r300g/swtcl: simplify vertex uploading
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #define R300_BUFFER_ALIGNMENT 64
27
28 #include "draw/draw_vertex.h"
29
30 #include "util/u_blitter.h"
31
32 #include "pipe/p_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_transfer.h"
35
36 #include "r300_defines.h"
37 #include "r300_screen.h"
38 #include "compiler/radeon_regalloc.h"
39 #include "../../winsys/radeon/drm/radeon_winsys.h"
40
41 struct u_upload_mgr;
42 struct r300_context;
43 struct r300_fragment_shader;
44 struct r300_vertex_shader;
45 struct r300_stencilref_context;
46
47 enum colormask_swizzle {
48 COLORMASK_BGRA,
49 COLORMASK_RGBA,
50 COLORMASK_RRRR,
51 COLORMASK_AAAA,
52 COLORMASK_GRRG,
53 COLORMASK_ARRA,
54 COLORMASK_NUM_SWIZZLES
55 };
56
57 struct r300_atom {
58 /* Name, for debugging. */
59 const char* name;
60 /* Opaque state. */
61 void* state;
62 /* Emit the state to the context. */
63 void (*emit)(struct r300_context*, unsigned, void*);
64 /* Upper bound on number of dwords to emit. */
65 unsigned size;
66 /* Whether this atom should be emitted. */
67 boolean dirty;
68 /* Whether this atom may be emitted with state == NULL. */
69 boolean allow_null_state;
70 };
71
72 struct r300_aa_state {
73 struct r300_surface *dest;
74
75 uint32_t aa_config;
76 uint32_t aaresolve_ctl;
77 };
78
79 struct r300_blend_state {
80 struct pipe_blend_state state;
81
82 uint32_t cb_clamp[COLORMASK_NUM_SWIZZLES][8];
83 uint32_t cb_noclamp[8];
84 uint32_t cb_no_readwrite[8];
85 };
86
87 struct r300_blend_color_state {
88 struct pipe_blend_color state;
89 uint32_t cb[3];
90 };
91
92 struct r300_clip_state {
93 uint32_t cb[29];
94 };
95
96 struct r300_dsa_state {
97 struct pipe_depth_stencil_alpha_state dsa;
98
99 /* This is actually a command buffer with named dwords. */
100 uint32_t cb_begin;
101 uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
102 uint32_t cb_reg_seq;
103 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
104 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
105 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
106 uint32_t cb_reg;
107 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
108 uint32_t cb_reg1;
109 uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */
110
111 /* The same, but for FP16 alpha test. */
112 uint32_t cb_begin_fp16;
113 uint32_t alpha_function_fp16; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
114 uint32_t cb_reg_seq_fp16;
115 uint32_t z_buffer_control_fp16; /* R300_ZB_CNTL: 0x4f00 */
116 uint32_t z_stencil_control_fp16; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
117 uint32_t stencil_ref_mask_fp16; /* R300_ZB_STENCILREFMASK: 0x4f08 */
118 uint32_t cb_reg_fp16;
119 uint32_t stencil_ref_bf_fp16; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
120 uint32_t cb_reg1_fp16;
121 uint32_t alpha_value_fp16; /* R500_FG_ALPHA_VALUE: 0x4be0 */
122
123 /* The second command buffer disables zbuffer reads and writes. */
124 uint32_t cb_zb_no_readwrite[10];
125 uint32_t cb_fp16_zb_no_readwrite[10];
126
127 /* Whether a two-sided stencil is enabled. */
128 boolean two_sided;
129 /* Whether a fallback should be used for a two-sided stencil ref value. */
130 boolean two_sided_stencil_ref;
131 };
132
133 struct r300_hyperz_state {
134 int flush;
135 /* This is actually a command buffer with named dwords. */
136 uint32_t cb_flush_begin;
137 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
138 uint32_t cb_begin;
139 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
140 uint32_t cb_reg1;
141 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
142 uint32_t cb_reg2;
143 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
144 uint32_t cb_reg3;
145 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
146 };
147
148 struct r300_gpu_flush {
149 uint32_t cb_flush_clean[6];
150 };
151
152 #define RS_STATE_MAIN_SIZE 27
153
154 struct r300_rs_state {
155 /* Original rasterizer state. */
156 struct pipe_rasterizer_state rs;
157 /* Draw-specific rasterizer state. */
158 struct pipe_rasterizer_state rs_draw;
159
160 /* Command buffers. */
161 uint32_t cb_main[RS_STATE_MAIN_SIZE];
162 uint32_t cb_poly_offset_zb16[5];
163 uint32_t cb_poly_offset_zb24[5];
164
165 /* The index to cb_main where the cull_mode register value resides. */
166 unsigned cull_mode_index;
167
168 /* Whether polygon offset is enabled. */
169 boolean polygon_offset_enable;
170
171 /* This is emitted in the draw function. */
172 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
173 };
174
175 struct r300_rs_block {
176 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
177 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
178 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
179 uint32_t gb_enable;
180
181 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
182 uint32_t count; /* R300_RS_COUNT */
183 uint32_t inst_count; /* R300_RS_INST_COUNT */
184 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
185 };
186
187 struct r300_sampler_state {
188 struct pipe_sampler_state state;
189
190 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
191 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
192
193 /* Min/max LOD must be clamped to [0, last_level], thus
194 * it's dependent on a currently bound texture */
195 unsigned min_lod, max_lod;
196 };
197
198 struct r300_texture_format_state {
199 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
200 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
201 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
202 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
203 uint32_t us_format0; /* R500_US_FORMAT0_0: 0x4640 (through 15) */
204 };
205
206 struct r300_sampler_view {
207 struct pipe_sampler_view base;
208
209 /* For resource_copy_region. */
210 unsigned width0_override;
211 unsigned height0_override;
212
213 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
214 * derived from base. */
215 unsigned char swizzle[4];
216
217 /* Copy of r300_texture::texture_format_state with format-specific bits
218 * added. */
219 struct r300_texture_format_state format;
220
221 /* The texture cache region for this texture. */
222 uint32_t texcache_region;
223 };
224
225 struct r300_texture_sampler_state {
226 struct r300_texture_format_state format;
227 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
228 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
229 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
230 };
231
232 struct r300_textures_state {
233 /* Textures. */
234 struct r300_sampler_view *sampler_views[16];
235 int sampler_view_count;
236 /* Sampler states. */
237 struct r300_sampler_state *sampler_states[16];
238 int sampler_state_count;
239
240 /* This is the merge of the texture and sampler states. */
241 unsigned count;
242 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
243 struct r300_texture_sampler_state regs[16];
244 };
245
246 struct r300_vertex_stream_state {
247 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
248 uint32_t vap_prog_stream_cntl[8];
249 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
250 uint32_t vap_prog_stream_cntl_ext[8];
251
252 unsigned count;
253 };
254
255 struct r300_invariant_state {
256 uint32_t cb[24];
257 };
258
259 struct r300_vap_invariant_state {
260 uint32_t cb[11];
261 };
262
263 struct r300_viewport_state {
264 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
265 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
266 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
267 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
268 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
269 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
270 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
271 };
272
273 struct r300_ztop_state {
274 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
275 };
276
277 /* The next several objects are not pure Radeon state; they inherit from
278 * various Gallium classes. */
279
280 struct r300_constant_buffer {
281 /* Buffer of constants */
282 uint32_t *ptr;
283 /* Remapping table. */
284 unsigned *remap_table;
285 /* const buffer base */
286 uint32_t buffer_base;
287 };
288
289 /* Query object.
290 *
291 * This is not a subclass of pipe_query because pipe_query is never
292 * actually fully defined. So, rather than have it as a member, and do
293 * subclass-style casting, we treat pipe_query as an opaque, and just
294 * trust that our state tracker does not ever mess up query objects.
295 */
296 struct r300_query {
297 /* The kind of query. Currently only OQ is supported. */
298 unsigned type;
299 /* The number of pipes where query results are stored. */
300 unsigned num_pipes;
301 /* How many results have been written, in dwords. It's incremented
302 * after end_query and flush. */
303 unsigned num_results;
304 /* if begin has been emitted */
305 boolean begin_emitted;
306
307 /* The buffer where query results are stored. */
308 struct pb_buffer *buf;
309 struct radeon_winsys_cs_handle *cs_buf;
310 };
311
312 struct r300_surface {
313 struct pipe_surface base;
314
315 /* Winsys buffer backing the texture. */
316 struct pb_buffer *buf;
317 struct radeon_winsys_cs_handle *cs_buf;
318
319 enum radeon_bo_domain domain;
320
321 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
322 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
323 uint32_t pitch_zmask; /* ZMASK_PITCH */
324 uint32_t pitch_hiz; /* HIZ_PITCH */
325 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
326
327 /* Parameters dedicated to the CBZB clear. */
328 uint32_t cbzb_width; /* Aligned width. */
329 uint32_t cbzb_height; /* Half of the height. */
330 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
331 uint32_t cbzb_pitch; /* DEPTHPITCH. */
332 uint32_t cbzb_format; /* ZB_FORMAT. */
333
334 /* Whether the CBZB clear is allowed on the surface. */
335 boolean cbzb_allowed;
336
337 unsigned colormask_swizzle;
338 };
339
340 struct r300_texture_desc {
341 /* Width, height, and depth.
342 * Most of the time, these are equal to pipe_texture::width0, height0,
343 * and depth0. However, NPOT 3D textures must have dimensions aligned
344 * to POT, and this is the only case when these variables differ from
345 * pipe_texture. */
346 unsigned width0, height0, depth0;
347
348 /* Buffer tiling.
349 * Macrotiling is specified per-level because small mipmaps cannot
350 * be macrotiled. */
351 enum radeon_bo_layout microtile;
352 enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
353
354 /* Offsets into the buffer. */
355 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
356
357 /* Strides for each mip-level. */
358 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
359
360 /* Size of one zslice or face or 2D image based on the texture target. */
361 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
362
363 /* Total size of this texture, in bytes,
364 * derived from the texture properties. */
365 unsigned size_in_bytes;
366
367 /**
368 * If non-zero, override the natural texture layout with
369 * a custom stride (in bytes).
370 *
371 * \note Mipmapping fails for textures with a non-natural layout!
372 *
373 * \sa r300_texture_get_stride
374 */
375 unsigned stride_in_bytes_override;
376
377 /* Whether this texture has non-power-of-two dimensions.
378 * It can be either a regular texture or a rectangle one. */
379 boolean is_npot;
380
381 /* This flag says that hardware must use the stride for addressing
382 * instead of the width. */
383 boolean uses_stride_addressing;
384
385 /* Whether CBZB fast color clear is allowed on the miplevel. */
386 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
387
388 /* Zbuffer compression info for each miplevel. */
389 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
390 /* If zero, then disable Z compression/HiZ. */
391 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
392 unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
393 /* Zmask/HiZ strides for each miplevel. */
394 unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
395 unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
396 };
397
398 struct r300_resource
399 {
400 struct u_resource b;
401
402 /* Winsys buffer backing this resource. */
403 struct pb_buffer *buf;
404 struct radeon_winsys_cs_handle *cs_buf;
405 enum radeon_bo_domain domain;
406
407 /* Constant buffers and SWTCL vertex and index buffers are in user
408 * memory. */
409 uint8_t *malloced_buffer;
410
411 /* Texture description (addressing, layout, special features). */
412 struct r300_texture_desc tex;
413
414 /* This is the level tiling flags were last time set for.
415 * It's used to prevent redundant tiling-flags changes from happening.*/
416 unsigned surface_level;
417 };
418
419 struct r300_vertex_element_state {
420 unsigned count;
421 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
422 unsigned format_size[PIPE_MAX_ATTRIBS];
423
424 /* The size of the vertex, in dwords. */
425 unsigned vertex_size_dwords;
426
427 struct r300_vertex_stream_state vertex_stream;
428 };
429
430 enum r300_hiz_func {
431 HIZ_FUNC_NONE,
432
433 /* The function, when determined, is set in stone
434 * until the next HiZ clear. */
435
436 /* MAX is written to the HiZ buffer.
437 * Used for LESS, LEQUAL. */
438 HIZ_FUNC_MAX,
439
440 /* MIN is written to the HiZ buffer.
441 * Used for GREATER, GEQUAL. */
442 HIZ_FUNC_MIN,
443 };
444
445 /* For deferred fragment shader state validation. */
446 enum r300_fs_validity_status {
447 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */
448 FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
449 FRAGMENT_SHADER_DIRTY /* Always validate the FS (if the FS was changed) */
450 };
451
452 struct r300_context {
453 /* Parent class */
454 struct pipe_context context;
455
456 /* The interface to the windowing system, etc. */
457 struct radeon_winsys *rws;
458 /* The command stream. */
459 struct radeon_winsys_cs *cs;
460 /* Screen. */
461 struct r300_screen *screen;
462
463 /* Draw module. Used mostly for SW TCL. */
464 struct draw_context* draw;
465 /* Vertex buffer for SW TCL. */
466 struct pb_buffer *vbo;
467 struct radeon_winsys_cs_handle *vbo_cs;
468 /* Offset and size into the SW TCL VBO. */
469 size_t draw_vbo_offset;
470
471 /* Accelerated blit support. */
472 struct blitter_context* blitter;
473 /* Stencil two-sided reference value fallback. */
474 struct r300_stencilref_context *stencilref_fallback;
475
476 /* The KIL opcode needs the first texture unit to be enabled
477 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
478 * dummy texture there. */
479 struct r300_sampler_view *texkill_sampler;
480
481 /* When no vertex buffer is set, this one is used instead to prevent
482 * hardlocks. */
483 struct pipe_vertex_buffer dummy_vb;
484
485 /* The currently active query. */
486 struct r300_query *query_current;
487 /* The saved query for blitter operations. */
488 struct r300_query *blitter_saved_query;
489 /* Query list. */
490 struct r300_query query_list;
491
492 /* Various CSO state objects. */
493
494 /* Each atom is emitted in the order it appears here, which can affect
495 * performance and stability if not handled with care. */
496 /* GPU flush. */
497 struct r300_atom gpu_flush;
498 /* Anti-aliasing (MSAA) state. */
499 struct r300_atom aa_state;
500 /* Framebuffer state. */
501 struct r300_atom fb_state;
502 /* HyperZ state (various SC/ZB bits). */
503 struct r300_atom hyperz_state;
504 /* ZTOP state. */
505 struct r300_atom ztop_state;
506 /* Depth, stencil, and alpha state. */
507 struct r300_atom dsa_state;
508 /* Blend state. */
509 struct r300_atom blend_state;
510 /* Blend color state. */
511 struct r300_atom blend_color_state;
512 /* Scissor state. */
513 struct r300_atom scissor_state;
514 /* Invariant state. This must be emitted to get the engine started. */
515 struct r300_atom invariant_state;
516 /* Viewport state. */
517 struct r300_atom viewport_state;
518 /* PVS flush. */
519 struct r300_atom pvs_flush;
520 /* VAP invariant state. */
521 struct r300_atom vap_invariant_state;
522 /* Vertex stream formatting state. */
523 struct r300_atom vertex_stream_state;
524 /* Vertex shader. */
525 struct r300_atom vs_state;
526 /* User clip planes. */
527 struct r300_atom clip_state;
528 /* RS block state + VAP (vertex shader) output mapping state. */
529 struct r300_atom rs_block_state;
530 /* Rasterizer state. */
531 struct r300_atom rs_state;
532 /* Framebuffer state (pipelined regs). */
533 struct r300_atom fb_state_pipelined;
534 /* Fragment shader. */
535 struct r300_atom fs;
536 /* Fragment shader RC_CONSTANT_STATE variables. */
537 struct r300_atom fs_rc_constant_state;
538 /* Fragment shader constant buffer. */
539 struct r300_atom fs_constants;
540 /* Vertex shader constant buffer. */
541 struct r300_atom vs_constants;
542 /* Texture cache invalidate. */
543 struct r300_atom texture_cache_inval;
544 /* Textures state. */
545 struct r300_atom textures_state;
546 /* HiZ clear */
547 struct r300_atom hiz_clear;
548 /* zmask clear */
549 struct r300_atom zmask_clear;
550 /* Occlusion query. */
551 struct r300_atom query_start;
552
553 /* The pointers to the first and the last atom. */
554 struct r300_atom *first_dirty, *last_dirty;
555
556 /* Vertex elements for Gallium. */
557 struct r300_vertex_element_state *velems;
558
559 /* Vertex info for Draw. */
560 struct vertex_info vertex_info;
561
562 struct pipe_stencil_ref stencil_ref;
563 struct pipe_viewport_state viewport;
564
565 /* Stream locations for SWTCL. */
566 int stream_loc_notcl[16];
567
568 /* Flag indicating whether or not the HW is dirty. */
569 uint32_t dirty_hw;
570 /* Whether polygon offset is enabled. */
571 boolean polygon_offset_enabled;
572 /* Z buffer bit depth. */
573 uint32_t zbuffer_bpp;
574 /* Whether rendering is conditional and should be skipped. */
575 boolean skip_rendering;
576 /* The flag above saved by blitter. */
577 unsigned char blitter_saved_skip_rendering;
578 /* Point sprites texcoord index, 1 bit per texcoord */
579 int sprite_coord_enable;
580 /* Whether two-sided color selection is enabled (AKA light_twoside). */
581 boolean two_sided_color;
582 /* Whether fast color clear is enabled. */
583 boolean cbzb_clear;
584 /* Whether fragment shader needs to be validated. */
585 enum r300_fs_validity_status fs_status;
586 /* Framebuffer multi-write. */
587 boolean fb_multiwrite;
588
589 void *dsa_decompress_zmask;
590
591 struct pipe_index_buffer index_buffer;
592 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
593 unsigned nr_vertex_buffers;
594 struct u_upload_mgr *uploader;
595
596 struct util_slab_mempool pool_transfers;
597
598 /* Stat counter. */
599 uint64_t flush_counter;
600
601 /* const tracking for VS */
602 int vs_const_base;
603
604 /* Vertex array state info */
605 boolean vertex_arrays_dirty;
606 boolean vertex_arrays_indexed;
607 int vertex_arrays_offset;
608 int vertex_arrays_instance_id;
609 boolean instancing_enabled;
610
611 /* Hyper-Z stats. */
612 boolean hyperz_enabled; /* Whether it owns Hyper-Z access. */
613 int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
614 unsigned num_z_clears; /* Since the last flush. */
615
616 /* ZMask state. */
617 boolean zmask_in_use; /* Whether ZMASK is enabled. */
618 boolean zmask_decompress; /* Whether ZMASK is being decompressed. */
619 struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
620
621 /* HiZ state. */
622 boolean hiz_in_use; /* Whether HIZ is enabled. */
623 enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
624 uint32_t hiz_clear_value; /* HiZ clear value. */
625
626 /* Compiler state. */
627 struct rc_regalloc_state fs_regalloc_state; /* Register allocator info for
628 * fragment shaders. */
629 };
630
631 #define foreach_atom(r300, atom) \
632 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
633
634 #define foreach_dirty_atom(r300, atom) \
635 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
636
637 /* Convenience cast wrappers. */
638 static INLINE struct r300_query* r300_query(struct pipe_query* q)
639 {
640 return (struct r300_query*)q;
641 }
642
643 static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
644 {
645 return (struct r300_surface*)surf;
646 }
647
648 static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
649 {
650 return (struct r300_resource*)tex;
651 }
652
653 static INLINE struct r300_context* r300_context(struct pipe_context* context)
654 {
655 return (struct r300_context*)context;
656 }
657
658 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
659 {
660 return (struct r300_fragment_shader*)r300->fs.state;
661 }
662
663 static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
664 struct r300_atom *atom)
665 {
666 atom->dirty = TRUE;
667
668 if (!r300->first_dirty) {
669 r300->first_dirty = atom;
670 r300->last_dirty = atom+1;
671 } else {
672 if (atom < r300->first_dirty)
673 r300->first_dirty = atom;
674 else if (atom+1 > r300->last_dirty)
675 r300->last_dirty = atom+1;
676 }
677 }
678
679 struct pipe_context* r300_create_context(struct pipe_screen* screen,
680 void *priv);
681
682 /* Context initialization. */
683 struct draw_stage* r300_draw_stage(struct r300_context* r300);
684 void r300_init_blit_functions(struct r300_context *r300);
685 void r300_init_flush_functions(struct r300_context* r300);
686 void r300_init_query_functions(struct r300_context* r300);
687 void r300_init_render_functions(struct r300_context *r300);
688 void r300_init_state_functions(struct r300_context* r300);
689 void r300_init_resource_functions(struct r300_context* r300);
690
691 /* r300_blit.c */
692 void r300_decompress_zmask(struct r300_context *r300);
693 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
694 void r300_decompress_zmask_locked(struct r300_context *r300);
695 bool r300_is_blit_supported(enum pipe_format format);
696
697 /* r300_flush.c */
698 void r300_flush(struct pipe_context *pipe,
699 unsigned flags,
700 struct pipe_fence_handle **fence);
701
702 /* r300_hyperz.c */
703 void r300_update_hyperz_state(struct r300_context* r300);
704
705 /* r300_query.c */
706 void r300_resume_query(struct r300_context *r300,
707 struct r300_query *query);
708 void r300_stop_query(struct r300_context *r300);
709
710 /* r300_render_translate.c */
711 void r300_translate_index_buffer(struct r300_context *r300,
712 struct pipe_index_buffer *ib,
713 struct pipe_resource **out_index_buffer,
714 unsigned *index_size, unsigned index_offset,
715 unsigned *start, unsigned count);
716
717 /* r300_render_stencilref.c */
718 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
719
720 /* r300_render.c */
721 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
722 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
723 int x1, int y1, int x2, int y2,
724 float depth,
725 enum blitter_attrib_type type,
726 const union pipe_color_union *attrib);
727
728 /* r300_state.c */
729 enum r300_fb_state_change {
730 R300_CHANGED_FB_STATE = 0,
731 R300_CHANGED_HYPERZ_FLAG,
732 R300_CHANGED_MULTIWRITE
733 };
734
735 void r300_mark_fb_state_dirty(struct r300_context *r300,
736 enum r300_fb_state_change change);
737 void r300_mark_fs_code_dirty(struct r300_context *r300);
738
739 struct pipe_sampler_view *
740 r300_create_sampler_view_custom(struct pipe_context *pipe,
741 struct pipe_resource *texture,
742 const struct pipe_sampler_view *templ,
743 unsigned width0_override,
744 unsigned height0_override);
745
746 /* r300_state_derived.c */
747 void r300_update_derived_state(struct r300_context* r300);
748
749 /* r300_debug.c */
750 void r500_dump_rs_block(struct r300_rs_block *rs);
751
752
753 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
754 {
755 return SCREEN_DBG_ON(ctx->screen, flags);
756 }
757
758 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
759 const char * fmt, ...)
760 {
761 if (CTX_DBG_ON(ctx, flags)) {
762 va_list va;
763 va_start(va, fmt);
764 vfprintf(stderr, fmt, va);
765 va_end(va);
766 }
767 }
768
769 #define DBG_ON CTX_DBG_ON
770 #define DBG CTX_DBG
771
772 #endif /* R300_CONTEXT_H */