_t draw_vbo_offset;
466 size_t draw_vbo_size;
467 /* Whether the VBO must not be flushed. */
468 boolean draw_vbo_locked;
469 boolean draw_first_emitted;
470
471 /* Accelerated blit support. */
472 struct blitter_context* blitter;
473 /* Stencil two-sided reference value fallback. */
474 struct r300_stencilref_context *stencilref_fallback;
475
476 /* The KIL opcode needs the first texture unit to be enabled
477 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
478 * dummy texture there. */
479 struct r300_sampler_view *texkill_sampler;
480
481 /* When no vertex buffer is set, this one is used instead to prevent
482 * hardlocks. */
483 struct pipe_resource *dummy_vb;
484
485 /* The currently active query. */
486 struct r300_query *query_current;
487 /* The saved query for blitter operations. */
488 struct r300_query *blitter_saved_query;
489 /* Query list. */
490 struct r300_query query_list;
491
492 /* Various CSO state objects. */
493
494 /* Each atom is emitted in the order it appears here, which can affect
495 * performance and stability if not handled with care. */
496 /* GPU flush. */
497 struct r300_atom gpu_flush;
498 /* Anti-aliasing (MSAA) state. */
499 struct r300_atom aa_state;
500 /* Framebuffer state. */
501 struct r300_atom fb_state;
502 /* HyperZ state (various SC/ZB bits). */
503 struct r300_atom hyperz_state;
504 /* ZTOP state. */
505 struct r300_atom ztop_state;
506 /* Depth, stencil, and alpha state. */
507 struct r300_atom dsa_state;
508 /* Blend state. */
509 struct r300_atom blend_state;
510 /* Blend color state. */
511 struct r300_atom blend_color_state;
512 /* Scissor state. */
513 struct r300_atom scissor_state;
514 /* Invariant state. This must be emitted to get the engine started. */
515 struct r300_atom invariant_state;
516 /* Viewport state. */
517 struct r300_atom viewport_state;
518 /* PVS flush. */
519 struct r300_atom pvs_flush;
520 /* VAP invariant state. */
521 struct r300_atom vap_invariant_state;
522 /* Vertex stream formatting state. */
523 struct r300_atom vertex_stream_state;
524 /* Vertex shader. */
525 struct r300_atom vs_state;
526 /* User clip planes. */
527 struct r300_atom clip_state;
528 /* RS block state + VAP (vertex shader) output mapping state. */
529 struct r300_atom rs_block_state;
530 /* Rasterizer state. */
531 struct r300_atom rs_state;
532 /* Framebuffer state (pipelined regs). */
533 struct r300_atom fb_state_pipelined;
534 /* Fragment shader. */
535 struct r300_atom fs;
536 /* Fragment shader RC_CONSTANT_STATE variables. */
537 struct r300_atom fs_rc_constant_state;
538 /* Fragment shader constant buffer. */
539 struct r300_atom fs_constants;
540 /* Vertex shader constant buffer. */
541 struct r300_atom vs_constants;
542 /* Texture cache invalidate. */
543 struct r300_atom texture_cache_inval;
544 /* Textures state. */
545 struct r300_atom textures_state;
546 /* HiZ clear */
547 struct r300_atom hiz_clear;
548 /* zmask clear */
549 struct r300_atom zmask_clear;
550 /* Occlusion query. */
551 struct r300_atom query_start;
552
553 /* The pointers to the first and the last atom. */
554 struct r300_atom *first_dirty, *last_dirty;
555
556 /* Vertex elements for Gallium. */
557 struct r300_vertex_element_state *velems;
558
559 struct pipe_index_buffer index_buffer;
560
561 /* Vertex info for Draw. */
562 struct vertex_info vertex_info;
563
564 struct pipe_stencil_ref stencil_ref;
565 struct pipe_viewport_state viewport;
566
567 /* Stream locations for SWTCL. */
568 int stream_loc_notcl[16];
569
570 /* Flag indicating whether or not the HW is dirty. */
571 uint32_t dirty_hw;
572 /* Whether polygon offset is enabled. */
573 boolean polygon_offset_enabled;
574 /* Z buffer bit depth. */
575 uint32_t zbuffer_bpp;
576 /* Whether rendering is conditional and should be skipped. */
577 boolean skip_rendering;
578 /* Point sprites texcoord index, 1 bit per texcoord */
579 int sprite_coord_enable;
580 /* Whether two-sided color selection is enabled (AKA light_twoside). */
581 boolean two_sided_color;
582 /* Whether fast color clear is enabled. */
583 boolean cbzb_clear;
584 /* Whether ZMASK is enabled. */
585 boolean zmask_in_use;
586 /* Whether ZMASK is being decompressed. */
587 boolean zmask_decompress;
588 /* Whether ZMASK/HIZ is locked, i.e. should be disabled and cannot be taken over. */
589 boolean hyperz_locked;
590 /* The zbuffer the ZMASK of which is locked. */
591 struct pipe_surface *locked_zbuffer;
592 /* Whether HIZ is enabled. */
593 boolean hiz_in_use;
594 /* HiZ function. Can be either MIN or MAX. */
595 enum r300_hiz_func hiz_func;
596 /* HiZ clear value. */
597 uint32_t hiz_clear_value;
598
599 void *dsa_decompress_zmask;
600
601 struct u_vbuf_mgr *vbuf_mgr;
602
603 struct util_slab_mempool pool_transfers;
604
605 /* Stat counter. */
606 uint64_t flush_counter;
607
608 /* const tracking for VS */
609 int vs_const_base;
610
611 /* Vertex array state info */
612 boolean vertex_arrays_dirty;
613 boolean vertex_arrays_indexed;
614 int vertex_arrays_offset;
615 int vertex_arrays_instance_id;
616 boolean instancing_enabled;
617 };
618
619 #define foreach_atom(r300, atom) \
620 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
621
622 #define foreach_dirty_atom(r300, atom) \
623 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
624
625 /* Convenience cast wrappers. */
626 static INLINE struct r300_query* r300_query(struct pipe_query* q)
627 {
628 return (struct r300_query*)q;
629 }
630
631 static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
632 {
633 return (struct r300_surface*)surf;
634 }
635
636 static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
637 {
638 return (struct r300_resource*)tex;
639 }
640
641 static INLINE struct r300_context* r300_context(struct pipe_context* context)
642 {
643 return (struct r300_context*)context;
644 }
645
646 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
647 {
648 return (struct r300_fragment_shader*)r300->fs.state;
649 }
650
651 static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
652 struct r300_atom *atom)
653 {
654 atom->dirty = TRUE;
655
656 if (!r300->first_dirty) {
657 r300->first_dirty = atom;
658 r300->last_dirty = atom+1;
659 } else {
660 if (atom < r300->first_dirty)
661 r300->first_dirty = atom;
662 else if (atom+1 > r300->last_dirty)
663 r300->last_dirty = atom+1;
664 }
665 }
666
667 struct pipe_context* r300_create_context(struct pipe_screen* screen,
668 void *priv);
669
670 /* Context initialization. */
671 struct draw_stage* r300_draw_stage(struct r300_context* r300);
672 void r300_init_blit_functions(struct r300_context *r300);
673 void r300_init_flush_functions(struct r300_context* r300);
674 void r300_init_query_functions(struct r300_context* r300);
675 void r300_init_render_functions(struct r300_context *r300);
676 void r300_init_state_functions(struct r300_context* r300);
677 void r300_init_resource_functions(struct r300_context* r300);
678
679 /* r300_blit.c */
680 void r300_decompress_zmask(struct r300_context *r300);
681 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
682 void r300_decompress_zmask_locked(struct r300_context *r300);
683
684 /* r300_flush.c */
685 void r300_flush(struct pipe_context *pipe,
686 unsigned flags,
687 struct pipe_fence_handle **fence);
688
689 /* r300_hyperz.c */
690 void r300_update_hyperz_state(struct r300_context* r300);
691
692 /* r300_query.c */
693 void r300_resume_query(struct r300_context *r300,
694 struct r300_query *query);
695 void r300_stop_query(struct r300_context *r300);
696
697 /* r300_render_translate.c */
698 void r300_translate_index_buffer(struct r300_context *r300,
699 struct pipe_resource **index_buffer,
700 unsigned *index_size, unsigned index_offset,
701 unsigned *start, unsigned count);
702
703 /* r300_render_stencilref.c */
704 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
705
706 /* r300_render.c */
707 void r300_draw_flush_vbuf(struct r300_context *r300);
708 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
709
710 /* r300_state.c */
711 enum r300_fb_state_change {
712 R300_CHANGED_FB_STATE = 0,
713 R300_CHANGED_HYPERZ_FLAG,
714 R300_CHANGED_MULTIWRITE
715 };
716
717 void r300_mark_fb_state_dirty(struct r300_context *r300,
718 enum r300_fb_state_change change);
719 void r300_mark_fs_code_dirty(struct r300_context *r300);
720
721 /* r300_state_derived.c */
722 void r300_update_derived_state(struct r300_context* r300);
723
724 /* r300_debug.c */
725 void r500_dump_rs_block(struct r300_rs_block *rs);
726
727
728 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
729 {
730 return SCREEN_DBG_ON(ctx->screen, flags);
731 }
732
733 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
734 const char * fmt, ...)
735 {
736 if (CTX_DBG_ON(ctx, flags)) {
737 va_list va;
738 va_start(va, fmt);
739 vfprintf(stderr, fmt, va);
740 va_end(va);
741 }
742 }
743
744 #define DBG_ON CTX_DBG_ON
745 #define DBG CTX_DBG
746
747 #endif /* R300_CONTEXT_H */