2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 /* r300_emit: Functions for emitting state. */
26 #include "util/format/u_format.h"
27 #include "util/u_math.h"
29 #include "r300_context.h"
32 #include "r300_emit.h"
34 #include "r300_screen.h"
35 #include "r300_screen_buffer.h"
38 void r300_emit_blend_state(struct r300_context
* r300
,
39 unsigned size
, void* state
)
41 struct r300_blend_state
* blend
= (struct r300_blend_state
*)state
;
42 struct pipe_framebuffer_state
* fb
=
43 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
44 struct pipe_surface
*cb
;
47 cb
= fb
->nr_cbufs
? r300_get_nonnull_cb(fb
, 0) : NULL
;
50 if (cb
->format
== PIPE_FORMAT_R16G16B16A16_FLOAT
) {
51 WRITE_CS_TABLE(blend
->cb_noclamp
, size
);
52 } else if (cb
->format
== PIPE_FORMAT_R16G16B16X16_FLOAT
) {
53 WRITE_CS_TABLE(blend
->cb_noclamp_noalpha
, size
);
55 unsigned swz
= r300_surface(cb
)->colormask_swizzle
;
56 WRITE_CS_TABLE(blend
->cb_clamp
[swz
], size
);
59 WRITE_CS_TABLE(blend
->cb_no_readwrite
, size
);
63 void r300_emit_blend_color_state(struct r300_context
* r300
,
64 unsigned size
, void* state
)
66 struct r300_blend_color_state
* bc
= (struct r300_blend_color_state
*)state
;
69 WRITE_CS_TABLE(bc
->cb
, size
);
72 void r300_emit_clip_state(struct r300_context
* r300
,
73 unsigned size
, void* state
)
75 struct r300_clip_state
* clip
= (struct r300_clip_state
*)state
;
78 WRITE_CS_TABLE(clip
->cb
, size
);
81 void r300_emit_dsa_state(struct r300_context
* r300
, unsigned size
, void* state
)
83 struct r300_dsa_state
* dsa
= (struct r300_dsa_state
*)state
;
84 struct pipe_framebuffer_state
* fb
=
85 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
86 boolean is_r500
= r300
->screen
->caps
.is_r500
;
88 uint32_t alpha_func
= dsa
->alpha_function
;
90 /* Choose the alpha ref value between 8-bit (FG_ALPHA_FUNC.AM_VAL) and
91 * 16-bit (FG_ALPHA_VALUE). */
92 if (is_r500
&& (alpha_func
& R300_FG_ALPHA_FUNC_ENABLE
)) {
93 struct pipe_surface
*cb
= fb
->nr_cbufs
? r300_get_nonnull_cb(fb
, 0) : NULL
;
96 (cb
->format
== PIPE_FORMAT_R16G16B16A16_FLOAT
||
97 cb
->format
== PIPE_FORMAT_R16G16B16X16_FLOAT
)) {
98 alpha_func
|= R500_FG_ALPHA_FUNC_FP16_ENABLE
;
100 alpha_func
|= R500_FG_ALPHA_FUNC_8BIT
;
104 /* Setup alpha-to-coverage. */
105 if (r300
->alpha_to_coverage
&& r300
->msaa_enable
) {
106 /* Always set 3/6, it improves precision even for 2x and 4x MSAA. */
107 alpha_func
|= R300_FG_ALPHA_FUNC_MASK_ENABLE
|
108 R300_FG_ALPHA_FUNC_CFG_3_OF_6
;
112 OUT_CS_REG(R300_FG_ALPHA_FUNC
, alpha_func
);
113 OUT_CS_TABLE(fb
->zsbuf
? &dsa
->cb_begin
: dsa
->cb_zb_no_readwrite
, size
-2);
117 static void get_rc_constant_state(
119 struct r300_context
* r300
,
120 struct rc_constant
* constant
)
122 struct r300_textures_state
* texstate
= r300
->textures_state
.state
;
123 struct r300_resource
*tex
;
125 assert(constant
->Type
== RC_CONSTANT_STATE
);
127 /* vec should either be (0, 0, 0, 1), which should be a relatively safe
128 * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
131 switch (constant
->u
.State
[0]) {
132 /* Factor for converting rectangle coords to
133 * normalized coords. Should only show up on non-r500. */
134 case RC_STATE_R300_TEXRECT_FACTOR
:
135 tex
= r300_resource(texstate
->sampler_views
[constant
->u
.State
[1]]->base
.texture
);
136 vec
[0] = 1.0 / tex
->tex
.width0
;
137 vec
[1] = 1.0 / tex
->tex
.height0
;
142 case RC_STATE_R300_TEXSCALE_FACTOR
:
143 tex
= r300_resource(texstate
->sampler_views
[constant
->u
.State
[1]]->base
.texture
);
144 /* Add a small number to the texture size to work around rounding errors in hw. */
145 vec
[0] = tex
->b
.b
.width0
/ (tex
->tex
.width0
+ 0.001f
);
146 vec
[1] = tex
->b
.b
.height0
/ (tex
->tex
.height0
+ 0.001f
);
147 vec
[2] = tex
->b
.b
.depth0
/ (tex
->tex
.depth0
+ 0.001f
);
151 case RC_STATE_R300_VIEWPORT_SCALE
:
152 vec
[0] = r300
->viewport
.scale
[0];
153 vec
[1] = r300
->viewport
.scale
[1];
154 vec
[2] = r300
->viewport
.scale
[2];
158 case RC_STATE_R300_VIEWPORT_OFFSET
:
159 vec
[0] = r300
->viewport
.translate
[0];
160 vec
[1] = r300
->viewport
.translate
[1];
161 vec
[2] = r300
->viewport
.translate
[2];
166 fprintf(stderr
, "r300: Implementation error: "
167 "Unknown RC_CONSTANT type %d\n", constant
->u
.State
[0]);
175 /* Convert a normal single-precision float into the 7.16 format
176 * used by the R300 fragment shader.
178 uint32_t pack_float24(float f
)
186 uint32_t float24
= 0;
193 mantissa
= frexpf(f
, &exponent
);
197 float24
|= (1 << 23);
198 mantissa
= mantissa
* -1.0;
200 /* Handle exponent, bias of 63 */
202 float24
|= (exponent
<< 16);
203 /* Kill 7 LSB of mantissa */
204 float24
|= (u
.u
& 0x7FFFFF) >> 7;
209 void r300_emit_fs(struct r300_context
* r300
, unsigned size
, void *state
)
211 struct r300_fragment_shader
*fs
= r300_fs(r300
);
214 WRITE_CS_TABLE(fs
->shader
->cb_code
, fs
->shader
->cb_code_size
);
217 void r300_emit_fs_constants(struct r300_context
* r300
, unsigned size
, void *state
)
219 struct r300_fragment_shader
*fs
= r300_fs(r300
);
220 struct r300_constant_buffer
*buf
= (struct r300_constant_buffer
*)state
;
221 unsigned count
= fs
->shader
->externals_count
;
229 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X
, count
* 4);
230 if (buf
->remap_table
){
231 for (i
= 0; i
< count
; i
++) {
232 float *data
= (float*)&buf
->ptr
[buf
->remap_table
[i
]*4];
233 for (j
= 0; j
< 4; j
++)
234 OUT_CS(pack_float24(data
[j
]));
237 for (i
= 0; i
< count
; i
++)
238 for (j
= 0; j
< 4; j
++)
239 OUT_CS(pack_float24(*(float*)&buf
->ptr
[i
*4+j
]));
245 void r300_emit_fs_rc_constant_state(struct r300_context
* r300
, unsigned size
, void *state
)
247 struct r300_fragment_shader
*fs
= r300_fs(r300
);
248 struct rc_constant_list
*constants
= &fs
->shader
->code
.constants
;
250 unsigned count
= fs
->shader
->rc_state_count
;
251 unsigned first
= fs
->shader
->externals_count
;
252 unsigned end
= constants
->Count
;
260 for(i
= first
; i
< end
; ++i
) {
261 if (constants
->Constants
[i
].Type
== RC_CONSTANT_STATE
) {
264 get_rc_constant_state(data
, r300
, &constants
->Constants
[i
]);
266 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X
+ i
* 16, 4);
267 for (j
= 0; j
< 4; j
++)
268 OUT_CS(pack_float24(data
[j
]));
274 void r500_emit_fs(struct r300_context
* r300
, unsigned size
, void *state
)
276 struct r300_fragment_shader
*fs
= r300_fs(r300
);
279 WRITE_CS_TABLE(fs
->shader
->cb_code
, fs
->shader
->cb_code_size
);
282 void r500_emit_fs_constants(struct r300_context
* r300
, unsigned size
, void *state
)
284 struct r300_fragment_shader
*fs
= r300_fs(r300
);
285 struct r300_constant_buffer
*buf
= (struct r300_constant_buffer
*)state
;
286 unsigned count
= fs
->shader
->externals_count
;
293 OUT_CS_REG(R500_GA_US_VECTOR_INDEX
, R500_GA_US_VECTOR_INDEX_TYPE_CONST
);
294 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA
, count
* 4);
295 if (buf
->remap_table
){
296 for (unsigned i
= 0; i
< count
; i
++) {
297 uint32_t *data
= &buf
->ptr
[buf
->remap_table
[i
]*4];
298 OUT_CS_TABLE(data
, 4);
301 OUT_CS_TABLE(buf
->ptr
, count
* 4);
306 void r500_emit_fs_rc_constant_state(struct r300_context
* r300
, unsigned size
, void *state
)
308 struct r300_fragment_shader
*fs
= r300_fs(r300
);
309 struct rc_constant_list
*constants
= &fs
->shader
->code
.constants
;
311 unsigned count
= fs
->shader
->rc_state_count
;
312 unsigned first
= fs
->shader
->externals_count
;
313 unsigned end
= constants
->Count
;
320 for(i
= first
; i
< end
; ++i
) {
321 if (constants
->Constants
[i
].Type
== RC_CONSTANT_STATE
) {
324 get_rc_constant_state(data
, r300
, &constants
->Constants
[i
]);
326 OUT_CS_REG(R500_GA_US_VECTOR_INDEX
,
327 R500_GA_US_VECTOR_INDEX_TYPE_CONST
|
328 (i
& R500_GA_US_VECTOR_INDEX_MASK
));
329 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA
, 4);
330 OUT_CS_TABLE(data
, 4);
336 void r300_emit_gpu_flush(struct r300_context
*r300
, unsigned size
, void *state
)
338 struct r300_gpu_flush
*gpuflush
= (struct r300_gpu_flush
*)state
;
339 struct pipe_framebuffer_state
* fb
=
340 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
341 uint32_t height
= fb
->height
;
342 uint32_t width
= fb
->width
;
345 if (r300
->cbzb_clear
) {
346 struct r300_surface
*surf
= r300_surface(fb
->cbufs
[0]);
348 height
= surf
->cbzb_height
;
349 width
= surf
->cbzb_width
;
352 DBG(r300
, DBG_SCISSOR
,
353 "r300: Scissor width: %i, height: %i, CBZB clear: %s\n",
354 width
, height
, r300
->cbzb_clear
? "YES" : "NO");
359 * By writing to the SC registers, SC & US assert idle. */
360 OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL
, 2);
361 if (r300
->screen
->caps
.is_r500
) {
363 OUT_CS(((width
- 1) << R300_SCISSORS_X_SHIFT
) |
364 ((height
- 1) << R300_SCISSORS_Y_SHIFT
));
366 OUT_CS((1440 << R300_SCISSORS_X_SHIFT
) |
367 (1440 << R300_SCISSORS_Y_SHIFT
));
368 OUT_CS(((width
+ 1440-1) << R300_SCISSORS_X_SHIFT
) |
369 ((height
+ 1440-1) << R300_SCISSORS_Y_SHIFT
));
372 /* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */
373 OUT_CS_TABLE(gpuflush
->cb_flush_clean
, 6);
377 void r300_emit_aa_state(struct r300_context
*r300
, unsigned size
, void *state
)
379 struct r300_aa_state
*aa
= (struct r300_aa_state
*)state
;
383 OUT_CS_REG(R300_GB_AA_CONFIG
, aa
->aa_config
);
386 OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET
, 3);
387 OUT_CS(aa
->dest
->offset
);
388 OUT_CS(aa
->dest
->pitch
& R300_RB3D_AARESOLVE_PITCH_MASK
);
389 OUT_CS(R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE
|
390 R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE
);
391 OUT_CS_RELOC(aa
->dest
);
393 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL
, 0);
399 void r300_emit_fb_state(struct r300_context
* r300
, unsigned size
, void* state
)
401 struct pipe_framebuffer_state
* fb
= (struct pipe_framebuffer_state
*)state
;
402 struct r300_surface
* surf
;
404 uint32_t rb3d_cctl
= 0;
410 if (r300
->screen
->caps
.is_r500
) {
411 rb3d_cctl
= R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE
;
413 /* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers. */
414 if (fb
->nr_cbufs
&& r300
->fb_multiwrite
) {
415 rb3d_cctl
|= R300_RB3D_CCTL_NUM_MULTIWRITES(fb
->nr_cbufs
);
417 if (r300
->cmask_in_use
) {
418 rb3d_cctl
|= R300_RB3D_CCTL_AA_COMPRESSION_ENABLE
|
419 R300_RB3D_CCTL_CMASK_ENABLE
;
422 OUT_CS_REG(R300_RB3D_CCTL
, rb3d_cctl
);
424 /* Set up colorbuffers. */
425 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
426 surf
= r300_surface(r300_get_nonnull_cb(fb
, i
));
428 OUT_CS_REG(R300_RB3D_COLOROFFSET0
+ (4 * i
), surf
->offset
);
431 OUT_CS_REG(R300_RB3D_COLORPITCH0
+ (4 * i
), surf
->pitch
);
434 if (r300
->cmask_in_use
&& i
== 0) {
435 OUT_CS_REG(R300_RB3D_CMASK_OFFSET0
, 0);
436 OUT_CS_REG(R300_RB3D_CMASK_PITCH0
, surf
->pitch_cmask
);
437 OUT_CS_REG(R300_RB3D_COLOR_CLEAR_VALUE
, r300
->color_clear_value
);
438 if (r300
->screen
->caps
.is_r500
&& r300
->screen
->info
.drm_minor
>= 29) {
439 OUT_CS_REG_SEQ(R500_RB3D_COLOR_CLEAR_VALUE_AR
, 2);
440 OUT_CS(r300
->color_clear_value_ar
);
441 OUT_CS(r300
->color_clear_value_gb
);
446 /* Set up the ZB part of the CBZB clear. */
447 if (r300
->cbzb_clear
) {
448 surf
= r300_surface(fb
->cbufs
[0]);
450 OUT_CS_REG(R300_ZB_FORMAT
, surf
->cbzb_format
);
452 OUT_CS_REG(R300_ZB_DEPTHOFFSET
, surf
->cbzb_midpoint_offset
);
455 OUT_CS_REG(R300_ZB_DEPTHPITCH
, surf
->cbzb_pitch
);
459 "CBZB clearing cbuf %08x %08x\n", surf
->cbzb_format
,
462 /* Set up a zbuffer. */
463 else if (fb
->zsbuf
) {
464 surf
= r300_surface(fb
->zsbuf
);
466 OUT_CS_REG(R300_ZB_FORMAT
, surf
->format
);
468 OUT_CS_REG(R300_ZB_DEPTHOFFSET
, surf
->offset
);
471 OUT_CS_REG(R300_ZB_DEPTHPITCH
, surf
->pitch
);
474 if (r300
->hyperz_enabled
) {
476 OUT_CS_REG(R300_ZB_HIZ_OFFSET
, 0);
477 OUT_CS_REG(R300_ZB_HIZ_PITCH
, surf
->pitch_hiz
);
478 /* Z Mask RAM. (compressed zbuffer) */
479 OUT_CS_REG(R300_ZB_ZMASK_OFFSET
, 0);
480 OUT_CS_REG(R300_ZB_ZMASK_PITCH
, surf
->pitch_zmask
);
487 void r300_emit_hyperz_state(struct r300_context
*r300
,
488 unsigned size
, void *state
)
490 struct r300_hyperz_state
*z
= state
;
494 WRITE_CS_TABLE(&z
->cb_flush_begin
, size
);
496 WRITE_CS_TABLE(&z
->cb_begin
, size
- 2);
499 void r300_emit_hyperz_end(struct r300_context
*r300
)
501 struct r300_hyperz_state z
=
502 *(struct r300_hyperz_state
*)r300
->hyperz_state
.state
;
506 z
.zb_depthclearvalue
= 0;
507 z
.sc_hyperz
= R300_SC_HYPERZ_ADJ_2
;
508 z
.gb_z_peq_config
= 0;
510 r300_emit_hyperz_state(r300
, r300
->hyperz_state
.size
, &z
);
513 #define R300_NIBBLES(x0, y0, x1, y1, x2, y2, d0y, d0x) \
514 (((x0) & 0xf) | (((y0) & 0xf) << 4) | \
515 (((x1) & 0xf) << 8) | (((y1) & 0xf) << 12) | \
516 (((x2) & 0xf) << 16) | (((y2) & 0xf) << 20) | \
517 (((d0y) & 0xf) << 24) | (((d0x) & 0xf) << 28))
519 static unsigned r300_get_mspos(int index
, unsigned *p
)
521 unsigned reg
, i
, distx
, disty
, dist
;
524 /* MSPOS0 contains positions for samples 0,1,2 as (X,Y) pairs of nibbles,
525 * followed by a (Y,X) pair containing the minimum distance from the pixel
527 * X0, Y0, X1, Y1, X2, Y2, D0_Y, D0_X
529 * There is a quirk when setting D0_X. The value represents the distance
530 * from the left edge of the pixel quad to the first sample in subpixels.
531 * All values less than eight should use the actual value, but „7‟ should
532 * be used for the distance „8‟. The hardware will convert 7 into 8 internally.
535 for (i
= 0; i
< 12; i
+= 2) {
541 for (i
= 1; i
< 12; i
+= 2) {
549 reg
= R300_NIBBLES(p
[0], p
[1], p
[2], p
[3], p
[4], p
[5], disty
, distx
);
551 /* MSPOS1 contains positions for samples 3,4,5 as (X,Y) pairs of nibbles,
552 * followed by the minimum distance from the pixel edge (not sure if X or Y):
553 * X3, Y3, X4, Y4, X5, Y5, D1
556 for (i
= 0; i
< 12; i
++) {
561 reg
= R300_NIBBLES(p
[6], p
[7], p
[8], p
[9], p
[10], p
[11], dist
, 0);
566 void r300_emit_fb_state_pipelined(struct r300_context
*r300
,
567 unsigned size
, void *state
)
569 /* The sample coordinates are in the range [0,11], because
570 * GB_TILE_CONFIG.SUBPIXEL is set to the 1/12 subpixel precision.
572 * Some sample coordinates reach to neighboring pixels and should not be used.
575 * The unused samples must be set to the positions of other valid samples. */
576 static unsigned sample_locs_1x
[12] = {
577 6,6, 6,6, 6,6, 6,6, 6,6, 6,6
579 static unsigned sample_locs_2x
[12] = {
580 3,9, 9,3, 9,3, 9,3, 9,3, 9,3
582 static unsigned sample_locs_4x
[12] = {
583 4,4, 8,8, 2,10, 10,2, 10,2, 10,2
585 static unsigned sample_locs_6x
[12] = {
586 3,1, 7,3, 11,5, 1,7, 5,9, 9,10
589 struct pipe_framebuffer_state
* fb
=
590 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
591 unsigned i
, num_cbufs
= fb
->nr_cbufs
;
592 unsigned mspos0
, mspos1
;
595 /* If we use the multiwrite feature, the colorbuffers 2,3,4 must be
596 * marked as UNUSED in the US block. */
597 if (r300
->fb_multiwrite
) {
598 num_cbufs
= MIN2(num_cbufs
, 1);
603 /* Colorbuffer format in the US block.
604 * (must be written after unpipelined regs) */
605 OUT_CS_REG_SEQ(R300_US_OUT_FMT_0
, 4);
606 for (i
= 0; i
< num_cbufs
; i
++) {
607 OUT_CS(r300_surface(r300_get_nonnull_cb(fb
, i
))->format
);
610 OUT_CS(R300_US_OUT_FMT_C4_8
|
611 R300_C0_SEL_B
| R300_C1_SEL_G
|
612 R300_C2_SEL_R
| R300_C3_SEL_A
);
615 OUT_CS(R300_US_OUT_FMT_UNUSED
);
618 /* Set sample positions. It depends on the framebuffer sample count.
619 * These are pipelined regs and as such cannot be moved to the AA state.
621 switch (r300
->num_samples
) {
623 mspos0
= r300_get_mspos(0, sample_locs_1x
);
624 mspos1
= r300_get_mspos(1, sample_locs_1x
);
627 mspos0
= r300_get_mspos(0, sample_locs_2x
);
628 mspos1
= r300_get_mspos(1, sample_locs_2x
);
631 mspos0
= r300_get_mspos(0, sample_locs_4x
);
632 mspos1
= r300_get_mspos(1, sample_locs_4x
);
635 mspos0
= r300_get_mspos(0, sample_locs_6x
);
636 mspos1
= r300_get_mspos(1, sample_locs_6x
);
640 OUT_CS_REG_SEQ(R300_GB_MSPOS0
, 2);
646 void r300_emit_query_start(struct r300_context
*r300
, unsigned size
, void*state
)
648 struct r300_query
*query
= r300
->query_current
;
655 if (r300
->screen
->caps
.family
== CHIP_RV530
) {
656 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL
);
658 OUT_CS_REG(R300_SU_REG_DEST
, R300_RASTER_PIPE_SELECT_ALL
);
660 OUT_CS_REG(R300_ZB_ZPASS_DATA
, 0);
662 query
->begin_emitted
= TRUE
;
665 static void r300_emit_query_end_frag_pipes(struct r300_context
*r300
,
666 struct r300_query
*query
)
668 struct r300_capabilities
* caps
= &r300
->screen
->caps
;
669 uint32_t gb_pipes
= r300
->screen
->info
.r300_num_gb_pipes
;
674 BEGIN_CS(6 * gb_pipes
+ 2);
675 /* I'm not so sure I like this switch, but it's hard to be elegant
676 * when there's so many special cases...
678 * So here's the basic idea. For each pipe, enable writes to it only,
679 * then put out the relocation for ZPASS_ADDR, taking into account a
680 * 4-byte offset for each pipe. RV380 and older are special; they have
681 * only two pipes, and the second pipe's enable is on bit 3, not bit 1,
682 * so there's a chipset cap for that. */
686 OUT_CS_REG(R300_SU_REG_DEST
, 1 << 3);
687 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 3) * 4);
688 OUT_CS_RELOC(r300
->query_current
);
692 OUT_CS_REG(R300_SU_REG_DEST
, 1 << 2);
693 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 2) * 4);
694 OUT_CS_RELOC(r300
->query_current
);
698 /* As mentioned above, accommodate RV380 and older. */
699 OUT_CS_REG(R300_SU_REG_DEST
,
700 1 << (caps
->high_second_pipe
? 3 : 1));
701 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 1) * 4);
702 OUT_CS_RELOC(r300
->query_current
);
706 OUT_CS_REG(R300_SU_REG_DEST
, 1 << 0);
707 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 0) * 4);
708 OUT_CS_RELOC(r300
->query_current
);
711 fprintf(stderr
, "r300: Implementation error: Chipset reports %d"
712 " pixel pipes!\n", gb_pipes
);
716 /* And, finally, reset it to normal... */
717 OUT_CS_REG(R300_SU_REG_DEST
, 0xF);
721 static void rv530_emit_query_end_single_z(struct r300_context
*r300
,
722 struct r300_query
*query
)
727 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_0
);
728 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, query
->num_results
* 4);
729 OUT_CS_RELOC(r300
->query_current
);
730 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL
);
734 static void rv530_emit_query_end_double_z(struct r300_context
*r300
,
735 struct r300_query
*query
)
740 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_0
);
741 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 0) * 4);
742 OUT_CS_RELOC(r300
->query_current
);
743 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_1
);
744 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 1) * 4);
745 OUT_CS_RELOC(r300
->query_current
);
746 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL
);
750 void r300_emit_query_end(struct r300_context
* r300
)
752 struct r300_capabilities
*caps
= &r300
->screen
->caps
;
753 struct r300_query
*query
= r300
->query_current
;
758 if (query
->begin_emitted
== FALSE
)
761 if (caps
->family
== CHIP_RV530
) {
762 if (r300
->screen
->info
.r300_num_z_pipes
== 2)
763 rv530_emit_query_end_double_z(r300
, query
);
765 rv530_emit_query_end_single_z(r300
, query
);
767 r300_emit_query_end_frag_pipes(r300
, query
);
769 query
->begin_emitted
= FALSE
;
770 query
->num_results
+= query
->num_pipes
;
772 /* XXX grab all the results and reset the counter. */
773 if (query
->num_results
>= query
->buf
->size
/ 4 - 4) {
774 query
->num_results
= (query
->buf
->size
/ 4) / 2;
775 fprintf(stderr
, "r300: Rewinding OQBO...\n");
779 void r300_emit_invariant_state(struct r300_context
*r300
,
780 unsigned size
, void *state
)
783 WRITE_CS_TABLE(state
, size
);
786 void r300_emit_rs_state(struct r300_context
* r300
, unsigned size
, void* state
)
788 struct r300_rs_state
* rs
= state
;
792 OUT_CS_TABLE(rs
->cb_main
, RS_STATE_MAIN_SIZE
);
793 if (rs
->polygon_offset_enable
) {
794 if (r300
->zbuffer_bpp
== 16) {
795 OUT_CS_TABLE(rs
->cb_poly_offset_zb16
, 5);
797 OUT_CS_TABLE(rs
->cb_poly_offset_zb24
, 5);
803 void r300_emit_rs_block_state(struct r300_context
* r300
,
804 unsigned size
, void* state
)
806 struct r300_rs_block
* rs
= (struct r300_rs_block
*)state
;
808 /* It's the same for both INST and IP tables */
809 unsigned count
= (rs
->inst_count
& R300_RS_INST_COUNT_MASK
) + 1;
812 if (DBG_ON(r300
, DBG_RS_BLOCK
)) {
813 r500_dump_rs_block(rs
);
815 fprintf(stderr
, "r300: RS emit:\n");
817 for (i
= 0; i
< count
; i
++)
818 fprintf(stderr
, " : ip %d: 0x%08x\n", i
, rs
->ip
[i
]);
820 for (i
= 0; i
< count
; i
++)
821 fprintf(stderr
, " : inst %d: 0x%08x\n", i
, rs
->inst
[i
]);
823 fprintf(stderr
, " : count: 0x%08x inst_count: 0x%08x\n",
824 rs
->count
, rs
->inst_count
);
828 OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL
, 2);
829 OUT_CS(rs
->vap_vtx_state_cntl
);
830 OUT_CS(rs
->vap_vsm_vtx_assm
);
831 OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0
, 2);
832 OUT_CS(rs
->vap_out_vtx_fmt
[0]);
833 OUT_CS(rs
->vap_out_vtx_fmt
[1]);
834 OUT_CS_REG_SEQ(R300_GB_ENABLE
, 1);
835 OUT_CS(rs
->gb_enable
);
837 if (r300
->screen
->caps
.is_r500
) {
838 OUT_CS_REG_SEQ(R500_RS_IP_0
, count
);
840 OUT_CS_REG_SEQ(R300_RS_IP_0
, count
);
842 OUT_CS_TABLE(rs
->ip
, count
);
844 OUT_CS_REG_SEQ(R300_RS_COUNT
, 2);
846 OUT_CS(rs
->inst_count
);
848 if (r300
->screen
->caps
.is_r500
) {
849 OUT_CS_REG_SEQ(R500_RS_INST_0
, count
);
851 OUT_CS_REG_SEQ(R300_RS_INST_0
, count
);
853 OUT_CS_TABLE(rs
->inst
, count
);
857 void r300_emit_sample_mask(struct r300_context
*r300
,
858 unsigned size
, void *state
)
860 unsigned mask
= (*(unsigned*)state
) & ((1 << 6)-1);
864 OUT_CS_REG(R300_SC_SCREENDOOR
,
865 mask
| (mask
<< 6) | (mask
<< 12) | (mask
<< 18));
869 void r300_emit_scissor_state(struct r300_context
* r300
,
870 unsigned size
, void* state
)
872 struct pipe_scissor_state
* scissor
= (struct pipe_scissor_state
*)state
;
876 OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0
, 2);
877 if (r300
->screen
->caps
.is_r500
) {
878 OUT_CS((scissor
->minx
<< R300_CLIPRECT_X_SHIFT
) |
879 (scissor
->miny
<< R300_CLIPRECT_Y_SHIFT
));
880 OUT_CS(((scissor
->maxx
- 1) << R300_CLIPRECT_X_SHIFT
) |
881 ((scissor
->maxy
- 1) << R300_CLIPRECT_Y_SHIFT
));
883 OUT_CS(((scissor
->minx
+ 1440) << R300_CLIPRECT_X_SHIFT
) |
884 ((scissor
->miny
+ 1440) << R300_CLIPRECT_Y_SHIFT
));
885 OUT_CS(((scissor
->maxx
+ 1440-1) << R300_CLIPRECT_X_SHIFT
) |
886 ((scissor
->maxy
+ 1440-1) << R300_CLIPRECT_Y_SHIFT
));
891 void r300_emit_textures_state(struct r300_context
*r300
,
892 unsigned size
, void *state
)
894 struct r300_textures_state
*allstate
= (struct r300_textures_state
*)state
;
895 struct r300_texture_sampler_state
*texstate
;
896 struct r300_resource
*tex
;
898 boolean has_us_format
= r300
->screen
->caps
.has_us_format
;
902 OUT_CS_REG(R300_TX_ENABLE
, allstate
->tx_enable
);
904 for (i
= 0; i
< allstate
->count
; i
++) {
905 if ((1 << i
) & allstate
->tx_enable
) {
906 texstate
= &allstate
->regs
[i
];
907 tex
= r300_resource(allstate
->sampler_views
[i
]->base
.texture
);
909 OUT_CS_REG(R300_TX_FILTER0_0
+ (i
* 4), texstate
->filter0
);
910 OUT_CS_REG(R300_TX_FILTER1_0
+ (i
* 4), texstate
->filter1
);
911 OUT_CS_REG(R300_TX_BORDER_COLOR_0
+ (i
* 4),
912 texstate
->border_color
);
914 OUT_CS_REG(R300_TX_FORMAT0_0
+ (i
* 4), texstate
->format
.format0
);
915 OUT_CS_REG(R300_TX_FORMAT1_0
+ (i
* 4), texstate
->format
.format1
);
916 OUT_CS_REG(R300_TX_FORMAT2_0
+ (i
* 4), texstate
->format
.format2
);
918 OUT_CS_REG(R300_TX_OFFSET_0
+ (i
* 4), texstate
->format
.tile_config
);
922 OUT_CS_REG(R500_US_FORMAT0_0
+ (i
* 4),
923 texstate
->format
.us_format0
);
930 void r300_emit_vertex_arrays(struct r300_context
* r300
, int offset
,
931 boolean indexed
, int instance_id
)
933 struct pipe_vertex_buffer
*vbuf
= r300
->vertex_buffer
;
934 struct pipe_vertex_element
*velem
= r300
->velems
->velem
;
935 struct r300_resource
*buf
;
937 unsigned vertex_array_count
= r300
->velems
->count
;
938 unsigned packet_size
= (vertex_array_count
* 3 + 1) / 2;
939 struct pipe_vertex_buffer
*vb1
, *vb2
;
940 unsigned *hw_format_size
= r300
->velems
->format_size
;
941 unsigned size1
, size2
, offset1
, offset2
, stride1
, stride2
;
944 BEGIN_CS(2 + packet_size
+ vertex_array_count
* 2);
945 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR
, packet_size
);
946 OUT_CS(vertex_array_count
| (!indexed
? R300_VC_FORCE_PREFETCH
: 0));
948 if (instance_id
== -1) {
949 /* Non-instanced arrays. This ignores instance_divisor and instance_id. */
950 for (i
= 0; i
< vertex_array_count
- 1; i
+= 2) {
951 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
952 vb2
= &vbuf
[velem
[i
+1].vertex_buffer_index
];
953 size1
= hw_format_size
[i
];
954 size2
= hw_format_size
[i
+1];
956 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(vb1
->stride
) |
957 R300_VBPNTR_SIZE1(size2
) | R300_VBPNTR_STRIDE1(vb2
->stride
));
958 OUT_CS(vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
);
959 OUT_CS(vb2
->buffer_offset
+ velem
[i
+1].src_offset
+ offset
* vb2
->stride
);
962 if (vertex_array_count
& 1) {
963 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
964 size1
= hw_format_size
[i
];
966 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(vb1
->stride
));
967 OUT_CS(vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
);
970 for (i
= 0; i
< vertex_array_count
; i
++) {
971 buf
= r300_resource(vbuf
[velem
[i
].vertex_buffer_index
].buffer
.resource
);
975 /* Instanced arrays. */
976 for (i
= 0; i
< vertex_array_count
- 1; i
+= 2) {
977 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
978 vb2
= &vbuf
[velem
[i
+1].vertex_buffer_index
];
979 size1
= hw_format_size
[i
];
980 size2
= hw_format_size
[i
+1];
982 if (velem
[i
].instance_divisor
) {
984 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+
985 (instance_id
/ velem
[i
].instance_divisor
) * vb1
->stride
;
987 stride1
= vb1
->stride
;
988 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
;
990 if (velem
[i
+1].instance_divisor
) {
992 offset2
= vb2
->buffer_offset
+ velem
[i
+1].src_offset
+
993 (instance_id
/ velem
[i
+1].instance_divisor
) * vb2
->stride
;
995 stride2
= vb2
->stride
;
996 offset2
= vb2
->buffer_offset
+ velem
[i
+1].src_offset
+ offset
* vb2
->stride
;
999 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(stride1
) |
1000 R300_VBPNTR_SIZE1(size2
) | R300_VBPNTR_STRIDE1(stride2
));
1005 if (vertex_array_count
& 1) {
1006 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
1007 size1
= hw_format_size
[i
];
1009 if (velem
[i
].instance_divisor
) {
1011 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+
1012 (instance_id
/ velem
[i
].instance_divisor
) * vb1
->stride
;
1014 stride1
= vb1
->stride
;
1015 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
;
1018 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(stride1
));
1022 for (i
= 0; i
< vertex_array_count
; i
++) {
1023 buf
= r300_resource(vbuf
[velem
[i
].vertex_buffer_index
].buffer
.resource
);
1030 void r300_emit_vertex_arrays_swtcl(struct r300_context
*r300
, boolean indexed
)
1034 DBG(r300
, DBG_SWTCL
, "r300: Preparing vertex buffer %p for render, "
1035 "vertex size %d\n", r300
->vbo
,
1036 r300
->vertex_info
.size
);
1037 /* Set the pointer to our vertex buffer. The emitted values are this:
1038 * PACKET3 [3D_LOAD_VBPNTR]
1040 * FORMAT [size | stride << 8]
1041 * OFFSET [offset into BO]
1042 * VBPNTR [relocated BO]
1045 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR
, 3);
1046 OUT_CS(1 | (!indexed
? R300_VC_FORCE_PREFETCH
: 0));
1047 OUT_CS(r300
->vertex_info
.size
|
1048 (r300
->vertex_info
.size
<< 8));
1049 OUT_CS(r300
->draw_vbo_offset
);
1053 OUT_CS(0xc0001000); /* PKT3_NOP */
1054 OUT_CS(r300
->rws
->cs_lookup_buffer(r300
->cs
, r300
->vbo
) * 4);
1058 void r300_emit_vertex_stream_state(struct r300_context
* r300
,
1059 unsigned size
, void* state
)
1061 struct r300_vertex_stream_state
*streams
=
1062 (struct r300_vertex_stream_state
*)state
;
1066 if (DBG_ON(r300
, DBG_PSC
)) {
1067 fprintf(stderr
, "r300: PSC emit:\n");
1069 for (i
= 0; i
< streams
->count
; i
++) {
1070 fprintf(stderr
, " : prog_stream_cntl%d: 0x%08x\n", i
,
1071 streams
->vap_prog_stream_cntl
[i
]);
1074 for (i
= 0; i
< streams
->count
; i
++) {
1075 fprintf(stderr
, " : prog_stream_cntl_ext%d: 0x%08x\n", i
,
1076 streams
->vap_prog_stream_cntl_ext
[i
]);
1081 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0
, streams
->count
);
1082 OUT_CS_TABLE(streams
->vap_prog_stream_cntl
, streams
->count
);
1083 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0
, streams
->count
);
1084 OUT_CS_TABLE(streams
->vap_prog_stream_cntl_ext
, streams
->count
);
1088 void r300_emit_pvs_flush(struct r300_context
* r300
, unsigned size
, void* state
)
1093 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG
, 0x0);
1097 void r300_emit_vap_invariant_state(struct r300_context
*r300
,
1098 unsigned size
, void *state
)
1101 WRITE_CS_TABLE(state
, size
);
1104 void r300_emit_vs_state(struct r300_context
* r300
, unsigned size
, void* state
)
1106 struct r300_vertex_shader
* vs
= (struct r300_vertex_shader
*)state
;
1107 struct r300_vertex_program_code
* code
= &vs
->code
;
1108 struct r300_screen
* r300screen
= r300
->screen
;
1109 unsigned instruction_count
= code
->length
/ 4;
1111 unsigned vtx_mem_size
= r300screen
->caps
.is_r500
? 128 : 72;
1112 unsigned input_count
= MAX2(util_bitcount(code
->InputsRead
), 1);
1113 unsigned output_count
= MAX2(util_bitcount(code
->OutputsWritten
), 1);
1114 unsigned temp_count
= MAX2(code
->num_temporaries
, 1);
1116 unsigned pvs_num_slots
= MIN3(vtx_mem_size
/ input_count
,
1117 vtx_mem_size
/ output_count
, 10);
1118 unsigned pvs_num_controllers
= MIN2(vtx_mem_size
/ temp_count
, 5);
1124 /* R300_VAP_PVS_CODE_CNTL_0
1125 * R300_VAP_PVS_CONST_CNTL
1126 * R300_VAP_PVS_CODE_CNTL_1
1127 * See the r5xx docs for instructions on how to use these. */
1128 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0
, R300_PVS_FIRST_INST(0) |
1129 R300_PVS_XYZW_VALID_INST(instruction_count
- 1) |
1130 R300_PVS_LAST_INST(instruction_count
- 1));
1131 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1
, instruction_count
- 1);
1133 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
, 0);
1134 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA
, code
->length
);
1135 OUT_CS_TABLE(code
->body
.d
, code
->length
);
1137 OUT_CS_REG(R300_VAP_CNTL
, R300_PVS_NUM_SLOTS(pvs_num_slots
) |
1138 R300_PVS_NUM_CNTLRS(pvs_num_controllers
) |
1139 R300_PVS_NUM_FPUS(r300screen
->caps
.num_vert_fpus
) |
1140 R300_PVS_VF_MAX_VTX_NUM(12) |
1141 (r300
->clip_halfz
? R300_DX_CLIP_SPACE_DEF
: 0) |
1142 (r300screen
->caps
.is_r500
? R500_TCL_STATE_OPTIMIZATION
: 0));
1144 /* Emit flow control instructions. Even if there are no fc instructions,
1145 * we still need to write the registers to make sure they are cleared. */
1146 OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC
, code
->fc_ops
);
1147 if (r300screen
->caps
.is_r500
) {
1148 OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0
, R300_VS_MAX_FC_OPS
* 2);
1149 OUT_CS_TABLE(code
->fc_op_addrs
.r500
, R300_VS_MAX_FC_OPS
* 2);
1151 OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0
, R300_VS_MAX_FC_OPS
);
1152 OUT_CS_TABLE(code
->fc_op_addrs
.r300
, R300_VS_MAX_FC_OPS
);
1154 OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0
, R300_VS_MAX_FC_OPS
);
1155 OUT_CS_TABLE(code
->fc_loop_index
, R300_VS_MAX_FC_OPS
);
1160 void r300_emit_vs_constants(struct r300_context
* r300
,
1161 unsigned size
, void *state
)
1164 ((struct r300_vertex_shader
*)r300
->vs_state
.state
)->externals_count
;
1165 struct r300_constant_buffer
*buf
= (struct r300_constant_buffer
*)state
;
1166 struct r300_vertex_shader
*vs
= (struct r300_vertex_shader
*)r300
->vs_state
.state
;
1168 int imm_first
= vs
->externals_count
;
1169 int imm_end
= vs
->code
.constants
.Count
;
1170 int imm_count
= vs
->immediates_count
;
1174 OUT_CS_REG(R300_VAP_PVS_CONST_CNTL
,
1175 R300_PVS_CONST_BASE_OFFSET(buf
->buffer_base
) |
1176 R300_PVS_MAX_CONST_ADDR(MAX2(imm_end
- 1, 0)));
1177 if (vs
->externals_count
) {
1178 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
,
1179 (r300
->screen
->caps
.is_r500
?
1180 R500_PVS_CONST_START
: R300_PVS_CONST_START
) + buf
->buffer_base
);
1181 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA
, count
* 4);
1182 if (buf
->remap_table
){
1183 for (i
= 0; i
< count
; i
++) {
1184 uint32_t *data
= &buf
->ptr
[buf
->remap_table
[i
]*4];
1185 OUT_CS_TABLE(data
, 4);
1188 OUT_CS_TABLE(buf
->ptr
, count
* 4);
1192 /* Emit immediates. */
1194 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
,
1195 (r300
->screen
->caps
.is_r500
?
1196 R500_PVS_CONST_START
: R300_PVS_CONST_START
) +
1197 buf
->buffer_base
+ imm_first
);
1198 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA
, imm_count
* 4);
1199 for (i
= imm_first
; i
< imm_end
; i
++) {
1200 const float *data
= vs
->code
.constants
.Constants
[i
].u
.Immediate
;
1201 OUT_CS_TABLE(data
, 4);
1207 void r300_emit_viewport_state(struct r300_context
* r300
,
1208 unsigned size
, void* state
)
1210 struct r300_viewport_state
* viewport
= (struct r300_viewport_state
*)state
;
1214 OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE
, 6);
1215 OUT_CS_TABLE(&viewport
->xscale
, 6);
1216 OUT_CS_REG(R300_VAP_VTE_CNTL
, viewport
->vte_control
);
1220 void r300_emit_hiz_clear(struct r300_context
*r300
, unsigned size
, void *state
)
1222 struct pipe_framebuffer_state
*fb
=
1223 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1224 struct r300_resource
* tex
;
1227 tex
= r300_resource(fb
->zsbuf
->texture
);
1230 OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ
, 2);
1232 OUT_CS(tex
->tex
.hiz_dwords
[fb
->zsbuf
->u
.tex
.level
]);
1233 OUT_CS(r300
->hiz_clear_value
);
1236 /* Mark the current zbuffer's hiz ram as in use. */
1237 r300
->hiz_in_use
= TRUE
;
1238 r300
->hiz_func
= HIZ_FUNC_NONE
;
1239 r300_mark_atom_dirty(r300
, &r300
->hyperz_state
);
1242 void r300_emit_zmask_clear(struct r300_context
*r300
, unsigned size
, void *state
)
1244 struct pipe_framebuffer_state
*fb
=
1245 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1246 struct r300_resource
*tex
;
1249 tex
= r300_resource(fb
->zsbuf
->texture
);
1252 OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK
, 2);
1254 OUT_CS(tex
->tex
.zmask_dwords
[fb
->zsbuf
->u
.tex
.level
]);
1258 /* Mark the current zbuffer's zmask as in use. */
1259 r300
->zmask_in_use
= TRUE
;
1260 r300_mark_atom_dirty(r300
, &r300
->hyperz_state
);
1263 void r300_emit_cmask_clear(struct r300_context
*r300
, unsigned size
, void *state
)
1265 struct pipe_framebuffer_state
*fb
=
1266 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1267 struct r300_resource
*tex
;
1270 tex
= r300_resource(fb
->cbufs
[0]->texture
);
1273 OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_CMASK
, 2);
1275 OUT_CS(tex
->tex
.cmask_dwords
);
1279 /* Mark the current zbuffer's zmask as in use. */
1280 r300
->cmask_in_use
= TRUE
;
1281 r300_mark_fb_state_dirty(r300
, R300_CHANGED_CMASK_ENABLE
);
1284 void r300_emit_ztop_state(struct r300_context
* r300
,
1285 unsigned size
, void* state
)
1287 struct r300_ztop_state
* ztop
= (struct r300_ztop_state
*)state
;
1291 OUT_CS_REG(R300_ZB_ZTOP
, ztop
->z_buffer_top
);
1295 void r300_emit_texture_cache_inval(struct r300_context
* r300
, unsigned size
, void* state
)
1300 OUT_CS_REG(R300_TX_INVALTAGS
, 0);
1304 boolean
r300_emit_buffer_validate(struct r300_context
*r300
,
1305 boolean do_validate_vertex_buffers
,
1306 struct pipe_resource
*index_buffer
)
1308 struct pipe_framebuffer_state
*fb
=
1309 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1310 struct r300_aa_state
*aa
= (struct r300_aa_state
*)r300
->aa_state
.state
;
1311 struct r300_textures_state
*texstate
=
1312 (struct r300_textures_state
*)r300
->textures_state
.state
;
1313 struct r300_resource
*tex
;
1315 boolean flushed
= FALSE
;
1318 if (r300
->fb_state
.dirty
) {
1319 /* Color buffers... */
1320 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
1323 tex
= r300_resource(fb
->cbufs
[i
]->texture
);
1324 assert(tex
&& tex
->buf
&& "cbuf is marked, but NULL!");
1325 r300
->rws
->cs_add_buffer(r300
->cs
, tex
->buf
,
1326 RADEON_USAGE_READWRITE
| RADEON_USAGE_SYNCHRONIZED
,
1327 r300_surface(fb
->cbufs
[i
])->domain
,
1328 tex
->b
.b
.nr_samples
> 1 ?
1329 RADEON_PRIO_COLOR_BUFFER_MSAA
:
1330 RADEON_PRIO_COLOR_BUFFER
);
1332 /* ...depth buffer... */
1334 tex
= r300_resource(fb
->zsbuf
->texture
);
1335 assert(tex
&& tex
->buf
&& "zsbuf is marked, but NULL!");
1336 r300
->rws
->cs_add_buffer(r300
->cs
, tex
->buf
,
1337 RADEON_USAGE_READWRITE
| RADEON_USAGE_SYNCHRONIZED
,
1338 r300_surface(fb
->zsbuf
)->domain
,
1339 tex
->b
.b
.nr_samples
> 1 ?
1340 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
1341 RADEON_PRIO_DEPTH_BUFFER
);
1344 /* The AA resolve buffer. */
1345 if (r300
->aa_state
.dirty
) {
1347 r300
->rws
->cs_add_buffer(r300
->cs
, aa
->dest
->buf
,
1348 RADEON_USAGE_WRITE
| RADEON_USAGE_SYNCHRONIZED
,
1350 RADEON_PRIO_COLOR_BUFFER
);
1353 if (r300
->textures_state
.dirty
) {
1354 /* ...textures... */
1355 for (i
= 0; i
< texstate
->count
; i
++) {
1356 if (!(texstate
->tx_enable
& (1 << i
))) {
1360 tex
= r300_resource(texstate
->sampler_views
[i
]->base
.texture
);
1361 r300
->rws
->cs_add_buffer(r300
->cs
, tex
->buf
,
1362 RADEON_USAGE_READ
| RADEON_USAGE_SYNCHRONIZED
,
1363 tex
->domain
, RADEON_PRIO_SAMPLER_TEXTURE
);
1366 /* ...occlusion query buffer... */
1367 if (r300
->query_current
)
1368 r300
->rws
->cs_add_buffer(r300
->cs
, r300
->query_current
->buf
,
1369 RADEON_USAGE_WRITE
| RADEON_USAGE_SYNCHRONIZED
,
1372 /* ...vertex buffer for SWTCL path... */
1374 r300
->rws
->cs_add_buffer(r300
->cs
, r300
->vbo
,
1375 RADEON_USAGE_READ
| RADEON_USAGE_SYNCHRONIZED
,
1377 RADEON_PRIO_VERTEX_BUFFER
);
1378 /* ...vertex buffers for HWTCL path... */
1379 if (do_validate_vertex_buffers
&& r300
->vertex_arrays_dirty
) {
1380 struct pipe_vertex_buffer
*vbuf
= r300
->vertex_buffer
;
1381 struct pipe_vertex_buffer
*last
= r300
->vertex_buffer
+
1382 r300
->nr_vertex_buffers
;
1383 struct pipe_resource
*buf
;
1385 for (; vbuf
!= last
; vbuf
++) {
1386 buf
= vbuf
->buffer
.resource
;
1390 r300
->rws
->cs_add_buffer(r300
->cs
, r300_resource(buf
)->buf
,
1391 RADEON_USAGE_READ
| RADEON_USAGE_SYNCHRONIZED
,
1392 r300_resource(buf
)->domain
,
1393 RADEON_PRIO_SAMPLER_BUFFER
);
1396 /* ...and index buffer for HWTCL path. */
1398 r300
->rws
->cs_add_buffer(r300
->cs
, r300_resource(index_buffer
)->buf
,
1399 RADEON_USAGE_READ
| RADEON_USAGE_SYNCHRONIZED
,
1400 r300_resource(index_buffer
)->domain
,
1401 RADEON_PRIO_INDEX_BUFFER
);
1403 /* Now do the validation (flush is called inside cs_validate on failure). */
1404 if (!r300
->rws
->cs_validate(r300
->cs
)) {
1405 /* Ooops, an infinite loop, give up. */
1416 unsigned r300_get_num_dirty_dwords(struct r300_context
*r300
)
1418 struct r300_atom
* atom
;
1419 unsigned dwords
= 0;
1421 foreach_dirty_atom(r300
, atom
) {
1423 dwords
+= atom
->size
;
1427 /* let's reserve some more, just in case */
1433 unsigned r300_get_num_cs_end_dwords(struct r300_context
*r300
)
1435 unsigned dwords
= 0;
1437 /* Emitted in flush. */
1438 dwords
+= 26; /* emit_query_end */
1439 dwords
+= r300
->hyperz_state
.size
+ 2; /* emit_hyperz_end + zcache flush */
1440 if (r300
->screen
->caps
.is_r500
)
1441 dwords
+= 2; /* emit_index_bias */
1442 dwords
+= 3; /* MSPOS */
1447 /* Emit all dirty state. */
1448 void r300_emit_dirty_state(struct r300_context
* r300
)
1450 struct r300_atom
*atom
;
1452 foreach_dirty_atom(r300
, atom
) {
1454 atom
->emit(r300
, atom
->size
, atom
->state
);
1455 atom
->dirty
= FALSE
;
1459 r300
->first_dirty
= NULL
;
1460 r300
->last_dirty
= NULL
;