1b912c3eeeeb8513bc4604e0edde65ca2a57e4a6
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #define R300_BUFFER_ALIGNMENT 64
27
28 #include "draw/draw_vertex.h"
29
30 #include "util/u_blitter.h"
31
32 #include "pipe/p_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_transfer.h"
35
36 #include "r300_defines.h"
37 #include "r300_screen.h"
38 #include "compiler/radeon_regalloc.h"
39 #include "../../winsys/radeon/drm/radeon_winsys.h"
40
41 struct u_upload_mgr;
42 struct r300_context;
43 struct r300_fragment_shader;
44 struct r300_vertex_shader;
45 struct r300_stencilref_context;
46
47 enum colormask_swizzle {
48 COLORMASK_BGRA,
49 COLORMASK_RGBA,
50 COLORMASK_RRRR,
51 COLORMASK_AAAA,
52 COLORMASK_GRRG,
53 COLORMASK_ARRA,
54 COLORMASK_NUM_SWIZZLES
55 };
56
57 struct r300_atom {
58 /* Name, for debugging. */
59 const char* name;
60 /* Opaque state. */
61 void* state;
62 /* Emit the state to the context. */
63 void (*emit)(struct r300_context*, unsigned, void*);
64 /* Upper bound on number of dwords to emit. */
65 unsigned size;
66 /* Whether this atom should be emitted. */
67 boolean dirty;
68 /* Whether this atom may be emitted with state == NULL. */
69 boolean allow_null_state;
70 };
71
72 struct r300_aa_state {
73 struct r300_surface *dest;
74
75 uint32_t aa_config;
76 };
77
78 struct r300_blend_state {
79 struct pipe_blend_state state;
80
81 uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
82 uint32_t cb_noclamp[8];
83 uint32_t cb_no_readwrite[8];
84 };
85
86 struct r300_blend_color_state {
87 struct pipe_blend_color state;
88 uint32_t cb[3];
89 };
90
91 struct r300_clip_state {
92 uint32_t cb[29];
93 };
94
95 struct r300_dsa_state {
96 struct pipe_depth_stencil_alpha_state dsa;
97
98 /* This is actually a command buffer with named dwords. */
99 uint32_t cb_begin;
100 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
101 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
102 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
103 uint32_t cb_reg;
104 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
105 uint32_t cb_reg1;
106 uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */
107
108 /* Same, but without ZB reads and writes. */
109 uint32_t cb_zb_no_readwrite[8]; /* ZB not bound */
110
111 /* Emitted separately: */
112 uint32_t alpha_function;
113
114 /* Whether a two-sided stencil is enabled. */
115 boolean two_sided;
116 /* Whether a fallback should be used for a two-sided stencil ref value. */
117 boolean two_sided_stencil_ref;
118 };
119
120 struct r300_hyperz_state {
121 int flush;
122 /* This is actually a command buffer with named dwords. */
123 uint32_t cb_flush_begin;
124 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
125 uint32_t cb_begin;
126 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
127 uint32_t cb_reg1;
128 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
129 uint32_t cb_reg2;
130 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
131 uint32_t cb_reg3;
132 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
133 };
134
135 struct r300_gpu_flush {
136 uint32_t cb_flush_clean[6];
137 };
138
139 #define RS_STATE_MAIN_SIZE 27
140
141 struct r300_rs_state {
142 /* Original rasterizer state. */
143 struct pipe_rasterizer_state rs;
144 /* Draw-specific rasterizer state. */
145 struct pipe_rasterizer_state rs_draw;
146
147 /* Command buffers. */
148 uint32_t cb_main[RS_STATE_MAIN_SIZE];
149 uint32_t cb_poly_offset_zb16[5];
150 uint32_t cb_poly_offset_zb24[5];
151
152 /* The index to cb_main where the cull_mode register value resides. */
153 unsigned cull_mode_index;
154
155 /* Whether polygon offset is enabled. */
156 boolean polygon_offset_enable;
157
158 /* This is emitted in the draw function. */
159 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
160 };
161
162 struct r300_rs_block {
163 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
164 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
165 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
166 uint32_t gb_enable;
167
168 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
169 uint32_t count; /* R300_RS_COUNT */
170 uint32_t inst_count; /* R300_RS_INST_COUNT */
171 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
172 };
173
174 struct r300_sampler_state {
175 struct pipe_sampler_state state;
176
177 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
178 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
179
180 /* Min/max LOD must be clamped to [0, last_level], thus
181 * it's dependent on a currently bound texture */
182 unsigned min_lod, max_lod;
183 };
184
185 struct r300_texture_format_state {
186 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
187 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
188 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
189 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
190 uint32_t us_format0; /* R500_US_FORMAT0_0: 0x4640 (through 15) */
191 };
192
193 struct r300_sampler_view {
194 struct pipe_sampler_view base;
195
196 /* For resource_copy_region. */
197 unsigned width0_override;
198 unsigned height0_override;
199
200 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
201 * derived from base. */
202 unsigned char swizzle[4];
203
204 /* Copy of r300_texture::texture_format_state with format-specific bits
205 * added. */
206 struct r300_texture_format_state format;
207
208 /* The texture cache region for this texture. */
209 uint32_t texcache_region;
210 };
211
212 struct r300_texture_sampler_state {
213 struct r300_texture_format_state format;
214 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
215 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
216 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
217 };
218
219 struct r300_textures_state {
220 /* Textures. */
221 struct r300_sampler_view *sampler_views[16];
222 int sampler_view_count;
223 /* Sampler states. */
224 struct r300_sampler_state *sampler_states[16];
225 int sampler_state_count;
226
227 /* This is the merge of the texture and sampler states. */
228 unsigned count;
229 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
230 struct r300_texture_sampler_state regs[16];
231 };
232
233 struct r300_vertex_stream_state {
234 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
235 uint32_t vap_prog_stream_cntl[8];
236 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
237 uint32_t vap_prog_stream_cntl_ext[8];
238
239 unsigned count;
240 };
241
242 struct r300_invariant_state {
243 uint32_t cb[24];
244 };
245
246 struct r300_vap_invariant_state {
247 uint32_t cb[11];
248 };
249
250 struct r300_viewport_state {
251 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
252 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
253 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
254 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
255 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
256 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
257 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
258 };
259
260 struct r300_ztop_state {
261 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
262 };
263
264 /* The next several objects are not pure Radeon state; they inherit from
265 * various Gallium classes. */
266
267 struct r300_constant_buffer {
268 /* Buffer of constants */
269 uint32_t *ptr;
270 /* Remapping table. */
271 unsigned *remap_table;
272 /* const buffer base */
273 uint32_t buffer_base;
274 };
275
276 /* Query object.
277 *
278 * This is not a subclass of pipe_query because pipe_query is never
279 * actually fully defined. So, rather than have it as a member, and do
280 * subclass-style casting, we treat pipe_query as an opaque, and just
281 * trust that our state tracker does not ever mess up query objects.
282 */
283 struct r300_query {
284 /* The kind of query. Currently only OQ is supported. */
285 unsigned type;
286 /* The number of pipes where query results are stored. */
287 unsigned num_pipes;
288 /* How many results have been written, in dwords. It's incremented
289 * after end_query and flush. */
290 unsigned num_results;
291 /* if begin has been emitted */
292 boolean begin_emitted;
293
294 /* The buffer where query results are stored. */
295 struct pb_buffer *buf;
296 struct radeon_winsys_cs_handle *cs_buf;
297 };
298
299 struct r300_surface {
300 struct pipe_surface base;
301
302 /* Winsys buffer backing the texture. */
303 struct pb_buffer *buf;
304 struct radeon_winsys_cs_handle *cs_buf;
305
306 enum radeon_bo_domain domain;
307
308 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
309 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
310 uint32_t pitch_zmask; /* ZMASK_PITCH */
311 uint32_t pitch_hiz; /* HIZ_PITCH */
312 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
313
314 /* Parameters dedicated to the CBZB clear. */
315 uint32_t cbzb_width; /* Aligned width. */
316 uint32_t cbzb_height; /* Half of the height. */
317 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
318 uint32_t cbzb_pitch; /* DEPTHPITCH. */
319 uint32_t cbzb_format; /* ZB_FORMAT. */
320
321 /* Whether the CBZB clear is allowed on the surface. */
322 boolean cbzb_allowed;
323
324 unsigned colormask_swizzle;
325 };
326
327 struct r300_texture_desc {
328 /* Width, height, and depth.
329 * Most of the time, these are equal to pipe_texture::width0, height0,
330 * and depth0. However, NPOT 3D textures must have dimensions aligned
331 * to POT, and this is the only case when these variables differ from
332 * pipe_texture. */
333 unsigned width0, height0, depth0;
334
335 /* Buffer tiling.
336 * Macrotiling is specified per-level because small mipmaps cannot
337 * be macrotiled. */
338 enum radeon_bo_layout microtile;
339 enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
340
341 /* Offsets into the buffer. */
342 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
343
344 /* Strides for each mip-level. */
345 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
346
347 /* Size of one zslice or face or 2D image based on the texture target. */
348 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
349
350 /* Total size of this texture, in bytes,
351 * derived from the texture properties. */
352 unsigned size_in_bytes;
353
354 /**
355 * If non-zero, override the natural texture layout with
356 * a custom stride (in bytes).
357 *
358 * \note Mipmapping fails for textures with a non-natural layout!
359 *
360 * \sa r300_texture_get_stride
361 */
362 unsigned stride_in_bytes_override;
363
364 /* Whether this texture has non-power-of-two dimensions.
365 * It can be either a regular texture or a rectangle one. */
366 boolean is_npot;
367
368 /* This flag says that hardware must use the stride for addressing
369 * instead of the width. */
370 boolean uses_stride_addressing;
371
372 /* Whether CBZB fast color clear is allowed on the miplevel. */
373 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
374
375 /* Zbuffer compression info for each miplevel. */
376 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
377 /* If zero, then disable Z compression/HiZ. */
378 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
379 unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
380 /* Zmask/HiZ strides for each miplevel. */
381 unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
382 unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
383 };
384
385 struct r300_resource
386 {
387 struct u_resource b;
388
389 /* Winsys buffer backing this resource. */
390 struct pb_buffer *buf;
391 struct radeon_winsys_cs_handle *cs_buf;
392 enum radeon_bo_domain domain;
393
394 /* Constant buffers and SWTCL vertex and index buffers are in user
395 * memory. */
396 uint8_t *malloced_buffer;
397
398 /* Texture description (addressing, layout, special features). */
399 struct r300_texture_desc tex;
400
401 /* This is the level tiling flags were last time set for.
402 * It's used to prevent redundant tiling-flags changes from happening.*/
403 unsigned surface_level;
404 };
405
406 struct r300_vertex_element_state {
407 unsigned count;
408 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
409 unsigned format_size[PIPE_MAX_ATTRIBS];
410
411 /* The size of the vertex, in dwords. */
412 unsigned vertex_size_dwords;
413
414 struct r300_vertex_stream_state vertex_stream;
415 };
416
417 enum r300_hiz_func {
418 HIZ_FUNC_NONE,
419
420 /* The function, when determined, is set in stone
421 * until the next HiZ clear. */
422
423 /* MAX is written to the HiZ buffer.
424 * Used for LESS, LEQUAL. */
425 HIZ_FUNC_MAX,
426
427 /* MIN is written to the HiZ buffer.
428 * Used for GREATER, GEQUAL. */
429 HIZ_FUNC_MIN,
430 };
431
432 /* For deferred fragment shader state validation. */
433 enum r300_fs_validity_status {
434 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */
435 FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
436 FRAGMENT_SHADER_DIRTY /* Always validate the FS (if the FS was changed) */
437 };
438
439 struct r300_context {
440 /* Parent class */
441 struct pipe_context context;
442
443 /* The interface to the windowing system, etc. */
444 struct radeon_winsys *rws;
445 /* The command stream. */
446 struct radeon_winsys_cs *cs;
447 /* Screen. */
448 struct r300_screen *screen;
449
450 /* Draw module. Used mostly for SW TCL. */
451 struct draw_context* draw;
452 /* Vertex buffer for SW TCL. */
453 struct pb_buffer *vbo;
454 struct radeon_winsys_cs_handle *vbo_cs;
455 /* Offset and size into the SW TCL VBO. */
456 size_t draw_vbo_offset;
457
458 /* Accelerated blit support. */
459 struct blitter_context* blitter;
460 /* Stencil two-sided reference value fallback. */
461 struct r300_stencilref_context *stencilref_fallback;
462
463 /* The KIL opcode needs the first texture unit to be enabled
464 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
465 * dummy texture there. */
466 struct r300_sampler_view *texkill_sampler;
467
468 /* When no vertex buffer is set, this one is used instead to prevent
469 * hardlocks. */
470 struct pipe_vertex_buffer dummy_vb;
471
472 /* The currently active query. */
473 struct r300_query *query_current;
474 /* The saved query for blitter operations. */
475 struct r300_query *blitter_saved_query;
476 /* Query list. */
477 struct r300_query query_list;
478
479 /* Various CSO state objects. */
480
481 /* Each atom is emitted in the order it appears here, which can affect
482 * performance and stability if not handled with care. */
483 /* GPU flush. */
484 struct r300_atom gpu_flush;
485 /* Anti-aliasing (MSAA) state. */
486 struct r300_atom aa_state;
487 /* Framebuffer state. */
488 struct r300_atom fb_state;
489 /* HyperZ state (various SC/ZB bits). */
490 struct r300_atom hyperz_state;
491 /* ZTOP state. */
492 struct r300_atom ztop_state;
493 /* Depth, stencil, and alpha state. */
494 struct r300_atom dsa_state;
495 /* Blend state. */
496 struct r300_atom blend_state;
497 /* Blend color state. */
498 struct r300_atom blend_color_state;
499 /* Scissor state. */
500 struct r300_atom scissor_state;
501 /* Sample mask. */
502 struct r300_atom sample_mask;
503 /* Invariant state. This must be emitted to get the engine started. */
504 struct r300_atom invariant_state;
505 /* Viewport state. */
506 struct r300_atom viewport_state;
507 /* PVS flush. */
508 struct r300_atom pvs_flush;
509 /* VAP invariant state. */
510 struct r300_atom vap_invariant_state;
511 /* Vertex stream formatting state. */
512 struct r300_atom vertex_stream_state;
513 /* Vertex shader. */
514 struct r300_atom vs_state;
515 /* User clip planes. */
516 struct r300_atom clip_state;
517 /* RS block state + VAP (vertex shader) output mapping state. */
518 struct r300_atom rs_block_state;
519 /* Rasterizer state. */
520 struct r300_atom rs_state;
521 /* Framebuffer state (pipelined regs). */
522 struct r300_atom fb_state_pipelined;
523 /* Fragment shader. */
524 struct r300_atom fs;
525 /* Fragment shader RC_CONSTANT_STATE variables. */
526 struct r300_atom fs_rc_constant_state;
527 /* Fragment shader constant buffer. */
528 struct r300_atom fs_constants;
529 /* Vertex shader constant buffer. */
530 struct r300_atom vs_constants;
531 /* Texture cache invalidate. */
532 struct r300_atom texture_cache_inval;
533 /* Textures state. */
534 struct r300_atom textures_state;
535 /* HiZ clear */
536 struct r300_atom hiz_clear;
537 /* zmask clear */
538 struct r300_atom zmask_clear;
539 /* Occlusion query. */
540 struct r300_atom query_start;
541
542 /* The pointers to the first and the last atom. */
543 struct r300_atom *first_dirty, *last_dirty;
544
545 /* Vertex elements for Gallium. */
546 struct r300_vertex_element_state *velems;
547
548 /* Vertex info for Draw. */
549 struct vertex_info vertex_info;
550
551 struct pipe_stencil_ref stencil_ref;
552 struct pipe_viewport_state viewport;
553
554 /* Stream locations for SWTCL. */
555 int stream_loc_notcl[16];
556
557 /* Flag indicating whether or not the HW is dirty. */
558 uint32_t dirty_hw;
559 /* Whether polygon offset is enabled. */
560 boolean polygon_offset_enabled;
561 /* Z buffer bit depth. */
562 uint32_t zbuffer_bpp;
563 /* Whether rendering is conditional and should be skipped. */
564 boolean skip_rendering;
565 /* The flag above saved by blitter. */
566 unsigned char blitter_saved_skip_rendering;
567 /* Point sprites texcoord index, 1 bit per texcoord */
568 int sprite_coord_enable;
569 /* Whether two-sided color selection is enabled (AKA light_twoside). */
570 boolean two_sided_color;
571 /* Whether fast color clear is enabled. */
572 boolean cbzb_clear;
573 /* Whether fragment shader needs to be validated. */
574 enum r300_fs_validity_status fs_status;
575 /* Framebuffer multi-write. */
576 boolean fb_multiwrite;
577 unsigned num_samples;
578 boolean msaa_enable;
579 boolean alpha_to_one;
580 boolean alpha_to_coverage;
581
582 void *dsa_decompress_zmask;
583
584 struct pipe_index_buffer index_buffer;
585 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
586 unsigned nr_vertex_buffers;
587 struct u_upload_mgr *uploader;
588
589 struct util_slab_mempool pool_transfers;
590
591 /* Stat counter. */
592 uint64_t flush_counter;
593
594 /* const tracking for VS */
595 int vs_const_base;
596
597 /* Vertex array state info */
598 boolean vertex_arrays_dirty;
599 boolean vertex_arrays_indexed;
600 int vertex_arrays_offset;
601 int vertex_arrays_instance_id;
602 boolean instancing_enabled;
603
604 /* Hyper-Z stats. */
605 boolean hyperz_enabled; /* Whether it owns Hyper-Z access. */
606 int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
607 unsigned num_z_clears; /* Since the last flush. */
608
609 /* ZMask state. */
610 boolean zmask_in_use; /* Whether ZMASK is enabled. */
611 boolean zmask_decompress; /* Whether ZMASK is being decompressed. */
612 struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
613
614 /* HiZ state. */
615 boolean hiz_in_use; /* Whether HIZ is enabled. */
616 enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
617 uint32_t hiz_clear_value; /* HiZ clear value. */
618
619 /* Compiler state. */
620 struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for
621 * fragment shaders. */
622 };
623
624 #define foreach_atom(r300, atom) \
625 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
626
627 #define foreach_dirty_atom(r300, atom) \
628 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
629
630 /* Convenience cast wrappers. */
631 static INLINE struct r300_query* r300_query(struct pipe_query* q)
632 {
633 return (struct r300_query*)q;
634 }
635
636 static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
637 {
638 return (struct r300_surface*)surf;
639 }
640
641 static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
642 {
643 return (struct r300_resource*)tex;
644 }
645
646 static INLINE struct r300_context* r300_context(struct pipe_context* context)
647 {
648 return (struct r300_context*)context;
649 }
650
651 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
652 {
653 return (struct r300_fragment_shader*)r300->fs.state;
654 }
655
656 static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
657 struct r300_atom *atom)
658 {
659 atom->dirty = TRUE;
660
661 if (!r300->first_dirty) {
662 r300->first_dirty = atom;
663 r300->last_dirty = atom+1;
664 } else {
665 if (atom < r300->first_dirty)
666 r300->first_dirty = atom;
667 else if (atom+1 > r300->last_dirty)
668 r300->last_dirty = atom+1;
669 }
670 }
671
672 struct pipe_context* r300_create_context(struct pipe_screen* screen,
673 void *priv);
674
675 /* Context initialization. */
676 struct draw_stage* r300_draw_stage(struct r300_context* r300);
677 void r300_init_blit_functions(struct r300_context *r300);
678 void r300_init_flush_functions(struct r300_context* r300);
679 void r300_init_query_functions(struct r300_context* r300);
680 void r300_init_render_functions(struct r300_context *r300);
681 void r300_init_state_functions(struct r300_context* r300);
682 void r300_init_resource_functions(struct r300_context* r300);
683
684 /* r300_blit.c */
685 void r300_decompress_zmask(struct r300_context *r300);
686 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
687 void r300_decompress_zmask_locked(struct r300_context *r300);
688 bool r300_is_blit_supported(enum pipe_format format);
689
690 /* r300_flush.c */
691 void r300_flush(struct pipe_context *pipe,
692 unsigned flags,
693 struct pipe_fence_handle **fence);
694
695 /* r300_hyperz.c */
696 void r300_update_hyperz_state(struct r300_context* r300);
697
698 /* r300_query.c */
699 void r300_resume_query(struct r300_context *r300,
700 struct r300_query *query);
701 void r300_stop_query(struct r300_context *r300);
702
703 /* r300_render_translate.c */
704 void r300_translate_index_buffer(struct r300_context *r300,
705 struct pipe_index_buffer *ib,
706 struct pipe_resource **out_index_buffer,
707 unsigned *index_size, unsigned index_offset,
708 unsigned *start, unsigned count);
709
710 /* r300_render_stencilref.c */
711 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
712
713 /* r300_render.c */
714 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
715 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
716 int x1, int y1, int x2, int y2,
717 float depth,
718 enum blitter_attrib_type type,
719 const union pipe_color_union *attrib);
720
721 /* r300_state.c */
722 enum r300_fb_state_change {
723 R300_CHANGED_FB_STATE = 0,
724 R300_CHANGED_HYPERZ_FLAG,
725 R300_CHANGED_MULTIWRITE
726 };
727
728 void r300_mark_fb_state_dirty(struct r300_context *r300,
729 enum r300_fb_state_change change);
730 void r300_mark_fs_code_dirty(struct r300_context *r300);
731
732 struct pipe_sampler_view *
733 r300_create_sampler_view_custom(struct pipe_context *pipe,
734 struct pipe_resource *texture,
735 const struct pipe_sampler_view *templ,
736 unsigned width0_override,
737 unsigned height0_override);
738
739 /* r300_state_derived.c */
740 void r300_update_derived_state(struct r300_context* r300);
741
742 /* r300_debug.c */
743 void r500_dump_rs_block(struct r300_rs_block *rs);
744
745
746 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
747 {
748 return SCREEN_DBG_ON(ctx->screen, flags);
749 }
750
751 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
752 const char * fmt, ...)
753 {
754 if (CTX_DBG_ON(ctx, flags)) {
755 va_list va;
756 va_start(va, fmt);
757 vfprintf(stderr, fmt, va);
758 va_end(va);
759 }
760 }
761
762 #define DBG_ON CTX_DBG_ON
763 #define DBG CTX_DBG
764
765 #endif /* R300_CONTEXT_H */