2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 /* r300_emit: Functions for emitting state. */
26 #include "util/u_format.h"
27 #include "util/u_math.h"
28 #include "util/u_mm.h"
30 #include "r300_context.h"
33 #include "r300_emit.h"
35 #include "r300_screen.h"
36 #include "r300_screen_buffer.h"
39 void r300_emit_blend_state(struct r300_context
* r300
,
40 unsigned size
, void* state
)
42 struct r300_blend_state
* blend
= (struct r300_blend_state
*)state
;
43 struct pipe_framebuffer_state
* fb
=
44 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
48 if (fb
->cbufs
[0]->format
== PIPE_FORMAT_R16G16B16A16_FLOAT
)
49 WRITE_CS_TABLE(blend
->cb_noclamp
, size
);
51 WRITE_CS_TABLE(blend
->cb_clamp
, size
);
53 WRITE_CS_TABLE(blend
->cb_no_readwrite
, size
);
57 void r300_emit_blend_color_state(struct r300_context
* r300
,
58 unsigned size
, void* state
)
60 struct r300_blend_color_state
* bc
= (struct r300_blend_color_state
*)state
;
63 WRITE_CS_TABLE(bc
->cb
, size
);
66 void r300_emit_clip_state(struct r300_context
* r300
,
67 unsigned size
, void* state
)
69 struct r300_clip_state
* clip
= (struct r300_clip_state
*)state
;
72 WRITE_CS_TABLE(clip
->cb
, size
);
75 void r300_emit_dsa_state(struct r300_context
* r300
, unsigned size
, void* state
)
77 struct r300_dsa_state
* dsa
= (struct r300_dsa_state
*)state
;
78 struct pipe_framebuffer_state
* fb
=
79 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
83 if (fb
->nr_cbufs
&& fb
->cbufs
[0]->format
== PIPE_FORMAT_R16G16B16A16_FLOAT
)
84 WRITE_CS_TABLE(&dsa
->cb_begin_fp16
, size
);
86 WRITE_CS_TABLE(&dsa
->cb_begin
, size
);
88 if (fb
->nr_cbufs
&& fb
->cbufs
[0]->format
== PIPE_FORMAT_R16G16B16A16_FLOAT
)
89 WRITE_CS_TABLE(dsa
->cb_fp16_zb_no_readwrite
, size
);
91 WRITE_CS_TABLE(dsa
->cb_zb_no_readwrite
, size
);
95 static void get_rc_constant_state(
97 struct r300_context
* r300
,
98 struct rc_constant
* constant
)
100 struct r300_textures_state
* texstate
= r300
->textures_state
.state
;
101 struct r300_resource
*tex
;
103 assert(constant
->Type
== RC_CONSTANT_STATE
);
105 /* vec should either be (0, 0, 0, 1), which should be a relatively safe
106 * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
109 switch (constant
->u
.State
[0]) {
110 /* Factor for converting rectangle coords to
111 * normalized coords. Should only show up on non-r500. */
112 case RC_STATE_R300_TEXRECT_FACTOR
:
113 tex
= r300_resource(texstate
->sampler_views
[constant
->u
.State
[1]]->base
.texture
);
114 vec
[0] = 1.0 / tex
->tex
.width0
;
115 vec
[1] = 1.0 / tex
->tex
.height0
;
120 case RC_STATE_R300_TEXSCALE_FACTOR
:
121 tex
= r300_resource(texstate
->sampler_views
[constant
->u
.State
[1]]->base
.texture
);
122 /* Add a small number to the texture size to work around rounding errors in hw. */
123 vec
[0] = tex
->b
.b
.b
.width0
/ (tex
->tex
.width0
+ 0.001f
);
124 vec
[1] = tex
->b
.b
.b
.height0
/ (tex
->tex
.height0
+ 0.001f
);
125 vec
[2] = tex
->b
.b
.b
.depth0
/ (tex
->tex
.depth0
+ 0.001f
);
129 case RC_STATE_R300_VIEWPORT_SCALE
:
130 vec
[0] = r300
->viewport
.scale
[0];
131 vec
[1] = r300
->viewport
.scale
[1];
132 vec
[2] = r300
->viewport
.scale
[2];
136 case RC_STATE_R300_VIEWPORT_OFFSET
:
137 vec
[0] = r300
->viewport
.translate
[0];
138 vec
[1] = r300
->viewport
.translate
[1];
139 vec
[2] = r300
->viewport
.translate
[2];
144 fprintf(stderr
, "r300: Implementation error: "
145 "Unknown RC_CONSTANT type %d\n", constant
->u
.State
[0]);
153 /* Convert a normal single-precision float into the 7.16 format
154 * used by the R300 fragment shader.
156 uint32_t pack_float24(float f
)
164 uint32_t float24
= 0;
171 mantissa
= frexpf(f
, &exponent
);
175 float24
|= (1 << 23);
176 mantissa
= mantissa
* -1.0;
178 /* Handle exponent, bias of 63 */
180 float24
|= (exponent
<< 16);
181 /* Kill 7 LSB of mantissa */
182 float24
|= (u
.u
& 0x7FFFFF) >> 7;
187 void r300_emit_fs(struct r300_context
* r300
, unsigned size
, void *state
)
189 struct r300_fragment_shader
*fs
= r300_fs(r300
);
192 WRITE_CS_TABLE(fs
->shader
->cb_code
, fs
->shader
->cb_code_size
);
195 void r300_emit_fs_constants(struct r300_context
* r300
, unsigned size
, void *state
)
197 struct r300_fragment_shader
*fs
= r300_fs(r300
);
198 struct r300_constant_buffer
*buf
= (struct r300_constant_buffer
*)state
;
199 unsigned count
= fs
->shader
->externals_count
;
207 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X
, count
* 4);
208 if (buf
->remap_table
){
209 for (i
= 0; i
< count
; i
++) {
210 float *data
= (float*)&buf
->ptr
[buf
->remap_table
[i
]*4];
211 for (j
= 0; j
< 4; j
++)
212 OUT_CS(pack_float24(data
[j
]));
215 for (i
= 0; i
< count
; i
++)
216 for (j
= 0; j
< 4; j
++)
217 OUT_CS(pack_float24(*(float*)&buf
->ptr
[i
*4+j
]));
223 void r300_emit_fs_rc_constant_state(struct r300_context
* r300
, unsigned size
, void *state
)
225 struct r300_fragment_shader
*fs
= r300_fs(r300
);
226 struct rc_constant_list
*constants
= &fs
->shader
->code
.constants
;
228 unsigned count
= fs
->shader
->rc_state_count
;
229 unsigned first
= fs
->shader
->externals_count
;
230 unsigned end
= constants
->Count
;
238 for(i
= first
; i
< end
; ++i
) {
239 if (constants
->Constants
[i
].Type
== RC_CONSTANT_STATE
) {
242 get_rc_constant_state(data
, r300
, &constants
->Constants
[i
]);
244 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X
+ i
* 16, 4);
245 for (j
= 0; j
< 4; j
++)
246 OUT_CS(pack_float24(data
[j
]));
252 void r500_emit_fs(struct r300_context
* r300
, unsigned size
, void *state
)
254 struct r300_fragment_shader
*fs
= r300_fs(r300
);
257 WRITE_CS_TABLE(fs
->shader
->cb_code
, fs
->shader
->cb_code_size
);
260 void r500_emit_fs_constants(struct r300_context
* r300
, unsigned size
, void *state
)
262 struct r300_fragment_shader
*fs
= r300_fs(r300
);
263 struct r300_constant_buffer
*buf
= (struct r300_constant_buffer
*)state
;
264 unsigned count
= fs
->shader
->externals_count
;
271 OUT_CS_REG(R500_GA_US_VECTOR_INDEX
, R500_GA_US_VECTOR_INDEX_TYPE_CONST
);
272 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA
, count
* 4);
273 if (buf
->remap_table
){
274 for (unsigned i
= 0; i
< count
; i
++) {
275 uint32_t *data
= &buf
->ptr
[buf
->remap_table
[i
]*4];
276 OUT_CS_TABLE(data
, 4);
279 OUT_CS_TABLE(buf
->ptr
, count
* 4);
284 void r500_emit_fs_rc_constant_state(struct r300_context
* r300
, unsigned size
, void *state
)
286 struct r300_fragment_shader
*fs
= r300_fs(r300
);
287 struct rc_constant_list
*constants
= &fs
->shader
->code
.constants
;
289 unsigned count
= fs
->shader
->rc_state_count
;
290 unsigned first
= fs
->shader
->externals_count
;
291 unsigned end
= constants
->Count
;
298 for(i
= first
; i
< end
; ++i
) {
299 if (constants
->Constants
[i
].Type
== RC_CONSTANT_STATE
) {
302 get_rc_constant_state(data
, r300
, &constants
->Constants
[i
]);
304 OUT_CS_REG(R500_GA_US_VECTOR_INDEX
,
305 R500_GA_US_VECTOR_INDEX_TYPE_CONST
|
306 (i
& R500_GA_US_VECTOR_INDEX_MASK
));
307 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA
, 4);
308 OUT_CS_TABLE(data
, 4);
314 void r300_emit_gpu_flush(struct r300_context
*r300
, unsigned size
, void *state
)
316 struct r300_gpu_flush
*gpuflush
= (struct r300_gpu_flush
*)state
;
317 struct pipe_framebuffer_state
* fb
=
318 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
319 uint32_t height
= fb
->height
;
320 uint32_t width
= fb
->width
;
323 if (r300
->cbzb_clear
) {
324 struct r300_surface
*surf
= r300_surface(fb
->cbufs
[0]);
326 height
= surf
->cbzb_height
;
327 width
= surf
->cbzb_width
;
330 DBG(r300
, DBG_SCISSOR
,
331 "r300: Scissor width: %i, height: %i, CBZB clear: %s\n",
332 width
, height
, r300
->cbzb_clear
? "YES" : "NO");
337 * By writing to the SC registers, SC & US assert idle. */
338 OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL
, 2);
339 if (r300
->screen
->caps
.is_r500
) {
341 OUT_CS(((width
- 1) << R300_SCISSORS_X_SHIFT
) |
342 ((height
- 1) << R300_SCISSORS_Y_SHIFT
));
344 OUT_CS((1440 << R300_SCISSORS_X_SHIFT
) |
345 (1440 << R300_SCISSORS_Y_SHIFT
));
346 OUT_CS(((width
+ 1440-1) << R300_SCISSORS_X_SHIFT
) |
347 ((height
+ 1440-1) << R300_SCISSORS_Y_SHIFT
));
350 /* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */
351 OUT_CS_TABLE(gpuflush
->cb_flush_clean
, 6);
355 void r300_emit_aa_state(struct r300_context
*r300
, unsigned size
, void *state
)
357 struct r300_aa_state
*aa
= (struct r300_aa_state
*)state
;
361 OUT_CS_REG(R300_GB_AA_CONFIG
, aa
->aa_config
);
364 OUT_CS_REG(R300_RB3D_AARESOLVE_OFFSET
, aa
->dest
->offset
);
365 OUT_CS_RELOC(aa
->dest
);
366 OUT_CS_REG(R300_RB3D_AARESOLVE_PITCH
, aa
->dest
->pitch
);
369 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL
, aa
->aaresolve_ctl
);
373 void r300_emit_fb_state(struct r300_context
* r300
, unsigned size
, void* state
)
375 struct pipe_framebuffer_state
* fb
= (struct pipe_framebuffer_state
*)state
;
376 struct r300_surface
* surf
;
378 uint32_t rb3d_cctl
= 0;
384 /* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not
385 * what we usually want. */
386 if (r300
->screen
->caps
.is_r500
) {
387 rb3d_cctl
= R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE
;
389 if (fb
->nr_cbufs
&& r300
->fb_multiwrite
) {
390 rb3d_cctl
|= R300_RB3D_CCTL_NUM_MULTIWRITES(fb
->nr_cbufs
);
393 OUT_CS_REG(R300_RB3D_CCTL
, rb3d_cctl
);
395 /* Set up colorbuffers. */
396 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
397 surf
= r300_surface(fb
->cbufs
[i
]);
399 OUT_CS_REG(R300_RB3D_COLOROFFSET0
+ (4 * i
), surf
->offset
);
402 OUT_CS_REG(R300_RB3D_COLORPITCH0
+ (4 * i
), surf
->pitch
);
406 /* Set up the ZB part of the CBZB clear. */
407 if (r300
->cbzb_clear
) {
408 surf
= r300_surface(fb
->cbufs
[0]);
410 OUT_CS_REG(R300_ZB_FORMAT
, surf
->cbzb_format
);
412 OUT_CS_REG(R300_ZB_DEPTHOFFSET
, surf
->cbzb_midpoint_offset
);
415 OUT_CS_REG(R300_ZB_DEPTHPITCH
, surf
->cbzb_pitch
);
419 "CBZB clearing cbuf %08x %08x\n", surf
->cbzb_format
,
422 /* Set up a zbuffer. */
423 else if (fb
->zsbuf
) {
424 surf
= r300_surface(fb
->zsbuf
);
426 OUT_CS_REG(R300_ZB_FORMAT
, surf
->format
);
428 OUT_CS_REG(R300_ZB_DEPTHOFFSET
, surf
->offset
);
431 OUT_CS_REG(R300_ZB_DEPTHPITCH
, surf
->pitch
);
434 if (r300
->hyperz_enabled
) {
436 OUT_CS_REG(R300_ZB_HIZ_OFFSET
, 0);
437 OUT_CS_REG(R300_ZB_HIZ_PITCH
, surf
->pitch_hiz
);
438 /* Z Mask RAM. (compressed zbuffer) */
439 OUT_CS_REG(R300_ZB_ZMASK_OFFSET
, 0);
440 OUT_CS_REG(R300_ZB_ZMASK_PITCH
, surf
->pitch_zmask
);
442 /* Set up a dummy zbuffer. Otherwise occlusion queries won't work.
443 * Use the first colorbuffer, we will disable writes in the DSA state
444 * so as not to corrupt it. */
445 } else if (fb
->nr_cbufs
) {
446 surf
= r300_surface(fb
->cbufs
[0]);
448 OUT_CS_REG(R300_ZB_FORMAT
, R300_DEPTHFORMAT_16BIT_INT_Z
);
450 OUT_CS_REG(R300_ZB_DEPTHOFFSET
, 0);
453 OUT_CS_REG(R300_ZB_DEPTHPITCH
, 4 | R300_DEPTHMICROTILE_TILED_SQUARE
);
460 void r300_emit_hyperz_state(struct r300_context
*r300
,
461 unsigned size
, void *state
)
463 struct r300_hyperz_state
*z
= state
;
467 WRITE_CS_TABLE(&z
->cb_flush_begin
, size
);
469 WRITE_CS_TABLE(&z
->cb_begin
, size
- 2);
472 void r300_emit_hyperz_end(struct r300_context
*r300
)
474 struct r300_hyperz_state z
=
475 *(struct r300_hyperz_state
*)r300
->hyperz_state
.state
;
479 z
.zb_depthclearvalue
= 0;
480 z
.sc_hyperz
= R300_SC_HYPERZ_ADJ_2
;
481 z
.gb_z_peq_config
= 0;
483 r300_emit_hyperz_state(r300
, r300
->hyperz_state
.size
, &z
);
486 void r300_emit_fb_state_pipelined(struct r300_context
*r300
,
487 unsigned size
, void *state
)
489 struct pipe_framebuffer_state
* fb
=
490 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
491 unsigned i
, num_cbufs
= fb
->nr_cbufs
;
492 unsigned mspos0
, mspos1
;
495 /* If we use the multiwrite feature, the colorbuffers 2,3,4 must be
496 * marked as UNUSED in the US block. */
497 if (r300
->fb_multiwrite
) {
498 num_cbufs
= MIN2(num_cbufs
, 1);
503 /* Colorbuffer format in the US block.
504 * (must be written after unpipelined regs) */
505 OUT_CS_REG_SEQ(R300_US_OUT_FMT_0
, 4);
506 for (i
= 0; i
< num_cbufs
; i
++) {
507 OUT_CS(r300_surface(fb
->cbufs
[i
])->format
);
510 OUT_CS(R300_US_OUT_FMT_C4_8
|
511 R300_C0_SEL_B
| R300_C1_SEL_G
|
512 R300_C2_SEL_R
| R300_C3_SEL_A
);
515 OUT_CS(R300_US_OUT_FMT_UNUSED
);
518 /* Multisampling. Depends on framebuffer sample count.
519 * These are pipelined regs and as such cannot be moved
520 * to the AA state. */
524 if (fb
->nr_cbufs
&& fb
->cbufs
[0]->texture
->nr_samples
> 1) {
525 /* Subsample placement. These may not be optimal. */
526 switch (fb
->cbufs
[0]->texture
->nr_samples
) {
544 debug_printf("r300: Bad number of multisamples!\n");
548 OUT_CS_REG_SEQ(R300_GB_MSPOS0
, 2);
554 void r300_emit_query_start(struct r300_context
*r300
, unsigned size
, void*state
)
556 struct r300_query
*query
= r300
->query_current
;
563 if (r300
->screen
->caps
.family
== CHIP_FAMILY_RV530
) {
564 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL
);
566 OUT_CS_REG(R300_SU_REG_DEST
, R300_RASTER_PIPE_SELECT_ALL
);
568 OUT_CS_REG(R300_ZB_ZPASS_DATA
, 0);
570 query
->begin_emitted
= TRUE
;
573 static void r300_emit_query_end_frag_pipes(struct r300_context
*r300
,
574 struct r300_query
*query
)
576 struct r300_capabilities
* caps
= &r300
->screen
->caps
;
577 uint32_t gb_pipes
= r300
->screen
->info
.r300_num_gb_pipes
;
582 BEGIN_CS(6 * gb_pipes
+ 2);
583 /* I'm not so sure I like this switch, but it's hard to be elegant
584 * when there's so many special cases...
586 * So here's the basic idea. For each pipe, enable writes to it only,
587 * then put out the relocation for ZPASS_ADDR, taking into account a
588 * 4-byte offset for each pipe. RV380 and older are special; they have
589 * only two pipes, and the second pipe's enable is on bit 3, not bit 1,
590 * so there's a chipset cap for that. */
594 OUT_CS_REG(R300_SU_REG_DEST
, 1 << 3);
595 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 3) * 4);
596 OUT_CS_RELOC(r300
->query_current
);
599 OUT_CS_REG(R300_SU_REG_DEST
, 1 << 2);
600 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 2) * 4);
601 OUT_CS_RELOC(r300
->query_current
);
604 /* As mentioned above, accomodate RV380 and older. */
605 OUT_CS_REG(R300_SU_REG_DEST
,
606 1 << (caps
->high_second_pipe
? 3 : 1));
607 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 1) * 4);
608 OUT_CS_RELOC(r300
->query_current
);
611 OUT_CS_REG(R300_SU_REG_DEST
, 1 << 0);
612 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 0) * 4);
613 OUT_CS_RELOC(r300
->query_current
);
616 fprintf(stderr
, "r300: Implementation error: Chipset reports %d"
617 " pixel pipes!\n", gb_pipes
);
621 /* And, finally, reset it to normal... */
622 OUT_CS_REG(R300_SU_REG_DEST
, 0xF);
626 static void rv530_emit_query_end_single_z(struct r300_context
*r300
,
627 struct r300_query
*query
)
632 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_0
);
633 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, query
->num_results
* 4);
634 OUT_CS_RELOC(r300
->query_current
);
635 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL
);
639 static void rv530_emit_query_end_double_z(struct r300_context
*r300
,
640 struct r300_query
*query
)
645 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_0
);
646 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 0) * 4);
647 OUT_CS_RELOC(r300
->query_current
);
648 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_1
);
649 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 1) * 4);
650 OUT_CS_RELOC(r300
->query_current
);
651 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL
);
655 void r300_emit_query_end(struct r300_context
* r300
)
657 struct r300_capabilities
*caps
= &r300
->screen
->caps
;
658 struct r300_query
*query
= r300
->query_current
;
663 if (query
->begin_emitted
== FALSE
)
666 if (caps
->family
== CHIP_FAMILY_RV530
) {
667 if (r300
->screen
->info
.r300_num_z_pipes
== 2)
668 rv530_emit_query_end_double_z(r300
, query
);
670 rv530_emit_query_end_single_z(r300
, query
);
672 r300_emit_query_end_frag_pipes(r300
, query
);
674 query
->begin_emitted
= FALSE
;
675 query
->num_results
+= query
->num_pipes
;
677 /* XXX grab all the results and reset the counter. */
678 if (query
->num_results
>= query
->buf
->size
/ 4 - 4) {
679 query
->num_results
= (query
->buf
->size
/ 4) / 2;
680 fprintf(stderr
, "r300: Rewinding OQBO...\n");
684 void r300_emit_invariant_state(struct r300_context
*r300
,
685 unsigned size
, void *state
)
688 WRITE_CS_TABLE(state
, size
);
691 void r300_emit_rs_state(struct r300_context
* r300
, unsigned size
, void* state
)
693 struct r300_rs_state
* rs
= state
;
697 OUT_CS_TABLE(rs
->cb_main
, RS_STATE_MAIN_SIZE
);
698 if (rs
->polygon_offset_enable
) {
699 if (r300
->zbuffer_bpp
== 16) {
700 OUT_CS_TABLE(rs
->cb_poly_offset_zb16
, 5);
702 OUT_CS_TABLE(rs
->cb_poly_offset_zb24
, 5);
708 void r300_emit_rs_block_state(struct r300_context
* r300
,
709 unsigned size
, void* state
)
711 struct r300_rs_block
* rs
= (struct r300_rs_block
*)state
;
713 /* It's the same for both INST and IP tables */
714 unsigned count
= (rs
->inst_count
& R300_RS_INST_COUNT_MASK
) + 1;
717 if (DBG_ON(r300
, DBG_RS_BLOCK
)) {
718 r500_dump_rs_block(rs
);
720 fprintf(stderr
, "r300: RS emit:\n");
722 for (i
= 0; i
< count
; i
++)
723 fprintf(stderr
, " : ip %d: 0x%08x\n", i
, rs
->ip
[i
]);
725 for (i
= 0; i
< count
; i
++)
726 fprintf(stderr
, " : inst %d: 0x%08x\n", i
, rs
->inst
[i
]);
728 fprintf(stderr
, " : count: 0x%08x inst_count: 0x%08x\n",
729 rs
->count
, rs
->inst_count
);
733 OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL
, 2);
734 OUT_CS(rs
->vap_vtx_state_cntl
);
735 OUT_CS(rs
->vap_vsm_vtx_assm
);
736 OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0
, 2);
737 OUT_CS(rs
->vap_out_vtx_fmt
[0]);
738 OUT_CS(rs
->vap_out_vtx_fmt
[1]);
739 OUT_CS_REG_SEQ(R300_GB_ENABLE
, 1);
740 OUT_CS(rs
->gb_enable
);
742 if (r300
->screen
->caps
.is_r500
) {
743 OUT_CS_REG_SEQ(R500_RS_IP_0
, count
);
745 OUT_CS_REG_SEQ(R300_RS_IP_0
, count
);
747 OUT_CS_TABLE(rs
->ip
, count
);
749 OUT_CS_REG_SEQ(R300_RS_COUNT
, 2);
751 OUT_CS(rs
->inst_count
);
753 if (r300
->screen
->caps
.is_r500
) {
754 OUT_CS_REG_SEQ(R500_RS_INST_0
, count
);
756 OUT_CS_REG_SEQ(R300_RS_INST_0
, count
);
758 OUT_CS_TABLE(rs
->inst
, count
);
762 void r300_emit_scissor_state(struct r300_context
* r300
,
763 unsigned size
, void* state
)
765 struct pipe_scissor_state
* scissor
= (struct pipe_scissor_state
*)state
;
769 OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0
, 2);
770 if (r300
->screen
->caps
.is_r500
) {
771 OUT_CS((scissor
->minx
<< R300_CLIPRECT_X_SHIFT
) |
772 (scissor
->miny
<< R300_CLIPRECT_Y_SHIFT
));
773 OUT_CS(((scissor
->maxx
- 1) << R300_CLIPRECT_X_SHIFT
) |
774 ((scissor
->maxy
- 1) << R300_CLIPRECT_Y_SHIFT
));
776 OUT_CS(((scissor
->minx
+ 1440) << R300_CLIPRECT_X_SHIFT
) |
777 ((scissor
->miny
+ 1440) << R300_CLIPRECT_Y_SHIFT
));
778 OUT_CS(((scissor
->maxx
+ 1440-1) << R300_CLIPRECT_X_SHIFT
) |
779 ((scissor
->maxy
+ 1440-1) << R300_CLIPRECT_Y_SHIFT
));
784 void r300_emit_textures_state(struct r300_context
*r300
,
785 unsigned size
, void *state
)
787 struct r300_textures_state
*allstate
= (struct r300_textures_state
*)state
;
788 struct r300_texture_sampler_state
*texstate
;
789 struct r300_resource
*tex
;
791 boolean has_us_format
= r300
->screen
->caps
.has_us_format
;
795 OUT_CS_REG(R300_TX_ENABLE
, allstate
->tx_enable
);
797 for (i
= 0; i
< allstate
->count
; i
++) {
798 if ((1 << i
) & allstate
->tx_enable
) {
799 texstate
= &allstate
->regs
[i
];
800 tex
= r300_resource(allstate
->sampler_views
[i
]->base
.texture
);
802 OUT_CS_REG(R300_TX_FILTER0_0
+ (i
* 4), texstate
->filter0
);
803 OUT_CS_REG(R300_TX_FILTER1_0
+ (i
* 4), texstate
->filter1
);
804 OUT_CS_REG(R300_TX_BORDER_COLOR_0
+ (i
* 4),
805 texstate
->border_color
);
807 OUT_CS_REG(R300_TX_FORMAT0_0
+ (i
* 4), texstate
->format
.format0
);
808 OUT_CS_REG(R300_TX_FORMAT1_0
+ (i
* 4), texstate
->format
.format1
);
809 OUT_CS_REG(R300_TX_FORMAT2_0
+ (i
* 4), texstate
->format
.format2
);
811 OUT_CS_REG(R300_TX_OFFSET_0
+ (i
* 4), texstate
->format
.tile_config
);
815 OUT_CS_REG(R500_US_FORMAT0_0
+ (i
* 4),
816 texstate
->format
.us_format0
);
823 void r300_emit_vertex_arrays(struct r300_context
* r300
, int offset
,
824 boolean indexed
, int instance_id
)
826 struct pipe_vertex_buffer
*vbuf
= r300
->vbuf_mgr
->real_vertex_buffer
;
827 struct pipe_vertex_element
*velem
= r300
->velems
->velem
;
828 struct r300_resource
*buf
;
830 unsigned vertex_array_count
= r300
->velems
->count
;
831 unsigned packet_size
= (vertex_array_count
* 3 + 1) / 2;
832 struct pipe_vertex_buffer
*vb1
, *vb2
;
833 unsigned *hw_format_size
= r300
->velems
->format_size
;
834 unsigned size1
, size2
, offset1
, offset2
, stride1
, stride2
;
837 BEGIN_CS(2 + packet_size
+ vertex_array_count
* 2);
838 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR
, packet_size
);
839 OUT_CS(vertex_array_count
| (!indexed
? R300_VC_FORCE_PREFETCH
: 0));
841 if (instance_id
== -1) {
842 /* Non-instanced arrays. This ignores instance_divisor and instance_id. */
843 for (i
= 0; i
< vertex_array_count
- 1; i
+= 2) {
844 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
845 vb2
= &vbuf
[velem
[i
+1].vertex_buffer_index
];
846 size1
= hw_format_size
[i
];
847 size2
= hw_format_size
[i
+1];
849 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(vb1
->stride
) |
850 R300_VBPNTR_SIZE1(size2
) | R300_VBPNTR_STRIDE1(vb2
->stride
));
851 OUT_CS(vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
);
852 OUT_CS(vb2
->buffer_offset
+ velem
[i
+1].src_offset
+ offset
* vb2
->stride
);
855 if (vertex_array_count
& 1) {
856 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
857 size1
= hw_format_size
[i
];
859 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(vb1
->stride
));
860 OUT_CS(vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
);
863 for (i
= 0; i
< vertex_array_count
; i
++) {
864 buf
= r300_resource(vbuf
[velem
[i
].vertex_buffer_index
].buffer
);
868 /* Instanced arrays. */
869 for (i
= 0; i
< vertex_array_count
- 1; i
+= 2) {
870 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
871 vb2
= &vbuf
[velem
[i
+1].vertex_buffer_index
];
872 size1
= hw_format_size
[i
];
873 size2
= hw_format_size
[i
+1];
875 if (velem
[i
].instance_divisor
) {
877 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+
878 (instance_id
/ velem
[i
].instance_divisor
) * vb1
->stride
;
880 stride1
= vb1
->stride
;
881 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
;
883 if (velem
[i
+1].instance_divisor
) {
885 offset2
= vb2
->buffer_offset
+ velem
[i
+1].src_offset
+
886 (instance_id
/ velem
[i
+1].instance_divisor
) * vb2
->stride
;
888 stride2
= vb2
->stride
;
889 offset2
= vb2
->buffer_offset
+ velem
[i
+1].src_offset
+ offset
* vb2
->stride
;
892 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(stride1
) |
893 R300_VBPNTR_SIZE1(size2
) | R300_VBPNTR_STRIDE1(stride2
));
898 if (vertex_array_count
& 1) {
899 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
900 size1
= hw_format_size
[i
];
902 if (velem
[i
].instance_divisor
) {
904 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+
905 (instance_id
/ velem
[i
].instance_divisor
) * vb1
->stride
;
907 stride1
= vb1
->stride
;
908 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
;
911 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(stride1
));
915 for (i
= 0; i
< vertex_array_count
; i
++) {
916 buf
= r300_resource(vbuf
[velem
[i
].vertex_buffer_index
].buffer
);
923 void r300_emit_vertex_arrays_swtcl(struct r300_context
*r300
, boolean indexed
)
927 DBG(r300
, DBG_SWTCL
, "r300: Preparing vertex buffer %p for render, "
928 "vertex size %d\n", r300
->vbo
,
929 r300
->vertex_info
.size
);
930 /* Set the pointer to our vertex buffer. The emitted values are this:
931 * PACKET3 [3D_LOAD_VBPNTR]
933 * FORMAT [size | stride << 8]
934 * OFFSET [offset into BO]
935 * VBPNTR [relocated BO]
938 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR
, 3);
939 OUT_CS(1 | (!indexed
? R300_VC_FORCE_PREFETCH
: 0));
940 OUT_CS(r300
->vertex_info
.size
|
941 (r300
->vertex_info
.size
<< 8));
942 OUT_CS(r300
->draw_vbo_offset
);
944 OUT_CS_RELOC(r300_resource(r300
->vbo
));
948 void r300_emit_vertex_stream_state(struct r300_context
* r300
,
949 unsigned size
, void* state
)
951 struct r300_vertex_stream_state
*streams
=
952 (struct r300_vertex_stream_state
*)state
;
956 if (DBG_ON(r300
, DBG_PSC
)) {
957 fprintf(stderr
, "r300: PSC emit:\n");
959 for (i
= 0; i
< streams
->count
; i
++) {
960 fprintf(stderr
, " : prog_stream_cntl%d: 0x%08x\n", i
,
961 streams
->vap_prog_stream_cntl
[i
]);
964 for (i
= 0; i
< streams
->count
; i
++) {
965 fprintf(stderr
, " : prog_stream_cntl_ext%d: 0x%08x\n", i
,
966 streams
->vap_prog_stream_cntl_ext
[i
]);
971 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0
, streams
->count
);
972 OUT_CS_TABLE(streams
->vap_prog_stream_cntl
, streams
->count
);
973 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0
, streams
->count
);
974 OUT_CS_TABLE(streams
->vap_prog_stream_cntl_ext
, streams
->count
);
978 void r300_emit_pvs_flush(struct r300_context
* r300
, unsigned size
, void* state
)
983 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG
, 0x0);
987 void r300_emit_vap_invariant_state(struct r300_context
*r300
,
988 unsigned size
, void *state
)
991 WRITE_CS_TABLE(state
, size
);
994 void r300_emit_vs_state(struct r300_context
* r300
, unsigned size
, void* state
)
996 struct r300_vertex_shader
* vs
= (struct r300_vertex_shader
*)state
;
997 struct r300_vertex_program_code
* code
= &vs
->code
;
998 struct r300_screen
* r300screen
= r300
->screen
;
999 unsigned instruction_count
= code
->length
/ 4;
1001 unsigned vtx_mem_size
= r300screen
->caps
.is_r500
? 128 : 72;
1002 unsigned input_count
= MAX2(util_bitcount(code
->InputsRead
), 1);
1003 unsigned output_count
= MAX2(util_bitcount(code
->OutputsWritten
), 1);
1004 unsigned temp_count
= MAX2(code
->num_temporaries
, 1);
1006 unsigned pvs_num_slots
= MIN3(vtx_mem_size
/ input_count
,
1007 vtx_mem_size
/ output_count
, 10);
1008 unsigned pvs_num_controllers
= MIN2(vtx_mem_size
/ temp_count
, 5);
1014 /* R300_VAP_PVS_CODE_CNTL_0
1015 * R300_VAP_PVS_CONST_CNTL
1016 * R300_VAP_PVS_CODE_CNTL_1
1017 * See the r5xx docs for instructions on how to use these. */
1018 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0
, R300_PVS_FIRST_INST(0) |
1019 R300_PVS_XYZW_VALID_INST(instruction_count
- 1) |
1020 R300_PVS_LAST_INST(instruction_count
- 1));
1021 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1
, instruction_count
- 1);
1023 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
, 0);
1024 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA
, code
->length
);
1025 OUT_CS_TABLE(code
->body
.d
, code
->length
);
1027 OUT_CS_REG(R300_VAP_CNTL
, R300_PVS_NUM_SLOTS(pvs_num_slots
) |
1028 R300_PVS_NUM_CNTLRS(pvs_num_controllers
) |
1029 R300_PVS_NUM_FPUS(r300screen
->caps
.num_vert_fpus
) |
1030 R300_PVS_VF_MAX_VTX_NUM(12) |
1031 (r300screen
->caps
.is_r500
? R500_TCL_STATE_OPTIMIZATION
: 0));
1033 /* Emit flow control instructions. Even if there are no fc instructions,
1034 * we still need to write the registers to make sure they are cleared. */
1035 OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC
, code
->fc_ops
);
1036 if (r300screen
->caps
.is_r500
) {
1037 OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0
, R300_VS_MAX_FC_OPS
* 2);
1038 OUT_CS_TABLE(code
->fc_op_addrs
.r500
, R300_VS_MAX_FC_OPS
* 2);
1040 OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0
, R300_VS_MAX_FC_OPS
);
1041 OUT_CS_TABLE(code
->fc_op_addrs
.r300
, R300_VS_MAX_FC_OPS
);
1043 OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0
, R300_VS_MAX_FC_OPS
);
1044 OUT_CS_TABLE(code
->fc_loop_index
, R300_VS_MAX_FC_OPS
);
1049 void r300_emit_vs_constants(struct r300_context
* r300
,
1050 unsigned size
, void *state
)
1053 ((struct r300_vertex_shader
*)r300
->vs_state
.state
)->externals_count
;
1054 struct r300_constant_buffer
*buf
= (struct r300_constant_buffer
*)state
;
1055 struct r300_vertex_shader
*vs
= (struct r300_vertex_shader
*)r300
->vs_state
.state
;
1057 int imm_first
= vs
->externals_count
;
1058 int imm_end
= vs
->code
.constants
.Count
;
1059 int imm_count
= vs
->immediates_count
;
1063 OUT_CS_REG(R300_VAP_PVS_CONST_CNTL
,
1064 R300_PVS_CONST_BASE_OFFSET(buf
->buffer_base
) |
1065 R300_PVS_MAX_CONST_ADDR(MAX2(imm_end
- 1, 0)));
1066 if (vs
->externals_count
) {
1067 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
,
1068 (r300
->screen
->caps
.is_r500
?
1069 R500_PVS_CONST_START
: R300_PVS_CONST_START
) + buf
->buffer_base
);
1070 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA
, count
* 4);
1071 if (buf
->remap_table
){
1072 for (i
= 0; i
< count
; i
++) {
1073 uint32_t *data
= &buf
->ptr
[buf
->remap_table
[i
]*4];
1074 OUT_CS_TABLE(data
, 4);
1077 OUT_CS_TABLE(buf
->ptr
, count
* 4);
1081 /* Emit immediates. */
1083 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
,
1084 (r300
->screen
->caps
.is_r500
?
1085 R500_PVS_CONST_START
: R300_PVS_CONST_START
) +
1086 buf
->buffer_base
+ imm_first
);
1087 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA
, imm_count
* 4);
1088 for (i
= imm_first
; i
< imm_end
; i
++) {
1089 const float *data
= vs
->code
.constants
.Constants
[i
].u
.Immediate
;
1090 OUT_CS_TABLE(data
, 4);
1096 void r300_emit_viewport_state(struct r300_context
* r300
,
1097 unsigned size
, void* state
)
1099 struct r300_viewport_state
* viewport
= (struct r300_viewport_state
*)state
;
1103 OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE
, 6);
1104 OUT_CS_TABLE(&viewport
->xscale
, 6);
1105 OUT_CS_REG(R300_VAP_VTE_CNTL
, viewport
->vte_control
);
1109 void r300_emit_hiz_clear(struct r300_context
*r300
, unsigned size
, void *state
)
1111 struct pipe_framebuffer_state
*fb
=
1112 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1113 struct r300_resource
* tex
;
1116 tex
= r300_resource(fb
->zsbuf
->texture
);
1119 OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ
, 2);
1121 OUT_CS(tex
->tex
.hiz_dwords
[fb
->zsbuf
->u
.tex
.level
]);
1122 OUT_CS(r300
->hiz_clear_value
);
1125 /* Mark the current zbuffer's hiz ram as in use. */
1126 r300
->hiz_in_use
= TRUE
;
1127 r300
->hiz_func
= HIZ_FUNC_NONE
;
1128 r300_mark_atom_dirty(r300
, &r300
->hyperz_state
);
1131 void r300_emit_zmask_clear(struct r300_context
*r300
, unsigned size
, void *state
)
1133 struct pipe_framebuffer_state
*fb
=
1134 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1135 struct r300_resource
*tex
;
1138 tex
= r300_resource(fb
->zsbuf
->texture
);
1141 OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK
, 2);
1143 OUT_CS(tex
->tex
.zmask_dwords
[fb
->zsbuf
->u
.tex
.level
]);
1147 /* Mark the current zbuffer's zmask as in use. */
1148 r300
->zmask_in_use
= TRUE
;
1149 r300_mark_atom_dirty(r300
, &r300
->hyperz_state
);
1152 void r300_emit_ztop_state(struct r300_context
* r300
,
1153 unsigned size
, void* state
)
1155 struct r300_ztop_state
* ztop
= (struct r300_ztop_state
*)state
;
1159 OUT_CS_REG(R300_ZB_ZTOP
, ztop
->z_buffer_top
);
1163 void r300_emit_texture_cache_inval(struct r300_context
* r300
, unsigned size
, void* state
)
1168 OUT_CS_REG(R300_TX_INVALTAGS
, 0);
1172 boolean
r300_emit_buffer_validate(struct r300_context
*r300
,
1173 boolean do_validate_vertex_buffers
,
1174 struct pipe_resource
*index_buffer
)
1176 struct pipe_framebuffer_state
*fb
=
1177 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1178 struct r300_textures_state
*texstate
=
1179 (struct r300_textures_state
*)r300
->textures_state
.state
;
1180 struct r300_resource
*tex
;
1182 boolean flushed
= FALSE
;
1185 if (r300
->fb_state
.dirty
) {
1186 /* Color buffers... */
1187 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
1188 tex
= r300_resource(fb
->cbufs
[i
]->texture
);
1189 assert(tex
&& tex
->buf
&& "cbuf is marked, but NULL!");
1190 r300
->rws
->cs_add_reloc(r300
->cs
, tex
->cs_buf
,
1191 RADEON_USAGE_READWRITE
,
1192 r300_surface(fb
->cbufs
[i
])->domain
);
1194 /* ...depth buffer... */
1196 tex
= r300_resource(fb
->zsbuf
->texture
);
1197 assert(tex
&& tex
->buf
&& "zsbuf is marked, but NULL!");
1198 r300
->rws
->cs_add_reloc(r300
->cs
, tex
->cs_buf
,
1199 RADEON_USAGE_READWRITE
,
1200 r300_surface(fb
->zsbuf
)->domain
);
1203 if (r300
->textures_state
.dirty
) {
1204 /* ...textures... */
1205 for (i
= 0; i
< texstate
->count
; i
++) {
1206 if (!(texstate
->tx_enable
& (1 << i
))) {
1210 tex
= r300_resource(texstate
->sampler_views
[i
]->base
.texture
);
1211 r300
->rws
->cs_add_reloc(r300
->cs
, tex
->cs_buf
, RADEON_USAGE_READ
,
1215 /* ...occlusion query buffer... */
1216 if (r300
->query_current
)
1217 r300
->rws
->cs_add_reloc(r300
->cs
, r300
->query_current
->cs_buf
,
1218 RADEON_USAGE_WRITE
, RADEON_DOMAIN_GTT
);
1219 /* ...vertex buffer for SWTCL path... */
1221 r300
->rws
->cs_add_reloc(r300
->cs
, r300_resource(r300
->vbo
)->cs_buf
,
1223 r300_resource(r300
->vbo
)->domain
);
1224 /* ...vertex buffers for HWTCL path... */
1225 if (do_validate_vertex_buffers
&& r300
->vertex_arrays_dirty
) {
1226 struct pipe_vertex_buffer
*vbuf
= r300
->vbuf_mgr
->real_vertex_buffer
;
1227 struct pipe_vertex_buffer
*last
= r300
->vbuf_mgr
->real_vertex_buffer
+
1228 r300
->vbuf_mgr
->nr_real_vertex_buffers
;
1229 struct pipe_resource
*buf
;
1230 for (; vbuf
!= last
; vbuf
++) {
1235 r300
->rws
->cs_add_reloc(r300
->cs
, r300_resource(buf
)->cs_buf
,
1237 r300_resource(buf
)->domain
);
1240 /* ...and index buffer for HWTCL path. */
1242 r300
->rws
->cs_add_reloc(r300
->cs
, r300_resource(index_buffer
)->cs_buf
,
1244 r300_resource(index_buffer
)->domain
);
1246 /* Now do the validation (flush is called inside cs_validate on failure). */
1247 if (!r300
->rws
->cs_validate(r300
->cs
)) {
1248 /* Ooops, an infinite loop, give up. */
1259 unsigned r300_get_num_dirty_dwords(struct r300_context
*r300
)
1261 struct r300_atom
* atom
;
1262 unsigned dwords
= 0;
1264 foreach_dirty_atom(r300
, atom
) {
1266 dwords
+= atom
->size
;
1270 /* let's reserve some more, just in case */
1276 unsigned r300_get_num_cs_end_dwords(struct r300_context
*r300
)
1278 unsigned dwords
= 0;
1280 /* Emitted in flush. */
1281 dwords
+= 26; /* emit_query_end */
1282 dwords
+= r300
->hyperz_state
.size
+ 2; /* emit_hyperz_end + zcache flush */
1283 if (r300
->screen
->caps
.is_r500
)
1289 /* Emit all dirty state. */
1290 void r300_emit_dirty_state(struct r300_context
* r300
)
1292 struct r300_atom
*atom
;
1294 foreach_dirty_atom(r300
, atom
) {
1296 atom
->emit(r300
, atom
->size
, atom
->state
);
1297 atom
->dirty
= FALSE
;
1301 r300
->first_dirty
= NULL
;
1302 r300
->last_dirty
= NULL
;