r300g: inline FLUSH_CS
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #include "draw/draw_vertex.h"
27
28 #include "util/u_blitter.h"
29
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
33
34 #include "translate/translate_cache.h"
35
36 #include "r300_defines.h"
37 #include "r300_screen.h"
38
39 struct u_upload_mgr;
40 struct r300_context;
41 struct r300_fragment_shader;
42 struct r300_vertex_shader;
43 struct r300_stencilref_context;
44
45 struct r300_atom {
46 /* List pointers. */
47 struct r300_atom *prev, *next;
48 /* Name, for debugging. */
49 const char* name;
50 /* Stat counter. */
51 uint64_t counter;
52 /* Opaque state. */
53 void* state;
54 /* Emit the state to the context. */
55 void (*emit)(struct r300_context*, unsigned, void*);
56 /* Upper bound on number of dwords to emit. */
57 unsigned size;
58 /* Whether this atom should be emitted. */
59 boolean dirty;
60 /* Whether this atom may be emitted with state == NULL. */
61 boolean allow_null_state;
62 };
63
64 struct r300_blend_state {
65 uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */
66 uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */
67 uint32_t color_channel_mask; /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */
68 uint32_t rop; /* R300_RB3D_ROPCNTL: 0x4e18 */
69 uint32_t dither; /* R300_RB3D_DITHER_CTL: 0x4e50 */
70 };
71
72 struct r300_blend_color_state {
73 /* RV515 and earlier */
74 uint32_t blend_color; /* R300_RB3D_BLEND_COLOR: 0x4e10 */
75 /* R520 and newer */
76 uint32_t blend_color_red_alpha; /* R500_RB3D_CONSTANT_COLOR_AR: 0x4ef8 */
77 uint32_t blend_color_green_blue; /* R500_RB3D_CONSTANT_COLOR_GB: 0x4efc */
78 };
79
80 struct r300_dsa_state {
81 uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
82 uint32_t alpha_reference; /* R500_FG_ALPHA_VALUE: 0x4be0 */
83 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
84 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
85 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
86 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
87
88 /* Whether a two-sided stencil is enabled. */
89 boolean two_sided;
90 /* Whether a fallback should be used for a two-sided stencil ref value. */
91 boolean two_sided_stencil_ref;
92 };
93
94 struct r300_rs_state {
95 /* Original rasterizer state. */
96 struct pipe_rasterizer_state rs;
97 /* Draw-specific rasterizer state. */
98 struct pipe_rasterizer_state rs_draw;
99
100 uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */
101 uint32_t antialiasing_config; /* R300_GB_AA_CONFIG: 0x4020 */
102 uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */
103 uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */
104 uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */
105 float depth_scale; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */
106 /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */
107 float depth_offset; /* R300_SU_POLY_OFFSET_FRONT_OFFSET: 0x42a8 */
108 /* R300_SU_POLY_OFFSET_BACK_OFFSET: 0x42b0 */
109 uint32_t polygon_offset_enable; /* R300_SU_POLY_OFFSET_ENABLE: 0x42b4 */
110 uint32_t cull_mode; /* R300_SU_CULL_MODE: 0x42b8 */
111 uint32_t line_stipple_config; /* R300_GA_LINE_STIPPLE_CONFIG: 0x4328 */
112 uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */
113 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
114 uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */
115 uint32_t clip_rule; /* R300_SC_CLIP_RULE: 0x43D0 */
116
117 /* Specifies top of Raster pipe specific enable controls,
118 * i.e. texture coordinates stuffing for points, lines, triangles */
119 uint32_t stuffing_enable; /* R300_GB_ENABLE: 0x4008 */
120
121 /* Point sprites texture coordinates, 0: lower left, 1: upper right */
122 float point_texcoord_left; /* R300_GA_POINT_S0: 0x4200 */
123 float point_texcoord_bottom; /* R300_GA_POINT_T0: 0x4204 */
124 float point_texcoord_right; /* R300_GA_POINT_S1: 0x4208 */
125 float point_texcoord_top; /* R300_GA_POINT_T1: 0x420c */
126 };
127
128 struct r300_rs_block {
129 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
130 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
131 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
132
133 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
134 uint32_t count; /* R300_RS_COUNT */
135 uint32_t inst_count; /* R300_RS_INST_COUNT */
136 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
137 };
138
139 struct r300_sampler_state {
140 struct pipe_sampler_state state;
141
142 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
143 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
144 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
145
146 /* Min/max LOD must be clamped to [0, last_level], thus
147 * it's dependent on a currently bound texture */
148 unsigned min_lod, max_lod;
149 };
150
151 struct r300_texture_format_state {
152 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
153 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
154 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
155 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
156 };
157
158 struct r300_sampler_view {
159 struct pipe_sampler_view base;
160
161 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
162 * derived from base. */
163 unsigned char swizzle[4];
164
165 /* Copy of r300_texture::texture_format_state with format-specific bits
166 * added. */
167 struct r300_texture_format_state format;
168 };
169
170 struct r300_texture_fb_state {
171 /* Colorbuffer. */
172 uint32_t colorpitch[R300_MAX_TEXTURE_LEVELS]; /* R300_RB3D_COLORPITCH[0-3]*/
173 uint32_t us_out_fmt; /* R300_US_OUT_FMT[0-3] */
174
175 /* Zbuffer. */
176 uint32_t depthpitch[R300_MAX_TEXTURE_LEVELS]; /* R300_RB3D_DEPTHPITCH */
177 uint32_t zb_format; /* R300_ZB_FORMAT */
178 };
179
180 struct r300_texture_sampler_state {
181 struct r300_texture_format_state format;
182 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
183 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
184 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
185 };
186
187 struct r300_textures_state {
188 /* Textures. */
189 struct r300_sampler_view *sampler_views[16];
190 int sampler_view_count;
191 /* Sampler states. */
192 struct r300_sampler_state *sampler_states[16];
193 int sampler_state_count;
194
195 /* This is the merge of the texture and sampler states. */
196 unsigned count;
197 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
198 struct r300_texture_sampler_state regs[16];
199 };
200
201 struct r300_vertex_stream_state {
202 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
203 uint32_t vap_prog_stream_cntl[8];
204 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
205 uint32_t vap_prog_stream_cntl_ext[8];
206
207 unsigned count;
208 };
209
210 struct r300_viewport_state {
211 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
212 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
213 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
214 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
215 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
216 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
217 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
218 };
219
220 struct r300_ztop_state {
221 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
222 };
223
224 /* The next several objects are not pure Radeon state; they inherit from
225 * various Gallium classes. */
226
227 struct r300_constant_buffer {
228 /* Buffer of constants */
229 float constants[256][4];
230 /* Total number of constants */
231 unsigned count;
232 };
233
234 /* Query object.
235 *
236 * This is not a subclass of pipe_query because pipe_query is never
237 * actually fully defined. So, rather than have it as a member, and do
238 * subclass-style casting, we treat pipe_query as an opaque, and just
239 * trust that our state tracker does not ever mess up query objects.
240 */
241 struct r300_query {
242 /* The kind of query. Currently only OQ is supported. */
243 unsigned type;
244 /* The current count of this query. Required to be at least 32 bits. */
245 unsigned int count;
246 /* The offset of this query into the query buffer, in bytes. */
247 unsigned offset;
248 /* if we've flushed the query */
249 boolean flushed;
250 /* if begin has been emitted */
251 boolean begin_emitted;
252 /* Linked list members. */
253 struct r300_query* prev;
254 struct r300_query* next;
255 };
256
257 /* Fence object.
258 *
259 * This is a fake fence. Instead of syncing with the fence, we sync
260 * with the context, which is inefficient but compliant.
261 *
262 * This is not a subclass of pipe_fence_handle because pipe_fence_handle is
263 * never actually fully defined. So, rather than have it as a member, and do
264 * subclass-style casting, we treat pipe_fence_handle as an opaque, and just
265 * trust that our state tracker does not ever mess up fence objects.
266 */
267 struct r300_fence {
268 struct pipe_reference reference;
269 struct r300_context *ctx;
270 boolean signalled;
271 };
272
273 struct r300_texture {
274 /* Parent class */
275 struct u_resource b;
276
277 enum r300_buffer_domain domain;
278
279 /* Offsets into the buffer. */
280 unsigned offset[R300_MAX_TEXTURE_LEVELS];
281
282 /* A pitch for each mip-level */
283 unsigned pitch[R300_MAX_TEXTURE_LEVELS];
284
285 /* A pitch multiplied by blockwidth as hardware wants
286 * the number of pixels instead of the number of blocks. */
287 unsigned hwpitch[R300_MAX_TEXTURE_LEVELS];
288
289 /* Size of one zslice or face based on the texture target */
290 unsigned layer_size[R300_MAX_TEXTURE_LEVELS];
291
292 /* Whether the mipmap level is macrotiled. */
293 enum r300_buffer_tiling mip_macrotile[R300_MAX_TEXTURE_LEVELS];
294
295 /**
296 * If non-zero, override the natural texture layout with
297 * a custom stride (in bytes).
298 *
299 * \note Mipmapping fails for textures with a non-natural layout!
300 *
301 * \sa r300_texture_get_stride
302 */
303 unsigned stride_override;
304
305 /* Total size of this texture, in bytes. */
306 unsigned size;
307
308 /* Whether this texture has non-power-of-two dimensions
309 * or a user-specified pitch.
310 * It can be either a regular texture or a rectangle one.
311 */
312 boolean uses_pitch;
313
314 /* Pipe buffer backing this texture. */
315 struct r300_winsys_buffer *buffer;
316
317 /* Registers carrying texture format data. */
318 /* Only format-independent bits should be filled in. */
319 struct r300_texture_format_state tx_format;
320 /* All bits should be filled in. */
321 struct r300_texture_fb_state fb_state;
322
323 /* Buffer tiling */
324 enum r300_buffer_tiling microtile, macrotile;
325 };
326
327 struct r300_vertex_element_state {
328 unsigned count;
329 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
330
331 /* If (velem[i].src_format != hw_format[i]), the vertex buffer
332 * referenced by this vertex element cannot be used for rendering and
333 * its vertex data must be translated to hw_format[i]. */
334 enum pipe_format hw_format[PIPE_MAX_ATTRIBS];
335 unsigned hw_format_size[PIPE_MAX_ATTRIBS];
336
337 /* This might mean two things:
338 * - src_format != hw_format, as discussed above.
339 * - src_offset % 4 != 0. */
340 boolean incompatible_layout;
341
342 struct r300_vertex_stream_state vertex_stream;
343 };
344
345 struct r300_translate_context {
346 /* Translate cache for incompatible vertex offset/stride/format fallback. */
347 struct translate_cache *translate_cache;
348
349 /* The vertex buffer slot containing the translated buffer. */
350 unsigned vb_slot;
351
352 /* Saved and new vertex element state. */
353 void *saved_velems, *new_velems;
354 };
355
356 struct r300_context {
357 /* Parent class */
358 struct pipe_context context;
359
360 /* The interface to the windowing system, etc. */
361 struct r300_winsys_screen *rws;
362 /* Screen. */
363 struct r300_screen *screen;
364 /* Draw module. Used mostly for SW TCL. */
365 struct draw_context* draw;
366 /* Accelerated blit support. */
367 struct blitter_context* blitter;
368 /* Stencil two-sided reference value fallback. */
369 struct r300_stencilref_context *stencilref_fallback;
370 /* For translating vertex buffers having incompatible vertex layout. */
371 struct r300_translate_context tran;
372
373 /* Vertex buffer for rendering. */
374 struct pipe_resource* vbo;
375 /* Offset into the VBO. */
376 size_t vbo_offset;
377
378 /* Occlusion query buffer. */
379 struct pipe_resource* oqbo;
380 /* Query list. */
381 struct r300_query *query_current;
382 struct r300_query query_list;
383
384 /* Various CSO state objects. */
385 /* Beginning of atom list. */
386 struct r300_atom atom_list;
387 /* Blend state. */
388 struct r300_atom blend_state;
389 /* Blend color state. */
390 struct r300_atom blend_color_state;
391 /* User clip planes. */
392 struct r300_atom clip_state;
393 /* Depth, stencil, and alpha state. */
394 struct r300_atom dsa_state;
395 /* Fragment shader. */
396 struct r300_atom fs;
397 /* Fragment shader RC_CONSTANT_STATE variables. */
398 struct r300_atom fs_rc_constant_state;
399 /* Fragment shader constant buffer. */
400 struct r300_atom fs_constants;
401 /* Framebuffer state. */
402 struct r300_atom fb_state;
403 /* Occlusion query. */
404 struct r300_atom query_start;
405 /* Rasterizer state. */
406 struct r300_atom rs_state;
407 /* RS block state + VAP (vertex shader) output mapping state. */
408 struct r300_atom rs_block_state;
409 /* Scissor state. */
410 struct r300_atom scissor_state;
411 /* Textures state. */
412 struct r300_atom textures_state;
413 /* Vertex stream formatting state. */
414 struct r300_atom vertex_stream_state;
415 /* Vertex shader. */
416 struct r300_atom vs_state;
417 /* Vertex shader constant buffer. */
418 struct r300_atom vs_constants;
419 /* Viewport state. */
420 struct r300_atom viewport_state;
421 /* ZTOP state. */
422 struct r300_atom ztop_state;
423 /* PVS flush. */
424 struct r300_atom pvs_flush;
425 /* Texture cache invalidate. */
426 struct r300_atom texture_cache_inval;
427
428 /* Invariant state. This must be emitted to get the engine started. */
429 struct r300_atom invariant_state;
430
431 /* Vertex buffers for Gallium. */
432 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
433 int vertex_buffer_count;
434 int vertex_buffer_max_index;
435 /* Vertex elements for Gallium. */
436 struct r300_vertex_element_state *velems;
437 bool any_user_vbs;
438
439 /* Vertex info for Draw. */
440 struct vertex_info vertex_info;
441
442 struct pipe_stencil_ref stencil_ref;
443
444 struct pipe_clip_state clip;
445
446 struct pipe_viewport_state viewport;
447
448 /* Stream locations for SWTCL. */
449 int stream_loc_notcl[16];
450
451 /* Flag indicating whether or not the HW is dirty. */
452 uint32_t dirty_hw;
453 /* Whether polygon offset is enabled. */
454 boolean polygon_offset_enabled;
455 /* Z buffer bit depth. */
456 uint32_t zbuffer_bpp;
457 /* Whether rendering is conditional and should be skipped. */
458 boolean skip_rendering;
459 /* Point sprites texcoord index, 1 bit per texcoord */
460 int sprite_coord_enable;
461 /* Whether two-sided color selection is enabled (AKA light_twoside). */
462 boolean two_sided_color;
463 /* Incompatible vertex buffer layout? (misaligned stride or buffer_offset) */
464 boolean incompatible_vb_layout;
465
466 /* upload managers */
467 struct u_upload_mgr *upload_vb;
468 struct u_upload_mgr *upload_ib;
469
470 /* Stat counter. */
471 uint64_t flush_counter;
472 };
473
474 /* Convenience cast wrappers. */
475 static INLINE struct r300_query* r300_query(struct pipe_query* q)
476 {
477 return (struct r300_query*)q;
478 }
479
480 static INLINE struct r300_texture* r300_texture(struct pipe_resource* tex)
481 {
482 return (struct r300_texture*)tex;
483 }
484
485 static INLINE struct r300_context* r300_context(struct pipe_context* context)
486 {
487 return (struct r300_context*)context;
488 }
489
490 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
491 {
492 return (struct r300_fragment_shader*)r300->fs.state;
493 }
494
495 struct pipe_context* r300_create_context(struct pipe_screen* screen,
496 void *priv);
497
498 boolean r300_check_cs(struct r300_context *r300, unsigned size);
499 void r300_finish(struct r300_context *r300);
500
501 /* Context initialization. */
502 struct draw_stage* r300_draw_stage(struct r300_context* r300);
503 void r300_init_blit_functions(struct r300_context *r300);
504 void r300_init_flush_functions(struct r300_context* r300);
505 void r300_init_query_functions(struct r300_context* r300);
506 void r300_init_render_functions(struct r300_context *r300);
507 void r300_init_state_functions(struct r300_context* r300);
508 void r300_init_resource_functions(struct r300_context* r300);
509
510 /* r300_render_translate.c */
511 void r300_begin_vertex_translate(struct r300_context *r300);
512 void r300_end_vertex_translate(struct r300_context *r300);
513 void r300_translate_index_buffer(struct r300_context *r300,
514 struct pipe_resource **index_buffer,
515 unsigned *index_size, unsigned index_offset,
516 unsigned *start, unsigned count);
517
518 /* r300_render_stencilref.c */
519 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
520
521 /* r300_state.c */
522 void r300_mark_fs_code_dirty(struct r300_context *r300);
523
524 /* r300_debug.c */
525 void r500_dump_rs_block(struct r300_rs_block *rs);
526
527
528 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
529 {
530 return SCREEN_DBG_ON(ctx->screen, flags);
531 }
532
533 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
534 const char * fmt, ...)
535 {
536 if (CTX_DBG_ON(ctx, flags)) {
537 va_list va;
538 va_start(va, fmt);
539 vfprintf(stderr, fmt, va);
540 va_end(va);
541 }
542 }
543
544 #define DBG_ON CTX_DBG_ON
545 #define DBG CTX_DBG
546
547 #endif /* R300_CONTEXT_H */