2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 /* r300_emit: Functions for emitting state. */
26 #include "util/u_format.h"
27 #include "util/u_math.h"
28 #include "util/u_mm.h"
30 #include "r300_context.h"
33 #include "r300_emit.h"
35 #include "r300_screen.h"
36 #include "r300_screen_buffer.h"
39 void r300_emit_blend_state(struct r300_context
* r300
,
40 unsigned size
, void* state
)
42 struct r300_blend_state
* blend
= (struct r300_blend_state
*)state
;
43 struct pipe_framebuffer_state
* fb
=
44 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
48 if (fb
->cbufs
[0]->format
== PIPE_FORMAT_R16G16B16A16_FLOAT
) {
49 WRITE_CS_TABLE(blend
->cb_noclamp
, size
);
51 unsigned swz
= r300_surface(fb
->cbufs
[0])->colormask_swizzle
;
52 WRITE_CS_TABLE(blend
->cb_clamp
[swz
], size
);
55 WRITE_CS_TABLE(blend
->cb_no_readwrite
, size
);
59 void r300_emit_blend_color_state(struct r300_context
* r300
,
60 unsigned size
, void* state
)
62 struct r300_blend_color_state
* bc
= (struct r300_blend_color_state
*)state
;
65 WRITE_CS_TABLE(bc
->cb
, size
);
68 void r300_emit_clip_state(struct r300_context
* r300
,
69 unsigned size
, void* state
)
71 struct r300_clip_state
* clip
= (struct r300_clip_state
*)state
;
74 WRITE_CS_TABLE(clip
->cb
, size
);
77 void r300_emit_dsa_state(struct r300_context
* r300
, unsigned size
, void* state
)
79 struct r300_dsa_state
* dsa
= (struct r300_dsa_state
*)state
;
80 struct pipe_framebuffer_state
* fb
=
81 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
82 boolean is_r500
= r300
->screen
->caps
.is_r500
;
84 uint32_t alpha_func
= dsa
->alpha_function
;
86 /* Choose the alpha ref value between 8-bit (FG_ALPHA_FUNC.AM_VAL) and
87 * 16-bit (FG_ALPHA_VALUE). */
88 if (is_r500
&& (alpha_func
& R300_FG_ALPHA_FUNC_ENABLE
)) {
89 if (fb
->nr_cbufs
&& fb
->cbufs
[0]->format
== PIPE_FORMAT_R16G16B16A16_FLOAT
) {
90 alpha_func
|= R500_FG_ALPHA_FUNC_FP16_ENABLE
;
92 alpha_func
|= R500_FG_ALPHA_FUNC_8BIT
;
96 /* Setup alpha-to-coverage. */
97 if (r300
->alpha_to_coverage
&& r300
->msaa_enable
) {
98 /* Always set 3/6, it improves precision even for 2x and 4x MSAA. */
99 alpha_func
|= R300_FG_ALPHA_FUNC_MASK_ENABLE
|
100 R300_FG_ALPHA_FUNC_CFG_3_OF_6
;
104 OUT_CS_REG(R300_FG_ALPHA_FUNC
, alpha_func
);
105 OUT_CS_TABLE(fb
->zsbuf
? &dsa
->cb_begin
: dsa
->cb_zb_no_readwrite
, size
-2);
109 static void get_rc_constant_state(
111 struct r300_context
* r300
,
112 struct rc_constant
* constant
)
114 struct r300_textures_state
* texstate
= r300
->textures_state
.state
;
115 struct r300_resource
*tex
;
117 assert(constant
->Type
== RC_CONSTANT_STATE
);
119 /* vec should either be (0, 0, 0, 1), which should be a relatively safe
120 * RGBA or STRQ value, or it could be one of the RC_CONSTANT_STATE
123 switch (constant
->u
.State
[0]) {
124 /* Factor for converting rectangle coords to
125 * normalized coords. Should only show up on non-r500. */
126 case RC_STATE_R300_TEXRECT_FACTOR
:
127 tex
= r300_resource(texstate
->sampler_views
[constant
->u
.State
[1]]->base
.texture
);
128 vec
[0] = 1.0 / tex
->tex
.width0
;
129 vec
[1] = 1.0 / tex
->tex
.height0
;
134 case RC_STATE_R300_TEXSCALE_FACTOR
:
135 tex
= r300_resource(texstate
->sampler_views
[constant
->u
.State
[1]]->base
.texture
);
136 /* Add a small number to the texture size to work around rounding errors in hw. */
137 vec
[0] = tex
->b
.b
.width0
/ (tex
->tex
.width0
+ 0.001f
);
138 vec
[1] = tex
->b
.b
.height0
/ (tex
->tex
.height0
+ 0.001f
);
139 vec
[2] = tex
->b
.b
.depth0
/ (tex
->tex
.depth0
+ 0.001f
);
143 case RC_STATE_R300_VIEWPORT_SCALE
:
144 vec
[0] = r300
->viewport
.scale
[0];
145 vec
[1] = r300
->viewport
.scale
[1];
146 vec
[2] = r300
->viewport
.scale
[2];
150 case RC_STATE_R300_VIEWPORT_OFFSET
:
151 vec
[0] = r300
->viewport
.translate
[0];
152 vec
[1] = r300
->viewport
.translate
[1];
153 vec
[2] = r300
->viewport
.translate
[2];
158 fprintf(stderr
, "r300: Implementation error: "
159 "Unknown RC_CONSTANT type %d\n", constant
->u
.State
[0]);
167 /* Convert a normal single-precision float into the 7.16 format
168 * used by the R300 fragment shader.
170 uint32_t pack_float24(float f
)
178 uint32_t float24
= 0;
185 mantissa
= frexpf(f
, &exponent
);
189 float24
|= (1 << 23);
190 mantissa
= mantissa
* -1.0;
192 /* Handle exponent, bias of 63 */
194 float24
|= (exponent
<< 16);
195 /* Kill 7 LSB of mantissa */
196 float24
|= (u
.u
& 0x7FFFFF) >> 7;
201 void r300_emit_fs(struct r300_context
* r300
, unsigned size
, void *state
)
203 struct r300_fragment_shader
*fs
= r300_fs(r300
);
206 WRITE_CS_TABLE(fs
->shader
->cb_code
, fs
->shader
->cb_code_size
);
209 void r300_emit_fs_constants(struct r300_context
* r300
, unsigned size
, void *state
)
211 struct r300_fragment_shader
*fs
= r300_fs(r300
);
212 struct r300_constant_buffer
*buf
= (struct r300_constant_buffer
*)state
;
213 unsigned count
= fs
->shader
->externals_count
;
221 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X
, count
* 4);
222 if (buf
->remap_table
){
223 for (i
= 0; i
< count
; i
++) {
224 float *data
= (float*)&buf
->ptr
[buf
->remap_table
[i
]*4];
225 for (j
= 0; j
< 4; j
++)
226 OUT_CS(pack_float24(data
[j
]));
229 for (i
= 0; i
< count
; i
++)
230 for (j
= 0; j
< 4; j
++)
231 OUT_CS(pack_float24(*(float*)&buf
->ptr
[i
*4+j
]));
237 void r300_emit_fs_rc_constant_state(struct r300_context
* r300
, unsigned size
, void *state
)
239 struct r300_fragment_shader
*fs
= r300_fs(r300
);
240 struct rc_constant_list
*constants
= &fs
->shader
->code
.constants
;
242 unsigned count
= fs
->shader
->rc_state_count
;
243 unsigned first
= fs
->shader
->externals_count
;
244 unsigned end
= constants
->Count
;
252 for(i
= first
; i
< end
; ++i
) {
253 if (constants
->Constants
[i
].Type
== RC_CONSTANT_STATE
) {
256 get_rc_constant_state(data
, r300
, &constants
->Constants
[i
]);
258 OUT_CS_REG_SEQ(R300_PFS_PARAM_0_X
+ i
* 16, 4);
259 for (j
= 0; j
< 4; j
++)
260 OUT_CS(pack_float24(data
[j
]));
266 void r500_emit_fs(struct r300_context
* r300
, unsigned size
, void *state
)
268 struct r300_fragment_shader
*fs
= r300_fs(r300
);
271 WRITE_CS_TABLE(fs
->shader
->cb_code
, fs
->shader
->cb_code_size
);
274 void r500_emit_fs_constants(struct r300_context
* r300
, unsigned size
, void *state
)
276 struct r300_fragment_shader
*fs
= r300_fs(r300
);
277 struct r300_constant_buffer
*buf
= (struct r300_constant_buffer
*)state
;
278 unsigned count
= fs
->shader
->externals_count
;
285 OUT_CS_REG(R500_GA_US_VECTOR_INDEX
, R500_GA_US_VECTOR_INDEX_TYPE_CONST
);
286 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA
, count
* 4);
287 if (buf
->remap_table
){
288 for (unsigned i
= 0; i
< count
; i
++) {
289 uint32_t *data
= &buf
->ptr
[buf
->remap_table
[i
]*4];
290 OUT_CS_TABLE(data
, 4);
293 OUT_CS_TABLE(buf
->ptr
, count
* 4);
298 void r500_emit_fs_rc_constant_state(struct r300_context
* r300
, unsigned size
, void *state
)
300 struct r300_fragment_shader
*fs
= r300_fs(r300
);
301 struct rc_constant_list
*constants
= &fs
->shader
->code
.constants
;
303 unsigned count
= fs
->shader
->rc_state_count
;
304 unsigned first
= fs
->shader
->externals_count
;
305 unsigned end
= constants
->Count
;
312 for(i
= first
; i
< end
; ++i
) {
313 if (constants
->Constants
[i
].Type
== RC_CONSTANT_STATE
) {
316 get_rc_constant_state(data
, r300
, &constants
->Constants
[i
]);
318 OUT_CS_REG(R500_GA_US_VECTOR_INDEX
,
319 R500_GA_US_VECTOR_INDEX_TYPE_CONST
|
320 (i
& R500_GA_US_VECTOR_INDEX_MASK
));
321 OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA
, 4);
322 OUT_CS_TABLE(data
, 4);
328 void r300_emit_gpu_flush(struct r300_context
*r300
, unsigned size
, void *state
)
330 struct r300_gpu_flush
*gpuflush
= (struct r300_gpu_flush
*)state
;
331 struct pipe_framebuffer_state
* fb
=
332 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
333 uint32_t height
= fb
->height
;
334 uint32_t width
= fb
->width
;
337 if (r300
->cbzb_clear
) {
338 struct r300_surface
*surf
= r300_surface(fb
->cbufs
[0]);
340 height
= surf
->cbzb_height
;
341 width
= surf
->cbzb_width
;
344 DBG(r300
, DBG_SCISSOR
,
345 "r300: Scissor width: %i, height: %i, CBZB clear: %s\n",
346 width
, height
, r300
->cbzb_clear
? "YES" : "NO");
351 * By writing to the SC registers, SC & US assert idle. */
352 OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL
, 2);
353 if (r300
->screen
->caps
.is_r500
) {
355 OUT_CS(((width
- 1) << R300_SCISSORS_X_SHIFT
) |
356 ((height
- 1) << R300_SCISSORS_Y_SHIFT
));
358 OUT_CS((1440 << R300_SCISSORS_X_SHIFT
) |
359 (1440 << R300_SCISSORS_Y_SHIFT
));
360 OUT_CS(((width
+ 1440-1) << R300_SCISSORS_X_SHIFT
) |
361 ((height
+ 1440-1) << R300_SCISSORS_Y_SHIFT
));
364 /* Flush CB & ZB caches and wait until the 3D engine is idle and clean. */
365 OUT_CS_TABLE(gpuflush
->cb_flush_clean
, 6);
369 void r300_emit_aa_state(struct r300_context
*r300
, unsigned size
, void *state
)
371 struct r300_aa_state
*aa
= (struct r300_aa_state
*)state
;
375 OUT_CS_REG(R300_GB_AA_CONFIG
, aa
->aa_config
);
378 OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET
, 3);
379 OUT_CS(aa
->dest
->offset
);
380 OUT_CS(aa
->dest
->pitch
& R300_RB3D_AARESOLVE_PITCH_MASK
);
381 OUT_CS(R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE
|
382 R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE
);
383 OUT_CS_RELOC(aa
->dest
);
385 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL
, 0);
391 void r300_emit_fb_state(struct r300_context
* r300
, unsigned size
, void* state
)
393 struct pipe_framebuffer_state
* fb
= (struct pipe_framebuffer_state
*)state
;
394 struct r300_surface
* surf
;
396 uint32_t rb3d_cctl
= 0;
402 /* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not
403 * what we usually want. */
404 if (r300
->screen
->caps
.is_r500
) {
405 rb3d_cctl
= R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE
;
407 if (fb
->nr_cbufs
&& r300
->fb_multiwrite
) {
408 rb3d_cctl
|= R300_RB3D_CCTL_NUM_MULTIWRITES(fb
->nr_cbufs
);
411 OUT_CS_REG(R300_RB3D_CCTL
, rb3d_cctl
);
413 /* Set up colorbuffers. */
414 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
415 surf
= r300_surface(fb
->cbufs
[i
]);
417 OUT_CS_REG(R300_RB3D_COLOROFFSET0
+ (4 * i
), surf
->offset
);
420 OUT_CS_REG(R300_RB3D_COLORPITCH0
+ (4 * i
), surf
->pitch
);
424 /* Set up the ZB part of the CBZB clear. */
425 if (r300
->cbzb_clear
) {
426 surf
= r300_surface(fb
->cbufs
[0]);
428 OUT_CS_REG(R300_ZB_FORMAT
, surf
->cbzb_format
);
430 OUT_CS_REG(R300_ZB_DEPTHOFFSET
, surf
->cbzb_midpoint_offset
);
433 OUT_CS_REG(R300_ZB_DEPTHPITCH
, surf
->cbzb_pitch
);
437 "CBZB clearing cbuf %08x %08x\n", surf
->cbzb_format
,
440 /* Set up a zbuffer. */
441 else if (fb
->zsbuf
) {
442 surf
= r300_surface(fb
->zsbuf
);
444 OUT_CS_REG(R300_ZB_FORMAT
, surf
->format
);
446 OUT_CS_REG(R300_ZB_DEPTHOFFSET
, surf
->offset
);
449 OUT_CS_REG(R300_ZB_DEPTHPITCH
, surf
->pitch
);
452 if (r300
->hyperz_enabled
) {
454 OUT_CS_REG(R300_ZB_HIZ_OFFSET
, 0);
455 OUT_CS_REG(R300_ZB_HIZ_PITCH
, surf
->pitch_hiz
);
456 /* Z Mask RAM. (compressed zbuffer) */
457 OUT_CS_REG(R300_ZB_ZMASK_OFFSET
, 0);
458 OUT_CS_REG(R300_ZB_ZMASK_PITCH
, surf
->pitch_zmask
);
465 void r300_emit_hyperz_state(struct r300_context
*r300
,
466 unsigned size
, void *state
)
468 struct r300_hyperz_state
*z
= state
;
472 WRITE_CS_TABLE(&z
->cb_flush_begin
, size
);
474 WRITE_CS_TABLE(&z
->cb_begin
, size
- 2);
477 void r300_emit_hyperz_end(struct r300_context
*r300
)
479 struct r300_hyperz_state z
=
480 *(struct r300_hyperz_state
*)r300
->hyperz_state
.state
;
484 z
.zb_depthclearvalue
= 0;
485 z
.sc_hyperz
= R300_SC_HYPERZ_ADJ_2
;
486 z
.gb_z_peq_config
= 0;
488 r300_emit_hyperz_state(r300
, r300
->hyperz_state
.size
, &z
);
491 #define R300_NIBBLES(x0, y0, x1, y1, x2, y2, d0y, d0x) \
492 (((x0) & 0xf) | (((y0) & 0xf) << 4) | \
493 (((x1) & 0xf) << 8) | (((y1) & 0xf) << 12) | \
494 (((x2) & 0xf) << 16) | (((y2) & 0xf) << 20) | \
495 (((d0y) & 0xf) << 24) | (((d0x) & 0xf) << 28))
497 static unsigned r300_get_mspos(int index
, unsigned *p
)
499 unsigned reg
, i
, distx
, disty
, dist
;
502 /* MSPOS0 contains positions for samples 0,1,2 as (X,Y) pairs of nibbles,
503 * followed by a (Y,X) pair containing the minimum distance from the pixel
505 * X0, Y0, X1, Y1, X2, Y2, D0_Y, D0_X
507 * There is a quirk when setting D0_X. The value represents the distance
508 * from the left edge of the pixel quad to the first sample in subpixels.
509 * All values less than eight should use the actual value, but „7‟ should
510 * be used for the distance „8‟. The hardware will convert 7 into 8 internally.
513 for (i
= 0; i
< 12; i
+= 2) {
519 for (i
= 1; i
< 12; i
+= 2) {
527 reg
= R300_NIBBLES(p
[0], p
[1], p
[2], p
[3], p
[4], p
[5], disty
, distx
);
529 /* MSPOS1 contains positions for samples 3,4,5 as (X,Y) pairs of nibbles,
530 * followed by the minimum distance from the pixel edge (not sure if X or Y):
531 * X3, Y3, X4, Y4, X5, Y5, D1
534 for (i
= 0; i
< 12; i
++) {
539 reg
= R300_NIBBLES(p
[6], p
[7], p
[8], p
[9], p
[10], p
[11], dist
, 0);
544 void r300_emit_fb_state_pipelined(struct r300_context
*r300
,
545 unsigned size
, void *state
)
547 /* The sample coordinates are in the range [0,11], because
548 * GB_TILE_CONFIG.SUBPIXEL is set to the 1/12 subpixel precision.
550 * Some sample coordinates reach to neighboring pixels and should not be used.
553 * The unused samples must be set to the positions of other valid samples. */
554 static unsigned sample_locs_1x
[12] = {
555 6,6, 6,6, 6,6, 6,6, 6,6, 6,6
557 static unsigned sample_locs_2x
[12] = {
558 3,9, 9,3, 9,3, 9,3, 9,3, 9,3
560 static unsigned sample_locs_4x
[12] = {
561 4,4, 8,8, 2,10, 10,2, 10,2, 10,2
563 static unsigned sample_locs_6x
[12] = {
564 3,1, 7,3, 11,5, 1,7, 5,9, 9,10
567 struct pipe_framebuffer_state
* fb
=
568 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
569 unsigned i
, num_samples
, num_cbufs
= fb
->nr_cbufs
;
570 unsigned mspos0
, mspos1
;
573 /* If we use the multiwrite feature, the colorbuffers 2,3,4 must be
574 * marked as UNUSED in the US block. */
575 if (r300
->fb_multiwrite
) {
576 num_cbufs
= MIN2(num_cbufs
, 1);
581 /* Colorbuffer format in the US block.
582 * (must be written after unpipelined regs) */
583 OUT_CS_REG_SEQ(R300_US_OUT_FMT_0
, 4);
584 for (i
= 0; i
< num_cbufs
; i
++) {
585 OUT_CS(r300_surface(fb
->cbufs
[i
])->format
);
588 OUT_CS(R300_US_OUT_FMT_C4_8
|
589 R300_C0_SEL_B
| R300_C1_SEL_G
|
590 R300_C2_SEL_R
| R300_C3_SEL_A
);
593 OUT_CS(R300_US_OUT_FMT_UNUSED
);
596 /* Multisampling. Depends on framebuffer sample count.
597 * These are pipelined regs and as such cannot be moved
600 num_samples
= r300
->msaa_enable
? r300
->num_samples
: 1;
602 /* Sample positions. */
603 switch (num_samples
) {
605 mspos0
= r300_get_mspos(0, sample_locs_1x
);
606 mspos1
= r300_get_mspos(1, sample_locs_1x
);
609 mspos0
= r300_get_mspos(0, sample_locs_2x
);
610 mspos1
= r300_get_mspos(1, sample_locs_2x
);
613 mspos0
= r300_get_mspos(0, sample_locs_4x
);
614 mspos1
= r300_get_mspos(1, sample_locs_4x
);
617 mspos0
= r300_get_mspos(0, sample_locs_6x
);
618 mspos1
= r300_get_mspos(1, sample_locs_6x
);
622 OUT_CS_REG_SEQ(R300_GB_MSPOS0
, 2);
628 void r300_emit_query_start(struct r300_context
*r300
, unsigned size
, void*state
)
630 struct r300_query
*query
= r300
->query_current
;
637 if (r300
->screen
->caps
.family
== CHIP_RV530
) {
638 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL
);
640 OUT_CS_REG(R300_SU_REG_DEST
, R300_RASTER_PIPE_SELECT_ALL
);
642 OUT_CS_REG(R300_ZB_ZPASS_DATA
, 0);
644 query
->begin_emitted
= TRUE
;
647 static void r300_emit_query_end_frag_pipes(struct r300_context
*r300
,
648 struct r300_query
*query
)
650 struct r300_capabilities
* caps
= &r300
->screen
->caps
;
651 uint32_t gb_pipes
= r300
->screen
->info
.r300_num_gb_pipes
;
656 BEGIN_CS(6 * gb_pipes
+ 2);
657 /* I'm not so sure I like this switch, but it's hard to be elegant
658 * when there's so many special cases...
660 * So here's the basic idea. For each pipe, enable writes to it only,
661 * then put out the relocation for ZPASS_ADDR, taking into account a
662 * 4-byte offset for each pipe. RV380 and older are special; they have
663 * only two pipes, and the second pipe's enable is on bit 3, not bit 1,
664 * so there's a chipset cap for that. */
668 OUT_CS_REG(R300_SU_REG_DEST
, 1 << 3);
669 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 3) * 4);
670 OUT_CS_RELOC(r300
->query_current
);
673 OUT_CS_REG(R300_SU_REG_DEST
, 1 << 2);
674 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 2) * 4);
675 OUT_CS_RELOC(r300
->query_current
);
678 /* As mentioned above, accomodate RV380 and older. */
679 OUT_CS_REG(R300_SU_REG_DEST
,
680 1 << (caps
->high_second_pipe
? 3 : 1));
681 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 1) * 4);
682 OUT_CS_RELOC(r300
->query_current
);
685 OUT_CS_REG(R300_SU_REG_DEST
, 1 << 0);
686 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 0) * 4);
687 OUT_CS_RELOC(r300
->query_current
);
690 fprintf(stderr
, "r300: Implementation error: Chipset reports %d"
691 " pixel pipes!\n", gb_pipes
);
695 /* And, finally, reset it to normal... */
696 OUT_CS_REG(R300_SU_REG_DEST
, 0xF);
700 static void rv530_emit_query_end_single_z(struct r300_context
*r300
,
701 struct r300_query
*query
)
706 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_0
);
707 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, query
->num_results
* 4);
708 OUT_CS_RELOC(r300
->query_current
);
709 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL
);
713 static void rv530_emit_query_end_double_z(struct r300_context
*r300
,
714 struct r300_query
*query
)
719 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_0
);
720 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 0) * 4);
721 OUT_CS_RELOC(r300
->query_current
);
722 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_1
);
723 OUT_CS_REG(R300_ZB_ZPASS_ADDR
, (query
->num_results
+ 1) * 4);
724 OUT_CS_RELOC(r300
->query_current
);
725 OUT_CS_REG(RV530_FG_ZBREG_DEST
, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL
);
729 void r300_emit_query_end(struct r300_context
* r300
)
731 struct r300_capabilities
*caps
= &r300
->screen
->caps
;
732 struct r300_query
*query
= r300
->query_current
;
737 if (query
->begin_emitted
== FALSE
)
740 if (caps
->family
== CHIP_RV530
) {
741 if (r300
->screen
->info
.r300_num_z_pipes
== 2)
742 rv530_emit_query_end_double_z(r300
, query
);
744 rv530_emit_query_end_single_z(r300
, query
);
746 r300_emit_query_end_frag_pipes(r300
, query
);
748 query
->begin_emitted
= FALSE
;
749 query
->num_results
+= query
->num_pipes
;
751 /* XXX grab all the results and reset the counter. */
752 if (query
->num_results
>= query
->buf
->size
/ 4 - 4) {
753 query
->num_results
= (query
->buf
->size
/ 4) / 2;
754 fprintf(stderr
, "r300: Rewinding OQBO...\n");
758 void r300_emit_invariant_state(struct r300_context
*r300
,
759 unsigned size
, void *state
)
762 WRITE_CS_TABLE(state
, size
);
765 void r300_emit_rs_state(struct r300_context
* r300
, unsigned size
, void* state
)
767 struct r300_rs_state
* rs
= state
;
771 OUT_CS_TABLE(rs
->cb_main
, RS_STATE_MAIN_SIZE
);
772 if (rs
->polygon_offset_enable
) {
773 if (r300
->zbuffer_bpp
== 16) {
774 OUT_CS_TABLE(rs
->cb_poly_offset_zb16
, 5);
776 OUT_CS_TABLE(rs
->cb_poly_offset_zb24
, 5);
782 void r300_emit_rs_block_state(struct r300_context
* r300
,
783 unsigned size
, void* state
)
785 struct r300_rs_block
* rs
= (struct r300_rs_block
*)state
;
787 /* It's the same for both INST and IP tables */
788 unsigned count
= (rs
->inst_count
& R300_RS_INST_COUNT_MASK
) + 1;
791 if (DBG_ON(r300
, DBG_RS_BLOCK
)) {
792 r500_dump_rs_block(rs
);
794 fprintf(stderr
, "r300: RS emit:\n");
796 for (i
= 0; i
< count
; i
++)
797 fprintf(stderr
, " : ip %d: 0x%08x\n", i
, rs
->ip
[i
]);
799 for (i
= 0; i
< count
; i
++)
800 fprintf(stderr
, " : inst %d: 0x%08x\n", i
, rs
->inst
[i
]);
802 fprintf(stderr
, " : count: 0x%08x inst_count: 0x%08x\n",
803 rs
->count
, rs
->inst_count
);
807 OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL
, 2);
808 OUT_CS(rs
->vap_vtx_state_cntl
);
809 OUT_CS(rs
->vap_vsm_vtx_assm
);
810 OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0
, 2);
811 OUT_CS(rs
->vap_out_vtx_fmt
[0]);
812 OUT_CS(rs
->vap_out_vtx_fmt
[1]);
813 OUT_CS_REG_SEQ(R300_GB_ENABLE
, 1);
814 OUT_CS(rs
->gb_enable
);
816 if (r300
->screen
->caps
.is_r500
) {
817 OUT_CS_REG_SEQ(R500_RS_IP_0
, count
);
819 OUT_CS_REG_SEQ(R300_RS_IP_0
, count
);
821 OUT_CS_TABLE(rs
->ip
, count
);
823 OUT_CS_REG_SEQ(R300_RS_COUNT
, 2);
825 OUT_CS(rs
->inst_count
);
827 if (r300
->screen
->caps
.is_r500
) {
828 OUT_CS_REG_SEQ(R500_RS_INST_0
, count
);
830 OUT_CS_REG_SEQ(R300_RS_INST_0
, count
);
832 OUT_CS_TABLE(rs
->inst
, count
);
836 void r300_emit_sample_mask(struct r300_context
*r300
,
837 unsigned size
, void *state
)
839 unsigned mask
= (*(unsigned*)state
) & ((1 << 6)-1);
843 OUT_CS_REG(R300_SC_SCREENDOOR
,
844 mask
| (mask
<< 6) | (mask
<< 12) | (mask
<< 18));
848 void r300_emit_scissor_state(struct r300_context
* r300
,
849 unsigned size
, void* state
)
851 struct pipe_scissor_state
* scissor
= (struct pipe_scissor_state
*)state
;
855 OUT_CS_REG_SEQ(R300_SC_CLIPRECT_TL_0
, 2);
856 if (r300
->screen
->caps
.is_r500
) {
857 OUT_CS((scissor
->minx
<< R300_CLIPRECT_X_SHIFT
) |
858 (scissor
->miny
<< R300_CLIPRECT_Y_SHIFT
));
859 OUT_CS(((scissor
->maxx
- 1) << R300_CLIPRECT_X_SHIFT
) |
860 ((scissor
->maxy
- 1) << R300_CLIPRECT_Y_SHIFT
));
862 OUT_CS(((scissor
->minx
+ 1440) << R300_CLIPRECT_X_SHIFT
) |
863 ((scissor
->miny
+ 1440) << R300_CLIPRECT_Y_SHIFT
));
864 OUT_CS(((scissor
->maxx
+ 1440-1) << R300_CLIPRECT_X_SHIFT
) |
865 ((scissor
->maxy
+ 1440-1) << R300_CLIPRECT_Y_SHIFT
));
870 void r300_emit_textures_state(struct r300_context
*r300
,
871 unsigned size
, void *state
)
873 struct r300_textures_state
*allstate
= (struct r300_textures_state
*)state
;
874 struct r300_texture_sampler_state
*texstate
;
875 struct r300_resource
*tex
;
877 boolean has_us_format
= r300
->screen
->caps
.has_us_format
;
881 OUT_CS_REG(R300_TX_ENABLE
, allstate
->tx_enable
);
883 for (i
= 0; i
< allstate
->count
; i
++) {
884 if ((1 << i
) & allstate
->tx_enable
) {
885 texstate
= &allstate
->regs
[i
];
886 tex
= r300_resource(allstate
->sampler_views
[i
]->base
.texture
);
888 OUT_CS_REG(R300_TX_FILTER0_0
+ (i
* 4), texstate
->filter0
);
889 OUT_CS_REG(R300_TX_FILTER1_0
+ (i
* 4), texstate
->filter1
);
890 OUT_CS_REG(R300_TX_BORDER_COLOR_0
+ (i
* 4),
891 texstate
->border_color
);
893 OUT_CS_REG(R300_TX_FORMAT0_0
+ (i
* 4), texstate
->format
.format0
);
894 OUT_CS_REG(R300_TX_FORMAT1_0
+ (i
* 4), texstate
->format
.format1
);
895 OUT_CS_REG(R300_TX_FORMAT2_0
+ (i
* 4), texstate
->format
.format2
);
897 OUT_CS_REG(R300_TX_OFFSET_0
+ (i
* 4), texstate
->format
.tile_config
);
901 OUT_CS_REG(R500_US_FORMAT0_0
+ (i
* 4),
902 texstate
->format
.us_format0
);
909 void r300_emit_vertex_arrays(struct r300_context
* r300
, int offset
,
910 boolean indexed
, int instance_id
)
912 struct pipe_vertex_buffer
*vbuf
= r300
->vertex_buffer
;
913 struct pipe_vertex_element
*velem
= r300
->velems
->velem
;
914 struct r300_resource
*buf
;
916 unsigned vertex_array_count
= r300
->velems
->count
;
917 unsigned packet_size
= (vertex_array_count
* 3 + 1) / 2;
918 struct pipe_vertex_buffer
*vb1
, *vb2
;
919 unsigned *hw_format_size
= r300
->velems
->format_size
;
920 unsigned size1
, size2
, offset1
, offset2
, stride1
, stride2
;
923 BEGIN_CS(2 + packet_size
+ vertex_array_count
* 2);
924 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR
, packet_size
);
925 OUT_CS(vertex_array_count
| (!indexed
? R300_VC_FORCE_PREFETCH
: 0));
927 if (instance_id
== -1) {
928 /* Non-instanced arrays. This ignores instance_divisor and instance_id. */
929 for (i
= 0; i
< vertex_array_count
- 1; i
+= 2) {
930 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
931 vb2
= &vbuf
[velem
[i
+1].vertex_buffer_index
];
932 size1
= hw_format_size
[i
];
933 size2
= hw_format_size
[i
+1];
935 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(vb1
->stride
) |
936 R300_VBPNTR_SIZE1(size2
) | R300_VBPNTR_STRIDE1(vb2
->stride
));
937 OUT_CS(vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
);
938 OUT_CS(vb2
->buffer_offset
+ velem
[i
+1].src_offset
+ offset
* vb2
->stride
);
941 if (vertex_array_count
& 1) {
942 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
943 size1
= hw_format_size
[i
];
945 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(vb1
->stride
));
946 OUT_CS(vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
);
949 for (i
= 0; i
< vertex_array_count
; i
++) {
950 buf
= r300_resource(vbuf
[velem
[i
].vertex_buffer_index
].buffer
);
954 /* Instanced arrays. */
955 for (i
= 0; i
< vertex_array_count
- 1; i
+= 2) {
956 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
957 vb2
= &vbuf
[velem
[i
+1].vertex_buffer_index
];
958 size1
= hw_format_size
[i
];
959 size2
= hw_format_size
[i
+1];
961 if (velem
[i
].instance_divisor
) {
963 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+
964 (instance_id
/ velem
[i
].instance_divisor
) * vb1
->stride
;
966 stride1
= vb1
->stride
;
967 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
;
969 if (velem
[i
+1].instance_divisor
) {
971 offset2
= vb2
->buffer_offset
+ velem
[i
+1].src_offset
+
972 (instance_id
/ velem
[i
+1].instance_divisor
) * vb2
->stride
;
974 stride2
= vb2
->stride
;
975 offset2
= vb2
->buffer_offset
+ velem
[i
+1].src_offset
+ offset
* vb2
->stride
;
978 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(stride1
) |
979 R300_VBPNTR_SIZE1(size2
) | R300_VBPNTR_STRIDE1(stride2
));
984 if (vertex_array_count
& 1) {
985 vb1
= &vbuf
[velem
[i
].vertex_buffer_index
];
986 size1
= hw_format_size
[i
];
988 if (velem
[i
].instance_divisor
) {
990 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+
991 (instance_id
/ velem
[i
].instance_divisor
) * vb1
->stride
;
993 stride1
= vb1
->stride
;
994 offset1
= vb1
->buffer_offset
+ velem
[i
].src_offset
+ offset
* vb1
->stride
;
997 OUT_CS(R300_VBPNTR_SIZE0(size1
) | R300_VBPNTR_STRIDE0(stride1
));
1001 for (i
= 0; i
< vertex_array_count
; i
++) {
1002 buf
= r300_resource(vbuf
[velem
[i
].vertex_buffer_index
].buffer
);
1009 void r300_emit_vertex_arrays_swtcl(struct r300_context
*r300
, boolean indexed
)
1013 DBG(r300
, DBG_SWTCL
, "r300: Preparing vertex buffer %p for render, "
1014 "vertex size %d\n", r300
->vbo
,
1015 r300
->vertex_info
.size
);
1016 /* Set the pointer to our vertex buffer. The emitted values are this:
1017 * PACKET3 [3D_LOAD_VBPNTR]
1019 * FORMAT [size | stride << 8]
1020 * OFFSET [offset into BO]
1021 * VBPNTR [relocated BO]
1024 OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR
, 3);
1025 OUT_CS(1 | (!indexed
? R300_VC_FORCE_PREFETCH
: 0));
1026 OUT_CS(r300
->vertex_info
.size
|
1027 (r300
->vertex_info
.size
<< 8));
1028 OUT_CS(r300
->draw_vbo_offset
);
1031 assert(r300
->vbo_cs
);
1032 cs_winsys
->cs_write_reloc(cs_copy
, r300
->vbo_cs
);
1037 void r300_emit_vertex_stream_state(struct r300_context
* r300
,
1038 unsigned size
, void* state
)
1040 struct r300_vertex_stream_state
*streams
=
1041 (struct r300_vertex_stream_state
*)state
;
1045 if (DBG_ON(r300
, DBG_PSC
)) {
1046 fprintf(stderr
, "r300: PSC emit:\n");
1048 for (i
= 0; i
< streams
->count
; i
++) {
1049 fprintf(stderr
, " : prog_stream_cntl%d: 0x%08x\n", i
,
1050 streams
->vap_prog_stream_cntl
[i
]);
1053 for (i
= 0; i
< streams
->count
; i
++) {
1054 fprintf(stderr
, " : prog_stream_cntl_ext%d: 0x%08x\n", i
,
1055 streams
->vap_prog_stream_cntl_ext
[i
]);
1060 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0
, streams
->count
);
1061 OUT_CS_TABLE(streams
->vap_prog_stream_cntl
, streams
->count
);
1062 OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0
, streams
->count
);
1063 OUT_CS_TABLE(streams
->vap_prog_stream_cntl_ext
, streams
->count
);
1067 void r300_emit_pvs_flush(struct r300_context
* r300
, unsigned size
, void* state
)
1072 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG
, 0x0);
1076 void r300_emit_vap_invariant_state(struct r300_context
*r300
,
1077 unsigned size
, void *state
)
1080 WRITE_CS_TABLE(state
, size
);
1083 void r300_emit_vs_state(struct r300_context
* r300
, unsigned size
, void* state
)
1085 struct r300_vertex_shader
* vs
= (struct r300_vertex_shader
*)state
;
1086 struct r300_vertex_program_code
* code
= &vs
->code
;
1087 struct r300_screen
* r300screen
= r300
->screen
;
1088 unsigned instruction_count
= code
->length
/ 4;
1090 unsigned vtx_mem_size
= r300screen
->caps
.is_r500
? 128 : 72;
1091 unsigned input_count
= MAX2(util_bitcount(code
->InputsRead
), 1);
1092 unsigned output_count
= MAX2(util_bitcount(code
->OutputsWritten
), 1);
1093 unsigned temp_count
= MAX2(code
->num_temporaries
, 1);
1095 unsigned pvs_num_slots
= MIN3(vtx_mem_size
/ input_count
,
1096 vtx_mem_size
/ output_count
, 10);
1097 unsigned pvs_num_controllers
= MIN2(vtx_mem_size
/ temp_count
, 5);
1103 /* R300_VAP_PVS_CODE_CNTL_0
1104 * R300_VAP_PVS_CONST_CNTL
1105 * R300_VAP_PVS_CODE_CNTL_1
1106 * See the r5xx docs for instructions on how to use these. */
1107 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0
, R300_PVS_FIRST_INST(0) |
1108 R300_PVS_XYZW_VALID_INST(instruction_count
- 1) |
1109 R300_PVS_LAST_INST(instruction_count
- 1));
1110 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1
, instruction_count
- 1);
1112 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
, 0);
1113 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA
, code
->length
);
1114 OUT_CS_TABLE(code
->body
.d
, code
->length
);
1116 OUT_CS_REG(R300_VAP_CNTL
, R300_PVS_NUM_SLOTS(pvs_num_slots
) |
1117 R300_PVS_NUM_CNTLRS(pvs_num_controllers
) |
1118 R300_PVS_NUM_FPUS(r300screen
->caps
.num_vert_fpus
) |
1119 R300_PVS_VF_MAX_VTX_NUM(12) |
1120 (r300screen
->caps
.is_r500
? R500_TCL_STATE_OPTIMIZATION
: 0));
1122 /* Emit flow control instructions. Even if there are no fc instructions,
1123 * we still need to write the registers to make sure they are cleared. */
1124 OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC
, code
->fc_ops
);
1125 if (r300screen
->caps
.is_r500
) {
1126 OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0
, R300_VS_MAX_FC_OPS
* 2);
1127 OUT_CS_TABLE(code
->fc_op_addrs
.r500
, R300_VS_MAX_FC_OPS
* 2);
1129 OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0
, R300_VS_MAX_FC_OPS
);
1130 OUT_CS_TABLE(code
->fc_op_addrs
.r300
, R300_VS_MAX_FC_OPS
);
1132 OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0
, R300_VS_MAX_FC_OPS
);
1133 OUT_CS_TABLE(code
->fc_loop_index
, R300_VS_MAX_FC_OPS
);
1138 void r300_emit_vs_constants(struct r300_context
* r300
,
1139 unsigned size
, void *state
)
1142 ((struct r300_vertex_shader
*)r300
->vs_state
.state
)->externals_count
;
1143 struct r300_constant_buffer
*buf
= (struct r300_constant_buffer
*)state
;
1144 struct r300_vertex_shader
*vs
= (struct r300_vertex_shader
*)r300
->vs_state
.state
;
1146 int imm_first
= vs
->externals_count
;
1147 int imm_end
= vs
->code
.constants
.Count
;
1148 int imm_count
= vs
->immediates_count
;
1152 OUT_CS_REG(R300_VAP_PVS_CONST_CNTL
,
1153 R300_PVS_CONST_BASE_OFFSET(buf
->buffer_base
) |
1154 R300_PVS_MAX_CONST_ADDR(MAX2(imm_end
- 1, 0)));
1155 if (vs
->externals_count
) {
1156 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
,
1157 (r300
->screen
->caps
.is_r500
?
1158 R500_PVS_CONST_START
: R300_PVS_CONST_START
) + buf
->buffer_base
);
1159 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA
, count
* 4);
1160 if (buf
->remap_table
){
1161 for (i
= 0; i
< count
; i
++) {
1162 uint32_t *data
= &buf
->ptr
[buf
->remap_table
[i
]*4];
1163 OUT_CS_TABLE(data
, 4);
1166 OUT_CS_TABLE(buf
->ptr
, count
* 4);
1170 /* Emit immediates. */
1172 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG
,
1173 (r300
->screen
->caps
.is_r500
?
1174 R500_PVS_CONST_START
: R300_PVS_CONST_START
) +
1175 buf
->buffer_base
+ imm_first
);
1176 OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA
, imm_count
* 4);
1177 for (i
= imm_first
; i
< imm_end
; i
++) {
1178 const float *data
= vs
->code
.constants
.Constants
[i
].u
.Immediate
;
1179 OUT_CS_TABLE(data
, 4);
1185 void r300_emit_viewport_state(struct r300_context
* r300
,
1186 unsigned size
, void* state
)
1188 struct r300_viewport_state
* viewport
= (struct r300_viewport_state
*)state
;
1192 OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE
, 6);
1193 OUT_CS_TABLE(&viewport
->xscale
, 6);
1194 OUT_CS_REG(R300_VAP_VTE_CNTL
, viewport
->vte_control
);
1198 void r300_emit_hiz_clear(struct r300_context
*r300
, unsigned size
, void *state
)
1200 struct pipe_framebuffer_state
*fb
=
1201 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1202 struct r300_resource
* tex
;
1205 tex
= r300_resource(fb
->zsbuf
->texture
);
1208 OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT
,
1209 R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE
|
1210 R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE
);
1211 OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_HIZ
, 2);
1213 OUT_CS(tex
->tex
.hiz_dwords
[fb
->zsbuf
->u
.tex
.level
]);
1214 OUT_CS(r300
->hiz_clear_value
);
1217 /* Mark the current zbuffer's hiz ram as in use. */
1218 r300
->hiz_in_use
= TRUE
;
1219 r300
->hiz_func
= HIZ_FUNC_NONE
;
1220 r300_mark_atom_dirty(r300
, &r300
->hyperz_state
);
1223 void r300_emit_zmask_clear(struct r300_context
*r300
, unsigned size
, void *state
)
1225 struct pipe_framebuffer_state
*fb
=
1226 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1227 struct r300_resource
*tex
;
1230 tex
= r300_resource(fb
->zsbuf
->texture
);
1233 OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT
,
1234 R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE
|
1235 R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE
);
1236 OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK
, 2);
1238 OUT_CS(tex
->tex
.zmask_dwords
[fb
->zsbuf
->u
.tex
.level
]);
1242 /* Mark the current zbuffer's zmask as in use. */
1243 r300
->zmask_in_use
= TRUE
;
1244 r300_mark_atom_dirty(r300
, &r300
->hyperz_state
);
1247 void r300_emit_ztop_state(struct r300_context
* r300
,
1248 unsigned size
, void* state
)
1250 struct r300_ztop_state
* ztop
= (struct r300_ztop_state
*)state
;
1254 OUT_CS_REG(R300_ZB_ZTOP
, ztop
->z_buffer_top
);
1258 void r300_emit_texture_cache_inval(struct r300_context
* r300
, unsigned size
, void* state
)
1263 OUT_CS_REG(R300_TX_INVALTAGS
, 0);
1267 boolean
r300_emit_buffer_validate(struct r300_context
*r300
,
1268 boolean do_validate_vertex_buffers
,
1269 struct pipe_resource
*index_buffer
)
1271 struct pipe_framebuffer_state
*fb
=
1272 (struct pipe_framebuffer_state
*)r300
->fb_state
.state
;
1273 struct r300_aa_state
*aa
= (struct r300_aa_state
*)r300
->aa_state
.state
;
1274 struct r300_textures_state
*texstate
=
1275 (struct r300_textures_state
*)r300
->textures_state
.state
;
1276 struct r300_resource
*tex
;
1278 boolean flushed
= FALSE
;
1281 if (r300
->fb_state
.dirty
) {
1282 /* Color buffers... */
1283 for (i
= 0; i
< fb
->nr_cbufs
; i
++) {
1284 tex
= r300_resource(fb
->cbufs
[i
]->texture
);
1285 assert(tex
&& tex
->buf
&& "cbuf is marked, but NULL!");
1286 r300
->rws
->cs_add_reloc(r300
->cs
, tex
->cs_buf
,
1287 RADEON_USAGE_READWRITE
,
1288 r300_surface(fb
->cbufs
[i
])->domain
);
1290 /* ...depth buffer... */
1292 tex
= r300_resource(fb
->zsbuf
->texture
);
1293 assert(tex
&& tex
->buf
&& "zsbuf is marked, but NULL!");
1294 r300
->rws
->cs_add_reloc(r300
->cs
, tex
->cs_buf
,
1295 RADEON_USAGE_READWRITE
,
1296 r300_surface(fb
->zsbuf
)->domain
);
1299 /* The AA resolve buffer. */
1300 if (r300
->aa_state
.dirty
) {
1302 r300
->rws
->cs_add_reloc(r300
->cs
, aa
->dest
->cs_buf
,
1307 if (r300
->textures_state
.dirty
) {
1308 /* ...textures... */
1309 for (i
= 0; i
< texstate
->count
; i
++) {
1310 if (!(texstate
->tx_enable
& (1 << i
))) {
1314 tex
= r300_resource(texstate
->sampler_views
[i
]->base
.texture
);
1315 r300
->rws
->cs_add_reloc(r300
->cs
, tex
->cs_buf
, RADEON_USAGE_READ
,
1319 /* ...occlusion query buffer... */
1320 if (r300
->query_current
)
1321 r300
->rws
->cs_add_reloc(r300
->cs
, r300
->query_current
->cs_buf
,
1322 RADEON_USAGE_WRITE
, RADEON_DOMAIN_GTT
);
1323 /* ...vertex buffer for SWTCL path... */
1325 r300
->rws
->cs_add_reloc(r300
->cs
, r300
->vbo_cs
,
1326 RADEON_USAGE_READ
, RADEON_DOMAIN_GTT
);
1327 /* ...vertex buffers for HWTCL path... */
1328 if (do_validate_vertex_buffers
&& r300
->vertex_arrays_dirty
) {
1329 struct pipe_vertex_buffer
*vbuf
= r300
->vertex_buffer
;
1330 struct pipe_vertex_buffer
*last
= r300
->vertex_buffer
+
1331 r300
->nr_vertex_buffers
;
1332 struct pipe_resource
*buf
;
1334 for (; vbuf
!= last
; vbuf
++) {
1339 r300
->rws
->cs_add_reloc(r300
->cs
, r300_resource(buf
)->cs_buf
,
1341 r300_resource(buf
)->domain
);
1344 /* ...and index buffer for HWTCL path. */
1346 r300
->rws
->cs_add_reloc(r300
->cs
, r300_resource(index_buffer
)->cs_buf
,
1348 r300_resource(index_buffer
)->domain
);
1350 /* Now do the validation (flush is called inside cs_validate on failure). */
1351 if (!r300
->rws
->cs_validate(r300
->cs
)) {
1352 /* Ooops, an infinite loop, give up. */
1363 unsigned r300_get_num_dirty_dwords(struct r300_context
*r300
)
1365 struct r300_atom
* atom
;
1366 unsigned dwords
= 0;
1368 foreach_dirty_atom(r300
, atom
) {
1370 dwords
+= atom
->size
;
1374 /* let's reserve some more, just in case */
1380 unsigned r300_get_num_cs_end_dwords(struct r300_context
*r300
)
1382 unsigned dwords
= 0;
1384 /* Emitted in flush. */
1385 dwords
+= 26; /* emit_query_end */
1386 dwords
+= r300
->hyperz_state
.size
+ 2; /* emit_hyperz_end + zcache flush */
1387 if (r300
->screen
->caps
.is_r500
)
1388 dwords
+= 2; /* emit_index_bias */
1389 if (r300
->screen
->info
.drm_minor
>= 6)
1390 dwords
+= 3; /* MSPOS */
1395 /* Emit all dirty state. */
1396 void r300_emit_dirty_state(struct r300_context
* r300
)
1398 struct r300_atom
*atom
;
1400 foreach_dirty_atom(r300
, atom
) {
1402 atom
->emit(r300
, atom
->size
, atom
->state
);
1403 atom
->dirty
= FALSE
;
1407 r300
->first_dirty
= NULL
;
1408 r300
->last_dirty
= NULL
;