r300g: Init regalloc state during context creation
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #include "draw/draw_vertex.h"
27
28 #include "util/u_blitter.h"
29
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
33
34 #include "r300_defines.h"
35 #include "r300_screen.h"
36 #include "compiler/radeon_regalloc.h"
37 #include "../../winsys/radeon/drm/radeon_winsys.h"
38
39 struct u_upload_mgr;
40 struct r300_context;
41 struct r300_fragment_shader;
42 struct r300_vertex_shader;
43 struct r300_stencilref_context;
44
45 enum colormask_swizzle {
46 COLORMASK_BGRA,
47 COLORMASK_RGBA,
48 COLORMASK_RRRR,
49 COLORMASK_AAAA,
50 COLORMASK_GRRG,
51 COLORMASK_ARRA,
52 COLORMASK_NUM_SWIZZLES
53 };
54
55 struct r300_atom {
56 /* Name, for debugging. */
57 const char* name;
58 /* Opaque state. */
59 void* state;
60 /* Emit the state to the context. */
61 void (*emit)(struct r300_context*, unsigned, void*);
62 /* Upper bound on number of dwords to emit. */
63 unsigned size;
64 /* Whether this atom should be emitted. */
65 boolean dirty;
66 /* Whether this atom may be emitted with state == NULL. */
67 boolean allow_null_state;
68 };
69
70 struct r300_aa_state {
71 struct r300_surface *dest;
72
73 uint32_t aa_config;
74 uint32_t aaresolve_ctl;
75 };
76
77 struct r300_blend_state {
78 struct pipe_blend_state state;
79
80 uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
81 uint32_t cb_noclamp[8];
82 uint32_t cb_no_readwrite[8];
83 };
84
85 struct r300_blend_color_state {
86 struct pipe_blend_color state;
87 uint32_t cb[3];
88 };
89
90 struct r300_clip_state {
91 uint32_t cb[29];
92 };
93
94 struct r300_dsa_state {
95 struct pipe_depth_stencil_alpha_state dsa;
96
97 /* This is actually a command buffer with named dwords. */
98 uint32_t cb_begin;
99 uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
100 uint32_t cb_reg_seq;
101 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
102 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
103 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
104 uint32_t cb_reg;
105 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
106 uint32_t cb_reg1;
107 uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */
108
109 /* The same, but for FP16 alpha test. */
110 uint32_t cb_begin_fp16;
111 uint32_t alpha_function_fp16; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
112 uint32_t cb_reg_seq_fp16;
113 uint32_t z_buffer_control_fp16; /* R300_ZB_CNTL: 0x4f00 */
114 uint32_t z_stencil_control_fp16; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
115 uint32_t stencil_ref_mask_fp16; /* R300_ZB_STENCILREFMASK: 0x4f08 */
116 uint32_t cb_reg_fp16;
117 uint32_t stencil_ref_bf_fp16; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
118 uint32_t cb_reg1_fp16;
119 uint32_t alpha_value_fp16; /* R500_FG_ALPHA_VALUE: 0x4be0 */
120
121 /* The second command buffer disables zbuffer reads and writes. */
122 uint32_t cb_zb_no_readwrite[10];
123 uint32_t cb_fp16_zb_no_readwrite[10];
124
125 /* Whether a two-sided stencil is enabled. */
126 boolean two_sided;
127 /* Whether a fallback should be used for a two-sided stencil ref value. */
128 boolean two_sided_stencil_ref;
129 };
130
131 struct r300_hyperz_state {
132 int flush;
133 /* This is actually a command buffer with named dwords. */
134 uint32_t cb_flush_begin;
135 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
136 uint32_t cb_begin;
137 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
138 uint32_t cb_reg1;
139 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
140 uint32_t cb_reg2;
141 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
142 uint32_t cb_reg3;
143 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
144 };
145
146 struct r300_gpu_flush {
147 uint32_t cb_flush_clean[6];
148 };
149
150 #define RS_STATE_MAIN_SIZE 27
151
152 struct r300_rs_state {
153 /* Original rasterizer state. */
154 struct pipe_rasterizer_state rs;
155 /* Draw-specific rasterizer state. */
156 struct pipe_rasterizer_state rs_draw;
157
158 /* Command buffers. */
159 uint32_t cb_main[RS_STATE_MAIN_SIZE];
160 uint32_t cb_poly_offset_zb16[5];
161 uint32_t cb_poly_offset_zb24[5];
162
163 /* The index to cb_main where the cull_mode register value resides. */
164 unsigned cull_mode_index;
165
166 /* Whether polygon offset is enabled. */
167 boolean polygon_offset_enable;
168
169 /* This is emitted in the draw function. */
170 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
171 };
172
173 struct r300_rs_block {
174 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
175 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
176 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
177 uint32_t gb_enable;
178
179 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
180 uint32_t count; /* R300_RS_COUNT */
181 uint32_t inst_count; /* R300_RS_INST_COUNT */
182 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
183 };
184
185 struct r300_sampler_state {
186 struct pipe_sampler_state state;
187
188 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
189 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
190
191 /* Min/max LOD must be clamped to [0, last_level], thus
192 * it's dependent on a currently bound texture */
193 unsigned min_lod, max_lod;
194 };
195
196 struct r300_texture_format_state {
197 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
198 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
199 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
200 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
201 uint32_t us_format0; /* R500_US_FORMAT0_0: 0x4640 (through 15) */
202 };
203
204 struct r300_sampler_view {
205 struct pipe_sampler_view base;
206
207 /* For resource_copy_region. */
208 unsigned width0_override;
209 unsigned height0_override;
210
211 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
212 * derived from base. */
213 unsigned char swizzle[4];
214
215 /* Copy of r300_texture::texture_format_state with format-specific bits
216 * added. */
217 struct r300_texture_format_state format;
218
219 /* The texture cache region for this texture. */
220 uint32_t texcache_region;
221 };
222
223 struct r300_texture_sampler_state {
224 struct r300_texture_format_state format;
225 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
226 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
227 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
228 };
229
230 struct r300_textures_state {
231 /* Textures. */
232 struct r300_sampler_view *sampler_views[16];
233 int sampler_view_count;
234 /* Sampler states. */
235 struct r300_sampler_state *sampler_states[16];
236 int sampler_state_count;
237
238 /* This is the merge of the texture and sampler states. */
239 unsigned count;
240 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
241 struct r300_texture_sampler_state regs[16];
242 };
243
244 struct r300_vertex_stream_state {
245 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
246 uint32_t vap_prog_stream_cntl[8];
247 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
248 uint32_t vap_prog_stream_cntl_ext[8];
249
250 unsigned count;
251 };
252
253 struct r300_invariant_state {
254 uint32_t cb[24];
255 };
256
257 struct r300_vap_invariant_state {
258 uint32_t cb[11];
259 };
260
261 struct r300_viewport_state {
262 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
263 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
264 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
265 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
266 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
267 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
268 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
269 };
270
271 struct r300_ztop_state {
272 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
273 };
274
275 /* The next several objects are not pure Radeon state; they inherit from
276 * various Gallium classes. */
277
278 struct r300_constant_buffer {
279 /* Buffer of constants */
280 uint32_t *ptr;
281 /* Remapping table. */
282 unsigned *remap_table;
283 /* const buffer base */
284 uint32_t buffer_base;
285 };
286
287 /* Query object.
288 *
289 * This is not a subclass of pipe_query because pipe_query is never
290 * actually fully defined. So, rather than have it as a member, and do
291 * subclass-style casting, we treat pipe_query as an opaque, and just
292 * trust that our state tracker does not ever mess up query objects.
293 */
294 struct r300_query {
295 /* The kind of query. Currently only OQ is supported. */
296 unsigned type;
297 /* The number of pipes where query results are stored. */
298 unsigned num_pipes;
299 /* How many results have been written, in dwords. It's incremented
300 * after end_query and flush. */
301 unsigned num_results;
302 /* if begin has been emitted */
303 boolean begin_emitted;
304
305 /* The buffer where query results are stored. */
306 struct pb_buffer *buf;
307 struct radeon_winsys_cs_handle *cs_buf;
308 };
309
310 struct r300_surface {
311 struct pipe_surface base;
312
313 /* Winsys buffer backing the texture. */
314 struct pb_buffer *buf;
315 struct radeon_winsys_cs_handle *cs_buf;
316
317 enum radeon_bo_domain domain;
318
319 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
320 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
321 uint32_t pitch_zmask; /* ZMASK_PITCH */
322 uint32_t pitch_hiz; /* HIZ_PITCH */
323 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
324
325 /* Parameters dedicated to the CBZB clear. */
326 uint32_t cbzb_width; /* Aligned width. */
327 uint32_t cbzb_height; /* Half of the height. */
328 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
329 uint32_t cbzb_pitch; /* DEPTHPITCH. */
330 uint32_t cbzb_format; /* ZB_FORMAT. */
331
332 /* Whether the CBZB clear is allowed on the surface. */
333 boolean cbzb_allowed;
334
335 unsigned colormask_swizzle;
336 };
337
338 struct r300_texture_desc {
339 /* Width, height, and depth.
340 * Most of the time, these are equal to pipe_texture::width0, height0,
341 * and depth0. However, NPOT 3D textures must have dimensions aligned
342 * to POT, and this is the only case when these variables differ from
343 * pipe_texture. */
344 unsigned width0, height0, depth0;
345
346 /* Buffer tiling.
347 * Macrotiling is specified per-level because small mipmaps cannot
348 * be macrotiled. */
349 enum radeon_bo_layout microtile;
350 enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
351
352 /* Offsets into the buffer. */
353 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
354
355 /* Strides for each mip-level. */
356 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
357
358 /* Size of one zslice or face or 2D image based on the texture target. */
359 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
360
361 /* Total size of this texture, in bytes,
362 * derived from the texture properties. */
363 unsigned size_in_bytes;
364
365 /**
366 * If non-zero, override the natural texture layout with
367 * a custom stride (in bytes).
368 *
369 * \note Mipmapping fails for textures with a non-natural layout!
370 *
371 * \sa r300_texture_get_stride
372 */
373 unsigned stride_in_bytes_override;
374
375 /* Whether this texture has non-power-of-two dimensions.
376 * It can be either a regular texture or a rectangle one. */
377 boolean is_npot;
378
379 /* This flag says that hardware must use the stride for addressing
380 * instead of the width. */
381 boolean uses_stride_addressing;
382
383 /* Whether CBZB fast color clear is allowed on the miplevel. */
384 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
385
386 /* Zbuffer compression info for each miplevel. */
387 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
388 /* If zero, then disable Z compression/HiZ. */
389 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
390 unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
391 /* Zmask/HiZ strides for each miplevel. */
392 unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
393 unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
394 };
395
396 struct r300_resource
397 {
398 struct u_resource b;
399
400 /* Winsys buffer backing this resource. */
401 struct pb_buffer *buf;
402 struct radeon_winsys_cs_handle *cs_buf;
403 enum radeon_bo_domain domain;
404
405 /* Constant buffers and SWTCL vertex and index buffers are in user
406 * memory. */
407 uint8_t *malloced_buffer;
408
409 /* Texture description (addressing, layout, special features). */
410 struct r300_texture_desc tex;
411
412 /* This is the level tiling flags were last time set for.
413 * It's used to prevent redundant tiling-flags changes from happening.*/
414 unsigned surface_level;
415 };
416
417 struct r300_vertex_element_state {
418 unsigned count;
419 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
420 unsigned format_size[PIPE_MAX_ATTRIBS];
421
422 /* The size of the vertex, in dwords. */
423 unsigned vertex_size_dwords;
424
425 struct r300_vertex_stream_state vertex_stream;
426 };
427
428 enum r300_hiz_func {
429 HIZ_FUNC_NONE,
430
431 /* The function, when determined, is set in stone
432 * until the next HiZ clear. */
433
434 /* MAX is written to the HiZ buffer.
435 * Used for LESS, LEQUAL. */
436 HIZ_FUNC_MAX,
437
438 /* MIN is written to the HiZ buffer.
439 * Used for GREATER, GEQUAL. */
440 HIZ_FUNC_MIN,
441 };
442
443 /* For deferred fragment shader state validation. */
444 enum r300_fs_validity_status {
445 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */
446 FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
447 FRAGMENT_SHADER_DIRTY /* Always validate the FS (if the FS was changed) */
448 };
449
450 struct r300_context {
451 /* Parent class */
452 struct pipe_context context;
453
454 /* The interface to the windowing system, etc. */
455 struct radeon_winsys *rws;
456 /* The command stream. */
457 struct radeon_winsys_cs *cs;
458 /* Screen. */
459 struct r300_screen *screen;
460
461 /* Draw module. Used mostly for SW TCL. */
462 struct draw_context* draw;
463 /* Vertex buffer for SW TCL. */
464 struct pipe_resource* vbo;
465 /* Offset and size into the SW TCL VBO. */
466 size_t draw_vbo_offset;
467 size_t draw_vbo_size;
468 /* Whether the VBO must not be flushed. */
469 boolean draw_vbo_locked;
470 boolean draw_first_emitted;
471
472 /* Accelerated blit support. */
473 struct blitter_context* blitter;
474 /* Stencil two-sided reference value fallback. */
475 struct r300_stencilref_context *stencilref_fallback;
476
477 /* The KIL opcode needs the first texture unit to be enabled
478 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
479 * dummy texture there. */
480 struct r300_sampler_view *texkill_sampler;
481
482 /* When no vertex buffer is set, this one is used instead to prevent
483 * hardlocks. */
484 struct pipe_vertex_buffer dummy_vb;
485
486 /* The currently active query. */
487 struct r300_query *query_current;
488 /* The saved query for blitter operations. */
489 struct r300_query *blitter_saved_query;
490 /* Query list. */
491 struct r300_query query_list;
492
493 /* Various CSO state objects. */
494
495 /* Each atom is emitted in the order it appears here, which can affect
496 * performance and stability if not handled with care. */
497 /* GPU flush. */
498 struct r300_atom gpu_flush;
499 /* Anti-aliasing (MSAA) state. */
500 struct r300_atom aa_state;
501 /* Framebuffer state. */
502 struct r300_atom fb_state;
503 /* HyperZ state (various SC/ZB bits). */
504 struct r300_atom hyperz_state;
505 /* ZTOP state. */
506 struct r300_atom ztop_state;
507 /* Depth, stencil, and alpha state. */
508 struct r300_atom dsa_state;
509 /* Blend state. */
510 struct r300_atom blend_state;
511 /* Blend color state. */
512 struct r300_atom blend_color_state;
513 /* Scissor state. */
514 struct r300_atom scissor_state;
515 /* Invariant state. This must be emitted to get the engine started. */
516 struct r300_atom invariant_state;
517 /* Viewport state. */
518 struct r300_atom viewport_state;
519 /* PVS flush. */
520 struct r300_atom pvs_flush;
521 /* VAP invariant state. */
522 struct r300_atom vap_invariant_state;
523 /* Vertex stream formatting state. */
524 struct r300_atom vertex_stream_state;
525 /* Vertex shader. */
526 struct r300_atom vs_state;
527 /* User clip planes. */
528 struct r300_atom clip_state;
529 /* RS block state + VAP (vertex shader) output mapping state. */
530 struct r300_atom rs_block_state;
531 /* Rasterizer state. */
532 struct r300_atom rs_state;
533 /* Framebuffer state (pipelined regs). */
534 struct r300_atom fb_state_pipelined;
535 /* Fragment shader. */
536 struct r300_atom fs;
537 /* Fragment shader RC_CONSTANT_STATE variables. */
538 struct r300_atom fs_rc_constant_state;
539 /* Fragment shader constant buffer. */
540 struct r300_atom fs_constants;
541 /* Vertex shader constant buffer. */
542 struct r300_atom vs_constants;
543 /* Texture cache invalidate. */
544 struct r300_atom texture_cache_inval;
545 /* Textures state. */
546 struct r300_atom textures_state;
547 /* HiZ clear */
548 struct r300_atom hiz_clear;
549 /* zmask clear */
550 struct r300_atom zmask_clear;
551 /* Occlusion query. */
552 struct r300_atom query_start;
553
554 /* The pointers to the first and the last atom. */
555 struct r300_atom *first_dirty, *last_dirty;
556
557 /* Vertex elements for Gallium. */
558 struct r300_vertex_element_state *velems;
559
560 /* Vertex info for Draw. */
561 struct vertex_info vertex_info;
562
563 struct pipe_stencil_ref stencil_ref;
564 struct pipe_viewport_state viewport;
565
566 /* Stream locations for SWTCL. */
567 int stream_loc_notcl[16];
568
569 /* Flag indicating whether or not the HW is dirty. */
570 uint32_t dirty_hw;
571 /* Whether polygon offset is enabled. */
572 boolean polygon_offset_enabled;
573 /* Z buffer bit depth. */
574 uint32_t zbuffer_bpp;
575 /* Whether rendering is conditional and should be skipped. */
576 boolean skip_rendering;
577 /* The flag above saved by blitter. */
578 unsigned char blitter_saved_skip_rendering;
579 /* Point sprites texcoord index, 1 bit per texcoord */
580 int sprite_coord_enable;
581 /* Whether two-sided color selection is enabled (AKA light_twoside). */
582 boolean two_sided_color;
583 /* Whether fast color clear is enabled. */
584 boolean cbzb_clear;
585 /* Whether fragment shader needs to be validated. */
586 enum r300_fs_validity_status fs_status;
587 /* Framebuffer multi-write. */
588 boolean fb_multiwrite;
589
590 void *dsa_decompress_zmask;
591
592 struct pipe_index_buffer index_buffer;
593 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
594 unsigned nr_vertex_buffers;
595 struct u_upload_mgr *uploader;
596
597 struct util_slab_mempool pool_transfers;
598
599 /* Stat counter. */
600 uint64_t flush_counter;
601
602 /* const tracking for VS */
603 int vs_const_base;
604
605 /* Vertex array state info */
606 boolean vertex_arrays_dirty;
607 boolean vertex_arrays_indexed;
608 int vertex_arrays_offset;
609 int vertex_arrays_instance_id;
610 boolean instancing_enabled;
611
612 /* Hyper-Z stats. */
613 boolean hyperz_enabled; /* Whether it owns Hyper-Z access. */
614 int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
615 unsigned num_z_clears; /* Since the last flush. */
616
617 /* ZMask state. */
618 boolean zmask_in_use; /* Whether ZMASK is enabled. */
619 boolean zmask_decompress; /* Whether ZMASK is being decompressed. */
620 struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
621
622 /* HiZ state. */
623 boolean hiz_in_use; /* Whether HIZ is enabled. */
624 enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
625 uint32_t hiz_clear_value; /* HiZ clear value. */
626
627 /* Compiler state. */
628 struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for
629 * fragment shaders. */
630 };
631
632 #define foreach_atom(r300, atom) \
633 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
634
635 #define foreach_dirty_atom(r300, atom) \
636 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
637
638 /* Convenience cast wrappers. */
639 static INLINE struct r300_query* r300_query(struct pipe_query* q)
640 {
641 return (struct r300_query*)q;
642 }
643
644 static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
645 {
646 return (struct r300_surface*)surf;
647 }
648
649 static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
650 {
651 return (struct r300_resource*)tex;
652 }
653
654 static INLINE struct r300_context* r300_context(struct pipe_context* context)
655 {
656 return (struct r300_context*)context;
657 }
658
659 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
660 {
661 return (struct r300_fragment_shader*)r300->fs.state;
662 }
663
664 static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
665 struct r300_atom *atom)
666 {
667 atom->dirty = TRUE;
668
669 if (!r300->first_dirty) {
670 r300->first_dirty = atom;
671 r300->last_dirty = atom+1;
672 } else {
673 if (atom < r300->first_dirty)
674 r300->first_dirty = atom;
675 else if (atom+1 > r300->last_dirty)
676 r300->last_dirty = atom+1;
677 }
678 }
679
680 struct pipe_context* r300_create_context(struct pipe_screen* screen,
681 void *priv);
682
683 /* Context initialization. */
684 struct draw_stage* r300_draw_stage(struct r300_context* r300);
685 void r300_init_blit_functions(struct r300_context *r300);
686 void r300_init_flush_functions(struct r300_context* r300);
687 void r300_init_query_functions(struct r300_context* r300);
688 void r300_init_render_functions(struct r300_context *r300);
689 void r300_init_state_functions(struct r300_context* r300);
690 void r300_init_resource_functions(struct r300_context* r300);
691
692 /* r300_blit.c */
693 void r300_decompress_zmask(struct r300_context *r300);
694 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
695 void r300_decompress_zmask_locked(struct r300_context *r300);
696 bool r300_is_blit_supported(enum pipe_format format);
697
698 /* r300_flush.c */
699 void r300_flush(struct pipe_context *pipe,
700 unsigned flags,
701 struct pipe_fence_handle **fence);
702
703 /* r300_hyperz.c */
704 void r300_update_hyperz_state(struct r300_context* r300);
705
706 /* r300_query.c */
707 void r300_resume_query(struct r300_context *r300,
708 struct r300_query *query);
709 void r300_stop_query(struct r300_context *r300);
710
711 /* r300_render_translate.c */
712 void r300_translate_index_buffer(struct r300_context *r300,
713 struct pipe_index_buffer *ib,
714 struct pipe_resource **out_index_buffer,
715 unsigned *index_size, unsigned index_offset,
716 unsigned *start, unsigned count);
717
718 /* r300_render_stencilref.c */
719 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
720
721 /* r300_render.c */
722 void r300_draw_flush_vbuf(struct r300_context *r300);
723 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
724 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
725 unsigned x1, unsigned y1,
726 unsigned x2, unsigned y2,
727 float depth,
728 enum blitter_attrib_type type,
729 const union pipe_color_union *attrib);
730
731 /* r300_state.c */
732 enum r300_fb_state_change {
733 R300_CHANGED_FB_STATE = 0,
734 R300_CHANGED_HYPERZ_FLAG,
735 R300_CHANGED_MULTIWRITE
736 };
737
738 void r300_mark_fb_state_dirty(struct r300_context *r300,
739 enum r300_fb_state_change change);
740 void r300_mark_fs_code_dirty(struct r300_context *r300);
741
742 struct pipe_sampler_view *
743 r300_create_sampler_view_custom(struct pipe_context *pipe,
744 struct pipe_resource *texture,
745 const struct pipe_sampler_view *templ,
746 unsigned width0_override,
747 unsigned height0_override);
748
749 /* r300_state_derived.c */
750 void r300_update_derived_state(struct r300_context* r300);
751
752 /* r300_debug.c */
753 void r500_dump_rs_block(struct r300_rs_block *rs);
754
755
756 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
757 {
758 return SCREEN_DBG_ON(ctx->screen, flags);
759 }
760
761 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
762 const char * fmt, ...)
763 {
764 if (CTX_DBG_ON(ctx, flags)) {
765 va_list va;
766 va_start(va, fmt);
767 vfprintf(stderr, fmt, va);
768 va_end(va);
769 }
770 }
771
772 #define DBG_ON CTX_DBG_ON
773 #define DBG CTX_DBG
774
775 #endif /* R300_CONTEXT_H */