r300g: set the correct HiZ clear value
[mesa.git] / src / gallium / drivers / r300 / r300_hyperz.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "r300_context.h"
25 #include "r300_reg.h"
26 #include "r300_fs.h"
27 #include "r300_winsys.h"
28
29 #include "util/u_format.h"
30 #include "util/u_mm.h"
31
32 /*
33 HiZ rules - taken from various docs
34 1. HiZ only works on depth values
35 2. Cannot HiZ if stencil fail or zfail is !KEEP
36 3. on R300/400, HiZ is disabled if depth test is EQUAL
37 4. comparison changes without clears usually mean disabling HiZ
38 */
39 /*****************************************************************************/
40 /* The HyperZ setup */
41 /*****************************************************************************/
42
43 static enum r300_hiz_func r300_get_hiz_func(struct r300_context *r300)
44 {
45 struct r300_dsa_state *dsa = r300->dsa_state.state;
46
47 if (!dsa->dsa.depth.enabled || !dsa->dsa.depth.writemask)
48 return HIZ_FUNC_NONE;
49
50 switch (dsa->dsa.depth.func) {
51 case PIPE_FUNC_NEVER:
52 case PIPE_FUNC_EQUAL:
53 case PIPE_FUNC_NOTEQUAL:
54 case PIPE_FUNC_ALWAYS:
55 return HIZ_FUNC_NONE;
56
57 case PIPE_FUNC_LESS:
58 case PIPE_FUNC_LEQUAL:
59 return HIZ_FUNC_MAX;
60
61 case PIPE_FUNC_GREATER:
62 case PIPE_FUNC_GEQUAL:
63 return HIZ_FUNC_MIN;
64 }
65 }
66
67 /* Return what's used for the depth test (either minimum or maximum). */
68 static unsigned r300_get_sc_hz_max(struct r300_context *r300)
69 {
70 struct r300_dsa_state *dsa = r300->dsa_state.state;
71 unsigned func = dsa->dsa.depth.func;
72
73 return func >= PIPE_FUNC_GREATER ? R300_SC_HYPERZ_MAX : R300_SC_HYPERZ_MIN;
74 }
75
76 static boolean r300_is_hiz_func_valid(struct r300_context *r300)
77 {
78 struct r300_dsa_state *dsa = r300->dsa_state.state;
79 unsigned func = dsa->dsa.depth.func;
80
81 if (r300->hiz_func == HIZ_FUNC_NONE)
82 return TRUE;
83
84 /* func1 is less/lessthan */
85 if (r300->hiz_func == HIZ_FUNC_MAX &&
86 (func == PIPE_FUNC_GEQUAL || func == PIPE_FUNC_GREATER))
87 return FALSE;
88
89 /* func1 is greater/greaterthan */
90 if (r300->hiz_func == HIZ_FUNC_MIN &&
91 (func == PIPE_FUNC_LESS || func == PIPE_FUNC_LEQUAL))
92 return FALSE;
93
94 return TRUE;
95 }
96
97 static boolean r300_dsa_stencil_op_not_keep(struct pipe_stencil_state *s)
98 {
99 return s->enabled && (s->fail_op != PIPE_STENCIL_OP_KEEP ||
100 s->zfail_op != PIPE_STENCIL_OP_KEEP);
101 }
102
103 static boolean r300_can_hiz(struct r300_context *r300)
104 {
105 struct r300_dsa_state *dsa = r300->dsa_state.state;
106 struct r300_screen *r300screen = r300->screen;
107
108 /* shader writes depth - no HiZ */
109 if (r300_fragment_shader_writes_depth(r300_fs(r300))) /* (5) */
110 return FALSE;
111
112 if (r300->query_current)
113 return FALSE;
114
115 /* if stencil fail/zfail op is not KEEP */
116 if (r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[0]) ||
117 r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[1]))
118 return FALSE;
119
120 if (dsa->dsa.depth.enabled) {
121 /* if depth func is EQUAL pre-r500 */
122 if (dsa->dsa.depth.func == PIPE_FUNC_EQUAL && !r300screen->caps.is_r500)
123 return FALSE;
124
125 /* if depth func is NOTEQUAL */
126 if (dsa->dsa.depth.func == PIPE_FUNC_NOTEQUAL)
127 return FALSE;
128 }
129 return TRUE;
130 }
131
132 static void r300_update_hyperz(struct r300_context* r300)
133 {
134 struct r300_hyperz_state *z =
135 (struct r300_hyperz_state*)r300->hyperz_state.state;
136 struct pipe_framebuffer_state *fb =
137 (struct pipe_framebuffer_state*)r300->fb_state.state;
138 struct r300_resource *zstex =
139 fb->zsbuf ? r300_resource(fb->zsbuf->texture) : NULL;
140
141 z->gb_z_peq_config = 0;
142 z->zb_bw_cntl = 0;
143 z->sc_hyperz = R300_SC_HYPERZ_ADJ_2;
144 z->flush = 0;
145
146 if (r300->cbzb_clear) {
147 z->zb_bw_cntl |= R300_ZB_CB_CLEAR_CACHE_LINE_WRITE_ONLY;
148 return;
149 }
150
151 if (!zstex ||
152 !r300->rws->get_value(r300->rws, R300_CAN_HYPERZ))
153 return;
154
155 /* Zbuffer compression. */
156 if (r300->zmask_in_use && !r300->hyperz_locked) {
157 z->zb_bw_cntl |= R300_FAST_FILL_ENABLE |
158 /*R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE |*/
159 R300_RD_COMP_ENABLE;
160
161 if (!r300->zmask_decompress) {
162 z->zb_bw_cntl |= R300_WR_COMP_ENABLE;
163 }
164 }
165
166 if (zstex->tex.zcomp8x8[fb->zsbuf->u.tex.level]) {
167 z->gb_z_peq_config |= R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8;
168 }
169
170 /* HiZ. */
171 if (r300->hiz_in_use && !r300->hyperz_locked) {
172 /* Set the HiZ function if needed. */
173 if (r300->hiz_func == HIZ_FUNC_NONE) {
174 r300->hiz_func = r300_get_hiz_func(r300);
175 }
176
177 /* If the depth function is inverted, HiZ must be disabled. */
178 if (!r300_is_hiz_func_valid(r300)) {
179 r300->hiz_in_use = FALSE;
180 } else if (r300_can_hiz(r300)) {
181 /* Setup the HiZ bits. */
182 z->zb_bw_cntl |=
183 R300_HIZ_ENABLE |
184 (r300->hiz_func == HIZ_FUNC_MIN ? R300_HIZ_MIN : R300_HIZ_MAX);
185
186 z->sc_hyperz |= R300_SC_HYPERZ_ENABLE |
187 r300_get_sc_hz_max(r300);
188
189 if (r300->screen->caps.is_r500) {
190 z->zb_bw_cntl |= R500_HIZ_EQUAL_REJECT_ENABLE;
191 }
192 }
193 }
194
195 /* R500-specific features and optimizations. */
196 if (r300->screen->caps.is_r500) {
197 z->zb_bw_cntl |= R500_PEQ_PACKING_ENABLE |
198 R500_COVERED_PTR_MASKING_ENABLE;
199 }
200 }
201
202 /*****************************************************************************/
203 /* The ZTOP state */
204 /*****************************************************************************/
205
206 static boolean r300_dsa_writes_stencil(
207 struct pipe_stencil_state *s)
208 {
209 return s->enabled && s->writemask &&
210 (s->fail_op != PIPE_STENCIL_OP_KEEP ||
211 s->zfail_op != PIPE_STENCIL_OP_KEEP ||
212 s->zpass_op != PIPE_STENCIL_OP_KEEP);
213 }
214
215 static boolean r300_dsa_writes_depth_stencil(
216 struct pipe_depth_stencil_alpha_state *dsa)
217 {
218 /* We are interested only in the cases when a depth or stencil value
219 * can be changed. */
220
221 if (dsa->depth.enabled && dsa->depth.writemask &&
222 dsa->depth.func != PIPE_FUNC_NEVER)
223 return TRUE;
224
225 if (r300_dsa_writes_stencil(&dsa->stencil[0]) ||
226 r300_dsa_writes_stencil(&dsa->stencil[1]))
227 return TRUE;
228
229 return FALSE;
230 }
231
232 static boolean r300_dsa_alpha_test_enabled(
233 struct pipe_depth_stencil_alpha_state *dsa)
234 {
235 /* We are interested only in the cases when alpha testing can kill
236 * a fragment. */
237
238 return dsa->alpha.enabled && dsa->alpha.func != PIPE_FUNC_ALWAYS;
239 }
240
241 static void r300_update_ztop(struct r300_context* r300)
242 {
243 struct r300_ztop_state* ztop_state =
244 (struct r300_ztop_state*)r300->ztop_state.state;
245 uint32_t old_ztop = ztop_state->z_buffer_top;
246
247 /* This is important enough that I felt it warranted a comment.
248 *
249 * According to the docs, these are the conditions where ZTOP must be
250 * disabled:
251 * 1) Alpha testing enabled
252 * 2) Texture kill instructions in fragment shader
253 * 3) Chroma key culling enabled
254 * 4) W-buffering enabled
255 *
256 * The docs claim that for the first three cases, if no ZS writes happen,
257 * then ZTOP can be used.
258 *
259 * (3) will never apply since we do not support chroma-keyed operations.
260 * (4) will need to be re-examined (and this comment updated) if/when
261 * Hyper-Z becomes supported.
262 *
263 * Additionally, the following conditions require disabled ZTOP:
264 * 5) Depth writes in fragment shader
265 * 6) Outstanding occlusion queries
266 *
267 * This register causes stalls all the way from SC to CB when changed,
268 * but it is buffered on-chip so it does not hurt to write it if it has
269 * not changed.
270 *
271 * ~C.
272 */
273
274 /* ZS writes */
275 if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) &&
276 (r300_dsa_alpha_test_enabled(r300->dsa_state.state) || /* (1) */
277 r300_fs(r300)->shader->info.uses_kill)) { /* (2) */
278 ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
279 } else if (r300_fragment_shader_writes_depth(r300_fs(r300))) { /* (5) */
280 ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
281 } else if (r300->query_current) { /* (6) */
282 ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
283 } else {
284 ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
285 }
286 if (ztop_state->z_buffer_top != old_ztop)
287 r300_mark_atom_dirty(r300, &r300->ztop_state);
288 }
289
290 void r300_update_hyperz_state(struct r300_context* r300)
291 {
292 r300_update_ztop(r300);
293
294 if (r300->hyperz_state.dirty) {
295 r300_update_hyperz(r300);
296 }
297 }