r300g: add L8_SRGB and A8L8_SRGB texture formats
[mesa.git] / src / gallium / drivers / r300 / r300_emit.h
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef R300_EMIT_H
24 #define R300_EMIT_H
25
26 #include "r300_context.h"
27 #include "radeon_code.h"
28
29 struct rX00_fragment_program_code;
30 struct r300_vertex_program_code;
31
32 void r300_emit_aos(struct r300_context* r300, unsigned offset);
33
34 void r300_emit_blend_state(struct r300_context* r300, void* state);
35
36 void r300_emit_blend_color_state(struct r300_context* r300, void* state);
37
38 void r300_emit_clip_state(struct r300_context* r300, void* state);
39
40 void r300_emit_dsa_state(struct r300_context* r300, void* state);
41
42 void r300_emit_fragment_program_code(struct r300_context* r300,
43 struct rX00_fragment_program_code* generic_code);
44
45 void r300_emit_fs_constant_buffer(struct r300_context* r300,
46 struct rc_constant_list* constants);
47
48 void r500_emit_fragment_program_code(struct r300_context* r300,
49 struct rX00_fragment_program_code* generic_code);
50
51 void r500_emit_fs_constant_buffer(struct r300_context* r300,
52 struct rc_constant_list* constants);
53
54 void r300_emit_fb_state(struct r300_context* r300, void* state);
55
56 void r300_emit_query_begin(struct r300_context* r300,
57 struct r300_query* query);
58
59 void r300_emit_query_end(struct r300_context* r300);
60
61 void r300_emit_rs_state(struct r300_context* r300, void* state);
62
63 void r300_emit_rs_block_state(struct r300_context* r300, void* state);
64
65 void r300_emit_scissor_state(struct r300_context* r300, void* state);
66
67 void r300_emit_texture(struct r300_context* r300,
68 struct r300_sampler_state* sampler,
69 struct r300_texture* tex,
70 unsigned offset);
71
72 void r300_emit_vertex_buffer(struct r300_context* r300);
73
74 void r300_emit_vertex_format_state(struct r300_context* r300, void* state);
75
76 void r300_emit_vertex_program_code(struct r300_context* r300,
77 struct r300_vertex_program_code* code);
78
79 void r300_emit_vs_constant_buffer(struct r300_context* r300,
80 struct rc_constant_list* constants);
81
82 void r300_emit_vertex_shader(struct r300_context* r300,
83 struct r300_vertex_shader* vs);
84
85 void r300_emit_viewport_state(struct r300_context* r300, void* state);
86
87 void r300_emit_texture_count(struct r300_context* r300);
88
89 void r300_emit_ztop_state(struct r300_context* r300, void* state);
90
91 void r300_flush_textures(struct r300_context* r300);
92
93 /* Emit all dirty state. */
94 void r300_emit_dirty_state(struct r300_context* r300);
95
96 void r300_emit_buffer_validate(struct r300_context *r300);
97
98 #endif /* R300_EMIT_H */