2 * Copyright 2009 Nicolai Haehnle <nhaehnle@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #include "r300_context.h"
25 #include "util/u_debug.h"
29 static const struct debug_named_value debug_options
[] = {
30 { "fp", DBG_FP
, "Fragment program handling (for debugging)" },
31 { "vp", DBG_VP
, "Vertex program handling (for debugging)" },
32 { "draw", DBG_DRAW
, "Draw and emit (for debugging)" },
33 { "tex", DBG_TEX
, "Textures (for debugging)" },
34 { "texalloc", DBG_TEXALLOC
, "Texture allocation (for debugging)" },
35 { "fall", DBG_FALL
, "Fallbacks (for debugging)" },
36 { "rs", DBG_RS
, "Rasterizer (for debugging)" },
37 { "fb", DBG_FB
, "Framebuffer (for debugging)" },
38 { "anisohq", DBG_ANISOHQ
, "High quality anisotropic filtering (for benchmarking)" },
39 { "notiling", DBG_NO_TILING
, "Disable tiling (for benchmarking)" },
40 { "noimmd", DBG_NO_IMMD
, "Disable immediate mode (for benchmarking)" },
41 { "stats", DBG_STATS
, "Gather statistics (for lulz)" },
47 void r300_init_debug(struct r300_screen
* screen
)
49 screen
->debug
= debug_get_flags_option("RADEON_DEBUG", debug_options
, 0);
52 void r500_dump_rs_block(struct r300_rs_block
*rs
)
54 unsigned count
, ip
, it_count
, ic_count
, i
, j
;
56 unsigned col_ptr
, col_fmt
;
58 count
= rs
->inst_count
& 0xf;
61 it_count
= rs
->count
& 0x7f;
62 ic_count
= (rs
->count
>> 7) & 0xf;
64 fprintf(stderr
, "RS Block: %d texcoords (linear), %d colors (perspective)\n",
66 fprintf(stderr
, "%d instructions\n", count
);
68 for (i
= 0; i
< count
; i
++) {
69 if (rs
->inst
[i
] & 0x10) {
70 ip
= rs
->inst
[i
] & 0xf;
71 fprintf(stderr
, "texture: ip %d to psf %d\n",
72 ip
, (rs
->inst
[i
] >> 5) & 0x7f);
74 tex_ptr
= rs
->ip
[ip
] & 0xffffff;
75 fprintf(stderr
, " : ");
79 if ((tex_ptr
& 0x3f) == 63) {
80 fprintf(stderr
, "1.0");
81 } else if ((tex_ptr
& 0x3f) == 62) {
82 fprintf(stderr
, "0.0");
84 fprintf(stderr
, "[%d]", tex_ptr
& 0x3f);
86 } while (j
-- && fprintf(stderr
, "/"));
87 fprintf(stderr
, "\n");
90 if (rs
->inst
[i
] & 0x10000) {
91 ip
= (rs
->inst
[i
] >> 12) & 0xf;
92 fprintf(stderr
, "color: ip %d to psf %d\n",
93 ip
, (rs
->inst
[i
] >> 18) & 0x7f);
95 col_ptr
= (rs
->ip
[ip
] >> 24) & 0x7;
96 col_fmt
= (rs
->ip
[ip
] >> 27) & 0xf;
97 fprintf(stderr
, " : offset %d ", col_ptr
);
101 fprintf(stderr
, "(R/G/B/A)");
104 fprintf(stderr
, "(R/G/B/0)");
107 fprintf(stderr
, "(R/G/B/1)");
110 fprintf(stderr
, "(0/0/0/A)");
113 fprintf(stderr
, "(0/0/0/0)");
116 fprintf(stderr
, "(0/0/0/1)");
119 fprintf(stderr
, "(1/1/1/A)");
122 fprintf(stderr
, "(1/1/1/0)");
125 fprintf(stderr
, "(1/1/1/1)");
128 fprintf(stderr
, "\n");