Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / r300 / r300_hyperz.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "r300_context.h"
25 #include "r300_reg.h"
26 #include "r300_fs.h"
27
28 #include "util/format/u_format.h"
29
30 /*
31 HiZ rules - taken from various docs
32 1. HiZ only works on depth values
33 2. Cannot HiZ if stencil fail or zfail is !KEEP
34 3. on R300/400, HiZ is disabled if depth test is EQUAL
35 4. comparison changes without clears usually mean disabling HiZ
36 */
37 /*****************************************************************************/
38 /* The HyperZ setup */
39 /*****************************************************************************/
40
41 static enum r300_hiz_func r300_get_hiz_func(struct r300_context *r300)
42 {
43 struct r300_dsa_state *dsa = r300->dsa_state.state;
44
45 switch (dsa->dsa.depth.func) {
46 case PIPE_FUNC_NEVER:
47 case PIPE_FUNC_EQUAL:
48 case PIPE_FUNC_NOTEQUAL:
49 case PIPE_FUNC_ALWAYS:
50 default:
51 /* Guess MAX for uncertain cases. */
52 case PIPE_FUNC_LESS:
53 case PIPE_FUNC_LEQUAL:
54 return HIZ_FUNC_MAX;
55
56 case PIPE_FUNC_GREATER:
57 case PIPE_FUNC_GEQUAL:
58 return HIZ_FUNC_MIN;
59 }
60 }
61
62 /* Return what's used for the depth test (either minimum or maximum). */
63 static unsigned r300_get_sc_hz_max(struct r300_context *r300)
64 {
65 struct r300_dsa_state *dsa = r300->dsa_state.state;
66 unsigned func = dsa->dsa.depth.func;
67
68 return func >= PIPE_FUNC_GREATER ? R300_SC_HYPERZ_MAX : R300_SC_HYPERZ_MIN;
69 }
70
71 static boolean r300_is_hiz_func_valid(struct r300_context *r300)
72 {
73 struct r300_dsa_state *dsa = r300->dsa_state.state;
74 unsigned func = dsa->dsa.depth.func;
75
76 if (r300->hiz_func == HIZ_FUNC_NONE)
77 return TRUE;
78
79 /* func1 is less/lessthan */
80 if (r300->hiz_func == HIZ_FUNC_MAX &&
81 (func == PIPE_FUNC_GEQUAL || func == PIPE_FUNC_GREATER))
82 return FALSE;
83
84 /* func1 is greater/greaterthan */
85 if (r300->hiz_func == HIZ_FUNC_MIN &&
86 (func == PIPE_FUNC_LESS || func == PIPE_FUNC_LEQUAL))
87 return FALSE;
88
89 return TRUE;
90 }
91
92 static boolean r300_dsa_stencil_op_not_keep(struct pipe_stencil_state *s)
93 {
94 return s->enabled && (s->fail_op != PIPE_STENCIL_OP_KEEP ||
95 s->zfail_op != PIPE_STENCIL_OP_KEEP);
96 }
97
98 static boolean r300_hiz_allowed(struct r300_context *r300)
99 {
100 struct r300_dsa_state *dsa = r300->dsa_state.state;
101 struct r300_screen *r300screen = r300->screen;
102
103 if (r300_fragment_shader_writes_depth(r300_fs(r300)))
104 return FALSE;
105
106 if (r300->query_current)
107 return FALSE;
108
109 /* If the depth function is inverted, HiZ must be disabled. */
110 if (!r300_is_hiz_func_valid(r300))
111 return FALSE;
112
113 /* if stencil fail/zfail op is not KEEP */
114 if (r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[0]) ||
115 r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[1]))
116 return FALSE;
117
118 if (dsa->dsa.depth.enabled) {
119 /* if depth func is EQUAL pre-r500 */
120 if (dsa->dsa.depth.func == PIPE_FUNC_EQUAL && !r300screen->caps.is_r500)
121 return FALSE;
122
123 /* if depth func is NOTEQUAL */
124 if (dsa->dsa.depth.func == PIPE_FUNC_NOTEQUAL)
125 return FALSE;
126 }
127 return TRUE;
128 }
129
130 static void r300_update_hyperz(struct r300_context* r300)
131 {
132 struct r300_hyperz_state *z =
133 (struct r300_hyperz_state*)r300->hyperz_state.state;
134 struct pipe_framebuffer_state *fb =
135 (struct pipe_framebuffer_state*)r300->fb_state.state;
136 struct r300_dsa_state *dsa = r300->dsa_state.state;
137 struct r300_resource *zstex =
138 fb->zsbuf ? r300_resource(fb->zsbuf->texture) : NULL;
139
140 z->gb_z_peq_config = 0;
141 z->zb_bw_cntl = 0;
142 z->sc_hyperz = R300_SC_HYPERZ_ADJ_2;
143 z->flush = 0;
144
145 if (r300->cbzb_clear) {
146 z->zb_bw_cntl |= R300_ZB_CB_CLEAR_CACHE_LINE_WRITE_ONLY;
147 return;
148 }
149
150 if (!zstex || !r300->hyperz_enabled)
151 return;
152
153 /* Set the size of ZMASK tiles. */
154 if (zstex->tex.zcomp8x8[fb->zsbuf->u.tex.level]) {
155 z->gb_z_peq_config |= R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8;
156 }
157
158 /* R500-specific features and optimizations. */
159 if (r300->screen->caps.is_r500) {
160 z->zb_bw_cntl |= R500_PEQ_PACKING_ENABLE |
161 R500_COVERED_PTR_MASKING_ENABLE;
162 }
163
164 /* Setup decompression if needed. No other HyperZ setting is required. */
165 if (r300->zmask_decompress) {
166 z->zb_bw_cntl |= R300_FAST_FILL_ENABLE |
167 R300_RD_COMP_ENABLE;
168 return;
169 }
170
171 /* Do not set anything if depth and stencil tests are off. */
172 if (!dsa->dsa.depth.enabled &&
173 !dsa->dsa.stencil[0].enabled &&
174 !dsa->dsa.stencil[1].enabled) {
175 assert(!dsa->dsa.depth.writemask);
176 return;
177 }
178
179 /* Zbuffer compression. */
180 if (r300->zmask_in_use && !r300->locked_zbuffer) {
181 z->zb_bw_cntl |= R300_FAST_FILL_ENABLE |
182 R300_RD_COMP_ENABLE |
183 R300_WR_COMP_ENABLE;
184 }
185
186 /* HiZ. */
187 if (r300->hiz_in_use && !r300->locked_zbuffer) {
188 /* HiZ cannot be used under some circumstances. */
189 if (!r300_hiz_allowed(r300)) {
190 /* If writemask is disabled, the HiZ memory will not be changed,
191 * so we can keep its content for later. */
192 if (dsa->dsa.depth.writemask) {
193 r300->hiz_in_use = FALSE;
194 }
195 return;
196 }
197 DBG(r300, DBG_HYPERZ, "r300: Z-func: %i\n", dsa->dsa.depth.func);
198
199 /* Set the HiZ function if needed. */
200 if (r300->hiz_func == HIZ_FUNC_NONE) {
201 r300->hiz_func = r300_get_hiz_func(r300);
202 }
203
204 /* Setup the HiZ bits. */
205 z->zb_bw_cntl |= R300_HIZ_ENABLE |
206 (r300->hiz_func == HIZ_FUNC_MIN ? R300_HIZ_MIN : R300_HIZ_MAX);
207
208 z->sc_hyperz |= R300_SC_HYPERZ_ENABLE |
209 r300_get_sc_hz_max(r300);
210
211 if (r300->screen->caps.is_r500) {
212 z->zb_bw_cntl |= R500_HIZ_EQUAL_REJECT_ENABLE;
213 }
214 }
215 }
216
217 /*****************************************************************************/
218 /* The ZTOP state */
219 /*****************************************************************************/
220
221 static boolean r300_dsa_writes_stencil(
222 struct pipe_stencil_state *s)
223 {
224 return s->enabled && s->writemask &&
225 (s->fail_op != PIPE_STENCIL_OP_KEEP ||
226 s->zfail_op != PIPE_STENCIL_OP_KEEP ||
227 s->zpass_op != PIPE_STENCIL_OP_KEEP);
228 }
229
230 static boolean r300_dsa_writes_depth_stencil(
231 struct pipe_depth_stencil_alpha_state *dsa)
232 {
233 /* We are interested only in the cases when a depth or stencil value
234 * can be changed. */
235
236 if (dsa->depth.enabled && dsa->depth.writemask &&
237 dsa->depth.func != PIPE_FUNC_NEVER)
238 return TRUE;
239
240 if (r300_dsa_writes_stencil(&dsa->stencil[0]) ||
241 r300_dsa_writes_stencil(&dsa->stencil[1]))
242 return TRUE;
243
244 return FALSE;
245 }
246
247 static boolean r300_dsa_alpha_test_enabled(
248 struct pipe_depth_stencil_alpha_state *dsa)
249 {
250 /* We are interested only in the cases when alpha testing can kill
251 * a fragment. */
252
253 return dsa->alpha.enabled && dsa->alpha.func != PIPE_FUNC_ALWAYS;
254 }
255
256 static void r300_update_ztop(struct r300_context* r300)
257 {
258 struct r300_ztop_state* ztop_state =
259 (struct r300_ztop_state*)r300->ztop_state.state;
260 uint32_t old_ztop = ztop_state->z_buffer_top;
261
262 /* This is important enough that I felt it warranted a comment.
263 *
264 * According to the docs, these are the conditions where ZTOP must be
265 * disabled:
266 * 1) Alpha testing enabled
267 * 2) Texture kill instructions in fragment shader
268 * 3) Chroma key culling enabled
269 * 4) W-buffering enabled
270 *
271 * The docs claim that for the first three cases, if no ZS writes happen,
272 * then ZTOP can be used.
273 *
274 * (3) will never apply since we do not support chroma-keyed operations.
275 * (4) will need to be re-examined (and this comment updated) if/when
276 * Hyper-Z becomes supported.
277 *
278 * Additionally, the following conditions require disabled ZTOP:
279 * 5) Depth writes in fragment shader
280 * 6) Outstanding occlusion queries
281 *
282 * This register causes stalls all the way from SC to CB when changed,
283 * but it is buffered on-chip so it does not hurt to write it if it has
284 * not changed.
285 *
286 * ~C.
287 */
288
289 /* ZS writes */
290 if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) &&
291 (r300_dsa_alpha_test_enabled(r300->dsa_state.state) || /* (1) */
292 r300_fs(r300)->shader->info.uses_kill)) { /* (2) */
293 ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
294 } else if (r300_fragment_shader_writes_depth(r300_fs(r300))) { /* (5) */
295 ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
296 } else if (r300->query_current) { /* (6) */
297 ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
298 } else {
299 ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
300 }
301 if (ztop_state->z_buffer_top != old_ztop)
302 r300_mark_atom_dirty(r300, &r300->ztop_state);
303 }
304
305 void r300_update_hyperz_state(struct r300_context* r300)
306 {
307 r300_update_ztop(r300);
308
309 if (r300->hyperz_state.dirty) {
310 r300_update_hyperz(r300);
311 }
312 }