2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
26 #include "r300_context.h"
27 #include "radeon_code.h"
29 struct rX00_fragment_program_code
;
30 struct r300_vertex_program_code
;
32 void r300_emit_aos(struct r300_context
* r300
, unsigned offset
);
34 void r300_emit_blend_state(struct r300_context
* r300
, void* state
);
36 void r300_emit_blend_color_state(struct r300_context
* r300
, void* state
);
38 void r300_emit_clip_state(struct r300_context
* r300
, void* state
);
40 void r300_emit_dsa_state(struct r300_context
* r300
, void* state
);
42 void r300_emit_fragment_program_code(struct r300_context
* r300
,
43 struct rX00_fragment_program_code
* generic_code
);
45 void r300_emit_fs_constant_buffer(struct r300_context
* r300
,
46 struct rc_constant_list
* constants
);
48 void r500_emit_fragment_program_code(struct r300_context
* r300
,
49 struct rX00_fragment_program_code
* generic_code
);
51 void r500_emit_fs_constant_buffer(struct r300_context
* r300
,
52 struct rc_constant_list
* constants
);
54 void r300_emit_fb_state(struct r300_context
* r300
,
55 struct pipe_framebuffer_state
* fb
);
57 void r300_emit_query_begin(struct r300_context
* r300
,
58 struct r300_query
* query
);
60 void r300_emit_query_end(struct r300_context
* r300
);
62 void r300_emit_rs_state(struct r300_context
* r300
, void* state
);
64 void r300_emit_rs_block_state(struct r300_context
* r300
, void* state
);
66 void r300_emit_scissor_state(struct r300_context
* r300
, void* state
);
68 void r300_emit_texture(struct r300_context
* r300
,
69 struct r300_sampler_state
* sampler
,
70 struct r300_texture
* tex
,
73 void r300_emit_vertex_buffer(struct r300_context
* r300
);
75 void r300_emit_vertex_format_state(struct r300_context
* r300
, void* state
);
77 void r300_emit_vertex_program_code(struct r300_context
* r300
,
78 struct r300_vertex_program_code
* code
);
80 void r300_emit_vs_constant_buffer(struct r300_context
* r300
,
81 struct rc_constant_list
* constants
);
83 void r300_emit_vertex_shader(struct r300_context
* r300
,
84 struct r300_vertex_shader
* vs
);
86 void r300_emit_viewport_state(struct r300_context
* r300
, void* state
);
88 void r300_emit_texture_count(struct r300_context
* r300
);
90 void r300_emit_ztop_state(struct r300_context
* r300
, void* state
);
92 void r300_flush_textures(struct r300_context
* r300
);
94 /* Emit all dirty state. */
95 void r300_emit_dirty_state(struct r300_context
* r300
);
97 void r300_emit_buffer_validate(struct r300_context
*r300
);
99 #endif /* R300_EMIT_H */