2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
26 #include "draw/draw_vertex.h"
28 #include "util/u_blitter.h"
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
33 #include "util/u_vbuf_mgr.h"
35 #include "r300_defines.h"
36 #include "r300_screen.h"
37 #include "r300_winsys.h"
41 struct r300_fragment_shader
;
42 struct r300_vertex_shader
;
43 struct r300_stencilref_context
;
46 /* Name, for debugging. */
50 /* Emit the state to the context. */
51 void (*emit
)(struct r300_context
*, unsigned, void*);
52 /* Upper bound on number of dwords to emit. */
54 /* Whether this atom should be emitted. */
56 /* Whether this atom may be emitted with state == NULL. */
57 boolean allow_null_state
;
60 struct r300_aa_state
{
61 struct r300_surface
*dest
;
64 uint32_t aaresolve_ctl
;
67 struct r300_blend_state
{
69 uint32_t cb_no_readwrite
[8];
72 struct r300_blend_color_state
{
76 struct r300_clip_state
{
77 struct pipe_clip_state clip
;
82 struct r300_dsa_state
{
83 struct pipe_depth_stencil_alpha_state dsa
;
85 /* This is actually a command buffer with named dwords. */
87 uint32_t alpha_function
; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
89 uint32_t z_buffer_control
; /* R300_ZB_CNTL: 0x4f00 */
90 uint32_t z_stencil_control
; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
91 uint32_t stencil_ref_mask
; /* R300_ZB_STENCILREFMASK: 0x4f08 */
93 uint32_t stencil_ref_bf
; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
95 /* The second command buffer disables zbuffer reads and writes. */
96 uint32_t cb_no_readwrite
[8];
98 /* Whether a two-sided stencil is enabled. */
100 /* Whether a fallback should be used for a two-sided stencil ref value. */
101 boolean two_sided_stencil_ref
;
104 struct r300_hyperz_state
{
106 /* This is actually a command buffer with named dwords. */
107 uint32_t cb_flush_begin
;
108 uint32_t zb_zcache_ctlstat
; /* R300_ZB_CACHE_CNTL */
110 uint32_t zb_bw_cntl
; /* R300_ZB_BW_CNTL */
112 uint32_t zb_depthclearvalue
; /* R300_ZB_DEPTHCLEARVALUE */
114 uint32_t sc_hyperz
; /* R300_SC_HYPERZ */
116 uint32_t gb_z_peq_config
; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
119 struct r300_gpu_flush
{
120 uint32_t cb_flush_clean
[6];
123 #define RS_STATE_MAIN_SIZE 23
125 struct r300_rs_state
{
126 /* Original rasterizer state. */
127 struct pipe_rasterizer_state rs
;
128 /* Draw-specific rasterizer state. */
129 struct pipe_rasterizer_state rs_draw
;
131 /* Command buffers. */
132 uint32_t cb_main
[RS_STATE_MAIN_SIZE
];
133 uint32_t cb_poly_offset_zb16
[5];
134 uint32_t cb_poly_offset_zb24
[5];
136 /* The index to cb_main where the cull_mode register value resides. */
137 unsigned cull_mode_index
;
139 /* Whether polygon offset is enabled. */
140 boolean polygon_offset_enable
;
142 /* This is emitted in the draw function. */
143 uint32_t color_control
; /* R300_GA_COLOR_CONTROL: 0x4278 */
146 struct r300_rs_block
{
147 uint32_t vap_vtx_state_cntl
; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
148 uint32_t vap_vsm_vtx_assm
; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
149 uint32_t vap_out_vtx_fmt
[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
152 uint32_t ip
[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
153 uint32_t count
; /* R300_RS_COUNT */
154 uint32_t inst_count
; /* R300_RS_INST_COUNT */
155 uint32_t inst
[8]; /* R300_RS_INST_[0-7] */
158 struct r300_sampler_state
{
159 struct pipe_sampler_state state
;
161 uint32_t filter0
; /* R300_TX_FILTER0: 0x4400 */
162 uint32_t filter1
; /* R300_TX_FILTER1: 0x4440 */
164 /* Min/max LOD must be clamped to [0, last_level], thus
165 * it's dependent on a currently bound texture */
166 unsigned min_lod
, max_lod
;
169 struct r300_texture_format_state
{
170 uint32_t format0
; /* R300_TX_FORMAT0: 0x4480 */
171 uint32_t format1
; /* R300_TX_FORMAT1: 0x44c0 */
172 uint32_t format2
; /* R300_TX_FORMAT2: 0x4500 */
173 uint32_t tile_config
; /* R300_TX_OFFSET (subset thereof) */
176 struct r300_sampler_view
{
177 struct pipe_sampler_view base
;
179 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
180 * derived from base. */
181 unsigned char swizzle
[4];
183 /* Copy of r300_texture::texture_format_state with format-specific bits
185 struct r300_texture_format_state format
;
187 /* The texture cache region for this texture. */
188 uint32_t texcache_region
;
191 struct r300_texture_sampler_state
{
192 struct r300_texture_format_state format
;
193 uint32_t filter0
; /* R300_TX_FILTER0: 0x4400 */
194 uint32_t filter1
; /* R300_TX_FILTER1: 0x4440 */
195 uint32_t border_color
; /* R300_TX_BORDER_COLOR: 0x45c0 */
198 struct r300_textures_state
{
200 struct r300_sampler_view
*sampler_views
[16];
201 int sampler_view_count
;
202 /* Sampler states. */
203 struct r300_sampler_state
*sampler_states
[16];
204 int sampler_state_count
;
206 /* This is the merge of the texture and sampler states. */
208 uint32_t tx_enable
; /* R300_TX_ENABLE: 0x4101 */
209 struct r300_texture_sampler_state regs
[16];
212 struct r300_vertex_stream_state
{
213 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
214 uint32_t vap_prog_stream_cntl
[8];
215 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
216 uint32_t vap_prog_stream_cntl_ext
[8];
221 struct r300_invariant_state
{
225 struct r300_vap_invariant_state
{
229 struct r300_viewport_state
{
230 float xscale
; /* R300_VAP_VPORT_XSCALE: 0x2098 */
231 float xoffset
; /* R300_VAP_VPORT_XOFFSET: 0x209c */
232 float yscale
; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
233 float yoffset
; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
234 float zscale
; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
235 float zoffset
; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
236 uint32_t vte_control
; /* R300_VAP_VTE_CNTL: 0x20b0 */
239 struct r300_ztop_state
{
240 uint32_t z_buffer_top
; /* R300_ZB_ZTOP: 0x4f14 */
243 /* The next several objects are not pure Radeon state; they inherit from
244 * various Gallium classes. */
246 struct r300_constant_buffer
{
247 /* Buffer of constants */
249 /* Remapping table. */
250 unsigned *remap_table
;
251 /* const buffer base */
252 uint32_t buffer_base
;
257 * This is not a subclass of pipe_query because pipe_query is never
258 * actually fully defined. So, rather than have it as a member, and do
259 * subclass-style casting, we treat pipe_query as an opaque, and just
260 * trust that our state tracker does not ever mess up query objects.
263 /* The kind of query. Currently only OQ is supported. */
265 /* The number of pipes where query results are stored. */
267 /* How many results have been written, in dwords. It's incremented
268 * after end_query and flush. */
269 unsigned num_results
;
270 /* if begin has been emitted */
271 boolean begin_emitted
;
273 /* The buffer where query results are stored. */
274 struct r300_winsys_bo
*buf
;
275 struct r300_winsys_cs_handle
*cs_buf
;
276 /* The size of the buffer. */
277 unsigned buffer_size
;
278 /* The domain of the buffer. */
279 enum r300_buffer_domain domain
;
281 /* Linked list members. */
282 struct r300_query
* prev
;
283 struct r300_query
* next
;
286 struct r300_surface
{
287 struct pipe_surface base
;
289 /* Winsys buffer backing the texture. */
290 struct r300_winsys_bo
*buf
;
291 struct r300_winsys_cs_handle
*cs_buf
;
293 enum r300_buffer_domain domain
;
295 uint32_t offset
; /* COLOROFFSET or DEPTHOFFSET. */
296 uint32_t pitch
; /* COLORPITCH or DEPTHPITCH. */
297 uint32_t pitch_zmask
; /* ZMASK_PITCH */
298 uint32_t pitch_hiz
; /* HIZ_PITCH */
299 uint32_t format
; /* US_OUT_FMT or ZB_FORMAT. */
301 /* Parameters dedicated to the CBZB clear. */
302 uint32_t cbzb_width
; /* Aligned width. */
303 uint32_t cbzb_height
; /* Half of the height. */
304 uint32_t cbzb_midpoint_offset
; /* DEPTHOFFSET. */
305 uint32_t cbzb_pitch
; /* DEPTHPITCH. */
306 uint32_t cbzb_format
; /* ZB_FORMAT. */
308 /* Whether the CBZB clear is allowed on the surface. */
309 boolean cbzb_allowed
;
312 struct r300_texture_desc
{
313 /* Width, height, and depth.
314 * Most of the time, these are equal to pipe_texture::width0, height0,
315 * and depth0. However, NPOT 3D textures must have dimensions aligned
316 * to POT, and this is the only case when these variables differ from
318 unsigned width0
, height0
, depth0
;
321 * Macrotiling is specified per-level because small mipmaps cannot
323 enum r300_buffer_tiling microtile
;
324 enum r300_buffer_tiling macrotile
[R300_MAX_TEXTURE_LEVELS
];
326 /* Offsets into the buffer. */
327 unsigned offset_in_bytes
[R300_MAX_TEXTURE_LEVELS
];
329 /* Strides for each mip-level. */
330 unsigned stride_in_pixels
[R300_MAX_TEXTURE_LEVELS
];
331 unsigned stride_in_bytes
[R300_MAX_TEXTURE_LEVELS
];
333 /* Size of one zslice or face or 2D image based on the texture target. */
334 unsigned layer_size_in_bytes
[R300_MAX_TEXTURE_LEVELS
];
336 /* Total size of this texture, in bytes,
337 * derived from the texture properties. */
338 unsigned size_in_bytes
;
340 /* Total size of the buffer backing this texture, in bytes.
341 * It must be >= size. */
342 unsigned buffer_size_in_bytes
;
345 * If non-zero, override the natural texture layout with
346 * a custom stride (in bytes).
348 * \note Mipmapping fails for textures with a non-natural layout!
350 * \sa r300_texture_get_stride
352 unsigned stride_in_bytes_override
;
354 /* Whether this texture has non-power-of-two dimensions.
355 * It can be either a regular texture or a rectangle one. */
358 /* This flag says that hardware must use the stride for addressing
359 * instead of the width. */
360 boolean uses_stride_addressing
;
362 /* Whether CBZB fast color clear is allowed on the miplevel. */
363 boolean cbzb_allowed
[R300_MAX_TEXTURE_LEVELS
];
365 /* Zbuffer compression info for each miplevel. */
366 boolean zcomp8x8
[R300_MAX_TEXTURE_LEVELS
];
367 /* If zero, then disable Z compression/HiZ. */
368 unsigned zmask_dwords
[R300_MAX_TEXTURE_LEVELS
];
369 unsigned hiz_dwords
[R300_MAX_TEXTURE_LEVELS
];
370 /* Zmask/HiZ strides for each miplevel. */
371 unsigned zmask_stride_in_pixels
[R300_MAX_TEXTURE_LEVELS
];
372 unsigned hiz_stride_in_pixels
[R300_MAX_TEXTURE_LEVELS
];
377 struct u_vbuf_resource b
;
379 /* Winsys buffer backing this resource. */
380 struct r300_winsys_bo
*buf
;
381 struct r300_winsys_cs_handle
*cs_buf
;
382 enum r300_buffer_domain domain
;
385 /* Constant buffers are in user memory. */
386 uint8_t *constant_buffer
;
388 /* Texture description (addressing, layout, special features). */
389 struct r300_texture_desc tex
;
391 /* Registers carrying texture format data. */
392 /* Only format-independent bits should be filled in. */
393 struct r300_texture_format_state tx_format
;
395 /* Where the texture starts in the buffer. */
398 /* This is the level tiling flags were last time set for.
399 * It's used to prevent redundant tiling-flags changes from happening.*/
400 unsigned surface_level
;
403 struct r300_vertex_element_state
{
405 struct pipe_vertex_element velem
[PIPE_MAX_ATTRIBS
];
406 unsigned format_size
[PIPE_MAX_ATTRIBS
];
408 struct u_vbuf_mgr_elements
*vmgr_elements
;
410 /* The size of the vertex, in dwords. */
411 unsigned vertex_size_dwords
;
413 struct r300_vertex_stream_state vertex_stream
;
419 /* The function, when determined, is set in stone
420 * until the next HiZ clear. */
422 /* MAX is written to the HiZ buffer.
423 * Used for LESS, LEQUAL. */
426 /* MIN is written to the HiZ buffer.
427 * Used for GREATER, GEQUAL. */
431 struct r300_context
{
433 struct pipe_context context
;
435 /* The interface to the windowing system, etc. */
436 struct r300_winsys_screen
*rws
;
437 /* The command stream. */
438 struct r300_winsys_cs
*cs
;
440 struct r300_screen
*screen
;
442 /* Draw module. Used mostly for SW TCL. */
443 struct draw_context
* draw
;
444 /* Vertex buffer for SW TCL. */
445 struct pipe_resource
* vbo
;
446 /* Offset and size into the SW TCL VBO. */
447 size_t draw_vbo_offset
;
448 size_t draw_vbo_size
;
449 /* Whether the VBO must not be flushed. */
450 boolean draw_vbo_locked
;
451 boolean draw_first_emitted
;
453 /* Accelerated blit support. */
454 struct blitter_context
* blitter
;
455 /* Stencil two-sided reference value fallback. */
456 struct r300_stencilref_context
*stencilref_fallback
;
458 /* The KIL opcode needs the first texture unit to be enabled
459 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
460 * dummy texture there. */
461 struct r300_sampler_view
*texkill_sampler
;
463 /* When no vertex buffer is set, this one is used instead to prevent
465 struct pipe_resource
*dummy_vb
;
467 /* The currently active query. */
468 struct r300_query
*query_current
;
469 /* The saved query for blitter operations. */
470 struct r300_query
*blitter_saved_query
;
472 struct r300_query query_list
;
474 /* Various CSO state objects. */
476 /* Each atom is emitted in the order it appears here, which can affect
477 * performance and stability if not handled with care. */
479 struct r300_atom gpu_flush
;
480 /* Anti-aliasing (MSAA) state. */
481 struct r300_atom aa_state
;
482 /* Framebuffer state. */
483 struct r300_atom fb_state
;
484 /* HyperZ state (various SC/ZB bits). */
485 struct r300_atom hyperz_state
;
487 struct r300_atom ztop_state
;
488 /* Depth, stencil, and alpha state. */
489 struct r300_atom dsa_state
;
491 struct r300_atom blend_state
;
492 /* Blend color state. */
493 struct r300_atom blend_color_state
;
495 struct r300_atom scissor_state
;
496 /* Invariant state. This must be emitted to get the engine started. */
497 struct r300_atom invariant_state
;
498 /* Viewport state. */
499 struct r300_atom viewport_state
;
501 struct r300_atom pvs_flush
;
502 /* VAP invariant state. */
503 struct r300_atom vap_invariant_state
;
504 /* Vertex stream formatting state. */
505 struct r300_atom vertex_stream_state
;
507 struct r300_atom vs_state
;
508 /* User clip planes. */
509 struct r300_atom clip_state
;
510 /* RS block state + VAP (vertex shader) output mapping state. */
511 struct r300_atom rs_block_state
;
512 /* Rasterizer state. */
513 struct r300_atom rs_state
;
514 /* Framebuffer state (pipelined regs). */
515 struct r300_atom fb_state_pipelined
;
516 /* Fragment shader. */
518 /* Fragment shader RC_CONSTANT_STATE variables. */
519 struct r300_atom fs_rc_constant_state
;
520 /* Fragment shader constant buffer. */
521 struct r300_atom fs_constants
;
522 /* Vertex shader constant buffer. */
523 struct r300_atom vs_constants
;
524 /* Texture cache invalidate. */
525 struct r300_atom texture_cache_inval
;
526 /* Textures state. */
527 struct r300_atom textures_state
;
529 struct r300_atom hiz_clear
;
531 struct r300_atom zmask_clear
;
532 /* Occlusion query. */
533 struct r300_atom query_start
;
535 /* The pointers to the first and the last atom. */
536 struct r300_atom
*first_dirty
, *last_dirty
;
538 /* Vertex elements for Gallium. */
539 struct r300_vertex_element_state
*velems
;
541 struct pipe_index_buffer index_buffer
;
543 /* Vertex info for Draw. */
544 struct vertex_info vertex_info
;
546 struct pipe_stencil_ref stencil_ref
;
547 struct pipe_viewport_state viewport
;
549 /* Stream locations for SWTCL. */
550 int stream_loc_notcl
[16];
552 /* Flag indicating whether or not the HW is dirty. */
554 /* Whether polygon offset is enabled. */
555 boolean polygon_offset_enabled
;
556 /* Z buffer bit depth. */
557 uint32_t zbuffer_bpp
;
558 /* Whether rendering is conditional and should be skipped. */
559 boolean skip_rendering
;
560 /* Point sprites texcoord index, 1 bit per texcoord */
561 int sprite_coord_enable
;
562 /* Whether two-sided color selection is enabled (AKA light_twoside). */
563 boolean two_sided_color
;
564 /* Whether fast color clear is enabled. */
566 /* Whether ZMASK is enabled. */
567 boolean zmask_in_use
;
568 /* Whether ZMASK is being decompressed. */
569 boolean zmask_decompress
;
570 /* Whether ZMASK/HIZ is locked, i.e. should be disabled and cannot be taken over. */
571 boolean hyperz_locked
;
572 /* The zbuffer the ZMASK of which is locked. */
573 struct pipe_surface
*locked_zbuffer
;
574 /* Whether HIZ is enabled. */
576 /* HiZ function. Can be either MIN or MAX. */
577 enum r300_hiz_func hiz_func
;
578 /* HiZ clear value. */
579 uint32_t hiz_clear_value
;
581 void *dsa_decompress_zmask
;
583 struct u_vbuf_mgr
*vbuf_mgr
;
585 struct util_slab_mempool pool_transfers
;
588 uint64_t flush_counter
;
590 /* const tracking for VS */
593 /* Vertex array state info */
594 boolean vertex_arrays_dirty
;
595 boolean vertex_arrays_indexed
;
596 int vertex_arrays_offset
;
599 #define foreach_atom(r300, atom) \
600 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
602 #define foreach_dirty_atom(r300, atom) \
603 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
605 /* Convenience cast wrappers. */
606 static INLINE
struct r300_query
* r300_query(struct pipe_query
* q
)
608 return (struct r300_query
*)q
;
611 static INLINE
struct r300_surface
* r300_surface(struct pipe_surface
* surf
)
613 return (struct r300_surface
*)surf
;
616 static INLINE
struct r300_resource
* r300_resource(struct pipe_resource
* tex
)
618 return (struct r300_resource
*)tex
;
621 static INLINE
struct r300_context
* r300_context(struct pipe_context
* context
)
623 return (struct r300_context
*)context
;
626 static INLINE
struct r300_fragment_shader
*r300_fs(struct r300_context
*r300
)
628 return (struct r300_fragment_shader
*)r300
->fs
.state
;
631 static INLINE
void r300_mark_atom_dirty(struct r300_context
*r300
,
632 struct r300_atom
*atom
)
636 if (!r300
->first_dirty
) {
637 r300
->first_dirty
= atom
;
638 r300
->last_dirty
= atom
+1;
640 if (atom
< r300
->first_dirty
)
641 r300
->first_dirty
= atom
;
642 else if (atom
+1 > r300
->last_dirty
)
643 r300
->last_dirty
= atom
+1;
647 struct pipe_context
* r300_create_context(struct pipe_screen
* screen
,
650 void r300_flush_cb(void *data
);
652 /* Context initialization. */
653 struct draw_stage
* r300_draw_stage(struct r300_context
* r300
);
654 void r300_init_blit_functions(struct r300_context
*r300
);
655 void r300_init_flush_functions(struct r300_context
* r300
);
656 void r300_init_query_functions(struct r300_context
* r300
);
657 void r300_init_render_functions(struct r300_context
*r300
);
658 void r300_init_state_functions(struct r300_context
* r300
);
659 void r300_init_resource_functions(struct r300_context
* r300
);
662 void r300_decompress_zmask(struct r300_context
*r300
);
663 void r300_decompress_zmask_locked_unsafe(struct r300_context
*r300
);
664 void r300_decompress_zmask_locked(struct r300_context
*r300
);
667 void r300_update_hyperz_state(struct r300_context
* r300
);
670 void r300_resume_query(struct r300_context
*r300
,
671 struct r300_query
*query
);
672 void r300_stop_query(struct r300_context
*r300
);
674 /* r300_render_translate.c */
675 void r300_translate_index_buffer(struct r300_context
*r300
,
676 struct pipe_resource
**index_buffer
,
677 unsigned *index_size
, unsigned index_offset
,
678 unsigned *start
, unsigned count
);
680 /* r300_render_stencilref.c */
681 void r300_plug_in_stencil_ref_fallback(struct r300_context
*r300
);
684 void r300_draw_flush_vbuf(struct r300_context
*r300
);
685 void r500_emit_index_bias(struct r300_context
*r300
, int index_bias
);
688 enum r300_fb_state_change
{
689 R300_CHANGED_FB_STATE
= 0,
690 R300_CHANGED_HYPERZ_FLAG
,
691 R300_CHANGED_MULTIWRITE
694 void r300_mark_fb_state_dirty(struct r300_context
*r300
,
695 enum r300_fb_state_change change
);
696 void r300_mark_fs_code_dirty(struct r300_context
*r300
);
698 /* r300_state_derived.c */
699 void r300_update_derived_state(struct r300_context
* r300
);
702 void r500_dump_rs_block(struct r300_rs_block
*rs
);
705 static INLINE boolean
CTX_DBG_ON(struct r300_context
* ctx
, unsigned flags
)
707 return SCREEN_DBG_ON(ctx
->screen
, flags
);
710 static INLINE
void CTX_DBG(struct r300_context
* ctx
, unsigned flags
,
711 const char * fmt
, ...)
713 if (CTX_DBG_ON(ctx
, flags
)) {
716 vfprintf(stderr
, fmt
, va
);
721 #define DBG_ON CTX_DBG_ON
724 #endif /* R300_CONTEXT_H */