gallium/u_blitter: make clearing independent of the colorbuffer format
[mesa.git] / src / gallium / drivers / r300 / r300_reg.h
1 /**************************************************************************
2
3 Copyright (C) 2004-2005 Nicolai Haehnle et al.
4
5 Permission is hereby granted, free of charge, to any person obtaining a
6 copy of this software and associated documentation files (the "Software"),
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9 license, and/or sell copies of the Software, and to permit persons to whom
10 the Software is furnished to do so, subject to the following conditions:
11
12 The above copyright notice and this permission notice (including the next
13 paragraph) shall be included in all copies or substantial portions of the
14 Software.
15
16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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21 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 USE OR OTHER DEALINGS IN THE SOFTWARE.
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24 **************************************************************************/
25
26 /* *INDENT-OFF* */
27
28 #ifndef _R300_REG_H
29 #define _R300_REG_H
30
31 #define R300_MC_INIT_MISC_LAT_TIMER 0x180
32 # define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0
33 # define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4
34 # define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8
35 # define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12
36 # define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16
37 # define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20
38 # define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24
39 # define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28
40
41
42 #define R300_MC_INIT_GFX_LAT_TIMER 0x154
43 # define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0
44 # define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4
45 # define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8
46 # define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12
47 # define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16
48 # define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20
49 # define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24
50 # define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28
51
52 /*
53 * This file contains registers and constants for the R300. They have been
54 * found mostly by examining command buffers captured using glxtest, as well
55 * as by extrapolating some known registers and constants from the R200.
56 * I am fairly certain that they are correct unless stated otherwise
57 * in comments.
58 */
59
60 #define R300_SE_VPORT_XSCALE 0x1D98
61 #define R300_SE_VPORT_XOFFSET 0x1D9C
62 #define R300_SE_VPORT_YSCALE 0x1DA0
63 #define R300_SE_VPORT_YOFFSET 0x1DA4
64 #define R300_SE_VPORT_ZSCALE 0x1DA8
65 #define R300_SE_VPORT_ZOFFSET 0x1DAC
66
67 #define R300_VAP_PORT_IDX0 0x2040
68 /*
69 * Vertex Array Processing (VAP) Control
70 */
71 #define R300_VAP_CNTL 0x2080
72 # define R300_PVS_NUM_SLOTS_SHIFT 0
73 # define R300_PVS_NUM_CNTLRS_SHIFT 4
74 # define R300_PVS_NUM_FPUS_SHIFT 8
75 # define R300_VF_MAX_VTX_NUM_SHIFT 18
76 # define R300_PVS_NUM_SLOTS(x) ((x) << 0)
77 # define R300_PVS_NUM_CNTLRS(x) ((x) << 4)
78 # define R300_PVS_NUM_FPUS(x) ((x) << 8)
79 # define R300_PVS_VF_MAX_VTX_NUM(x) ((x) << 18)
80 # define R300_GL_CLIP_SPACE_DEF (0 << 22)
81 # define R300_DX_CLIP_SPACE_DEF (1 << 22)
82 # define R500_TCL_STATE_OPTIMIZATION (1 << 23)
83
84 /* This register is written directly and also starts data section
85 * in many 3d CP_PACKET3's
86 */
87 #define R300_VAP_VF_CNTL 0x2084
88 # define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0
89 # define R300_VAP_VF_CNTL__PRIM_NONE (0<<0)
90 # define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0)
91 # define R300_VAP_VF_CNTL__PRIM_LINES (2<<0)
92 # define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0)
93 # define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)
94 # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0)
95 # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0)
96 # define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0)
97 # define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0)
98 # define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0)
99 # define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0)
100
101 # define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4
102 /* State based - direct writes to registers trigger vertex
103 generation */
104 # define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4)
105 # define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4)
106 # define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4)
107 # define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4)
108
109 /* I don't think I saw these three used.. */
110 # define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6
111 # define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9
112 # define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10
113
114 /* index size - when not set the indices are assumed to be 16 bit */
115 # define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)
116 # define R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS (1<<14)
117 /* number of vertices */
118 # define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16
119
120 #define R500_VAP_INDEX_OFFSET 0x208c
121
122 #define R500_VAP_ALT_NUM_VERTICES 0x2088
123
124 #define R300_VAP_OUTPUT_VTX_FMT_0 0x2090
125 # define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)
126 # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
127 # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
128 # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
129 # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
130 # define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16)
131
132 #define R300_VAP_OUTPUT_VTX_FMT_1 0x2094
133 /* each of the following is 3 bits wide, specifies number
134 of components */
135 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
136 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
137 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
138 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
139 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
140 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
141 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
142 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
143 # define R300_VAP_OUTPUT_VTX_FMT_1__NOT_PRESENT 0
144 # define R300_VAP_OUTPUT_VTX_FMT_1__1_COMPONENT 1
145 # define R300_VAP_OUTPUT_VTX_FMT_1__2_COMPONENTS 2
146 # define R300_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3
147 # define R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4
148
149 #define R300_VAP_VPORT_XSCALE 0x2098
150 #define R300_VAP_VPORT_XOFFSET 0x209c
151 #define R300_VAP_VPORT_YSCALE 0x20a0
152 #define R300_VAP_VPORT_YOFFSET 0x20a4
153 #define R300_VAP_VPORT_ZSCALE 0x20a8
154 #define R300_VAP_VPORT_ZOFFSET 0x20ac
155
156 #define R300_VAP_VTE_CNTL 0x20b0
157 #define R300_SE_VTE_CNTL R300_VAP_VTE_CNTL
158 # define R300_VPORT_X_SCALE_ENA (1 << 0)
159 # define R300_VPORT_X_OFFSET_ENA (1 << 1)
160 # define R300_VPORT_Y_SCALE_ENA (1 << 2)
161 # define R300_VPORT_Y_OFFSET_ENA (1 << 3)
162 # define R300_VPORT_Z_SCALE_ENA (1 << 4)
163 # define R300_VPORT_Z_OFFSET_ENA (1 << 5)
164 # define R300_VTX_XY_FMT (1 << 8)
165 # define R300_VTX_Z_FMT (1 << 9)
166 # define R300_VTX_W0_FMT (1 << 10)
167 # define R300_SERIAL_PROC_ENA (1 << 11)
168
169 #define R300_VAP_VTX_SIZE 0x20b4
170
171 /* BEGIN: Vertex data assembly - lots of uncertainties */
172
173 /* gap */
174
175 /* Maximum Vertex Indx Clamp */
176 #define R300_VAP_VF_MAX_VTX_INDX 0x2134
177 /* Minimum Vertex Indx Clamp */
178 #define R300_VAP_VF_MIN_VTX_INDX 0x2138
179
180 /** Vertex assembler/processor control status */
181 #define R300_VAP_CNTL_STATUS 0x2140
182 /* No swap at all (default) */
183 # define R300_VC_NO_SWAP (0 << 0)
184 /* 16-bit swap: 0xAABBCCDD becomes 0xBBAADDCC */
185 # define R300_VC_16BIT_SWAP (1 << 0)
186 /* 32-bit swap: 0xAABBCCDD becomes 0xDDCCBBAA */
187 # define R300_VC_32BIT_SWAP (2 << 0)
188 /* Half-dword swap: 0xAABBCCDD becomes 0xCCDDAABB */
189 # define R300_VC_HALF_DWORD_SWAP (3 << 0)
190 /* The TCL engine will not be used (as it is logically or even physically removed) */
191 # define R300_VAP_TCL_BYPASS (1 << 8)
192 /* Read only flag if TCL engine is busy. */
193 # define R300_VAP_PVS_BUSY (1 << 11)
194 /* TODO: gap for MAX_MPS */
195 /* Read only flag if the vertex store is busy. */
196 # define R300_VAP_VS_BUSY (1 << 24)
197 /* Read only flag if the reciprocal engine is busy. */
198 # define R300_VAP_RCP_BUSY (1 << 25)
199 /* Read only flag if the viewport transform engine is busy. */
200 # define R300_VAP_VTE_BUSY (1 << 26)
201 /* Read only flag if the memory interface unit is busy. */
202 # define R300_VAP_MUI_BUSY (1 << 27)
203 /* Read only flag if the vertex cache is busy. */
204 # define R300_VAP_VC_BUSY (1 << 28)
205 /* Read only flag if the vertex fetcher is busy. */
206 # define R300_VAP_VF_BUSY (1 << 29)
207 /* Read only flag if the register pipeline is busy. */
208 # define R300_VAP_REGPIPE_BUSY (1 << 30)
209 /* Read only flag if the VAP engine is busy. */
210 # define R300_VAP_VAP_BUSY (1 << 31)
211
212 /* gap */
213
214 /* Where do we get our vertex data?
215 *
216 * Vertex data either comes either from immediate mode registers or from
217 * vertex arrays.
218 * There appears to be no mixed mode (though we can force the pitch of
219 * vertex arrays to 0, effectively reusing the same element over and over
220 * again).
221 *
222 * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
223 * if these registers influence vertex array processing.
224 *
225 * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
226 *
227 * In both cases, vertex attributes are then passed through INPUT_ROUTE.
228 *
229 * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
230 * into the vertex processor's input registers.
231 * The first word routes the first input, the second word the second, etc.
232 * The corresponding input is routed into the register with the given index.
233 * The list is ended by a word with INPUT_ROUTE_END set.
234 *
235 * Always set COMPONENTS_4 in immediate mode.
236 */
237
238 #define R300_VAP_PROG_STREAM_CNTL_0 0x2150
239 # define R300_DATA_TYPE_0_SHIFT 0
240 # define R300_DATA_TYPE_FLOAT_1 0
241 # define R300_DATA_TYPE_FLOAT_2 1
242 # define R300_DATA_TYPE_FLOAT_3 2
243 # define R300_DATA_TYPE_FLOAT_4 3
244 # define R300_DATA_TYPE_BYTE 4
245 # define R300_DATA_TYPE_D3DCOLOR 5
246 # define R300_DATA_TYPE_SHORT_2 6
247 # define R300_DATA_TYPE_SHORT_4 7
248 # define R300_DATA_TYPE_VECTOR_3_TTT 8
249 # define R300_DATA_TYPE_VECTOR_3_EET 9
250 # define R300_DATA_TYPE_FLOAT_8 10
251 # define R300_DATA_TYPE_FLT16_2 11
252 # define R300_DATA_TYPE_FLT16_4 12
253 # define R300_SKIP_DWORDS_SHIFT 4
254 # define R300_DST_VEC_LOC_SHIFT 8
255 # define R300_LAST_VEC (1 << 13)
256 # define R300_SIGNED (1 << 14)
257 # define R300_NORMALIZE (1 << 15)
258 # define R300_DATA_TYPE_1_SHIFT 16
259 #define R300_VAP_PROG_STREAM_CNTL_1 0x2154
260 #define R300_VAP_PROG_STREAM_CNTL_2 0x2158
261 #define R300_VAP_PROG_STREAM_CNTL_3 0x215C
262 #define R300_VAP_PROG_STREAM_CNTL_4 0x2160
263 #define R300_VAP_PROG_STREAM_CNTL_5 0x2164
264 #define R300_VAP_PROG_STREAM_CNTL_6 0x2168
265 #define R300_VAP_PROG_STREAM_CNTL_7 0x216C
266 /* gap */
267
268 /* Notes:
269 * - always set up to produce at least two attributes:
270 * if vertex program uses only position, fglrx will set normal, too
271 * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
272 */
273 #define R300_VAP_VTX_STATE_CNTL 0x2180
274 # define R300_COLOR_0_ASSEMBLY_SHIFT 0
275 # define R300_SEL_COLOR 0
276 # define R300_SEL_USER_COLOR_0 1
277 # define R300_SEL_USER_COLOR_1 2
278 # define R300_COLOR_1_ASSEMBLY_SHIFT 2
279 # define R300_COLOR_2_ASSEMBLY_SHIFT 4
280 # define R300_COLOR_3_ASSEMBLY_SHIFT 6
281 # define R300_COLOR_4_ASSEMBLY_SHIFT 8
282 # define R300_COLOR_5_ASSEMBLY_SHIFT 10
283 # define R300_COLOR_6_ASSEMBLY_SHIFT 12
284 # define R300_COLOR_7_ASSEMBLY_SHIFT 14
285 # define R300_UPDATE_USER_COLOR_0_ENA (1 << 16)
286
287 /*
288 * Each bit in this field applies to the corresponding vector in the VSM
289 * memory (i.e. Bit 0 applies to VECTOR_0 (POSITION), etc.). If the bit
290 * is set, then the corresponding 4-Dword Vector is output into the Vertex Stream.
291 */
292 #define R300_VAP_VSM_VTX_ASSM 0x2184
293 # define R300_INPUT_CNTL_POS 0x00000001
294 # define R300_INPUT_CNTL_NORMAL 0x00000002
295 # define R300_INPUT_CNTL_COLOR 0x00000004
296 # define R300_INPUT_CNTL_TC0 0x00000400
297 # define R300_INPUT_CNTL_TC1 0x00000800
298 # define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */
299 # define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */
300 # define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */
301 # define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */
302 # define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */
303 # define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */
304
305 /* Programmable Stream Control Signed Normalize Control */
306 #define R300_VAP_PSC_SGN_NORM_CNTL 0x21dc
307 # define SGN_NORM_ZERO 0
308 # define SGN_NORM_ZERO_CLAMP_MINUS_ONE 1
309 # define SGN_NORM_NO_ZERO 2
310 # define R300_SGN_NORM_NO_ZERO (SGN_NORM_NO_ZERO | \
311 (SGN_NORM_NO_ZERO << 2) | (SGN_NORM_NO_ZERO << 4) | \
312 (SGN_NORM_NO_ZERO << 6) | (SGN_NORM_NO_ZERO << 8) | \
313 (SGN_NORM_NO_ZERO << 10) | (SGN_NORM_NO_ZERO << 12) | \
314 (SGN_NORM_NO_ZERO << 14) | (SGN_NORM_NO_ZERO << 16) | \
315 (SGN_NORM_NO_ZERO << 18) | (SGN_NORM_NO_ZERO << 20) | \
316 (SGN_NORM_NO_ZERO << 22) | (SGN_NORM_NO_ZERO << 24) | \
317 (SGN_NORM_NO_ZERO << 26) | (SGN_NORM_NO_ZERO << 28) | \
318 (SGN_NORM_NO_ZERO << 30))
319
320 /* gap */
321
322 /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
323 * are set to a swizzling bit pattern, other words are 0.
324 *
325 * In immediate mode, the pattern is always set to xyzw. In vertex array
326 * mode, the swizzling pattern is e.g. used to set zw components in texture
327 * coordinates with only tweo components.
328 */
329 #define R300_VAP_PROG_STREAM_CNTL_EXT_0 0x21e0
330 # define R300_SWIZZLE0_SHIFT 0
331 # define R300_SWIZZLE_SELECT_X_SHIFT 0
332 # define R300_SWIZZLE_SELECT_Y_SHIFT 3
333 # define R300_SWIZZLE_SELECT_Z_SHIFT 6
334 # define R300_SWIZZLE_SELECT_W_SHIFT 9
335
336 # define R300_SWIZZLE_SELECT_X 0
337 # define R300_SWIZZLE_SELECT_Y 1
338 # define R300_SWIZZLE_SELECT_Z 2
339 # define R300_SWIZZLE_SELECT_W 3
340 # define R300_SWIZZLE_SELECT_FP_ZERO 4
341 # define R300_SWIZZLE_SELECT_FP_ONE 5
342 /* alternate forms for r300_emit.c */
343 # define R300_INPUT_ROUTE_SELECT_X 0
344 # define R300_INPUT_ROUTE_SELECT_Y 1
345 # define R300_INPUT_ROUTE_SELECT_Z 2
346 # define R300_INPUT_ROUTE_SELECT_W 3
347 # define R300_INPUT_ROUTE_SELECT_ZERO 4
348 # define R300_INPUT_ROUTE_SELECT_ONE 5
349
350 # define R300_WRITE_ENA_SHIFT 12
351 # define R300_WRITE_ENA_X 1
352 # define R300_WRITE_ENA_Y 2
353 # define R300_WRITE_ENA_Z 4
354 # define R300_WRITE_ENA_W 8
355 # define R300_SWIZZLE1_SHIFT 16
356
357 # define R300_VAP_SWIZZLE_X001 \
358 ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
359 (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Y_SHIFT) | \
360 (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \
361 (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \
362 (0xf << R300_WRITE_ENA_SHIFT))
363
364 # define R300_VAP_SWIZZLE_XY01 \
365 ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
366 (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
367 (R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \
368 (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \
369 (0xf << R300_WRITE_ENA_SHIFT))
370
371 # define R300_VAP_SWIZZLE_XYZ1 \
372 ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
373 (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
374 (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \
375 (R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \
376 (0xf << R300_WRITE_ENA_SHIFT))
377
378 # define R300_VAP_SWIZZLE_XYZW \
379 ((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \
380 (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \
381 (R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \
382 (R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) | \
383 (0xf << R300_WRITE_ENA_SHIFT))
384
385 #define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4
386 #define R300_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8
387 #define R300_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec
388 #define R300_VAP_PROG_STREAM_CNTL_EXT_4 0x21f0
389 #define R300_VAP_PROG_STREAM_CNTL_EXT_5 0x21f4
390 #define R300_VAP_PROG_STREAM_CNTL_EXT_6 0x21f8
391 #define R300_VAP_PROG_STREAM_CNTL_EXT_7 0x21fc
392
393 /* END: Vertex data assembly */
394
395 /* gap */
396
397 /* BEGIN: Upload vertex program and data */
398
399 /*
400 * The programmable vertex shader unit has a memory bank of unknown size
401 * that can be written to in 16 byte units by writing the address into
402 * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
403 *
404 * Pointers into the memory bank are always in multiples of 16 bytes.
405 *
406 * The memory bank is divided into areas with fixed meaning.
407 *
408 * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
409 * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
410 * whereas the difference between known addresses suggests size 512.
411 *
412 * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
413 * Native reported limits and the VPI layout suggest size 256, whereas
414 * difference between known addresses suggests size 512.
415 *
416 * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
417 * floating point pointsize. The exact purpose of this state is uncertain,
418 * as there is also the R300_RE_POINTSIZE register.
419 *
420 * Multiple vertex programs and parameter sets can be loaded at once,
421 * which could explain the size discrepancy.
422 */
423 #define R300_VAP_PVS_VECTOR_INDX_REG 0x2200
424 # define R300_PVS_CODE_START 0
425 # define R300_MAX_PVS_CODE_LINES 256
426 # define R500_MAX_PVS_CODE_LINES 1024
427 # define R300_PVS_CONST_START 512
428 # define R500_PVS_CONST_START 1024
429 # define R300_MAX_PVS_CONST_VECS 256
430 # define R500_MAX_PVS_CONST_VECS 256
431 # define R300_PVS_UCP_START 1024
432 # define R500_PVS_UCP_START 1536
433 # define R300_POINT_VPORT_SCALE_OFFSET 1030
434 # define R500_POINT_VPORT_SCALE_OFFSET 1542
435 # define R300_POINT_GEN_TEX_OFFSET 1031
436 # define R500_POINT_GEN_TEX_OFFSET 1543
437
438 /*
439 * These are obsolete defines form r300_context.h, but they might give some
440 * clues when investigating the addresses further...
441 */
442 #if 0
443 #define VSF_DEST_PROGRAM 0x0
444 #define VSF_DEST_MATRIX0 0x200
445 #define VSF_DEST_MATRIX1 0x204
446 #define VSF_DEST_MATRIX2 0x208
447 #define VSF_DEST_VECTOR0 0x20c
448 #define VSF_DEST_VECTOR1 0x20d
449 #define VSF_DEST_UNKNOWN1 0x400
450 #define VSF_DEST_UNKNOWN2 0x406
451 #endif
452
453 /* gap */
454
455 #define R300_VAP_PVS_UPLOAD_DATA 0x2208
456
457 /* END: Upload vertex program and data */
458
459 /* gap */
460
461 /* I do not know the purpose of this register. However, I do know that
462 * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
463 * for normal rendering.
464 *
465 * 2007-11-05: This register is the user clip plane control register, but there
466 * also seems to be a rendering mode control; the NORMAL/CLEAR defines.
467 *
468 * See bug #9871. http://bugs.freedesktop.org/attachment.cgi?id=10672&action=view
469 */
470 #define R500_VAP_TEX_TO_COLOR_CNTL 0x2218
471
472 #define R300_VAP_CLIP_CNTL 0x221C
473 # define R300_VAP_UCP_ENABLE_0 (1 << 0)
474 # define R300_VAP_UCP_ENABLE_1 (1 << 1)
475 # define R300_VAP_UCP_ENABLE_2 (1 << 2)
476 # define R300_VAP_UCP_ENABLE_3 (1 << 3)
477 # define R300_VAP_UCP_ENABLE_4 (1 << 4)
478 # define R300_VAP_UCP_ENABLE_5 (1 << 5)
479 # define R300_PS_UCP_MODE_DIST_COP (0 << 14)
480 # define R300_PS_UCP_MODE_RADIUS_COP (1 << 14)
481 # define R300_PS_UCP_MODE_RADIUS_COP_CLIP (2 << 14)
482 # define R300_PS_UCP_MODE_CLIP_AS_TRIFAN (3 << 14)
483 # define R300_CLIP_DISABLE (1 << 16)
484 # define R300_UCP_CULL_ONLY_ENABLE (1 << 17)
485 # define R300_BOUNDARY_EDGE_FLAG_ENABLE (1 << 18)
486 # define R500_COLOR2_IS_TEXTURE (1 << 20)
487 # define R500_COLOR3_IS_TEXTURE (1 << 21)
488
489 /* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
490 * plane is per-pixel and the second plane is per-vertex.
491 *
492 * This was determined by experimentation alone but I believe it is correct.
493 *
494 * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
495 */
496 #define R300_VAP_GB_VERT_CLIP_ADJ 0x2220
497 #define R300_VAP_GB_VERT_DISC_ADJ 0x2224
498 #define R300_VAP_GB_HORZ_CLIP_ADJ 0x2228
499 #define R300_VAP_GB_HORZ_DISC_ADJ 0x222c
500
501 #define R300_VAP_PVS_FLOW_CNTL_ADDRS_0 0x2230
502 #define R300_PVS_FC_ACT_ADRS(x) ((x) << 0)
503 #define R300_PVS_FC_LOOP_CNT_JMP_INST(x) ((x) << 8)
504 #define R300_PVS_FC_LAST_INST(x) ((x) << 16)
505 #define R300_PVS_FC_RTN_INST(x) ((x) << 24)
506
507 /* gap */
508
509 /* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
510 * rendering commands and overwriting vertex program parameters.
511 * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
512 * avoids bugs caused by still running shaders reading bad data from memory.
513 */
514 #define R300_VAP_PVS_STATE_FLUSH_REG 0x2284
515
516 /* This register is used to define the number of core clocks to wait for a
517 * vertex to be received by the VAP input controller (while the primitive
518 * path is backed up) before forcing any accumulated vertices to be submitted
519 * to the vertex processing path.
520 */
521 #define VAP_PVS_VTX_TIMEOUT_REG 0x2288
522 # define R300_2288_R300 0x00750000 /* -- nh */
523 # define R300_2288_RV350 0x0000FFFF /* -- Vladimir */
524
525 #define R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0 0x2290
526 #define R300_PVS_FC_LOOP_INIT_VAL(x) ((x) << 0)
527 #define R300_PVS_FC_LOOP_STEP_VAL(x) ((x) << 8)
528
529 /* gap */
530
531 /* Addresses are relative to the vertex program instruction area of the
532 * memory bank. PROGRAM_END points to the last instruction of the active
533 * program
534 *
535 * The meaning of the two UNKNOWN fields is obviously not known. However,
536 * experiments so far have shown that both *must* point to an instruction
537 * inside the vertex program, otherwise the GPU locks up.
538 *
539 * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
540 * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
541 * position takes place.
542 *
543 * Most likely this is used to ignore rest of the program in cases
544 * where group of verts arent visible. For some reason this "section"
545 * is sometimes accepted other instruction that have no relationship with
546 * position calculations.
547 */
548 #define R300_VAP_PVS_CODE_CNTL_0 0x22D0
549 # define R300_PVS_FIRST_INST_SHIFT 0
550 # define R300_PVS_XYZW_VALID_INST_SHIFT 10
551 # define R300_PVS_LAST_INST_SHIFT 20
552 # define R300_PVS_FIRST_INST(x) ((x) << 0)
553 # define R300_PVS_XYZW_VALID_INST(x) ((x) << 10)
554 # define R300_PVS_LAST_INST(x) ((x) << 20)
555 /* Addresses are relative to the vertex program parameters area. */
556 #define R300_VAP_PVS_CONST_CNTL 0x22D4
557 # define R300_PVS_CONST_BASE_OFFSET_SHIFT 0
558 # define R300_PVS_CONST_BASE_OFFSET(x) (x)
559 # define R300_PVS_MAX_CONST_ADDR_SHIFT 16
560 # define R300_PVS_MAX_CONST_ADDR(x) ((x) << 16)
561 #define R300_VAP_PVS_CODE_CNTL_1 0x22D8
562 # define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0
563 #define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC
564 #define R300_VAP_PVS_FC_OPC_JUMP(x) (1 << (2 * (x)))
565 #define R300_VAP_PVS_FC_OPC_LOOP(x) (2 << (2 * (x)))
566 #define R300_VAP_PVS_FC_OPC_JSR(x) (3 << (2 * (x)))
567
568 /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
569 * immediate vertices
570 */
571 #define R300_VAP_VTX_COLOR_R 0x2464
572 #define R300_VAP_VTX_COLOR_G 0x2468
573 #define R300_VAP_VTX_COLOR_B 0x246C
574 #define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */
575 #define R300_VAP_VTX_POS_0_Y_1 0x2494
576 #define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */
577 #define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */
578 #define R300_VAP_VTX_POS_0_Y_2 0x24A4
579 #define R300_VAP_VTX_POS_0_Z_2 0x24A8
580 /* write 0 to indicate end of packet? */
581 #define R300_VAP_VTX_END_OF_PKT 0x24AC
582
583 #define R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0 0x2500
584 #define R500_PVS_FC_ACT_ADRS(x) ((x) << 0)
585 #define R500_PVS_FC_LOOP_CNT_JMP_INST(x) ((x) << 16)
586
587 #define R500_VAP_PVS_FLOW_CNTL_ADDRS_UW_0 0x2504
588 #define R500_PVS_FC_LAST_INST(x) ((x) << 0)
589 #define R500_PVS_FC_RTN_INST(x) ((x) << 16)
590
591 /* gap */
592
593 /* These are values from r300_reg/r300_reg.h - they are known to be correct
594 * and are here so we can use one register file instead of several
595 * - Vladimir
596 */
597 #define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000
598 # define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0)
599 # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
600 # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2)
601 # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3)
602 # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4)
603 # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5)
604 # define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16)
605
606 #define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004
607 /* each of the following is 3 bits wide, specifies number
608 of components */
609 # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
610 # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
611 # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
612 # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
613 # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
614 # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
615 # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
616 # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
617
618 /* UNK30 seems to enables point to quad transformation on textures
619 * (or something closely related to that).
620 * This bit is rather fatal at the time being due to lackings at pixel
621 * shader side
622 * Specifies top of Raster pipe specific enable controls.
623 */
624 #define R300_GB_ENABLE 0x4008
625 # define R300_GB_POINT_STUFF_DISABLE (0 << 0)
626 # define R300_GB_POINT_STUFF_ENABLE (1 << 0) /* Specifies if points will have stuffed texture coordinates. */
627 # define R300_GB_LINE_STUFF_DISABLE (0 << 1)
628 # define R300_GB_LINE_STUFF_ENABLE (1 << 1) /* Specifies if lines will have stuffed texture coordinates. */
629 # define R300_GB_TRIANGLE_STUFF_DISABLE (0 << 2)
630 # define R300_GB_TRIANGLE_STUFF_ENABLE (1 << 2) /* Specifies if triangles will have stuffed texture coordinates. */
631 # define R300_GB_STENCIL_AUTO_DISABLE (0 << 4)
632 # define R300_GB_STENCIL_AUTO_ENABLE (1 << 4) /* Enable stencil auto inc/dec based on triangle cw/ccw, force into dzy low bit. */
633 # define R300_GB_STENCIL_AUTO_FORCE (2 << 4) /* Force 0 into dzy low bit. */
634
635 /* each of the following is 2 bits wide */
636 #define R300_GB_TEX_REPLICATE 0 /* Replicate VAP source texture coordinates (S,T,[R,Q]). */
637 #define R300_GB_TEX_ST 1 /* Stuff with source texture coordinates (S,T). */
638 #define R300_GB_TEX_STR 2 /* Stuff with source texture coordinates (S,T,R). */
639 # define R300_GB_TEX0_SOURCE_SHIFT 16
640 # define R300_GB_TEX1_SOURCE_SHIFT 18
641 # define R300_GB_TEX2_SOURCE_SHIFT 20
642 # define R300_GB_TEX3_SOURCE_SHIFT 22
643 # define R300_GB_TEX4_SOURCE_SHIFT 24
644 # define R300_GB_TEX5_SOURCE_SHIFT 26
645 # define R300_GB_TEX6_SOURCE_SHIFT 28
646 # define R300_GB_TEX7_SOURCE_SHIFT 30
647
648 /* MSPOS - positions for multisample antialiasing (?) */
649 #define R300_GB_MSPOS0 0x4010
650 /* shifts - each of the fields is 4 bits */
651 # define R300_GB_MSPOS0__MS_X0_SHIFT 0
652 # define R300_GB_MSPOS0__MS_Y0_SHIFT 4
653 # define R300_GB_MSPOS0__MS_X1_SHIFT 8
654 # define R300_GB_MSPOS0__MS_Y1_SHIFT 12
655 # define R300_GB_MSPOS0__MS_X2_SHIFT 16
656 # define R300_GB_MSPOS0__MS_Y2_SHIFT 20
657 # define R300_GB_MSPOS0__MSBD0_Y 24
658 # define R300_GB_MSPOS0__MSBD0_X 28
659
660 #define R300_GB_MSPOS1 0x4014
661 # define R300_GB_MSPOS1__MS_X3_SHIFT 0
662 # define R300_GB_MSPOS1__MS_Y3_SHIFT 4
663 # define R300_GB_MSPOS1__MS_X4_SHIFT 8
664 # define R300_GB_MSPOS1__MS_Y4_SHIFT 12
665 # define R300_GB_MSPOS1__MS_X5_SHIFT 16
666 # define R300_GB_MSPOS1__MS_Y5_SHIFT 20
667 # define R300_GB_MSPOS1__MSBD1 24
668
669 /* Specifies the graphics pipeline configuration for rasterization. */
670 #define R300_GB_TILE_CONFIG 0x4018
671 # define R300_GB_TILE_DISABLE (0 << 0)
672 # define R300_GB_TILE_ENABLE (1 << 0)
673 # define R300_GB_TILE_PIPE_COUNT_RV300 (0 << 1) /* RV350 (1 pipe, 1 ctx) */
674 # define R300_GB_TILE_PIPE_COUNT_R300 (3 << 1) /* R300 (2 pipes, 1 ctx) */
675 # define R300_GB_TILE_PIPE_COUNT_R420_3P (6 << 1) /* R420-3P (3 pipes, 1 ctx) */
676 # define R300_GB_TILE_PIPE_COUNT_R420 (7 << 1) /* R420 (4 pipes, 1 ctx) */
677 # define R300_GB_TILE_SIZE_8 (0 << 4)
678 # define R300_GB_TILE_SIZE_16 (1 << 4)
679 # define R300_GB_TILE_SIZE_32 (2 << 4)
680 # define R300_GB_SUPER_SIZE_1 (0 << 6)
681 # define R300_GB_SUPER_SIZE_2 (1 << 6)
682 # define R300_GB_SUPER_SIZE_4 (2 << 6)
683 # define R300_GB_SUPER_SIZE_8 (3 << 6)
684 # define R300_GB_SUPER_SIZE_16 (4 << 6)
685 # define R300_GB_SUPER_SIZE_32 (5 << 6)
686 # define R300_GB_SUPER_SIZE_64 (6 << 6)
687 # define R300_GB_SUPER_SIZE_128 (7 << 6)
688 # define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */
689 # define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */
690 # define R300_GB_SUPER_TILE_A (0 << 15)
691 # define R300_GB_SUPER_TILE_B (1 << 15)
692 # define R300_GB_SUBPIXEL_1_12 (0 << 16)
693 # define R300_GB_SUBPIXEL_1_16 (1 << 16)
694 # define R300_GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17)
695 # define R300_GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17)
696 # define R300_GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17)
697 # define R300_GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17)
698 # define R300_GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19)
699 # define R300_GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19)
700 # define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20)
701 # define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20)
702 # define R300_GB_TILE_CONFIG_ALT_OFFSET (0 << 21)
703 # define R300_GB_TILE_CONFIG_SUBPRECISION (0 << 22)
704 # define R300_GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23)
705 # define R300_GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23)
706 # define R300_GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24)
707 # define R300_GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24)
708
709 /* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */
710 #define R300_GB_FIFO_SIZE 0x4024
711 /* each of the following is 2 bits wide */
712 #define R300_GB_FIFO_SIZE_32 0
713 #define R300_GB_FIFO_SIZE_64 1
714 #define R300_GB_FIFO_SIZE_128 2
715 #define R300_GB_FIFO_SIZE_256 3
716 # define R300_SC_IFIFO_SIZE_SHIFT 0
717 # define R300_SC_TZFIFO_SIZE_SHIFT 2
718 # define R300_SC_BFIFO_SIZE_SHIFT 4
719
720 # define R300_US_OFIFO_SIZE_SHIFT 12
721 # define R300_US_WFIFO_SIZE_SHIFT 14
722 /* the following use the same constants as above, but meaning is
723 is times 2 (i.e. instead of 32 words it means 64 */
724 # define R300_RS_TFIFO_SIZE_SHIFT 6
725 # define R300_RS_CFIFO_SIZE_SHIFT 8
726 # define R300_US_RAM_SIZE_SHIFT 10
727 /* watermarks, 3 bits wide */
728 # define R300_RS_HIGHWATER_COL_SHIFT 16
729 # define R300_RS_HIGHWATER_TEX_SHIFT 19
730 # define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */
731 # define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24
732
733 #define R300_GB_Z_PEQ_CONFIG 0x4028
734 # define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0)
735 # define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0)
736
737 /* Specifies various polygon specific selects (fog, depth, perspective). */
738 #define R300_GB_SELECT 0x401c
739 # define R300_GB_FOG_SELECT_C0A (0 << 0)
740 # define R300_GB_FOG_SELECT_C1A (1 << 0)
741 # define R300_GB_FOG_SELECT_C2A (2 << 0)
742 # define R300_GB_FOG_SELECT_C3A (3 << 0)
743 # define R300_GB_FOG_SELECT_1_1_W (4 << 0)
744 # define R300_GB_FOG_SELECT_Z (5 << 0)
745 # define R300_GB_DEPTH_SELECT_Z (0 << 3)
746 # define R300_GB_DEPTH_SELECT_1_1_W (1 << 3)
747 # define R300_GB_W_SELECT_1_W (0 << 4)
748 # define R300_GB_W_SELECT_1 (1 << 4)
749 # define R300_GB_FOG_STUFF_DISABLE (0 << 5)
750 # define R300_GB_FOG_STUFF_ENABLE (1 << 5)
751 # define R300_GB_FOG_STUFF_TEX_SHIFT 6
752 # define R300_GB_FOG_STUFF_TEX_MASK 0x000003c0
753 # define R300_GB_FOG_STUFF_COMP_SHIFT 10
754 # define R300_GB_FOG_STUFF_COMP_MASK 0x00000c00
755
756 /* Specifies the graphics pipeline configuration for antialiasing. */
757 #define R300_GB_AA_CONFIG 0x4020
758 # define R300_GB_AA_CONFIG_AA_DISABLE (0 << 0)
759 # define R300_GB_AA_CONFIG_AA_ENABLE (1 << 0)
760 # define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1)
761 # define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1)
762 # define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1)
763 # define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1)
764
765 /* Selects which of 4 pipes are active. */
766 #define R300_GB_PIPE_SELECT 0x402c
767 # define R300_GB_PIPE_SELECT_PIPE0_ID_SHIFT 0
768 # define R300_GB_PIPE_SELECT_PIPE1_ID_SHIFT 2
769 # define R300_GB_PIPE_SELECT_PIPE2_ID_SHIFT 4
770 # define R300_GB_PIPE_SELECT_PIPE3_ID_SHIFT 6
771 # define R300_GB_PIPE_SELECT_PIPE_MASK_SHIFT 8
772 # define R300_GB_PIPE_SELECT_MAX_PIPE 12
773 # define R300_GB_PIPE_SELECT_BAD_PIPES 14
774 # define R300_GB_PIPE_SELECT_CONFIG_PIPES 18
775
776
777 /* Specifies the sizes of the various FIFO`s in the sc/rs. */
778 #define R300_GB_FIFO_SIZE1 0x4070
779 /* High water mark for SC input fifo */
780 # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0
781 # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f
782 /* High water mark for SC input fifo (B) */
783 # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6
784 # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0
785 /* High water mark for RS colors' fifo */
786 # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12
787 # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000
788 /* High water mark for RS textures' fifo */
789 # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18
790 # define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000
791
792 /* This table specifies the source location and format for up to 16 texture
793 * addresses (i[0]:i[15]) and four colors (c[0]:c[3])
794 */
795 #define R500_RS_IP_0 0x4074
796 #define R500_RS_IP_1 0x4078
797 #define R500_RS_IP_2 0x407C
798 #define R500_RS_IP_3 0x4080
799 #define R500_RS_IP_4 0x4084
800 #define R500_RS_IP_5 0x4088
801 #define R500_RS_IP_6 0x408C
802 #define R500_RS_IP_7 0x4090
803 #define R500_RS_IP_8 0x4094
804 #define R500_RS_IP_9 0x4098
805 #define R500_RS_IP_10 0x409C
806 #define R500_RS_IP_11 0x40A0
807 #define R500_RS_IP_12 0x40A4
808 #define R500_RS_IP_13 0x40A8
809 #define R500_RS_IP_14 0x40AC
810 #define R500_RS_IP_15 0x40B0
811 #define R500_RS_IP_PTR_K0 62
812 #define R500_RS_IP_PTR_K1 63
813 #define R500_RS_IP_TEX_PTR_S_SHIFT 0
814 #define R500_RS_IP_TEX_PTR_T_SHIFT 6
815 #define R500_RS_IP_TEX_PTR_R_SHIFT 12
816 #define R500_RS_IP_TEX_PTR_Q_SHIFT 18
817 #define R500_RS_IP_COL_PTR_SHIFT 24
818 #define R500_RS_IP_COL_FMT_SHIFT 27
819 # define R500_RS_SEL_S(x) ((x) << 0)
820 # define R500_RS_SEL_T(x) ((x) << 6)
821 # define R500_RS_SEL_R(x) ((x) << 12)
822 # define R500_RS_SEL_Q(x) ((x) << 18)
823 # define R500_RS_COL_PTR(x) ((x) << 24)
824 # define R500_RS_COL_FMT(x) ((x) << 27)
825 /* gap */
826 #define R500_RS_IP_OFFSET_DIS (0 << 31)
827 #define R500_RS_IP_OFFSET_EN (1 << 31)
828
829 /* gap */
830
831 /* Zero to flush caches. */
832 #define R300_TX_INVALTAGS 0x4100
833 #define R300_TX_FLUSH 0x0
834
835 /* The upper enable bits are guessed, based on fglrx reported limits. */
836 #define R300_TX_ENABLE 0x4104
837 # define R300_TX_ENABLE_0 (1 << 0)
838 # define R300_TX_ENABLE_1 (1 << 1)
839 # define R300_TX_ENABLE_2 (1 << 2)
840 # define R300_TX_ENABLE_3 (1 << 3)
841 # define R300_TX_ENABLE_4 (1 << 4)
842 # define R300_TX_ENABLE_5 (1 << 5)
843 # define R300_TX_ENABLE_6 (1 << 6)
844 # define R300_TX_ENABLE_7 (1 << 7)
845 # define R300_TX_ENABLE_8 (1 << 8)
846 # define R300_TX_ENABLE_9 (1 << 9)
847 # define R300_TX_ENABLE_10 (1 << 10)
848 # define R300_TX_ENABLE_11 (1 << 11)
849 # define R300_TX_ENABLE_12 (1 << 12)
850 # define R300_TX_ENABLE_13 (1 << 13)
851 # define R300_TX_ENABLE_14 (1 << 14)
852 # define R300_TX_ENABLE_15 (1 << 15)
853
854 #define R500_TX_FILTER_4 0x4110
855 # define R500_TX_WEIGHT_1_SHIFT (0)
856 # define R500_TX_WEIGHT_0_SHIFT (11)
857 # define R500_TX_WEIGHT_PAIR (1<<22)
858 # define R500_TX_PHASE_SHIFT (23)
859 # define R500_TX_DIRECTION_HORIZONTAL (0<<27)
860 # define R500_TX_DIRECTION_VERITCAL (1<<27)
861
862 #define R500_SU_TEX_WRAP_PS3 0x4114
863
864 /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */
865 #define R300_GA_POINT_S0 0x4200
866
867 /* T Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */
868 #define R300_GA_POINT_T0 0x4204
869
870 /* S Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */
871 #define R300_GA_POINT_S1 0x4208
872
873 /* T Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */
874 #define R300_GA_POINT_T1 0x420c
875
876 /* Specifies amount to shift integer position of vertex (screen space) before
877 * converting to float for triangle stipple.
878 */
879 #define R300_GA_TRIANGLE_STIPPLE 0x4214
880 # define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0
881 # define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f
882 # define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16
883 # define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000
884
885 /* The pointsize is given in multiples of 6. The pointsize can be enormous:
886 * Clear() renders a single point that fills the entire framebuffer.
887 * 1/2 Height of point; fixed (16.0), subpixel format (1/12 or 1/16, even if in
888 * 8b precision).
889 */
890 #define R300_GA_POINT_SIZE 0x421C
891 # define R300_POINTSIZE_Y_SHIFT 0
892 # define R300_POINTSIZE_Y_MASK 0x0000ffff
893 # define R300_POINTSIZE_X_SHIFT 16
894 # define R300_POINTSIZE_X_MASK 0xffff0000
895 # define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)
896
897 /* Red fill color */
898 #define R500_GA_FILL_R 0x4220
899
900 /* Green fill color */
901 #define R500_GA_FILL_G 0x4224
902
903 /* Blue fill color */
904 #define R500_GA_FILL_B 0x4228
905
906 /* Alpha fill color */
907 #define R500_GA_FILL_A 0x422c
908
909
910 /* Specifies maximum and minimum point & sprite sizes for per vertex size
911 * specification. The lower part (15:0) is MIN and (31:16) is max.
912 */
913 #define R300_GA_POINT_MINMAX 0x4230
914 # define R300_GA_POINT_MINMAX_MIN_SHIFT 0
915 # define R300_GA_POINT_MINMAX_MIN_MASK (0xFFFF << 0)
916 # define R300_GA_POINT_MINMAX_MAX_SHIFT 16
917 # define R300_GA_POINT_MINMAX_MAX_MASK (0xFFFF << 16)
918
919 /* 1/2 width of line, in subpixels (1/12 or 1/16 only, even in 8b
920 * subprecision); (16.0) fixed format.
921 *
922 * The line width is given in multiples of 6.
923 * In default mode lines are classified as vertical lines.
924 * HO: horizontal
925 * VE: vertical or horizontal
926 * HO & VE: no classification
927 */
928 #define R300_GA_LINE_CNTL 0x4234
929 # define R300_GA_LINE_CNTL_WIDTH_SHIFT 0
930 # define R300_GA_LINE_CNTL_WIDTH_MASK 0x0000ffff
931 # define R300_GA_LINE_CNTL_END_TYPE_HOR (0 << 16)
932 # define R300_GA_LINE_CNTL_END_TYPE_VER (1 << 16)
933 # define R300_GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */
934 # define R300_GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */
935 # define R500_GA_LINE_CNTL_SORT_NO (0 << 18)
936 # define R500_GA_LINE_CNTL_SORT_MINX_MINY (1 << 18)
937 /** TODO: looks wrong */
938 # define R300_LINESIZE_MAX (R300_GA_LINE_CNTL_WIDTH_MASK / 6)
939 /** TODO: looks wrong */
940 # define R300_LINE_CNT_HO (1 << 16)
941 /** TODO: looks wrong */
942 # define R300_LINE_CNT_VE (1 << 17)
943
944 /* Line Stipple configuration information. */
945 #define R300_GA_LINE_STIPPLE_CONFIG 0x4238
946 # define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0)
947 # define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0)
948 # define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0)
949 # define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2
950 # define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc
951
952 /* Used to load US instructions and constants */
953 #define R500_GA_US_VECTOR_INDEX 0x4250
954 # define R500_GA_US_VECTOR_INDEX_SHIFT 0
955 # define R500_GA_US_VECTOR_INDEX_MASK 0x000000ff
956 # define R500_GA_US_VECTOR_INDEX_TYPE_INSTR (0 << 16)
957 # define R500_GA_US_VECTOR_INDEX_TYPE_CONST (1 << 16)
958 # define R500_GA_US_VECTOR_INDEX_CLAMP_NO (0 << 17)
959 # define R500_GA_US_VECTOR_INDEX_CLAMP_CONST (1 << 17)
960
961 /* Data register for loading US instructions and constants */
962 #define R500_GA_US_VECTOR_DATA 0x4254
963
964 /* Specifies color properties and mappings of textures. */
965 #define R500_GA_COLOR_CONTROL_PS3 0x4258
966 # define R500_TEX0_SHADING_PS3_SOLID (0 << 0)
967 # define R500_TEX0_SHADING_PS3_FLAT (1 << 0)
968 # define R500_TEX0_SHADING_PS3_GOURAUD (2 << 0)
969 # define R500_TEX1_SHADING_PS3_SOLID (0 << 2)
970 # define R500_TEX1_SHADING_PS3_FLAT (1 << 2)
971 # define R500_TEX1_SHADING_PS3_GOURAUD (2 << 2)
972 # define R500_TEX2_SHADING_PS3_SOLID (0 << 4)
973 # define R500_TEX2_SHADING_PS3_FLAT (1 << 4)
974 # define R500_TEX2_SHADING_PS3_GOURAUD (2 << 4)
975 # define R500_TEX3_SHADING_PS3_SOLID (0 << 6)
976 # define R500_TEX3_SHADING_PS3_FLAT (1 << 6)
977 # define R500_TEX3_SHADING_PS3_GOURAUD (2 << 6)
978 # define R500_TEX4_SHADING_PS3_SOLID (0 << 8)
979 # define R500_TEX4_SHADING_PS3_FLAT (1 << 8)
980 # define R500_TEX4_SHADING_PS3_GOURAUD (2 << 8)
981 # define R500_TEX5_SHADING_PS3_SOLID (0 << 10)
982 # define R500_TEX5_SHADING_PS3_FLAT (1 << 10)
983 # define R500_TEX5_SHADING_PS3_GOURAUD (2 << 10)
984 # define R500_TEX6_SHADING_PS3_SOLID (0 << 12)
985 # define R500_TEX6_SHADING_PS3_FLAT (1 << 12)
986 # define R500_TEX6_SHADING_PS3_GOURAUD (2 << 12)
987 # define R500_TEX7_SHADING_PS3_SOLID (0 << 14)
988 # define R500_TEX7_SHADING_PS3_FLAT (1 << 14)
989 # define R500_TEX7_SHADING_PS3_GOURAUD (2 << 14)
990 # define R500_TEX8_SHADING_PS3_SOLID (0 << 16)
991 # define R500_TEX8_SHADING_PS3_FLAT (1 << 16)
992 # define R500_TEX8_SHADING_PS3_GOURAUD (2 << 16)
993 # define R500_TEX9_SHADING_PS3_SOLID (0 << 18)
994 # define R500_TEX9_SHADING_PS3_FLAT (1 << 18)
995 # define R500_TEX9_SHADING_PS3_GOURAUD (2 << 18)
996 # define R500_TEX10_SHADING_PS3_SOLID (0 << 20)
997 # define R500_TEX10_SHADING_PS3_FLAT (1 << 20)
998 # define R500_TEX10_SHADING_PS3_GOURAUD (2 << 20)
999 # define R500_COLOR0_TEX_OVERRIDE_NO (0 << 22)
1000 # define R500_COLOR0_TEX_OVERRIDE_TEX_0 (1 << 22)
1001 # define R500_COLOR0_TEX_OVERRIDE_TEX_1 (2 << 22)
1002 # define R500_COLOR0_TEX_OVERRIDE_TEX_2 (3 << 22)
1003 # define R500_COLOR0_TEX_OVERRIDE_TEX_3 (4 << 22)
1004 # define R500_COLOR0_TEX_OVERRIDE_TEX_4 (5 << 22)
1005 # define R500_COLOR0_TEX_OVERRIDE_TEX_5 (6 << 22)
1006 # define R500_COLOR0_TEX_OVERRIDE_TEX_6 (7 << 22)
1007 # define R500_COLOR0_TEX_OVERRIDE_TEX_7 (8 << 22)
1008 # define R500_COLOR0_TEX_OVERRIDE_TEX_8_C2 (9 << 22)
1009 # define R500_COLOR0_TEX_OVERRIDE_TEX_9_C3 (10 << 22)
1010 # define R500_COLOR1_TEX_OVERRIDE_NO (0 << 26)
1011 # define R500_COLOR1_TEX_OVERRIDE_TEX_0 (1 << 26)
1012 # define R500_COLOR1_TEX_OVERRIDE_TEX_1 (2 << 26)
1013 # define R500_COLOR1_TEX_OVERRIDE_TEX_2 (3 << 26)
1014 # define R500_COLOR1_TEX_OVERRIDE_TEX_3 (4 << 26)
1015 # define R500_COLOR1_TEX_OVERRIDE_TEX_4 (5 << 26)
1016 # define R500_COLOR1_TEX_OVERRIDE_TEX_5 (6 << 26)
1017 # define R500_COLOR1_TEX_OVERRIDE_TEX_6 (7 << 26)
1018 # define R500_COLOR1_TEX_OVERRIDE_TEX_7 (8 << 26)
1019 # define R500_COLOR1_TEX_OVERRIDE_TEX_8_C2 (9 << 26)
1020 # define R500_COLOR1_TEX_OVERRIDE_TEX_9_C3 (10 << 26)
1021
1022 /* Returns idle status of various G3D block, captured when GA_IDLE written or
1023 * when hard or soft reset asserted.
1024 */
1025 #define R500_GA_IDLE 0x425c
1026 # define R500_GA_IDLE_PIPE3_Z_IDLE (0 << 0)
1027 # define R500_GA_IDLE_PIPE2_Z_IDLE (0 << 1)
1028 # define R500_GA_IDLE_PIPE3_CD_IDLE (0 << 2)
1029 # define R500_GA_IDLE_PIPE2_CD_IDLE (0 << 3)
1030 # define R500_GA_IDLE_PIPE3_FG_IDLE (0 << 4)
1031 # define R500_GA_IDLE_PIPE2_FG_IDLE (0 << 5)
1032 # define R500_GA_IDLE_PIPE3_US_IDLE (0 << 6)
1033 # define R500_GA_IDLE_PIPE2_US_IDLE (0 << 7)
1034 # define R500_GA_IDLE_PIPE3_SC_IDLE (0 << 8)
1035 # define R500_GA_IDLE_PIPE2_SC_IDLE (0 << 9)
1036 # define R500_GA_IDLE_PIPE3_RS_IDLE (0 << 10)
1037 # define R500_GA_IDLE_PIPE2_RS_IDLE (0 << 11)
1038 # define R500_GA_IDLE_PIPE1_Z_IDLE (0 << 12)
1039 # define R500_GA_IDLE_PIPE0_Z_IDLE (0 << 13)
1040 # define R500_GA_IDLE_PIPE1_CD_IDLE (0 << 14)
1041 # define R500_GA_IDLE_PIPE0_CD_IDLE (0 << 15)
1042 # define R500_GA_IDLE_PIPE1_FG_IDLE (0 << 16)
1043 # define R500_GA_IDLE_PIPE0_FG_IDLE (0 << 17)
1044 # define R500_GA_IDLE_PIPE1_US_IDLE (0 << 18)
1045 # define R500_GA_IDLE_PIPE0_US_IDLE (0 << 19)
1046 # define R500_GA_IDLE_PIPE1_SC_IDLE (0 << 20)
1047 # define R500_GA_IDLE_PIPE0_SC_IDLE (0 << 21)
1048 # define R500_GA_IDLE_PIPE1_RS_IDLE (0 << 22)
1049 # define R500_GA_IDLE_PIPE0_RS_IDLE (0 << 23)
1050 # define R500_GA_IDLE_SU_IDLE (0 << 24)
1051 # define R500_GA_IDLE_GA_IDLE (0 << 25)
1052 # define R500_GA_IDLE_GA_UNIT2_IDLE (0 << 26)
1053
1054 /* Current value of stipple accumulator. */
1055 #define R300_GA_LINE_STIPPLE_VALUE 0x4260
1056
1057 /* S Texture Coordinate Value for Vertex 0 of Line (stuff textures -- i.e. AA) */
1058 #define R300_GA_LINE_S0 0x4264
1059 /* S Texture Coordinate Value for Vertex 1 of Lines (V2 of parallelogram -- stuff textures -- i.e. AA) */
1060 #define R300_GA_LINE_S1 0x4268
1061
1062 /* GA Input fifo high water marks */
1063 #define R500_GA_FIFO_CNTL 0x4270
1064 # define R500_GA_FIFO_CNTL_VERTEX_FIFO_MASK 0x00000007
1065 # define R500_GA_FIFO_CNTL_VERTEX_FIFO_SHIFT 0
1066 # define R500_GA_FIFO_CNTL_VERTEX_INDEX_MASK 0x00000038
1067 # define R500_GA_FIFO_CNTL_VERTEX_INDEX_SHIFT 3
1068 # define R500_GA_FIFO_CNTL_VERTEX_REG_MASK 0x00003fc0
1069 # define R500_GA_FIFO_CNTL_VERTEX_REG_SHIFT 6
1070
1071 /* GA enhance/tweaks */
1072 #define R300_GA_ENHANCE 0x4274
1073 # define R300_GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0)
1074 # define R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */
1075 # define R300_GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1)
1076 # define R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE (1 << 1) /* Enables high-performance register/primitive switching. */
1077 # define R500_GA_ENHANCE_REG_READWRITE_NO_EFFECT (0 << 2) /* R520+ only */
1078 # define R500_GA_ENHANCE_REG_READWRITE_ENABLE (1 << 2) /* R520+ only, Enables GA support of simultaneous register reads and writes. */
1079 # define R500_GA_ENHANCE_REG_NOSTALL_NO_EFFECT (0 << 3)
1080 # define R500_GA_ENHANCE_REG_NOSTALL_ENABLE (1 << 3) /* Enables GA support of no-stall reads for register read back. */
1081
1082 #define R300_GA_COLOR_CONTROL 0x4278
1083 # define R300_GA_COLOR_CONTROL_RGB0_SHADING_SOLID (0 << 0)
1084 # define R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT (1 << 0)
1085 # define R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD (2 << 0)
1086 # define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_SOLID (0 << 2)
1087 # define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT (1 << 2)
1088 # define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD (2 << 2)
1089 # define R300_GA_COLOR_CONTROL_RGB1_SHADING_SOLID (0 << 4)
1090 # define R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT (1 << 4)
1091 # define R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD (2 << 4)
1092 # define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_SOLID (0 << 6)
1093 # define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT (1 << 6)
1094 # define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD (2 << 6)
1095 # define R300_GA_COLOR_CONTROL_RGB2_SHADING_SOLID (0 << 8)
1096 # define R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT (1 << 8)
1097 # define R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD (2 << 8)
1098 # define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_SOLID (0 << 10)
1099 # define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT (1 << 10)
1100 # define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD (2 << 10)
1101 # define R300_GA_COLOR_CONTROL_RGB3_SHADING_SOLID (0 << 12)
1102 # define R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT (1 << 12)
1103 # define R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD (2 << 12)
1104 # define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_SOLID (0 << 14)
1105 # define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT (1 << 14)
1106 # define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD (2 << 14)
1107 # define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST (0 << 16)
1108 # define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND (1 << 16)
1109 # define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_THIRD (2 << 16)
1110 # define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST (3 << 16)
1111
1112 # define R300_SHADE_MODEL_FLAT ( \
1113 R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | \
1114 R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \
1115 R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | \
1116 R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT | \
1117 R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | \
1118 R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \
1119 R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | \
1120 R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT )
1121
1122 # define R300_SHADE_MODEL_SMOOTH ( \
1123 R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | \
1124 R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \
1125 R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | \
1126 R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \
1127 R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | \
1128 R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \
1129 R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | \
1130 R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD )
1131
1132 /* Specifies red & green components of fill color -- S312 format -- Backwards comp. */
1133 #define R300_GA_SOLID_RG 0x427c
1134 # define GA_SOLID_RG_COLOR_GREEN_SHIFT 0
1135 # define GA_SOLID_RG_COLOR_GREEN_MASK 0x0000ffff
1136 # define GA_SOLID_RG_COLOR_RED_SHIFT 16
1137 # define GA_SOLID_RG_COLOR_RED_MASK 0xffff0000
1138 /* Specifies blue & alpha components of fill color -- S312 format -- Backwards comp. */
1139 #define R300_GA_SOLID_BA 0x4280
1140 # define GA_SOLID_BA_COLOR_ALPHA_SHIFT 0
1141 # define GA_SOLID_BA_COLOR_ALPHA_MASK 0x0000ffff
1142 # define GA_SOLID_BA_COLOR_BLUE_SHIFT 16
1143 # define GA_SOLID_BA_COLOR_BLUE_MASK 0xffff0000
1144
1145 /* Polygon Mode
1146 * Dangerous
1147 */
1148 #define R300_GA_POLY_MODE 0x4288
1149 # define R300_GA_POLY_MODE_DISABLE (0 << 0)
1150 # define R300_GA_POLY_MODE_DUAL (1 << 0) /* send 2 sets of 3 polys with specified poly type */
1151 /* reserved */
1152 # define R300_GA_POLY_MODE_FRONT_PTYPE_POINT (0 << 4)
1153 # define R300_GA_POLY_MODE_FRONT_PTYPE_LINE (1 << 4)
1154 # define R300_GA_POLY_MODE_FRONT_PTYPE_TRI (2 << 4)
1155 /* reserved */
1156 # define R300_GA_POLY_MODE_BACK_PTYPE_POINT (0 << 7)
1157 # define R300_GA_POLY_MODE_BACK_PTYPE_LINE (1 << 7)
1158 # define R300_GA_POLY_MODE_BACK_PTYPE_TRI (2 << 7)
1159 /* reserved */
1160
1161 /* Specifies the rouding mode for geometry & color SPFP to FP conversions. */
1162 #define R300_GA_ROUND_MODE 0x428c
1163 # define R300_GA_ROUND_MODE_GEOMETRY_ROUND_TRUNC (0 << 0)
1164 # define R300_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST (1 << 0)
1165 # define R300_GA_ROUND_MODE_COLOR_ROUND_TRUNC (0 << 2)
1166 # define R300_GA_ROUND_MODE_COLOR_ROUND_NEAREST (1 << 2)
1167 # define R300_GA_ROUND_MODE_RGB_CLAMP_RGB (0 << 4)
1168 # define R300_GA_ROUND_MODE_RGB_CLAMP_FP20 (1 << 4)
1169 # define R300_GA_ROUND_MODE_ALPHA_CLAMP_RGB (0 << 5)
1170 # define R300_GA_ROUND_MODE_ALPHA_CLAMP_FP20 (1 << 5)
1171 # define R500_GA_ROUND_MODE_GEOMETRY_MASK_SHIFT 6
1172 # define R500_GA_ROUND_MODE_GEOMETRY_MASK_MASK 0x000003c0
1173
1174 /* Specifies x & y offsets for vertex data after conversion to FP.
1175 * Offsets are in S15 format (subpixels -- 1/12 or 1/16, even in 8b
1176 * subprecision).
1177 */
1178 #define R300_GA_OFFSET 0x4290
1179 # define R300_GA_OFFSET_X_OFFSET_SHIFT 0
1180 # define R300_GA_OFFSET_X_OFFSET_MASK 0x0000ffff
1181 # define R300_GA_OFFSET_Y_OFFSET_SHIFT 16
1182 # define R300_GA_OFFSET_Y_OFFSET_MASK 0xffff0000
1183
1184 /* Specifies the scale to apply to fog. */
1185 #define R300_GA_FOG_SCALE 0x4294
1186 /* Specifies the offset to apply to fog. */
1187 #define R300_GA_FOG_OFFSET 0x4298
1188 /* Specifies number of cycles to assert reset, and also causes RB3D soft reset to assert. */
1189 #define R300_GA_SOFT_RESET 0x429c
1190
1191 /* Not sure why there are duplicate of factor and constant values.
1192 * My best guess so far is that there are seperate zbiases for test and write.
1193 * Ordering might be wrong.
1194 * Some of the tests indicate that fgl has a fallback implementation of zbias
1195 * via pixel shaders.
1196 */
1197 #define R300_SU_TEX_WRAP 0x42A0
1198 #define R300_SU_POLY_OFFSET_FRONT_SCALE 0x42A4
1199 #define R300_SU_POLY_OFFSET_FRONT_OFFSET 0x42A8
1200 #define R300_SU_POLY_OFFSET_BACK_SCALE 0x42AC
1201 #define R300_SU_POLY_OFFSET_BACK_OFFSET 0x42B0
1202
1203 /* This register needs to be set to (1<<1) for RV350 to correctly
1204 * perform depth test (see --vb-triangles in r300_demo)
1205 * Don't know about other chips. - Vladimir
1206 * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
1207 * My guess is that there are two bits for each zbias primitive
1208 * (FILL, LINE, POINT).
1209 * One to enable depth test and one for depth write.
1210 * Yet this doesnt explain why depth writes work ...
1211 */
1212 #define R300_SU_POLY_OFFSET_ENABLE 0x42B4
1213 # define R300_FRONT_ENABLE (1 << 0)
1214 # define R300_BACK_ENABLE (1 << 1)
1215 # define R300_PARA_ENABLE (1 << 2)
1216
1217 #define R300_SU_CULL_MODE 0x42B8
1218 # define R300_CULL_FRONT (1 << 0)
1219 # define R300_CULL_BACK (1 << 1)
1220 # define R300_FRONT_FACE_CCW (0 << 2)
1221 # define R300_FRONT_FACE_CW (1 << 2)
1222
1223 /* SU Depth Scale value */
1224 #define R300_SU_DEPTH_SCALE 0x42c0
1225 /* SU Depth Offset value */
1226 #define R300_SU_DEPTH_OFFSET 0x42c4
1227
1228 #define R300_SU_REG_DEST 0x42c8
1229 # define R300_RASTER_PIPE_SELECT_0 (1 << 0)
1230 # define R300_RASTER_PIPE_SELECT_1 (1 << 1)
1231 # define R300_RASTER_PIPE_SELECT_2 (1 << 2)
1232 # define R300_RASTER_PIPE_SELECT_3 (1 << 3)
1233 # define R300_RASTER_PIPE_SELECT_ALL 0xf
1234
1235
1236 /* BEGIN: Rasterization / Interpolators - many guesses */
1237
1238 /*
1239 * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
1240 * on the vertex program, *not* the fragment program)
1241 */
1242 #define R300_RS_COUNT 0x4300
1243 # define R300_IT_COUNT_SHIFT 0
1244 # define R300_IT_COUNT_MASK 0x0000007f
1245 # define R300_IC_COUNT_SHIFT 7
1246 # define R300_IC_COUNT_MASK 0x00000780
1247 # define R300_W_ADDR_SHIFT 12
1248 # define R300_W_ADDR_MASK 0x0003f000
1249 # define R300_HIRES_DIS (0 << 18)
1250 # define R300_HIRES_EN (1 << 18)
1251 # define R300_IT_COUNT(x) ((x) << 0)
1252 # define R300_IC_COUNT(x) ((x) << 7)
1253 # define R300_W_COUNT(x) ((x) << 12)
1254
1255 #define R300_RS_INST_COUNT 0x4304
1256 # define R300_RS_INST_COUNT_SHIFT 0
1257 # define R300_RS_INST_COUNT_MASK 0x0000000f
1258 # define R300_RS_TX_OFFSET_SHIFT 5
1259 # define R300_RS_TX_OFFSET_MASK 0x000000e0
1260 # define R300_RS_TX_OFFSET(x) ((x) << 5)
1261
1262 /* gap */
1263
1264 /* Only used for texture coordinates.
1265 * Use the source field to route texture coordinate input from the
1266 * vertex program to the desired interpolator. Note that the source
1267 * field is relative to the outputs the vertex program *actually*
1268 * writes. If a vertex program only writes texcoord[1], this will
1269 * be source index 0.
1270 * Set INTERP_USED on all interpolators that produce data used by
1271 * the fragment program. INTERP_USED looks like a swizzling mask,
1272 * but I haven't seen it used that way.
1273 *
1274 * Note: The _UNKNOWN constants are always set in their respective
1275 * register. I don't know if this is necessary.
1276 */
1277 #define R300_RS_IP_0 0x4310
1278 #define R300_RS_IP_1 0x4314
1279 #define R300_RS_IP_2 0x4318
1280 #define R300_RS_IP_3 0x431C
1281 # define R300_RS_INTERP_SRC_SHIFT 2 /* TODO: check for removal */
1282 # define R300_RS_INTERP_SRC_MASK (7 << 2) /* TODO: check for removal */
1283 # define R300_RS_TEX_PTR(x) (x << 0)
1284 # define R300_RS_COL_PTR(x) ((x) << 6)
1285 # define R300_RS_COL_FMT(x) ((x) << 9)
1286 # define R300_RS_COL_FMT_RGBA 0
1287 # define R300_RS_COL_FMT_RGB0 1
1288 # define R300_RS_COL_FMT_RGB1 2
1289 # define R300_RS_COL_FMT_000A 4
1290 # define R300_RS_COL_FMT_0000 5
1291 # define R300_RS_COL_FMT_0001 6
1292 # define R300_RS_COL_FMT_111A 8
1293 # define R300_RS_COL_FMT_1110 9
1294 # define R300_RS_COL_FMT_1111 10
1295 # define R300_RS_SEL_S(x) ((x) << 13)
1296 # define R300_RS_SEL_T(x) ((x) << 16)
1297 # define R300_RS_SEL_R(x) ((x) << 19)
1298 # define R300_RS_SEL_Q(x) ((x) << 22)
1299 # define R300_RS_SEL_C0 0
1300 # define R300_RS_SEL_C1 1
1301 # define R300_RS_SEL_C2 2
1302 # define R300_RS_SEL_C3 3
1303 # define R300_RS_SEL_K0 4
1304 # define R300_RS_SEL_K1 5
1305
1306
1307 /* */
1308 #define R500_RS_INST_0 0x4320
1309 #define R500_RS_INST_1 0x4324
1310 #define R500_RS_INST_2 0x4328
1311 #define R500_RS_INST_3 0x432c
1312 #define R500_RS_INST_4 0x4330
1313 #define R500_RS_INST_5 0x4334
1314 #define R500_RS_INST_6 0x4338
1315 #define R500_RS_INST_7 0x433c
1316 #define R500_RS_INST_8 0x4340
1317 #define R500_RS_INST_9 0x4344
1318 #define R500_RS_INST_10 0x4348
1319 #define R500_RS_INST_11 0x434c
1320 #define R500_RS_INST_12 0x4350
1321 #define R500_RS_INST_13 0x4354
1322 #define R500_RS_INST_14 0x4358
1323 #define R500_RS_INST_15 0x435c
1324 #define R500_RS_INST_TEX_ID_SHIFT 0
1325 # define R500_RS_INST_TEX_ID(x) ((x) << 0)
1326 #define R500_RS_INST_TEX_CN_WRITE (1 << 4)
1327 #define R500_RS_INST_TEX_ADDR_SHIFT 5
1328 # define R500_RS_INST_TEX_ADDR(x) ((x) << 5)
1329 #define R500_RS_INST_COL_ID_SHIFT 12
1330 # define R500_RS_INST_COL_ID(x) ((x) << 12)
1331 #define R500_RS_INST_COL_CN_NO_WRITE (0 << 16)
1332 #define R500_RS_INST_COL_CN_WRITE (1 << 16)
1333 #define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16)
1334 #define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16)
1335 #define R500_RS_INST_COL_ADDR_SHIFT 18
1336 # define R500_RS_INST_COL_ADDR(x) ((x) << 18)
1337 #define R500_RS_INST_TEX_ADJ (1 << 25)
1338 #define R500_RS_INST_W_CN (1 << 26)
1339
1340 /* These DWORDs control how vertex data is routed into fragment program
1341 * registers, after interpolators.
1342 */
1343 #define R300_RS_INST_0 0x4330
1344 #define R300_RS_INST_1 0x4334
1345 #define R300_RS_INST_2 0x4338
1346 #define R300_RS_INST_3 0x433C
1347 #define R300_RS_INST_4 0x4340
1348 #define R300_RS_INST_5 0x4344
1349 #define R300_RS_INST_6 0x4348
1350 #define R300_RS_INST_7 0x434C
1351 # define R300_RS_INST_TEX_ID(x) ((x) << 0)
1352 # define R300_RS_INST_TEX_CN_WRITE (1 << 3)
1353 # define R300_RS_INST_TEX_ADDR(x) ((x) << 6)
1354 # define R300_RS_INST_TEX_ADDR_SHIFT 6
1355 # define R300_RS_INST_COL_ID(x) ((x) << 11)
1356 # define R300_RS_INST_COL_CN_WRITE (1 << 14)
1357 # define R300_RS_INST_COL_ADDR(x) ((x) << 17)
1358 # define R300_RS_INST_COL_ADDR_SHIFT 17
1359 # define R300_RS_INST_TEX_ADJ (1 << 22)
1360 # define R300_RS_COL_BIAS_UNUSED_SHIFT 23
1361
1362 /* END: Rasterization / Interpolators - many guesses */
1363
1364 /* Hierarchical Z Enable */
1365 #define R300_SC_HYPERZ 0x43a4
1366 # define R300_SC_HYPERZ_DISABLE (0 << 0)
1367 # define R300_SC_HYPERZ_ENABLE (1 << 0)
1368 # define R300_SC_HYPERZ_MIN (0 << 1)
1369 # define R300_SC_HYPERZ_MAX (1 << 1)
1370 # define R300_SC_HYPERZ_ADJ_256 (0 << 2)
1371 # define R300_SC_HYPERZ_ADJ_128 (1 << 2)
1372 # define R300_SC_HYPERZ_ADJ_64 (2 << 2)
1373 # define R300_SC_HYPERZ_ADJ_32 (3 << 2)
1374 # define R300_SC_HYPERZ_ADJ_16 (4 << 2)
1375 # define R300_SC_HYPERZ_ADJ_8 (5 << 2)
1376 # define R300_SC_HYPERZ_ADJ_4 (6 << 2)
1377 # define R300_SC_HYPERZ_ADJ_2 (7 << 2)
1378 # define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)
1379 # define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5)
1380 # define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)
1381 # define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6)
1382
1383 #define R300_SC_EDGERULE 0x43a8
1384
1385 /* BEGIN: Scissors and cliprects */
1386
1387 /* There are four clipping rectangles. Their corner coordinates are inclusive.
1388 * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
1389 * on whether the pixel is inside cliprects 0-3, respectively. For example,
1390 * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
1391 * the number 3 (binary 0011).
1392 * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
1393 * the pixel is rasterized.
1394 *
1395 * In addition to this, there is a scissors rectangle. Only pixels inside the
1396 * scissors rectangle are drawn. (coordinates are inclusive)
1397 *
1398 * For some reason, the top-left corner of the framebuffer is at (1440, 1440)
1399 * for the purpose of clipping and scissors.
1400 */
1401 #define R300_SC_CLIPRECT_TL_0 0x43B0
1402 #define R300_SC_CLIPRECT_BR_0 0x43B4
1403 #define R300_SC_CLIPRECT_TL_1 0x43B8
1404 #define R300_SC_CLIPRECT_BR_1 0x43BC
1405 #define R300_SC_CLIPRECT_TL_2 0x43C0
1406 #define R300_SC_CLIPRECT_BR_2 0x43C4
1407 #define R300_SC_CLIPRECT_TL_3 0x43C8
1408 #define R300_SC_CLIPRECT_BR_3 0x43CC
1409 # define R300_CLIPRECT_OFFSET 1440
1410 # define R300_CLIPRECT_MASK 0x1FFF
1411 # define R300_CLIPRECT_X_SHIFT 0
1412 # define R300_CLIPRECT_X_MASK (0x1FFF << 0)
1413 # define R300_CLIPRECT_Y_SHIFT 13
1414 # define R300_CLIPRECT_Y_MASK (0x1FFF << 13)
1415 #define R300_SC_CLIP_RULE 0x43D0
1416 # define R300_CLIP_OUT (1 << 0)
1417 # define R300_CLIP_0 (1 << 1)
1418 # define R300_CLIP_1 (1 << 2)
1419 # define R300_CLIP_10 (1 << 3)
1420 # define R300_CLIP_2 (1 << 4)
1421 # define R300_CLIP_20 (1 << 5)
1422 # define R300_CLIP_21 (1 << 6)
1423 # define R300_CLIP_210 (1 << 7)
1424 # define R300_CLIP_3 (1 << 8)
1425 # define R300_CLIP_30 (1 << 9)
1426 # define R300_CLIP_31 (1 << 10)
1427 # define R300_CLIP_310 (1 << 11)
1428 # define R300_CLIP_32 (1 << 12)
1429 # define R300_CLIP_320 (1 << 13)
1430 # define R300_CLIP_321 (1 << 14)
1431 # define R300_CLIP_3210 (1 << 15)
1432
1433 /* gap */
1434
1435 #define R300_SC_SCISSORS_TL 0x43E0
1436 #define R300_SC_SCISSORS_BR 0x43E4
1437 # define R300_SCISSORS_OFFSET 1440
1438 # define R300_SCISSORS_X_SHIFT 0
1439 # define R300_SCISSORS_X_MASK (0x1FFF << 0)
1440 # define R300_SCISSORS_Y_SHIFT 13
1441 # define R300_SCISSORS_Y_MASK (0x1FFF << 13)
1442
1443 /* Screen door sample mask */
1444 #define R300_SC_SCREENDOOR 0x43e8
1445
1446 /* END: Scissors and cliprects */
1447
1448 /* BEGIN: Texture specification */
1449
1450 /*
1451 * The texture specification dwords are grouped by meaning and not by texture
1452 * unit. This means that e.g. the offset for texture image unit N is found in
1453 * register TX_OFFSET_0 + (4*N)
1454 */
1455 #define R300_TX_FILTER0_0 0x4400
1456 #define R300_TX_FILTER0_1 0x4404
1457 #define R300_TX_FILTER0_2 0x4408
1458 #define R300_TX_FILTER0_3 0x440c
1459 #define R300_TX_FILTER0_4 0x4410
1460 #define R300_TX_FILTER0_5 0x4414
1461 #define R300_TX_FILTER0_6 0x4418
1462 #define R300_TX_FILTER0_7 0x441c
1463 #define R300_TX_FILTER0_8 0x4420
1464 #define R300_TX_FILTER0_9 0x4424
1465 #define R300_TX_FILTER0_10 0x4428
1466 #define R300_TX_FILTER0_11 0x442c
1467 #define R300_TX_FILTER0_12 0x4430
1468 #define R300_TX_FILTER0_13 0x4434
1469 #define R300_TX_FILTER0_14 0x4438
1470 #define R300_TX_FILTER0_15 0x443c
1471 # define R300_TX_REPEAT 0
1472 # define R300_TX_MIRRORED 1
1473 # define R300_TX_CLAMP_TO_EDGE 2
1474 # define R300_TX_MIRROR_ONCE_TO_EDGE 3
1475 # define R300_TX_CLAMP 4
1476 # define R300_TX_MIRROR_ONCE 5
1477 # define R300_TX_CLAMP_TO_BORDER 6
1478 # define R300_TX_MIRROR_ONCE_TO_BORDER 7
1479 # define R300_TX_WRAP_S_SHIFT 0
1480 # define R300_TX_WRAP_S_MASK (7 << 0)
1481 # define R300_TX_WRAP_T_SHIFT 3
1482 # define R300_TX_WRAP_T_MASK (7 << 3)
1483 # define R300_TX_WRAP_R_SHIFT 6
1484 # define R300_TX_WRAP_R_MASK (7 << 6)
1485 # define R300_TX_MAG_FILTER_4 (0 << 9)
1486 # define R300_TX_MAG_FILTER_NEAREST (1 << 9)
1487 # define R300_TX_MAG_FILTER_LINEAR (2 << 9)
1488 # define R300_TX_MAG_FILTER_ANISO (3 << 9)
1489 # define R300_TX_MAG_FILTER_MASK (3 << 9)
1490 # define R300_TX_MIN_FILTER_NEAREST (1 << 11)
1491 # define R300_TX_MIN_FILTER_LINEAR (2 << 11)
1492 # define R300_TX_MIN_FILTER_ANISO (3 << 11)
1493 # define R300_TX_MIN_FILTER_MASK (3 << 11)
1494 # define R300_TX_MIN_FILTER_MIP_NONE (0 << 13)
1495 # define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13)
1496 # define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13)
1497 # define R300_TX_MIN_FILTER_MIP_MASK (3 << 13)
1498 # define R300_TX_MAX_MIP_LEVEL_SHIFT 17
1499 # define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 17)
1500 # define R300_TX_MAX_ANISO_1_TO_1 (0 << 21)
1501 # define R300_TX_MAX_ANISO_2_TO_1 (1 << 21)
1502 # define R300_TX_MAX_ANISO_4_TO_1 (2 << 21)
1503 # define R300_TX_MAX_ANISO_8_TO_1 (3 << 21)
1504 # define R300_TX_MAX_ANISO_16_TO_1 (4 << 21)
1505 # define R300_TX_MAX_ANISO_MASK (7 << 21)
1506 # define R300_TX_WRAP_S(x) ((x) << 0)
1507 # define R300_TX_WRAP_T(x) ((x) << 3)
1508 # define R300_TX_MAX_MIP_LEVEL(x) ((x) << 17)
1509
1510 #define R300_TX_FILTER1_0 0x4440
1511 # define R300_CHROMA_KEY_MODE_DISABLE 0
1512 # define R300_CHROMA_KEY_FORCE 1
1513 # define R300_CHROMA_KEY_BLEND 2
1514 # define R300_MC_ROUND_NORMAL (0<<2)
1515 # define R300_MC_ROUND_MPEG4 (1<<2)
1516 # define R300_LOD_BIAS_SHIFT 3
1517 # define R300_LOD_BIAS_MASK 0x1ff8
1518 # define R300_EDGE_ANISO_EDGE_DIAG (0<<13)
1519 # define R300_EDGE_ANISO_EDGE_ONLY (1<<13)
1520 # define R300_MC_COORD_TRUNCATE_DISABLE (0<<14)
1521 # define R300_MC_COORD_TRUNCATE_MPEG (1<<14)
1522 # define R300_TX_TRI_PERF_0_8 (0<<15)
1523 # define R300_TX_TRI_PERF_1_8 (1<<15)
1524 # define R300_TX_TRI_PERF_1_4 (2<<15)
1525 # define R300_TX_TRI_PERF_3_8 (3<<15)
1526 # define R300_ANISO_THRESHOLD_MASK (7<<17)
1527
1528 # define R400_DXTC_SWIZZLE_ENABLE (1<<21)
1529 # define R500_MACRO_SWITCH (1<<22)
1530 # define R500_TX_MAX_ANISO(x) ((x) << 23)
1531 # define R500_TX_MAX_ANISO_MASK (63 << 23)
1532 # define R500_TX_ANISO_HIGH_QUALITY (1 << 30)
1533 # define R500_BORDER_FIX (1<<31)
1534
1535 #define R300_TX_FORMAT0_0 0x4480
1536 # define R300_TX_WIDTHMASK_SHIFT 0
1537 # define R300_TX_WIDTHMASK_MASK (2047 << 0)
1538 # define R300_TX_HEIGHTMASK_SHIFT 11
1539 # define R300_TX_HEIGHTMASK_MASK (2047 << 11)
1540 # define R300_TX_DEPTHMASK_SHIFT 22
1541 # define R300_TX_DEPTHMASK_MASK (0xf << 22)
1542 # define R300_TX_SIZE_PROJECTED (1 << 30)
1543 # define R300_TX_PITCH_EN (1 << 31)
1544 # define R300_TX_WIDTH(x) ((x) << 0)
1545 # define R300_TX_HEIGHT(x) ((x) << 11)
1546 # define R300_TX_DEPTH(x) ((x) << 22)
1547 # define R300_TX_NUM_LEVELS(x) ((x) << 26)
1548
1549 #define R300_TX_FORMAT1_0 0x44C0
1550 /* The interpretation of the format word by Wladimir van der Laan */
1551 /* The X, Y, Z and W refer to the layout of the components.
1552 They are given meanings as R, G, B and Alpha by the swizzle
1553 specification */
1554 # define R300_TX_FORMAT_X8 0x0
1555 # define R300_TX_FORMAT_X16 0x1
1556 # define R300_TX_FORMAT_Y4X4 0x2
1557 # define R300_TX_FORMAT_Y8X8 0x3
1558 # define R300_TX_FORMAT_Y16X16 0x4
1559 # define R300_TX_FORMAT_Z3Y3X2 0x5
1560 # define R300_TX_FORMAT_Z5Y6X5 0x6
1561 # define R300_TX_FORMAT_Z6Y5X5 0x7
1562 # define R300_TX_FORMAT_Z11Y11X10 0x8
1563 # define R300_TX_FORMAT_Z10Y11X11 0x9
1564 # define R300_TX_FORMAT_W4Z4Y4X4 0xA
1565 # define R300_TX_FORMAT_W1Z5Y5X5 0xB
1566 # define R300_TX_FORMAT_W8Z8Y8X8 0xC
1567 # define R300_TX_FORMAT_W2Z10Y10X10 0xD
1568 # define R300_TX_FORMAT_W16Z16Y16X16 0xE
1569 # define R300_TX_FORMAT_DXT1 0xF
1570 # define R300_TX_FORMAT_DXT3 0x10
1571 # define R300_TX_FORMAT_DXT5 0x11
1572 # define R300_TX_FORMAT_CxV8U8 0x12
1573 # define R300_TX_FORMAT_AVYU444 0x13
1574 # define R300_TX_FORMAT_VYUY422 0x14
1575 # define R300_TX_FORMAT_YVYU422 0x15
1576 # define R300_TX_FORMAT_16_MPEG 0x16
1577 # define R300_TX_FORMAT_16_16_MPEG 0x17
1578 # define R300_TX_FORMAT_16F 0x18
1579 # define R300_TX_FORMAT_16F_16F 0x19
1580 # define R300_TX_FORMAT_16F_16F_16F_16F 0x1A
1581 # define R300_TX_FORMAT_32F 0x1B
1582 # define R300_TX_FORMAT_32F_32F 0x1C
1583 # define R300_TX_FORMAT_32F_32F_32F_32F 0x1D
1584 # define R300_TX_FORMAT_W24_FP 0x1E
1585 # define R400_TX_FORMAT_ATI2N 0x1F
1586
1587 /* These need TX_FORMAT2_[0-15].TXFORMAT_MSB set.
1588
1589 My guess is the 10-bit formats are the 8-bit ones but with filtering being
1590 performed with the precision of 10 bits per channel. This makes sense
1591 with sRGB textures since the conversion to linear space reduces the precision
1592 significantly so the shader gets approximately the 8-bit precision
1593 in the end. It might also improve the quality of HDR rendering where
1594 high-precision filtering is desirable.
1595
1596 Again, this is guessed, the formats might mean something entirely else.
1597 The others should be fine. */
1598 # define R500_TX_FORMAT_X1 0x0
1599 # define R500_TX_FORMAT_X1_REV 0x1
1600 # define R500_TX_FORMAT_X10 0x2
1601 # define R500_TX_FORMAT_Y10X10 0x3
1602 # define R500_TX_FORMAT_W10Z10Y10X10 0x4
1603 # define R500_TX_FORMAT_ATI1N 0x5
1604 # define R500_TX_FORMAT_Y8X24 0x6
1605
1606
1607 # define R300_TX_FORMAT_SIGNED_W (1 << 5)
1608 # define R300_TX_FORMAT_SIGNED_Z (1 << 6)
1609 # define R300_TX_FORMAT_SIGNED_Y (1 << 7)
1610 # define R300_TX_FORMAT_SIGNED_X (1 << 8)
1611 # define R300_TX_FORMAT_SIGNED (0xf << 5)
1612
1613 # define R300_TX_FORMAT_3D (1 << 25)
1614 # define R300_TX_FORMAT_CUBIC_MAP (2 << 25)
1615 # define R300_TX_FORMAT_TEX_COORD_TYPE_MASK (0x3 << 25)
1616
1617 /* alpha modes, convenience mostly */
1618 /* if you have alpha, pick constant appropriate to the
1619 number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
1620 # define R300_TX_FORMAT_ALPHA_1CH 0x000
1621 # define R300_TX_FORMAT_ALPHA_2CH 0x200
1622 # define R300_TX_FORMAT_ALPHA_4CH 0x600
1623 # define R300_TX_FORMAT_ALPHA_NONE 0xA00
1624 /* Swizzling */
1625 /* constants */
1626 # define R300_TX_FORMAT_X 0
1627 # define R300_TX_FORMAT_Y 1
1628 # define R300_TX_FORMAT_Z 2
1629 # define R300_TX_FORMAT_W 3
1630 # define R300_TX_FORMAT_ZERO 4
1631 # define R300_TX_FORMAT_ONE 5
1632 /* 2.0*Z, everything above 1.0 is set to 0.0 */
1633 # define R300_TX_FORMAT_CUT_Z 6
1634 /* 2.0*W, everything above 1.0 is set to 0.0 */
1635 # define R300_TX_FORMAT_CUT_W 7
1636
1637 # define R300_TX_FORMAT_B_SHIFT 18
1638 # define R300_TX_FORMAT_G_SHIFT 15
1639 # define R300_TX_FORMAT_R_SHIFT 12
1640 # define R300_TX_FORMAT_A_SHIFT 9
1641 /* Convenience macro to take care of layout and swizzling */
1642 # define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \
1643 ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \
1644 | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \
1645 | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \
1646 | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \
1647 | (R300_TX_FORMAT_##FMT) \
1648 )
1649 /* These can be ORed with result of R300_EASY_TX_FORMAT()
1650 We don't really know what they do. Take values from a
1651 constant color ? */
1652 # define R300_TX_FORMAT_CONST_X (1<<5)
1653 # define R300_TX_FORMAT_CONST_Y (2<<5)
1654 # define R300_TX_FORMAT_CONST_Z (4<<5)
1655 # define R300_TX_FORMAT_CONST_W (8<<5)
1656
1657 # define R300_TX_FORMAT_GAMMA (1 << 21)
1658 # define R300_TX_FORMAT_YUV_TO_RGB (1 << 22)
1659
1660 # define R300_TX_CACHE(x) ((x) << 27)
1661 # define R300_TX_CACHE_WHOLE 0
1662 /* reserved */
1663 # define R300_TX_CACHE_HALF_0 2
1664 # define R300_TX_CACHE_HALF_1 3
1665 # define R300_TX_CACHE_FOURTH_0 4
1666 # define R300_TX_CACHE_FOURTH_1 5
1667 # define R300_TX_CACHE_FOURTH_2 6
1668 # define R300_TX_CACHE_FOURTH_3 7
1669 # define R300_TX_CACHE_EIGHTH_0 8
1670 # define R300_TX_CACHE_EIGHTH_1 9
1671 # define R300_TX_CACHE_EIGHTH_2 10
1672 # define R300_TX_CACHE_EIGHTH_3 11
1673 # define R300_TX_CACHE_EIGHTH_4 12
1674 # define R300_TX_CACHE_EIGHTH_5 13
1675 # define R300_TX_CACHE_EIGHTH_6 14
1676 # define R300_TX_CACHE_EIGHTH_7 15
1677 # define R300_TX_CACHE_SIXTEENTH_0 16
1678 # define R300_TX_CACHE_SIXTEENTH_1 17
1679 # define R300_TX_CACHE_SIXTEENTH_2 18
1680 # define R300_TX_CACHE_SIXTEENTH_3 19
1681 # define R300_TX_CACHE_SIXTEENTH_4 20
1682 # define R300_TX_CACHE_SIXTEENTH_5 21
1683 # define R300_TX_CACHE_SIXTEENTH_6 22
1684 # define R300_TX_CACHE_SIXTEENTH_7 23
1685 # define R300_TX_CACHE_SIXTEENTH_8 24
1686 # define R300_TX_CACHE_SIXTEENTH_9 25
1687 # define R300_TX_CACHE_SIXTEENTH_10 26
1688 # define R300_TX_CACHE_SIXTEENTH_11 27
1689 # define R300_TX_CACHE_SIXTEENTH_12 28
1690 # define R300_TX_CACHE_SIXTEENTH_13 29
1691 # define R300_TX_CACHE_SIXTEENTH_14 30
1692 # define R300_TX_CACHE_SIXTEENTH_15 31
1693
1694 #define R300_TX_FORMAT2_0 0x4500 /* obvious missing in gap */
1695 # define R300_TX_PITCHMASK_SHIFT 0
1696 # define R300_TX_PITCHMASK_MASK (2047 << 0)
1697 # define R500_TXFORMAT_MSB (1 << 14)
1698 # define R500_TXWIDTH_BIT11 (1 << 15)
1699 # define R500_TXHEIGHT_BIT11 (1 << 16)
1700 # define R500_POW2FIX2FLT (1 << 17)
1701 # define R500_SEL_FILTER4_TC0 (0 << 18)
1702 # define R500_SEL_FILTER4_TC1 (1 << 18)
1703 # define R500_SEL_FILTER4_TC2 (2 << 18)
1704 # define R500_SEL_FILTER4_TC3 (3 << 18)
1705
1706 #define R300_TX_OFFSET_0 0x4540
1707 #define R300_TX_OFFSET_1 0x4544
1708 #define R300_TX_OFFSET_2 0x4548
1709 #define R300_TX_OFFSET_3 0x454C
1710 #define R300_TX_OFFSET_4 0x4550
1711 #define R300_TX_OFFSET_5 0x4554
1712 #define R300_TX_OFFSET_6 0x4558
1713 #define R300_TX_OFFSET_7 0x455C
1714
1715 # define R300_TXO_ENDIAN_NO_SWAP (0 << 0)
1716 # define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)
1717 # define R300_TXO_ENDIAN_WORD_SWAP (2 << 0)
1718 # define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0)
1719 # define R300_TXO_MACRO_TILE_LINEAR (0 << 2)
1720 # define R300_TXO_MACRO_TILE_TILED (1 << 2)
1721 # define R300_TXO_MACRO_TILE(x) ((x) << 2)
1722 # define R300_TXO_MICRO_TILE_LINEAR (0 << 3)
1723 # define R300_TXO_MICRO_TILE_TILED (1 << 3)
1724 # define R300_TXO_MICRO_TILE_TILED_SQUARE (2 << 3)
1725 # define R300_TXO_MICRO_TILE(x) ((x) << 3)
1726 # define R300_TXO_OFFSET_MASK 0xffffffe0
1727 # define R300_TXO_OFFSET_SHIFT 5
1728
1729 /* 32 bit chroma key */
1730 #define R300_TX_CHROMA_KEY_0 0x4580
1731 #define R300_TX_CHROMA_KEY_1 0x4584
1732 #define R300_TX_CHROMA_KEY_2 0x4588
1733 #define R300_TX_CHROMA_KEY_3 0x458c
1734 #define R300_TX_CHROMA_KEY_4 0x4590
1735 #define R300_TX_CHROMA_KEY_5 0x4594
1736 #define R300_TX_CHROMA_KEY_6 0x4598
1737 #define R300_TX_CHROMA_KEY_7 0x459c
1738 #define R300_TX_CHROMA_KEY_8 0x45a0
1739 #define R300_TX_CHROMA_KEY_9 0x45a4
1740 #define R300_TX_CHROMA_KEY_10 0x45a8
1741 #define R300_TX_CHROMA_KEY_11 0x45ac
1742 #define R300_TX_CHROMA_KEY_12 0x45b0
1743 #define R300_TX_CHROMA_KEY_13 0x45b4
1744 #define R300_TX_CHROMA_KEY_14 0x45b8
1745 #define R300_TX_CHROMA_KEY_15 0x45bc
1746 /* ff00ff00 == { 0, 1.0, 0, 1.0 } */
1747
1748 /* Border Color */
1749 #define R300_TX_BORDER_COLOR_0 0x45c0
1750 #define R300_TX_BORDER_COLOR_1 0x45c4
1751 #define R300_TX_BORDER_COLOR_2 0x45c8
1752 #define R300_TX_BORDER_COLOR_3 0x45cc
1753 #define R300_TX_BORDER_COLOR_4 0x45d0
1754 #define R300_TX_BORDER_COLOR_5 0x45d4
1755 #define R300_TX_BORDER_COLOR_6 0x45d8
1756 #define R300_TX_BORDER_COLOR_7 0x45dc
1757 #define R300_TX_BORDER_COLOR_8 0x45e0
1758 #define R300_TX_BORDER_COLOR_9 0x45e4
1759 #define R300_TX_BORDER_COLOR_10 0x45e8
1760 #define R300_TX_BORDER_COLOR_11 0x45ec
1761 #define R300_TX_BORDER_COLOR_12 0x45f0
1762 #define R300_TX_BORDER_COLOR_13 0x45f4
1763 #define R300_TX_BORDER_COLOR_14 0x45f8
1764 #define R300_TX_BORDER_COLOR_15 0x45fc
1765
1766
1767 /* END: Texture specification */
1768
1769 /* BEGIN: Fragment program instruction set */
1770
1771 /* Fragment programs are written directly into register space.
1772 * There are separate instruction streams for texture instructions and ALU
1773 * instructions.
1774 * In order to synchronize these streams, the program is divided into up
1775 * to 4 nodes. Each node begins with a number of TEX operations, followed
1776 * by a number of ALU operations.
1777 * The first node can have zero TEX ops, all subsequent nodes must have at
1778 * least
1779 * one TEX ops.
1780 * All nodes must have at least one ALU op.
1781 *
1782 * The index of the last node is stored in PFS_CNTL_0: A value of 0 means
1783 * 1 node, a value of 3 means 4 nodes.
1784 * The total amount of instructions is defined in PFS_CNTL_2. The offsets are
1785 * offsets into the respective instruction streams, while *_END points to the
1786 * last instruction relative to this offset.
1787 */
1788 #define R300_US_CONFIG 0x4600
1789 # define R300_PFS_CNTL_LAST_NODES_SHIFT 0
1790 # define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0)
1791 # define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3)
1792 #define R300_US_PIXSIZE 0x4604
1793 /* There is an unshifted value here which has so far always been equal to the
1794 * index of the highest used temporary register.
1795 */
1796 #define R300_US_CODE_OFFSET 0x4608
1797 # define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0
1798 # define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0)
1799 # define R300_PFS_CNTL_ALU_END_SHIFT 6
1800 # define R300_PFS_CNTL_ALU_END_MASK (63 << 6)
1801 # define R300_PFS_CNTL_TEX_OFFSET_SHIFT 13
1802 # define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 13)
1803 # define R300_PFS_CNTL_TEX_END_SHIFT 18
1804 # define R300_PFS_CNTL_TEX_END_MASK (31 << 18)
1805 # define R400_PFS_CNTL_TEX_OFFSET_MSB_SHIFT 24
1806 # define R400_PFS_CNTL_TEX_OFFSET_MSB_MASK (0xf << 24)
1807 # define R400_PFS_CNTL_TEX_END_MSB_SHIFT 28
1808 # define R400_PFS_CNTL_TEX_END_MSB_MASK (0xf << 28)
1809
1810 /* gap */
1811
1812 /* Nodes are stored backwards. The last active node is always stored in
1813 * PFS_NODE_3.
1814 * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
1815 * first node is stored in NODE_2, the second node is stored in NODE_3.
1816 *
1817 * Offsets are relative to the master offset from PFS_CNTL_2.
1818 */
1819 #define R300_US_CODE_ADDR_0 0x4610
1820 #define R300_US_CODE_ADDR_1 0x4614
1821 #define R300_US_CODE_ADDR_2 0x4618
1822 #define R300_US_CODE_ADDR_3 0x461C
1823 # define R300_ALU_START_SHIFT 0
1824 # define R300_ALU_START_MASK (63 << 0)
1825 # define R300_ALU_SIZE_SHIFT 6
1826 # define R300_ALU_SIZE_MASK (63 << 6)
1827 # define R300_TEX_START_SHIFT 12
1828 # define R300_TEX_START_MASK (31 << 12)
1829 # define R300_TEX_SIZE_SHIFT 17
1830 # define R300_TEX_SIZE_MASK (31 << 17)
1831 # define R300_RGBA_OUT (1 << 22)
1832 # define R300_W_OUT (1 << 23)
1833 # define R400_TEX_START_MSB_SHIFT 24
1834 # define R400_TEX_START_MSG_MASK (0xf << 24)
1835 # define R400_TEX_SIZE_MSB_SHIFT 28
1836 # define R400_TEX_SIZE_MSG_MASK (0xf << 28)
1837
1838 /* TEX
1839 * As far as I can tell, texture instructions cannot write into output
1840 * registers directly. A subsequent ALU instruction is always necessary,
1841 * even if it's just MAD o0, r0, 1, 0
1842 */
1843 #define R300_US_TEX_INST_0 0x4620
1844 # define R300_SRC_ADDR_SHIFT 0
1845 # define R300_SRC_ADDR_MASK (31 << 0)
1846 # define R300_DST_ADDR_SHIFT 6
1847 # define R300_DST_ADDR_MASK (31 << 6)
1848 # define R300_TEX_ID_SHIFT 11
1849 # define R300_TEX_ID_MASK (15 << 11)
1850 # define R300_TEX_INST_SHIFT 15
1851 # define R300_TEX_OP_NOP 0
1852 # define R300_TEX_OP_LD 1
1853 # define R300_TEX_OP_KIL 2
1854 # define R300_TEX_OP_TXP 3
1855 # define R300_TEX_OP_TXB 4
1856 # define R300_TEX_INST_MASK (7 << 15)
1857 # define R400_SRC_ADDR_EXT_BIT (1 << 19)
1858 # define R400_DST_ADDR_EXT_BIT (1 << 20)
1859
1860 /* Output format from the unfied shader */
1861 #define R300_US_OUT_FMT_0 0x46A4
1862 # define R300_US_OUT_FMT_C4_8 (0 << 0)
1863 # define R300_US_OUT_FMT_C4_10 (1 << 0)
1864 # define R300_US_OUT_FMT_C4_10_GAMMA (2 << 0)
1865 # define R300_US_OUT_FMT_C_16 (3 << 0)
1866 # define R300_US_OUT_FMT_C2_16 (4 << 0)
1867 # define R300_US_OUT_FMT_C4_16 (5 << 0)
1868 # define R300_US_OUT_FMT_C_16_MPEG (6 << 0)
1869 # define R300_US_OUT_FMT_C2_16_MPEG (7 << 0)
1870 # define R300_US_OUT_FMT_C2_4 (8 << 0)
1871 # define R300_US_OUT_FMT_C_3_3_2 (9 << 0)
1872 # define R300_US_OUT_FMT_C_6_5_6 (10 << 0)
1873 # define R300_US_OUT_FMT_C_11_11_10 (11 << 0)
1874 # define R300_US_OUT_FMT_C_10_11_11 (12 << 0)
1875 # define R300_US_OUT_FMT_C_2_10_10_10 (13 << 0)
1876 /* reserved */
1877 # define R300_US_OUT_FMT_UNUSED (15 << 0)
1878 # define R300_US_OUT_FMT_C_16_FP (16 << 0)
1879 # define R300_US_OUT_FMT_C2_16_FP (17 << 0)
1880 # define R300_US_OUT_FMT_C4_16_FP (18 << 0)
1881 # define R300_US_OUT_FMT_C_32_FP (19 << 0)
1882 # define R300_US_OUT_FMT_C2_32_FP (20 << 0)
1883 # define R300_US_OUT_FMT_C4_32_FP (21 << 0)
1884 # define R300_C0_SEL_A (0 << 8)
1885 # define R300_C0_SEL_R (1 << 8)
1886 # define R300_C0_SEL_G (2 << 8)
1887 # define R300_C0_SEL_B (3 << 8)
1888 # define R300_C1_SEL_A (0 << 10)
1889 # define R300_C1_SEL_R (1 << 10)
1890 # define R300_C1_SEL_G (2 << 10)
1891 # define R300_C1_SEL_B (3 << 10)
1892 # define R300_C2_SEL_A (0 << 12)
1893 # define R300_C2_SEL_R (1 << 12)
1894 # define R300_C2_SEL_G (2 << 12)
1895 # define R300_C2_SEL_B (3 << 12)
1896 # define R300_C3_SEL_A (0 << 14)
1897 # define R300_C3_SEL_R (1 << 14)
1898 # define R300_C3_SEL_G (2 << 14)
1899 # define R300_C3_SEL_B (3 << 14)
1900 # define R300_OUT_SIGN(x) ((x) << 16)
1901 # define R500_ROUND_ADJ (1 << 20)
1902
1903 /* ALU
1904 * The ALU instructions register blocks are enumerated according to the order
1905 * in which fglrx. I assume there is space for 64 instructions, since
1906 * each block has space for a maximum of 64 DWORDs, and this matches reported
1907 * native limits.
1908 *
1909 * The basic functional block seems to be one MAD for each color and alpha,
1910 * and an adder that adds all components after the MUL.
1911 * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
1912 * - DP4: Use OUTC_DP4, OUTA_DP4
1913 * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
1914 * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
1915 * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1
1916 * - CMP: If ARG2 < 0, return ARG1, else return ARG0
1917 * - FLR: use FRC+MAD
1918 * - XPD: use MAD+MAD
1919 * - SGE, SLT: use MAD+CMP
1920 * - RSQ: use ABS modifier for argument
1921 * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation
1922 * (e.g. RCP) into color register
1923 * - apparently, there's no quick DST operation
1924 * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
1925 * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
1926 * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
1927 *
1928 * Operand selection
1929 * First stage selects three sources from the available registers and
1930 * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
1931 * fglrx sorts the three source fields: Registers before constants,
1932 * lower indices before higher indices; I do not know whether this is
1933 * necessary.
1934 *
1935 * fglrx fills unused sources with "read constant 0"
1936 * According to specs, you cannot select more than two different constants.
1937 *
1938 * Second stage selects the operands from the sources. This is defined in
1939 * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
1940 * zero and one.
1941 * Swizzling and negation happens in this stage, as well.
1942 *
1943 * Important: Color and alpha seem to be mostly separate, i.e. their sources
1944 * selection appears to be fully independent (the register storage is probably
1945 * physically split into a color and an alpha section).
1946 * However (because of the apparent physical split), there is some interaction
1947 * WRT swizzling. If, for example, you want to load an R component into an
1948 * Alpha operand, this R component is taken from a *color* source, not from
1949 * an alpha source. The corresponding register doesn't even have to appear in
1950 * the alpha sources list. (I hope this all makes sense to you)
1951 *
1952 * Destination selection
1953 * The destination register index is in FPI1 (color) and FPI3 (alpha)
1954 * together with enable bits.
1955 * There are separate enable bits for writing into temporary registers
1956 * (DSTC_REG_* /DSTA_REG) and program output registers (DSTC_OUTPUT_*
1957 * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
1958 * same index must be used for both).
1959 *
1960 * Note: There is a special form for LRP
1961 * - Argument order is the same as in ARB_fragment_program.
1962 * - Operation is MAD
1963 * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
1964 * - Set FPI0/FPI2_SPECIAL_LRP
1965 * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD
1966 */
1967 #define R300_US_ALU_RGB_ADDR_0 0x46C0
1968 # define R300_ALU_SRC0C_SHIFT 0
1969 # define R300_ALU_SRC0C_MASK (31 << 0)
1970 # define R300_ALU_SRC0C_CONST (1 << 5)
1971 # define R300_ALU_SRC1C_SHIFT 6
1972 # define R300_ALU_SRC1C_MASK (31 << 6)
1973 # define R300_ALU_SRC1C_CONST (1 << 11)
1974 # define R300_ALU_SRC2C_SHIFT 12
1975 # define R300_ALU_SRC2C_MASK (31 << 12)
1976 # define R300_ALU_SRC2C_CONST (1 << 17)
1977 # define R300_ALU_SRC_MASK 0x0003ffff
1978 # define R300_ALU_DSTC_SHIFT 18
1979 # define R300_ALU_DSTC_MASK (31 << 18)
1980 # define R300_ALU_DSTC_REG_MASK_SHIFT 23
1981 # define R300_ALU_DSTC_REG_X (1 << 23)
1982 # define R300_ALU_DSTC_REG_Y (1 << 24)
1983 # define R300_ALU_DSTC_REG_Z (1 << 25)
1984 # define R300_ALU_DSTC_OUTPUT_MASK_SHIFT 26
1985 # define R300_ALU_DSTC_OUTPUT_X (1 << 26)
1986 # define R300_ALU_DSTC_OUTPUT_Y (1 << 27)
1987 # define R300_ALU_DSTC_OUTPUT_Z (1 << 28)
1988 # define R300_ALU_DSTC_OUTPUT_XYZ (7 << 26)
1989 # define R300_RGB_ADDR0(x) ((x) << 0)
1990 # define R300_RGB_ADDR1(x) ((x) << 6)
1991 # define R300_RGB_ADDR2(x) ((x) << 12)
1992 # define R300_RGB_TARGET(x) ((x) << 29)
1993
1994 #define R300_US_ALU_ALPHA_ADDR_0 0x47C0
1995 # define R300_ALU_SRC0A_SHIFT 0
1996 # define R300_ALU_SRC0A_MASK (31 << 0)
1997 # define R300_ALU_SRC0A_CONST (1 << 5)
1998 # define R300_ALU_SRC1A_SHIFT 6
1999 # define R300_ALU_SRC1A_MASK (31 << 6)
2000 # define R300_ALU_SRC1A_CONST (1 << 11)
2001 # define R300_ALU_SRC2A_SHIFT 12
2002 # define R300_ALU_SRC2A_MASK (31 << 12)
2003 # define R300_ALU_SRC2A_CONST (1 << 17)
2004 # define R300_ALU_SRC_MASK 0x0003ffff
2005 # define R300_ALU_DSTA_SHIFT 18
2006 # define R300_ALU_DSTA_MASK (31 << 18)
2007 # define R300_ALU_DSTA_REG (1 << 23)
2008 # define R300_ALU_DSTA_OUTPUT (1 << 24)
2009 # define R300_ALU_DSTA_DEPTH (1 << 27)
2010 # define R300_ALPHA_ADDR0(x) ((x) << 0)
2011 # define R300_ALPHA_ADDR1(x) ((x) << 6)
2012 # define R300_ALPHA_ADDR2(x) ((x) << 12)
2013 # define R300_ALPHA_TARGET(x) ((x) << 25)
2014
2015 #define R300_US_ALU_RGB_INST_0 0x48C0
2016 # define R300_ALU_ARGC_SRC0C_XYZ 0
2017 # define R300_ALU_ARGC_SRC0C_XXX 1
2018 # define R300_ALU_ARGC_SRC0C_YYY 2
2019 # define R300_ALU_ARGC_SRC0C_ZZZ 3
2020 # define R300_ALU_ARGC_SRC1C_XYZ 4
2021 # define R300_ALU_ARGC_SRC1C_XXX 5
2022 # define R300_ALU_ARGC_SRC1C_YYY 6
2023 # define R300_ALU_ARGC_SRC1C_ZZZ 7
2024 # define R300_ALU_ARGC_SRC2C_XYZ 8
2025 # define R300_ALU_ARGC_SRC2C_XXX 9
2026 # define R300_ALU_ARGC_SRC2C_YYY 10
2027 # define R300_ALU_ARGC_SRC2C_ZZZ 11
2028 # define R300_ALU_ARGC_SRC0A 12
2029 # define R300_ALU_ARGC_SRC1A 13
2030 # define R300_ALU_ARGC_SRC2A 14
2031 # define R300_ALU_ARGC_SRCP_XYZ 15
2032 # define R300_ALU_ARGC_SRCP_XXX 16
2033 # define R300_ALU_ARGC_SRCP_YYY 17
2034 # define R300_ALU_ARGC_SRCP_ZZZ 18
2035 # define R300_ALU_ARGC_SRCP_WWW 19
2036 # define R300_ALU_ARGC_ZERO 20
2037 # define R300_ALU_ARGC_ONE 21
2038 # define R300_ALU_ARGC_HALF 22
2039 # define R300_ALU_ARGC_SRC0C_YZX 23
2040 # define R300_ALU_ARGC_SRC1C_YZX 24
2041 # define R300_ALU_ARGC_SRC2C_YZX 25
2042 # define R300_ALU_ARGC_SRC0C_ZXY 26
2043 # define R300_ALU_ARGC_SRC1C_ZXY 27
2044 # define R300_ALU_ARGC_SRC2C_ZXY 28
2045 # define R300_ALU_ARGC_SRC0CA_WZY 29
2046 # define R300_ALU_ARGC_SRC1CA_WZY 30
2047 # define R300_ALU_ARGC_SRC2CA_WZY 31
2048 # define R300_RGB_SWIZA(x) ((x) << 0)
2049 # define R300_RGB_SWIZB(x) ((x) << 7)
2050 # define R300_RGB_SWIZC(x) ((x) << 14)
2051
2052 # define R300_ALU_ARG0C_SHIFT 0
2053 # define R300_ALU_ARG0C_MASK (31 << 0)
2054 # define R300_ALU_ARG0C_NOP (0 << 5)
2055 # define R300_ALU_ARG0C_NEG (1 << 5)
2056 # define R300_ALU_ARG0C_ABS (2 << 5)
2057 # define R300_ALU_ARG0C_NAB (3 << 5)
2058 # define R300_ALU_ARG1C_SHIFT 7
2059 # define R300_ALU_ARG1C_MASK (31 << 7)
2060 # define R300_ALU_ARG1C_NOP (0 << 12)
2061 # define R300_ALU_ARG1C_NEG (1 << 12)
2062 # define R300_ALU_ARG1C_ABS (2 << 12)
2063 # define R300_ALU_ARG1C_NAB (3 << 12)
2064 # define R300_ALU_ARG2C_SHIFT 14
2065 # define R300_ALU_ARG2C_MASK (31 << 14)
2066 # define R300_ALU_ARG2C_NOP (0 << 19)
2067 # define R300_ALU_ARG2C_NEG (1 << 19)
2068 # define R300_ALU_ARG2C_ABS (2 << 19)
2069 # define R300_ALU_ARG2C_NAB (3 << 19)
2070 # define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21)
2071 # define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21)
2072 # define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21)
2073 # define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21)
2074
2075 # define R300_ALU_OUTC_MAD (0 << 23)
2076 # define R300_ALU_OUTC_DP3 (1 << 23)
2077 # define R300_ALU_OUTC_DP4 (2 << 23)
2078 # define R300_ALU_OUTC_D2A (3 << 23)
2079 # define R300_ALU_OUTC_MIN (4 << 23)
2080 # define R300_ALU_OUTC_MAX (5 << 23)
2081 # define R300_ALU_OUTC_CND (7 << 23)
2082 # define R300_ALU_OUTC_CMP (8 << 23)
2083 # define R300_ALU_OUTC_FRC (9 << 23)
2084 # define R300_ALU_OUTC_REPL_ALPHA (10 << 23)
2085
2086 # define R300_ALU_OUTC_MOD_SHIFT 27
2087 # define R300_ALU_OUTC_MOD_NOP (0 << R300_ALU_OUTC_MOD_SHIFT)
2088 # define R300_ALU_OUTC_MOD_MUL2 (1 << R300_ALU_OUTC_MOD_SHIFT)
2089 # define R300_ALU_OUTC_MOD_MUL4 (2 << R300_ALU_OUTC_MOD_SHIFT)
2090 # define R300_ALU_OUTC_MOD_MUL8 (3 << R300_ALU_OUTC_MOD_SHIFT)
2091 # define R300_ALU_OUTC_MOD_DIV2 (4 << R300_ALU_OUTC_MOD_SHIFT)
2092 # define R300_ALU_OUTC_MOD_DIV4 (5 << R300_ALU_OUTC_MOD_SHIFT)
2093 # define R300_ALU_OUTC_MOD_DIV8 (6 << R300_ALU_OUTC_MOD_SHIFT)
2094
2095 # define R300_ALU_OUTC_CLAMP (1 << 30)
2096 # define R300_ALU_INSERT_NOP (1 << 31)
2097
2098 #define R300_US_ALU_ALPHA_INST_0 0x49C0
2099 # define R300_ALU_ARGA_SRC0C_X 0
2100 # define R300_ALU_ARGA_SRC0C_Y 1
2101 # define R300_ALU_ARGA_SRC0C_Z 2
2102 # define R300_ALU_ARGA_SRC1C_X 3
2103 # define R300_ALU_ARGA_SRC1C_Y 4
2104 # define R300_ALU_ARGA_SRC1C_Z 5
2105 # define R300_ALU_ARGA_SRC2C_X 6
2106 # define R300_ALU_ARGA_SRC2C_Y 7
2107 # define R300_ALU_ARGA_SRC2C_Z 8
2108 # define R300_ALU_ARGA_SRC0A 9
2109 # define R300_ALU_ARGA_SRC1A 10
2110 # define R300_ALU_ARGA_SRC2A 11
2111 # define R300_ALU_ARGA_SRCP_X 12
2112 # define R300_ALU_ARGA_SRCP_Y 13
2113 # define R300_ALU_ARGA_SRCP_Z 14
2114 # define R300_ALU_ARGA_SRCP_W 15
2115 # define R300_ALU_ARGA_ZERO 16
2116 # define R300_ALU_ARGA_ONE 17
2117 # define R300_ALU_ARGA_HALF 18
2118 # define R300_ALPHA_SWIZA(x) ((x) << 0)
2119 # define R300_ALPHA_SWIZB(x) ((x) << 7)
2120 # define R300_ALPHA_SWIZC(x) ((x) << 14)
2121
2122 # define R300_ALU_ARG0A_SHIFT 0
2123 # define R300_ALU_ARG0A_MASK (31 << 0)
2124 # define R300_ALU_ARG0A_NOP (0 << 5)
2125 # define R300_ALU_ARG0A_NEG (1 << 5)
2126 # define R300_ALU_ARG0A_ABS (2 << 5)
2127 # define R300_ALU_ARG0A_NAB (3 << 5)
2128 # define R300_ALU_ARG1A_SHIFT 7
2129 # define R300_ALU_ARG1A_MASK (31 << 7)
2130 # define R300_ALU_ARG1A_NOP (0 << 12)
2131 # define R300_ALU_ARG1A_NEG (1 << 12)
2132 # define R300_ALU_ARG1A_ABS (2 << 12)
2133 # define R300_ALU_ARG1A_NAB (3 << 12)
2134 # define R300_ALU_ARG2A_SHIFT 14
2135 # define R300_ALU_ARG2A_MASK (31 << 14)
2136 # define R300_ALU_ARG2A_NOP (0 << 19)
2137 # define R300_ALU_ARG2A_NEG (1 << 19)
2138 # define R300_ALU_ARG2A_ABS (2 << 19)
2139 # define R300_ALU_ARG2A_NAB (3 << 19)
2140 # define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21)
2141 # define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21)
2142 # define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21)
2143 # define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21)
2144
2145 # define R300_ALU_OUTA_MAD (0 << 23)
2146 # define R300_ALU_OUTA_DP4 (1 << 23)
2147 # define R300_ALU_OUTA_MIN (2 << 23)
2148 # define R300_ALU_OUTA_MAX (3 << 23)
2149 # define R300_ALU_OUTA_CND (5 << 23)
2150 # define R300_ALU_OUTA_CMP (6 << 23)
2151 # define R300_ALU_OUTA_FRC (7 << 23)
2152 # define R300_ALU_OUTA_EX2 (8 << 23)
2153 # define R300_ALU_OUTA_LG2 (9 << 23)
2154 # define R300_ALU_OUTA_RCP (10 << 23)
2155 # define R300_ALU_OUTA_RSQ (11 << 23)
2156
2157 # define R300_ALU_OUTA_MOD_NOP (0 << 27)
2158 # define R300_ALU_OUTA_MOD_MUL2 (1 << 27)
2159 # define R300_ALU_OUTA_MOD_MUL4 (2 << 27)
2160 # define R300_ALU_OUTA_MOD_MUL8 (3 << 27)
2161 # define R300_ALU_OUTA_MOD_DIV2 (4 << 27)
2162 # define R300_ALU_OUTA_MOD_DIV4 (5 << 27)
2163 # define R300_ALU_OUTA_MOD_DIV8 (6 << 27)
2164
2165 # define R300_ALU_OUTA_CLAMP (1 << 30)
2166 /* END: Fragment program instruction set */
2167
2168 /* R4xx extended fragment shader registers. */
2169 #define R400_US_ALU_EXT_ADDR_0 0x4ac0 /* up to 63 (0x4bbc) */
2170 # define R400_ADDR_EXT_RGB_MSB_BIT(x) (1 << (x))
2171 # define R400_ADDRD_EXT_RGB_MSB_BIT 0x08
2172 # define R400_ADDR_EXT_A_MSB_BIT(x) (1 << ((x) + 4))
2173 # define R400_ADDRD_EXT_A_MSB_BIT 0x80
2174
2175 #define R400_US_CODE_BANK 0x46b8
2176 # define R400_BANK_SHIFT 0
2177 # define R400_BANK_MASK 0xf
2178 # define R400_R390_MODE_ENABLE (1 << 4)
2179 #define R400_US_CODE_EXT 0x46bc
2180 # define R400_ALU_OFFSET_MSB_SHIFT 0
2181 # define R400_ALU_OFFSET_MSB_MASK (0x7 << 0)
2182 # define R400_ALU_SIZE_MSB_SHIFT 3
2183 # define R400_ALU_SIZE_MSB_MASK (0x7 << 3)
2184 # define R400_ALU_START0_MSB_SHIFT 6
2185 # define R400_ALU_START0_MSB_MASK (0x7 << 6)
2186 # define R400_ALU_SIZE0_MSB_SHIFT 9
2187 # define R400_ALU_SIZE0_MSB_MASK (0x7 << 9)
2188 # define R400_ALU_START1_MSB_SHIFT 12
2189 # define R400_ALU_START1_MSB_MASK (0x7 << 12)
2190 # define R400_ALU_SIZE1_MSB_SHIFT 15
2191 # define R400_ALU_SIZE1_MSB_MASK (0x7 << 15)
2192 # define R400_ALU_START2_MSB_SHIFT 18
2193 # define R400_ALU_START2_MSB_MASK (0x7 << 18)
2194 # define R400_ALU_SIZE2_MSB_SHIFT 21
2195 # define R400_ALU_SIZE2_MSB_MASK (0x7 << 21)
2196 # define R400_ALU_START3_MSB_SHIFT 24
2197 # define R400_ALU_START3_MSB_MASK (0x7 << 24)
2198 # define R400_ALU_SIZE3_MSB_SHIFT 27
2199 # define R400_ALU_SIZE3_MSB_MASK (0x7 << 27)
2200 /* END: R4xx extended fragment shader registers. */
2201
2202 /* Fog: Fog Blending Enable */
2203 #define R300_FG_FOG_BLEND 0x4bc0
2204 # define R300_FG_FOG_BLEND_DISABLE (0 << 0)
2205 # define R300_FG_FOG_BLEND_ENABLE (1 << 0)
2206 # define R300_FG_FOG_BLEND_FN_LINEAR (0 << 1)
2207 # define R300_FG_FOG_BLEND_FN_EXP (1 << 1)
2208 # define R300_FG_FOG_BLEND_FN_EXP2 (2 << 1)
2209 # define R300_FG_FOG_BLEND_FN_CONSTANT (3 << 1)
2210 # define R300_FG_FOG_BLEND_FN_MASK (3 << 1)
2211
2212 /* Fog: Red Component of Fog Color */
2213 #define R300_FG_FOG_COLOR_R 0x4bc8
2214 /* Fog: Green Component of Fog Color */
2215 #define R300_FG_FOG_COLOR_G 0x4bcc
2216 /* Fog: Blue Component of Fog Color */
2217 #define R300_FG_FOG_COLOR_B 0x4bd0
2218 # define R300_FG_FOG_COLOR_MASK 0x000003ff
2219
2220 /* Fog: Constant Factor for Fog Blending */
2221 #define R300_FG_FOG_FACTOR 0x4bc4
2222 # define FG_FOG_FACTOR_MASK 0x000003ff
2223
2224 /* Fog: Alpha function */
2225 #define R300_FG_ALPHA_FUNC 0x4bd4
2226 # define R300_FG_ALPHA_FUNC_VAL_MASK 0x000000ff
2227 # define R300_FG_ALPHA_FUNC_NEVER (0 << 8)
2228 # define R300_FG_ALPHA_FUNC_LESS (1 << 8)
2229 # define R300_FG_ALPHA_FUNC_EQUAL (2 << 8)
2230 # define R300_FG_ALPHA_FUNC_LE (3 << 8)
2231 # define R300_FG_ALPHA_FUNC_GREATER (4 << 8)
2232 # define R300_FG_ALPHA_FUNC_NOTEQUAL (5 << 8)
2233 # define R300_FG_ALPHA_FUNC_GE (6 << 8)
2234 # define R300_FG_ALPHA_FUNC_ALWAYS (7 << 8)
2235 # define R300_ALPHA_TEST_OP_MASK (7 << 8)
2236 # define R300_FG_ALPHA_FUNC_DISABLE (0 << 11)
2237 # define R300_FG_ALPHA_FUNC_ENABLE (1 << 11)
2238
2239 # define R500_FG_ALPHA_FUNC_10BIT (0 << 12)
2240 # define R500_FG_ALPHA_FUNC_8BIT (1 << 12)
2241
2242 # define R300_FG_ALPHA_FUNC_MASK_DISABLE (0 << 16)
2243 # define R300_FG_ALPHA_FUNC_MASK_ENABLE (1 << 16)
2244 # define R300_FG_ALPHA_FUNC_CFG_2_OF_4 (0 << 17)
2245 # define R300_FG_ALPHA_FUNC_CFG_3_OF_6 (1 << 17)
2246
2247 # define R300_FG_ALPHA_FUNC_DITH_DISABLE (0 << 20)
2248 # define R300_FG_ALPHA_FUNC_DITH_ENABLE (1 << 20)
2249
2250 # define R500_FG_ALPHA_FUNC_OFFSET_DISABLE (0 << 24)
2251 # define R500_FG_ALPHA_FUNC_OFFSET_ENABLE (1 << 24) /* Not supported in R520 */
2252 # define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_DISABLE (0 << 25)
2253 # define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_ENABLE (1 << 25)
2254
2255 # define R500_FG_ALPHA_FUNC_FP16_DISABLE (0 << 28)
2256 # define R500_FG_ALPHA_FUNC_FP16_ENABLE (1 << 28)
2257
2258
2259 /* Fog: Where does the depth come from? */
2260 #define R300_FG_DEPTH_SRC 0x4bd8
2261 # define R300_FG_DEPTH_SRC_SCAN (0 << 0)
2262 # define R300_FG_DEPTH_SRC_SHADER (1 << 0)
2263
2264 /* Fog: Alpha Compare Value */
2265 #define R500_FG_ALPHA_VALUE 0x4be0
2266 # define R500_FG_ALPHA_VALUE_MASK 0x0000ffff
2267
2268 #define RV530_FG_ZBREG_DEST 0x4be8
2269 # define RV530_FG_ZBREG_DEST_PIPE_SELECT_0 (1 << 0)
2270 # define RV530_FG_ZBREG_DEST_PIPE_SELECT_1 (1 << 1)
2271 # define RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL (3 << 0)
2272 /* gap */
2273
2274 /* Fragment program parameters in 7.16 floating point */
2275 #define R300_PFS_PARAM_0_X 0x4C00
2276 #define R300_PFS_PARAM_0_Y 0x4C04
2277 #define R300_PFS_PARAM_0_Z 0x4C08
2278 #define R300_PFS_PARAM_0_W 0x4C0C
2279 /* last consts */
2280 #define R300_PFS_PARAM_31_X 0x4DF0
2281 #define R300_PFS_PARAM_31_Y 0x4DF4
2282 #define R300_PFS_PARAM_31_Z 0x4DF8
2283 #define R300_PFS_PARAM_31_W 0x4DFC
2284
2285 /* Unpipelined. */
2286 #define R300_RB3D_CCTL 0x4e00
2287 # define R300_RB3D_CCTL_NUM_MULTIWRITES(x) (MAX2(((x)-1), 0) << 5)
2288 # define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5)
2289 # define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5)
2290 # define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5)
2291 # define R300_RB3D_CCTL_NUM_MULTIWRITES_4_BUFFERS (3 << 5)
2292 # define R300_RB3D_CCTL_CLRCMP_FLIPE_DISABLE (0 << 7)
2293 # define R300_RB3D_CCTL_CLRCMP_FLIPE_ENABLE (1 << 7)
2294 # define R300_RB3D_CCTL_AA_COMPRESSION_DISABLE (0 << 9)
2295 # define R300_RB3D_CCTL_AA_COMPRESSION_ENABLE (1 << 9)
2296 # define R300_RB3D_CCTL_CMASK_DISABLE (0 << 10)
2297 # define R300_RB3D_CCTL_CMASK_ENABLE (1 << 10)
2298 /* reserved */
2299 # define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_DISABLE (0 << 12)
2300 # define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE (1 << 12)
2301 # define R300_RB3D_CCTL_WRITE_COMPRESSION_ENABLE (0 << 13)
2302 # define R300_RB3D_CCTL_WRITE_COMPRESSION_DISABLE (1 << 13)
2303 # define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_DISABLE (0 << 14)
2304 # define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE (1 << 14)
2305
2306
2307 /* Notes:
2308 * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in
2309 * the application
2310 * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND
2311 * are set to the same
2312 * function (both registers are always set up completely in any case)
2313 * - Most blend flags are simply copied from R200 and not tested yet
2314 */
2315 #define R300_RB3D_CBLEND 0x4E04
2316 #define R300_RB3D_ABLEND 0x4E08
2317 /* the following only appear in CBLEND */
2318 # define R300_ALPHA_BLEND_ENABLE (1 << 0)
2319 # define R300_SEPARATE_ALPHA_ENABLE (1 << 1)
2320 # define R300_READ_ENABLE (1 << 2)
2321 # define R300_DISCARD_SRC_PIXELS_DIS (0 << 3)
2322 # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0 (1 << 3)
2323 # define R300_DISCARD_SRC_PIXELS_SRC_COLOR_0 (2 << 3)
2324 # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0 (3 << 3)
2325 # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3)
2326 # define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3)
2327 # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3)
2328 # define R500_SRC_ALPHA_0_NO_READ (1 << 30)
2329 # define R500_SRC_ALPHA_1_NO_READ (1 << 31)
2330
2331 /* the following are shared between CBLEND and ABLEND */
2332 # define R300_FCN_MASK (3 << 12)
2333 # define R300_COMB_FCN_ADD_CLAMP (0 << 12)
2334 # define R300_COMB_FCN_ADD_NOCLAMP (1 << 12)
2335 # define R300_COMB_FCN_SUB_CLAMP (2 << 12)
2336 # define R300_COMB_FCN_SUB_NOCLAMP (3 << 12)
2337 # define R300_COMB_FCN_MIN (4 << 12)
2338 # define R300_COMB_FCN_MAX (5 << 12)
2339 # define R300_COMB_FCN_RSUB_CLAMP (6 << 12)
2340 # define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12)
2341 # define R300_BLEND_GL_ZERO (32)
2342 # define R300_BLEND_GL_ONE (33)
2343 # define R300_BLEND_GL_SRC_COLOR (34)
2344 # define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35)
2345 # define R300_BLEND_GL_DST_COLOR (36)
2346 # define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37)
2347 # define R300_BLEND_GL_SRC_ALPHA (38)
2348 # define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39)
2349 # define R300_BLEND_GL_DST_ALPHA (40)
2350 # define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41)
2351 # define R300_BLEND_GL_SRC_ALPHA_SATURATE (42)
2352 # define R300_BLEND_GL_CONST_COLOR (43)
2353 # define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44)
2354 # define R300_BLEND_GL_CONST_ALPHA (45)
2355 # define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46)
2356 # define R300_BLEND_MASK (63)
2357 # define R300_SRC_BLEND_SHIFT (16)
2358 # define R300_DST_BLEND_SHIFT (24)
2359
2360 /* Constant color used by the blender. Pipelined through the blender.
2361 * Note: For R520, this field is ignored, use RB3D_CONSTANT_COLOR_GB__BLUE,
2362 * RB3D_CONSTANT_COLOR_GB__GREEN, etc. instead.
2363 */
2364 #define R300_RB3D_BLEND_COLOR 0x4E10
2365
2366
2367 /* 3D Color Channel Mask. If all the channels used in the current color format
2368 * are disabled, then the cb will discard all the incoming quads. Pipelined
2369 * through the blender.
2370 */
2371 #define RB3D_COLOR_CHANNEL_MASK 0x4E0C
2372 # define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 (1 << 0)
2373 # define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 (1 << 1)
2374 # define RB3D_COLOR_CHANNEL_MASK_RED_MASK0 (1 << 2)
2375 # define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 (1 << 3)
2376 # define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK1 (1 << 4)
2377 # define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK1 (1 << 5)
2378 # define RB3D_COLOR_CHANNEL_MASK_RED_MASK1 (1 << 6)
2379 # define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK1 (1 << 7)
2380 # define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK2 (1 << 8)
2381 # define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK2 (1 << 9)
2382 # define RB3D_COLOR_CHANNEL_MASK_RED_MASK2 (1 << 10)
2383 # define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK2 (1 << 11)
2384 # define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK3 (1 << 12)
2385 # define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK3 (1 << 13)
2386 # define RB3D_COLOR_CHANNEL_MASK_RED_MASK3 (1 << 14)
2387 # define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK3 (1 << 15)
2388
2389 /* Clear color that is used when the color mask is set to 00. Unpipelined.
2390 * Program this register with a 32-bit value in ARGB8888 or ARGB2101010
2391 * formats, ignoring the fields.
2392 */
2393 #define R300_RB3D_COLOR_CLEAR_VALUE 0x4E14
2394 /* For FP16 AA. */
2395 #define R500_RB3D_COLOR_CLEAR_VALUE_AR 0x46C0
2396 #define R500_RB3D_COLOR_CLEAR_VALUE_GB 0x46C4
2397
2398 /* gap */
2399
2400 /* Color Compare Color. Stalls the 2d/3d datapath until it is idle. */
2401 #define RB3D_CLRCMP_CLR 0x4e20
2402
2403 /* Color Compare Mask. Stalls the 2d/3d datapath until it is idle. */
2404 #define RB3D_CLRCMP_MSK 0x4e24
2405
2406 /* Color Buffer Address Offset of multibuffer 0. Unpipelined. */
2407 #define R300_RB3D_COLOROFFSET0 0x4E28
2408 # define R300_COLOROFFSET_MASK 0xFFFFFFE0
2409 /* Color Buffer Address Offset of multibuffer 1. Unpipelined. */
2410 #define R300_RB3D_COLOROFFSET1 0x4E2C
2411 /* Color Buffer Address Offset of multibuffer 2. Unpipelined. */
2412 #define R300_RB3D_COLOROFFSET2 0x4E30
2413 /* Color Buffer Address Offset of multibuffer 3. Unpipelined. */
2414 #define R300_RB3D_COLOROFFSET3 0x4E34
2415
2416 /* Color buffer format and tiling control for all the multibuffers and the
2417 * pitch of multibuffer 0 to 3. Unpipelined. The cache must be empty before any
2418 * of the registers are changed.
2419 *
2420 * Bit 16: Larger tiles
2421 * Bit 17: 4x2 tiles
2422 * Bit 18: Extremely weird tile like, but some pixels duplicated?
2423 */
2424 #define R300_RB3D_COLORPITCH0 0x4E38
2425 # define R300_COLORPITCH_MASK 0x00003FFE
2426 # define R300_COLOR_TILE_DISABLE (0 << 16)
2427 # define R300_COLOR_TILE_ENABLE (1 << 16)
2428 # define R300_COLOR_TILE(x) ((x) << 16)
2429 # define R300_COLOR_MICROTILE_DISABLE (0 << 17)
2430 # define R300_COLOR_MICROTILE_ENABLE (1 << 17)
2431 # define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */
2432 # define R300_COLOR_MICROTILE(x) ((x) << 17)
2433 # define R300_COLOR_ENDIAN_NO_SWAP (0 << 19)
2434 # define R300_COLOR_ENDIAN_WORD_SWAP (1 << 19)
2435 # define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 19)
2436 # define R300_COLOR_ENDIAN_HALF_DWORD_SWAP (3 << 19)
2437 # define R500_COLOR_FORMAT_ARGB10101010 (0 << 21)
2438 # define R500_COLOR_FORMAT_UV1010 (1 << 21)
2439 # define R500_COLOR_FORMAT_CI8 (2 << 21) /* 2D only */
2440 # define R300_COLOR_FORMAT_ARGB1555 (3 << 21)
2441 # define R300_COLOR_FORMAT_RGB565 (4 << 21)
2442 # define R500_COLOR_FORMAT_ARGB2101010 (5 << 21)
2443 # define R300_COLOR_FORMAT_ARGB8888 (6 << 21)
2444 # define R300_COLOR_FORMAT_ARGB32323232 (7 << 21)
2445 /* reserved */
2446 # define R300_COLOR_FORMAT_I8 (9 << 21)
2447 # define R300_COLOR_FORMAT_ARGB16161616 (10 << 21)
2448 # define R300_COLOR_FORMAT_VYUY (11 << 21)
2449 # define R300_COLOR_FORMAT_YVYU (12 << 21)
2450 # define R300_COLOR_FORMAT_UV88 (13 << 21)
2451 # define R500_COLOR_FORMAT_I10 (14 << 21)
2452 # define R300_COLOR_FORMAT_ARGB4444 (15 << 21)
2453 #define R300_RB3D_COLORPITCH1 0x4E3C
2454 #define R300_RB3D_COLORPITCH2 0x4E40
2455 #define R300_RB3D_COLORPITCH3 0x4E44
2456
2457 /* gap */
2458
2459 /* Destination Color Buffer Cache Control/Status. If the cb is in e2 mode, then
2460 * a flush or free will not occur upon a write to this register, but a sync
2461 * will be immediately sent if one is requested. If both DC_FLUSH and DC_FREE
2462 * are zero but DC_FINISH is one, then a sync will be sent immediately -- the
2463 * cb will not wait for all the previous operations to complete before sending
2464 * the sync. Unpipelined except when DC_FINISH and DC_FREE are both set to
2465 * zero.
2466 *
2467 * Set to 0A before 3D operations, set to 02 afterwards.
2468 */
2469 #define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c
2470 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT (0 << 0)
2471 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT_1 (1 << 0)
2472 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D (2 << 0)
2473 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D_1 (3 << 0)
2474 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT (0 << 2)
2475 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT_1 (1 << 2)
2476 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS (2 << 2)
2477 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS_1 (3 << 2)
2478 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_NO_SIGNAL (0 << 4)
2479 # define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL (1 << 4)
2480
2481 #define R300_RB3D_DITHER_CTL 0x4E50
2482 # define R300_RB3D_DITHER_CTL_DITHER_MODE_TRUNCATE (0 << 0)
2483 # define R300_RB3D_DITHER_CTL_DITHER_MODE_ROUND (1 << 0)
2484 # define R300_RB3D_DITHER_CTL_DITHER_MODE_LUT (2 << 0)
2485 /* reserved */
2486 # define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_TRUNCATE (0 << 2)
2487 # define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_ROUND (1 << 2)
2488 # define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT (2 << 2)
2489 /* reserved */
2490
2491 #define R300_RB3D_CMASK_OFFSET0 0x4E54
2492 #define R300_RB3D_CMASK_OFFSET1 0x4E58
2493 #define R300_RB3D_CMASK_OFFSET2 0x4E5C
2494 #define R300_RB3D_CMASK_OFFSET3 0x4E60
2495 #define R300_RB3D_CMASK_PITCH0 0x4E64
2496 #define R300_RB3D_CMASK_PITCH1 0x4E68
2497 #define R300_RB3D_CMASK_PITCH2 0x4E6C
2498 #define R300_RB3D_CMASK_PITCH3 0x4E70
2499 #define R300_RB3D_CMASK_WRINDEX 0x4E74
2500 #define R300_RB3D_CMASK_DWORD 0x4E78
2501 #define R300_RB3D_CMASK_RDINDEX 0x4E7C
2502
2503 /* Resolve buffer destination address. The cache must be empty before changing
2504 * this register if the cb is in resolve mode. Unpipelined
2505 */
2506 #define R300_RB3D_AARESOLVE_OFFSET 0x4e80
2507 # define R300_RB3D_AARESOLVE_OFFSET_SHIFT 5
2508 # define R300_RB3D_AARESOLVE_OFFSET_MASK 0xffffffe0 /* At least according to the calculations of Christoph Brill */
2509
2510 /* Resolve Buffer Pitch and Tiling Control. The cache must be empty before
2511 * changing this register if the cb is in resolve mode. Unpipelined
2512 */
2513 #define R300_RB3D_AARESOLVE_PITCH 0x4e84
2514 # define R300_RB3D_AARESOLVE_PITCH_SHIFT 1
2515 # define R300_RB3D_AARESOLVE_PITCH_MASK 0x00003ffe /* At least according to the calculations of Christoph Brill */
2516
2517 /* Resolve Buffer Control. Unpipelined */
2518 #define R300_RB3D_AARESOLVE_CTL 0x4e88
2519 # define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_NORMAL (0 << 0)
2520 # define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE (1 << 0)
2521 # define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_10 (0 << 1)
2522 # define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1)
2523 # define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2)
2524 # define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2)
2525
2526
2527 /* Discard src pixels less than or equal to threshold. */
2528 #define R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD 0x4ea0
2529 /* Discard src pixels greater than or equal to threshold. */
2530 #define R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD 0x4ea4
2531 # define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_SHIFT 0
2532 # define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_MASK 0x000000ff
2533 # define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_SHIFT 8
2534 # define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_MASK 0x0000ff00
2535 # define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_SHIFT 16
2536 # define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_MASK 0x00ff0000
2537 # define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_SHIFT 24
2538 # define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_MASK 0xff000000
2539
2540 /* 3D ROP Control. Stalls the 2d/3d datapath until it is idle. */
2541 #define R300_RB3D_ROPCNTL 0x4e18
2542 # define R300_RB3D_ROPCNTL_ROP_ENABLE 0x00000004
2543 # define R300_RB3D_ROPCNTL_ROP_MASK (15 << 8)
2544 # define R300_RB3D_ROPCNTL_ROP_SHIFT 8
2545
2546 /* Color Compare Flip. Stalls the 2d/3d datapath until it is idle. */
2547 #define R300_RB3D_CLRCMP_FLIPE 0x4e1c
2548
2549 /* Sets the fifo sizes */
2550 #define R500_RB3D_FIFO_SIZE 0x4ef4
2551 # define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_FULL (0 << 0)
2552 # define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_HALF (1 << 0)
2553 # define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0)
2554 # define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (3 << 0)
2555
2556 /* Constant color used by the blender. Pipelined through the blender. */
2557 #define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8
2558 # define R500_RB3D_CONSTANT_COLOR_AR_RED_MASK 0x0000ffff
2559 # define R500_RB3D_CONSTANT_COLOR_AR_RED_SHIFT 0
2560 # define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_MASK 0xffff0000
2561 # define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_SHIFT 16
2562
2563 /* Constant color used by the blender. Pipelined through the blender. */
2564 #define R500_RB3D_CONSTANT_COLOR_GB 0x4efc
2565 # define R500_RB3D_CONSTANT_COLOR_AR_BLUE_MASK 0x0000ffff
2566 # define R500_RB3D_CONSTANT_COLOR_AR_BLUE_SHIFT 0
2567 # define R500_RB3D_CONSTANT_COLOR_AR_GREEN_MASK 0xffff0000
2568 # define R500_RB3D_CONSTANT_COLOR_AR_GREEN_SHIFT 16
2569
2570 /* gap */
2571 /* There seems to be no "write only" setting, so use Z-test = ALWAYS
2572 * for this.
2573 * Bit (1<<8) is the "test" bit. so plain write is 6 - vd
2574 */
2575 #define R300_ZB_CNTL 0x4F00
2576 # define R300_STENCIL_ENABLE (1 << 0)
2577 # define R300_Z_ENABLE (1 << 1)
2578 # define R300_Z_WRITE_ENABLE (1 << 2)
2579 # define R300_Z_SIGNED_COMPARE (1 << 3)
2580 # define R300_STENCIL_FRONT_BACK (1 << 4)
2581 # define R500_STENCIL_ZSIGNED_MAGNITUDE (1 << 5)
2582 # define R500_STENCIL_REFMASK_FRONT_BACK (1 << 6)
2583
2584 #define R300_ZB_ZSTENCILCNTL 0x4f04
2585 /* functions */
2586 # define R300_ZS_NEVER 0
2587 # define R300_ZS_LESS 1
2588 # define R300_ZS_LEQUAL 2
2589 # define R300_ZS_EQUAL 3
2590 # define R300_ZS_GEQUAL 4
2591 # define R300_ZS_GREATER 5
2592 # define R300_ZS_NOTEQUAL 6
2593 # define R300_ZS_ALWAYS 7
2594 # define R300_ZS_MASK 7
2595 /* operations */
2596 # define R300_ZS_KEEP 0
2597 # define R300_ZS_ZERO 1
2598 # define R300_ZS_REPLACE 2
2599 # define R300_ZS_INCR 3
2600 # define R300_ZS_DECR 4
2601 # define R300_ZS_INVERT 5
2602 # define R300_ZS_INCR_WRAP 6
2603 # define R300_ZS_DECR_WRAP 7
2604 # define R300_Z_FUNC_SHIFT 0
2605 /* front and back refer to operations done for front
2606 and back faces, i.e. separate stencil function support */
2607 # define R300_S_FRONT_FUNC_SHIFT 3
2608 # define R300_S_FRONT_SFAIL_OP_SHIFT 6
2609 # define R300_S_FRONT_ZPASS_OP_SHIFT 9
2610 # define R300_S_FRONT_ZFAIL_OP_SHIFT 12
2611 # define R300_S_BACK_FUNC_SHIFT 15
2612 # define R300_S_BACK_SFAIL_OP_SHIFT 18
2613 # define R300_S_BACK_ZPASS_OP_SHIFT 21
2614 # define R300_S_BACK_ZFAIL_OP_SHIFT 24
2615
2616 #define R300_ZB_STENCILREFMASK 0x4f08
2617 # define R300_STENCILREF_SHIFT 0
2618 # define R300_STENCILREF_MASK 0x000000ff
2619 # define R300_STENCILMASK_SHIFT 8
2620 # define R300_STENCILMASK_MASK 0x0000ff00
2621 # define R300_STENCILWRITEMASK_SHIFT 16
2622 # define R300_STENCILWRITEMASK_MASK 0x00ff0000
2623
2624 /* gap */
2625
2626 #define R300_ZB_FORMAT 0x4f10
2627 # define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0)
2628 # define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0)
2629 # define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0)
2630 /* reserved up to (15 << 0) */
2631 # define R300_INVERT_13E3_LEADING_ONES (0 << 4)
2632 # define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)
2633
2634 #define R300_ZB_ZTOP 0x4F14
2635 # define R300_ZTOP_DISABLE (0 << 0)
2636 # define R300_ZTOP_ENABLE (1 << 0)
2637
2638 /* gap */
2639
2640 #define R300_ZB_ZCACHE_CTLSTAT 0x4f18
2641 # define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0)
2642 # define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)
2643 # define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1)
2644 # define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1)
2645 # define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31)
2646 # define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31)
2647
2648 #define R300_ZB_BW_CNTL 0x4f1c
2649 # define R300_HIZ_DISABLE (0 << 0)
2650 # define R300_HIZ_ENABLE (1 << 0)
2651 # define R300_HIZ_MAX (0 << 1)
2652 # define R300_HIZ_MIN (1 << 1)
2653 # define R300_FAST_FILL_DISABLE (0 << 2)
2654 # define R300_FAST_FILL_ENABLE (1 << 2)
2655 # define R300_RD_COMP_DISABLE (0 << 3)
2656 # define R300_RD_COMP_ENABLE (1 << 3)
2657 # define R300_WR_COMP_DISABLE (0 << 4)
2658 # define R300_WR_COMP_ENABLE (1 << 4)
2659 # define R300_ZB_CB_CLEAR_RMW (0 << 5)
2660 # define R300_ZB_CB_CLEAR_CACHE_LINE_WRITE_ONLY (1 << 5)
2661 # define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6)
2662 # define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6)
2663
2664 # define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7)
2665 # define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7)
2666 # define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8)
2667 # define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8)
2668
2669 # define R500_BMASK_ENABLE (0 << 10)
2670 # define R500_BMASK_DISABLE (1 << 10)
2671 # define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11)
2672 # define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11)
2673 # define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12)
2674 # define R500_HIZ_FP_EXP_BITS_1 (1 << 12)
2675 # define R500_HIZ_FP_EXP_BITS_2 (2 << 12)
2676 # define R500_HIZ_FP_EXP_BITS_3 (3 << 12)
2677 # define R500_HIZ_FP_EXP_BITS_4 (4 << 12)
2678 # define R500_HIZ_FP_EXP_BITS_5 (5 << 12)
2679 # define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15)
2680 # define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15)
2681 # define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16)
2682 # define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16)
2683 # define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17)
2684 # define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17)
2685 # define R500_PEQ_PACKING_DISABLE (0 << 18)
2686 # define R500_PEQ_PACKING_ENABLE (1 << 18)
2687 # define R500_COVERED_PTR_MASKING_DISABLE (0 << 18)
2688 # define R500_COVERED_PTR_MASKING_ENABLE (1 << 18)
2689
2690
2691 /* gap */
2692
2693 /* Z Buffer Address Offset.
2694 * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.
2695 */
2696 #define R300_ZB_DEPTHOFFSET 0x4f20
2697
2698 /* Z Buffer Pitch and Endian Control */
2699 #define R300_ZB_DEPTHPITCH 0x4f24
2700 # define R300_DEPTHPITCH_MASK 0x00003FFC
2701 # define R300_DEPTHMACROTILE_DISABLE (0 << 16)
2702 # define R300_DEPTHMACROTILE_ENABLE (1 << 16)
2703 # define R300_DEPTHMACROTILE(x) ((x) << 16)
2704 # define R300_DEPTHMICROTILE_LINEAR (0 << 17)
2705 # define R300_DEPTHMICROTILE_TILED (1 << 17)
2706 # define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)
2707 # define R300_DEPTHMICROTILE(x) ((x) << 17)
2708 # define R300_DEPTHENDIAN_NO_SWAP (0 << 18)
2709 # define R300_DEPTHENDIAN_WORD_SWAP (1 << 18)
2710 # define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18)
2711 # define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)
2712
2713 /* Z Buffer Clear Value */
2714 #define R300_ZB_DEPTHCLEARVALUE 0x4f28
2715
2716 /* Z Mask RAM is a Z compression buffer.
2717 * Each dword of the Z Mask contains compression info for 16 4x4 pixel blocks,
2718 * that is 2 bits for each block.
2719 * On chips with 2 Z pipes, every other dword maps to a different pipe.
2720 */
2721
2722 /* The dword offset into Z mask RAM (bits 18:4) */
2723 #define R300_ZB_ZMASK_OFFSET 0x4f30
2724
2725 /* Z Mask Pitch. */
2726 #define R300_ZB_ZMASK_PITCH 0x4f34
2727
2728 /* Access to Z Mask RAM in a manner similar to HiZ RAM.
2729 * The indices are autoincrementing. */
2730 #define R300_ZB_ZMASK_WRINDEX 0x4f38
2731 #define R300_ZB_ZMASK_DWORD 0x4f3c
2732 #define R300_ZB_ZMASK_RDINDEX 0x4f40
2733
2734 /* Hierarchical Z Memory Offset */
2735 #define R300_ZB_HIZ_OFFSET 0x4f44
2736
2737 /* Hierarchical Z Write Index */
2738 #define R300_ZB_HIZ_WRINDEX 0x4f48
2739
2740 /* Hierarchical Z Data */
2741 #define R300_ZB_HIZ_DWORD 0x4f4c
2742
2743 /* Hierarchical Z Read Index */
2744 #define R300_ZB_HIZ_RDINDEX 0x4f50
2745
2746 /* Hierarchical Z Pitch */
2747 #define R300_ZB_HIZ_PITCH 0x4f54
2748
2749 /* Z Buffer Z Pass Counter Data */
2750 #define R300_ZB_ZPASS_DATA 0x4f58
2751
2752 /* Z Buffer Z Pass Counter Address */
2753 #define R300_ZB_ZPASS_ADDR 0x4f5c
2754
2755 /* Depth buffer X and Y coordinate offset */
2756 #define R300_ZB_DEPTHXY_OFFSET 0x4f60
2757 # define R300_DEPTHX_OFFSET_SHIFT 1
2758 # define R300_DEPTHX_OFFSET_MASK 0x000007FE
2759 # define R300_DEPTHY_OFFSET_SHIFT 17
2760 # define R300_DEPTHY_OFFSET_MASK 0x07FE0000
2761
2762 /* Sets the fifo sizes */
2763 #define R500_ZB_FIFO_SIZE 0x4fd0
2764 # define R500_OP_FIFO_SIZE_FULL (0 << 0)
2765 # define R500_OP_FIFO_SIZE_HALF (1 << 0)
2766 # define R500_OP_FIFO_SIZE_QUATER (2 << 0)
2767 # define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)
2768
2769 /* Stencil Reference Value and Mask for backfacing quads */
2770 /* R300_ZB_STENCILREFMASK handles front face */
2771 #define R500_ZB_STENCILREFMASK_BF 0x4fd4
2772 # define R500_STENCILREF_SHIFT 0
2773 # define R500_STENCILREF_MASK 0x000000ff
2774 # define R500_STENCILMASK_SHIFT 8
2775 # define R500_STENCILMASK_MASK 0x0000ff00
2776 # define R500_STENCILWRITEMASK_SHIFT 16
2777 # define R500_STENCILWRITEMASK_MASK 0x00ff0000
2778
2779 /**
2780 * \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION
2781 *
2782 * The PVS_DST_MATH_INST is used to identify whether the instruction is a Vector
2783 * Engine instruction or a Math Engine instruction.
2784 */
2785
2786 /*\{*/
2787
2788 enum {
2789 /* R3XX */
2790 VECTOR_NO_OP = 0,
2791 VE_DOT_PRODUCT = 1,
2792 VE_MULTIPLY = 2,
2793 VE_ADD = 3,
2794 VE_MULTIPLY_ADD = 4,
2795 VE_DISTANCE_VECTOR = 5,
2796 VE_FRACTION = 6,
2797 VE_MAXIMUM = 7,
2798 VE_MINIMUM = 8,
2799 VE_SET_GREATER_THAN_EQUAL = 9,
2800 VE_SET_LESS_THAN = 10,
2801 VE_MULTIPLYX2_ADD = 11,
2802 VE_MULTIPLY_CLAMP = 12,
2803 VE_FLT2FIX_DX = 13,
2804 VE_FLT2FIX_DX_RND = 14,
2805 /* R5XX */
2806 VE_PRED_SET_EQ_PUSH = 15,
2807 VE_PRED_SET_GT_PUSH = 16,
2808 VE_PRED_SET_GTE_PUSH = 17,
2809 VE_PRED_SET_NEQ_PUSH = 18,
2810 VE_COND_WRITE_EQ = 19,
2811 VE_COND_WRITE_GT = 20,
2812 VE_COND_WRITE_GTE = 21,
2813 VE_COND_WRITE_NEQ = 22,
2814 VE_COND_MUX_EQ = 23,
2815 VE_COND_MUX_GT = 24,
2816 VE_COND_MUX_GTE = 25,
2817 VE_SET_GREATER_THAN = 26,
2818 VE_SET_EQUAL = 27,
2819 VE_SET_NOT_EQUAL = 28
2820 };
2821
2822 enum {
2823 /* R3XX */
2824 MATH_NO_OP = 0,
2825 ME_EXP_BASE2_DX = 1,
2826 ME_LOG_BASE2_DX = 2,
2827 ME_EXP_BASEE_FF = 3,
2828 ME_LIGHT_COEFF_DX = 4,
2829 ME_POWER_FUNC_FF = 5,
2830 ME_RECIP_DX = 6,
2831 ME_RECIP_FF = 7,
2832 ME_RECIP_SQRT_DX = 8,
2833 ME_RECIP_SQRT_FF = 9,
2834 ME_MULTIPLY = 10,
2835 ME_EXP_BASE2_FULL_DX = 11,
2836 ME_LOG_BASE2_FULL_DX = 12,
2837 ME_POWER_FUNC_FF_CLAMP_B = 13,
2838 ME_POWER_FUNC_FF_CLAMP_B1 = 14,
2839 ME_POWER_FUNC_FF_CLAMP_01 = 15,
2840 ME_SIN = 16,
2841 ME_COS = 17,
2842 /* R5XX */
2843 ME_LOG_BASE2_IEEE = 18,
2844 ME_RECIP_IEEE = 19,
2845 ME_RECIP_SQRT_IEEE = 20,
2846 ME_PRED_SET_EQ = 21,
2847 ME_PRED_SET_GT = 22,
2848 ME_PRED_SET_GTE = 23,
2849 ME_PRED_SET_NEQ = 24,
2850 ME_PRED_SET_CLR = 25,
2851 ME_PRED_SET_INV = 26,
2852 ME_PRED_SET_POP = 27,
2853 ME_PRED_SET_RESTORE = 28
2854 };
2855
2856 enum {
2857 /* R3XX */
2858 PVS_MACRO_OP_2CLK_MADD = 0,
2859 PVS_MACRO_OP_2CLK_M2X_ADD = 1
2860 };
2861
2862 enum {
2863 PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */
2864 PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */
2865 PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */
2866 PVS_SRC_REG_ALT_TEMPORARY = 3 /* Alternate Intermediate Storage */
2867 };
2868
2869 enum {
2870 PVS_DST_REG_TEMPORARY = 0, /* Intermediate Storage */
2871 PVS_DST_REG_A0 = 1, /* Address Register Storage */
2872 PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */
2873 PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */
2874 PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */
2875 PVS_DST_REG_INPUT = 5 /* Output Memory & Replicate X to all channels */
2876 };
2877
2878 enum {
2879 PVS_SRC_SELECT_X = 0, /* Select X Component */
2880 PVS_SRC_SELECT_Y = 1, /* Select Y Component */
2881 PVS_SRC_SELECT_Z = 2, /* Select Z Component */
2882 PVS_SRC_SELECT_W = 3, /* Select W Component */
2883 PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */
2884 PVS_SRC_SELECT_FORCE_1 = 5 /* Force Component to 1.0 */
2885 };
2886
2887 /* PVS Opcode & Destination Operand Description */
2888
2889 enum {
2890 PVS_DST_OPCODE_MASK = 0x3f,
2891 PVS_DST_OPCODE_SHIFT = 0,
2892 PVS_DST_MATH_INST_MASK = 0x1,
2893 PVS_DST_MATH_INST_SHIFT = 6,
2894 PVS_DST_MACRO_INST_MASK = 0x1,
2895 PVS_DST_MACRO_INST_SHIFT = 7,
2896 PVS_DST_REG_TYPE_MASK = 0xf,
2897 PVS_DST_REG_TYPE_SHIFT = 8,
2898 PVS_DST_ADDR_MODE_1_MASK = 0x1,
2899 PVS_DST_ADDR_MODE_1_SHIFT = 12,
2900 PVS_DST_OFFSET_MASK = 0x7f,
2901 PVS_DST_OFFSET_SHIFT = 13,
2902 PVS_DST_WE_X_MASK = 0x1,
2903 PVS_DST_WE_X_SHIFT = 20,
2904 PVS_DST_WE_Y_MASK = 0x1,
2905 PVS_DST_WE_Y_SHIFT = 21,
2906 PVS_DST_WE_Z_MASK = 0x1,
2907 PVS_DST_WE_Z_SHIFT = 22,
2908 PVS_DST_WE_W_MASK = 0x1,
2909 PVS_DST_WE_W_SHIFT = 23,
2910 PVS_DST_VE_SAT_MASK = 0x1,
2911 PVS_DST_VE_SAT_SHIFT = 24,
2912 PVS_DST_ME_SAT_MASK = 0x1,
2913 PVS_DST_ME_SAT_SHIFT = 25,
2914 PVS_DST_PRED_ENABLE_MASK = 0x1,
2915 PVS_DST_PRED_ENABLE_SHIFT = 26,
2916 PVS_DST_PRED_SENSE_MASK = 0x1,
2917 PVS_DST_PRED_SENSE_SHIFT = 27,
2918 PVS_DST_DUAL_MATH_OP_MASK = 0x3,
2919 PVS_DST_DUAL_MATH_OP_SHIFT = 27,
2920 PVS_DST_ADDR_SEL_MASK = 0x3,
2921 PVS_DST_ADDR_SEL_SHIFT = 29,
2922 PVS_DST_ADDR_MODE_0_MASK = 0x1,
2923 PVS_DST_ADDR_MODE_0_SHIFT = 31
2924 };
2925
2926 /* PVS Source Operand Description */
2927
2928 enum {
2929 PVS_SRC_REG_TYPE_MASK = 0x3,
2930 PVS_SRC_REG_TYPE_SHIFT = 0,
2931 SPARE_0_MASK = 0x1,
2932 SPARE_0_SHIFT = 2,
2933 PVS_SRC_ABS_XYZW_MASK = 0x1,
2934 PVS_SRC_ABS_XYZW_SHIFT = 3,
2935 PVS_SRC_ADDR_MODE_0_MASK = 0x1,
2936 PVS_SRC_ADDR_MODE_0_SHIFT = 4,
2937 PVS_SRC_OFFSET_MASK = 0xff,
2938 PVS_SRC_OFFSET_SHIFT = 5,
2939 PVS_SRC_SWIZZLE_X_MASK = 0x7,
2940 PVS_SRC_SWIZZLE_X_SHIFT = 13,
2941 PVS_SRC_SWIZZLE_Y_MASK = 0x7,
2942 PVS_SRC_SWIZZLE_Y_SHIFT = 16,
2943 PVS_SRC_SWIZZLE_Z_MASK = 0x7,
2944 PVS_SRC_SWIZZLE_Z_SHIFT = 19,
2945 PVS_SRC_SWIZZLE_W_MASK = 0x7,
2946 PVS_SRC_SWIZZLE_W_SHIFT = 22,
2947 PVS_SRC_MODIFIER_X_MASK = 0x1,
2948 PVS_SRC_MODIFIER_X_SHIFT = 25,
2949 PVS_SRC_MODIFIER_Y_MASK = 0x1,
2950 PVS_SRC_MODIFIER_Y_SHIFT = 26,
2951 PVS_SRC_MODIFIER_Z_MASK = 0x1,
2952 PVS_SRC_MODIFIER_Z_SHIFT = 27,
2953 PVS_SRC_MODIFIER_W_MASK = 0x1,
2954 PVS_SRC_MODIFIER_W_SHIFT = 28,
2955 PVS_SRC_ADDR_SEL_MASK = 0x3,
2956 PVS_SRC_ADDR_SEL_SHIFT = 29,
2957 PVS_SRC_ADDR_MODE_1_MASK = 0x0,
2958 PVS_SRC_ADDR_MODE_1_SHIFT = 32
2959 };
2960
2961 /*\}*/
2962
2963 #define PVS_OP_DST_OPERAND(opcode, math_inst, macro_inst, reg_index, reg_writemask, reg_class, saturate) \
2964 (((opcode & PVS_DST_OPCODE_MASK) << PVS_DST_OPCODE_SHIFT) \
2965 | ((math_inst & PVS_DST_MATH_INST_MASK) << PVS_DST_MATH_INST_SHIFT) \
2966 | ((macro_inst & PVS_DST_MACRO_INST_MASK) << PVS_DST_MACRO_INST_SHIFT) \
2967 | ((reg_index & PVS_DST_OFFSET_MASK) << PVS_DST_OFFSET_SHIFT) \
2968 | ((reg_writemask & 0xf) << PVS_DST_WE_X_SHIFT) /* X Y Z W */ \
2969 | ((reg_class & PVS_DST_REG_TYPE_MASK) << PVS_DST_REG_TYPE_SHIFT)) \
2970 | ((math_inst) ? (((saturate) & PVS_DST_ME_SAT_MASK) << PVS_DST_ME_SAT_SHIFT) : \
2971 (((saturate) & PVS_DST_VE_SAT_MASK) << PVS_DST_VE_SAT_SHIFT))
2972
2973 #define PVS_SRC_OPERAND(in_reg_index, comp_x, comp_y, comp_z, comp_w, reg_class, negate) \
2974 (((in_reg_index & PVS_SRC_OFFSET_MASK) << PVS_SRC_OFFSET_SHIFT) \
2975 | ((comp_x & PVS_SRC_SWIZZLE_X_MASK) << PVS_SRC_SWIZZLE_X_SHIFT) \
2976 | ((comp_y & PVS_SRC_SWIZZLE_Y_MASK) << PVS_SRC_SWIZZLE_Y_SHIFT) \
2977 | ((comp_z & PVS_SRC_SWIZZLE_Z_MASK) << PVS_SRC_SWIZZLE_Z_SHIFT) \
2978 | ((comp_w & PVS_SRC_SWIZZLE_W_MASK) << PVS_SRC_SWIZZLE_W_SHIFT) \
2979 | ((negate & 0xf) << PVS_SRC_MODIFIER_X_SHIFT) /* X Y Z W */ \
2980 | ((reg_class & PVS_SRC_REG_TYPE_MASK) << PVS_SRC_REG_TYPE_SHIFT))
2981
2982 /* BEGIN: Packet 3 commands */
2983
2984 /* A primitive emission dword. */
2985 #define R300_PRIM_TYPE_NONE (0 << 0)
2986 #define R300_PRIM_TYPE_POINT (1 << 0)
2987 #define R300_PRIM_TYPE_LINE (2 << 0)
2988 #define R300_PRIM_TYPE_LINE_STRIP (3 << 0)
2989 #define R300_PRIM_TYPE_TRI_LIST (4 << 0)
2990 #define R300_PRIM_TYPE_TRI_FAN (5 << 0)
2991 #define R300_PRIM_TYPE_TRI_STRIP (6 << 0)
2992 #define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0)
2993 #define R300_PRIM_TYPE_RECT_LIST (8 << 0)
2994 #define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
2995 #define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
2996 /* GUESS (based on r200) */
2997 #define R300_PRIM_TYPE_POINT_SPRITES (11 << 0)
2998 #define R300_PRIM_TYPE_LINE_LOOP (12 << 0)
2999 #define R300_PRIM_TYPE_QUADS (13 << 0)
3000 #define R300_PRIM_TYPE_QUAD_STRIP (14 << 0)
3001 #define R300_PRIM_TYPE_POLYGON (15 << 0)
3002 #define R300_PRIM_TYPE_MASK 0xF
3003 #define R300_PRIM_WALK_IND (1 << 4)
3004 #define R300_PRIM_WALK_LIST (2 << 4)
3005 #define R300_PRIM_WALK_RING (3 << 4)
3006 #define R300_PRIM_WALK_MASK (3 << 4)
3007 /* GUESS (based on r200) */
3008 #define R300_PRIM_COLOR_ORDER_BGRA (0 << 6)
3009 #define R300_PRIM_COLOR_ORDER_RGBA (1 << 6)
3010 #define R300_PRIM_NUM_VERTICES_SHIFT 16
3011 #define R300_PRIM_NUM_VERTICES_MASK 0xffff
3012
3013
3014
3015 /*
3016 * The R500 unified shader (US) registers come in banks of 512 each, one
3017 * for each instruction slot in the shader. You can't touch them directly.
3018 * R500_US_VECTOR_INDEX() sets the base instruction to modify; successive
3019 * writes to R500_GA_US_VECTOR_DATA autoincrement the index after the
3020 * instruction is fully specified.
3021 */
3022 #define R500_US_ALU_ALPHA_INST_0 0xa800
3023 # define R500_ALPHA_OP_MAD 0
3024 # define R500_ALPHA_OP_DP 1
3025 # define R500_ALPHA_OP_MIN 2
3026 # define R500_ALPHA_OP_MAX 3
3027 /* #define R500_ALPHA_OP_RESERVED 4 */
3028 # define R500_ALPHA_OP_CND 5
3029 # define R500_ALPHA_OP_CMP 6
3030 # define R500_ALPHA_OP_FRC 7
3031 # define R500_ALPHA_OP_EX2 8
3032 # define R500_ALPHA_OP_LN2 9
3033 # define R500_ALPHA_OP_RCP 10
3034 # define R500_ALPHA_OP_RSQ 11
3035 # define R500_ALPHA_OP_SIN 12
3036 # define R500_ALPHA_OP_COS 13
3037 # define R500_ALPHA_OP_MDH 14
3038 # define R500_ALPHA_OP_MDV 15
3039 # define R500_ALPHA_ADDRD(x) ((x) << 4)
3040 # define R500_ALPHA_ADDRD_REL (1 << 11)
3041 # define R500_ALPHA_SEL_A_SHIFT 12
3042 # define R500_ALPHA_SEL_A_SRC0 (0 << 12)
3043 # define R500_ALPHA_SEL_A_SRC1 (1 << 12)
3044 # define R500_ALPHA_SEL_A_SRC2 (2 << 12)
3045 # define R500_ALPHA_SEL_A_SRCP (3 << 12)
3046 # define R500_ALPHA_SWIZ_A_R (0 << 14)
3047 # define R500_ALPHA_SWIZ_A_G (1 << 14)
3048 # define R500_ALPHA_SWIZ_A_B (2 << 14)
3049 # define R500_ALPHA_SWIZ_A_A (3 << 14)
3050 # define R500_ALPHA_SWIZ_A_0 (4 << 14)
3051 # define R500_ALPHA_SWIZ_A_HALF (5 << 14)
3052 # define R500_ALPHA_SWIZ_A_1 (6 << 14)
3053 /* #define R500_ALPHA_SWIZ_A_UNUSED (7 << 14) */
3054 # define R500_ALPHA_MOD_A_NOP (0 << 17)
3055 # define R500_ALPHA_MOD_A_NEG (1 << 17)
3056 # define R500_ALPHA_MOD_A_ABS (2 << 17)
3057 # define R500_ALPHA_MOD_A_NAB (3 << 17)
3058 # define R500_ALPHA_SEL_B_SHIFT 19
3059 # define R500_ALPHA_SEL_B_SRC0 (0 << 19)
3060 # define R500_ALPHA_SEL_B_SRC1 (1 << 19)
3061 # define R500_ALPHA_SEL_B_SRC2 (2 << 19)
3062 # define R500_ALPHA_SEL_B_SRCP (3 << 19)
3063 # define R500_ALPHA_SWIZ_B_R (0 << 21)
3064 # define R500_ALPHA_SWIZ_B_G (1 << 21)
3065 # define R500_ALPHA_SWIZ_B_B (2 << 21)
3066 # define R500_ALPHA_SWIZ_B_A (3 << 21)
3067 # define R500_ALPHA_SWIZ_B_0 (4 << 21)
3068 # define R500_ALPHA_SWIZ_B_HALF (5 << 21)
3069 # define R500_ALPHA_SWIZ_B_1 (6 << 21)
3070 /* #define R500_ALPHA_SWIZ_B_UNUSED (7 << 21) */
3071 # define R500_ALPHA_MOD_B_NOP (0 << 24)
3072 # define R500_ALPHA_MOD_B_NEG (1 << 24)
3073 # define R500_ALPHA_MOD_B_ABS (2 << 24)
3074 # define R500_ALPHA_MOD_B_NAB (3 << 24)
3075 # define R500_ALPHA_OMOD_SHIFT 26
3076 # define R500_ALPHA_OMOD_IDENTITY (0 << R500_ALPHA_OMOD_SHIFT)
3077 # define R500_ALPHA_OMOD_MUL_2 (1 << R500_ALPHA_OMOD_SHIFT)
3078 # define R500_ALPHA_OMOD_MUL_4 (2 << R500_ALPHA_OMOD_SHIFT)
3079 # define R500_ALPHA_OMOD_MUL_8 (3 << R500_ALPHA_OMOD_SHIFT)
3080 # define R500_ALPHA_OMOD_DIV_2 (4 << R500_ALPHA_OMOD_SHIFT)
3081 # define R500_ALPHA_OMOD_DIV_4 (5 << R500_ALPHA_OMOD_SHIFT)
3082 # define R500_ALPHA_OMOD_DIV_8 (6 << R500_ALPHA_OMOD_SHIFT)
3083 # define R500_ALPHA_OMOD_DISABLE (7 << R500_ALPHA_OMOD_SHIFT)
3084 # define R500_ALPHA_TARGET(x) ((x) << 29)
3085 # define R500_ALPHA_W_OMASK (1 << 31)
3086 #define R500_US_ALU_ALPHA_ADDR_0 0x9800
3087 # define R500_ALPHA_ADDR0(x) ((x) << 0)
3088 # define R500_ALPHA_ADDR0_CONST (1 << 8)
3089 # define R500_ALPHA_ADDR0_REL (1 << 9)
3090 # define R500_ALPHA_ADDR1(x) ((x) << 10)
3091 # define R500_ALPHA_ADDR1_CONST (1 << 18)
3092 # define R500_ALPHA_ADDR1_REL (1 << 19)
3093 # define R500_ALPHA_ADDR2(x) ((x) << 20)
3094 # define R500_ALPHA_ADDR2_CONST (1 << 28)
3095 # define R500_ALPHA_ADDR2_REL (1 << 29)
3096 # define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30)
3097 # define R500_ALPHA_SRCP_OP_A1_MINUS_A0 (1 << 30)
3098 # define R500_ALPHA_SRCP_OP_A1_PLUS_A0 (2 << 30)
3099 # define R500_ALPHA_SRCP_OP_1_MINUS_A0 (3 << 30)
3100 #define R500_US_ALU_RGBA_INST_0 0xb000
3101 # define R500_ALU_RGBA_OP_MAD (0 << 0)
3102 # define R500_ALU_RGBA_OP_DP3 (1 << 0)
3103 # define R500_ALU_RGBA_OP_DP4 (2 << 0)
3104 # define R500_ALU_RGBA_OP_D2A (3 << 0)
3105 # define R500_ALU_RGBA_OP_MIN (4 << 0)
3106 # define R500_ALU_RGBA_OP_MAX (5 << 0)
3107 /* #define R500_ALU_RGBA_OP_RESERVED (6 << 0) */
3108 # define R500_ALU_RGBA_OP_CND (7 << 0)
3109 # define R500_ALU_RGBA_OP_CMP (8 << 0)
3110 # define R500_ALU_RGBA_OP_FRC (9 << 0)
3111 # define R500_ALU_RGBA_OP_SOP (10 << 0)
3112 # define R500_ALU_RGBA_OP_MDH (11 << 0)
3113 # define R500_ALU_RGBA_OP_MDV (12 << 0)
3114 # define R500_ALU_RGBA_ADDRD(x) ((x) << 4)
3115 # define R500_ALU_RGBA_ADDRD_REL (1 << 11)
3116 # define R500_ALU_RGBA_SEL_C_SHIFT 12
3117 # define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12)
3118 # define R500_ALU_RGBA_SEL_C_SRC1 (1 << 12)
3119 # define R500_ALU_RGBA_SEL_C_SRC2 (2 << 12)
3120 # define R500_ALU_RGBA_SEL_C_SRCP (3 << 12)
3121 # define R500_ALU_RGBA_R_SWIZ_R (0 << 14)
3122 # define R500_ALU_RGBA_R_SWIZ_G (1 << 14)
3123 # define R500_ALU_RGBA_R_SWIZ_B (2 << 14)
3124 # define R500_ALU_RGBA_R_SWIZ_A (3 << 14)
3125 # define R500_ALU_RGBA_R_SWIZ_0 (4 << 14)
3126 # define R500_ALU_RGBA_R_SWIZ_HALF (5 << 14)
3127 # define R500_ALU_RGBA_R_SWIZ_1 (6 << 14)
3128 /* #define R500_ALU_RGBA_R_SWIZ_UNUSED (7 << 14) */
3129 # define R500_ALU_RGBA_G_SWIZ_R (0 << 17)
3130 # define R500_ALU_RGBA_G_SWIZ_G (1 << 17)
3131 # define R500_ALU_RGBA_G_SWIZ_B (2 << 17)
3132 # define R500_ALU_RGBA_G_SWIZ_A (3 << 17)
3133 # define R500_ALU_RGBA_G_SWIZ_0 (4 << 17)
3134 # define R500_ALU_RGBA_G_SWIZ_HALF (5 << 17)
3135 # define R500_ALU_RGBA_G_SWIZ_1 (6 << 17)
3136 /* #define R500_ALU_RGBA_G_SWIZ_UNUSED (7 << 17) */
3137 # define R500_ALU_RGBA_B_SWIZ_R (0 << 20)
3138 # define R500_ALU_RGBA_B_SWIZ_G (1 << 20)
3139 # define R500_ALU_RGBA_B_SWIZ_B (2 << 20)
3140 # define R500_ALU_RGBA_B_SWIZ_A (3 << 20)
3141 # define R500_ALU_RGBA_B_SWIZ_0 (4 << 20)
3142 # define R500_ALU_RGBA_B_SWIZ_HALF (5 << 20)
3143 # define R500_ALU_RGBA_B_SWIZ_1 (6 << 20)
3144 /* #define R500_ALU_RGBA_B_SWIZ_UNUSED (7 << 20) */
3145 # define R500_ALU_RGBA_MOD_C_NOP (0 << 23)
3146 # define R500_ALU_RGBA_MOD_C_NEG (1 << 23)
3147 # define R500_ALU_RGBA_MOD_C_ABS (2 << 23)
3148 # define R500_ALU_RGBA_MOD_C_NAB (3 << 23)
3149 # define R500_ALU_RGBA_ALPHA_SEL_C_SHIFT 25
3150 # define R500_ALU_RGBA_ALPHA_SEL_C_SRC0 (0 << 25)
3151 # define R500_ALU_RGBA_ALPHA_SEL_C_SRC1 (1 << 25)
3152 # define R500_ALU_RGBA_ALPHA_SEL_C_SRC2 (2 << 25)
3153 # define R500_ALU_RGBA_ALPHA_SEL_C_SRCP (3 << 25)
3154 # define R500_ALU_RGBA_A_SWIZ_R (0 << 27)
3155 # define R500_ALU_RGBA_A_SWIZ_G (1 << 27)
3156 # define R500_ALU_RGBA_A_SWIZ_B (2 << 27)
3157 # define R500_ALU_RGBA_A_SWIZ_A (3 << 27)
3158 # define R500_ALU_RGBA_A_SWIZ_0 (4 << 27)
3159 # define R500_ALU_RGBA_A_SWIZ_HALF (5 << 27)
3160 # define R500_ALU_RGBA_A_SWIZ_1 (6 << 27)
3161 /* #define R500_ALU_RGBA_A_SWIZ_UNUSED (7 << 27) */
3162 # define R500_ALU_RGBA_ALPHA_MOD_C_NOP (0 << 30)
3163 # define R500_ALU_RGBA_ALPHA_MOD_C_NEG (1 << 30)
3164 # define R500_ALU_RGBA_ALPHA_MOD_C_ABS (2 << 30)
3165 # define R500_ALU_RGBA_ALPHA_MOD_C_NAB (3 << 30)
3166 #define R500_US_ALU_RGB_INST_0 0xa000
3167 # define R500_ALU_RGB_SEL_A_SHIFT 0
3168 # define R500_ALU_RGB_SEL_A_SRC0 (0 << 0)
3169 # define R500_ALU_RGB_SEL_A_SRC1 (1 << 0)
3170 # define R500_ALU_RGB_SEL_A_SRC2 (2 << 0)
3171 # define R500_ALU_RGB_SEL_A_SRCP (3 << 0)
3172 # define R500_ALU_RGB_R_SWIZ_A_R (0 << 2)
3173 # define R500_ALU_RGB_R_SWIZ_A_G (1 << 2)
3174 # define R500_ALU_RGB_R_SWIZ_A_B (2 << 2)
3175 # define R500_ALU_RGB_R_SWIZ_A_A (3 << 2)
3176 # define R500_ALU_RGB_R_SWIZ_A_0 (4 << 2)
3177 # define R500_ALU_RGB_R_SWIZ_A_HALF (5 << 2)
3178 # define R500_ALU_RGB_R_SWIZ_A_1 (6 << 2)
3179 /* #define R500_ALU_RGB_R_SWIZ_A_UNUSED (7 << 2) */
3180 # define R500_ALU_RGB_G_SWIZ_A_R (0 << 5)
3181 # define R500_ALU_RGB_G_SWIZ_A_G (1 << 5)
3182 # define R500_ALU_RGB_G_SWIZ_A_B (2 << 5)
3183 # define R500_ALU_RGB_G_SWIZ_A_A (3 << 5)
3184 # define R500_ALU_RGB_G_SWIZ_A_0 (4 << 5)
3185 # define R500_ALU_RGB_G_SWIZ_A_HALF (5 << 5)
3186 # define R500_ALU_RGB_G_SWIZ_A_1 (6 << 5)
3187 /* #define R500_ALU_RGB_G_SWIZ_A_UNUSED (7 << 5) */
3188 # define R500_ALU_RGB_B_SWIZ_A_R (0 << 8)
3189 # define R500_ALU_RGB_B_SWIZ_A_G (1 << 8)
3190 # define R500_ALU_RGB_B_SWIZ_A_B (2 << 8)
3191 # define R500_ALU_RGB_B_SWIZ_A_A (3 << 8)
3192 # define R500_ALU_RGB_B_SWIZ_A_0 (4 << 8)
3193 # define R500_ALU_RGB_B_SWIZ_A_HALF (5 << 8)
3194 # define R500_ALU_RGB_B_SWIZ_A_1 (6 << 8)
3195 /* #define R500_ALU_RGB_B_SWIZ_A_UNUSED (7 << 8) */
3196 # define R500_ALU_RGB_MOD_A_NOP (0 << 11)
3197 # define R500_ALU_RGB_MOD_A_NEG (1 << 11)
3198 # define R500_ALU_RGB_MOD_A_ABS (2 << 11)
3199 # define R500_ALU_RGB_MOD_A_NAB (3 << 11)
3200 # define R500_ALU_RGB_SEL_B_SHIFT 13
3201 # define R500_ALU_RGB_SEL_B_SRC0 (0 << 13)
3202 # define R500_ALU_RGB_SEL_B_SRC1 (1 << 13)
3203 # define R500_ALU_RGB_SEL_B_SRC2 (2 << 13)
3204 # define R500_ALU_RGB_SEL_B_SRCP (3 << 13)
3205 # define R500_ALU_RGB_R_SWIZ_B_R (0 << 15)
3206 # define R500_ALU_RGB_R_SWIZ_B_G (1 << 15)
3207 # define R500_ALU_RGB_R_SWIZ_B_B (2 << 15)
3208 # define R500_ALU_RGB_R_SWIZ_B_A (3 << 15)
3209 # define R500_ALU_RGB_R_SWIZ_B_0 (4 << 15)
3210 # define R500_ALU_RGB_R_SWIZ_B_HALF (5 << 15)
3211 # define R500_ALU_RGB_R_SWIZ_B_1 (6 << 15)
3212 /* #define R500_ALU_RGB_R_SWIZ_B_UNUSED (7 << 15) */
3213 # define R500_ALU_RGB_G_SWIZ_B_R (0 << 18)
3214 # define R500_ALU_RGB_G_SWIZ_B_G (1 << 18)
3215 # define R500_ALU_RGB_G_SWIZ_B_B (2 << 18)
3216 # define R500_ALU_RGB_G_SWIZ_B_A (3 << 18)
3217 # define R500_ALU_RGB_G_SWIZ_B_0 (4 << 18)
3218 # define R500_ALU_RGB_G_SWIZ_B_HALF (5 << 18)
3219 # define R500_ALU_RGB_G_SWIZ_B_1 (6 << 18)
3220 /* #define R500_ALU_RGB_G_SWIZ_B_UNUSED (7 << 18) */
3221 # define R500_ALU_RGB_B_SWIZ_B_R (0 << 21)
3222 # define R500_ALU_RGB_B_SWIZ_B_G (1 << 21)
3223 # define R500_ALU_RGB_B_SWIZ_B_B (2 << 21)
3224 # define R500_ALU_RGB_B_SWIZ_B_A (3 << 21)
3225 # define R500_ALU_RGB_B_SWIZ_B_0 (4 << 21)
3226 # define R500_ALU_RGB_B_SWIZ_B_HALF (5 << 21)
3227 # define R500_ALU_RGB_B_SWIZ_B_1 (6 << 21)
3228 /* #define R500_ALU_RGB_B_SWIZ_B_UNUSED (7 << 21) */
3229 # define R500_ALU_RGB_MOD_B_NOP (0 << 24)
3230 # define R500_ALU_RGB_MOD_B_NEG (1 << 24)
3231 # define R500_ALU_RGB_MOD_B_ABS (2 << 24)
3232 # define R500_ALU_RGB_MOD_B_NAB (3 << 24)
3233 # define R500_ALU_RGB_OMOD_SHIFT 26
3234 # define R500_ALU_RGB_OMOD_IDENTITY (0 << R500_ALU_RGB_OMOD_SHIFT)
3235 # define R500_ALU_RGB_OMOD_MUL_2 (1 << R500_ALU_RGB_OMOD_SHIFT)
3236 # define R500_ALU_RGB_OMOD_MUL_4 (2 << R500_ALU_RGB_OMOD_SHIFT)
3237 # define R500_ALU_RGB_OMOD_MUL_8 (3 << R500_ALU_RGB_OMOD_SHIFT)
3238 # define R500_ALU_RGB_OMOD_DIV_2 (4 << R500_ALU_RGB_OMOD_SHIFT)
3239 # define R500_ALU_RGB_OMOD_DIV_4 (5 << R500_ALU_RGB_OMOD_SHIFT)
3240 # define R500_ALU_RGB_OMOD_DIV_8 (6 << R500_ALU_RGB_OMOD_SHIFT)
3241 # define R500_ALU_RGB_OMOD_DISABLE (7 << R500_ALU_RGB_OMOD_SHIFT)
3242 # define R500_ALU_RGB_TARGET(x) ((x) << 29)
3243 # define R500_ALU_RGB_WMASK (1 << 31)
3244 #define R500_US_ALU_RGB_ADDR_0 0x9000
3245 # define R500_RGB_ADDR0(x) ((x) << 0)
3246 # define R500_RGB_ADDR0_CONST (1 << 8)
3247 # define R500_RGB_ADDR0_REL (1 << 9)
3248 # define R500_RGB_ADDR1(x) ((x) << 10)
3249 # define R500_RGB_ADDR1_CONST (1 << 18)
3250 # define R500_RGB_ADDR1_REL (1 << 19)
3251 # define R500_RGB_ADDR2(x) ((x) << 20)
3252 # define R500_RGB_ADDR2_CONST (1 << 28)
3253 # define R500_RGB_ADDR2_REL (1 << 29)
3254 # define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30)
3255 # define R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 (1 << 30)
3256 # define R500_RGB_SRCP_OP_RGB1_PLUS_RGB0 (2 << 30)
3257 # define R500_RGB_SRCP_OP_1_MINUS_RGB0 (3 << 30)
3258 #define R500_US_CMN_INST_0 0xb800
3259 # define R500_INST_TYPE_MASK (3 << 0)
3260 # define R500_INST_TYPE_ALU (0 << 0)
3261 # define R500_INST_TYPE_OUT (1 << 0)
3262 # define R500_INST_TYPE_FC (2 << 0)
3263 # define R500_INST_TYPE_TEX (3 << 0)
3264 # define R500_INST_TEX_SEM_WAIT_SHIFT 2
3265 # define R500_INST_TEX_SEM_WAIT (1 << R500_INST_TEX_SEM_WAIT_SHIFT)
3266 # define R500_INST_RGB_PRED_SEL_NONE (0 << 3)
3267 # define R500_INST_RGB_PRED_SEL_RGBA (1 << 3)
3268 # define R500_INST_RGB_PRED_SEL_RRRR (2 << 3)
3269 # define R500_INST_RGB_PRED_SEL_GGGG (3 << 3)
3270 # define R500_INST_RGB_PRED_SEL_BBBB (4 << 3)
3271 # define R500_INST_RGB_PRED_SEL_AAAA (5 << 3)
3272 # define R500_INST_RGB_PRED_INV (1 << 6)
3273 # define R500_INST_WRITE_INACTIVE (1 << 7)
3274 # define R500_INST_LAST (1 << 8)
3275 # define R500_INST_NOP (1 << 9)
3276 # define R500_INST_ALU_WAIT (1 << 10)
3277 # define R500_INST_RGB_WMASK_R (1 << 11)
3278 # define R500_INST_RGB_WMASK_G (1 << 12)
3279 # define R500_INST_RGB_WMASK_B (1 << 13)
3280 # define R500_INST_RGB_WMASK_RGB (7 << 11)
3281 # define R500_INST_ALPHA_WMASK (1 << 14)
3282 # define R500_INST_RGB_OMASK_R (1 << 15)
3283 # define R500_INST_RGB_OMASK_G (1 << 16)
3284 # define R500_INST_RGB_OMASK_B (1 << 17)
3285 # define R500_INST_RGB_OMASK_RGB (7 << 15)
3286 # define R500_INST_ALPHA_OMASK (1 << 18)
3287 # define R500_INST_RGB_CLAMP (1 << 19)
3288 # define R500_INST_ALPHA_CLAMP (1 << 20)
3289 # define R500_INST_ALU_RESULT_SEL (1 << 21)
3290 # define R500_INST_ALU_RESULT_SEL_RED (0 << 21)
3291 # define R500_INST_ALU_RESULT_SEL_ALPHA (1 << 21)
3292 # define R500_INST_ALPHA_PRED_INV (1 << 22)
3293 # define R500_INST_ALU_RESULT_OP_EQ (0 << 23)
3294 # define R500_INST_ALU_RESULT_OP_LT (1 << 23)
3295 # define R500_INST_ALU_RESULT_OP_GE (2 << 23)
3296 # define R500_INST_ALU_RESULT_OP_NE (3 << 23)
3297 # define R500_INST_ALPHA_PRED_SEL_NONE (0 << 25)
3298 # define R500_INST_ALPHA_PRED_SEL_RGBA (1 << 25)
3299 # define R500_INST_ALPHA_PRED_SEL_RRRR (2 << 25)
3300 # define R500_INST_ALPHA_PRED_SEL_GGGG (3 << 25)
3301 # define R500_INST_ALPHA_PRED_SEL_BBBB (4 << 25)
3302 # define R500_INST_ALPHA_PRED_SEL_AAAA (5 << 25)
3303 /* XXX next four are kind of guessed */
3304 # define R500_INST_STAT_WE_R (1 << 28)
3305 # define R500_INST_STAT_WE_G (1 << 29)
3306 # define R500_INST_STAT_WE_B (1 << 30)
3307 # define R500_INST_STAT_WE_A (1 << 31)
3308
3309 /* note that these are 8 bit lengths, despite the offsets, at least for R500 */
3310 #define R500_US_CODE_ADDR 0x4630
3311 # define R500_US_CODE_START_ADDR(x) ((x) << 0)
3312 # define R500_US_CODE_END_ADDR(x) ((x) << 16)
3313 #define R500_US_CODE_OFFSET 0x4638
3314 # define R500_US_CODE_OFFSET_ADDR(x) ((x) << 0)
3315 #define R500_US_CODE_RANGE 0x4634
3316 # define R500_US_CODE_RANGE_ADDR(x) ((x) << 0)
3317 # define R500_US_CODE_RANGE_SIZE(x) ((x) << 16)
3318 #define R500_US_CONFIG 0x4600
3319 # define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1)
3320 #define R500_US_FC_ADDR_0 0xa000
3321 # define R500_FC_BOOL_ADDR(x) ((x) << 0)
3322 # define R500_FC_INT_ADDR(x) ((x) << 8)
3323 # define R500_FC_JUMP_ADDR(x) ((x) << 16)
3324 # define R500_FC_JUMP_GLOBAL (1 << 31)
3325 #define R500_US_FC_BOOL_CONST 0x4620
3326 # define R500_FC_KBOOL(x) (x)
3327 #define R500_US_FC_CTRL 0x4624
3328 # define R500_FC_TEST_EN (1 << 30)
3329 # define R500_FC_FULL_FC_EN (1 << 31)
3330 #define R500_US_FC_INST_0 0x9800
3331 # define R500_FC_OP_JUMP (0 << 0)
3332 # define R500_FC_OP_LOOP (1 << 0)
3333 # define R500_FC_OP_ENDLOOP (2 << 0)
3334 # define R500_FC_OP_REP (3 << 0)
3335 # define R500_FC_OP_ENDREP (4 << 0)
3336 # define R500_FC_OP_BREAKLOOP (5 << 0)
3337 # define R500_FC_OP_BREAKREP (6 << 0)
3338 # define R500_FC_OP_CONTINUE (7 << 0)
3339 # define R500_FC_B_ELSE (1 << 4)
3340 # define R500_FC_JUMP_ANY (1 << 5)
3341 # define R500_FC_A_OP_NONE (0 << 6)
3342 # define R500_FC_A_OP_POP (1 << 6)
3343 # define R500_FC_A_OP_PUSH (2 << 6)
3344 # define R500_FC_JUMP_FUNC(x) ((x) << 8)
3345 # define R500_FC_B_POP_CNT(x) ((x) << 16)
3346 # define R500_FC_B_OP0_NONE (0 << 24)
3347 # define R500_FC_B_OP0_DECR (1 << 24)
3348 # define R500_FC_B_OP0_INCR (2 << 24)
3349 # define R500_FC_B_OP1_NONE (0 << 26)
3350 # define R500_FC_B_OP1_DECR (1 << 26)
3351 # define R500_FC_B_OP1_INCR (2 << 26)
3352 # define R500_FC_IGNORE_UNCOVERED (1 << 28)
3353 #define R500_US_FC_INT_CONST_0 0x4c00
3354 # define R500_FC_INT_CONST_KR(x) ((x) << 0)
3355 # define R500_FC_INT_CONST_KG(x) ((x) << 8)
3356 # define R500_FC_INT_CONST_KB(x) ((x) << 16)
3357 /* _0 through _15 */
3358 #define R500_US_FORMAT0_0 0x4640
3359 # define R500_FORMAT_TXWIDTH(x) ((x) << 0)
3360 # define R500_FORMAT_TXHEIGHT(x) ((x) << 11)
3361 # define R500_FORMAT_TXDEPTH(x) ((x) << 22)
3362 #define R500_US_PIXSIZE 0x4604
3363 # define R500_PIX_SIZE(x) (x)
3364 #define R500_US_TEX_ADDR_0 0x9800
3365 # define R500_TEX_SRC_ADDR(x) ((x) << 0)
3366 # define R500_TEX_SRC_ADDR_REL (1 << 7)
3367 # define R500_TEX_SRC_S_SWIZ_R (0 << 8)
3368 # define R500_TEX_SRC_S_SWIZ_G (1 << 8)
3369 # define R500_TEX_SRC_S_SWIZ_B (2 << 8)
3370 # define R500_TEX_SRC_S_SWIZ_A (3 << 8)
3371 # define R500_TEX_SRC_T_SWIZ_R (0 << 10)
3372 # define R500_TEX_SRC_T_SWIZ_G (1 << 10)
3373 # define R500_TEX_SRC_T_SWIZ_B (2 << 10)
3374 # define R500_TEX_SRC_T_SWIZ_A (3 << 10)
3375 # define R500_TEX_SRC_R_SWIZ_R (0 << 12)
3376 # define R500_TEX_SRC_R_SWIZ_G (1 << 12)
3377 # define R500_TEX_SRC_R_SWIZ_B (2 << 12)
3378 # define R500_TEX_SRC_R_SWIZ_A (3 << 12)
3379 # define R500_TEX_SRC_Q_SWIZ_R (0 << 14)
3380 # define R500_TEX_SRC_Q_SWIZ_G (1 << 14)
3381 # define R500_TEX_SRC_Q_SWIZ_B (2 << 14)
3382 # define R500_TEX_SRC_Q_SWIZ_A (3 << 14)
3383 # define R500_TEX_DST_ADDR(x) ((x) << 16)
3384 # define R500_TEX_DST_ADDR_REL (1 << 23)
3385 # define R500_TEX_DST_R_SWIZ_R (0 << 24)
3386 # define R500_TEX_DST_R_SWIZ_G (1 << 24)
3387 # define R500_TEX_DST_R_SWIZ_B (2 << 24)
3388 # define R500_TEX_DST_R_SWIZ_A (3 << 24)
3389 # define R500_TEX_DST_G_SWIZ_R (0 << 26)
3390 # define R500_TEX_DST_G_SWIZ_G (1 << 26)
3391 # define R500_TEX_DST_G_SWIZ_B (2 << 26)
3392 # define R500_TEX_DST_G_SWIZ_A (3 << 26)
3393 # define R500_TEX_DST_B_SWIZ_R (0 << 28)
3394 # define R500_TEX_DST_B_SWIZ_G (1 << 28)
3395 # define R500_TEX_DST_B_SWIZ_B (2 << 28)
3396 # define R500_TEX_DST_B_SWIZ_A (3 << 28)
3397 # define R500_TEX_DST_A_SWIZ_R (0 << 30)
3398 # define R500_TEX_DST_A_SWIZ_G (1 << 30)
3399 # define R500_TEX_DST_A_SWIZ_B (2 << 30)
3400 # define R500_TEX_DST_A_SWIZ_A (3 << 30)
3401 #define R500_US_TEX_ADDR_DXDY_0 0xa000
3402 # define R500_DX_ADDR(x) ((x) << 0)
3403 # define R500_DX_ADDR_REL (1 << 7)
3404 # define R500_DX_S_SWIZ_R (0 << 8)
3405 # define R500_DX_S_SWIZ_G (1 << 8)
3406 # define R500_DX_S_SWIZ_B (2 << 8)
3407 # define R500_DX_S_SWIZ_A (3 << 8)
3408 # define R500_DX_T_SWIZ_R (0 << 10)
3409 # define R500_DX_T_SWIZ_G (1 << 10)
3410 # define R500_DX_T_SWIZ_B (2 << 10)
3411 # define R500_DX_T_SWIZ_A (3 << 10)
3412 # define R500_DX_R_SWIZ_R (0 << 12)
3413 # define R500_DX_R_SWIZ_G (1 << 12)
3414 # define R500_DX_R_SWIZ_B (2 << 12)
3415 # define R500_DX_R_SWIZ_A (3 << 12)
3416 # define R500_DX_Q_SWIZ_R (0 << 14)
3417 # define R500_DX_Q_SWIZ_G (1 << 14)
3418 # define R500_DX_Q_SWIZ_B (2 << 14)
3419 # define R500_DX_Q_SWIZ_A (3 << 14)
3420 # define R500_DY_ADDR(x) ((x) << 16)
3421 # define R500_DY_ADDR_REL (1 << 17)
3422 # define R500_DY_S_SWIZ_R (0 << 24)
3423 # define R500_DY_S_SWIZ_G (1 << 24)
3424 # define R500_DY_S_SWIZ_B (2 << 24)
3425 # define R500_DY_S_SWIZ_A (3 << 24)
3426 # define R500_DY_T_SWIZ_R (0 << 26)
3427 # define R500_DY_T_SWIZ_G (1 << 26)
3428 # define R500_DY_T_SWIZ_B (2 << 26)
3429 # define R500_DY_T_SWIZ_A (3 << 26)
3430 # define R500_DY_R_SWIZ_R (0 << 28)
3431 # define R500_DY_R_SWIZ_G (1 << 28)
3432 # define R500_DY_R_SWIZ_B (2 << 28)
3433 # define R500_DY_R_SWIZ_A (3 << 28)
3434 # define R500_DY_Q_SWIZ_R (0 << 30)
3435 # define R500_DY_Q_SWIZ_G (1 << 30)
3436 # define R500_DY_Q_SWIZ_B (2 << 30)
3437 # define R500_DY_Q_SWIZ_A (3 << 30)
3438 #define R500_US_TEX_INST_0 0x9000
3439 # define R500_TEX_ID(x) ((x) << 16)
3440 # define R500_TEX_INST_NOP (0 << 22)
3441 # define R500_TEX_INST_LD (1 << 22)
3442 # define R500_TEX_INST_TEXKILL (2 << 22)
3443 # define R500_TEX_INST_PROJ (3 << 22)
3444 # define R500_TEX_INST_LODBIAS (4 << 22)
3445 # define R500_TEX_INST_LOD (5 << 22)
3446 # define R500_TEX_INST_DXDY (6 << 22)
3447 # define R500_TEX_SEM_ACQUIRE_SHIFT 25
3448 # define R500_TEX_SEM_ACQUIRE (1 << R500_TEX_SEM_ACQUIRE_SHIFT)
3449 # define R500_TEX_IGNORE_UNCOVERED (1 << 26)
3450 # define R500_TEX_UNSCALED (1 << 27)
3451 #define R300_US_W_FMT 0x46b4
3452 # define R300_W_FMT_W0 (0 << 0)
3453 # define R300_W_FMT_W24 (1 << 0)
3454 # define R300_W_FMT_W24FP (2 << 0)
3455 # define R300_W_SRC_US (0 << 2)
3456 # define R300_W_SRC_RAS (1 << 2)
3457
3458 /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
3459 * Two parameter dwords:
3460 * 0. VAP_VTX_FMT: The first parameter is not written to hardware
3461 * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.
3462 */
3463 #define R300_PACKET3_3D_DRAW_VBUF 0x00002800
3464
3465 /* Draw a primitive from immediate vertices in this packet
3466 * Up to 16382 dwords:
3467 * 0. VAP_VTX_FMT: The first parameter is not written to hardware
3468 * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.
3469 * 2 to end: Up to 16380 dwords of vertex data.
3470 */
3471 #define R300_PACKET3_3D_DRAW_IMMD 0x00002900
3472
3473 /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR and
3474 * immediate vertices in this packet
3475 * Up to 16382 dwords:
3476 * 0. VAP_VTX_FMT: The first parameter is not written to hardware
3477 * 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.
3478 * 2 to end: Up to 16380 dwords of vertex data.
3479 */
3480 #define R300_PACKET3_3D_DRAW_INDX 0x00002A00
3481
3482
3483 /* Specify the full set of vertex arrays as (address, stride).
3484 * The first parameter is the number of vertex arrays specified.
3485 * The rest of the command is a variable length list of blocks, where
3486 * each block is three dwords long and specifies two arrays.
3487 * The first dword of a block is split into two words, the lower significant
3488 * word refers to the first array, the more significant word to the second
3489 * array in the block.
3490 * The low byte of each word contains the size of an array entry in dwords,
3491 * the high byte contains the stride of the array.
3492 * The second dword of a block contains the pointer to the first array,
3493 * the third dword of a block contains the pointer to the second array.
3494 * Note that if the total number of arrays is odd, the third dword of
3495 * the last block is omitted.
3496 */
3497 #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00
3498 # define R300_VC_FORCE_PREFETCH (1 << 5)
3499 # define R300_VBPNTR_SIZE0(x) ((x) >> 2)
3500 # define R300_VBPNTR_STRIDE0(x) (((x) >> 2) << 8)
3501 # define R300_VBPNTR_SIZE1(x) (((x) >> 2) << 16)
3502 # define R300_VBPNTR_STRIDE1(x) (((x) >> 2) << 24)
3503
3504 #define R300_PACKET3_3D_CLEAR_ZMASK 0x00003200
3505 #define R300_PACKET3_INDX_BUFFER 0x00003300
3506 # define R300_INDX_BUFFER_DST_SHIFT 0
3507 # define R300_INDX_BUFFER_SKIP_SHIFT 16
3508 # define R300_INDX_BUFFER_ONE_REG_WR (1<<31)
3509
3510 /* Same as R300_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */
3511 #define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400
3512 /* Same as R300_PACKET3_3D_DRAW_IMMD but without VAP_VTX_FMT */
3513 #define R300_PACKET3_3D_DRAW_IMMD_2 0x00003500
3514 /* Same as R300_PACKET3_3D_DRAW_INDX but without VAP_VTX_FMT */
3515 #define R300_PACKET3_3D_DRAW_INDX_2 0x00003600
3516
3517 /* Clears a portion of hierachical Z RAM
3518 * 3 dword parameters
3519 * 0. START
3520 * 1. COUNT: 13:0 (max is 0x3FFF)
3521 * 2. CLEAR_VALUE: Value to write into HIZ RAM.
3522 */
3523 #define R300_PACKET3_3D_CLEAR_HIZ 0x00003700
3524 #define R300_PACKET3_3D_CLEAR_CMASK 0x00003800
3525
3526 /* Draws a set of primitives using vertex buffers pointed by the state data.
3527 * At least 2 Parameters:
3528 * 0. VAP_VF_CNTL: The first parameter is a standard primitive emission dword.
3529 * 2 to end: Data or indices (see other 3D_DRAW_* packets for details)
3530 */
3531 #define R300_PACKET3_3D_DRAW_128 0x00003900
3532
3533 /* END: Packet 3 commands */
3534
3535
3536 /* Color formats for 2d packets
3537 */
3538 #define R300_CP_COLOR_FORMAT_CI8 2
3539 #define R300_CP_COLOR_FORMAT_ARGB1555 3
3540 #define R300_CP_COLOR_FORMAT_RGB565 4
3541 #define R300_CP_COLOR_FORMAT_ARGB8888 6
3542 #define R300_CP_COLOR_FORMAT_RGB332 7
3543 #define R300_CP_COLOR_FORMAT_RGB8 9
3544 #define R300_CP_COLOR_FORMAT_ARGB4444 15
3545
3546 /*
3547 * CP type-3 packets
3548 */
3549 #define R300_CP_CMD_BITBLT_MULTI 0xC0009B00
3550
3551 /* XXX Corbin's stuff from radeon and r200 */
3552
3553 #define RADEON_WAIT_UNTIL 0x1720
3554 # define RADEON_WAIT_CRTC_PFLIP (1 << 0)
3555 # define RADEON_WAIT_2D_IDLECLEAN (1 << 16)
3556 # define RADEON_WAIT_3D_IDLECLEAN (1 << 17)
3557 # define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)
3558
3559 #define R200_3D_DRAW_IMMD_2 0xC0003500
3560
3561 #define RADEON_CP_PACKET0 0x0 /* XXX stolen from radeon_reg.h */
3562 #define RADEON_CP_PACKET3 0xC0000000
3563
3564 #define RADEON_ONE_REG_WR (1 << 15)
3565
3566 #define CP_PACKET0(register, count) \
3567 (RADEON_CP_PACKET0 | ((count) << 16) | ((register) >> 2))
3568
3569 #define CP_PACKET3(op, count) \
3570 (RADEON_CP_PACKET3 | (op) | ((count) << 16))
3571
3572 #endif /* _R300_REG_H */
3573
3574 /* *INDENT-ON* */
3575
3576 /* vim: set foldenable foldmarker=\\{,\\} foldmethod=marker : */