r300g: simplify DSA state, add ability to patch FG_ALPHA_FUNC while emitting
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #define R300_BUFFER_ALIGNMENT 64
27
28 #include "draw/draw_vertex.h"
29
30 #include "util/u_blitter.h"
31
32 #include "pipe/p_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_transfer.h"
35
36 #include "r300_defines.h"
37 #include "r300_screen.h"
38 #include "compiler/radeon_regalloc.h"
39 #include "../../winsys/radeon/drm/radeon_winsys.h"
40
41 struct u_upload_mgr;
42 struct r300_context;
43 struct r300_fragment_shader;
44 struct r300_vertex_shader;
45 struct r300_stencilref_context;
46
47 enum colormask_swizzle {
48 COLORMASK_BGRA,
49 COLORMASK_RGBA,
50 COLORMASK_RRRR,
51 COLORMASK_AAAA,
52 COLORMASK_GRRG,
53 COLORMASK_ARRA,
54 COLORMASK_NUM_SWIZZLES
55 };
56
57 struct r300_atom {
58 /* Name, for debugging. */
59 const char* name;
60 /* Opaque state. */
61 void* state;
62 /* Emit the state to the context. */
63 void (*emit)(struct r300_context*, unsigned, void*);
64 /* Upper bound on number of dwords to emit. */
65 unsigned size;
66 /* Whether this atom should be emitted. */
67 boolean dirty;
68 /* Whether this atom may be emitted with state == NULL. */
69 boolean allow_null_state;
70 };
71
72 struct r300_aa_state {
73 struct r300_surface *dest;
74
75 uint32_t aa_config;
76 uint32_t aaresolve_ctl;
77 };
78
79 struct r300_blend_state {
80 struct pipe_blend_state state;
81
82 uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
83 uint32_t cb_noclamp[8];
84 uint32_t cb_no_readwrite[8];
85 };
86
87 struct r300_blend_color_state {
88 struct pipe_blend_color state;
89 uint32_t cb[3];
90 };
91
92 struct r300_clip_state {
93 uint32_t cb[29];
94 };
95
96 struct r300_dsa_state {
97 struct pipe_depth_stencil_alpha_state dsa;
98
99 /* This is actually a command buffer with named dwords. */
100 uint32_t cb_begin;
101 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
102 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
103 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
104 uint32_t cb_reg;
105 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
106 uint32_t cb_reg1;
107 uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */
108
109 /* Same, but without ZB reads and writes. */
110 uint32_t cb_zb_no_readwrite[8]; /* ZB not bound */
111
112 /* Emitted separately: */
113 uint32_t alpha_function;
114
115 /* Whether a two-sided stencil is enabled. */
116 boolean two_sided;
117 /* Whether a fallback should be used for a two-sided stencil ref value. */
118 boolean two_sided_stencil_ref;
119 };
120
121 struct r300_hyperz_state {
122 int flush;
123 /* This is actually a command buffer with named dwords. */
124 uint32_t cb_flush_begin;
125 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
126 uint32_t cb_begin;
127 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
128 uint32_t cb_reg1;
129 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
130 uint32_t cb_reg2;
131 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
132 uint32_t cb_reg3;
133 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
134 };
135
136 struct r300_gpu_flush {
137 uint32_t cb_flush_clean[6];
138 };
139
140 #define RS_STATE_MAIN_SIZE 27
141
142 struct r300_rs_state {
143 /* Original rasterizer state. */
144 struct pipe_rasterizer_state rs;
145 /* Draw-specific rasterizer state. */
146 struct pipe_rasterizer_state rs_draw;
147
148 /* Command buffers. */
149 uint32_t cb_main[RS_STATE_MAIN_SIZE];
150 uint32_t cb_poly_offset_zb16[5];
151 uint32_t cb_poly_offset_zb24[5];
152
153 /* The index to cb_main where the cull_mode register value resides. */
154 unsigned cull_mode_index;
155
156 /* Whether polygon offset is enabled. */
157 boolean polygon_offset_enable;
158
159 /* This is emitted in the draw function. */
160 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
161 };
162
163 struct r300_rs_block {
164 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
165 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
166 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
167 uint32_t gb_enable;
168
169 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
170 uint32_t count; /* R300_RS_COUNT */
171 uint32_t inst_count; /* R300_RS_INST_COUNT */
172 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
173 };
174
175 struct r300_sampler_state {
176 struct pipe_sampler_state state;
177
178 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
179 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
180
181 /* Min/max LOD must be clamped to [0, last_level], thus
182 * it's dependent on a currently bound texture */
183 unsigned min_lod, max_lod;
184 };
185
186 struct r300_texture_format_state {
187 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
188 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
189 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
190 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
191 uint32_t us_format0; /* R500_US_FORMAT0_0: 0x4640 (through 15) */
192 };
193
194 struct r300_sampler_view {
195 struct pipe_sampler_view base;
196
197 /* For resource_copy_region. */
198 unsigned width0_override;
199 unsigned height0_override;
200
201 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
202 * derived from base. */
203 unsigned char swizzle[4];
204
205 /* Copy of r300_texture::texture_format_state with format-specific bits
206 * added. */
207 struct r300_texture_format_state format;
208
209 /* The texture cache region for this texture. */
210 uint32_t texcache_region;
211 };
212
213 struct r300_texture_sampler_state {
214 struct r300_texture_format_state format;
215 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
216 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
217 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
218 };
219
220 struct r300_textures_state {
221 /* Textures. */
222 struct r300_sampler_view *sampler_views[16];
223 int sampler_view_count;
224 /* Sampler states. */
225 struct r300_sampler_state *sampler_states[16];
226 int sampler_state_count;
227
228 /* This is the merge of the texture and sampler states. */
229 unsigned count;
230 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
231 struct r300_texture_sampler_state regs[16];
232 };
233
234 struct r300_vertex_stream_state {
235 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
236 uint32_t vap_prog_stream_cntl[8];
237 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
238 uint32_t vap_prog_stream_cntl_ext[8];
239
240 unsigned count;
241 };
242
243 struct r300_invariant_state {
244 uint32_t cb[24];
245 };
246
247 struct r300_vap_invariant_state {
248 uint32_t cb[11];
249 };
250
251 struct r300_viewport_state {
252 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
253 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
254 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
255 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
256 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
257 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
258 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
259 };
260
261 struct r300_ztop_state {
262 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
263 };
264
265 /* The next several objects are not pure Radeon state; they inherit from
266 * various Gallium classes. */
267
268 struct r300_constant_buffer {
269 /* Buffer of constants */
270 uint32_t *ptr;
271 /* Remapping table. */
272 unsigned *remap_table;
273 /* const buffer base */
274 uint32_t buffer_base;
275 };
276
277 /* Query object.
278 *
279 * This is not a subclass of pipe_query because pipe_query is never
280 * actually fully defined. So, rather than have it as a member, and do
281 * subclass-style casting, we treat pipe_query as an opaque, and just
282 * trust that our state tracker does not ever mess up query objects.
283 */
284 struct r300_query {
285 /* The kind of query. Currently only OQ is supported. */
286 unsigned type;
287 /* The number of pipes where query results are stored. */
288 unsigned num_pipes;
289 /* How many results have been written, in dwords. It's incremented
290 * after end_query and flush. */
291 unsigned num_results;
292 /* if begin has been emitted */
293 boolean begin_emitted;
294
295 /* The buffer where query results are stored. */
296 struct pb_buffer *buf;
297 struct radeon_winsys_cs_handle *cs_buf;
298 };
299
300 struct r300_surface {
301 struct pipe_surface base;
302
303 /* Winsys buffer backing the texture. */
304 struct pb_buffer *buf;
305 struct radeon_winsys_cs_handle *cs_buf;
306
307 enum radeon_bo_domain domain;
308
309 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
310 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
311 uint32_t pitch_zmask; /* ZMASK_PITCH */
312 uint32_t pitch_hiz; /* HIZ_PITCH */
313 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
314
315 /* Parameters dedicated to the CBZB clear. */
316 uint32_t cbzb_width; /* Aligned width. */
317 uint32_t cbzb_height; /* Half of the height. */
318 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
319 uint32_t cbzb_pitch; /* DEPTHPITCH. */
320 uint32_t cbzb_format; /* ZB_FORMAT. */
321
322 /* Whether the CBZB clear is allowed on the surface. */
323 boolean cbzb_allowed;
324
325 unsigned colormask_swizzle;
326 };
327
328 struct r300_texture_desc {
329 /* Width, height, and depth.
330 * Most of the time, these are equal to pipe_texture::width0, height0,
331 * and depth0. However, NPOT 3D textures must have dimensions aligned
332 * to POT, and this is the only case when these variables differ from
333 * pipe_texture. */
334 unsigned width0, height0, depth0;
335
336 /* Buffer tiling.
337 * Macrotiling is specified per-level because small mipmaps cannot
338 * be macrotiled. */
339 enum radeon_bo_layout microtile;
340 enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
341
342 /* Offsets into the buffer. */
343 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
344
345 /* Strides for each mip-level. */
346 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
347
348 /* Size of one zslice or face or 2D image based on the texture target. */
349 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
350
351 /* Total size of this texture, in bytes,
352 * derived from the texture properties. */
353 unsigned size_in_bytes;
354
355 /**
356 * If non-zero, override the natural texture layout with
357 * a custom stride (in bytes).
358 *
359 * \note Mipmapping fails for textures with a non-natural layout!
360 *
361 * \sa r300_texture_get_stride
362 */
363 unsigned stride_in_bytes_override;
364
365 /* Whether this texture has non-power-of-two dimensions.
366 * It can be either a regular texture or a rectangle one. */
367 boolean is_npot;
368
369 /* This flag says that hardware must use the stride for addressing
370 * instead of the width. */
371 boolean uses_stride_addressing;
372
373 /* Whether CBZB fast color clear is allowed on the miplevel. */
374 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
375
376 /* Zbuffer compression info for each miplevel. */
377 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
378 /* If zero, then disable Z compression/HiZ. */
379 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
380 unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
381 /* Zmask/HiZ strides for each miplevel. */
382 unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
383 unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
384 };
385
386 struct r300_resource
387 {
388 struct u_resource b;
389
390 /* Winsys buffer backing this resource. */
391 struct pb_buffer *buf;
392 struct radeon_winsys_cs_handle *cs_buf;
393 enum radeon_bo_domain domain;
394
395 /* Constant buffers and SWTCL vertex and index buffers are in user
396 * memory. */
397 uint8_t *malloced_buffer;
398
399 /* Texture description (addressing, layout, special features). */
400 struct r300_texture_desc tex;
401
402 /* This is the level tiling flags were last time set for.
403 * It's used to prevent redundant tiling-flags changes from happening.*/
404 unsigned surface_level;
405 };
406
407 struct r300_vertex_element_state {
408 unsigned count;
409 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
410 unsigned format_size[PIPE_MAX_ATTRIBS];
411
412 /* The size of the vertex, in dwords. */
413 unsigned vertex_size_dwords;
414
415 struct r300_vertex_stream_state vertex_stream;
416 };
417
418 enum r300_hiz_func {
419 HIZ_FUNC_NONE,
420
421 /* The function, when determined, is set in stone
422 * until the next HiZ clear. */
423
424 /* MAX is written to the HiZ buffer.
425 * Used for LESS, LEQUAL. */
426 HIZ_FUNC_MAX,
427
428 /* MIN is written to the HiZ buffer.
429 * Used for GREATER, GEQUAL. */
430 HIZ_FUNC_MIN,
431 };
432
433 /* For deferred fragment shader state validation. */
434 enum r300_fs_validity_status {
435 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */
436 FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
437 FRAGMENT_SHADER_DIRTY /* Always validate the FS (if the FS was changed) */
438 };
439
440 struct r300_context {
441 /* Parent class */
442 struct pipe_context context;
443
444 /* The interface to the windowing system, etc. */
445 struct radeon_winsys *rws;
446 /* The command stream. */
447 struct radeon_winsys_cs *cs;
448 /* Screen. */
449 struct r300_screen *screen;
450
451 /* Draw module. Used mostly for SW TCL. */
452 struct draw_context* draw;
453 /* Vertex buffer for SW TCL. */
454 struct pb_buffer *vbo;
455 struct radeon_winsys_cs_handle *vbo_cs;
456 /* Offset and size into the SW TCL VBO. */
457 size_t draw_vbo_offset;
458
459 /* Accelerated blit support. */
460 struct blitter_context* blitter;
461 /* Stencil two-sided reference value fallback. */
462 struct r300_stencilref_context *stencilref_fallback;
463
464 /* The KIL opcode needs the first texture unit to be enabled
465 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
466 * dummy texture there. */
467 struct r300_sampler_view *texkill_sampler;
468
469 /* When no vertex buffer is set, this one is used instead to prevent
470 * hardlocks. */
471 struct pipe_vertex_buffer dummy_vb;
472
473 /* The currently active query. */
474 struct r300_query *query_current;
475 /* The saved query for blitter operations. */
476 struct r300_query *blitter_saved_query;
477 /* Query list. */
478 struct r300_query query_list;
479
480 /* Various CSO state objects. */
481
482 /* Each atom is emitted in the order it appears here, which can affect
483 * performance and stability if not handled with care. */
484 /* GPU flush. */
485 struct r300_atom gpu_flush;
486 /* Anti-aliasing (MSAA) state. */
487 struct r300_atom aa_state;
488 /* Framebuffer state. */
489 struct r300_atom fb_state;
490 /* HyperZ state (various SC/ZB bits). */
491 struct r300_atom hyperz_state;
492 /* ZTOP state. */
493 struct r300_atom ztop_state;
494 /* Depth, stencil, and alpha state. */
495 struct r300_atom dsa_state;
496 /* Blend state. */
497 struct r300_atom blend_state;
498 /* Blend color state. */
499 struct r300_atom blend_color_state;
500 /* Scissor state. */
501 struct r300_atom scissor_state;
502 /* Invariant state. This must be emitted to get the engine started. */
503 struct r300_atom invariant_state;
504 /* Viewport state. */
505 struct r300_atom viewport_state;
506 /* PVS flush. */
507 struct r300_atom pvs_flush;
508 /* VAP invariant state. */
509 struct r300_atom vap_invariant_state;
510 /* Vertex stream formatting state. */
511 struct r300_atom vertex_stream_state;
512 /* Vertex shader. */
513 struct r300_atom vs_state;
514 /* User clip planes. */
515 struct r300_atom clip_state;
516 /* RS block state + VAP (vertex shader) output mapping state. */
517 struct r300_atom rs_block_state;
518 /* Rasterizer state. */
519 struct r300_atom rs_state;
520 /* Framebuffer state (pipelined regs). */
521 struct r300_atom fb_state_pipelined;
522 /* Fragment shader. */
523 struct r300_atom fs;
524 /* Fragment shader RC_CONSTANT_STATE variables. */
525 struct r300_atom fs_rc_constant_state;
526 /* Fragment shader constant buffer. */
527 struct r300_atom fs_constants;
528 /* Vertex shader constant buffer. */
529 struct r300_atom vs_constants;
530 /* Texture cache invalidate. */
531 struct r300_atom texture_cache_inval;
532 /* Textures state. */
533 struct r300_atom textures_state;
534 /* HiZ clear */
535 struct r300_atom hiz_clear;
536 /* zmask clear */
537 struct r300_atom zmask_clear;
538 /* Occlusion query. */
539 struct r300_atom query_start;
540
541 /* The pointers to the first and the last atom. */
542 struct r300_atom *first_dirty, *last_dirty;
543
544 /* Vertex elements for Gallium. */
545 struct r300_vertex_element_state *velems;
546
547 /* Vertex info for Draw. */
548 struct vertex_info vertex_info;
549
550 struct pipe_stencil_ref stencil_ref;
551 struct pipe_viewport_state viewport;
552
553 /* Stream locations for SWTCL. */
554 int stream_loc_notcl[16];
555
556 /* Flag indicating whether or not the HW is dirty. */
557 uint32_t dirty_hw;
558 /* Whether polygon offset is enabled. */
559 boolean polygon_offset_enabled;
560 /* Z buffer bit depth. */
561 uint32_t zbuffer_bpp;
562 /* Whether rendering is conditional and should be skipped. */
563 boolean skip_rendering;
564 /* The flag above saved by blitter. */
565 unsigned char blitter_saved_skip_rendering;
566 /* Point sprites texcoord index, 1 bit per texcoord */
567 int sprite_coord_enable;
568 /* Whether two-sided color selection is enabled (AKA light_twoside). */
569 boolean two_sided_color;
570 /* Whether fast color clear is enabled. */
571 boolean cbzb_clear;
572 /* Whether fragment shader needs to be validated. */
573 enum r300_fs_validity_status fs_status;
574 /* Framebuffer multi-write. */
575 boolean fb_multiwrite;
576
577 void *dsa_decompress_zmask;
578
579 struct pipe_index_buffer index_buffer;
580 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
581 unsigned nr_vertex_buffers;
582 struct u_upload_mgr *uploader;
583
584 struct util_slab_mempool pool_transfers;
585
586 /* Stat counter. */
587 uint64_t flush_counter;
588
589 /* const tracking for VS */
590 int vs_const_base;
591
592 /* Vertex array state info */
593 boolean vertex_arrays_dirty;
594 boolean vertex_arrays_indexed;
595 int vertex_arrays_offset;
596 int vertex_arrays_instance_id;
597 boolean instancing_enabled;
598
599 /* Hyper-Z stats. */
600 boolean hyperz_enabled; /* Whether it owns Hyper-Z access. */
601 int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
602 unsigned num_z_clears; /* Since the last flush. */
603
604 /* ZMask state. */
605 boolean zmask_in_use; /* Whether ZMASK is enabled. */
606 boolean zmask_decompress; /* Whether ZMASK is being decompressed. */
607 struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
608
609 /* HiZ state. */
610 boolean hiz_in_use; /* Whether HIZ is enabled. */
611 enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
612 uint32_t hiz_clear_value; /* HiZ clear value. */
613
614 /* Compiler state. */
615 struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for
616 * fragment shaders. */
617 };
618
619 #define foreach_atom(r300, atom) \
620 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
621
622 #define foreach_dirty_atom(r300, atom) \
623 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
624
625 /* Convenience cast wrappers. */
626 static INLINE struct r300_query* r300_query(struct pipe_query* q)
627 {
628 return (struct r300_query*)q;
629 }
630
631 static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
632 {
633 return (struct r300_surface*)surf;
634 }
635
636 static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
637 {
638 return (struct r300_resource*)tex;
639 }
640
641 static INLINE struct r300_context* r300_context(struct pipe_context* context)
642 {
643 return (struct r300_context*)context;
644 }
645
646 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
647 {
648 return (struct r300_fragment_shader*)r300->fs.state;
649 }
650
651 static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
652 struct r300_atom *atom)
653 {
654 atom->dirty = TRUE;
655
656 if (!r300->first_dirty) {
657 r300->first_dirty = atom;
658 r300->last_dirty = atom+1;
659 } else {
660 if (atom < r300->first_dirty)
661 r300->first_dirty = atom;
662 else if (atom+1 > r300->last_dirty)
663 r300->last_dirty = atom+1;
664 }
665 }
666
667 struct pipe_context* r300_create_context(struct pipe_screen* screen,
668 void *priv);
669
670 /* Context initialization. */
671 struct draw_stage* r300_draw_stage(struct r300_context* r300);
672 void r300_init_blit_functions(struct r300_context *r300);
673 void r300_init_flush_functions(struct r300_context* r300);
674 void r300_init_query_functions(struct r300_context* r300);
675 void r300_init_render_functions(struct r300_context *r300);
676 void r300_init_state_functions(struct r300_context* r300);
677 void r300_init_resource_functions(struct r300_context* r300);
678
679 /* r300_blit.c */
680 void r300_decompress_zmask(struct r300_context *r300);
681 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
682 void r300_decompress_zmask_locked(struct r300_context *r300);
683 bool r300_is_blit_supported(enum pipe_format format);
684
685 /* r300_flush.c */
686 void r300_flush(struct pipe_context *pipe,
687 unsigned flags,
688 struct pipe_fence_handle **fence);
689
690 /* r300_hyperz.c */
691 void r300_update_hyperz_state(struct r300_context* r300);
692
693 /* r300_query.c */
694 void r300_resume_query(struct r300_context *r300,
695 struct r300_query *query);
696 void r300_stop_query(struct r300_context *r300);
697
698 /* r300_render_translate.c */
699 void r300_translate_index_buffer(struct r300_context *r300,
700 struct pipe_index_buffer *ib,
701 struct pipe_resource **out_index_buffer,
702 unsigned *index_size, unsigned index_offset,
703 unsigned *start, unsigned count);
704
705 /* r300_render_stencilref.c */
706 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
707
708 /* r300_render.c */
709 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
710 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
711 int x1, int y1, int x2, int y2,
712 float depth,
713 enum blitter_attrib_type type,
714 const union pipe_color_union *attrib);
715
716 /* r300_state.c */
717 enum r300_fb_state_change {
718 R300_CHANGED_FB_STATE = 0,
719 R300_CHANGED_HYPERZ_FLAG,
720 R300_CHANGED_MULTIWRITE
721 };
722
723 void r300_mark_fb_state_dirty(struct r300_context *r300,
724 enum r300_fb_state_change change);
725 void r300_mark_fs_code_dirty(struct r300_context *r300);
726
727 struct pipe_sampler_view *
728 r300_create_sampler_view_custom(struct pipe_context *pipe,
729 struct pipe_resource *texture,
730 const struct pipe_sampler_view *templ,
731 unsigned width0_override,
732 unsigned height0_override);
733
734 /* r300_state_derived.c */
735 void r300_update_derived_state(struct r300_context* r300);
736
737 /* r300_debug.c */
738 void r500_dump_rs_block(struct r300_rs_block *rs);
739
740
741 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
742 {
743 return SCREEN_DBG_ON(ctx->screen, flags);
744 }
745
746 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
747 const char * fmt, ...)
748 {
749 if (CTX_DBG_ON(ctx, flags)) {
750 va_list va;
751 va_start(va, fmt);
752 vfprintf(stderr, fmt, va);
753 va_end(va);
754 }
755 }
756
757 #define DBG_ON CTX_DBG_ON
758 #define DBG CTX_DBG
759
760 #endif /* R300_CONTEXT_H */