Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #include "draw/draw_vertex.h"
27
28 #include "util/u_blitter.h"
29
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
33 #include "util/u_vbuf_mgr.h"
34
35 #include "r300_defines.h"
36 #include "r300_screen.h"
37 #include "r300_winsys.h"
38
39 struct u_upload_mgr;
40 struct r300_context;
41 struct r300_fragment_shader;
42 struct r300_vertex_shader;
43 struct r300_stencilref_context;
44
45 struct r300_atom {
46 /* Name, for debugging. */
47 const char* name;
48 /* Opaque state. */
49 void* state;
50 /* Emit the state to the context. */
51 void (*emit)(struct r300_context*, unsigned, void*);
52 /* Upper bound on number of dwords to emit. */
53 unsigned size;
54 /* Whether this atom should be emitted. */
55 boolean dirty;
56 /* Whether this atom may be emitted with state == NULL. */
57 boolean allow_null_state;
58 };
59
60 struct r300_aa_state {
61 struct r300_surface *dest;
62
63 uint32_t aa_config;
64 uint32_t aaresolve_ctl;
65 };
66
67 struct r300_blend_state {
68 uint32_t cb[8];
69 uint32_t cb_no_readwrite[8];
70 };
71
72 struct r300_blend_color_state {
73 uint32_t cb[3];
74 };
75
76 struct r300_clip_state {
77 struct pipe_clip_state clip;
78
79 uint32_t cb[29];
80 };
81
82 struct r300_dsa_state {
83 struct pipe_depth_stencil_alpha_state dsa;
84
85 /* This is actually a command buffer with named dwords. */
86 uint32_t cb_begin;
87 uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
88 uint32_t cb_reg_seq;
89 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
90 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
91 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
92 uint32_t cb_reg;
93 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
94
95 /* The second command buffer disables zbuffer reads and writes. */
96 uint32_t cb_no_readwrite[8];
97
98 /* Whether a two-sided stencil is enabled. */
99 boolean two_sided;
100 /* Whether a fallback should be used for a two-sided stencil ref value. */
101 boolean two_sided_stencil_ref;
102 };
103
104 struct r300_hyperz_state {
105 int current_func; /* -1 after a clear before first op */
106 int flush;
107 /* This is actually a command buffer with named dwords. */
108 uint32_t cb_flush_begin;
109 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
110 uint32_t cb_begin;
111 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
112 uint32_t cb_reg1;
113 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
114 uint32_t cb_reg2;
115 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
116 uint32_t cb_reg3;
117 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
118 };
119
120 struct r300_gpu_flush {
121 uint32_t cb_flush_clean[6];
122 };
123
124 #define RS_STATE_MAIN_SIZE 23
125
126 struct r300_rs_state {
127 /* Original rasterizer state. */
128 struct pipe_rasterizer_state rs;
129 /* Draw-specific rasterizer state. */
130 struct pipe_rasterizer_state rs_draw;
131
132 /* Command buffers. */
133 uint32_t cb_main[RS_STATE_MAIN_SIZE];
134 uint32_t cb_poly_offset_zb16[5];
135 uint32_t cb_poly_offset_zb24[5];
136
137 /* The index to cb_main where the cull_mode register value resides. */
138 unsigned cull_mode_index;
139
140 /* Whether polygon offset is enabled. */
141 boolean polygon_offset_enable;
142
143 /* This is emitted in the draw function. */
144 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
145 };
146
147 struct r300_rs_block {
148 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
149 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
150 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
151 uint32_t gb_enable;
152
153 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
154 uint32_t count; /* R300_RS_COUNT */
155 uint32_t inst_count; /* R300_RS_INST_COUNT */
156 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
157 };
158
159 struct r300_sampler_state {
160 struct pipe_sampler_state state;
161
162 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
163 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
164
165 /* Min/max LOD must be clamped to [0, last_level], thus
166 * it's dependent on a currently bound texture */
167 unsigned min_lod, max_lod;
168 };
169
170 struct r300_texture_format_state {
171 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
172 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
173 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
174 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
175 };
176
177 struct r300_sampler_view {
178 struct pipe_sampler_view base;
179
180 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
181 * derived from base. */
182 unsigned char swizzle[4];
183
184 /* Copy of r300_texture::texture_format_state with format-specific bits
185 * added. */
186 struct r300_texture_format_state format;
187
188 /* The texture cache region for this texture. */
189 uint32_t texcache_region;
190 };
191
192 struct r300_texture_sampler_state {
193 struct r300_texture_format_state format;
194 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
195 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
196 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
197 };
198
199 struct r300_textures_state {
200 /* Textures. */
201 struct r300_sampler_view *sampler_views[16];
202 int sampler_view_count;
203 /* Sampler states. */
204 struct r300_sampler_state *sampler_states[16];
205 int sampler_state_count;
206
207 /* This is the merge of the texture and sampler states. */
208 unsigned count;
209 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
210 struct r300_texture_sampler_state regs[16];
211 };
212
213 struct r300_vertex_stream_state {
214 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
215 uint32_t vap_prog_stream_cntl[8];
216 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
217 uint32_t vap_prog_stream_cntl_ext[8];
218
219 unsigned count;
220 };
221
222 struct r300_invariant_state {
223 uint32_t cb[22];
224 };
225
226 struct r300_vap_invariant_state {
227 uint32_t cb[9];
228 };
229
230 struct r300_viewport_state {
231 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
232 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
233 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
234 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
235 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
236 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
237 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
238 };
239
240 struct r300_ztop_state {
241 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
242 };
243
244 /* The next several objects are not pure Radeon state; they inherit from
245 * various Gallium classes. */
246
247 struct r300_constant_buffer {
248 /* Buffer of constants */
249 uint32_t *ptr;
250 /* Remapping table. */
251 unsigned *remap_table;
252 /* const buffer base */
253 uint32_t buffer_base;
254 };
255
256 /* Query object.
257 *
258 * This is not a subclass of pipe_query because pipe_query is never
259 * actually fully defined. So, rather than have it as a member, and do
260 * subclass-style casting, we treat pipe_query as an opaque, and just
261 * trust that our state tracker does not ever mess up query objects.
262 */
263 struct r300_query {
264 /* The kind of query. Currently only OQ is supported. */
265 unsigned type;
266 /* The number of pipes where query results are stored. */
267 unsigned num_pipes;
268 /* How many results have been written, in dwords. It's incremented
269 * after end_query and flush. */
270 unsigned num_results;
271 /* if begin has been emitted */
272 boolean begin_emitted;
273
274 /* The buffer where query results are stored. */
275 struct r300_winsys_bo *buf;
276 struct r300_winsys_cs_handle *cs_buf;
277 /* The size of the buffer. */
278 unsigned buffer_size;
279 /* The domain of the buffer. */
280 enum r300_buffer_domain domain;
281
282 /* Linked list members. */
283 struct r300_query* prev;
284 struct r300_query* next;
285 };
286
287 struct r300_surface {
288 struct pipe_surface base;
289
290 /* Winsys buffer backing the texture. */
291 struct r300_winsys_bo *buf;
292 struct r300_winsys_cs_handle *cs_buf;
293
294 enum r300_buffer_domain domain;
295
296 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
297 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
298 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
299
300 /* Parameters dedicated to the CBZB clear. */
301 uint32_t cbzb_width; /* Aligned width. */
302 uint32_t cbzb_height; /* Half of the height. */
303 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
304 uint32_t cbzb_pitch; /* DEPTHPITCH. */
305 uint32_t cbzb_format; /* ZB_FORMAT. */
306
307 /* Whether the CBZB clear is allowed on the surface. */
308 boolean cbzb_allowed;
309 };
310
311 struct r300_texture_desc {
312 /* Width, height, and depth.
313 * Most of the time, these are equal to pipe_texture::width0, height0,
314 * and depth0. However, NPOT 3D textures must have dimensions aligned
315 * to POT, and this is the only case when these variables differ from
316 * pipe_texture. */
317 unsigned width0, height0, depth0;
318
319 /* Buffer tiling.
320 * Macrotiling is specified per-level because small mipmaps cannot
321 * be macrotiled. */
322 enum r300_buffer_tiling microtile;
323 enum r300_buffer_tiling macrotile[R300_MAX_TEXTURE_LEVELS];
324
325 /* Offsets into the buffer. */
326 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
327
328 /* Strides for each mip-level. */
329 unsigned stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
330 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
331
332 /* Size of one zslice or face or 2D image based on the texture target. */
333 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
334
335 /* Total size of this texture, in bytes,
336 * derived from the texture properties. */
337 unsigned size_in_bytes;
338
339 /* Total size of the buffer backing this texture, in bytes.
340 * It must be >= size. */
341 unsigned buffer_size_in_bytes;
342
343 /**
344 * If non-zero, override the natural texture layout with
345 * a custom stride (in bytes).
346 *
347 * \note Mipmapping fails for textures with a non-natural layout!
348 *
349 * \sa r300_texture_get_stride
350 */
351 unsigned stride_in_bytes_override;
352
353 /* Whether this texture has non-power-of-two dimensions.
354 * It can be either a regular texture or a rectangle one. */
355 boolean is_npot;
356
357 /* This flag says that hardware must use the stride for addressing
358 * instead of the width. */
359 boolean uses_stride_addressing;
360
361 /* Whether CBZB fast color clear is allowed on the miplevel. */
362 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
363
364 /* Zbuffer compression info for each miplevel. */
365 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
366 /* If zero, then disable compression. */
367 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
368 };
369
370 struct r300_resource
371 {
372 struct u_vbuf_resource b;
373
374 /* Winsys buffer backing this resource. */
375 struct r300_winsys_bo *buf;
376 struct r300_winsys_cs_handle *cs_buf;
377 enum r300_buffer_domain domain;
378 unsigned buf_size;
379
380 /* Constant buffers are in user memory. */
381 uint8_t *constant_buffer;
382
383 /* Texture description (addressing, layout, special features). */
384 struct r300_texture_desc tex;
385
386 /* Registers carrying texture format data. */
387 /* Only format-independent bits should be filled in. */
388 struct r300_texture_format_state tx_format;
389
390 /* Where the texture starts in the buffer. */
391 unsigned tex_offset;
392
393 /* HiZ memory allocations. */
394 struct mem_block *hiz_mem[R300_MAX_TEXTURE_LEVELS];
395 boolean hiz_in_use[R300_MAX_TEXTURE_LEVELS];
396
397 /* This is the level tiling flags were last time set for.
398 * It's used to prevent redundant tiling-flags changes from happening.*/
399 unsigned surface_level;
400 };
401
402 struct r300_vertex_element_state {
403 unsigned count;
404 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
405 unsigned format_size[PIPE_MAX_ATTRIBS];
406
407 struct u_vbuf_mgr_elements *vmgr_elements;
408
409 /* The size of the vertex, in dwords. */
410 unsigned vertex_size_dwords;
411
412 struct r300_vertex_stream_state vertex_stream;
413 };
414
415 struct r300_context {
416 /* Parent class */
417 struct pipe_context context;
418
419 /* The interface to the windowing system, etc. */
420 struct r300_winsys_screen *rws;
421 /* The command stream. */
422 struct r300_winsys_cs *cs;
423 /* Screen. */
424 struct r300_screen *screen;
425
426 /* Draw module. Used mostly for SW TCL. */
427 struct draw_context* draw;
428 /* Vertex buffer for SW TCL. */
429 struct pipe_resource* vbo;
430 /* Offset and size into the SW TCL VBO. */
431 size_t draw_vbo_offset;
432 size_t draw_vbo_size;
433 /* Whether the VBO must not be flushed. */
434 boolean draw_vbo_locked;
435 boolean draw_first_emitted;
436
437 /* Accelerated blit support. */
438 struct blitter_context* blitter;
439 /* Stencil two-sided reference value fallback. */
440 struct r300_stencilref_context *stencilref_fallback;
441
442 /* The KIL opcode needs the first texture unit to be enabled
443 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
444 * dummy texture there. */
445 struct r300_sampler_view *texkill_sampler;
446
447 /* When no vertex buffer is set, this one is used instead to prevent
448 * hardlocks. */
449 struct pipe_resource *dummy_vb;
450
451 /* The currently active query. */
452 struct r300_query *query_current;
453 /* The saved query for blitter operations. */
454 struct r300_query *blitter_saved_query;
455 /* Query list. */
456 struct r300_query query_list;
457
458 /* Various CSO state objects. */
459
460 /* Each atom is emitted in the order it appears here, which can affect
461 * performance and stability if not handled with care. */
462 /* GPU flush. */
463 struct r300_atom gpu_flush;
464 /* Anti-aliasing (MSAA) state. */
465 struct r300_atom aa_state;
466 /* Framebuffer state. */
467 struct r300_atom fb_state;
468 /* HyperZ state (various SC/ZB bits). */
469 struct r300_atom hyperz_state;
470 /* ZTOP state. */
471 struct r300_atom ztop_state;
472 /* Depth, stencil, and alpha state. */
473 struct r300_atom dsa_state;
474 /* Blend state. */
475 struct r300_atom blend_state;
476 /* Blend color state. */
477 struct r300_atom blend_color_state;
478 /* Scissor state. */
479 struct r300_atom scissor_state;
480 /* Invariant state. This must be emitted to get the engine started. */
481 struct r300_atom invariant_state;
482 /* Viewport state. */
483 struct r300_atom viewport_state;
484 /* PVS flush. */
485 struct r300_atom pvs_flush;
486 /* VAP invariant state. */
487 struct r300_atom vap_invariant_state;
488 /* Vertex stream formatting state. */
489 struct r300_atom vertex_stream_state;
490 /* Vertex shader. */
491 struct r300_atom vs_state;
492 /* User clip planes. */
493 struct r300_atom clip_state;
494 /* RS block state + VAP (vertex shader) output mapping state. */
495 struct r300_atom rs_block_state;
496 /* Rasterizer state. */
497 struct r300_atom rs_state;
498 /* Framebuffer state (pipelined regs). */
499 struct r300_atom fb_state_pipelined;
500 /* Fragment shader. */
501 struct r300_atom fs;
502 /* Fragment shader RC_CONSTANT_STATE variables. */
503 struct r300_atom fs_rc_constant_state;
504 /* Fragment shader constant buffer. */
505 struct r300_atom fs_constants;
506 /* Vertex shader constant buffer. */
507 struct r300_atom vs_constants;
508 /* Texture cache invalidate. */
509 struct r300_atom texture_cache_inval;
510 /* Textures state. */
511 struct r300_atom textures_state;
512 /* HiZ clear */
513 struct r300_atom hiz_clear;
514 /* zmask clear */
515 struct r300_atom zmask_clear;
516 /* Occlusion query. */
517 struct r300_atom query_start;
518
519 /* The pointers to the first and the last atom. */
520 struct r300_atom *first_dirty, *last_dirty;
521
522 /* Vertex elements for Gallium. */
523 struct r300_vertex_element_state *velems;
524
525 struct pipe_index_buffer index_buffer;
526
527 /* Vertex info for Draw. */
528 struct vertex_info vertex_info;
529
530 struct pipe_stencil_ref stencil_ref;
531 struct pipe_viewport_state viewport;
532
533 /* Stream locations for SWTCL. */
534 int stream_loc_notcl[16];
535
536 /* Flag indicating whether or not the HW is dirty. */
537 uint32_t dirty_hw;
538 /* Whether polygon offset is enabled. */
539 boolean polygon_offset_enabled;
540 /* Z buffer bit depth. */
541 uint32_t zbuffer_bpp;
542 /* Whether rendering is conditional and should be skipped. */
543 boolean skip_rendering;
544 /* Point sprites texcoord index, 1 bit per texcoord */
545 int sprite_coord_enable;
546 /* Whether two-sided color selection is enabled (AKA light_twoside). */
547 boolean two_sided_color;
548
549 boolean cbzb_clear;
550 /* Whether ZMASK is enabled. */
551 boolean zmask_in_use;
552 /* Whether ZMASK is being decompressed. */
553 boolean zmask_decompress;
554 /* Whether ZMASK is locked, i.e. should be disabled and cannot be taken over. */
555 boolean zmask_locked;
556 /* The zbuffer the ZMASK of which is locked. */
557 struct pipe_surface *locked_zbuffer;
558
559 void *dsa_decompress_zmask;
560
561 /* two mem block managers for hiz/zmask ram space */
562 struct mem_block *hiz_mm;
563
564 struct u_vbuf_mgr *vbuf_mgr;
565
566 struct util_slab_mempool pool_transfers;
567
568 /* Stat counter. */
569 uint64_t flush_counter;
570
571 /* const tracking for VS */
572 int vs_const_base;
573
574 /* Vertex array state info */
575 boolean vertex_arrays_dirty;
576 boolean vertex_arrays_indexed;
577 int vertex_arrays_offset;
578 };
579
580 #define foreach_atom(r300, atom) \
581 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
582
583 #define foreach_dirty_atom(r300, atom) \
584 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
585
586 /* Convenience cast wrappers. */
587 static INLINE struct r300_query* r300_query(struct pipe_query* q)
588 {
589 return (struct r300_query*)q;
590 }
591
592 static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
593 {
594 return (struct r300_surface*)surf;
595 }
596
597 static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
598 {
599 return (struct r300_resource*)tex;
600 }
601
602 static INLINE struct r300_context* r300_context(struct pipe_context* context)
603 {
604 return (struct r300_context*)context;
605 }
606
607 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
608 {
609 return (struct r300_fragment_shader*)r300->fs.state;
610 }
611
612 static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
613 struct r300_atom *atom)
614 {
615 atom->dirty = TRUE;
616
617 if (!r300->first_dirty) {
618 r300->first_dirty = atom;
619 r300->last_dirty = atom+1;
620 } else {
621 if (atom < r300->first_dirty)
622 r300->first_dirty = atom;
623 else if (atom+1 > r300->last_dirty)
624 r300->last_dirty = atom+1;
625 }
626 }
627
628 struct pipe_context* r300_create_context(struct pipe_screen* screen,
629 void *priv);
630
631 void r300_flush_cb(void *data);
632
633 /* Context initialization. */
634 struct draw_stage* r300_draw_stage(struct r300_context* r300);
635 void r300_init_blit_functions(struct r300_context *r300);
636 void r300_init_flush_functions(struct r300_context* r300);
637 void r300_init_query_functions(struct r300_context* r300);
638 void r300_init_render_functions(struct r300_context *r300);
639 void r300_init_state_functions(struct r300_context* r300);
640 void r300_init_resource_functions(struct r300_context* r300);
641
642 /* r300_blit.c */
643 void r300_decompress_zmask(struct r300_context *r300);
644 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
645 void r300_decompress_zmask_locked(struct r300_context *r300);
646
647 /* r300_query.c */
648 void r300_resume_query(struct r300_context *r300,
649 struct r300_query *query);
650 void r300_stop_query(struct r300_context *r300);
651
652 /* r300_render_translate.c */
653 void r300_translate_index_buffer(struct r300_context *r300,
654 struct pipe_resource **index_buffer,
655 unsigned *index_size, unsigned index_offset,
656 unsigned *start, unsigned count);
657
658 /* r300_render_stencilref.c */
659 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
660
661 /* r300_render.c */
662 void r300_draw_flush_vbuf(struct r300_context *r300);
663 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
664
665 /* r300_state.c */
666 enum r300_fb_state_change {
667 R300_CHANGED_FB_STATE = 0,
668 R300_CHANGED_HYPERZ_FLAG,
669 R300_CHANGED_MULTIWRITE
670 };
671
672 void r300_mark_fb_state_dirty(struct r300_context *r300,
673 enum r300_fb_state_change change);
674 void r300_mark_fs_code_dirty(struct r300_context *r300);
675
676 /* r300_state_derived.c */
677 void r300_update_derived_state(struct r300_context* r300);
678
679 /* r300_debug.c */
680 void r500_dump_rs_block(struct r300_rs_block *rs);
681
682
683 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
684 {
685 return SCREEN_DBG_ON(ctx->screen, flags);
686 }
687
688 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
689 const char * fmt, ...)
690 {
691 if (CTX_DBG_ON(ctx, flags)) {
692 va_list va;
693 va_start(va, fmt);
694 vfprintf(stderr, fmt, va);
695 va_end(va);
696 }
697 }
698
699 #define DBG_ON CTX_DBG_ON
700 #define DBG CTX_DBG
701
702 #endif /* R300_CONTEXT_H */