gallium: make user vertex buffers optional
[mesa.git] / src / gallium / drivers / r300 / r300_context.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
25
26 #include "draw/draw_vertex.h"
27
28 #include "util/u_blitter.h"
29
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
33
34 #include "r300_defines.h"
35 #include "r300_screen.h"
36 #include "../../winsys/radeon/drm/radeon_winsys.h"
37
38 struct u_upload_mgr;
39 struct r300_context;
40 struct r300_fragment_shader;
41 struct r300_vertex_shader;
42 struct r300_stencilref_context;
43
44 struct r300_atom {
45 /* Name, for debugging. */
46 const char* name;
47 /* Opaque state. */
48 void* state;
49 /* Emit the state to the context. */
50 void (*emit)(struct r300_context*, unsigned, void*);
51 /* Upper bound on number of dwords to emit. */
52 unsigned size;
53 /* Whether this atom should be emitted. */
54 boolean dirty;
55 /* Whether this atom may be emitted with state == NULL. */
56 boolean allow_null_state;
57 };
58
59 struct r300_aa_state {
60 struct r300_surface *dest;
61
62 uint32_t aa_config;
63 uint32_t aaresolve_ctl;
64 };
65
66 struct r300_blend_state {
67 struct pipe_blend_state state;
68
69 uint32_t cb_clamp[8];
70 uint32_t cb_noclamp[8];
71 uint32_t cb_no_readwrite[8];
72 };
73
74 struct r300_blend_color_state {
75 struct pipe_blend_color state;
76 uint32_t cb[3];
77 };
78
79 struct r300_clip_state {
80 uint32_t cb[29];
81 };
82
83 struct r300_dsa_state {
84 struct pipe_depth_stencil_alpha_state dsa;
85
86 /* This is actually a command buffer with named dwords. */
87 uint32_t cb_begin;
88 uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
89 uint32_t cb_reg_seq;
90 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
91 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
92 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
93 uint32_t cb_reg;
94 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
95 uint32_t cb_reg1;
96 uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */
97
98 /* The same, but for FP16 alpha test. */
99 uint32_t cb_begin_fp16;
100 uint32_t alpha_function_fp16; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
101 uint32_t cb_reg_seq_fp16;
102 uint32_t z_buffer_control_fp16; /* R300_ZB_CNTL: 0x4f00 */
103 uint32_t z_stencil_control_fp16; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
104 uint32_t stencil_ref_mask_fp16; /* R300_ZB_STENCILREFMASK: 0x4f08 */
105 uint32_t cb_reg_fp16;
106 uint32_t stencil_ref_bf_fp16; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
107 uint32_t cb_reg1_fp16;
108 uint32_t alpha_value_fp16; /* R500_FG_ALPHA_VALUE: 0x4be0 */
109
110 /* The second command buffer disables zbuffer reads and writes. */
111 uint32_t cb_zb_no_readwrite[10];
112 uint32_t cb_fp16_zb_no_readwrite[10];
113
114 /* Whether a two-sided stencil is enabled. */
115 boolean two_sided;
116 /* Whether a fallback should be used for a two-sided stencil ref value. */
117 boolean two_sided_stencil_ref;
118 };
119
120 struct r300_hyperz_state {
121 int flush;
122 /* This is actually a command buffer with named dwords. */
123 uint32_t cb_flush_begin;
124 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
125 uint32_t cb_begin;
126 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
127 uint32_t cb_reg1;
128 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
129 uint32_t cb_reg2;
130 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
131 uint32_t cb_reg3;
132 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
133 };
134
135 struct r300_gpu_flush {
136 uint32_t cb_flush_clean[6];
137 };
138
139 #define RS_STATE_MAIN_SIZE 27
140
141 struct r300_rs_state {
142 /* Original rasterizer state. */
143 struct pipe_rasterizer_state rs;
144 /* Draw-specific rasterizer state. */
145 struct pipe_rasterizer_state rs_draw;
146
147 /* Command buffers. */
148 uint32_t cb_main[RS_STATE_MAIN_SIZE];
149 uint32_t cb_poly_offset_zb16[5];
150 uint32_t cb_poly_offset_zb24[5];
151
152 /* The index to cb_main where the cull_mode register value resides. */
153 unsigned cull_mode_index;
154
155 /* Whether polygon offset is enabled. */
156 boolean polygon_offset_enable;
157
158 /* This is emitted in the draw function. */
159 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
160 };
161
162 struct r300_rs_block {
163 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
164 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
165 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
166 uint32_t gb_enable;
167
168 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
169 uint32_t count; /* R300_RS_COUNT */
170 uint32_t inst_count; /* R300_RS_INST_COUNT */
171 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
172 };
173
174 struct r300_sampler_state {
175 struct pipe_sampler_state state;
176
177 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
178 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
179
180 /* Min/max LOD must be clamped to [0, last_level], thus
181 * it's dependent on a currently bound texture */
182 unsigned min_lod, max_lod;
183 };
184
185 struct r300_texture_format_state {
186 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
187 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
188 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
189 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
190 uint32_t us_format0; /* R500_US_FORMAT0_0: 0x4640 (through 15) */
191 };
192
193 struct r300_sampler_view {
194 struct pipe_sampler_view base;
195
196 /* For resource_copy_region. */
197 unsigned width0_override;
198 unsigned height0_override;
199
200 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
201 * derived from base. */
202 unsigned char swizzle[4];
203
204 /* Copy of r300_texture::texture_format_state with format-specific bits
205 * added. */
206 struct r300_texture_format_state format;
207
208 /* The texture cache region for this texture. */
209 uint32_t texcache_region;
210 };
211
212 struct r300_texture_sampler_state {
213 struct r300_texture_format_state format;
214 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
215 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
216 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
217 };
218
219 struct r300_textures_state {
220 /* Textures. */
221 struct r300_sampler_view *sampler_views[16];
222 int sampler_view_count;
223 /* Sampler states. */
224 struct r300_sampler_state *sampler_states[16];
225 int sampler_state_count;
226
227 /* This is the merge of the texture and sampler states. */
228 unsigned count;
229 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
230 struct r300_texture_sampler_state regs[16];
231 };
232
233 struct r300_vertex_stream_state {
234 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
235 uint32_t vap_prog_stream_cntl[8];
236 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
237 uint32_t vap_prog_stream_cntl_ext[8];
238
239 unsigned count;
240 };
241
242 struct r300_invariant_state {
243 uint32_t cb[24];
244 };
245
246 struct r300_vap_invariant_state {
247 uint32_t cb[11];
248 };
249
250 struct r300_viewport_state {
251 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
252 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
253 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
254 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
255 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
256 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
257 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
258 };
259
260 struct r300_ztop_state {
261 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
262 };
263
264 /* The next several objects are not pure Radeon state; they inherit from
265 * various Gallium classes. */
266
267 struct r300_constant_buffer {
268 /* Buffer of constants */
269 uint32_t *ptr;
270 /* Remapping table. */
271 unsigned *remap_table;
272 /* const buffer base */
273 uint32_t buffer_base;
274 };
275
276 /* Query object.
277 *
278 * This is not a subclass of pipe_query because pipe_query is never
279 * actually fully defined. So, rather than have it as a member, and do
280 * subclass-style casting, we treat pipe_query as an opaque, and just
281 * trust that our state tracker does not ever mess up query objects.
282 */
283 struct r300_query {
284 /* The kind of query. Currently only OQ is supported. */
285 unsigned type;
286 /* The number of pipes where query results are stored. */
287 unsigned num_pipes;
288 /* How many results have been written, in dwords. It's incremented
289 * after end_query and flush. */
290 unsigned num_results;
291 /* if begin has been emitted */
292 boolean begin_emitted;
293
294 /* The buffer where query results are stored. */
295 struct pb_buffer *buf;
296 struct radeon_winsys_cs_handle *cs_buf;
297 };
298
299 struct r300_surface {
300 struct pipe_surface base;
301
302 /* Winsys buffer backing the texture. */
303 struct pb_buffer *buf;
304 struct radeon_winsys_cs_handle *cs_buf;
305
306 enum radeon_bo_domain domain;
307
308 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
309 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
310 uint32_t pitch_zmask; /* ZMASK_PITCH */
311 uint32_t pitch_hiz; /* HIZ_PITCH */
312 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
313
314 /* Parameters dedicated to the CBZB clear. */
315 uint32_t cbzb_width; /* Aligned width. */
316 uint32_t cbzb_height; /* Half of the height. */
317 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
318 uint32_t cbzb_pitch; /* DEPTHPITCH. */
319 uint32_t cbzb_format; /* ZB_FORMAT. */
320
321 /* Whether the CBZB clear is allowed on the surface. */
322 boolean cbzb_allowed;
323 };
324
325 struct r300_texture_desc {
326 /* Width, height, and depth.
327 * Most of the time, these are equal to pipe_texture::width0, height0,
328 * and depth0. However, NPOT 3D textures must have dimensions aligned
329 * to POT, and this is the only case when these variables differ from
330 * pipe_texture. */
331 unsigned width0, height0, depth0;
332
333 /* Buffer tiling.
334 * Macrotiling is specified per-level because small mipmaps cannot
335 * be macrotiled. */
336 enum radeon_bo_layout microtile;
337 enum radeon_bo_layout macrotile[R300_MAX_TEXTURE_LEVELS];
338
339 /* Offsets into the buffer. */
340 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
341
342 /* Strides for each mip-level. */
343 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
344
345 /* Size of one zslice or face or 2D image based on the texture target. */
346 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
347
348 /* Total size of this texture, in bytes,
349 * derived from the texture properties. */
350 unsigned size_in_bytes;
351
352 /**
353 * If non-zero, override the natural texture layout with
354 * a custom stride (in bytes).
355 *
356 * \note Mipmapping fails for textures with a non-natural layout!
357 *
358 * \sa r300_texture_get_stride
359 */
360 unsigned stride_in_bytes_override;
361
362 /* Whether this texture has non-power-of-two dimensions.
363 * It can be either a regular texture or a rectangle one. */
364 boolean is_npot;
365
366 /* This flag says that hardware must use the stride for addressing
367 * instead of the width. */
368 boolean uses_stride_addressing;
369
370 /* Whether CBZB fast color clear is allowed on the miplevel. */
371 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
372
373 /* Zbuffer compression info for each miplevel. */
374 boolean zcomp8x8[R300_MAX_TEXTURE_LEVELS];
375 /* If zero, then disable Z compression/HiZ. */
376 unsigned zmask_dwords[R300_MAX_TEXTURE_LEVELS];
377 unsigned hiz_dwords[R300_MAX_TEXTURE_LEVELS];
378 /* Zmask/HiZ strides for each miplevel. */
379 unsigned zmask_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
380 unsigned hiz_stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
381 };
382
383 struct r300_resource
384 {
385 struct u_resource b;
386
387 /* Winsys buffer backing this resource. */
388 struct pb_buffer *buf;
389 struct radeon_winsys_cs_handle *cs_buf;
390 enum radeon_bo_domain domain;
391
392 /* Constant buffers are in user memory. */
393 uint8_t *constant_buffer;
394
395 /* Texture description (addressing, layout, special features). */
396 struct r300_texture_desc tex;
397
398 /* This is the level tiling flags were last time set for.
399 * It's used to prevent redundant tiling-flags changes from happening.*/
400 unsigned surface_level;
401 };
402
403 struct r300_vertex_element_state {
404 unsigned count;
405 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
406 unsigned format_size[PIPE_MAX_ATTRIBS];
407
408 /* The size of the vertex, in dwords. */
409 unsigned vertex_size_dwords;
410
411 struct r300_vertex_stream_state vertex_stream;
412 };
413
414 enum r300_hiz_func {
415 HIZ_FUNC_NONE,
416
417 /* The function, when determined, is set in stone
418 * until the next HiZ clear. */
419
420 /* MAX is written to the HiZ buffer.
421 * Used for LESS, LEQUAL. */
422 HIZ_FUNC_MAX,
423
424 /* MIN is written to the HiZ buffer.
425 * Used for GREATER, GEQUAL. */
426 HIZ_FUNC_MIN,
427 };
428
429 /* For deferred fragment shader state validation. */
430 enum r300_fs_validity_status {
431 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */
432 FRAGMENT_SHADER_MAYBE_DIRTY,/* Validate the FS if external state was changed. */
433 FRAGMENT_SHADER_DIRTY /* Always validate the FS (if the FS was changed) */
434 };
435
436 struct r300_context {
437 /* Parent class */
438 struct pipe_context context;
439
440 /* The interface to the windowing system, etc. */
441 struct radeon_winsys *rws;
442 /* The command stream. */
443 struct radeon_winsys_cs *cs;
444 /* Screen. */
445 struct r300_screen *screen;
446
447 /* Draw module. Used mostly for SW TCL. */
448 struct draw_context* draw;
449 /* Vertex buffer for SW TCL. */
450 struct pipe_resource* vbo;
451 /* Offset and size into the SW TCL VBO. */
452 size_t draw_vbo_offset;
453 size_t draw_vbo_size;
454 /* Whether the VBO must not be flushed. */
455 boolean draw_vbo_locked;
456 boolean draw_first_emitted;
457
458 /* Accelerated blit support. */
459 struct blitter_context* blitter;
460 /* Stencil two-sided reference value fallback. */
461 struct r300_stencilref_context *stencilref_fallback;
462
463 /* The KIL opcode needs the first texture unit to be enabled
464 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
465 * dummy texture there. */
466 struct r300_sampler_view *texkill_sampler;
467
468 /* When no vertex buffer is set, this one is used instead to prevent
469 * hardlocks. */
470 struct pipe_vertex_buffer dummy_vb;
471
472 /* The currently active query. */
473 struct r300_query *query_current;
474 /* The saved query for blitter operations. */
475 struct r300_query *blitter_saved_query;
476 /* Query list. */
477 struct r300_query query_list;
478
479 /* Various CSO state objects. */
480
481 /* Each atom is emitted in the order it appears here, which can affect
482 * performance and stability if not handled with care. */
483 /* GPU flush. */
484 struct r300_atom gpu_flush;
485 /* Anti-aliasing (MSAA) state. */
486 struct r300_atom aa_state;
487 /* Framebuffer state. */
488 struct r300_atom fb_state;
489 /* HyperZ state (various SC/ZB bits). */
490 struct r300_atom hyperz_state;
491 /* ZTOP state. */
492 struct r300_atom ztop_state;
493 /* Depth, stencil, and alpha state. */
494 struct r300_atom dsa_state;
495 /* Blend state. */
496 struct r300_atom blend_state;
497 /* Blend color state. */
498 struct r300_atom blend_color_state;
499 /* Scissor state. */
500 struct r300_atom scissor_state;
501 /* Invariant state. This must be emitted to get the engine started. */
502 struct r300_atom invariant_state;
503 /* Viewport state. */
504 struct r300_atom viewport_state;
505 /* PVS flush. */
506 struct r300_atom pvs_flush;
507 /* VAP invariant state. */
508 struct r300_atom vap_invariant_state;
509 /* Vertex stream formatting state. */
510 struct r300_atom vertex_stream_state;
511 /* Vertex shader. */
512 struct r300_atom vs_state;
513 /* User clip planes. */
514 struct r300_atom clip_state;
515 /* RS block state + VAP (vertex shader) output mapping state. */
516 struct r300_atom rs_block_state;
517 /* Rasterizer state. */
518 struct r300_atom rs_state;
519 /* Framebuffer state (pipelined regs). */
520 struct r300_atom fb_state_pipelined;
521 /* Fragment shader. */
522 struct r300_atom fs;
523 /* Fragment shader RC_CONSTANT_STATE variables. */
524 struct r300_atom fs_rc_constant_state;
525 /* Fragment shader constant buffer. */
526 struct r300_atom fs_constants;
527 /* Vertex shader constant buffer. */
528 struct r300_atom vs_constants;
529 /* Texture cache invalidate. */
530 struct r300_atom texture_cache_inval;
531 /* Textures state. */
532 struct r300_atom textures_state;
533 /* HiZ clear */
534 struct r300_atom hiz_clear;
535 /* zmask clear */
536 struct r300_atom zmask_clear;
537 /* Occlusion query. */
538 struct r300_atom query_start;
539
540 /* The pointers to the first and the last atom. */
541 struct r300_atom *first_dirty, *last_dirty;
542
543 /* Vertex elements for Gallium. */
544 struct r300_vertex_element_state *velems;
545
546 /* Vertex info for Draw. */
547 struct vertex_info vertex_info;
548
549 struct pipe_stencil_ref stencil_ref;
550 struct pipe_viewport_state viewport;
551
552 /* Stream locations for SWTCL. */
553 int stream_loc_notcl[16];
554
555 /* Flag indicating whether or not the HW is dirty. */
556 uint32_t dirty_hw;
557 /* Whether polygon offset is enabled. */
558 boolean polygon_offset_enabled;
559 /* Z buffer bit depth. */
560 uint32_t zbuffer_bpp;
561 /* Whether rendering is conditional and should be skipped. */
562 boolean skip_rendering;
563 /* The flag above saved by blitter. */
564 unsigned char blitter_saved_skip_rendering;
565 /* Point sprites texcoord index, 1 bit per texcoord */
566 int sprite_coord_enable;
567 /* Whether two-sided color selection is enabled (AKA light_twoside). */
568 boolean two_sided_color;
569 /* Whether fast color clear is enabled. */
570 boolean cbzb_clear;
571 /* Whether fragment shader needs to be validated. */
572 enum r300_fs_validity_status fs_status;
573 /* Framebuffer multi-write. */
574 boolean fb_multiwrite;
575
576 void *dsa_decompress_zmask;
577
578 struct pipe_index_buffer index_buffer;
579 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
580 unsigned nr_vertex_buffers;
581 struct u_upload_mgr *uploader;
582
583 struct util_slab_mempool pool_transfers;
584
585 /* Stat counter. */
586 uint64_t flush_counter;
587
588 /* const tracking for VS */
589 int vs_const_base;
590
591 /* Vertex array state info */
592 boolean vertex_arrays_dirty;
593 boolean vertex_arrays_indexed;
594 int vertex_arrays_offset;
595 int vertex_arrays_instance_id;
596 boolean instancing_enabled;
597
598 /* Hyper-Z stats. */
599 boolean hyperz_enabled; /* Whether it owns Hyper-Z access. */
600 int64_t hyperz_time_of_last_flush; /* Time of the last flush with Z clear. */
601 unsigned num_z_clears; /* Since the last flush. */
602
603 /* ZMask state. */
604 boolean zmask_in_use; /* Whether ZMASK is enabled. */
605 boolean zmask_decompress; /* Whether ZMASK is being decompressed. */
606 struct pipe_surface *locked_zbuffer; /* Unbound zbuffer which still has data in ZMASK. */
607
608 /* HiZ state. */
609 boolean hiz_in_use; /* Whether HIZ is enabled. */
610 enum r300_hiz_func hiz_func; /* HiZ function. Can be either MIN or MAX. */
611 uint32_t hiz_clear_value; /* HiZ clear value. */
612 };
613
614 #define foreach_atom(r300, atom) \
615 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
616
617 #define foreach_dirty_atom(r300, atom) \
618 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
619
620 /* Convenience cast wrappers. */
621 static INLINE struct r300_query* r300_query(struct pipe_query* q)
622 {
623 return (struct r300_query*)q;
624 }
625
626 static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
627 {
628 return (struct r300_surface*)surf;
629 }
630
631 static INLINE struct r300_resource* r300_resource(struct pipe_resource* tex)
632 {
633 return (struct r300_resource*)tex;
634 }
635
636 static INLINE struct r300_context* r300_context(struct pipe_context* context)
637 {
638 return (struct r300_context*)context;
639 }
640
641 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
642 {
643 return (struct r300_fragment_shader*)r300->fs.state;
644 }
645
646 static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
647 struct r300_atom *atom)
648 {
649 atom->dirty = TRUE;
650
651 if (!r300->first_dirty) {
652 r300->first_dirty = atom;
653 r300->last_dirty = atom+1;
654 } else {
655 if (atom < r300->first_dirty)
656 r300->first_dirty = atom;
657 else if (atom+1 > r300->last_dirty)
658 r300->last_dirty = atom+1;
659 }
660 }
661
662 struct pipe_context* r300_create_context(struct pipe_screen* screen,
663 void *priv);
664
665 /* Context initialization. */
666 struct draw_stage* r300_draw_stage(struct r300_context* r300);
667 void r300_init_blit_functions(struct r300_context *r300);
668 void r300_init_flush_functions(struct r300_context* r300);
669 void r300_init_query_functions(struct r300_context* r300);
670 void r300_init_render_functions(struct r300_context *r300);
671 void r300_init_state_functions(struct r300_context* r300);
672 void r300_init_resource_functions(struct r300_context* r300);
673
674 /* r300_blit.c */
675 void r300_decompress_zmask(struct r300_context *r300);
676 void r300_decompress_zmask_locked_unsafe(struct r300_context *r300);
677 void r300_decompress_zmask_locked(struct r300_context *r300);
678 bool r300_is_blit_supported(enum pipe_format format);
679
680 /* r300_flush.c */
681 void r300_flush(struct pipe_context *pipe,
682 unsigned flags,
683 struct pipe_fence_handle **fence);
684
685 /* r300_hyperz.c */
686 void r300_update_hyperz_state(struct r300_context* r300);
687
688 /* r300_query.c */
689 void r300_resume_query(struct r300_context *r300,
690 struct r300_query *query);
691 void r300_stop_query(struct r300_context *r300);
692
693 /* r300_render_translate.c */
694 void r300_translate_index_buffer(struct r300_context *r300,
695 struct pipe_resource **index_buffer,
696 unsigned *index_size, unsigned index_offset,
697 unsigned *start, unsigned count);
698
699 /* r300_render_stencilref.c */
700 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
701
702 /* r300_render.c */
703 void r300_draw_flush_vbuf(struct r300_context *r300);
704 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
705 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
706 unsigned x1, unsigned y1,
707 unsigned x2, unsigned y2,
708 float depth,
709 enum blitter_attrib_type type,
710 const union pipe_color_union *attrib);
711
712 /* r300_state.c */
713 enum r300_fb_state_change {
714 R300_CHANGED_FB_STATE = 0,
715 R300_CHANGED_HYPERZ_FLAG,
716 R300_CHANGED_MULTIWRITE
717 };
718
719 void r300_mark_fb_state_dirty(struct r300_context *r300,
720 enum r300_fb_state_change change);
721 void r300_mark_fs_code_dirty(struct r300_context *r300);
722
723 struct pipe_sampler_view *
724 r300_create_sampler_view_custom(struct pipe_context *pipe,
725 struct pipe_resource *texture,
726 const struct pipe_sampler_view *templ,
727 unsigned width0_override,
728 unsigned height0_override);
729
730 /* r300_state_derived.c */
731 void r300_update_derived_state(struct r300_context* r300);
732
733 /* r300_debug.c */
734 void r500_dump_rs_block(struct r300_rs_block *rs);
735
736
737 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
738 {
739 return SCREEN_DBG_ON(ctx->screen, flags);
740 }
741
742 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
743 const char * fmt, ...)
744 {
745 if (CTX_DBG_ON(ctx, flags)) {
746 va_list va;
747 va_start(va, fmt);
748 vfprintf(stderr, fmt, va);
749 va_end(va);
750 }
751 }
752
753 #define DBG_ON CTX_DBG_ON
754 #define DBG CTX_DBG
755
756 #endif /* R300_CONTEXT_H */