2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
26 #include "draw/draw_vertex.h"
28 #include "util/u_blitter.h"
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
34 #include "translate/translate_cache.h"
36 #include "r300_defines.h"
37 #include "r300_screen.h"
41 struct r300_fragment_shader
;
42 struct r300_vertex_shader
;
43 struct r300_stencilref_context
;
47 struct r300_atom
*prev
, *next
;
48 /* Name, for debugging. */
54 /* Emit the state to the context. */
55 void (*emit
)(struct r300_context
*, unsigned, void*);
56 /* Upper bound on number of dwords to emit. */
58 /* Whether this atom should be emitted. */
60 /* Whether this atom may be emitted with state == NULL. */
61 boolean allow_null_state
;
64 struct r300_aa_state
{
65 struct r300_surface
*dest
;
68 uint32_t aaresolve_ctl
;
71 struct r300_blend_state
{
73 uint32_t cb_no_readwrite
[8];
76 struct r300_blend_color_state
{
80 struct r300_clip_state
{
81 struct pipe_clip_state clip
;
86 struct r300_dsa_state
{
87 struct pipe_depth_stencil_alpha_state dsa
;
89 /* This is actually a command buffer with named dwords. */
91 uint32_t alpha_function
; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
93 uint32_t z_buffer_control
; /* R300_ZB_CNTL: 0x4f00 */
94 uint32_t z_stencil_control
; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
95 uint32_t stencil_ref_mask
; /* R300_ZB_STENCILREFMASK: 0x4f08 */
97 uint32_t stencil_ref_bf
; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
99 /* The second command buffer disables zbuffer reads and writes. */
100 uint32_t cb_no_readwrite
[8];
102 /* Whether a two-sided stencil is enabled. */
104 /* Whether a fallback should be used for a two-sided stencil ref value. */
105 boolean two_sided_stencil_ref
;
108 struct r300_gpu_flush
{
109 uint32_t cb_flush_clean
[6];
112 struct r300_rs_state
{
113 /* Original rasterizer state. */
114 struct pipe_rasterizer_state rs
;
115 /* Draw-specific rasterizer state. */
116 struct pipe_rasterizer_state rs_draw
;
118 /* Command buffers. */
119 uint32_t cb_main
[25];
120 uint32_t cb_poly_offset_zb16
[5];
121 uint32_t cb_poly_offset_zb24
[5];
123 /* The index to cb_main where the cull_mode register value resides. */
124 unsigned cull_mode_index
;
126 /* Whether polygon offset is enabled. */
127 boolean polygon_offset_enable
;
129 /* This is emitted in the draw function. */
130 uint32_t color_control
; /* R300_GA_COLOR_CONTROL: 0x4278 */
133 struct r300_rs_block
{
134 uint32_t vap_vtx_state_cntl
; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
135 uint32_t vap_vsm_vtx_assm
; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
136 uint32_t vap_out_vtx_fmt
[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
138 uint32_t ip
[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
139 uint32_t count
; /* R300_RS_COUNT */
140 uint32_t inst_count
; /* R300_RS_INST_COUNT */
141 uint32_t inst
[8]; /* R300_RS_INST_[0-7] */
144 struct r300_sampler_state
{
145 struct pipe_sampler_state state
;
147 uint32_t filter0
; /* R300_TX_FILTER0: 0x4400 */
148 uint32_t filter1
; /* R300_TX_FILTER1: 0x4440 */
149 uint32_t border_color
; /* R300_TX_BORDER_COLOR: 0x45c0 */
151 /* Min/max LOD must be clamped to [0, last_level], thus
152 * it's dependent on a currently bound texture */
153 unsigned min_lod
, max_lod
;
156 struct r300_texture_format_state
{
157 uint32_t format0
; /* R300_TX_FORMAT0: 0x4480 */
158 uint32_t format1
; /* R300_TX_FORMAT1: 0x44c0 */
159 uint32_t format2
; /* R300_TX_FORMAT2: 0x4500 */
160 uint32_t tile_config
; /* R300_TX_OFFSET (subset thereof) */
163 struct r300_sampler_view
{
164 struct pipe_sampler_view base
;
166 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
167 * derived from base. */
168 unsigned char swizzle
[4];
170 /* Copy of r300_texture::texture_format_state with format-specific bits
172 struct r300_texture_format_state format
;
174 /* The texture cache region for this texture. */
175 uint32_t texcache_region
;
178 struct r300_texture_fb_state
{
179 uint32_t pitch
[R300_MAX_TEXTURE_LEVELS
]; /* COLORPITCH or DEPTHPITCH. */
180 uint32_t format
; /* US_OUT_FMT or R300_ZB_FORMAT */
183 struct r300_texture_sampler_state
{
184 struct r300_texture_format_state format
;
185 uint32_t filter0
; /* R300_TX_FILTER0: 0x4400 */
186 uint32_t filter1
; /* R300_TX_FILTER1: 0x4440 */
187 uint32_t border_color
; /* R300_TX_BORDER_COLOR: 0x45c0 */
190 struct r300_textures_state
{
192 struct r300_sampler_view
*sampler_views
[16];
193 int sampler_view_count
;
194 /* Sampler states. */
195 struct r300_sampler_state
*sampler_states
[16];
196 int sampler_state_count
;
198 /* This is the merge of the texture and sampler states. */
200 uint32_t tx_enable
; /* R300_TX_ENABLE: 0x4101 */
201 struct r300_texture_sampler_state regs
[16];
204 struct r300_vertex_stream_state
{
205 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
206 uint32_t vap_prog_stream_cntl
[8];
207 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
208 uint32_t vap_prog_stream_cntl_ext
[8];
213 struct r300_invariant_state
{
217 struct r300_vap_invariant_state
{
221 struct r300_viewport_state
{
222 float xscale
; /* R300_VAP_VPORT_XSCALE: 0x2098 */
223 float xoffset
; /* R300_VAP_VPORT_XOFFSET: 0x209c */
224 float yscale
; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
225 float yoffset
; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
226 float zscale
; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
227 float zoffset
; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
228 uint32_t vte_control
; /* R300_VAP_VTE_CNTL: 0x20b0 */
231 struct r300_ztop_state
{
232 uint32_t z_buffer_top
; /* R300_ZB_ZTOP: 0x4f14 */
235 /* The next several objects are not pure Radeon state; they inherit from
236 * various Gallium classes. */
238 struct r300_constant_buffer
{
239 /* Buffer of constants */
240 uint32_t constants
[256][4];
241 /* Total number of constants */
247 * This is not a subclass of pipe_query because pipe_query is never
248 * actually fully defined. So, rather than have it as a member, and do
249 * subclass-style casting, we treat pipe_query as an opaque, and just
250 * trust that our state tracker does not ever mess up query objects.
253 /* The kind of query. Currently only OQ is supported. */
255 /* The number of pipes where query results are stored. */
257 /* How many results have been written, in dwords. It's incremented
258 * after end_query and flush. */
259 unsigned num_results
;
260 /* if we've flushed the query */
262 /* if begin has been emitted */
263 boolean begin_emitted
;
265 /* The buffer where query results are stored. */
266 struct r300_winsys_buffer
*buffer
;
267 /* The size of the buffer. */
268 unsigned buffer_size
;
269 /* The domain of the buffer. */
270 enum r300_buffer_domain domain
;
272 /* Linked list members. */
273 struct r300_query
* prev
;
274 struct r300_query
* next
;
279 * This is a fake fence. Instead of syncing with the fence, we sync
280 * with the context, which is inefficient but compliant.
282 * This is not a subclass of pipe_fence_handle because pipe_fence_handle is
283 * never actually fully defined. So, rather than have it as a member, and do
284 * subclass-style casting, we treat pipe_fence_handle as an opaque, and just
285 * trust that our state tracker does not ever mess up fence objects.
288 struct pipe_reference reference
;
289 struct r300_context
*ctx
;
293 struct r300_surface
{
294 struct pipe_surface base
;
296 /* Winsys buffer backing the texture. */
297 struct r300_winsys_buffer
*buffer
;
299 enum r300_buffer_domain domain
;
302 uint32_t pitch
; /* COLORPITCH or DEPTHPITCH. */
303 uint32_t format
; /* US_OUT_FMT or R300_ZB_FORMAT. */
306 struct r300_texture
{
310 enum r300_buffer_domain domain
;
312 /* Offsets into the buffer. */
313 unsigned offset
[R300_MAX_TEXTURE_LEVELS
];
315 /* A pitch for each mip-level */
316 unsigned pitch
[R300_MAX_TEXTURE_LEVELS
];
318 /* A pitch multiplied by blockwidth as hardware wants
319 * the number of pixels instead of the number of blocks. */
320 unsigned hwpitch
[R300_MAX_TEXTURE_LEVELS
];
322 /* Size of one zslice or face based on the texture target */
323 unsigned layer_size
[R300_MAX_TEXTURE_LEVELS
];
325 /* Whether the mipmap level is macrotiled. */
326 enum r300_buffer_tiling mip_macrotile
[R300_MAX_TEXTURE_LEVELS
];
329 * If non-zero, override the natural texture layout with
330 * a custom stride (in bytes).
332 * \note Mipmapping fails for textures with a non-natural layout!
334 * \sa r300_texture_get_stride
336 unsigned stride_override
;
338 /* Total size of this texture, in bytes. */
341 /* Whether this texture has non-power-of-two dimensions
342 * or a user-specified pitch.
343 * It can be either a regular texture or a rectangle one.
347 /* Pipe buffer backing this texture. */
348 struct r300_winsys_buffer
*buffer
;
350 /* Registers carrying texture format data. */
351 /* Only format-independent bits should be filled in. */
352 struct r300_texture_format_state tx_format
;
353 /* All bits should be filled in. */
354 struct r300_texture_fb_state fb_state
;
357 enum r300_buffer_tiling microtile
, macrotile
;
360 struct r300_vertex_element_state
{
362 struct pipe_vertex_element velem
[PIPE_MAX_ATTRIBS
];
364 /* If (velem[i].src_format != hw_format[i]), the vertex buffer
365 * referenced by this vertex element cannot be used for rendering and
366 * its vertex data must be translated to hw_format[i]. */
367 enum pipe_format hw_format
[PIPE_MAX_ATTRIBS
];
368 unsigned hw_format_size
[PIPE_MAX_ATTRIBS
];
370 /* The size of the vertex, in dwords. */
371 unsigned vertex_size_dwords
;
373 /* This might mean two things:
374 * - src_format != hw_format, as discussed above.
375 * - src_offset % 4 != 0. */
376 boolean incompatible_layout
;
378 struct r300_vertex_stream_state vertex_stream
;
381 struct r300_translate_context
{
382 /* Translate cache for incompatible vertex offset/stride/format fallback. */
383 struct translate_cache
*translate_cache
;
385 /* The vertex buffer slot containing the translated buffer. */
388 /* Saved and new vertex element state. */
389 void *saved_velems
, *new_velems
;
392 struct r300_context
{
394 struct pipe_context context
;
396 /* The interface to the windowing system, etc. */
397 struct r300_winsys_screen
*rws
;
399 struct r300_screen
*screen
;
400 /* Draw module. Used mostly for SW TCL. */
401 struct draw_context
* draw
;
402 /* Accelerated blit support. */
403 struct blitter_context
* blitter
;
404 /* Stencil two-sided reference value fallback. */
405 struct r300_stencilref_context
*stencilref_fallback
;
406 /* For translating vertex buffers having incompatible vertex layout. */
407 struct r300_translate_context tran
;
409 /* Vertex buffer for rendering. */
410 struct pipe_resource
* vbo
;
411 /* The KIL opcode needs the first texture unit to be enabled
412 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
413 * dummy texture there. */
414 struct r300_sampler_view
*texkill_sampler
;
415 /* Offset into the VBO. */
418 /* The currently active query. */
419 struct r300_query
*query_current
;
420 /* The saved query for blitter operations. */
421 struct r300_query
*blitter_saved_query
;
423 struct r300_query query_list
;
425 /* Various CSO state objects. */
426 /* Beginning of atom list. */
427 struct r300_atom atom_list
;
428 /* Anti-aliasing (MSAA) state. */
429 struct r300_atom aa_state
;
431 struct r300_atom blend_state
;
432 /* Blend color state. */
433 struct r300_atom blend_color_state
;
434 /* User clip planes. */
435 struct r300_atom clip_state
;
436 /* Depth, stencil, and alpha state. */
437 struct r300_atom dsa_state
;
438 /* Fragment shader. */
440 /* Fragment shader RC_CONSTANT_STATE variables. */
441 struct r300_atom fs_rc_constant_state
;
442 /* Fragment shader constant buffer. */
443 struct r300_atom fs_constants
;
444 /* Framebuffer state. */
445 struct r300_atom fb_state
;
446 /* Occlusion query. */
447 struct r300_atom query_start
;
448 /* Rasterizer state. */
449 struct r300_atom rs_state
;
450 /* RS block state + VAP (vertex shader) output mapping state. */
451 struct r300_atom rs_block_state
;
453 struct r300_atom scissor_state
;
454 /* Textures state. */
455 struct r300_atom textures_state
;
456 /* Vertex stream formatting state. */
457 struct r300_atom vertex_stream_state
;
459 struct r300_atom vs_state
;
460 /* Vertex shader constant buffer. */
461 struct r300_atom vs_constants
;
462 /* Viewport state. */
463 struct r300_atom viewport_state
;
465 struct r300_atom ztop_state
;
467 struct r300_atom pvs_flush
;
468 /* VAP invariant state. */
469 struct r300_atom vap_invariant_state
;
470 /* Texture cache invalidate. */
471 struct r300_atom texture_cache_inval
;
473 struct r300_atom gpu_flush
;
475 /* Invariant state. This must be emitted to get the engine started. */
476 struct r300_atom invariant_state
;
478 /* Vertex buffers for Gallium. */
479 struct pipe_vertex_buffer vertex_buffer
[PIPE_MAX_ATTRIBS
];
480 int vertex_buffer_count
;
481 int vertex_buffer_max_index
;
482 /* Vertex elements for Gallium. */
483 struct r300_vertex_element_state
*velems
;
486 /* Vertex info for Draw. */
487 struct vertex_info vertex_info
;
489 struct pipe_stencil_ref stencil_ref
;
490 struct pipe_viewport_state viewport
;
492 /* Stream locations for SWTCL. */
493 int stream_loc_notcl
[16];
495 /* Flag indicating whether or not the HW is dirty. */
497 /* Whether polygon offset is enabled. */
498 boolean polygon_offset_enabled
;
499 /* Z buffer bit depth. */
500 uint32_t zbuffer_bpp
;
501 /* Whether rendering is conditional and should be skipped. */
502 boolean skip_rendering
;
503 /* Point sprites texcoord index, 1 bit per texcoord */
504 int sprite_coord_enable
;
505 /* Whether two-sided color selection is enabled (AKA light_twoside). */
506 boolean two_sided_color
;
507 /* Incompatible vertex buffer layout? (misaligned stride or buffer_offset) */
508 boolean incompatible_vb_layout
;
510 /* upload managers */
511 struct u_upload_mgr
*upload_vb
;
512 struct u_upload_mgr
*upload_ib
;
515 uint64_t flush_counter
;
518 /* Convenience cast wrappers. */
519 static INLINE
struct r300_query
* r300_query(struct pipe_query
* q
)
521 return (struct r300_query
*)q
;
524 static INLINE
struct r300_surface
* r300_surface(struct pipe_surface
* surf
)
526 return (struct r300_surface
*)surf
;
529 static INLINE
struct r300_texture
* r300_texture(struct pipe_resource
* tex
)
531 return (struct r300_texture
*)tex
;
534 static INLINE
struct r300_context
* r300_context(struct pipe_context
* context
)
536 return (struct r300_context
*)context
;
539 static INLINE
struct r300_fragment_shader
*r300_fs(struct r300_context
*r300
)
541 return (struct r300_fragment_shader
*)r300
->fs
.state
;
544 struct pipe_context
* r300_create_context(struct pipe_screen
* screen
,
547 boolean
r300_check_cs(struct r300_context
*r300
, unsigned size
);
548 void r300_finish(struct r300_context
*r300
);
550 /* Context initialization. */
551 struct draw_stage
* r300_draw_stage(struct r300_context
* r300
);
552 void r300_init_blit_functions(struct r300_context
*r300
);
553 void r300_init_flush_functions(struct r300_context
* r300
);
554 void r300_init_query_functions(struct r300_context
* r300
);
555 void r300_init_render_functions(struct r300_context
*r300
);
556 void r300_init_state_functions(struct r300_context
* r300
);
557 void r300_init_resource_functions(struct r300_context
* r300
);
560 void r300_resume_query(struct r300_context
*r300
,
561 struct r300_query
*query
);
562 void r300_stop_query(struct r300_context
*r300
);
564 /* r300_render_translate.c */
565 void r300_begin_vertex_translate(struct r300_context
*r300
);
566 void r300_end_vertex_translate(struct r300_context
*r300
);
567 void r300_translate_index_buffer(struct r300_context
*r300
,
568 struct pipe_resource
**index_buffer
,
569 unsigned *index_size
, unsigned index_offset
,
570 unsigned *start
, unsigned count
);
572 /* r300_render_stencilref.c */
573 void r300_plug_in_stencil_ref_fallback(struct r300_context
*r300
);
576 void r300_mark_fs_code_dirty(struct r300_context
*r300
);
579 void r500_dump_rs_block(struct r300_rs_block
*rs
);
582 static INLINE boolean
CTX_DBG_ON(struct r300_context
* ctx
, unsigned flags
)
584 return SCREEN_DBG_ON(ctx
->screen
, flags
);
587 static INLINE
void CTX_DBG(struct r300_context
* ctx
, unsigned flags
,
588 const char * fmt
, ...)
590 if (CTX_DBG_ON(ctx
, flags
)) {
593 vfprintf(stderr
, fmt
, va
);
598 #define DBG_ON CTX_DBG_ON
601 #endif /* R300_CONTEXT_H */