2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
26 #include "draw/draw_vertex.h"
28 #include "util/u_blitter.h"
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
34 #include "translate/translate_cache.h"
36 #include "r300_defines.h"
37 #include "r300_screen.h"
41 struct r300_fragment_shader
;
42 struct r300_vertex_shader
;
43 struct r300_stencilref_context
;
46 /* Name, for debugging. */
50 /* Emit the state to the context. */
51 void (*emit
)(struct r300_context
*, unsigned, void*);
52 /* Upper bound on number of dwords to emit. */
54 /* Whether this atom should be emitted. */
56 /* Whether this atom may be emitted with state == NULL. */
57 boolean allow_null_state
;
60 struct r300_aa_state
{
61 struct r300_surface
*dest
;
64 uint32_t aaresolve_ctl
;
67 struct r300_blend_state
{
69 uint32_t cb_no_readwrite
[8];
72 struct r300_blend_color_state
{
76 struct r300_clip_state
{
77 struct pipe_clip_state clip
;
82 struct r300_dsa_state
{
83 struct pipe_depth_stencil_alpha_state dsa
;
85 /* This is actually a command buffer with named dwords. */
87 uint32_t alpha_function
; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
89 uint32_t z_buffer_control
; /* R300_ZB_CNTL: 0x4f00 */
90 uint32_t z_stencil_control
; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
91 uint32_t stencil_ref_mask
; /* R300_ZB_STENCILREFMASK: 0x4f08 */
93 uint32_t stencil_ref_bf
; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
95 /* The second command buffer disables zbuffer reads and writes. */
96 uint32_t cb_no_readwrite
[8];
98 /* Whether a two-sided stencil is enabled. */
100 /* Whether a fallback should be used for a two-sided stencil ref value. */
101 boolean two_sided_stencil_ref
;
104 struct r300_hyperz_state
{
105 int current_func
; /* -1 after a clear before first op */
107 /* This is actually a command buffer with named dwords. */
108 uint32_t cb_flush_begin
;
109 uint32_t zb_zcache_ctlstat
; /* R300_ZB_CACHE_CNTL */
111 uint32_t zb_bw_cntl
; /* R300_ZB_BW_CNTL */
113 uint32_t zb_depthclearvalue
; /* R300_ZB_DEPTHCLEARVALUE */
115 uint32_t sc_hyperz
; /* R300_SC_HYPERZ */
117 uint32_t gb_z_peq_config
; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
120 struct r300_gpu_flush
{
121 uint32_t cb_flush_clean
[6];
124 #define RS_STATE_MAIN_SIZE 23
126 struct r300_rs_state
{
127 /* Original rasterizer state. */
128 struct pipe_rasterizer_state rs
;
129 /* Draw-specific rasterizer state. */
130 struct pipe_rasterizer_state rs_draw
;
132 /* Command buffers. */
133 uint32_t cb_main
[RS_STATE_MAIN_SIZE
];
134 uint32_t cb_poly_offset_zb16
[5];
135 uint32_t cb_poly_offset_zb24
[5];
137 /* The index to cb_main where the cull_mode register value resides. */
138 unsigned cull_mode_index
;
140 /* Whether polygon offset is enabled. */
141 boolean polygon_offset_enable
;
143 /* This is emitted in the draw function. */
144 uint32_t color_control
; /* R300_GA_COLOR_CONTROL: 0x4278 */
147 struct r300_rs_block
{
148 uint32_t vap_vtx_state_cntl
; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
149 uint32_t vap_vsm_vtx_assm
; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
150 uint32_t vap_out_vtx_fmt
[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
153 uint32_t ip
[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
154 uint32_t count
; /* R300_RS_COUNT */
155 uint32_t inst_count
; /* R300_RS_INST_COUNT */
156 uint32_t inst
[8]; /* R300_RS_INST_[0-7] */
159 struct r300_sampler_state
{
160 struct pipe_sampler_state state
;
162 uint32_t filter0
; /* R300_TX_FILTER0: 0x4400 */
163 uint32_t filter1
; /* R300_TX_FILTER1: 0x4440 */
165 /* Min/max LOD must be clamped to [0, last_level], thus
166 * it's dependent on a currently bound texture */
167 unsigned min_lod
, max_lod
;
170 struct r300_texture_format_state
{
171 uint32_t format0
; /* R300_TX_FORMAT0: 0x4480 */
172 uint32_t format1
; /* R300_TX_FORMAT1: 0x44c0 */
173 uint32_t format2
; /* R300_TX_FORMAT2: 0x4500 */
174 uint32_t tile_config
; /* R300_TX_OFFSET (subset thereof) */
177 struct r300_sampler_view
{
178 struct pipe_sampler_view base
;
180 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
181 * derived from base. */
182 unsigned char swizzle
[4];
184 /* Copy of r300_texture::texture_format_state with format-specific bits
186 struct r300_texture_format_state format
;
188 /* The texture cache region for this texture. */
189 uint32_t texcache_region
;
192 struct r300_texture_fb_state
{
193 uint32_t pitch
[R300_MAX_TEXTURE_LEVELS
]; /* COLORPITCH or DEPTHPITCH. */
194 uint32_t format
; /* US_OUT_FMT or R300_ZB_FORMAT */
197 struct r300_texture_sampler_state
{
198 struct r300_texture_format_state format
;
199 uint32_t filter0
; /* R300_TX_FILTER0: 0x4400 */
200 uint32_t filter1
; /* R300_TX_FILTER1: 0x4440 */
201 uint32_t border_color
; /* R300_TX_BORDER_COLOR: 0x45c0 */
204 struct r300_textures_state
{
206 struct r300_sampler_view
*sampler_views
[16];
207 int sampler_view_count
;
208 /* Sampler states. */
209 struct r300_sampler_state
*sampler_states
[16];
210 int sampler_state_count
;
212 /* This is the merge of the texture and sampler states. */
214 uint32_t tx_enable
; /* R300_TX_ENABLE: 0x4101 */
215 struct r300_texture_sampler_state regs
[16];
218 struct r300_vertex_stream_state
{
219 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
220 uint32_t vap_prog_stream_cntl
[8];
221 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
222 uint32_t vap_prog_stream_cntl_ext
[8];
227 struct r300_invariant_state
{
231 struct r300_vap_invariant_state
{
235 struct r300_viewport_state
{
236 float xscale
; /* R300_VAP_VPORT_XSCALE: 0x2098 */
237 float xoffset
; /* R300_VAP_VPORT_XOFFSET: 0x209c */
238 float yscale
; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
239 float yoffset
; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
240 float zscale
; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
241 float zoffset
; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
242 uint32_t vte_control
; /* R300_VAP_VTE_CNTL: 0x20b0 */
245 struct r300_ztop_state
{
246 uint32_t z_buffer_top
; /* R300_ZB_ZTOP: 0x4f14 */
249 /* The next several objects are not pure Radeon state; they inherit from
250 * various Gallium classes. */
252 struct r300_constant_buffer
{
253 /* Buffer of constants */
255 /* Remapping table. */
256 unsigned *remap_table
;
257 /* const buffer base */
258 uint32_t buffer_base
;
263 * This is not a subclass of pipe_query because pipe_query is never
264 * actually fully defined. So, rather than have it as a member, and do
265 * subclass-style casting, we treat pipe_query as an opaque, and just
266 * trust that our state tracker does not ever mess up query objects.
269 /* The kind of query. Currently only OQ is supported. */
271 /* The number of pipes where query results are stored. */
273 /* How many results have been written, in dwords. It's incremented
274 * after end_query and flush. */
275 unsigned num_results
;
276 /* if we've flushed the query */
278 /* if begin has been emitted */
279 boolean begin_emitted
;
281 /* The buffer where query results are stored. */
282 struct r300_winsys_buffer
*buffer
;
283 struct r300_winsys_cs_buffer
*cs_buffer
;
284 /* The size of the buffer. */
285 unsigned buffer_size
;
286 /* The domain of the buffer. */
287 enum r300_buffer_domain domain
;
289 /* Linked list members. */
290 struct r300_query
* prev
;
291 struct r300_query
* next
;
296 * This is a fake fence. Instead of syncing with the fence, we sync
297 * with the context, which is inefficient but compliant.
299 * This is not a subclass of pipe_fence_handle because pipe_fence_handle is
300 * never actually fully defined. So, rather than have it as a member, and do
301 * subclass-style casting, we treat pipe_fence_handle as an opaque, and just
302 * trust that our state tracker does not ever mess up fence objects.
305 struct pipe_reference reference
;
306 struct r300_context
*ctx
;
310 struct r300_surface
{
311 struct pipe_surface base
;
313 /* Winsys buffer backing the texture. */
314 struct r300_winsys_buffer
*buffer
;
315 struct r300_winsys_cs_buffer
*cs_buffer
;
317 enum r300_buffer_domain domain
;
319 uint32_t offset
; /* COLOROFFSET or DEPTHOFFSET. */
320 uint32_t pitch
; /* COLORPITCH or DEPTHPITCH. */
321 uint32_t format
; /* US_OUT_FMT or ZB_FORMAT. */
323 /* Parameters dedicated to the CBZB clear. */
324 uint32_t cbzb_width
; /* Aligned width. */
325 uint32_t cbzb_height
; /* Half of the height. */
326 uint32_t cbzb_midpoint_offset
; /* DEPTHOFFSET. */
327 uint32_t cbzb_pitch
; /* DEPTHPITCH. */
328 uint32_t cbzb_format
; /* ZB_FORMAT. */
330 /* Whether the CBZB clear is allowed on the surface. */
331 boolean cbzb_allowed
;
335 struct r300_texture_desc
{
339 /* Width, height, and depth.
340 * Most of the time, these are equal to pipe_texture::width0, height0,
341 * and depth0. However, NPOT 3D textures must have dimensions aligned
342 * to POT, and this is the only case when these variables differ from
344 unsigned width0
, height0
, depth0
;
347 * Macrotiling is specified per-level because small mipmaps cannot
349 enum r300_buffer_tiling microtile
;
350 enum r300_buffer_tiling macrotile
[R300_MAX_TEXTURE_LEVELS
];
352 /* Offsets into the buffer. */
353 unsigned offset_in_bytes
[R300_MAX_TEXTURE_LEVELS
];
355 /* Strides for each mip-level. */
356 unsigned stride_in_pixels
[R300_MAX_TEXTURE_LEVELS
];
357 unsigned stride_in_bytes
[R300_MAX_TEXTURE_LEVELS
];
359 /* Size of one zslice or face or 2D image based on the texture target. */
360 unsigned layer_size_in_bytes
[R300_MAX_TEXTURE_LEVELS
];
362 /* Total size of this texture, in bytes,
363 * derived from the texture properties. */
364 unsigned size_in_bytes
;
366 /* Total size of the buffer backing this texture, in bytes.
367 * It must be >= size. */
368 unsigned buffer_size_in_bytes
;
371 * If non-zero, override the natural texture layout with
372 * a custom stride (in bytes).
374 * \note Mipmapping fails for textures with a non-natural layout!
376 * \sa r300_texture_get_stride
378 unsigned stride_in_bytes_override
;
380 /* Whether this texture has non-power-of-two dimensions.
381 * It can be either a regular texture or a rectangle one. */
384 /* This flag says that hardware must use the stride for addressing
385 * instead of the width. */
386 boolean uses_stride_addressing
;
388 /* Whether CBZB fast color clear is allowed on the miplevel. */
389 boolean cbzb_allowed
[R300_MAX_TEXTURE_LEVELS
];
392 struct r300_texture
{
393 struct r300_texture_desc desc
;
395 enum r300_buffer_domain domain
;
397 /* Pipe buffer backing this texture. */
398 struct r300_winsys_buffer
*buffer
;
399 struct r300_winsys_cs_buffer
*cs_buffer
;
401 /* Registers carrying texture format data. */
402 /* Only format-independent bits should be filled in. */
403 struct r300_texture_format_state tx_format
;
404 /* All bits should be filled in. */
405 struct r300_texture_fb_state fb_state
;
407 /* hyper-z memory allocs */
408 struct mem_block
*hiz_mem
[R300_MAX_TEXTURE_LEVELS
];
409 struct mem_block
*zmask_mem
[R300_MAX_TEXTURE_LEVELS
];
410 boolean zmask_in_use
[R300_MAX_TEXTURE_LEVELS
];
411 boolean hiz_in_use
[R300_MAX_TEXTURE_LEVELS
];
413 /* This is the level tiling flags were last time set for.
414 * It's used to prevent redundant tiling-flags changes from happening.*/
415 unsigned surface_level
;
418 struct r300_vertex_element_state
{
420 struct pipe_vertex_element velem
[PIPE_MAX_ATTRIBS
];
422 /* If (velem[i].src_format != hw_format[i]), the vertex buffer
423 * referenced by this vertex element cannot be used for rendering and
424 * its vertex data must be translated to hw_format[i]. */
425 enum pipe_format hw_format
[PIPE_MAX_ATTRIBS
];
426 unsigned hw_format_size
[PIPE_MAX_ATTRIBS
];
428 /* The size of the vertex, in dwords. */
429 unsigned vertex_size_dwords
;
431 /* This might mean two things:
432 * - src_format != hw_format, as discussed above.
433 * - src_offset % 4 != 0. */
434 boolean incompatible_layout
;
436 struct r300_vertex_stream_state vertex_stream
;
439 struct r300_translate_context
{
440 /* Translate cache for incompatible vertex offset/stride/format fallback. */
441 struct translate_cache
*translate_cache
;
443 /* Saved and new vertex element state. */
444 void *saved_velems
, *new_velems
;
447 struct r300_context
{
449 struct pipe_context context
;
451 /* The interface to the windowing system, etc. */
452 struct r300_winsys_screen
*rws
;
453 /* The command stream. */
454 struct r300_winsys_cs
*cs
;
456 struct r300_screen
*screen
;
458 /* Draw module. Used mostly for SW TCL. */
459 struct draw_context
* draw
;
460 /* Vertex buffer for SW TCL. */
461 struct pipe_resource
* vbo
;
462 /* Offset and size into the SW TCL VBO. */
463 size_t draw_vbo_offset
;
464 size_t draw_vbo_size
;
465 /* Whether the VBO must not be flushed. */
466 boolean draw_vbo_locked
;
467 boolean draw_first_emitted
;
469 /* Accelerated blit support. */
470 struct blitter_context
* blitter
;
471 /* Stencil two-sided reference value fallback. */
472 struct r300_stencilref_context
*stencilref_fallback
;
473 /* For translating vertex buffers having incompatible vertex layout. */
474 struct r300_translate_context tran
;
476 /* The KIL opcode needs the first texture unit to be enabled
477 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
478 * dummy texture there. */
479 struct r300_sampler_view
*texkill_sampler
;
481 /* When no vertex buffer is set, this one is used instead to prevent
483 struct pipe_resource
*dummy_vb
;
485 /* The currently active query. */
486 struct r300_query
*query_current
;
487 /* The saved query for blitter operations. */
488 struct r300_query
*blitter_saved_query
;
490 struct r300_query query_list
;
492 /* Various CSO state objects. */
494 /* Each atom is emitted in the order it appears here, which can affect
495 * performance and stability if not handled with care. */
497 struct r300_atom gpu_flush
;
498 /* Anti-aliasing (MSAA) state. */
499 struct r300_atom aa_state
;
500 /* Framebuffer state. */
501 struct r300_atom fb_state
;
502 /* HyperZ state (various SC/ZB bits). */
503 struct r300_atom hyperz_state
;
505 struct r300_atom ztop_state
;
506 /* Depth, stencil, and alpha state. */
507 struct r300_atom dsa_state
;
509 struct r300_atom blend_state
;
510 /* Blend color state. */
511 struct r300_atom blend_color_state
;
513 struct r300_atom scissor_state
;
514 /* Invariant state. This must be emitted to get the engine started. */
515 struct r300_atom invariant_state
;
516 /* Viewport state. */
517 struct r300_atom viewport_state
;
519 struct r300_atom pvs_flush
;
520 /* VAP invariant state. */
521 struct r300_atom vap_invariant_state
;
522 /* Vertex stream formatting state. */
523 struct r300_atom vertex_stream_state
;
525 struct r300_atom vs_state
;
526 /* User clip planes. */
527 struct r300_atom clip_state
;
528 /* RS block state + VAP (vertex shader) output mapping state. */
529 struct r300_atom rs_block_state
;
530 /* Rasterizer state. */
531 struct r300_atom rs_state
;
532 /* Framebuffer state (pipelined regs). */
533 struct r300_atom fb_state_pipelined
;
534 /* Fragment shader. */
536 /* Fragment shader RC_CONSTANT_STATE variables. */
537 struct r300_atom fs_rc_constant_state
;
538 /* Fragment shader constant buffer. */
539 struct r300_atom fs_constants
;
540 /* Vertex shader constant buffer. */
541 struct r300_atom vs_constants
;
542 /* Texture cache invalidate. */
543 struct r300_atom texture_cache_inval
;
544 /* Textures state. */
545 struct r300_atom textures_state
;
547 struct r300_atom hiz_clear
;
549 struct r300_atom zmask_clear
;
550 /* Occlusion query. */
551 struct r300_atom query_start
;
553 /* The pointers to the first and the last atom. */
554 struct r300_atom
*first_dirty
, *last_dirty
;
556 /* Vertex buffers for Gallium. */
557 /* May contain user buffers. */
558 struct pipe_vertex_buffer vertex_buffer
[PIPE_MAX_ATTRIBS
];
559 /* Contains only non-user buffers. */
560 struct pipe_resource
*valid_vertex_buffer
[PIPE_MAX_ATTRIBS
];
561 int vertex_buffer_count
;
562 int vertex_buffer_max_index
;
563 boolean any_user_vbs
;
564 /* Vertex elements for Gallium. */
565 struct r300_vertex_element_state
*velems
;
567 struct pipe_index_buffer index_buffer
;
569 /* Vertex info for Draw. */
570 struct vertex_info vertex_info
;
572 struct pipe_stencil_ref stencil_ref
;
573 struct pipe_viewport_state viewport
;
575 /* Stream locations for SWTCL. */
576 int stream_loc_notcl
[16];
578 /* Flag indicating whether or not the HW is dirty. */
580 /* Whether polygon offset is enabled. */
581 boolean polygon_offset_enabled
;
582 /* Z buffer bit depth. */
583 uint32_t zbuffer_bpp
;
584 /* Whether rendering is conditional and should be skipped. */
585 boolean skip_rendering
;
586 /* Point sprites texcoord index, 1 bit per texcoord */
587 int sprite_coord_enable
;
588 /* Whether two-sided color selection is enabled (AKA light_twoside). */
589 boolean two_sided_color
;
590 /* Incompatible vertex buffer layout? (misaligned stride or buffer_offset) */
591 boolean incompatible_vb_layout
;
592 #define R300_Z_COMPRESS_44 1
593 #define RV350_Z_COMPRESS_88 2
598 /* two mem block managers for hiz/zmask ram space */
599 struct mem_block
*hiz_mm
;
600 struct mem_block
*zmask_mm
;
602 /* upload managers */
603 struct u_upload_mgr
*upload_vb
;
604 struct u_upload_mgr
*upload_ib
;
606 struct util_slab_mempool pool_transfers
;
609 uint64_t flush_counter
;
611 /* const tracking for VS */
614 /* AOS (PACKET3_3D_LOAD_VBPNTR) command buffer for the case offset=0. */
615 uint32_t vertex_arrays_cb
[(16 * 3 + 1) / 2];
616 boolean vertex_arrays_dirty
;
618 /* Whether any buffer (FB, textures, VBOs) has been set, but buffers
619 * haven't been validated yet. */
620 boolean validate_buffers
;
621 /* Whether user buffers have been validated. */
622 boolean upload_vb_validated
;
623 boolean upload_ib_validated
;
626 #define foreach_atom(r300, atom) \
627 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
629 #define foreach_dirty_atom(r300, atom) \
630 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
632 /* Convenience cast wrappers. */
633 static INLINE
struct r300_query
* r300_query(struct pipe_query
* q
)
635 return (struct r300_query
*)q
;
638 static INLINE
struct r300_surface
* r300_surface(struct pipe_surface
* surf
)
640 return (struct r300_surface
*)surf
;
643 static INLINE
struct r300_texture
* r300_texture(struct pipe_resource
* tex
)
645 return (struct r300_texture
*)tex
;
648 static INLINE
struct r300_context
* r300_context(struct pipe_context
* context
)
650 return (struct r300_context
*)context
;
653 static INLINE
struct r300_fragment_shader
*r300_fs(struct r300_context
*r300
)
655 return (struct r300_fragment_shader
*)r300
->fs
.state
;
658 static INLINE
void r300_mark_atom_dirty(struct r300_context
*r300
,
659 struct r300_atom
*atom
)
663 if (!r300
->first_dirty
) {
664 r300
->first_dirty
= atom
;
665 r300
->last_dirty
= atom
+1;
667 if (atom
< r300
->first_dirty
)
668 r300
->first_dirty
= atom
;
669 else if (atom
+1 > r300
->last_dirty
)
670 r300
->last_dirty
= atom
+1;
674 struct pipe_context
* r300_create_context(struct pipe_screen
* screen
,
677 void r300_finish(struct r300_context
*r300
);
678 void r300_flush_cb(void *data
);
680 /* Context initialization. */
681 struct draw_stage
* r300_draw_stage(struct r300_context
* r300
);
682 void r300_init_blit_functions(struct r300_context
*r300
);
683 void r300_init_flush_functions(struct r300_context
* r300
);
684 void r300_init_query_functions(struct r300_context
* r300
);
685 void r300_init_render_functions(struct r300_context
*r300
);
686 void r300_init_state_functions(struct r300_context
* r300
);
687 void r300_init_resource_functions(struct r300_context
* r300
);
690 void r300_flush_depth_textures(struct r300_context
*r300
);
693 void r300_resume_query(struct r300_context
*r300
,
694 struct r300_query
*query
);
695 void r300_stop_query(struct r300_context
*r300
);
697 /* r300_render_translate.c */
698 void r300_begin_vertex_translate(struct r300_context
*r300
,
699 int min_index
, int max_index
);
700 void r300_end_vertex_translate(struct r300_context
*r300
);
701 void r300_translate_index_buffer(struct r300_context
*r300
,
702 struct pipe_resource
**index_buffer
,
703 unsigned *index_size
, unsigned index_offset
,
704 unsigned *start
, unsigned count
);
706 /* r300_render_stencilref.c */
707 void r300_plug_in_stencil_ref_fallback(struct r300_context
*r300
);
710 void r300_draw_flush_vbuf(struct r300_context
*r300
);
711 void r500_emit_index_bias(struct r300_context
*r300
, int index_bias
);
714 enum r300_fb_state_change
{
715 R300_CHANGED_FB_STATE
= 0,
716 R300_CHANGED_CBZB_FLAG
,
717 R300_CHANGED_ZCLEAR_FLAG
,
718 R300_CHANGED_MULTIWRITE
721 void r300_mark_fb_state_dirty(struct r300_context
*r300
,
722 enum r300_fb_state_change change
);
723 void r300_mark_fs_code_dirty(struct r300_context
*r300
);
725 /* r300_state_derived.c */
726 void r300_update_derived_state(struct r300_context
* r300
);
729 void r500_dump_rs_block(struct r300_rs_block
*rs
);
732 static INLINE boolean
CTX_DBG_ON(struct r300_context
* ctx
, unsigned flags
)
734 return SCREEN_DBG_ON(ctx
->screen
, flags
);
737 static INLINE
void CTX_DBG(struct r300_context
* ctx
, unsigned flags
,
738 const char * fmt
, ...)
740 if (CTX_DBG_ON(ctx
, flags
)) {
743 vfprintf(stderr
, fmt
, va
);
748 #define DBG_ON CTX_DBG_ON
751 #endif /* R300_CONTEXT_H */